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ARForest - Hemisphere

posted
Total Posts
10
Topic Starter
jerry4834
This beatmap was submitted using in-game submission on 2016年11月23日 at 下午 09:36:11

Artist: ARForest
Title: Hemisphere
Source: dynamix
Tags: ARForest
BPM: 193
Filesize: 4892kb
Play Time: 01:57
Difficulties Available:
  1. Easy (0.99 stars, 60 notes)
  2. giga (5.82 stars, 629 notes)
  3. Hard (3.44 stars, 235 notes)
  4. Insane (4.6 stars, 419 notes)
  5. Normal (2.07 stars, 116 notes)
Download: ARForest - Hemisphere
Information: Scores/Beatmap Listing
---------------
Ok....
This is my first time making beatmaps.
Hope you could like them~
eledultson
江文?……比你遲做Hemisphere份譜QAQ
Topic Starter
jerry4834

eledultson wrote:

江文?……比你遲做Hemisphere份譜QAQ
你是從頭像知道我的嗎O.O
(受驚中)
eledultson

jerry4834 wrote:

eledultson wrote:

江文?……比你遲做Hemisphere份譜QAQ
你是從頭像知道我的嗎O.O
(受驚中)
對啊,太明顯,好容易認,我份Hemisphere是災難劇,一到發狂段就太密集
Topic Starter
jerry4834

eledultson wrote:

對啊,太明顯,好容易認,我份Hemisphere是災難劇,一到發狂段就太密集
可以試試看把distance snap調高一些 ;)
eledultson
我的意思是兩段發狂Casual最少130 Combo, Normal 300 Combo...結果我cut左70 combo 和 150 combo
kanor
Hi! From my modding Q><
既然你会中文我就用中文摸了√
[Easy]
sv改成0.9感觉舒服点,还有EZ是要求一根绿线到尾的,不能改
Easy的话最好不要出现1/2,所以从01:42:538 - 这里的节奏都要换,你可以两个1/1滑条接个1/1滑条折返再接个单点
还有些地方很明显看出来比较随意,比如00:42:849 (1,2,3,4) - 这里调整一下的话是可以对齐的
再比如这里01:37:564 (1,2,3,4) - ,明明是同样的节奏,滑条之间的间隔却有大有小,这些细节方面还要多注意
[Normal]
DS建议用1.0,不然0.7太小了,标准你自己可以权衡,一般来说1/2单点不会挨在一起就可以了
flow比较生硬,基本转角都是直角,最好能多一点弧线
[Hard]
hard的sv用1.4都可以,你用0.8.......
00:27:305 (1) - 这个加速有些不明所以,从00:27:771 - 加速就可以了,前面的感觉没必要,而且snap了很丑
00:37:253 (1,1) - 这里的DS和00:32:279 (1,1,1,1) - 的DS,明明是一样的节奏,间距却差那么多,统一一下

总的来说Hard的跟轨比较僵硬,有点死跟钢琴了,建议还是结合鼓点一起跟把,对换轨,让节奏变得丰富起来
后面其实可以把sv拉大,后面1/2滑条糊起来都比你现在这么跟要舒服,还是多掌握下节奏的下法><
Insane以上就不看了,主要还是节奏和排列的问题,还有很大的提升空间,建议多找找有经验的老麻婆看看owo
GL
还是看了看Giga,节奏可以,但是排列......还有很长的路要走呀》。。。。
Topic Starter
jerry4834

kanor wrote:

Hi! From my modding Q><
既然你会中文我就用中文摸了√
[Easy]
sv改成0.9感觉舒服点,还有EZ是要求一根绿线到尾的,不能改綠線主要是條音效的,沒動到線速
Easy的话最好不要出现1/2,所以从01:42:538 - 这里的节奏都要换,你可以两个1/1滑条接个1/1滑条折返再接个单点OK
还有些地方很明显看出来比较随意,比如00:42:849 (1,2,3,4) - 这里调整一下的话是可以对齐的OK
再比如这里01:37:564 (1,2,3,4) - ,明明是同样的节奏,滑条之间的间隔却有大有小,这些细节方面还要多注意OK
[Normal]
DS建议用1.0,不然0.7太小了,标准你自己可以权衡,一般来说1/2单点不会挨在一起就可以了OK
flow比较生硬,基本转角都是直角,最好能多一点弧线OK
[Hard]
hard的sv用1.4都可以,你用0.8.......改成1.1
00:27:305 (1) - 这个加速有些不明所以,从00:27:771 - 加速就可以了,前面的感觉没必要,而且snap了很丑把加速移除了
00:37:253 (1,1) - 这里的DS和00:32:279 (1,1,1,1) - 的DS,明明是一样的节奏,间距却差那么多,统一一下OK

总的来说Hard的跟轨比较僵硬,有点死跟钢琴了,建议还是结合鼓点一起跟把,对换轨,让节奏变得丰富起来
后面其实可以把sv拉大,后面1/2滑条糊起来都比你现在这么跟要舒服,还是多掌握下节奏的下法><
Insane以上就不看了,主要还是节奏和排列的问题,还有很大的提升空间,建议多找找有经验的老麻婆看看owo
GL
还是看了看Giga,节奏可以,但是排列......还有很长的路要走呀》。。。。
做了大幅度的修改
normal和hard幾乎是重做.. :o :o
謝謝你mod了這張漏洞百出的圖
我是第一次作圖 也學到了一些東西
再次謝謝你 :D :D :D
-Latias-
Hi from my Q :D

Normal
-Btw, I stink at modding Normal difficulty so this won't be of to par to the other difficulties quality

00:51:554(1,2,1,2) lots of dense spacing, since this is a normal map give it more space b/c as it is rn, its hard to read for a normal map.
00:57:305(4,1,2,3) some spacing changes, try to keep it the same
01:42:538(1,1,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,7,8) never seen anything like this from a normal difficulty, you don't have to change it but its not 'normal' (OH GOD KILL ME NOW)

Hard
00:07:253(4,1) could make in to better blanket
00:07:875(5) not on end of slider 1.
00:27:305 unnecessary nc here remove the nc 00:27:927
00:40:362(1,1,1) few things that could be fixed here
-first two slider could be started on the end of the 3rd slider
-1's slider can be made more in to the 2nd slider
-with the first point being said, you might need to bend the sliders more down than up
00:42:538 (1,1) can turn the second slider more down
00:47:357(5,2) put the slider two on 5
00:56:994(5,1)either make it so 1 has a blanket on 5 or 5 goes on the end of 1
01:44:093(1,2,3) distance change

Insane
00:01:968(5,7) spacing differences with these two compared to the rest
00:40:362(1,3) put 3 more down like 1 is
00:48:289(2,4) put either on the other one
i don't know how i feel about that mid to end part, one side of me says its good, but another says that sort of stuff should be reserved for harder difficulties
Topic Starter
jerry4834

captainlatias wrote:

Hi from my Q :D

Normal
-Btw, I stink at modding Normal difficulty so this won't be of to par to the other difficulties quality

00:51:554(1,2,1,2) lots of dense spacing, since this is a normal map give it more space b/c as it is rn, its hard to read for a normal map. ok
00:57:305(4,1,2,3) some spacing changes, try to keep it the same. ok
01:42:538(1,1,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,7,8) never seen anything like this from a normal difficulty, you don't have to change it but its not 'normal' (OH GOD KILL ME NOW) Hmm....let me think about it....(sorry for my map killed you)

Hard
00:07:253(4,1) could make in to better blanket. ok
00:07:875(5) not on end of slider 1.ok
00:27:305 unnecessary nc here remove the nc 00:27:927 ok
00:40:362(1,1,1) few things that could be fixed here
-first two slider could be started on the end of the 3rd slider ok
-1's slider can be made more in to the 2nd slider more in... like this?
-with the first point being said, you might need to bend the sliders more down than up ok
00:42:538 (1,1) can turn the second slider more down ok
00:47:357(5,2) put the slider two on 5 ok
00:56:994(5,1)either make it so 1 has a blanket on 5 or 5 goes on the end of 1 5 goes on the end of 1
01:44:093(1,2,3) distance change fixed

Insane
00:01:968(5,7) spacing differences with these two compared to the rest fixed
00:40:362(1,3) put 3 more down like 1 is ok
00:48:289(2,4) put either on the other one fixed
i don't know how i feel about that mid to end part, one side of me says its good, but another says that sort of stuff should be reserved for harder difficulties Hmm....maybe I made Insane too Expert...I'll ask for others opinion.
Thanks for your modding! :D :D :D
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