yahh..... rip de meem
rebub until de meem want rank it
#1
papa kin :eyes:
#1
papa kin :eyes:
20:20 *strickluke is listening to [https://osu.ppy.sh/b/1175136 goreshit - the nature of dying]
20:23 strickluke: beat me up, scotty
20:23 Taikocracy: 00:42:791 (71) - this really should be a don
20:24 strickluke: i think kkkk plays better before the d ddd pattern
20:25 strickluke: 00:41:388 (59,60,61,62) - this was kkkd because the next pattern is k kk
20:25 Taikocracy: Well really though
20:25 Taikocracy: 59-62 should be the all kats XD
20:25 Taikocracy: But this is so minor it doesn't really matter
20:25 Taikocracy: Let me keep looking :eyes:
20:27 Taikocracy: 00:45:481 (86,87) - ctrl+g?
20:28 strickluke: 00:45:072 (84,85,86,87) -
20:28 strickluke: i felt that it played better to keep the colors the same there
20:28 strickluke: k d kd
20:28 Taikocracy: Wow you're doing stuff I used to do a lot
20:28 Taikocracy: @_@
20:29 strickluke: plus all of the weird 1/6 doubles in the map are kd
20:29 strickluke: wot
20:29 strickluke: like patterns?
20:29 Taikocracy: The reasoning behind your mapping
20:29 Taikocracy: Is the same reasoning I used to have
20:29 Taikocracy: I got out of it tho and I just map whatever the hell that I think is more appropriate, doesn't matter about the surroundings necessarily anymore
20:30 strickluke: i tried to make it clean on the hands for kddk player
20:31 Taikocracy: Better than Loctav's version
20:31 Taikocracy: Oops
20:31 strickluke: tru
20:31 strickluke: i h8 loctavs version > : (
20:31 strickluke: but it is old
20:32 Taikocracy: 01:27:528 (367,368,369,370) -
20:32 Taikocracy: Explain why this is kkkk before I tell you to make 370 a d
20:33 strickluke: 01:26:300 (356,357,358,359) - this previous pattern was kkkd
20:33 strickluke: and its pretty much the same sound throughout this entire pattern 01:27:528 (367,368,369,370) -
20:33 strickluke: plus it is touching no red notes around it
20:33 Taikocracy: So why is that 370 not a d
20:33 strickluke: http://puu.sh/w43tR/a1b5db9ee6.jpg
20:34 Taikocracy: If 359 is
20:34 strickluke: 01:27:528 (367,368,369,370) - this pattern is kind of like a distorted version of
20:34 strickluke: 01:26:300 (356,357,358,359) -
20:34 strickluke: it seems slowed down, and there is less difference in the notes
20:34 strickluke: so it seemed normal to keep them the same color
20:35 Taikocracy: 01:30:335 (387) -
20:35 strickluke: plus there is a significant difference between the noise here 01:27:265 (365,366) - and here 01:27:528 (367,368,369,370) -
20:35 strickluke: as well as 371
20:35 Taikocracy: I don't think a 1/2 slider on it's own is very... necessary
20:36 strickluke: its higher pitched than the 1/6 patterns and not touching any notes
20:36 strickluke: you could place that pattern in a lot of different ways, if you think about it
20:37 strickluke: the drums stopped for that short time
20:37 strickluke: so it didnt feel right setting that sound to one specific pattern
20:37 Taikocracy: There are so many spinners here oml
20:38 strickluke: ya
20:38 strickluke: 7there are so many violin here !!!!
20:38 Taikocracy: 02:27:002 (28,29,30) - sound the same as 02:27:002 (28,29,30) -
20:38 Taikocracy: wrong one
20:38 Taikocracy: 02:26:651 (25,26,27) -
20:38 Taikocracy: there
20:39 strickluke: there is less of a pause between the spinners in this section because they are more intense than the first spinners
20:39 Taikocracy: There's a clear bass hit on 27 as well as on 30
20:39 strickluke: 02:26:826 (27) - this has the harsh noise
20:39 strickluke: 02:27:177 (30) - this doesnt
20:39 strickluke: plus it prepares the player for a kkkd
20:39 strickluke: kkd-->kkkd
20:40 Taikocracy: That harsh noise on 27 is bass
20:40 Taikocracy: @_@
20:41 strickluke: 02:27:177 (30) - this also has a snare hit or whatever you want to call it
20:41 strickluke: and 27 doesnt
20:41 Taikocracy: That would mean 30 should be a k is there's a SNARE hit on it
20:41 strickluke: the snare hit is far less intense than the bass in this section
20:44 Taikocracy: 02:49:107 (235,236,237,238,239,240,241) - isn't this the same thing as 02:26:651 (25,26,27,28,29,30) - \
20:45 Taikocracy: Why is it a longer pattern @_@
20:47 strickluke: the bookmark seperates the two parts of the kiai times
20:48 strickluke: the second half will always be mapped slightly more dense due to the growing intensity of the kiai time
20:51 strickluke: this is far more noticable in the second kiai time in my mappiung
20:51 strickluke: mapping
20:51 Taikocracy: 04:38:405 (1130,1131) -
20:51 Taikocracy: Notes can easily be placed in here
20:51 Taikocracy: Why are there none @_@
20:51 strickluke: no
20:51 strickluke: 03:08:581 (421,422) -
20:51 strickluke: 01:13:844 (271,272) - same reason why i didnt here
20:52 Taikocracy: There are obvious sounds there AAAAAA @_@
20:52 strickluke: they dont seem necessary, especially for such a short break like that
20:52 strickluke: SUPER INTENSE HEAVY METAL BREAKCORE --> violin music with a beat to it
20:53 strickluke: i dont think i should make a transition here to match the abruptness of this song
20:53 Taikocracy: And a final note
20:53 Taikocracy: Along with decreasing volume
20:53 Taikocracy: I feel like there should also be a decrease in density
20:54 strickluke: i thought there was
20:54 Taikocracy: Not a noticable one
20:54 Taikocracy: If course if I did the math yeah
20:55 Taikocracy: But it isn't really noticeable
20:55 Taikocracy: Imo
20:55 strickluke: 05:14:896 (1348,1349) - for example here there would normally be a weird 1/6 double
20:55 strickluke: i see what you mean though..
20:55 Taikocracy: Changing it to 1/4 doesn't change the density
20:55 Taikocracy: It's the same thing with a kat 1/12 of a beat earlier
20:56 strickluke: it changes the intensity a lot
20:56 strickluke: less distortion
20:56 strickluke: 05:08:054 (1305,1306,1307,1308,1309) - for example changing this to 1/4 = less notes
20:56 strickluke: = lower density
20:57 strickluke: i see what you mean though
20:57 strickluke: ive deleted a few notes where the volume is decreasing
20:58 Taikocracy: 05:04:019 are you talking about here
20:58 Taikocracy: oops
20:58 strickluke: :thinking:
20:58 Taikocracy: The only thing I would plot there is a spinner
20:59 Taikocracy: But you can't plot a spinner for 1 tick
20:59 strickluke: ya
20:59 Taikocracy: So I would've skipped over it to
21:00 Taikocracy: That's all I can say about this map
21:00 Taikocracy: I was being pretty nitpicky but overall it's pretty good
21:00 strickluke: epic
21:00 Taikocracy: I think I can get pp off of it too
21:00 Taikocracy: C:
21:00 strickluke: i thinkj ill will keep ur suggestion for making the lower volume less dense
21:00 strickluke: not true
21:00 strickluke: its like 200
21:01 strickluke: dx
21:01 strickluke: idk how accurate that calculator is though
21:01 Taikocracy: https://puu.sh/w44Dn/778880b715.png
21:01 strickluke: o
21:01 strickluke: dam sun
21:01 Taikocracy: C:
21:01 strickluke: is that a lot of pp? im 9k
21:01 Taikocracy: Ye
21:02 strickluke: highes play- rogunlimitation ht : (
21:02 Taikocracy: My highest play is 320
21:02 strickluke: oh epic
21:02 strickluke: dx
21:02 strickluke: i will only update these suggestiosn when i talk to a bn
21:02 strickluke: when they are checking
21:02 Taikocracy: Anyways I'll post this in the forums
21:02 strickluke: kk
I accepted a suggestion from here about making the very end slightly less dense to accompany decreasing volume. This is a very minor change, and will only be updated when I discuss it with a BN who is checking my map.Taikocracy wrote:
Random IRC from asking about BNsChat Log, 05/28/1720:20 *strickluke is listening to [https://osu.ppy.sh/b/1175136 goreshit - the nature of dying]
20:23 strickluke: beat me up, scotty
20:23 Taikocracy: 00:42:791 (71) - this really should be a don
20:24 strickluke: i think kkkk plays better before the d ddd pattern
20:25 strickluke: 00:41:388 (59,60,61,62) - this was kkkd because the next pattern is k kk
20:25 Taikocracy: Well really though
20:25 Taikocracy: 59-62 should be the all kats XD
20:25 Taikocracy: But this is so minor it doesn't really matter
20:25 Taikocracy: Let me keep looking :eyes:
20:27 Taikocracy: 00:45:481 (86,87) - ctrl+g?
20:28 strickluke: 00:45:072 (84,85,86,87) -
20:28 strickluke: i felt that it played better to keep the colors the same there
20:28 strickluke: k d kd
20:28 Taikocracy: Wow you're doing stuff I used to do a lot
20:28 Taikocracy: @_@
20:29 strickluke: plus all of the weird 1/6 doubles in the map are kd
20:29 strickluke: wot
20:29 strickluke: like patterns?
20:29 Taikocracy: The reasoning behind your mapping
20:29 Taikocracy: Is the same reasoning I used to have
20:29 Taikocracy: I got out of it tho and I just map whatever the hell that I think is more appropriate, doesn't matter about the surroundings necessarily anymore
20:30 strickluke: i tried to make it clean on the hands for kddk player
20:31 Taikocracy: Better than Loctav's version
20:31 Taikocracy: Oops
20:31 strickluke: tru
20:31 strickluke: i h8 loctavs version > : (
20:31 strickluke: but it is old
20:32 Taikocracy: 01:27:528 (367,368,369,370) -
20:32 Taikocracy: Explain why this is kkkk before I tell you to make 370 a d
20:33 strickluke: 01:26:300 (356,357,358,359) - this previous pattern was kkkd
20:33 strickluke: and its pretty much the same sound throughout this entire pattern 01:27:528 (367,368,369,370) -
20:33 strickluke: plus it is touching no red notes around it
20:33 Taikocracy: So why is that 370 not a d
20:33 strickluke: http://puu.sh/w43tR/a1b5db9ee6.jpg
20:34 Taikocracy: If 359 is
20:34 strickluke: 01:27:528 (367,368,369,370) - this pattern is kind of like a distorted version of
20:34 strickluke: 01:26:300 (356,357,358,359) -
20:34 strickluke: it seems slowed down, and there is less difference in the notes
20:34 strickluke: so it seemed normal to keep them the same color
20:35 Taikocracy: 01:30:335 (387) -
20:35 strickluke: plus there is a significant difference between the noise here 01:27:265 (365,366) - and here 01:27:528 (367,368,369,370) -
20:35 strickluke: as well as 371
20:35 Taikocracy: I don't think a 1/2 slider on it's own is very... necessary
20:36 strickluke: its higher pitched than the 1/6 patterns and not touching any notes
20:36 strickluke: you could place that pattern in a lot of different ways, if you think about it
20:37 strickluke: the drums stopped for that short time
20:37 strickluke: so it didnt feel right setting that sound to one specific pattern
20:37 Taikocracy: There are so many spinners here oml
20:38 strickluke: ya
20:38 strickluke: 7there are so many violin here !!!!
20:38 Taikocracy: 02:27:002 (28,29,30) - sound the same as 02:27:002 (28,29,30) -
20:38 Taikocracy: wrong one
20:38 Taikocracy: 02:26:651 (25,26,27) -
20:38 Taikocracy: there
20:39 strickluke: there is less of a pause between the spinners in this section because they are more intense than the first spinners
20:39 Taikocracy: There's a clear bass hit on 27 as well as on 30
20:39 strickluke: 02:26:826 (27) - this has the harsh noise
20:39 strickluke: 02:27:177 (30) - this doesnt
20:39 strickluke: plus it prepares the player for a kkkd
20:39 strickluke: kkd-->kkkd
20:40 Taikocracy: That harsh noise on 27 is bass
20:40 Taikocracy: @_@
20:41 strickluke: 02:27:177 (30) - this also has a snare hit or whatever you want to call it
20:41 strickluke: and 27 doesnt
20:41 Taikocracy: That would mean 30 should be a k is there's a SNARE hit on it
20:41 strickluke: the snare hit is far less intense than the bass in this section
20:44 Taikocracy: 02:49:107 (235,236,237,238,239,240,241) - isn't this the same thing as 02:26:651 (25,26,27,28,29,30) - \
20:45 Taikocracy: Why is it a longer pattern @_@
20:47 strickluke: the bookmark seperates the two parts of the kiai times
20:48 strickluke: the second half will always be mapped slightly more dense due to the growing intensity of the kiai time
20:51 strickluke: this is far more noticable in the second kiai time in my mappiung
20:51 strickluke: mapping
20:51 Taikocracy: 04:38:405 (1130,1131) -
20:51 Taikocracy: Notes can easily be placed in here
20:51 Taikocracy: Why are there none @_@
20:51 strickluke: no
20:51 strickluke: 03:08:581 (421,422) -
20:51 strickluke: 01:13:844 (271,272) - same reason why i didnt here
20:52 Taikocracy: There are obvious sounds there AAAAAA @_@
20:52 strickluke: they dont seem necessary, especially for such a short break like that
20:52 strickluke: SUPER INTENSE HEAVY METAL BREAKCORE --> violin music with a beat to it
20:53 strickluke: i dont think i should make a transition here to match the abruptness of this song
20:53 Taikocracy: And a final note
20:53 Taikocracy: Along with decreasing volume
20:53 Taikocracy: I feel like there should also be a decrease in density
20:54 strickluke: i thought there was
20:54 Taikocracy: Not a noticable one
20:54 Taikocracy: If course if I did the math yeah
20:55 Taikocracy: But it isn't really noticeable
20:55 Taikocracy: Imo
20:55 strickluke: 05:14:896 (1348,1349) - for example here there would normally be a weird 1/6 double
20:55 strickluke: i see what you mean though..
20:55 Taikocracy: Changing it to 1/4 doesn't change the density
20:55 Taikocracy: It's the same thing with a kat 1/12 of a beat earlier
20:56 strickluke: it changes the intensity a lot
20:56 strickluke: less distortion
20:56 strickluke: 05:08:054 (1305,1306,1307,1308,1309) - for example changing this to 1/4 = less notes
20:56 strickluke: = lower density
20:57 strickluke: i see what you mean though
20:57 strickluke: ive deleted a few notes where the volume is decreasing
20:58 Taikocracy: 05:04:019 are you talking about here
20:58 Taikocracy: oops
20:58 strickluke: :thinking:
20:58 Taikocracy: The only thing I would plot there is a spinner
20:59 Taikocracy: But you can't plot a spinner for 1 tick
20:59 strickluke: ya
20:59 Taikocracy: So I would've skipped over it to
21:00 Taikocracy: That's all I can say about this map
21:00 Taikocracy: I was being pretty nitpicky but overall it's pretty good
21:00 strickluke: epic
21:00 Taikocracy: I think I can get pp off of it too
21:00 Taikocracy: C:
21:00 strickluke: i thinkj ill will keep ur suggestion for making the lower volume less dense
21:00 strickluke: not true
21:00 strickluke: its like 200
21:01 strickluke: dx
21:01 strickluke: idk how accurate that calculator is though
21:01 Taikocracy: https://puu.sh/w44Dn/778880b715.png
21:01 strickluke: o
21:01 strickluke: dam sun
21:01 Taikocracy: C:
21:01 strickluke: is that a lot of pp? im 9k
21:01 Taikocracy: Ye
21:02 strickluke: highes play- rogunlimitation ht : (
21:02 Taikocracy: My highest play is 320
21:02 strickluke: oh epic
21:02 strickluke: dx
21:02 strickluke: i will only update these suggestiosn when i talk to a bn
21:02 strickluke: when they are checking
21:02 Taikocracy: Anyways I'll post this in the forums
21:02 strickluke: kk
changed 1/6 to sliderKin wrote:
according to what you replied to Arrival, my only concern is about this :
seems like you're using sliders for this special 1/32 or 1/16 sound (whatever snap it is, let's just talk about sound) ; 01:30:335 - 01:52:791 - .
But, you're also using it here for another sound, almost similar : 04:49:633 - ; however, this one is similar to this one 00:42:616 - . I think, it'd be better to change this one 00:42:616 (68,69,70,71) - into slider to make it more consistent, or changing this slider 04:49:633 (1198) - into 1/6 (I think, changing your 1/6 into slider would be more logic).
With this fact in mind, 04:57:353 - ; it might feel a bit less unique for this slider ; but still ok in my opinion.
However, this one 05:20:510 - is clearly placed on 1/3. And when you tap a slider, you're actually tapping 1/4. I'd say it'd be better to go with something like this https://puu.sh/wgjyT/8b5731aaae.jpg (last note can also be don)
call me back when you're done ôwô
ye, when I just recheck it, I was maybe just a bit too tired. Anyway, there's something wrong after the end of the last kiai. The offset seems to be slightly off.strickluke wrote:
for the last suggestion about 1/3... it isn't 1/3 in the sound
1/3 would be kind of weird playability wise as well, because the rest of the map is 1/4 or 1/6
i made no changes for this reason
thankspishifat wrote:
as req
impressiveSurono wrote:
Background behind the Arrival meme:
The melody of this song is sampled from Max Richter's On the Nature of Daylight.
On the Nature of Daylight was a song that was used in the soundtrack of the 2016 Sci-fi/mystery film "Arrival".
Arrival is a BN who is going to check this map Soon™.
Max Richter - On the Nature of Daylight
"Arrival" Movie Trailer
I really enjoyed the movie and recommend watching it!
Surono wrote:
1.10x -> 1.20x to keep consistency with previous SV, just 1... dem why pishi said "some" ~_~
1 changes still needed to bub?
okey then
edit:
since this map had 04:38:745 - 1 change offset at last part from Kin, yeah its needed to rebub.
anyway, gotta re QF in some hours ¯\_(ツ)_/¯pishifat wrote:
mapper fixed some sv multiplier
For anyone else curious, the changes involved changing an sv from 1.1 to 1.2 on the second kiai time.Loctav wrote:
how would anybody know? it is nowhere documented in the thread what got changed
Astolfo wrote:
hi
remove kkkd
kds pls