not replied = applied! thanks a bunchDainesl wrote:
Eyo surprise mod or something even though I can't play the 2 highest diffs for shit.
before i start: i'd consider making the Kantan OD4 and then OD +0.5 per diff after; Inner Oni shouldn't be OD6.5 due to the lack of high-bpm 1/4, it feels much more like an OD6 map. Streams aren't particularly intense either, so... yeahHAKAI00:21:261 (6,7,8,9,10) - I feel like this should be a 1 + 3 instead of the 5 that it is now; there seems to be a 1/4ish sound that supports the triplet on 8-10?
00:50:359 (8) - imo this should be a don instead of a kat because not only is this an abrupt stop to the rhythm, but the previous 2 notes seemed to be fairly high pitch compared to this one which is why it's a little different from the other usages of 4-plets to me they have similar pitch
01:16:393 - I would say add a note here due to the screechy sound that's present but if you did that then consider adding a note to complete the 5-plet a beat before; it would be slightly more natural nah, it feels more natural to leave empty so the transition both SV and mapping wise is cleaner
01:32:383 (10) - what about removing this note here? It seems to be a bit excessive for the song at this point, especially considering the use of 1/8 in this section overall well there actually is a hit supporting the note
01:50:626 (14) - In my opinion I think this should be a 4-plet; it sounds similar to the other uses and I can hear a very slight but audible sound here
02:06:302 (9,10,11) - This should either be 2 1/2 notes (removing 11), or the pattern could be changed to something like kdk; kkk doesn't sound right considering the previous usage of it a couple seconds before listen to the faint background sounds, all of them are supported by it
03:06:120 - From here there should be like, 1 little break that could be added in similar to the bits just before; leave the really really dense shit for the last kiai eh? in the 2nd half it's a bit more justified imo so i'll exclude that ehhh... structure works like this: the whole kiai is 2 copypasted sections.
The first section being 03:00:356 - 03:06:120 - and the second till the bookmark. So you could say it's divided like 1-2 1-2. 1 is the slightly more calm part which has no constant 1/2 kicking in the background, while 2 has constant kicking in the background which makes it noticeably more intense - therefore, having little to no breaks compared to 1.
I really can't judge this crap for myself because it's way too damned hard lmaoHELL ONIAIMod reports several instances of non-snapped objects, please check those out!
01:16:393 - same as in the Hakai section, I guess same answer
01:35:851 (8,9,10,11) - i'd say you could reasonably make this a 5-plet considering it's not surrounded by many other notes nah, I want this diff as consistently easier than Hakai as possible
01:42:338 (24,25,26,27) - As for this pattern, I'd say make the notes just like the last one; 3-1 instead of 1-3 the first one was not the end of a measure, I think it adds more emphasis to the big tick to end on a 1/4 pattern.
02:06:302 (9,10,11) - again, same as Hakai same answer
Yeh, seems fine to meINNER ONI00:26:126 (3) - I feel like this slider's incorrectly snapped; it seems to be slightly off of the white tick? it's on a 1/16th tick, to prevent the missing slidertick bug
Yeah I couldn't find anything here sorry
Oni through Futsuu seems to be fine to me, sorry for not being able to find important shit ;;KANTANAIMod reports several instances of non-snapped objects, please check those out!
There also seems to be a few useless green lines, mainly around 01:02:519 - there are many green lines in all diffs except hakai and maybe hell oni, they don't do any harm so not gonna remove them manually
Please change the OD to 4 or something; having it be 4.5 does seem a bit excessive considering it's barely above Normal standard nah,
this song isn't easy, this map isn't easy, this set is supposed to be consistenly hard. Acc wise and play wise. We have babied newbie players enough already.
00:21:081 - perhaps add a note here? there's a significant strum sound here that i think can afford to be mapped
00:23:604 (1) - i'd suggest moving this note to 00:24:324 - because there's a more significant sound here rather than where you placed the note.
00:26:126 (2) - I feel like this is snapped incorrectly, shouldn't it be on the white line instead? read inner oni's response
00:27:658 (1) - I have issue with this, because its end is VERY close to the next note (1/2 beat) which seems harsh for a kantan. perhaps make the spinner end 1/2 beat earlier to give players slightly more time to react?
01:33:149 - Considering the density of the previous section I feel like a note could be added here (perhaps on the next beat too?), especially because the song has harsh bass-ish sounds here I need to keep some 4/1 breaks otherwise the spread purists will jump at my throat as soon as this gets qualified
01:37:473 - same as before although if you apply this time please remove the note at 01:38:914 (3) - to give beginners a small break period similar answer
02:12:788 (1) - Same as 00:27:658 (1) - except the spinner's quite short this time so perhaps you could have the spinner replace the note this time?
03:30:264 - what about adding a note here? you've done the doublet 1/1s in this map before and I think it could work here; the song seems to support it enough anyways spread (((
03:34:949 - From here: How come you decided to suddenly change the structure of the Kiai in terms of its fundamental rhythm? if you wanna keep the in-between beats noted then I'd suggest that you have the measure as is, but move the next 2 notes from here 1 beat forward and then this bit would be more consistent. would also suggest that something happens with 03:40:714 - I suppose?
good luck with the set i guess!
(edit 2 technically: you sneaky bastard, I was editing this for formatting lmao)