Normal
seems fine
Hard
00:02:155 (5,1) - this jump feels totally not needed imo :/
00:27:655 (3,1) - same
01:16:821 (3,1) - same xD i really think these tiny jumps only break flow and not add anything to the map, it would be epic if you would think about changing these ;p
Takuma's Insane
:< why a break at the most fun part of the song?
00:54:822 (2,3,4,5) - i played this over and over and over and over, and found it totally impossible to fully read the pattern good, i think its the (3,4) what does it, because of the way the pattern is i could not for the life of me read when to hit the (4), please try to maybe change this pattern abit to make it abit more readable xD
01:05:489 (2,3) - this anti jump was waaay too hard to notice, it felt too much like a stream to me and played bad, i really do advise to space this normally rather than an anti jump what does not suit :/
01:07:322 (1,2,3,4,5,6,7,8,9,10,11) - by placing new combos like you did at 00:56:655 it makes this much easier to read and also flows better
was a fun map, just some rather very confusing parts xD
Insane
(suggestion) 00:59:322 (1,2,3) - this anti jump didnt feel right imo, but its fine i guess ;p
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well as always not that much to say, just that takuma's map was rather confusing in spots and it would be great he if would take a look over it xD