a
00:34:602 (3) - curving the end of this would fit your circular implied movement much better I think, like
https://i.imgur.com/dBr0tvu.jpg for example
01:02:211 - missing hitsound
01:03:516 (1,2) - would be nicer if this was more spaced, current really drops pace of this part too much. even something like
https://i.imgur.com/p5cdUIY.jpg might be nice already
01:05:254 (1,2,3) - suddenly throwing in 1/4 that just looks like your 1/2 patterns in this part is pretty tilt.. something like
https://i.imgur.com/4CJItfl.jpg puts less emphasis on 2, but makes rhythm more understandable since 01:02:103 (2,3) - introduces that. or find a different way to lower spacing
01:14:602 - why is this a sliderend :c it start's this 3 note 1/4 pattern in the song, clicking it would be nice and be a good contrast to 01:14:820 (5) -
01:15:690 (1,2,3,4,5,6,7,8) - things like this are a bit too filler rhythm imo, you could try to focus a bit on the melody, or the vocals, or the snares, or even a mix, but this feels so bland with what happens in the song..
similar on spots like 01:19:168 (1,2,3,4,5,6,7,8) -
=>
https://i.imgur.com/Y1rOc0m.jpg basically why this bothers me
compare it to 01:28:298 (3,4,5,6,7,8) - where your filler rhythm thing fits better because of the 1/1 melody
the streams like 01:00:472 (2,3,4,5,6) - have a similar problem, since 01:00:690 (4,5,6) - is so different from 01:00:472 (2,3) -
02:37:863 (2,3,4,5,6) - etc
01:40:037 (1) - looks really out of place in this part since your other long sliders are all much more "rounded". something like
https://i.imgur.com/ANOz8L6.jpg or basically any other shape would be better here imo
01:45:254 - this works fine with the change/hitsounding though
01:53:950 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - even if it's low bpm, these should be toned down, they feel quite overdone for the start of such a calm part
02:20:472 (3,4,5,6,7) - similar as mentioned before, melody starts on the red tick so this just feels very anime :/
chorus 2 is basically same points as 1
03:20:906 (1) - might be a bit lacking movement wise since people will just play it like
https://i.imgur.com/AFmzS3I.jpg whereas others in this part are encouraging players a bit more to follow them more closely, how about something like
https://i.imgur.com/sNesOd9.jpg04:42:646 (4) - bit similar thing
04:57:428 (1) - sliderwhistle intentional?
most of these points repeat in similar spots too
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map is cute overall , I liked the hitsounding and utilization of less intuitive movement.
but I'm not sure about some of the "filler" rhythm things I mentioned. will see after reply I guess
my map:
https://osu.ppy.sh/s/668799