[Insane] 00:59:322 (1,2,3) - I thought these were 1/4 waah 01:26:739 (6,7) - I would really remove this note and take (7) out from under the slider because you have no patterns like this for the rest of the map.
It's good, but I won't star because it's a WIP. You can do it desu
Hard 00:02:155 (5,1) - this jump feels totally not needed imo :/ 00:27:655 (3,1) - same 01:16:821 (3,1) - same xD i really think these tiny jumps only break flow and not add anything to the map, it would be epic if you would think about changing these ;p
Takuma's Insane :< why a break at the most fun part of the song? 00:54:822 (2,3,4,5) - i played this over and over and over and over, and found it totally impossible to fully read the pattern good, i think its the (3,4) what does it, because of the way the pattern is i could not for the life of me read when to hit the (4), please try to maybe change this pattern abit to make it abit more readable xD 01:05:489 (2,3) - this anti jump was waaay too hard to notice, it felt too much like a stream to me and played bad, i really do advise to space this normally rather than an anti jump what does not suit :/ 01:07:322 (1,2,3,4,5,6,7,8,9,10,11) - by placing new combos like you did at 00:56:655 it makes this much easier to read and also flows better
was a fun map, just some rather very confusing parts xD
Insane (suggestion) 00:59:322 (1,2,3) - this anti jump didnt feel right imo, but its fine i guess ;p
----------------- well as always not that much to say, just that takuma's map was rather confusing in spots and it would be great he if would take a look over it xD