k here is the mod dat i should done it way b4 =w=
- [General]
- lol add some tags =w=
- check AiMod
- [Optical Isomer]
- 00:11:065 (1,2,3) - 00:20:523 (1,2,3) - well i think this 3 reverse kicks fit rly rly weird to the music....
- 00:49:414 (3,1) - i would say make here as same as 00:49:710 (2,1) - for consistent
- 01:02:198 (1) - i think make 1's sliderend stack either would look much nicer, can try sth like this, or just sth like youve done at 01:13:725 - for consistent
- 01:04:267 (1,2,3,4) - the 4 linear jumps here isnt fitting the fking high pitch sound imo
- 01:07:813 (5,6) - i would say the rhythm here should be like this, its kinda weird to used a sliderend to express a kick 01:08:109 - here, same here 01:17:272 (3,4) - 01:46:828 (1,2) - 01:54:513 (1,2) -
- 01:12:543 (1,1,2,3) - for intentional or... the stack is off
- 02:34:119 - spacing here should get increased either
- 03:54:661 (1,1) - make a perfect stack on sliderbody would look nicer
- 03:56:139 (1,1) - imo the spacing here isnt deserved that big, spacing here should be similar as 03:55:547 (1,2) - or 03:55:843 (1,2) - cuz the music all sound the same
- 04:08:552 (3) - 04:09:735 (3) - NC for consistent
- 04:09:144 - 04:27:912 (1) - i think you shouldnt miss the sound here cuz is rly intense, could make a x1.6 sv slider here
- 04:27:247 (2,3) - i would say stack there two for consistent with your structure
GL~ thx for requesting this nice map