Sapphire from 5 months ago, when you suggest Tick Rate 2, you should explain why you suggest it. It's also not helpful to tell people to reduce the SB Load without telling them how they could do so. What a modder, good thing he's not me. Also, when I clicked the "Parts divition" link in the beatmap description you had removed that puush, that wasn't very nice of you.
[General] - Put this in Pending, silly.
- Kiai times are inconsistent, so here's
the list so you can see exactly where they are inconsistent.
(I also found out that nope.jpg hadn't been taken on upppy until now, now it has.) - Seeing how you're using the background disable trick, you could totally avoid the use of black.png and do some other stuff to improve SB Load. It's still quite high at the moment. For example, the SB Load
here probably shouldn't be 4.22x. Also, the ending should fade out more nicely.
- The current sliderball is rather vivid as compared to the rest of the skin, do consider making it paler as I suggested before. Your spinner might have wobbled a bit too, or maybe that was just my imagination.
- Alsooo, the two more orange-y combo colours are rather similar, perhaps differentiate them a bit more.
[Hard]00:37:858 (3) - Perhaps people tend to prefer more defined loops without overlapping ticks, or maybe that's just me. Either way, this one does look sort of squished at the moment.
01:09:720 (1,2) - Overlaps like this can look good when done well (more like 01:08:271 (5,6), for example) but at the moment they're just sort of touching awkwardly, so perhaps move them apart to prevent overlap.
01:11:582 (6,7) - See above.
02:14:065 (2,3) - Perhaps, line up (2) more perfectly with the edges of (3) to make it look nicer.
02:44:271 (5,6,7,8) - Same thing about this sort of overlap as mentioned before. Consider Rotating (Ctrl+Shift+R) (8), using the selection centre as the origin and entering an angle that might look more appealing. -20 might be nice, at least in my opinion.
[Normal] - Tick Rate 2 isn't really too much on this difficulty, and it's good to be consistent with [Hard]. So yes, I'd suggest you apply it here.
00:35:168 (1,2,3,4,1,2) - Overlap should be avoided here for visual appeal, silly bunny.
00:53:582 (2,3,4,5,6,7,8) - I was a bit sad that this part wasn't perfectly symmetrical, it would look nicer that way.
02:09:720 (4) - This was noticeably asymmetrical without even looking at the points, please adjust it a bit for perfection.
[Easy] - Well, alright, Tick Rate 2 works on this difficulty as well for the same reasons as in [Normal].
02:01:858 (3) - Oh no, more asymmetry, adjust it please.
02:15:927 (1,2,3) - Even though it's a bit tough, I believe patterns like this work better when the body of (3) doesn't overlap with the start of (1), and the body of (1) doesn't overlap with the end of (3). So, adjust the spacing slightly?
Overall, the map was very nicely put together and most of these suggestions are related to minor aesthetic issues.
Forum PM me for a re-check after fixes and whatnot.