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Singularity - Alone (Au5 & Fractal Remix)

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Topic Starter
Lilyanna
This beatmap was submitted using in-game submission on mardi 1 novembre 2016 at 22:04:53

Artist: Singularity
Title: Alone (Au5 & Fractal Remix)
Tags: Dubstep dnb Ora MrSuicideSheep Melodic Liquidstep Vocals Drum Bass Drumstep
BPM: 170
Filesize: 8991kb
Play Time: 05:16
Difficulties Available:
  1. Forever Alone (4,83 stars, 838 notes)
Download: Singularity - Alone (Au5 & Fractal Remix)
Information: Scores/Beatmap Listing
---------------

“If you’re struggling, if you’re hurting, whether it’s mental or emotional, if ever you think you’re alone, you’re not. Whenever you think no one cares, I do.”

Collab with Ora
ZekeyHache

As requested, just a quick glance~

General
  1. Why do you have two background images in the folder? Remove the one you're not using (if you're not planning to use it somehow)~
  2. You should add some SB with your names so players and modders know who mapped which parts~

Insane Collab
  1. 00:11:402 (1,2) - You can add whistle hitsound on the beginning of these sliders, fits well with the music~ Also, I would set the volume on their ends to 10% since the background music isn't that loud~
  2. 00:15:637 (1) - You can reduce this spinner's volume too~
  3. 00:18:460 (1,2,3) - Just as my first suggestion, add whistle on the beginning and reduce volume on the ends~
  4. 00:22:696 (6) - Select the note, set normal sampleset (like this) and add finish hitsound, fits well with the music imo~
  5. 00:23:401 (2) - There's nothing to map on the end of this slider ;w; You should delete the next note and extend the slider like this
  6. 00:23:931 (3,4) - If you follow my previous suggestion, you can delete these notes and replace them with a slider, they fit and play well imo, the pattern would look like this
  7. 00:27:637 (6,7,8) - Delete these and use a repeat slider like this. It will feel better while playing and also emphasizes the vocals
  8. 00:38:931 (7,8) - Same here^
  9. 01:57:107 (8) - There is no reason to place a note here, absolutely no beat. I see you have done this on different parts of the map, please remove those notes where there is no noticeable beat to map. I know that you are trying to do this to make your map harder, but placing notes where there is no sound to map is called "overmapping" and is not acceptable.
  10. 03:24:284 (9) - The beat and the vocal start at the white tick, why did you place it there?
In general, you need to work more on your hitsounds (sadly, I can't help you with that because hitsounds are not my thing and it would take me a long time), there are a lot of sliders which you can reduce their volumes on the end so they fit better with the music. There's also more things involved, but let's leave that for more people to check your map. I may come and look at it again depending on how you improve it later.

For now, good luck and don't give up!
Froskya
Hi!~ NM from in-game PM :D
General

  1. Add combo colours
  2. Add some tags (maybe "drum and bass dnb")
  3. Maybe change "Collab Insane" to "Alone" or "Lost"?

Collab Insane

  1. 00:15:637 (1) - delete
  2. 00:24:107 (5) - NC
  3. 00:34:696 (2,3) - this sliders can looks better
  4. 00:41:049 (3) - ^
  5. 01:34:696 (1) - ^
  6. 01:40:696 (2) - ^
  7. 01:41:931 (3) - ^
  8. 01:47:225 (5) - ^
  9. 01:48:107 (1) - ^
  10. 01:53:049 (7) - ^
  11. 01:57:460 (2) - ^
  12. 01:58:343 (5) - ^
  13. 02:01:343 (2) - ^
  14. 02:04:343 (5) - ^
  15. 02:39:549 (5) - ^
  16. 02:40:872 (8) - ^
  17. 02:50:225 (2) - ^
  18. 03:43:166 (1,2,3) - ^
  19. 04:00:284 (2,4) - ^
  20. 04:12:107 (6) - ^
  21. 04:15:637 (6) - ^
  22. 04:50:225 (5) - ^
  23. 04:55:872 (7) - ^
  24. 04:58:696 (8) - ^
  25. 00:41:931 (6,7) - this pattern can looks better
  26. 01:29:049 (1,2,3,4,5) - ^
  27. 01:55:519 (8,1) - ^
  28. 02:51:460 (5,6) - ^
  29. 03:38:578 (2,3) - ^
  30. 03:37:166 (2,3) - ^
  31. 01:25:166 (1,2,3,4,5,6,7) - add 1 repeat for this sliders
  32. 01:37:166 (2,3) - not in rhythm
  33. 01:38:401 (2,3,1,2) - ^
  34. 01:49:872 (6,7) - ^
  35. 01:59:401 (2,3,4) - ^
  36. 02:09:637 (5,6) - ^
  37. 02:15:725 (2) - ^
  38. 02:22:696 (4,5,6) - ^
  39. 02:39:107 (4,5) - ^
  40. 02:51:460 (5,6) - ^
  41. 02:12:107 - 02:12:284 - add something
  42. 02:15:725 - 03:57:107 - use soft hitsounding
  43. 04:42:460 - 05:15:990 - ^

Good Luck!~ :)
Topic Starter
Lilyanna

ezek wrote:


As requested, just a quick glance~

General
  1. Why do you have two background images in the folder? Remove the one you're not using (if you're not planning to use it somehow)~
  2. You should add some SB with your names so players and modders know who mapped which parts~

Insane Collab
  1. 00:11:402 (1,2) - You can add whistle hitsound on the beginning of these sliders, fits well with the music~ Also, I would set the volume on their ends to 10% since the background music isn't that loud~ill let hitsounds last thing untill the map is more fixed
  2. 00:15:637 (1) - You can reduce this spinner's volume too~done
  3. 00:18:460 (1,2,3) - Just as my first suggestion, add whistle on the beginning and reduce volume on the ends~
  4. 00:22:696 (6) - Select the note, set normal sampleset (like this) and add finish hitsound, fits well with the music imo~
  5. 00:23:401 (2) - There's nothing to map on the end of this slider ;w; You should delete the next note and extend the slider like this fixed
  6. 00:23:931 (3,4) - If you follow my previous suggestion, you can delete these notes and replace them with a slider, they fit and play well imo, the pattern would look like this fixed
  7. 00:27:637 (6,7,8) - Delete these and use a repeat slider like this. It will feel better while playing and also emphasizes the vocals done
  8. 00:38:931 (7,8) - Same here^ done
  9. 01:57:107 (8) - There is no reason to place a note here, absolutely no beat. I see you have done this on different parts of the map, please remove those notes where there is no noticeable beat to map. I know that you are trying to do this to make your map harder, but placing notes where there is no sound to map is called "overmapping" and is not acceptable. fixed ill keep going through the map and fix them
  10. 03:24:284 (9) - The beat and the vocal start at the white tick, why did you place it there?
fixed

In general, you need to work more on your hitsounds (sadly, I can't help you with that because hitsounds are not my thing and it would take me a long time), there are a lot of sliders which you can reduce their volumes on the end so they fit better with the music. There's also more things involved, but let's leave that for more people to check your map. I may come and look at it again depending on how you improve it later.
ill leave hitsounds for later but sure will do

For now, good luck and don't give up!
tyy ezek youre rly helpful :D
Topic Starter
Lilyanna

Revialink wrote:

Hi!~ NM from in-game PM :D
General

  1. Add combo colours
  2. Add some tags (maybe "drum and bass dnb")
  3. Maybe change "Collab Insane" to "Alone" or "Lost"?
since its a collab ill change to Not Alone xD

Collab Insane

  1. 00:15:637 (1) - delete
  2. 00:24:107 (5) - NC done
  3. 00:34:696 (2,3) - this sliders can looks better i fixed most of them
  4. 00:41:049 (3) - ^
  5. 01:34:696 (1) - ^
  6. 01:40:696 (2) - ^
  7. 01:41:931 (3) - ^
  8. 01:47:225 (5) - ^
  9. 01:48:107 (1) - ^
  10. 01:53:049 (7) - ^
  11. 01:57:460 (2) - ^
  12. 01:58:343 (5) - ^
  13. 02:01:343 (2) - ^
  14. 02:04:343 (5) - ^
  15. 02:39:549 (5) - ^
  16. 02:40:872 (8) - ^
  17. 02:50:225 (2) - ^
  18. 03:43:166 (1,2,3) - ^
  19. 04:00:284 (2,4) - ^
  20. 04:12:107 (6) - ^
  21. 04:15:637 (6) - ^
  22. 04:50:225 (5) - ^
  23. 04:55:872 (7) - ^
  24. 04:58:696 (8) - ^
  25. 00:41:931 (6,7) - this pattern can looks betterfixed
  26. 01:29:049 (1,2,3,4,5) - ^
  27. 01:55:519 (8,1) - ^
  28. 02:51:460 (5,6) - ^
  29. 03:38:578 (2,3) - ^i like these :/
  30. 03:37:166 (2,3) - ^...
  31. 01:25:166 (1,2,3,4,5,6,7) - add 1 repeat for this slidersdone
  32. 01:37:166 (2,3) - not in rhythmall remapped and fixed
  33. 01:38:401 (2,3,1,2) - ^
  34. 01:49:872 (6,7) - ^
  35. 01:59:401 (2,3,4) - ^
  36. 02:09:637 (5,6) - ^
  37. 02:15:725 (2) - ^
  38. 02:22:696 (4,5,6) - ^
  39. 02:39:107 (4,5) - ^
  40. 02:51:460 (5,6) - ^
  41. 02:12:107 - 02:12:284 - add something done
  42. 02:15:725 - 03:57:107 - use soft hitsounding done for both
  43. 04:42:460 - 05:15:990 - ^

Good Luck!~ :)
THX for mod it helped alooot :)
Froskya

Lilyanna wrote:

THX for mod it helped alooot :)
<3 <3
Mazziv
ghi from my queue xd

[Not alone]

  • 00:22:696 (6) - try to blanket this note with the previous sliders?
    00:38:225 (4,5) - replaced those with a 1/2 slider?
    00:53:578 (5,6) - the spacing is smaller than before
    01:00:284 (7) - this slider doesnt emphasize anything
    01:17:754 (1,2) - ctrl+g (slider should start on white tick)
    01:17:754 (1,5) - stack
    01:19:343 (7,1) - stack them with ^
    01:20:049 (3,1) - ^
    01:45:284 (3) - nc here
    01:48:813 (3,4,5) - meeh,try something like this
    the whole dubstep parts feels p much off,try to focus more on the heavy wubs instead on anything else v:
    02:21:284 (1,2) - its not allowed to cover the reverse arrow of a reverse slider (ranking criteria)
    02:23:401 (5,6) - stack
    02:23:931 (6) - also ctrl+g so you have a circular cursor movement
    02:26:931 (1) - stack
    02:26:931 (1,3) - stack
    02:39:637 - vocal starts here,so the slider should start here too
    03:30:460 (8,1) - mentioned that earlier
    04:18:107 (4,6) - why dont just copy+paste it instead of making a new one here 04:18:460 (5,7) - ?
    i enjoyed the second half way more,way more stuff emphasized and in generell looked better in terms of aesthetics too!
gl with this map!
Topic Starter
Lilyanna

Mazziv wrote:

ghi from my queue xd

[Not alone]

  • 00:22:696 (6) - try to blanket this note with the previous sliders? done
    00:38:225 (4,5) - replaced those with a 1/2 slider? done
    00:53:578 (5,6) - the spacing is smaller than before fixed
    01:00:284 (7) - this slider doesnt emphasize anythingfixed
    01:17:754 (1,2) - ctrl+g (slider should start on white tick) fixed
    01:17:754 (1,5) - stack done
    01:19:343 (7,1) - stack them with ^ done
    01:45:284 (3) - nc heredone
    01:48:813 (3,4,5) - meeh,try something like this done
    the whole dubstep parts feels p much off,try to focus more on the heavy wubs instead on anything else v:
    02:21:284 (1,2) - its not allowed to cover the reverse arrow of a reverse slider (ranking criteria) fixed
    02:23:401 (5,6) - stackdone
    02:23:931 (6) - also ctrl+g so you have a circular cursor movementfixed
    02:26:931 (1) - stack ok
    02:26:931 (1,3) - stack ok
    02:39:637 - vocal starts here,so the slider should start here too fixed
    03:30:460 (8,1) - mentioned that earlier fixed
    04:18:107 (4,6) - why dont just copy+paste it instead of making a new one here 04:18:460 (5,7) - ?
    i enjoyed the second half way more,way more stuff emphasized and in generell looked better in terms of aesthetics too!
ok :P
gl with this map!
THX for mod always helpful ;)
Axon
From my queue

Mod
Not alone

I think sv is too high for 170bpm, i suggest around 1.60

00:33:813 (6,7) - This has really bad flow

00:52:519 (2) - line this up perfectly with the slider end of 00:51:990 (1)

01:00:107 (7) - What rhythm is this slider following?

01:23:049 (1,2,3,4) - I feel this should be distance snapped to avoid confusion

02:23:931 (6) - I don't understand the rhythm this slider is following

02:26:578 (6) - flip this horizontal to blanket with 02:26:931 (1) and then connect 02:27:637 (2) with the head of 02:26:578 (6) here are some pictures if you don't get what i'm saying: http://puu.sh/pvB53/3a1dc7ff7e.png and http://puu.sh/pvBcv/661df8f878.png

stack 04:08:049 (3) - on top of 04:07:872 (2)

This map looks awesome! Good luck <3
Ora

Mazziv wrote:

ghi from my queue xd

[Not alone]


  • 04:18:107 (4,6) - why dont just copy+paste it instead of making a new one here 04:18:460 (5,7) - ? I want slider 4 to blanket slider 5. 5 and 6 are copy/pasted
    i enjoyed the second half way more,way more stuff emphasized and in generell looked better in terms of aesthetics too!
gl with this map!

Axon wrote:

From my queue

Not alone

stack 04:08:049 (3) - on top of 04:07:872 (2) I think it fits the difficulty of the map and it flows fine from testplays

This map looks awesome! Good luck <3
Topic Starter
Lilyanna

Axon wrote:

From my queue

Mod
Not alone

I think sv is too high for 170bpm, i suggest around 1.60 not changed

00:33:813 (6,7) - This has really bad flowi guess i keep it it sounds good to me

00:52:519 (2) - line this up perfectly with the slider end of 00:51:990 (1) Fixed

01:00:107 (7) - What rhythm is this slider following? remapped that part fixed

01:23:049 (1,2,3,4) - I feel this should be distance snapped to avoid confusion Fixed

02:23:931 (6) - I don't understand the rhythm this slider is following Fixed D:

02:26:578 (6) - flip this horizontal to blanket with 02:26:931 (1) and then connect 02:27:637 (2) with the head of 02:26:578 (6) here are some pictures if you don't get what i'm saying: http://puu.sh/pvB53/3a1dc7ff7e.png and http://puu.sh/pvBcv/661df8f878.png Done

stack 04:08:049 (3) - on top of 04:07:872 (2)

This map looks awesome! Good luck <3
Thank you for mod :P
Starset
nice song btw

IRC
19:35 *HB24 is playing [https://osu.ppy.sh/b/1002295 Singularity - Alone (Au5 & Fractal Remix) [Not Alone]]
19:35 Lilyanna: yey
19:42 Lilyanna: wp
19:42 HB24: thx
19:44 HB24: 01:27:637 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - did u use DS for this stream
19:45 Lilyanna: i converted a slider
19:45 HB24: 01:30:460 (5) - put it somewhere else to emphasize it
19:45 HB24: its a strong note
19:46 HB24: 01:41:225 (1) - more spacing its almost touching
19:47 Lilyanna: u can copy post this on my thread u deserve a kds
19:47 Lilyanna: if uwant help
19:48 HB24: okey
19:48 HB24: btw
19:49 HB24: can u tell me
19:49 HB24: where are your parts
19:49 Lilyanna: xD
19:49 Lilyanna: okay
19:49 Lilyanna: i thought
19:49 Lilyanna: its clear
19:49 Lilyanna: cuz the bad parts are mine
19:49 Lilyanna: first kiai is minde
19:49 Lilyanna: mine
19:49 Lilyanna: and all vocals
19:50 Lilyanna: are mine
19:50 Lilyanna: most vocals map
19:50 HB24: 03:41:754 (5) - stack it perfectly plz
19:50 Lilyanna: he did second kiai clearly and what comes before it and the end
19:50 HB24: with 03:41:049 (3) -
19:52 Lilyanna: done
19:53 HB24: 01:35:754 (3,1) - polish this more
19:54 HB24: like this http://puu.sh/pwlzi/231f8798ed.jpg
19:55 HB24: 01:50:313 (8) - begins on the red tick
19:55 HB24: not blue one
19:55 HB24: dont even begin a note on blue tick
19:55 HB24: ever*
19:56 Lilyanna: okay
19:57 Lilyanna: just wanted to emphazies
19:57 Lilyanna: not beat
19:57 HB24: 02:01:166 (1,2) - more polish like this http://puu.sh/pwlMU/7905f8997d.jpg
19:58 Lilyanna: oh ye
19:58 HB24: 02:12:637 (5,6) - this spacing is confusing it makes me think 6 is on 1/4
19:58 HB24: so more spacing plz
19:59 Lilyanna: omg true xs
20:01 Lilyanna: fixed tho
20:06 HB24: 04:12:107 (6) - nc
20:06 HB24: sudden changes of sv require NC
20:06 Lilyanna: oh tyy
20:06 HB24: so that the player will know theres a change
20:06 Lilyanna: i made that slider for him btw xD
20:06 HB24: gg
20:06 HB24: looks good
20:07 HB24: 04:37:166 (3) - nc
20:08 Lilyanna: i think i know where the next new combo is xD
20:08 Lilyanna: 05:05:049 (5) -
20:09 HB24: yea
Topic Starter
Lilyanna

HB24 wrote:

nice song btw

IRC
19:35 *HB24 is playing [https://osu.ppy.sh/b/1002295 Singularity - Alone (Au5 & Fractal Remix) [Not Alone]]
19:35 Lilyanna: yey
19:42 Lilyanna: wp
19:42 HB24: thx
19:44 HB24: 01:27:637 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - did u use DS for this stream
19:45 Lilyanna: i converted a slider
19:45 HB24: 01:30:460 (5) - put it somewhere else to emphasize it
19:45 HB24: its a strong note
19:46 HB24: 01:41:225 (1) - more spacing its almost touching
19:47 Lilyanna: u can copy post this on my thread u deserve a kds
19:47 Lilyanna: if uwant help
19:48 HB24: okey
19:48 HB24: btw
19:49 HB24: can u tell me
19:49 HB24: where are your parts
19:49 Lilyanna: xD
19:49 Lilyanna: okay
19:49 Lilyanna: i thought
19:49 Lilyanna: its clear
19:49 Lilyanna: cuz the bad parts are mine
19:49 Lilyanna: first kiai is minde
19:49 Lilyanna: mine
19:49 Lilyanna: and all vocals
19:50 Lilyanna: are mine
19:50 Lilyanna: most vocals map
19:50 HB24: 03:41:754 (5) - stack it perfectly plz
19:50 Lilyanna: he did second kiai clearly and what comes before it and the end
19:50 HB24: with 03:41:049 (3) -
19:52 Lilyanna: done
19:53 HB24: 01:35:754 (3,1) - polish this more
19:54 HB24: like this http://puu.sh/pwlzi/231f8798ed.jpg
19:55 HB24: 01:50:313 (8) - begins on the red tick
19:55 HB24: not blue one
19:55 HB24: dont even begin a note on blue tick
19:55 HB24: ever*
19:56 Lilyanna: okay
19:57 Lilyanna: just wanted to emphazies
19:57 Lilyanna: not beat
19:57 HB24: 02:01:166 (1,2) - more polish like this http://puu.sh/pwlMU/7905f8997d.jpg
19:58 Lilyanna: oh ye
19:58 HB24: 02:12:637 (5,6) - this spacing is confusing it makes me think 6 is on 1/4
19:58 HB24: so more spacing plz
19:59 Lilyanna: omg true xs
20:01 Lilyanna: fixed tho
20:06 HB24: 04:12:107 (6) - nc
20:06 HB24: sudden changes of sv require NC
20:06 Lilyanna: oh tyy
20:06 HB24: so that the player will know theres a change
20:06 Lilyanna: i made that slider for him btw xD
20:06 HB24: gg
20:06 HB24: looks good
20:07 HB24: 04:37:166 (3) - nc
20:08 Lilyanna: i think i know where the next new combo is xD
20:08 Lilyanna: 05:05:049 (5) -
20:09 HB24: yea
TY TY ure always helpful <3 :D
-Latias-
Hi from my Queue :D

00:45:637 put this slider to the end of slider 2 and move slider after
01:04:696 imo, put these into a triple stack, but don't have to
01:06:460 give a little space to this slider from 2
01:28:431 NC
01:32:401 move this slightly more down
01:48:813 NC
02:33:637 move this slider up to where 7 is
03:01:872 move slightly more to right
03:04:343 move this to where 7 was previously
03:05:754 move more to right
03:23:754 NC
04:46:166 move to where previous 2 was

Hope it helps ! Map looks great !
Topic Starter
Lilyanna

captainlatias wrote:

Hi from my Queue :D

00:45:637 put this slider to the end of slider 2 and move slider after idk it sound fine to me so i keep till another mode say something
01:04:696 imo, put these into a triple stack, but don't have to changed looks better
01:06:460 give a little space to this slider from 2 Fixed
01:28:431 NC i dont think its needed they r streams
01:32:401 move this slightly more down Done
01:48:813 NC Done
02:33:637 move this slider up to where 7 is i think it looks fine
03:01:872 move slightly more to right okay ^^
03:04:343 move this to where 7 was previously i think if i do that it will look repeated and plus i dont want more big jumps
03:05:754 move more to right done
03:23:754 NC done
04:46:166 move to where previous 2 was i cant stack that its intentional its supposed to rotate :D

Hope it helps ! Map looks great !
Thx for mod and for trying :D
MrKosiej
Hi, from my q

MOD
00:33:107 (3) - very minor but i think you could make the spacing more equal there
00:51:813 (2) - ^
01:02:931 (6) - blanket with 01:02:049 (4) ?
01:22:166 (1,2) - spacing, it could be a bit lower. Or to the left, your choice
01:24:284 (1,2) - Spacing, move to the right a bit maybe?
01:29:049 (1) - the slider is a bit too high

02:48:990 (1,2) - how about moving it down to make the 02:48:460 (5,1,2) spacing same as 02:48:460 (5,6)

Don't you feel that 04:17:401 (2) - this slider don't fit in the continuation of 04:16:696 (1) ? I feel like it should end sooner and move that continuation slider in time so it fit the beat

Ok that's it, sorry for short mod, but your map is already great :P GL
DeRandom Otaku
Hi

General

  1. Plis choose combo colors
  2. add tags

Not Alone

  1. Reduce OD . OD 9 is way too high for this . OD 8 is fine
  2. HP should be a bit lower since its a marathon map ~ u dont want people to fail at the final 5 seconds. it would be kinda sad ~ maybe set HP to 6 for now
  3. 00:22:696 (6) - is not exactly in middle of 00:21:284 (4,5) -
  4. 00:29:225 - u dont need an object here ~ start a 1/2 slider from big white tick
  5. 00:34:696 (2,3) - u could make these shapes more consistent by moving the red anchor point to middle
  6. 00:49:696 (8) - overmapped . remove it ~ its unnecessary
  7. 00:58:696 (2) - start nc from here
  8. 00:58:519 (1,2) - why are they so close tho?
  9. 01:18:990 (6) - 01:19:696 (2) - 01:20:401 (2) - 01:21:107 (3) - 01:21:813 (3) - 01:22:519 (3) - 01:23:225 (3) - 01:23:931 (3) - 01:24:637 (3) - its actually pretty annoying how all these sliders end on the downbeat which is a big factor ... do something about these ... make the downbeats clickable for better feeling during gameplay
  10. 02:01:166 (1,2) - fix blanket
  11. 02:15:637 (2,3,4) - same spacing between 1/2 and 1/1 .. its confusing and can be unplayable ~ do something about it
  12. 03:27:284 (7,8) - space them more
  13. 05:11:754 (2) - here ~ sound is getting lower and u suddenly increased SV lol , its not needed
well overall . i would say u still need more experience in mapping ~ dont give up .. GL!~
hyouri
[General]

  1. why two backgrounds? 2.jpg is not used.
  2. Add some tags, like "dubstep"
  3. Set some combo colors
[Not Alone]
  1. The two timing points 00:11:402 - (red timing, and green inherited) used different volumes. Even if green overlaps it, they should be the same.
  2. 00:11:402 (1,2) - put these in the center
  3. 00:21:284 (4) - NC
  4. 00:22:872 - Put this green tick at 00:23:401 - here
Topic Starter
Lilyanna

MrKOSIEJ wrote:

Hi, from my q

MOD
00:33:107 (3) - very minor but i think you could make the spacing more equal there fixed
00:51:813 (2) - ^ fixed
01:02:931 (6) - blanket with 01:02:049 (4) ? done
01:22:166 (1,2) - spacing, it could be a bit lower. Or to the left, your choice fixed
01:24:284 (1,2) - Spacing, move to the right a bit maybe? fixed
01:29:049 (1) - the slider is a bit too high fixed

02:48:990 (1,2) - how about moving it down to make the 02:48:460 (5,1,2) spacing same as 02:48:460 (5,6) fixed

Don't you feel that 04:17:401 (2) - this slider don't fit in the continuation of 04:16:696 (1) ? I feel like it should end sooner and move that continuation slider in time so it fit the beat
i think its fine

Ok that's it, sorry for short mod, but your map is already great :P GL
thx alot for modding every thing helps :)
Topic Starter
Lilyanna

DeRandom Otaku wrote:

Hi

General

  1. Plis choose combo colors i dont get this
  2. add tags
done

Not Alone

  1. Reduce OD . OD 9 is way too high for this . OD 8 is fine fixed
  2. HP should be a bit lower since its a marathon map ~ u dont want people to fail at the final 5 seconds. it would be kinda sad ~ maybe set HP to 6 for now fixed
  3. 00:22:696 (6) - is not exactly in middle of 00:21:284 (4,5) - fixed
  4. 00:29:225 - u dont need an object here ~ start a 1/2 slider from big white tick fixed
  5. 00:34:696 (2,3) - u could make these shapes more consistent by moving the red anchor point to middle fixed
  6. 00:49:696 (8) - overmapped . remove it ~ its unnecessary fixed
  7. 00:58:696 (2) - start nc from here done
  8. 00:58:519 (1,2) - why are they so close tho? they dont want to be left Alone..fixed
  9. 01:18:990 (6) - 01:19:696 (2) - 01:20:401 (2) - 01:21:107 (3) - 01:21:813 (3) - 01:22:519 (3) - 01:23:225 (3) - 01:23:931 (3) - 01:24:637 (3) - its actually pretty annoying how all these sliders end on the downbeat which is a big factor ... do something about these ... make the downbeats clickable for better feeling during gameplay ure ofc right and fixed ty
  10. 02:01:166 (1,2) - fix blanket fixed
  11. 02:15:637 (2,3,4) - same spacing between 1/2 and 1/1 .. its confusing and can be unplayable ~ do something about it fixed
  12. 03:27:284 (7,8) - space them more fixed
  13. 05:11:754 (2) - here ~ sound is getting lower and u suddenly increased SV lol , its not needed
well overall . i would say u still need more experience in mapping ~ dont give up .. GL!~
TY for mod cool mod
Topic Starter
Lilyanna

Alveryn wrote:

[General]

  1. why two backgrounds? 2.jpg is not used. im lazy to delete but done
  2. Add some tags, like "dubstep" done
  3. Set some combo colors
they r set i still dont get this

[Not Alone]
  1. The two timing points 00:11:402 - (red timing, and green inherited) used different volumes. Even if green overlaps it, they should be the same.
  2. 00:11:402 (1,2) - put these in the center done
  3. 00:21:284 (4) - NC done
  4. 00:22:872 - Put this green tick at 00:23:401 - here
done

ty it help :D
Trynna
from irc
2016-06-19 18:12 Trynna: idk if point the color is really important, but consider it 
2016-06-19 18:13 Trynna: there's a thing that I learn recently about nc
2016-06-19 18:13 Lilyanna: what is that
2016-06-19 18:13 Trynna: a good place to put a nc
2016-06-19 18:14 Trynna: is in the big white ticks
2016-06-19 18:14 Trynna: not all times, there's some exceptions
2016-06-19 18:14 Lilyanna: ye i know D:
2016-06-19 18:15 Lilyanna: and i also learned when sliders speed changes that can start with nc
2016-06-19 18:15 Lilyanna: so u wont confuse the player
2016-06-19 18:16 Trynna: yeah, sometimes it's acceptable
2016-06-19 18:16 Trynna: but sometimes isn't obligatory
2016-06-19 18:17 Trynna: since you can see the slider with more mini white circle idk what name it have tbh
2016-06-19 18:17 Trynna: or less
2016-06-19 18:17 Lilyanna: xD
2016-06-19 18:18 Trynna: but is really important consider the white ticks ignoring the vocal sometimes
2016-06-19 18:18 Lilyanna: yes :)
2016-06-19 18:18 Lilyanna: its ok if u couldnt find something to mod
2016-06-19 18:18 Trynna: when you asked me what is the colors that I point
2016-06-19 18:19 Trynna: combo colors ofc
2016-06-19 18:19 Lilyanna: yes 2 modders told me that
2016-06-19 18:19 Lilyanna: but they r set oO
2016-06-19 18:19 Lilyanna: idk why the keep saying set combo colors
2016-06-19 18:19 Lilyanna: i see colors in every combo
2016-06-19 18:19 Lilyanna: is it because of my skin? or something
2016-06-19 18:20 Trynna: maybe idk
2016-06-19 18:20 Lilyanna: :s
2016-06-19 18:20 Trynna: default colors here
2016-06-19 18:22 Trynna: 00:26:578 (2,3) - i don't think stack notes here is a nice thing
2016-06-19 18:23 Trynna: 00:38:225 (3,4,5) - flow looks a bit odd
2016-06-19 18:24 Trynna: the third note is really far from the second
2016-06-19 18:24 Trynna: and really near to the next one
2016-06-19 18:24 Lilyanna: oh yea ill fix those
2016-06-19 18:25 Trynna: 00:39:460 (6) - this slider needs to be far from 00:38:931 (5) -
2016-06-19 18:26 Trynna: something like that http://osu.ppy.sh/ss/5429286
2016-06-19 18:26 Lilyanna: ye i think ill change the revers slider to 1/2 and add note before 6 slider
2016-06-19 18:26 Lilyanna: ye just to fix the flow
2016-06-19 18:26 Lilyanna: and ill space it
2016-06-19 18:26 Lilyanna: :D
2016-06-19 18:27 Trynna: 00:41:401 (4) - spacing issue here too
2016-06-19 18:27 Trynna: something like this could help http://osu.ppy.sh/ss/5429291
2016-06-19 18:29 Lilyanna: fixed
2016-06-19 18:29 Trynna: 00:51:813 (2) - spacing
2016-06-19 18:31 Trynna: 00:53:754 (1) - slider near to 00:53:578 (4) - when it's a strong beat :c
2016-06-19 18:33 Trynna: 01:28:342 (1) -
2016-06-19 18:33 Trynna: nc
2016-06-19 18:33 Trynna: 01:29:049 (1) - no need to be so close
2016-06-19 18:34 Trynna: 01:30:460 (1) - so close
2016-06-19 18:35 Lilyanna: i dont get this wasnt first note about nc in the stream
2016-06-19 18:35 Lilyanna: but can i know why?
2016-06-19 18:35 Trynna: combo get too long
2016-06-19 18:36 Lilyanna: yes but the beat didnt change
2016-06-19 18:36 Lilyanna: and aimod doesnt say
2016-06-19 18:36 Lilyanna: too long
2016-06-19 18:36 Trynna: when your combo get close to 15
2016-06-19 18:36 Trynna: you may cut the stream combo
2016-06-19 18:37 Lilyanna: i think i leave it xd idk
2016-06-19 18:38 Trynna: when you're playing, nc boost your hp
2016-06-19 18:39 Trynna: just leave a giant combo isn't a nice thing to do
2016-06-19 18:39 Trynna: but idk, your choice
2016-06-19 18:41 Lilyanna: i know that well ok
2016-06-19 18:46 Lilyanna: i changed nc ^^
2016-06-19 18:49 Trynna: the first red line and the first green line conflicts about volume
2016-06-19 18:52 Trynna: i think i can't point more issues for now
2016-06-19 18:53 Lilyanna: ok thx alot post this on my thread every little thing helps
Topic Starter
Lilyanna

Trynna wrote:

from irc
2016-06-19 18:12 Trynna: idk if point the color is really important, but consider it 
2016-06-19 18:13 Trynna: there's a thing that I learn recently about nc
2016-06-19 18:13 Lilyanna: what is that
2016-06-19 18:13 Trynna: a good place to put a nc
2016-06-19 18:14 Trynna: is in the big white ticks
2016-06-19 18:14 Trynna: not all times, there's some exceptions
2016-06-19 18:14 Lilyanna: ye i know D:
2016-06-19 18:15 Lilyanna: and i also learned when sliders speed changes that can start with nc
2016-06-19 18:15 Lilyanna: so u wont confuse the player
2016-06-19 18:16 Trynna: yeah, sometimes it's acceptable
2016-06-19 18:16 Trynna: but sometimes isn't obligatory
2016-06-19 18:17 Trynna: since you can see the slider with more mini white circle idk what name it have tbh
2016-06-19 18:17 Trynna: or less
2016-06-19 18:17 Lilyanna: xD
2016-06-19 18:18 Trynna: but is really important consider the white ticks ignoring the vocal sometimes
2016-06-19 18:18 Lilyanna: yes :)
2016-06-19 18:18 Lilyanna: its ok if u couldnt find something to mod
2016-06-19 18:18 Trynna: when you asked me what is the colors that I point
2016-06-19 18:19 Trynna: combo colors ofc
2016-06-19 18:19 Lilyanna: yes 2 modders told me that
2016-06-19 18:19 Lilyanna: but they r set oO
2016-06-19 18:19 Lilyanna: idk why the keep saying set combo colors
2016-06-19 18:19 Lilyanna: i see colors in every combo
2016-06-19 18:19 Lilyanna: is it because of my skin? or something
2016-06-19 18:20 Trynna: maybe idk
2016-06-19 18:20 Lilyanna: :s
2016-06-19 18:20 Trynna: default colors here
2016-06-19 18:22 Trynna: 00:26:578 (2,3) - i don't think stack notes here is a nice thing
2016-06-19 18:23 Trynna: 00:38:225 (3,4,5) - flow looks a bit odd
2016-06-19 18:24 Trynna: the third note is really far from the second
2016-06-19 18:24 Trynna: and really near to the next one
2016-06-19 18:24 Lilyanna: oh yea ill fix those
2016-06-19 18:25 Trynna: 00:39:460 (6) - this slider needs to be far from 00:38:931 (5) -
2016-06-19 18:26 Trynna: something like that http://osu.ppy.sh/ss/5429286
2016-06-19 18:26 Lilyanna: ye i think ill change the revers slider to 1/2 and add note before 6 slider
2016-06-19 18:26 Lilyanna: ye just to fix the flow
2016-06-19 18:26 Lilyanna: and ill space it
2016-06-19 18:26 Lilyanna: :D
2016-06-19 18:27 Trynna: 00:41:401 (4) - spacing issue here too
2016-06-19 18:27 Trynna: something like this could help http://osu.ppy.sh/ss/5429291
2016-06-19 18:29 Lilyanna: fixed
2016-06-19 18:29 Trynna: 00:51:813 (2) - spacing
2016-06-19 18:31 Trynna: 00:53:754 (1) - slider near to 00:53:578 (4) - when it's a strong beat :c
2016-06-19 18:33 Trynna: 01:28:342 (1) -
2016-06-19 18:33 Trynna: nc
2016-06-19 18:33 Trynna: 01:29:049 (1) - no need to be so close
2016-06-19 18:34 Trynna: 01:30:460 (1) - so close
2016-06-19 18:35 Lilyanna: i dont get this wasnt first note about nc in the stream
2016-06-19 18:35 Lilyanna: but can i know why?
2016-06-19 18:35 Trynna: combo get too long
2016-06-19 18:36 Lilyanna: yes but the beat didnt change
2016-06-19 18:36 Lilyanna: and aimod doesnt say
2016-06-19 18:36 Lilyanna: too long
2016-06-19 18:36 Trynna: when your combo get close to 15
2016-06-19 18:36 Trynna: you may cut the stream combo
2016-06-19 18:37 Lilyanna: i think i leave it xd idk
2016-06-19 18:38 Trynna: when you're playing, nc boost your hp
2016-06-19 18:39 Trynna: just leave a giant combo isn't a nice thing to do
2016-06-19 18:39 Trynna: but idk, your choice
2016-06-19 18:41 Lilyanna: i know that well ok
2016-06-19 18:46 Lilyanna: i changed nc ^^
2016-06-19 18:49 Trynna: the first red line and the first green line conflicts about volume
2016-06-19 18:52 Trynna: i think i can't point more issues for now
2016-06-19 18:53 Lilyanna: ok thx alot post this on my thread every little thing helps
ty ty ty <3 <3
Kencho
[General]
  1. Set combo colors.
  2. 2.jpg unused, please delete.

[Not Alone]
  1. 00:11:402 - The two timing point(red and green) should be same volume level.

  2. 00:27:284 (5) - Ctrl+G the flow will be better.
  3. 00:30:990 (6) - Try this will be more suitable.
  4. 00:50:225 (2) - I think follow the downbeat(00:50:401 - and 00:50:754 - ) will be better.
  5. 01:02:225 - 01:05:049 - A same reason above.
  6. 01:48:813 (1,2) - Try this.
  7. 02:16:343 (6,7) - Please note about the spacing, it too close.
  8. 03:13:872 (1) - Wrong NC?
  9. 03:39:990 (1,2) - Blanket carefully.
  10. 03:45:990 (1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4) - This part you can use step-by-step change about the SV, it will be more interesting.
  11. 04:12:107 (1) - Using more faster SV.


    Still a good map, but try to use more bigger difference SV.
Topic Starter
Lilyanna

Kencho wrote:

[General]
  1. Set combo colors. i still dont get this
  2. 2.jpg unused, please delete.
i thought i did :s

[Not Alone]
  1. 00:11:402 - The two timing point(red and green) should be same volume level. Fixed

  2. 00:27:284 (5) - Ctrl+G the flow will be better. Done
  3. 00:30:990 (6) - Try this will be more suitable. done i loved it ty
  4. 00:50:225 (2) - I think follow the downbeat(00:50:401 - and 00:50:754 - ) will be better. Fixed
  5. 01:02:225 - 01:05:049 - A same reason above. Fixed
  6. 01:48:813 (1,2) - Try this. i liked D: changed
  7. 02:16:343 (6,7) - Please note about the spacing, it too close.
  8. 03:13:872 (1) - Wrong NC? Fixed
  9. 03:39:990 (1,2) - Blanket carefully. looks okay but fixed more xd
  10. 03:45:990 (1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4) - This part you can use step-by-step change about the SV, it will be more interesting. okay
  11. 04:12:107 (1) - Using more faster SV.


    Still a good map, but try to use more bigger difference SV.
TY for modding <3 im sry for my bad m4m i rly tried im new to modding but ty alot this helps alot
Caput Mortuum
Nice map. I couldn't find many mistakes.

Mod
03:15:284 (2,3,4,5,6,7) - This pattern just didn't seem fitting for me. Use more 'jumpy' pattern like before and after this.
03:21:990 (1) - I like this more http://imgur.com/g7pQwjH
04:27:990 (6,7) - omg dat hole is good

Sorry for this very short and probably bad mod. This is all I could find because all the basic mistakes has been pointed out by others :^)
Aaozora
nice map! i couldn't find much to say about it :P it's already quite nice

01:04:166 (3,4,5) - maybe put switch 4 and 5 for a back-and-forth pattern? and then move the following note and slider closer
01:10:343 (5,6) - maybe put the slider at 01:10:343 first and then a note at 01:10:872? seems to flow better this way imo :P
01:29:049 (1) - seems a little close to the previous note
02:16:872 - possibly add a note here?
02:17:754 (10) - suggestion for another pattern: remove rebounding in this slider, and insert a long slider which starts at 02:18:107 and ends at 02:18:460
02:23:401 (5) - i like this :3
02:32:401 (4) - move this closer to the following slider so that it's more symmetrical
05:09:990 (5) - overlapped a little strangely?

good map and song :)
Topic Starter
Lilyanna

MeinGauche wrote:

Nice map. I couldn't find many mistakes.

Mod
03:15:284 (2,3,4,5,6,7) - This pattern just didn't seem fitting for me. Use more 'jumpy' pattern like before and after this. Looks fine to me ^^
03:21:990 (1) - I like this more http://imgur.com/g7pQwjH gonna keep this
04:27:990 (6,7) - omg dat hole is good
xd thx

Sorry for this very short and probably bad mod. This is all I could find because all the basic mistakes has been pointed out by others :^)
thx for trying ^^
Topic Starter
Lilyanna

Aaozora wrote:

nice map! i couldn't find much to say about it :P it's already quite nice

01:04:166 (3,4,5) - maybe put switch 4 and 5 for a back-and-forth pattern? and then move the following note and slider closer i just changed the position of note number 3 so its kinda loooks better
01:10:343 (5,6) - maybe put the slider at 01:10:343 first and then a note at 01:10:872? seems to flow better this way imo :P looks fine to me :s
01:29:049 (1) - seems a little close to the previous note Fixed
02:16:872 - possibly add a note here? sounds good done
02:17:754 (10) - suggestion for another pattern: remove rebounding in this slider, and insert a long slider which starts at 02:18:107 and ends at 02:18:460 seems good done
02:23:401 (5) - i like this :3 ty :3
02:32:401 (4) - move this closer to the following slider so that it's more symmetrical done
05:09:990 (5) - overlapped a little strangely? nah

good map and song :)
TY for modding <3 <3
_handholding
reminder for me to mod
diraimur
ok first of all you need to hitsound your map. you can see the basic hitsounding here though by no means you have to follow everything consistently all the time, you should do whatever fits the song.

some parts of the map were pretty bald, such as 01:07:872 - to 01:19:166 - you just placed notes randomly just for sake of protecting ds without any different slider shapes else than straight ones. try to increase spacing on strong sounds such as 01:13:872 - and 01:14:578 - and 01:15:990 - etc and try to reduce distance on notes that are not strong such as 01:14:049 (3) - 01:14:754 (6) - 01:15:460 (3) - 01:16:872 (2) - .
and please try to make strong sounds clickable (you don't have to do it always, but *usually* you want them clickable, such as 01:12:460 - and 01:12:990 - and 01:13:166 - . this should help you
please try to use curve sliders or one-red-point sliders a little more on that section, its so bald and boring.

flows at some parts couldve been better, such as 01:19:696 (3,4,5) - 01:35:401 (2,3) - 01:35:754 (3,1) - 01:49:519 (3,4) - 04:25:166 (8,9) - , im not going to show every flow issues as i think you get the idea. if you havent i suggest you to check https://osu.ppy.sh/news/61334266941 and t/86329, however you don't have to be flowy ALL THE TIME, just try to make it flowy when you think it fits the song and dont when you think it doesnt.

01:21:284 - why did you start to slow down sliders starting from this point? if anything you shouldve increased it.
01:25:166 (1,2,3,4,5,6,7) - i personally dont hear any 1/4 here. just stick with 1/2 sliders.
01:27:637 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - increase stream spacing over time instead of stable ds.
01:29:049 (1,2,3,4) - perhaps do something like this.

spacings on some parts couldve been better. for example at 01:32:401 (6,7,8,9,10) - the least powerful note is 01:32:754 (8) - yet its the most spaced one. you probably got the idea of what i mean.

some sliders are looking messy such as 01:45:284 (3) - and 02:23:401 (5) - and 04:12:107 (1) - . check this useful guide

thats all for now, i didnt mention everything because some issues just repeats, i hope you can fix the ones ive mentioned and the other things tho. good luck with this map.
Topic Starter
Lilyanna

diraimur wrote:

ok first of all you need to hitsound your map. you can see the basic hitsounding here though by no means you have to follow everything consistently all the time, you should do whatever fits the song. Oh yea i know i was trying to do them alone which am not good at but now its fixed till i get help to do them better ^^

some parts of the map were pretty bald, such as 01:07:872 - to 01:19:166 - you just placed notes randomly just for sake of protecting ds without any different slider shapes else than straight ones.I dont think it matter that just my mapping style but ill think about it try to increase spacing on strong sounds such as 01:13:872 - and 01:14:578 - and 01:15:990 - etc and try to reduce distance on notes that are not strong such as 01:14:049 (3) - 01:14:754 (6) - 01:15:460 (3) - 01:16:872 (2) - . ok took me long to do that done
and please try to make strong sounds clickable (you don't have to do it always, but *usually* you want them clickable, such as 01:12:460 - and 01:12:990 - and 01:13:166 - . this should help you okay
please try to use curve sliders or one-red-point sliders a little more on that section, its so bald and boring. i did some curves ty

flows at some parts couldve been better, such as 01:19:696 (3,4,5) - 01:35:401 (2,3) - 01:35:754 (3,1) - 01:49:519 (3,4) - 04:25:166 (8,9) - , im not going to show every flow issues as i think you get the idea. if you havent i suggest you to check https://osu.ppy.sh/news/61334266941 and t/86329, however you don't have to be flowy ALL THE TIME, just try to make it flowy when you think it fits the song and dont when you think it doesnt.and i think its fine :p

01:21:284 - why did you start to slow down sliders starting from this point? if anything you shouldve increased it. because u can feel the beat is about to drop i guess
01:25:166 (1,2,3,4,5,6,7) - i personally dont hear any 1/4 here. just stick with 1/2 sliders. looks fine to me
01:27:637 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - increase stream spacing over time instead of stable ds. :idea: No looks fine
01:29:049 (1,2,3,4) - perhaps do something like this. nice done

spacings on some parts couldve been better. for example at 01:32:401 (6,7,8,9,10) - the least powerful note is 01:32:754 (8) - yet its the most spaced one. you probably got the idea of what i mean. Fixed

some sliders are looking messy such as 01:45:284 (3) - and 02:23:401 (5) - and 04:12:107 (1) - . check this useful guide i just fixed the 1st one the other too look perfect to me :s

thats all for now, i didnt mention everything because some issues just repeats, i hope you can fix the ones ive mentioned and the other things tho. good luck with this map.
thx for the mod
Foxy Grandpa
Hi, from my queue~
Just wanna say for starters Au5 and Fractl songs are some of my fav so, thanks for letting my know this exists :P
Second off looking at what diraimur said, you NEEEEEEEEED to hitsound this, if anything just hitsound the kick and snare

If you want to hitsound individual slider ends / parts of a slider just double click on it, it should highlight red
And you can choose from soft hitsounds, drums or normal. It really helps the player to follow where they are and just sounds a lot better.

Now onto the mods

Mods
I would make this AR9, OD7.6, HP7
00:14:225 (1) - spinner here doesn't really make sense
00:21:284 (1,2) - these 2 sliders do not flow well,
00:27:637 (6,7) - it just doesn't sound good going into the next slider with the repeating one, try this for example
00:30:990 (7,1,2) - move 2 over, overlap doesn't look good
00:49:166 (8) - extend this slider to the next red tick
01:04:166 (3,4,5) - very odd jump here...
01:29:225 (1,2,3) - overlap between 1 and 3 doesn't look good
01:49:519 (3) - overlapppp
01:58:166 (3,4) - blanket 3 and 4
02:57:284 (5) - replace this with this
03:32:931 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - jumps here are way to intense for this part of the song
04:07:166 (1,2) - if you're going to have these spaced like that, then have 2 be where 1 ends
04:13:519 (4,5) - blanket
04:39:284 (4,5) - fix spacing between these 2
05:13:166 (4,1) - move spinner up to the tick after 4

i REALLLLY like this song, can't wait to see how it turns out, good luck!
Topic Starter
Lilyanna

FoxyGrandpa wrote:

Hi, from my queue~
Just wanna say for starters Au5 and Fractl songs are some of my fav so, thanks for letting my know this exists :P
Second off looking at what diraimur said, you NEEEEEEEEED to hitsound this, if anything just hitsound the kick and snare Yes im working on it xd

If you want to hitsound individual slider ends / parts of a slider just double click on it, it should highlight red I know that ty ^^

And you can choose from soft hitsounds, drums or normal. It really helps the player to follow where they are and just sounds a lot better.

Now onto the mods

Mods
I would make this AR9, OD7.6, HP7
00:14:225 (1) - spinner here doesn't really make sense i will change it /map it
00:21:284 (1,2) - these 2 sliders do not flow well, they sound okay
00:27:637 (6,7) - it just doesn't sound good going into the next slider with the repeating one, try this for example Looks fine to me
00:30:990 (7,1,2) - move 2 over, overlap doesn't look good not big deal
00:49:166 (8) - extend this slider to the next red tick fixed
01:04:166 (3,4,5) - very odd jump here... Looks fine to me
01:29:225 (1,2,3) - overlap between 1 and 3 doesn't look good i stacked them well
01:49:519 (3) - overlapppp its not a big deal2
01:58:166 (3,4) - blanket 3 and 4 done
02:57:284 (5) - replace this with this they look fine to me
03:32:931 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - jumps here are way to intense for this part of the song they look fine to me2
04:07:166 (1,2) - if you're going to have these spaced like that, then have 2 be where 1 ends i think they are fine :)
04:13:519 (4,5) - blanket its fine
04:39:284 (4,5) - fix spacing between these 2 ^
05:13:166 (4,1) - move spinner up to the tick after 4
done

i REALLLLY like this song, can't wait to see how it turns out, good luck!
thank you for mod :)
P o M u T a
[General]
  1. Combo Color is Default now, please change fit to BG and Song.
[Not Alone]
  1. 02:24:637 (6,2) - (x:256 y:192) seems nice. and try 02:23:401 (5,1,3) - use center and symmetry. more seems good.
  2. 02:38:225 (1) - add finish slider head.
  3. 03:00:813 (1) - ^
  4. 03:12:107 - (1) - ^
  5. 03:23:401 (1) - ^
  6. 03:30:460 (8,9,1,4,1) - move (x:204 y:120)
  7. 03:41:754 (5) - move (x:202 y:175)
Topic Starter
Lilyanna

P o M u T a wrote:

[General]
  1. Combo Color is Default now, please change fit to BG and Song.
will do

[Not Alone]
  1. 02:24:637 (6,2) - (x:256 y:192) seems nice. and try 02:23:401 (5,1,3) - use center and symmetry. more seems good.
    SPOILER
    Fixed

  2. 02:38:225 (1) - add finish slider head. done
  3. 03:00:813 (1) - ^ ^
  4. 03:12:107 - (1) - ^ ^
  5. 03:23:401 (1) - ^ ^
  6. 03:30:460 (8,9,1,4,1) - move (x:204 y:120) done
  7. 03:41:754 (5) - move (x:202 y:175)
done
Thank you aloott for the mod :D
_handholding

Kisses wrote:

reminder for me to mod

Singularity]

  1. 00:28:166 - The vocals start on the red tick and you even mapped the red ticks on all the other measures after it. How come its different here?
  2. 00:33:990 (9) - Move the NC to here.
  3. 00:32:225 (1,2,3,4,5,6,7,8,9,10) - this ryhthm is actually really exhausting. there are so many clickable objects with moderate spacing for a very clam part of the song
  4. 01:24:813 (1) - No need for an SV change imho
  5. 01:29:049 (9) - move NC here
  6. 01:30:460 (1) - for this kiai i personally would like to see some more SV changes to match the music better. for example, 01:35:401 (2) should have a faster SV than 01:34:696 (1,3) -
  7. 01:36:813 (1,2,3,4,1) - why is the SV between (1), (2) and (3) so small when tall 5 objects have the same intensity?
  8. 01:43:872 (4,5) - do this http://puu.sh/pDVNl/d72dadc418.jpg
  9. 01:45:284 (3) - make the SV here slower than 01:44:578 (1) -
  10. 02:59:754 (2,3,4) - NC all these sliders to signify the sv changes. Also a higher SV on the (4) would play really well
  11. 03:54:813 (2,4) - NC these 2 sliders but dont NC (3) http://puu.sh/pDW7W/e8bf8ca382.jpg
  12. 03:56:578 (7) - Try x 0.5 sv
[]

A song like this requires a lot of SV changes on the different sounds imho. Try experimenting a bit, GL!
Fraye
[Not Alone]
  1. 00:35:225 (3) - feels out of place; a simple curved slider would be nice
  2. 00:53:401 (4) - placing this at 448|128 feels better
  3. 00:54:813 (2,3,4,5,1) - make the pattern look more rigid; it has a kind-off awkward feel as it is
  4. 01:29:049 (1) - from here to 01:30:107 (4) - ,it's better to use this rhythm imo http://puu.sh/pDWhh/7ecddb5355.jpg
  5. 01:31:166 (1,2) - why not stack (2) on (1)? It can be the other way 'round; your choice
  6. 01:32:401 (5,6,7,8,9) - polish this pattern; it looks quite random as it is
  7. 01:40:343 (1,2) - stack on the slider-end?
  8. 01:45:284 (2) - try making nicer slider-art? just an aesthetical thing xd
  9. 02:57:284 (5) - I know you were trying to follow the vocals here, but this part just feels awkward
  10. 03:00:460 (2) - sv here should be increased
  11. 03:11:226 (4) - straight sliders with an awkward angle are not very appealing
  12. 03:23:049 (1,2) - exchange NCs
  13. 03:24:460 (5) - NC then remove NC here 03:25:343 (1) -
  14. 03:26:225 (4) - NC
  15. 03:27:284 (7) - ^
  16. 03:28:519 (1) - remove NC
  17. 03:29:578 (3) - NC
  18. 03:29:578 (3,4,5,6,7,8,9) - make the pattern look more symmetrical
  19. 03:46:696 (2,3,4,5,6,7,8) - why not NC all these? xD
  20. 03:55:872 (5) - NC
Sorry for the short mod cuz this is all I had timefor ;_;
Goodluck with the map :D
I love this song btw <3
Topic Starter
Lilyanna

flawful wrote:

[Not Alone]
  1. 00:35:225 (3) - feels out of place; a simple curved slider would be nice Looks fine to me
  2. 00:53:401 (4) - placing this at 448|128 feels better okay done
  3. 00:54:813 (2,3,4,5,1) - make the pattern look more rigid; it has a kind-off awkward feel as it is changed to 1/2 sliders
  4. 01:29:049 (1) - from here to 01:30:107 (4) - ,it's better to use this rhythm imo http://puu.sh/pDWhh/7ecddb5355.jpg sounds fine to me both works btw but ill keep it ^^
  5. 01:31:166 (1,2) - why not stack (2) on (1)? It can be the other way 'round; your choice stacked
  6. 01:32:401 (5,6,7,8,9) - polish this pattern; it looks quite random as it is Fixed
  7. 01:40:343 (1,2) - stack on the slider-end? i blanket it xd
  8. 01:45:284 (2) - try making nicer slider-art? just an aesthetical thing xd i changed that slider shape 10 times fixed again i guess xd
  9. 02:57:284 (5) - I know you were trying to follow the vocals here, but this part just feels awkward remapped that part
  10. 03:00:460 (2) - sv here should be increased Looks fine to me
  11. 03:11:226 (4) - straight sliders with an awkward angle are not very appealing i dont get this
  12. 03:23:049 (1,2) - exchange NCs fixed
  13. 03:24:460 (5) - NC then remove NC here 03:25:343 (1) - no
  14. 03:26:225 (4) - NC fixed
  15. 03:27:284 (7) - ^fixed
  16. 03:28:519 (1) - remove NC done
  17. 03:29:578 (3) - NC done
  18. 03:29:578 (3,4,5,6,7,8,9) - make the pattern look more symmetrical done
  19. 03:46:696 (2,3,4,5,6,7,8) - why not NC all these? xD i think its ok
  20. 03:55:872 (5) - NC i think its ok
Sorry for the short mod cuz this is all I had timefor ;_;
Goodluck with the map :D
I love this song btw <3
Ty for mod every little thing help ^^ <3
Topic Starter
Lilyanna

Kisses wrote:

Kisses wrote:

reminder for me to mod

Singularity]

  1. 00:28:166 - The vocals start on the red tick and you even mapped the red ticks on all the other measures after it. How come its different here? Fixed
  2. 00:33:990 (9) - Move the NC to here. done
  3. 00:32:225 (1,2,3,4,5,6,7,8,9,10) - this ryhthm is actually really exhausting. there are so many clickable objects with moderate spacing for a very clam part of the song remapped fixed
  4. 01:24:813 (1) - No need for an SV change imho Fixed
  5. 01:29:049 (9) - move NC here done
  6. 01:30:460 (1) - for this kiai i personally would like to see some more SV changes to match the music better. for example, 01:35:401 (2) should have a faster SV than 01:34:696 (1,3) - ill work on it ok
  7. 01:36:813 (1,2,3,4,1) - why is the SV DS between (1), (2) and (3) so small when tall 5 objects have the same intensity? fixed
  8. 01:43:872 (4,5) - do this http://puu.sh/pDVNl/d72dadc418.jpg done
  9. 01:45:284 (3) - make the SV here slower than 01:44:578 (1) - fixed
  10. 02:59:754 (2,3,4) - NC all these sliders to signify the sv changes. Also a higher SV on the (4) would play really well done
  11. 03:54:813 (2,4) - NC these 2 sliders but dont NC (3) http://puu.sh/pDW7W/e8bf8ca382.jpg done
  12. 03:56:578 (7) - Try x 0.5 sv
[]

A song like this requires a lot of SV changes on the different sounds imho. Try experimenting a bit, GL! Ill work on it :D
THX for mod kisses :* ;)
paydayzcool
Hi there Lilyanna,

this is a modding post from my modding queue:

[Not Alone]
00:29:754 (3,4,5) - I can see a difference between these three sliders, so make the 4 and 5 a mirror of 3.
01:21:990 (1) - make this slider a mirror of 01:21:284 (4).
01:44:225 (5) - If you want, you can turn this slider 180 degrees.
02:33:637 (8) - If you want, you can turn this slider 180 degrees.

[]

Well, I looked over the whole map, and I couldn't see anymore problems, so well done!

Thanks,

paydayz
Topic Starter
Lilyanna

paydayzcool wrote:

Hi there Lilyanna,

this is a modding post from my modding queue:

[Not Alone]
00:29:754 (3,4,5) - I can see a difference between these three sliders, so make the 4 and 5 a mirror of 3. i think its fine
01:21:990 (1) - make this slider a mirror of 01:21:284 (4). okay fixed
01:44:225 (5) - If you want, you can turn this slider 180 degrees. i keep it
02:33:637 (8) - If you want, you can turn this slider 180 degrees.^

[]

Well, I looked over the whole map, and I couldn't see anymore problems, so well done!

Thanks,

paydayz
TY for mod :D
lit120
hmm

[yes, u're still alone]
  1. NC stuff going on here
  2. hitsounds
  3. blanket errors
  4. the strange things i found are the sliders aren't NCd due to a slider speed change :/
  5. 00:30:990 (7,1) - not a proper blanket
  6. 00:33:107 (4,5) - ^
  7. 00:45:284 (4) - finish + NC for its downbeat. should be a good start
  8. 00:46:872 (7) - NC, 00:47:401 (1) - remove NC
  9. 00:48:107 (4) - NC
  10. 00:51:637 (3) - the beat is loud, so i suggest u to make the spacing more further
  11. 00:57:637 (6,7) - blanket
  12. 01:07:872 (1) - finish
  13. 01:24:813 (1) - remove NC
  14. 01:29:049 (1) - not even an equal DS from 01:28:342 (1,2,3,4,5,6,7,8) - . if u want sth neater, use Ctrl + Shift + F on a slider to make it as a stream
  15. 01:30:460 (1) - finish
  16. 01:35:754 (2) - NC due to a slider speed change
  17. 01:40:343 (1,2) - blanket
  18. 01:57:107 (8,1) - why is this distance so close?
  19. 01:58:166 (3,4,5) - blanket
  20. 02:01:166 (1,1) - ^
  21. 02:26:931 (1,3) - kinda boring if u do a copy paste here. try sth different
  22. 02:50:754 (4,5,6) - try this http://puu.sh/pEaL5/8f5b951d50.jpg
  23. 02:56:931 (4,5) - make the distance away pls
  24. 03:00:460 (1) - clap
  25. 03:21:990 (1,2) - dis blanket
  26. 03:43:696 - 03:44:401 - 03:45:107 - would be the best to set a note here for a rhythm feeling
  27. 03:45:990 (1) - finish
  28. 03:48:813 (6,8) - first, blanket. second, the overlap is kinda rly bad. try liek http://puu.sh/pEb0G/486b68f687.jpg (nahh no need to think about the tail touching (6)'s slider)
  29. 03:50:225 (8,9) - blanket
  30. 03:51:637 (1,2,3,4) - why the spacing is larger than 03:53:049 (1,2,3,4) - ?
  31. 04:07:166 (1,2) - try to make the blanket neater here
  32. 05:13:166 (4) - you're going to ruin the song feelings if u set a finish here. it's just a calm part
there are many things that i wanted to point it out, but i guess u can do a "self-mod" by urself

GL!
Topic Starter
Lilyanna

lit120 wrote:

hmm

[yes, u're still alone] :( :(
  1. NC stuff going on here
  2. hitsounds im rly bad with hitsounds
  3. blanket errors
  4. the strange things i found are the sliders aren't NCd due to a slider speed change :/ i thought i did :?
  5. 00:30:990 (7,1) - not a proper blanket looks fine but fixed more
  6. 00:33:107 (4,5) - ^ fixed
  7. 00:45:284 (4) - finish + NC for its downbeat. should be a good start done
  8. 00:46:872 (7) - NC, 00:47:401 (1) - remove NC done
  9. 00:48:107 (4) - NC done
  10. 00:51:637 (3) - the beat is loud, so i suggest u to make the spacing more further done
  11. 00:57:637 (6,7) - blanket fixed
  12. 01:07:872 (1) - finish done
  13. 01:24:813 (1) - remove NC done
  14. 01:29:049 (1) - not even an equal DS from 01:28:342 (1,2,3,4,5,6,7,8) - . if u want sth neater, use Ctrl + Shift + F on a slider to make it as a stream thats what i did before but remapped fixed ^^
  15. 01:30:460 (1) - finish done
  16. 01:35:754 (2) - NC due to a slider speed change done
  17. 01:40:343 (1,2) - blanket fixed
  18. 01:57:107 (8,1) - why is this distance so close? because they dont want to be left alone 8 loves 1 c: Fixed
  19. 01:58:166 (3,4,5) - blanket fixed
  20. 02:01:166 (1,1) - ^ .^
  21. 02:26:931 (1,3) - kinda boring if u do a copy paste here. try sth different i like it :(
  22. 02:50:754 (4,5,6) - try this http://puu.sh/pEaL5/8f5b951d50.jpg ok changed
  23. 02:56:931 (4,5) - make the distance away pls done away
  24. 03:00:460 (1) - clap done
  25. 03:21:990 (1,2) - dis blanket dis is fixed
  26. 03:43:696 - 03:44:401 - 03:45:107 - would be the best to set a note here for a rhythm feeling ill see about that
  27. 03:45:990 (1) - finish done
  28. 03:48:813 (6,8) - first, blanket. second, the overlap is kinda rly bad. try liek http://puu.sh/pEb0G/486b68f687.jpg (nahh no need to think about the tail touching (6)'s slider) fixed
  29. 03:50:225 (8,9) - blanket
  30. 03:51:637 (1,2,3,4) - why the spacing is larger than 03:53:049 (1,2,3,4) - ? :s will fix
  31. 04:07:166 (1,2) - try to make the blanket neater here done
  32. 05:13:166 (4) - you're going to ruin the song feelings if u set a finish here. it's just a calm part
i thought finish for finish -.- xD

there are many things that i wanted to point it out, but i guess u can do a "self-mod" by urself yes i can iv been doing that everyday i guess it never ends

GL!
TY for mod :* and yea forever alone
[eternum]
Hello, this is my first modding, hehe:
And...

01:19:872 (4,4,4,4) - I think it will be better if there will be hitsound (for example standart soft-hitfinish.wav) because there is a complex rhythm.
01:24:637 (6) - From here start >a slider< such as in the picture:
01:24:990 (7) - From there starts not a stream but you can do sliders like
01:29:931 (4) - Just create a timing point with 0.75x
01:30:460 (1) - What do you think about some spacing streams?
01:53:049 (1) - And I think there must be the end of the slider and after:
^But it is not just here and if you want to complicate the map just add spacing streams.

01:56:049 (2,3) - Maybe instead of the notes you put one slider?
03:00:813 (1) - Kiai-time? No?
03:29:578 (1,2,3,4,5,6,7) - Why these jumps are so hard? D: And other jumps. There are not kiai-time.
04:12:107 (1) - It is very cool but so crooked.
04:45:284 (1,2,3,4,1,2,3,4) - These jumps are very hard for a quiet part of the song. 04:44:578 (4) - Make this slider shorter and after put instead of jumps sliders such as:
05:13:166 (4) - Spinner? Why? This moment is very quite and spinner is loud :/
But you can put a VERY big slider and it is very cool (05:18:460 - The end of the VERY big slider)

The End__φ(..;)

Phew __〆(・∀・)
My Angel RangE
00:25:343 (7) - ctrl+g
00:27:637 (6) - reverse slider beat not.
00:44:578 (1,2,3) - DS different.
00:50:754 (5,1) - ▼
01:39:637 (4) - blanket error
02:18:107 (7) - nc
02:54:990 (7) - nc
03:46:696 (2) - ^
03:48:813 (6) - ^
03:55:166 (2) - ^
03:57:990 (2,3) - ^
04:37:166 (3) - ^

i thank remix slider not Gentle ((ex)kiai time)

.. good luck
Topic Starter
Lilyanna

DJ Sona wrote:

Hello, this is my first modding, hehe:
And...

01:19:872 (4,4,4,4) - I think it will be better if there will be hitsound (for example standart soft-hitfinish.wav) because there is a complex rhythm. yes im working on getting hitsounds
01:24:637 (6) - From here start >a slider< such as in the picture: done
i changed the pattern but i kept the mapping style
01:24:990 (7) - From there starts not a stream but you can do sliders like if i do that it will go off rhythm but thx
01:29:931 (4) - Just create a timing point with 0.75x changed to 0.70x
01:30:460 (1) - What do you think about some spacing streams? i dont hear streams there i guess i keep it
01:53:049 (1) - And I think there must be the end of the slider and after: ill keep it
^But it is not just here and if you want to complicate the map just add spacing streams.

01:56:049 (2,3) - Maybe instead of the notes you put one slider? done
03:00:813 (1) - Kiai-time? No? done
03:29:578 (1,2,3,4,5,6,7) - Why these jumps are so hard? D: And other jumps. There are not kiai-time. i think its fine
04:12:107 (1) - It is very cool but so crooked. fixed
04:45:284 (1,2,3,4,1,2,3,4) - These jumps are very hard for a quiet part of the song.fixed 04:44:578 (4) - Make this slider shorter and after put instead of jumps sliders such as: ill keep it
05:13:166 (4) - Spinner? Why? This moment is very quite and spinner is loud :/ will be fixed
But you can put a VERY big slider and it is very cool (05:18:460 - The end of the VERY big slider) ill keep it but nice slider tho :D

The End__φ(..;) cute emoji :3

Phew __〆(・∀・)
tyy for mod ^^
Topic Starter
Lilyanna

My Angel RangE wrote:

00:25:343 (7) - ctrl+g done
00:27:637 (6) - reverse slider beat not. i mapped to the vocal so it looks fine to me
00:44:578 (1,2,3) - DS different. fixed all through the map
00:50:754 (5,1) - ▼ i keep it
01:39:637 (4) - blanket error fixed
02:18:107 (7) - nc fixed
02:54:990 (7) - nc ^
03:46:696 (2) - ^ ^
03:48:813 (6) - ^ ^
03:55:166 (2) - ^its not a big diff of sv so i keepit
03:57:990 (2,3) - ^same here
04:37:166 (3) - ^ fixed

i thank remix slider not Gentle ((ex)kiai time) okay

.. good luck
THX for mod
Side
Hi here's a thing :v

AR9 would be better for this considering the difficulty.

[Not Alone]

00:23:225 (1) - Would go better stacked over 00:23:401 (2) -
On a related note, I recommend moving these notes 00:23:401 (2) - together at x:256 y:310 so the spacing is more even overall. Just a screenshot to give you an idea of what I mean.

00:25:343 (7,1,2,3) - Highly suggest the following change: Move 00:25:343 (7) - to x:154 y:152. This is for better movement from the previous sliders. Then move 00:26:401 (1) - to x:288 y:50, move 00:26:578 (2) - to x:382 y:74 and 00:26:754 (3) - to x:432 y:156. Why do I suggest this? because currently the jump to (7) is pretty unconfortable considering the shape of that slider and the angle you use to jump to it. Then afterward (1,2,3) are all kinda closer and don't have such good movement as well so by moving these notes to these positions you have better overall movement.

00:41:401 (4) - ctrl+g on this would play pretty nice.

00:55:519 (4,1) - Move this combo up a little bit more so the jump to 00:56:225 (2) - doesn't feel too awkward.

01:24:813 (7) - This would be better as a 1/2 slider.

01:30:460 (1) - Add a finish on the slider head. Remove the finish from the slider end.

02:25:519 (3) - definitely wanna ctrl+g this to better suit the drums.

02:26:049 (5) - After applying the previous change move this to x:366 y:88. Looks nicer and will work better for the next suggestion.

02:26:578 (6) - Move this to x:144 y:88. It kind of mirrors 02:24:813 (1,2,3) - and that's what makes this neat. Plus considering the difficulty of the map this is not at all as hard to play as it looks. Something like this. It could maybe look a bit neater but just to show you what I mean.

02:26:931 (1,2,3,4) - Youl'll probably get a lot of complaints about this pattern because they overlap and look a bit messy. I don't know how willing you are to change this to another pattern but I think you can get your point across trying something different for these 4 sliders. Here's a few screenshots of a possible change but there can be many possibilities. SS1 SS2 SS3

02:52:872 - 02:53:049 - 02:53:225 - Feels a bit empty not having anything here even if you are following the vocals. The synthy instrument is pretty loud and ignoring it is a bit weird. Maybe a slider and reverse arrow would work but you might have to move the other notes closer so it's more playable.

02:57:107 - Highly recommend another note here. The small pause doesn't fit the music even if tries to follow the vocals it's a bit too sudden. If you wanna follow the vocals and keep the momentum going then change 02:56:931 (4) - to a 1/2 slider

03:55:166 (2) - NC

03:55:872 (1) - Also NC. I'd also say 03:56:049 (2) - would be better stacked over this note because of the short 1/1 movement between the sliders prior and it'd be a good transition that way however I wouldn't suggest this because it would mean changing this pattern 03:56:049 (2,1) - which is kinda nice.

04:21:813 (5) - Small suggestion but ctrl + h on this slider looks a bit nicer like this

04:22:343 (6) - If you applied the suggestion from before I'd also rotate it something like this

04:22:696 (1) - This would be much better to play as a single note and if you applied the previous suggestions it might be somehting like this

04:40:696 (7) - I highly suggest this change: move this slider in the timeline to 04:40:519 - (the red tick before) and then add a reverse arrow. That way it fills the missing rhythm which better follows the music and also has a nice snap from the previous note and into the next slider. Like this

05:13:343 (1) - I'd end the spinner at 05:16:343 -


I like where you're going with this. It has the potential to be a very nice map with more polished patterns and fixing the movement/flow between some of the sliders.

Didn't point those out because I didn't have a lot of time unfortunately xd so hopefully other mods can help with that.

Anyway hope this helps. Good luck! :)
Topic Starter
Lilyanna

Side wrote:

Hi here's a thing :v

AR9 would be better for this considering the difficulty. changed

[Not Alone]

00:23:225 (1) - Would go better stacked over 00:23:401 (2) - done
On a related note, I recommend moving these notes 00:23:401 (2) - together at x:256 y:310 so the spacing is more even overall. Just a screenshot to give you an idea of what I mean. done

00:25:343 (7,1,2,3) - Highly suggest the following change: Move 00:25:343 (7) - to x:154 y:152. This is for better movement from the previous sliders. Then move 00:26:401 (1) - to x:288 y:50, move 00:26:578 (2) - to x:382 y:74 and 00:26:754 (3) - to x:432 y:156. Why do I suggest this? because currently the jump to (7) is pretty unconfortable considering the shape of that slider and the angle you use to jump to it. Then afterward (1,2,3) are all kinda closer and don't have such good movement as well so by moving these notes to these positions you have better overall movement. changed this make sens D:

00:41:401 (4) - ctrl+g on this would play pretty nice. done

00:55:519 (4,1) - Move this combo up a little bit more so the jump to 00:56:225 (2) - doesn't feel too awkward. changed

01:24:813 (7) - This would be better as a 1/2 slider. okay change back :p its was 1/2

01:30:460 (1) - Add a finish on the slider head. Remove the finish from the slider end. done

02:25:519 (3) - definitely wanna ctrl+g this to better suit the drums. done

02:26:049 (5) - After applying the previous change move this to x:366 y:88. Looks nicer and will work better for the next suggestion. done

02:26:578 (6) - Move this to x:144 y:88. It kind of mirrors 02:24:813 (1,2,3) - and that's what makes this neat. Plus considering the difficulty of the map this is not at all as hard to play as it looks. Something like this. It could maybe look a bit neater but just to show you what I mean. changed its looks a lot nicer i get what u mean

02:26:931 (1,2,3,4) - Youl'll probably get a lot of complaints about this pattern because they overlap and look a bit messy. I don't know how willing you are to change this to another pattern but I think you can get your point across trying something different for these 4 sliders. Here's a few screenshots of a possible change but there can be many possibilities. SS1 SS2 SS3 i did got some complain about it so i guess ill change :)

02:52:872 - 02:53:049 - 02:53:225 - Feels a bit empty not having anything here even if you are following the vocals. The synthy instrument is pretty loud and ignoring it is a bit weird. Maybe a slider and reverse arrow would work but you might have to move the other notes closer so it's more playable. done

02:57:107 - Highly recommend another note here. The small pause doesn't fit the music even if tries to follow the vocals it's a bit too sudden. If you wanna follow the vocals and keep the momentum going then change 02:56:931 (4) - to a 1/2 slider done

03:55:166 (2) - NC changed

03:55:872 (1) - Also NC.done I'd also say 03:56:049 (2) - would be better stacked over this note because of the short 1/1 movement between the sliders prior and it'd be a good transition that way however I wouldn't suggest this because it would mean changing this pattern 03:56:049 (2,1) - which is kinda nice. okay but if it causes problems ill make new pattern

04:21:813 (5) - Small suggestion but ctrl + h on this slider looks a bit nicer like this changed

04:22:343 (6) - If you applied the suggestion from before I'd also rotate it something like thisdone

04:22:696 (1) - This would be much better to play as a single note and if you applied the previous suggestions it might be somehting like this i dont think it needs to be a single notebut ill think about it

04:40:696 (7) - I highly suggest this change: move this slider in the timeline to 04:40:519 - (the red tick before) and then add a reverse arrow. That way it fills the missing rhythm which better follows the music and also has a nice snap from the previous note and into the next slider. Like this changed

05:13:343 (1) - I'd end the spinner at 05:16:343 - done


I like where you're going with this. It has the potential to be a very nice map with more polished patterns and fixing the movement/flow between some of the sliders.

Didn't point those out because I didn't have a lot of time unfortunately xd so hopefully other mods can help with that.

Anyway hope this helps. Good luck! :)it does :D


Thank you for mod this was so useful ill keep working on movement and flow between the sliders now i got the idea :D thank youuuuu
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