Hi, M4M from modreqs!
[Small Ball Mutator]
00:01:036 (4) - Rotate this by something like -130° (selection centre)
00:02:536 (5,6) - You could CTRL+G these, but that's just a suggestion
00:03:763 (1) - Fix blanket
00:04:581 (3,4) - CTRL+G would make this a bit more interesting
00:07:036 (4) - Fix blanket
00:12:763 (3) - Stack with 00:11:536 (2) ?
00:14:672 (2) - Fix blanket
00:16:308 (1) - This could be more symmetrical
00:19:308 (3) - Blanket with 2 and move 4,5 to the left?
00:24:490 (2,3) - You could try placing them closer to the sliderend to make a longer jump
00:25:036 (5,6) - Same for this, but if you apply this, make this one longer than 2,3
00:26:536 (2,3,4,5) - Rotate by -20 or something
00:28:581 (2) - Fix blanket
00:31:581 (6) - Triggering overlap
00:31:581 (6) - I'm also not sure what you're trying to map with this slider, the vocals start on the sliderend and there's no sound to really justify this.
00:33:490 (4) - Fix this overlap too
00:41:672 (1,1,1,1) - Why overuse NCs like this?
00:43:854 (1,2,1,2,1,2,1,2,1,1) - ^, and instead of NCing, I'd suggest spacing this stream more with each circle. And the last 2 circles both map the vocals, which sound the same, so there is no real reason to put a NC here.
00:44:808 (1) - Add timing points on each white and red tick during the spinner and on the end of the spinner that decrease the hitsound volume
This diff needs more polishing in its patterns but I didn't find any major issues
[Aerial Goal]
00:00:627 (2) - This doesn't flow well at all
00:02:536 (4) - Why this slider is heading that way?
00:03:217 (6) - ^
00:03:490 (1) - I don't know what this is for, but in case you don't want to remove it (which you'd have to do without a good justification) at least correct the slider shape, it looks weird at this SV
00:05:399 (7) - You always have to NC extreme SV changes, and this shape also isn't too welcoming
00:05:672 - Missed strong beat
00:07:854 (1) - Move this sliderpoint more to the middle of the slidertail to make it more symmetrical
00:08:263 (2) - Instead of placing a slider like this, I'd try to experiment with overlaps, as the sound you're trying to map repeats, but your map goes all over the place for no reason. You need more consistency in your mapping, it makes everything easier
00:09:081 (5,6,7,8) - If you're going to overlap, please do it on both sides. This just looks really messy
00:09:354 (7) - And also avoid ending sliders on white ticks, because sliderends just can't represent strong beats in the songs as good as clickable ones. (what even is this slider for xd)
00:12:763 (4) - Fix blanket
00:13:854 (5) - Stack with 2 and this is offscreen I think, but would be fixed with stacking. I'd also make this slider point to the left to flow better to 1
00:15:490 (6) - Fix blanket
00:17:808 (2,3,4,5) - Instead of overlapping these vertically, you should always overlap in the flow's direction. These also need a bit more spacing
00:21:081 (2) - Fix blanket
00:22:990 (4) - Slider ending on white tick again for no reason
00:23:808 (2) - Too curvy
00:25:308 (1,2,3,4,5,6,7) - Don't go all over the place with your patterns here, this is a nice spot to overlap and work with SV and spacing to repeat the patterns in a good way
00:26:945 (1) - Change this slider shape, it's pretty ugly
00:28:172 (4) - Also too curvy, You should use the same slider shape as 3
00:39:490 (4) - This should end on blue tick
00:40:172 (8) - Why'd you put another slider here?
00:41:672 (5,6,7,8) - You have so much space on the playfield to make more interesting jumps here, don't stack like this here
00:42:763 (1,2,3,4,5,6,7,8) - ^
00:44:808 (1) - As mentioned previously, add more sliderpoints
This diff could be so much better if you'd just stick to to same themes throughout the map. Many of the sliders are too curvy and need to be flattened more (You usually never see very curvy sliders in ranked maps nowadays). The patterns are also pretty unpolished, but that could be fixed easily
[Bootkick Goal]
00:03:763 (2) - This is a bit too close to 6 imo, you could rotate this by -120° and move it up a bit
00:07:308 (6) - Why the finish?
00:12:217 (1) - Fix blanket
00:12:490 (2) - Stack with 9
00:12:490 (2,3,4,5) - Cleaner curve pls
00:12:899 (5,6) - Wrong rhythm, the vocals start on the red tick. You'll also avoid having a sliderend on the white tick
00:14:127 (10) - Space this further out from 9
00:15:490 (5,6) - These would be better if they'd be parallel
00:16:990 (4) - Wrong rhythm here again, the slider needs to be moved back by one tick and the circle has to be on the white tick
00:18:354 (4) - Too curvy
00:20:672 (1,2,3,4,5) - Listen to this part again at 25% speed and remap, this doesn't fit any of the beats in the song
00:23:127 (2) - Unnecessary finish again, you could just add a clap here.
00:24:490 (8,9) - Wrong rhythm
00:25:172 - Missed beat
00:26:127 (7) - Try not making this overlap with previous doubles
00:26:945 (1) - This slider should end on blue tick
00:29:399 (8) - Stack with 3
00:31:717 (8) - Replace with clap
00:35:672 (9) - Stack with 7
00:35:945 (10) - Blanket with 9
00:44:945 (1) - Make this spinner identical to other diffs
This diff was mostly fine
[Dashing Goal]
00:01:581 (5) - Space this further out, the player will think this is a 1/4 gap, because you've already stacked 00:00:627 (2,3) - similar to that
00:02:672 (5) - Shorten the slider and place a circle on the white tick?
00:08:672 (5,6,1) - Rotate by 40 or something and space accordingly
00:10:036 (1,2) - Not perfectly parallel
00:11:945 (10) - As mentioned above
00:12:490 (1,2) - Bad overlap, consider placing these parallel to each other. This would also make the distance to 00:13:036 (1) - less extreme, keep in mind this is just a Light Insane
00:14:672 (1,2) - Switch these 2 to correct the rhythm
00:14:808 (2) - Too curvy
00:15:081 (3,4,5,6) - This isn't a perfect line if you look at it closely
00:15:763 (7) - Spacing too high
00:18:490 (9) - Replace with slider
00:18:899 (9,1,2) - Bad overlaps
00:21:490 (3,4,5,6) - This doesn't look very nice
00:22:854 (2,3) - Fix overlaps
00:23:808 (1) - ^
00:24:763 (4,5,6,7) - Rotate this by 30° (selection centre)
00:25:172 (7) - Wrong rhythm again
00:25:717 (1,2) - Blankets would be better than overlaps here
00:26:945 (4) - Overdone edge
00:28:036 - Missed beat
00:28:172 (1,2,3,4,5) - Make this look nicer, it's like 2008 all over again xd
00:29:399 (6) - Make the white tick clickable again, you can't end sliders on these in 95% of cases
00:30:081 (1) - ^
00:30:763 (3,4,5,6,7) - This shouldn't overlap with 1 but you have to fix it anyway
00:31:581 (8,1) - This doesn't flow well
00:32:945 (4) - A slider would fit much better here
00:34:070 - What's with the unsnapped timing point near this?
00:34:308 (1,3) - Please don't use slider shapes whenever you want to use a new one, keep a few and stick to them. It makes this and the entire kiai just look like a 2008 unranked map
00:36:217 - You should consider remapping the kiai. The jumps need to be structured more and the slider shapes just don't make any sense at all. You also have sliders ending on strong beats constantly, which is just very poor rhythm emphaszing. Judging from the beginning of the map, this looks very rushed and you could do much better here, if you'd put enough work into it!
00:44:672 (7) - Why is this silent?
00:44:808 - I'd also put a spinner here like in every other diff
Good luck with your map!