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Susumu Hirasawa - KIRBY Mix Compilation

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Gens
I am not going to touch timing. I still see it a bit fishy (210.024 on Sobu Noru Kaze), but if it has been rechecked then I will let it pass.

Another thing though: Wasn't it Sobu Naru Kaze? You wrote it in the storyboard as Sobu Noru Kaze. I could also complain about "Byakkoya no Musume" being The Girl in Byakkoya, but that is technically correct.
Just wondering, I am not sure myself.

I will give it second bubble when you reply.
Derekku
Guess I'll be rechecking this as well. If Beuchi is going to be fixing that one image, then would it also be possible to fix this from my previous post:
I'd still like to see the storyboard text cleaned up. Adding a small or even unnoticeable glow or shadow around the text would prevent stuff like http://puu.sh/1RJR from happening.
http://puu.sh/2bYl http://puu.sh/2bYr http://puu.sh/2bYt etc
-Chance-
bubble


We cannot stop now comrades. Victory is within our grasp!
Void
bubble


The time has come.
Beuchi
Blaaaargh
Download: Boooorgh.rar
Topic Starter
Gcode

Gens wrote:

I am not going to touch timing. I still see it a bit fishy (210.024 on Sobu Noru Kaze), but if it has been rechecked then I will let it pass.

Another thing though: Wasn't it Sobu Naru Kaze? You wrote it in the storyboard as Sobu Noru Kaze. I could also complain about "Byakkoya no Musume" being The Girl in Byakkoya, but that is technically correct.
Just wondering, I am not sure myself.

I will give it second bubble when you reply.
Fixed, thanks to Beuchi-chan!


Derreku wrote:

Guess I'll be rechecking this as well. If Beuchi is going to be fixing that one image, then would it also be possible to fix this from my previous post:
Quote:
I'd still like to see the storyboard text cleaned up. Adding a small or even unnoticeable glow or shadow around the text would prevent stuff like http://puu.sh/1RJR from happening.

http://puu.sh/2bYl http://puu.sh/2bYr http://puu.sh/2bYt etc
Fixed, thanks to Beuchi-chan!
galvenize
Hi
Topic Starter
Gcode

galvenize wrote:

Hi
hi
Gens
There were no changes in the .osu files themselves and as far as I know the counter in approval maps doesn't reset in these cases soo...

Bubble #2!
Derekku
[General]
*SB text looks 100% better now!

[Timing]
*384395 - This should actually be 384391. Otherwise, it doesn't match up with the other two sections in the song.
*I just had an idea. How about adding a new uninherited section at 07:17:191 with 125 BPM? There's no sliders after this point, so it's silly to keep the metronome at 500 BPM even longer than it needs to be.
*69577 - I suggest moving this back to 66577 so that the metronome isn't stuck on the incorrect 75BPM from the first section. You won't even need to resnap notes!
*148486 - Move back to 144486 for the same reason as above.
*226698 - Move back to 222128
*281571 - Move back to 277571
*360391 - Move back to 358471
*451277 - Move back to 446992
*529586 - Move back to 524534
*589358 - Move back to 585185
*The easiest way to do this is to just open the f6 timing menu, switch to the uninherited timing points listing, and copy paste each new time. Afterward, I checked AIMod to make sure notes were snapped, and I only had one accidental unsnap. The same simple process should work for you!

[KIRBY Mix]
09:41:296 (1) - This is supposed to start on the white tick and end on the white tick.

[KIRBY Mix Deluxe]
*The kiai at 04:06:552 should actually end at 04:06:695.

And that's it! I should be able to approve after you fix these since the timing changes don't require notes to be resnapped.
Topic Starter
Gcode

Derekku wrote:

[General]
*SB text looks 100% better now!

[Timing]
*384395 - This should actually be 384391. Otherwise, it doesn't match up with the other two sections in the song.
*I just had an idea. How about adding a new uninherited section at 07:17:191 with 125 BPM? There's no sliders after this point, so it's silly to keep the metronome at 500 BPM even longer than it needs to be.
*69577 - I suggest moving this back to 66577 so that the metronome isn't stuck on the incorrect 75BPM from the first section. You won't even need to resnap notes!
*148486 - Move back to 144486 for the same reason as above.
*226698 - Move back to 222128
*281571 - Move back to 277571
*360391 - Move back to 358471
*451277 - Move back to 446992
*529586 - Move back to 524534
*589358 - Move back to 585185
*The easiest way to do this is to just open the f6 timing menu, switch to the uninherited timing points listing, and copy paste each new time. Afterward, I checked AIMod to make sure notes were snapped, and I only had one accidental unsnap. The same simple process should work for you!

[KIRBY Mix]
09:41:296 (1) - This is supposed to start on the white tick and end on the white tick.

[KIRBY Mix Deluxe]
*The kiai at 04:06:552 should actually end at 04:06:695.

And that's it! I should be able to approve after you fix these since the timing changes don't require notes to be resnapped.



Fixed everything.

Derekku wrote:

approve

Void


APPROVAL? DID SOMEONE SAY APPROVAL?!?!?!?!?!?!?!
Lance

Derekku wrote:

approve

[/quote]
Deif
Last star before approval prolly?
HineX
Last star is mine :D
-Chance-
Topic Starter
Gcode
Hamuko

Gcode wrote:

-Chance- wrote:

How to compile lots of maps into one?
Natteke

Teta wrote:

How to compile lots of maps into one?


You're wrong.

viewtopic.php?f=13&t=49257
dNextGen
ahuehue
jameskong1
:)
SapphireGhost
Derekku
What I learned in Boating Mapping Modding? School is....





that this map should be approved!

PS: I had gcode add a missing custom hitsound for Maromi no Theme and fix a few inherited sections that had minor issues.

Great job, everyone! 8-)
Mismagius
<3
OzzyOzrock
OH MY GOD
Lance
( ´∀`)
inb4 a certain someone FC's the deluxe within 24 hours
Topic Starter
Gcode
:>
SapphireGhost
Yep.
Beuchi
Verdisphena

Beuchi-chan wrote:

:) :) :) :D ;) ;) ;) :!: :!: :!: :!: :lol: :lol: :lol: :lol: :lol: :lol: :!: :!: :!: :!: :) :) :) :D ;) ;) ;)
Firo Prochainezo
Shit just got real.
Deif
Finally *_*

(I can't pass Kirby Mix Deluxe in CTB orz)
James2250
Congrats :P
Pimpi
Amazing :)
congratz
Gonzvlo
<3
whymeman
Hmmm.... congrats Gcode and everyone that helped to make this map possible.
Miu Matsuoka
oh mai gawd....
Topic Starter
Gcode
Since I only had the idea for the map:

Grats Kirby :)
Starrodkirby86
Hoooooorayyy ! x)

Once more, I'd like to thank Gcode and [Lance] for their idea of having the tribute to me. >.< I'm happy that it finally came to approval, and I hope that all of you guys enjoy the regular version and the Deluxe version deeply.

About the eye on KIRBY Mix Deluxe
It was for the lulz.

SPOILER
Actually, I was mapping the Deluxe version to which I then thought up of having some recurring pattern, kind of like one of those extra easter eggs a game developer would put to make the experience all more special and fun. That pattern turned out to be the eye. If you noticed, the eye only appears on every even section of the song (except for Lotus). It sort of makes sense, those even-numbered ones are kind of more chaotic anyway.

I decided to then have the effect escalate to the point that we have our friendly eye at LOTUS. To which what exactly that would mean though, I'll let you find out ;) ~

Cheers, guys! Hope you enjoy it! I really appreciate all the support embedded into this map. It surprises me to this day.
Shino
Oh gawd.... FINALLY!! :o
Luna
Why is it that I could beat this map before it got approved but now I keep failing at Armor Buffer? .-.
On the non-Deluxe version, that is...
Anyway, this is just about my favourite map ever. Some day I will beat the Deluxe difficulty without No Fail or Halftime... Some day...
orz
dNextGen
wooo
waterfall
I come back and this gets approved? Best surprise ever.
xierbaliti
wow~
Ekoro

xierbaliti wrote:

wow~
Ibuki Suika
wocao
Natteke
HOW ABOUT CREDITING ME FOR THE IDEA
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\:D\
Sallad4ever
you're crazy man~
congratz for the burned icon
Mara
This is a cool compilation.
dNextGen

Natteke wrote:

HOW ABOUT CREDITING ME FOR THE IDEA
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\:D\
viewtopic.php?f=13&t=49257
\:D/
stsingh_master
i cant even do good with half-time -_-
good map by the way ^^
SOOOO long :P
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