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Ayana Taketatsu - Hey! Calorie Queen [Taiko]

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Topic Starter
Etsu

Narwhal Prime wrote:

Hi Etsu and blackcow30, here's a mod from my GIVE ME ANYTHING queue!

| 0 | 1 | 2 | 3 |

[Kantan]
  1. 00:58:292 (19) - and 01:10:600 (17) - use k to be consistent with 00:59:446 (21,22,23) - /*here I am following the rhythm and sounds good when begins the kiai for this diff ... and I'm trying to assign don, because much kat will be difficult for the novice and also affects the SR for Kantan
[Futsuu]
  1. 00:58:292 (24) - and 01:10:600 (19) - same as Kantan's suggestion /*yes sounds good, here if i can


[Muzukashii]
  1. 00:33:100 (51,52,53) - ddd (similar to 00:20:792 (66,67,68) - ); I also want to limit kkk in this part since this section is realtively quiet /*yes
  2. 00:46:562 (2,3,4,5) - kkdd or kddk (mapping more to vocals in these parts) /*better kkdd
  3. 00:50:216 (18,19,20,21) - dKdK and delete 00:51:562 (22) - (you're possibly mapping to vocals here, but I feel this fits so much better) Alternatively you can go with your Futsuu's kKdD. /*I made some change in that part because it was not as some colors but keep note in 00:51:754 (24) - as it feels empty imo
  4. 00:57:908 (46,47,48,49,50,51,52,53,54) - should be the same as 01:10:216 (37,38,39,40,41,42,43) - or at least the same beat, since the song sounds the same in these parts. If you took the suggestions from Kantan/Futsuu, then I would also suggest somehow putting a kat note at 00:58:292 - and 01:10:600 - . /*yes

[Oni]
  1. AIMod lists an unsnapped object - please check that. /*Fixed
  2. 00:16:850 (77) - move back 1/4 tick, to 00:16:754 - . I was going to question why the notes were a bit "uneven" here but then realized you were following that trumpet at 00:16:658 - . This adjustment seems to match better. /*correct
  3. 00:57:908 (57,58,59,60,61,62,63,64,65,66) - similar advice from Muzukashii (make same/similar to 01:10:216 (51,52,53,54,55,56,57,58,59,60,61) - ) /*yes
[EZ]
  1. 00:34:831 - two-key note? /*yes he heard a knock
  2. 01:19:446 (79446|3) - end of this note is too close to 01:20:023 (80023|1) - ; I suggest truncating the end by 1/4 beat /*I'm following the voice but i'll delete this note 01:19:937 -


[NM]
  1. 00:04:639 - add another key to be consistent with 00:04:062 - which has two keys. /*ok
  2. 00:07:331 (7331|1) - move from col 1 to col 3; that way there would be two notes in same column, which would be consistent with 00:10:408 (10408|0,10600|0) - and 00:13:485 (13485|3,13677|3) - . /*fixed
[HD]
  1. Overall pretty good, though I do question why 00:59:639 (59639|3) - is not 1/4 tick forward to be consistent with the spacing at 00:58:196 (58196|2,58292|0,58292|1) - (also similar remark for 01:11:946 (71946|1) - ), since the instrumentals/vocals sound about the same here. /*I hear loud chords but it seems you're right so it also confuses, but for now i do not change
Solid work overall! Now I have "calorie queen" stuck in my head. Good luck with ranking! /*ty ^^

Regards,
NP
Thanks for your modding, map changes were made morning i check mania :)
blackcow30

Narwhal Prime wrote:

Hi Etsu and blackcow30, here's a mod from my GIVE ME ANYTHING queue! Hi Narwhal!

| 0 | 1 | 2 | 3 |


[Cow's MX]
  1. Add a note at 01:09:735 - in col 1 for a trumpet sound, then move 01:09:831 (69831|1) - to col 0. There's a LN for that trumpet sound.
Regards,
NP
Nothing changed in my diff. Thanks for modding anyway, still appreciated !

Btw, Etsu, I can't see the BG in mania diffs. D:
Topic Starter
Etsu

blackcow30 wrote:

Btw, Etsu, I can't see the BG in mania diffs. D:
estaba haciendo cambios y lo deje hasta mas tarde para arreglarlo xd
roufou
kantan:
first off change SV to 1.00, 1.40 is way too fast for this kantan especially since it's on the easier side
00:02:533 (2,3) - not a fan of the finisher usage here, remove finisher from these imo or just remove all (in case I'm not being obvious keep the notes but remove the finish hitsound)
00:05:226 - I'd remove this and place a kat 00:05:610 - here instead as the rhythm is really disorientating for kantan players
00:26:572 - I think you can add a don here
00:50:226 - add don here
00:50:610 - remove imo
00:50:995 - add don
00:51:379 - remove
the last kiai is mapped pretty nicely!

futsuu:
Change SV to 1.20
00:56:956 - maybe make this d k (k being to the clap), honestly the lack of sound on the mark makes it more awkward to play I think
01:03:110 - d

muzukashii:
00:16:187 - k flows better
00:59:264 (54,55) - reverse notes to compliment the finisher after
01:00:418 - k maybe? dddkd feels awkward
01:11:572 (43,44) - reverse notes again
01:15:418 - k

Oni:
00:06:379 (15,16,17,18,19,20,21,22,23) - reverse all notes imo, kat for the snares. Basically kkddkkddk
00:13:879 - probably k, really high pitched sounds here
00:15:802 - same as above
00:22:149 - kkd
00:23:110 - k
00:23:879 - possibly dkd or kkd (I'm leaning towards dkd)
00:27:052 - k
00:34:168 - k
01:16:187 - k

as you may have noticed I primarily targetted the kdd's in the oni mod, I find them to be awkward to play for this song and usually few songs call for kdd ends like this (although it's hard to explain when they do and when they don't)
Topic Starter
Etsu

agu wrote:

kantan:
first off change SV to 1.00, 1.40 is way too fast for this kantan especially since it's on the easier side /*I've seen a lot of maps using a 1.40 to kantan for did the same but you have reason it is a bit faster so it is difficult for new players however depending on the song... so you better change to 1.20 is acceptable for this song (also playing mods)
00:02:533 (2,3) - not a fan of the finisher usage here, remove finisher from these imo or just remove all (in case I'm not being obvious keep the notes but remove the finish hitsound) /*You are right but in 00:04:072 (3) - keep it is like to end by these section 00:02:533 (1,2) -
00:05:226 - I'd remove this and place a kat 00:05:610 - here instead as the rhythm is really disorientating for kantan players /*nice
00:26:572 - I think you can add a don here /*I'm making a break 2/1.. so it ends well for 00:25:610 (8) -
00:50:226 - add don here
00:50:610 - remove imo
00:50:995 - add don
00:51:379 - remove /*^this part is hard to find the notes to kantan... so it is best to keep by the trumpets
the last kiai is mapped pretty nicely! /* :D

futsuu:
Change SV to 1.20 /*yes
00:56:956 - maybe make this d k (k being to the clap), honestly the lack of sound on the mark makes it more awkward to play I think /*ok but d d best not to make it difficult yet
01:03:110 - d /*I will consider this part (although I feel a little difficult but combine with vocals and trumpet)

muzukashii:
00:16:187 - k flows better /*yes
00:59:264 (54,55) - reverse notes to compliment the finisher after /*sure
01:00:418 - k maybe? dddkd feels awkward /*ok, same in 01:00:610 (59) - listened well for voice
01:11:572 (43,44) - reverse notes again /*yes
01:15:418 - k /*sure

Oni:
00:06:379 (15,16,17,18,19,20,21,22,23) - reverse all notes imo, kat for the snares. Basically kkddkkddk /*ok that ends well for the k in 00:07:149 (23) -
00:13:879 - probably k, really high pitched sounds here
00:15:802 - same as above
00:22:149 - kkd
00:23:110 - k
00:23:879 - possibly dkd or kkd (I'm leaning towards dkd)
00:27:052 - k
00:34:168 - k
01:16:187 - k

as you may have noticed I primarily targetted the kdd's in the oni mod, I find them to be awkward to play for this song and usually few songs call for kdd ends like this (although it's hard to explain when they do and when they don't) /*accept all its suggestions for oni as some sections as some sections coincides with the new rhythms of background and I think more fun... I thought that only used for inner oni the kdk kkd.. :o but I get a bit so I check the mapping for oni well as it seems to me a lot to learn and thanks for the suggestion :D
Thanks for your modding :)
Epsile
Hey, sorry I didn't get back to you sooner on the mod queue, I've been busy with stuff. Here I am, though!

Kantan
00:07:149 (2,3,4,5,6,7,8,9,10,11,12,1) - This section can be changed a bit. To make it easier on players, you could make the pattern kdd ddk kdd ddk to both make it easier for players and to make it play to the music.
00:24:841 (7,8) - Ctrl + g these notes and make the last one a finisher. It sounds more according to the music.
00:58:687 (20) - Make this a k because it goes to the music more and makes an easier pattern for players.
01:03:302 (5) - Make this a k because the vocals have a higher pitch in this situation.
01:10:995 (17) - Same as my 3rd suggestion.
01:20:226 (33) - k because the vocals go higher.
Das it. :b
Futsuu
00:15:995 (27) - You could make this a d because of the music and how it sounds in general.
00:30:995 (19) - Maybe make this a k, because of the music pitch.
00:50:226 (8,9,10,11,12) - You should really make this dkdkd because of how the music changes, plus flow.
That's it. :b
Muzukashii
00:08:110 (16,17) - Ctrl + g this because of the music pitch.
00:19:456 (60) - Change this to K because of the drum.
00:29:841 (35) - Change this to k because it flows better.
00:31:572 (44) - ^
00:49:360 (15) - Change this to d because of the vocal pitch.
01:17:918 (18) - ^
01:22:341 - You could put a d here, but that's just my opinion.
Das it. :b
Oni
Nothing to really mod here, it's really well-made. c:


Good luck ranking this!
Topic Starter
Etsu

Epsile wrote:

Hey, sorry I didn't get back to you sooner on the mod queue, I've been busy with stuff. Here I am, though! /*don't worry also happens to us ;)

Kantan
00:07:149 (2,3,4,5,6,7,8,9,10,11,12,1) - This section can be changed a bit. To make it easier on players, you could make the pattern kdd ddk kdd ddk to both make it easier for players and to make it play to the music. /*only but change k in 00:12:533 (1) - not have many kat in this diff so it would be a little difficult for new players
00:24:841 (7,8) - Ctrl + g these notes and make the last one a finisher. It sounds more according to the music. /*ok but keep K i listen as a finish in the background
00:58:687 (20) - Make this a k because it goes to the music more and makes an easier pattern for players. /*maybe but the players new need to get used to don because in kantan should have most possible and little kat... so keep
01:03:302 (5) - Make this a k because the vocals have a higher pitch in this situation. /*yes here i follow the voice
01:10:995 (17) - Same as my 3rd suggestion.
01:20:226 (33) - k because the vocals go higher. /*maybe I have to think about it because it would be rare for follow kat for 01:20:995 (34,35) -
Das it. :b
Futsuu
00:15:995 (27) - You could make this a d because of the music and how it sounds in general. /*yes
00:30:995 (19) - Maybe make this a k, because of the music pitch. /*sounds better with don... the sound is as high
00:50:226 (8,9,10,11,12) - You should really make this dkdkd because of how the music changes, plus flow. /*but if the trumpet decreases in 00:51:379 (11) - so it sounds good with D
That's it. :b
Muzukashii
00:08:110 (16,17) - Ctrl + g this because of the music pitch. /*ok
00:19:456 (60) - Change this to K because of the drum. /*yes
00:29:841 (35) - Change this to k because it flows better. /*keep i listen well... in muzu is only triple (ddd kkk)
00:31:572 (44) - ^ /*only change in 00:31:764 (45) - it sounds good better
00:49:360 (15) - Change this to d because of the vocal pitch.
01:17:918 (18) - ^ /*yes
01:22:341 - You could put a d here, but that's just my opinion. /*nice
Das it. :b
Oni
Nothing to really mod here, it's really well-made. c: /* :D


Good luck ranking this! /*ty ^^
Thanks for your modding :)
Rain Shinotsu
Hey, I am here trying to mod Taiko and Mania from a PM you sent me.
If you don't like any of my proposed fixes, then feel free to ignore them. It is my first time modding, so I might make some mistakes. :?

For now, I am only doing Mania and Taiko Kantan due to lack of time. I will try to do the rest of the Taiko when I can (hopefully in the next few days), and I may only edit the post when that happens. Thanks for understanding.

Taiko:


SPOILER
Kantan: These are really just a bunch of combo placement suggestions.
00:02:533 (1) - Continue previous combo here?
00:05:610 (4) - New combo here
00:06:379 (1) - Continue previous combo
00:10:226 (8) - New combo
00:13:302 (2) - New combo
00:16:379 (7) - New combo
00:19:456 (10) - New combo
00:21:379 (1) - Continue previous combo
00:22:533 (3) - New combo
00:27:149 (9) - New combo
00:28:687 (12) - New combo
00:31:764 (16) - New combo
00:33:687 (1) - Continue previous combo
00:34:841 (3) - New combo
00:37:918 (8) - New combo?
00:39:456 (9) - New combo
00:40:226 (1) - Continue previous combo
00:44:072 (7) - New combo
00:46:187 (1) - Continue previous combo
00:47:149 (2) - New combo
00:50:610 (7) - New combo
00:53:302 (11) - New combo
00:57:918 (18) - New combo
01:04:072 (6) - New combo
01:07:149 (11) - New combo
01:10:226 (15) - New combo
01:13:302 (21) - New combo
01:16:379 (26) - New combo
01:19:456 (31) - New combo
01:22:533 (36) - New combo
01:25:610 (41) - New combo
01:26:764 (1) - New combo

Mania:

I don't see anything wrong with the Mania maps, but that is probably due to lack of experience in the gamemode.
Topic Starter
Etsu

RRyanJS67 wrote:

Hey, I am here trying to mod Taiko and Mania from a PM you sent me.
If you don't like any of my proposed fixes, then feel free to ignore them. It is my first time modding, so I might make some mistakes. :?

For now, I am only doing Mania and Taiko Kantan due to lack of time. I will try to do the rest of the Taiko when I can (hopefully in the next few days), and I may only edit the post when that happens. Thanks for understanding.

Taiko:


SPOILER
Kantan: These are really just a bunch of combo placement suggestions.
00:02:533 (1) - Continue previous combo here?
00:05:610 (4) - New combo here
00:06:379 (1) - Continue previous combo
00:10:226 (8) - New combo
00:13:302 (2) - New combo
00:16:379 (7) - New combo
00:19:456 (10) - New combo
00:21:379 (1) - Continue previous combo
00:22:533 (3) - New combo
00:27:149 (9) - New combo
00:28:687 (12) - New combo
00:31:764 (16) - New combo
00:33:687 (1) - Continue previous combo
00:34:841 (3) - New combo
00:37:918 (8) - New combo?
00:39:456 (9) - New combo
00:40:226 (1) - Continue previous combo
00:44:072 (7) - New combo
00:46:187 (1) - Continue previous combo
00:47:149 (2) - New combo
00:50:610 (7) - New combo
00:53:302 (11) - New combo
00:57:918 (18) - New combo
01:04:072 (6) - New combo
01:07:149 (11) - New combo
01:10:226 (15) - New combo
01:13:302 (21) - New combo
01:16:379 (26) - New combo
01:19:456 (31) - New combo
01:22:533 (36) - New combo
01:25:610 (41) - New combo
01:26:764 (1) - New combo

Mania:

I don't see anything wrong with the Mania maps, but that is probably due to lack of experience in the gamemode.
I did not understand at first but as I'm also learning to mod std I've noticed... it is not necessary to put new combos of numbers in taiko as not noticeable when playing (no color changes in taiko)... you can only do in std xD
I do not blame you because it was your first modding in taiko :P
and do not worry if you can not mod other diff and mania, it is important that you do what you can and gradually you will understand ;)

Thanks for your modding :)
Rain Shinotsu
Hello. I was not saying that I could not map it due to lack of ability, but I was just busy with other things. You do not need to give kudosu for this, as I already got one from my last post. Again, this might have some mistakes. :? Feel free to ignore anything you don't like or otherwise disagree with, because I am not very experienced in mapping and modding. :? Also, this might not be accurate considering that you updated the beatmap before I posted this.

Taiko continued:

Note: I will use "d, k, D, and K" to represent "Don, Kat, Big Don, and Big Kat", respectively

Note: I believe that similar phrases in the song need similar petterns in the map, and my mod is mostly comprised of that. However, there are a few other details I cover.

SPOILER
Futsuu: A lot of edits to make similar phrases have similar patterns, but also an extra guideline or two.
00:07:148 (10) - Change to D? It seems to fit better with the music.
00:07:918 (12) - Change to k? It also seems to fit better with the music.
00:36:379 (4,5,6) - Try switching it from "kdk" to "dkd" to fit with 00:24:072 (6,7,8)
00:39:072 (9,10) - Switch these two notes to fit with 00:26:764 (11,12)
00:40:995 (12) - Change to k to fit with 00:28:687 (14) and to better suit higher pitch in music
00:47:918 (4) - Move one beat later and change to d
00:47:533 (3) - Move one beat later
00:50:610 (9,11) - Remove finishes. They seem a bit too advanced for a Futsuu player.

SPOILER
Muzukashii: Really just a bunch of edits to make similar phrases have the same patterns, as well as two grid snapping issues. Maybe this is to be ignored.
00:11:187 (29,30) - Switch d and k to fit with the pattern after the spinner
00:12:148 (32,34) - Switch d and k here too to keep the patterns the same
00:29:937 (36) - This does not really matter, but snap it down one space on the grid to put it back in the center with every other note.
00:32:149 (46) - Change to d to keep in line with the pattern at the end of the first Kiai time.
00:34:264 (3) - Move to 0:33:879 so as to keep the patterns the same in each similar phrase
00:37:148 (16,18) - Switch these two notes (so d to k and k to d) to keep patterns the same in each similar phrase
00:38:879 (23) - Delete to keep the same patterns in similar phrases.
01:08:495 (30) - Snap one up on the grid to put it back in center (not that it matters, but it still looks nicer)
01:23:014 (36) - Delete to keep the same pattern as two measures before
01:23:110 (37) - Change to k for same reason
01:23:302 (38) - Delete to keep the same pattern
01:23:687 (40) - Change to k to keep the same pattern as two measures before

SPOILER
Oni: Still a lot of changing notes to keep with patterns in similar phrases. Perhaps these can be ignored.
00:33:880 (2,4,5) - Delete to keep with the first pattern after Kiai? Maybe not, considering the extra instrument compared to the previous pattern.
00:34:841 (8) - Change to k to keep patterns the same. Also, add a d a half of a beat after that note for same reason
Add k to 00:35:322 for same reason.
00:35:418 (10) - Change to d to keep in line with previous pattern
00:35:514 (11) - Delete for same reason
00:35:610 (12) - Change to k for same reason
00:36:284 (16) - Change to d for same reason
00:36:764 (18,19) - Change to k to keep in line with fourth measure after Kiai time
00:37:725 (22) - Change to d for same reason (otherwise, it would fit better with the music to change 00:25:418 (21) to k instead ;) )
00:38:303 (25,29) - Change both to k to keep in line with fifth measure after Kiai.
Add a d to 00:40:033
00:40:418 (34) - Change to d for same reason
01:12:436 (63,64) - Switch these notes to line up with the second measure of Kiai time, and also to improve fitting into the song
01:13:110 (67,1) - Switch to align with the song and in the beginning of Kiai time? Maybe try switching 01:00:802 (74,1) otherwise.
01:13:687 (2,4) - Switch the d and k for same reason
Add d at 01:14:264 and 01:14:360 for same reason
01:14:457 (5) - Change to k to align with third measure of Kiai time, and to fit with music
01:14:745 (7) - Delete for same reason

Other than these details, it sounds great! Thanks for making this beatmap, and good luck getting it ranked! ;) Again, sorry if I did not do too well modding. :? It was my first time, but it certainly was an honor to mod for someone with more experience than me. :)
rew0825
Have change a little :D

Rew's Inner Oni
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[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 57726
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2

[Metadata]
Title:Hey! Calorie Queen
TitleUnicode:Hey!カロリーQueen
Artist:Taketatsu Ayana
ArtistUnicode:竹達彩奈
Creator:Etsu
Version:Rew's Inner Oni
Source:だがしかし
Tags:ending tv size dagashi kashi anime blackcow30 rew0825
BeatmapID:1051533
BeatmapSetID:459442

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

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256,192,75033,1,8,0:0:0:0:
256,192,75129,1,8,0:0:0:0:
256,192,75226,1,0,0:0:0:0:
256,192,75418,1,8,0:0:0:0:
256,192,75610,1,8,0:0:0:0:
256,192,75706,1,8,0:0:0:0:
256,192,75802,1,0,0:0:0:0:
256,192,75995,1,8,0:0:0:0:
256,192,76091,1,8,0:0:0:0:
256,192,76187,1,8,0:0:0:0:
256,192,76379,1,4,0:0:0:0:
256,192,76572,1,8,0:0:0:0:
256,192,76668,1,8,0:0:0:0:
256,192,76764,1,0,0:0:0:0:
256,192,76956,1,8,0:0:0:0:
256,192,77149,1,0,0:0:0:0:
256,192,77245,1,8,0:0:0:0:
256,192,77341,1,0,0:0:0:0:
256,192,77437,1,0,0:0:0:0:
256,192,77533,1,8,0:0:0:0:
256,192,77726,1,8,0:0:0:0:
256,192,77822,1,8,0:0:0:0:
256,192,77918,1,0,0:0:0:0:
256,192,78110,1,8,0:0:0:0:
256,192,78206,1,0,0:0:0:0:
256,192,78302,1,8,0:0:0:0:
256,192,78495,1,0,0:0:0:0:
256,192,78687,1,8,0:0:0:0:
256,192,78783,1,8,0:0:0:0:
256,192,78879,1,0,0:0:0:0:
256,192,79072,1,8,0:0:0:0:
256,192,79168,1,0,0:0:0:0:
256,192,79264,1,8,0:0:0:0:
256,192,79456,1,4,0:0:0:0:
256,192,79649,1,8,0:0:0:0:
256,192,79841,1,8,0:0:0:0:
256,192,80033,1,0,0:0:0:0:
256,192,80226,1,8,0:0:0:0:
256,192,80322,1,0,0:0:0:0:
256,192,80418,1,0,0:0:0:0:
256,192,80514,1,0,0:0:0:0:
256,192,80610,1,8,0:0:0:0:
256,192,80802,1,8,0:0:0:0:
256,192,80995,1,4,0:0:0:0:
256,192,81187,1,8,0:0:0:0:
256,192,81283,1,8,0:0:0:0:
256,192,81379,1,0,0:0:0:0:
256,192,81572,1,8,0:0:0:0:
256,192,81668,1,8,0:0:0:0:
256,192,81764,1,0,0:0:0:0:
256,192,81956,1,8,0:0:0:0:
256,192,82052,1,8,0:0:0:0:
256,192,82149,1,0,0:0:0:0:
256,192,82245,1,8,0:0:0:0:
256,192,82341,1,8,0:0:0:0:
256,192,82437,1,8,0:0:0:0:
256,192,82533,1,0,0:0:0:0:
256,192,82726,1,8,0:0:0:0:
256,192,82822,1,8,0:0:0:0:
256,192,82918,1,0,0:0:0:0:
256,192,83110,1,8,0:0:0:0:
256,192,83495,1,0,0:0:0:0:
256,192,83591,1,0,0:0:0:0:
256,192,83687,1,8,0:0:0:0:
256,192,83879,1,8,0:0:0:0:
256,192,84072,1,0,0:0:0:0:
256,192,84264,1,8,0:0:0:0:
256,192,84360,1,0,0:0:0:0:
256,192,84456,1,8,0:0:0:0:
256,192,84649,1,8,0:0:0:0:
256,192,84745,1,0,0:0:0:0:
256,192,84841,1,8,0:0:0:0:
256,192,85033,1,8,0:0:0:0:
256,192,85129,1,0,0:0:0:0:
256,192,85226,1,8,0:0:0:0:
256,192,85322,1,0,0:0:0:0:
256,192,85418,1,8,0:0:0:0:
256,192,85610,1,4,0:0:0:0:
256,192,86187,1,4,0:0:0:0:
256,192,86764,1,12,0:0:0:0:
256,192,87149,1,0,0:0:0:0:
256,192,87341,12,0,88687,0:0:0:0:
Topic Starter
Etsu

RRyanJS67 wrote:

Hello. I was not saying that I could not map it due to lack of ability, but I was just busy with other things. You do not need to give kudosu for this, as I already got one from my last post. Again, this might have some mistakes. :? Feel free to ignore anything you don't like or otherwise disagree with, because I am not very experienced in mapping and modding. :? Also, this might not be accurate considering that you updated the beatmap before I posted this. /*do not worry I will be happy to respond to your suggestion ^^

Taiko continued:

Note: I will use "d, k, D, and K" to represent "Don, Kat, Big Don, and Big Kat", respectively

Note: I believe that similar phrases in the song need similar petterns in the map, and my mod is mostly comprised of that. However, there are a few other details I cover.

SPOILER
Futsuu: A lot of edits to make similar phrases have similar patterns, but also an extra guideline or two.
00:07:148 (10) - Change to D? It seems to fit better with the music. /*I thought so too because he feels the kiai... but he was following the cries of the background so I set kat (although I will consider)
00:07:918 (12) - Change to k? It also seems to fit better with the music. /*I am following the beat of the drum (sounds good with don)
00:36:379 (4,5,6) - Try switching it from "kdk" to "dkd" to fit with 00:24:072 (6,7,8) /*yes and sounds good
00:39:072 (9,10) - Switch these two notes to fit with 00:26:764 (11,12) /*ok
00:40:995 (12) - Change to k to fit with 00:28:687 (14) and to better suit higher pitch in music /*you're right mix well with the voice
00:47:918 (4) - Move one beat later and change to d /*you mean 1/2? i made some changes here as it does not fit me well with the voice
00:47:533 (3) - Move one beat later
00:50:610 (9,11) - Remove finishes. They seem a bit too advanced for a Futsuu player. /*It is that the sound is strong and combines well with the big ... although it is too much for this diff so I will consider


SPOILER
Muzukashii: Really just a bunch of edits to make similar phrases have the same patterns, as well as two grid snapping issues. Maybe this is to be ignored.
00:11:187 (29,30) - Switch d and k to fit with the pattern after the spinner /*sure
00:12:148 (32,34) - Switch d and k here too to keep the patterns the same /*you're right
00:29:937 (36) - This does not really matter, but snap it down one space on the grid to put it back in the center with every other note. /*but I hear it can be according to the rhythms and voices
00:32:149 (46) - Change to d to keep in line with the pattern at the end of the first Kiai time. /*ok
00:34:264 (3) - Move to 0:33:879 so as to keep the patterns the same in each similar phrase /*It does not feel good in this section is a little break
00:37:148 (16,18) - Switch these two notes (so d to k and k to d) to keep patterns the same in each similar phrase /*ok
00:38:879 (23) - Delete to keep the same patterns in similar phrases. /*I feel empty so it is similar in 00:37:340 (17) -
01:08:495 (30) - Snap one up on the grid to put it back in center (not that it matters, but it still looks nicer) /*haha i liked that detail xD
01:23:014 (36) - Delete to keep the same pattern as two measures before /*ok
01:23:110 (37) - Change to k for same reason /*yes
01:23:302 (38) - Delete to keep the same pattern /*I feel the rhythm is broken and it is unclear
01:23:687 (40) - Change to k to keep the same pattern as two measures before /*I will consider

SPOILER
Oni: Still a lot of changing notes to keep with patterns in similar phrases. Perhaps these can be ignored.
00:33:880 (2,4,5) - Delete to keep with the first pattern after Kiai? Maybe not, considering the extra instrument compared to the previous pattern. /*ok
00:34:841 (8) - Change to k to keep patterns the same. Also, add a d a half of a beat after that note for same reason
Add k to 00:35:322 for same reason. /*I would sound good rhythm but I will consider
00:35:418 (10) - Change to d to keep in line with previous pattern /*yes
00:35:514 (11) - Delete for same reason /*you're right would be more
00:35:610 (12) - Change to k for same reason /*yes
00:36:284 (16) - Change to d for same reason /*was already don
00:36:764 (18,19) - Change to k to keep in line with fourth measure after Kiai time /*only changes k in 00:37:341 (19) - for voice
00:37:725 (22) - Change to d for same reason (otherwise, it would fit better with the music to change 00:25:418 (21) to k instead ;) )
00:38:303 (25,29) - Change both to k to keep in line with fifth measure after Kiai.
Add a d to 00:40:033 /*^I will consider in these sections
00:40:418 (34) - Change to d for same reason /*I'm following the voice
01:12:436 (63,64) - Switch these notes to line up with the second measure of Kiai time, and also to improve fitting into the song /*Fixed
01:13:110 (67,1) - Switch to align with the song and in the beginning of Kiai time? Maybe try switching 01:00:802 (74,1) otherwise. /*change the second option
01:13:687 (2,4) - Switch the d and k for same reason /*ok
Add d at 01:14:264 and 01:14:360 for same reason /*yes
01:14:457 (5) - Change to k to align with third measure of Kiai time, and to fit with music
01:14:745 (7) - Delete for same reason /*^Fixed, i hear drums in the background so i did not realize

Other than these details, it sounds great! Thanks for making this beatmap, and good luck getting it ranked! ;) Again, sorry if I did not do too well modding. :? It was my first time, but it certainly was an honor to mod for someone with more experience than me. :) /*thanks for the suggestion and you have helped me to be his first time was good modding.. I'm sure you'll learn better modding and that's good to help mapper ;)
Thanks for your modding rryan :)


rew0825 wrote:

Have change a little :D
Updated!! ty :)
Rain Shinotsu

Etsu wrote:

RRyanJS67 wrote:

Hello. I was not saying that I could not map it due to lack of ability, but I was just busy with other things. You do not need to give kudosu for this, as I already got one from my last post. Again, this might have some mistakes. :? Feel free to ignore anything you don't like or otherwise disagree with, because I am not very experienced in mapping and modding. :? Also, this might not be accurate considering that you updated the beatmap before I posted this. /*do not worry I will be happy to respond to your suggestion ^^
Taiko continued:
Note: I will use "d, k, D, and K" to represent "Don, Kat, Big Don, and Big Kat", respectively
Note: I believe that similar phrases in the song need similar petterns in the map, and my mod is mostly comprised of that. However, there are a few other details I cover.
SPOILER
Futsuu: A lot of edits to make similar phrases have similar patterns, but also an extra guideline or two.
00:07:148 (10) - Change to D? It seems to fit better with the music. /*I thought so too because he feels the kiai... but he was following the cries of the background so I set kat (although I will consider)
00:07:918 (12) - Change to k? It also seems to fit better with the music. /*I am following the beat of the drum (sounds good with don)
00:36:379 (4,5,6) - Try switching it from "kdk" to "dkd" to fit with 00:24:072 (6,7,8) /*yes and sounds good
00:39:072 (9,10) - Switch these two notes to fit with 00:26:764 (11,12) /*ok
00:40:995 (12) - Change to k to fit with 00:28:687 (14) and to better suit higher pitch in music /*you're right mix well with the voice
00:47:918 (4) - Move one beat later and change to d /*you mean 1/2? i made some changes here as it does not fit me well with the voice
00:47:533 (3) - Move one beat later
00:50:610 (9,11) - Remove finishes. They seem a bit too advanced for a Futsuu player. /*It is that the sound is strong and combines well with the big ... although it is too much for this diff so I will consider

SPOILER
Muzukashii: Really just a bunch of edits to make similar phrases have the same patterns, as well as two grid snapping issues. Maybe this is to be ignored.
00:11:187 (29,30) - Switch d and k to fit with the pattern after the spinner /*sure
00:12:148 (32,34) - Switch d and k here too to keep the patterns the same /*you're right
00:29:937 (36) - This does not really matter, but snap it down one space on the grid to put it back in the center with every other note. /*but I hear it can be according to the rhythms and voices I know, but it is in the grid. It is just like the suggestion at 01:08:495
00:32:149 (46) - Change to d to keep in line with the pattern at the end of the first Kiai time. /*ok
00:34:264 (3) - Move to 0:33:879 so as to keep the patterns the same in each similar phrase /*It does not feel good in this section is a little break
00:37:148 (16,18) - Switch these two notes (so d to k and k to d) to keep patterns the same in each similar phrase /*ok
00:38:879 (23) - Delete to keep the same patterns in similar phrases. /*I feel empty so it is similar in 00:37:340 (17) -
01:08:495 (30) - Snap one up on the grid to put it back in center (not that it matters, but it still looks nicer) /*haha i liked that detail xD
01:23:014 (36) - Delete to keep the same pattern as two measures before /*ok
01:23:110 (37) - Change to k for same reason /*yes
01:23:302 (38) - Delete to keep the same pattern /*I feel the rhythm is broken and it is unclear
01:23:687 (40) - Change to k to keep the same pattern as two measures before /*I will consider
SPOILER
Oni: Still a lot of changing notes to keep with patterns in similar phrases. Perhaps these can be ignored.
00:33:880 (2,4,5) - Delete to keep with the first pattern after Kiai? Maybe not, considering the extra instrument compared to the previous pattern. /*ok
00:34:841 (8) - Change to k to keep patterns the same. Also, add a d a half of a beat after that note for same reason
Add k to 00:35:322 for same reason. /*I would sound good rhythm but I will consider
00:35:418 (10) - Change to d to keep in line with previous pattern /*yes
00:35:514 (11) - Delete for same reason /*you're right would be more
00:35:610 (12) - Change to k for same reason /*yes
00:36:284 (16) - Change to d for same reason /*was already don My bad, I must have accidentally changed something.
00:36:764 (18,19) - Change to k to keep in line with fourth measure after Kiai time /*only changes k in 00:37:341 (19) - for voice
00:37:725 (22) - Change to d for same reason (otherwise, it would fit better with the music to change 00:25:418 (21) to k instead ;) )
00:38:303 (25,29) - Change both to k to keep in line with fifth measure after Kiai.
Add a d to 00:40:033 /*^I will consider in these sections
00:40:418 (34) - Change to d for same reason /*I'm following the voice
01:12:436 (63,64) - Switch these notes to line up with the second measure of Kiai time, and also to improve fitting into the song /*Fixed
01:13:110 (67,1) - Switch to align with the song and in the beginning of Kiai time? Maybe try switching 01:00:802 (74,1) otherwise. /*change the second option
01:13:687 (2,4) - Switch the d and k for same reason /*ok
Add d at 01:14:264 and 01:14:360 for same reason /*yes
01:14:457 (5) - Change to k to align with third measure of Kiai time, and to fit with music
01:14:745 (7) - Delete for same reason /*^Fixed, i hear drums in the background so i did not realize
Other than these details, it sounds great! Thanks for making this beatmap, and good luck getting it ranked! ;) Again, sorry if I did not do too well modding. :? It was my first time, but it certainly was an honor to mod for someone with more experience than me. :) /*thanks for the suggestion and you have helped me to be his first time was good modding.. I'm sure you'll learn better modding and that's good to help mapper ;) Thank you!
Thanks for your modding rryan :) You're welcome! Thanks for using my suggestions!

rew0825 wrote:

Have change a little :D
Updated!! ty :) There is currently no video for this diff. Do you want one on it?
Topic Starter
Etsu

RRyanJS67 wrote:

There is currently no video for this diff. Do you want one on it?
actually remove video all the dif the taiko as it is rare taiko present video mode... only mania (although it seems that also should not go video)
Rain Shinotsu

Etsu wrote:

RRyanJS67 wrote:

There is currently no video for this diff. Do you want one on it?
actually remove video all the dif the taiko as it is rare taiko present video mode... only mania (although it seems that also should not go video)
You make a good point. Taiko does not go well with video. Mania having video is alright, but the bar on the left does indeed hide a good chunk of the screen.
_yu68
sorry for the late mod.
i can't write English mod. so reason of mod will omit some.

Taiko mod
[Kantan]
1.00:24:072 (5,6,7) - ctrl+g ? same as 00:36:379 (5,6,7) -
2.01:08:687 (13) - change to kat ? same as 01:04:072 (6) - 01:05:610 (9) - 01:07:149 (11) -

[Futsuu]
1.00:51:379 (10,11) - ctrl+g ?

[Muzukashii]
1.00:28:687 (33) - change to don ?
2.01:15:706 - 01:15:802 - add don ?

[Oni]
1.00:08:302 (28,29,30) - change to kkd ?

[Rew's Inner Oni]
1.00:08:014 (22) - change to don ?
2.00:12:437 (53,54) - ctrl+g ?
3.00:58:783 (326) - change to don ?

i'm sorry that i wasn't very helpful.
good luck !
JessiChan
Hola! aca M4M :3

Nota: Soy nueva con esto del modeo y por alguna razón se me dificulta los Kantan y Futsuu(? E igualmente como tú, sólo doy opiniones, no es obligatorio, acepta las que tú creas que estén bien para ti. :3

d
k
D
K

Muzukashii
00:19:072 (61) - k
00:39:264 (25,26,27) - k
00:40:226 (29,30) - ctrl + g
00:40:610 (31) - k
01:15:610 (9) - k
01:24:842 (42,43) - k

Oni
00:27:052 (29,30) - ctrl + g
00:39:456 (30) - k
00:40:610 (34) - ^ Lo mismo
00:49:456 (18) - ^
01:17:918 (24) - ^
01:19:072 (28) - ^
01:24:842 (16) - ^

Rew's Inner Oni
00:15:899 (79,80) - ctrl + g
00:16:283 (83,84) - ^
00:42:341 (224) - k
01:00:418 (337) - ^

Lindo map, buena suerte. :3
Stefan
[Inner Oni]
Looks fine, some interesting and surprising patterns are used but works well.

[Muzukashii/Oni]

IRC Mod
2016-08-11 04:18 Stefan: w00t p00t
2016-08-11 04:18 Etsu: ACTION is away: Sleeping...
2016-08-11 04:23 Etsu: Hi
2016-08-11 04:23 Stefan: Oh hey!
2016-08-11 04:23 Stefan: Did you slept? or plan to sleep
2016-08-11 04:24 Etsu: i was about to sleep
2016-08-11 04:25 Etsu: after opening my queue
2016-08-11 04:26 Stefan: Oh
2016-08-11 04:26 Stefan: I see, I actually planned to ask you for IRC Mod
2016-08-11 04:26 Etsu: that happened to you? i m still waiting for your modding o:
2016-08-11 04:26 Stefan: for ya map
2016-08-11 04:26 Etsu: ah ya
2016-08-11 04:27 Etsu: ok
2016-08-11 04:27 Etsu: i m ready
2016-08-11 04:28 Stefan: Oh, okay then!
2016-08-11 04:28 Stefan: I will mod the Inner Oni in Forum, obviously.
2016-08-11 04:28 Etsu: sure
2016-08-11 04:28 Stefan: ACTION is editing [http://osu.ppy.sh/b/984824 Taketatsu Ayana - Hey! Calorie Queen [Oni]]
2016-08-11 04:29 Stefan: Generally, do you plan to include the video in the taiko mode?
2016-08-11 04:29 Stefan: I mean it's something unusual at all but if you want to keep it that's fine.
2016-08-11 04:29 Etsu: He removes it thought because that is not allowed right?
2016-08-11 04:30 Etsu: I better off xD
2016-08-11 04:30 Stefan: Well, it's not technically unrankable
2016-08-11 04:31 Stefan: but it looks.. like nonsense imo.
2016-08-11 04:32 Etsu: can be
2016-08-11 04:33 Stefan: 00:30:129 (44) - I'd leave this out, this part feels more like playing a triplet with a note after wards
2016-08-11 04:33 Stefan: instead of a 5-let
2016-08-11 04:36 Etsu: I was depending on the drum background
2016-08-11 04:36 Stefan: I see.
2016-08-11 04:37 Stefan: It however feels better for me, it's nothing urgent at all.
2016-08-11 04:38 Stefan: 00:06:379 (15,16,17,18,19,20,21,22,23) - this might be too hard for the setup
2016-08-11 04:38 Stefan: as well 01:03:110 (12,13,14,15,16,17,18) -
2016-08-11 04:39 Etsu: it is for the trumpets
2016-08-11 04:39 Stefan: What about removing 00:06:668 (18,20) - and 01:03:399 (15) - ?
2016-08-11 04:40 Stefan: they're also kinda out of place since these are the only two stream parts being longer than five notes.
2016-08-11 04:42 Etsu: ahh
2016-08-11 04:42 Etsu: i'll just modify the trumpet to and that is fine with me and I will consider intro
2016-08-11 04:42 Stefan: yo
2016-08-11 04:42 Stefan: that's all from Oni
2016-08-11 04:42 Stefan: ACTION is editing [http://osu.ppy.sh/b/984288 Taketatsu Ayana - Hey! Calorie Queen [Muzukashii]]
2016-08-11 04:43 Etsu: ok
2016-08-11 04:44 Stefan: 00:16:764 (52) - Even though you followed the drum I find the break has a better impact than the note.
2016-08-11 04:44 Stefan: so, I'd remove it.
2016-08-11 04:45 Etsu: uhh it feels empty... and if I add a slider?
2016-08-11 04:45 Stefan: 00:17:533 (54) - Is the finisher here really okay? I haven't seen it in Oni and I thought you didn't use it because it doesn't fit well.
2016-08-11 04:46 Stefan: Hmm, similar like Futsuu and Kantan?
2016-08-11 04:46 Stefan: Might work too.
2016-08-11 04:46 Etsu: oh true
2016-08-11 04:47 Etsu: ok 00:17:533 (53) - finish remove
2016-08-11 04:47 Stefan: 00:22:533 (6) - Don't you want to use d instead? Since you use ddd after then.
2016-08-11 04:48 Stefan: Also multicolor triplets aren't so loved in Muzukashiis :3
2016-08-11 04:49 Etsu: you're right better triple
2016-08-11 04:51 Stefan: 00:27:918 (29) - move it to 00:28:110 - instead?
2016-08-11 04:51 Stefan: better emphasis on 00:28:110 - and 00:27:726 (28) - for the vocals
2016-08-11 04:52 Etsu: ok it sounds good voices with those notes
2016-08-11 04:53 Stefan: 00:52:437 (28) - How about you move this to 00:52:822 - and make (31) to d then?
2016-08-11 04:53 Stefan: 1/4 and triplet after then seems a bit harsh to play.
2016-08-11 04:54 Etsu: nice
2016-08-11 04:54 Etsu: end will with k
2016-08-11 04:55 Stefan: hmm.
2016-08-11 04:55 Stefan: Well then.
2016-08-11 04:59 Stefan: 01:06:764 (23) - what about moving to 01:06:956 - ?
2016-08-11 05:00 Etsu: uhhh
2016-08-11 05:01 Etsu: I feel something is confusing to finish backgroud
2016-08-11 05:01 Stefan: Hm?
2016-08-11 05:03 Etsu: 01:07:149 (25) - for this finish (backgroud music)
2016-08-11 05:07 Stefan: Oh
2016-08-11 05:07 Stefan: I see.
2016-08-11 05:07 Stefan: Hmm, Muzu looks fine
2016-08-11 05:08 Etsu: ty :<
2016-08-11 05:08 Stefan: Uhm, I actually gotta go away for a longer time. I will continue my mod in the forum instead.
2016-08-11 05:08 Stefan: Something just happened right now, I am really sorry. D:
2016-08-11 05:10 Etsu: oh
2016-08-11 05:11 Etsu: do not worry you can continue forum
2016-08-11 05:11 Stefan: thanks a lot
2016-08-11 05:11 Etsu: the truth not I have time
2016-08-11 05:11 Etsu: ok thanks in advance :3
2016-08-11 05:11 Stefan: no problem!

[Futsuu]
It's weird how you barely mapped on 1/2 - since Muzukashii is pretty dense with 1/2 notes this is kinda weird you haven't used them so much here. I will give some examples for specific sections and you may want to use them or do something by your own.

00:07:149 - 00:13:302 - thought about this: http://derpovic.s-ul.eu/NbzcGdBO (Hitsounds are more of an idea than a suggestion, however I find this rhythm is cooler and works better for the gap)
00:13:302 - 00:16:379 - http://derpovic.s-ul.eu/T075fT6A
00:20:226 (39) - 00:22:533 - http://derpovic.s-ul.eu/tRheayFE the 1/2 notes here emphasize the vocals here pretty well, the k note before the 1/1 break follows the rest of the vocals before it takes a break and the d note after the 1/1 break is a good addition to connect to the next section.
00:28:495 - You may want to add a k note here.
00:46:764 - Hmm, since you used a triplet in Muzukashii - and this feels more like a Kantan - you should add a note here. I mean sure, Futsuu isn't supposed to be filled with hitobjects but being too simple isn't good either.
00:57:918 - 01:04:072 - http://derpovic.s-ul.eu/sSWmf1we
01:04:072 - 01:10:226 - http://derpovic.s-ul.eu/9WaWITrG The longer break might be just my idea but the d k k k d combination is very good with the music.

I intentionally haven't repeated myself for the similar parts since it should be obvious everything applies for these sections too. I don't expect you to follow exactly everything I've written down but I find the Futsuu needs to be harder in the current state. Not hitsound-wise but rhythm.

[Kantan]
Generally the difficulty itself is okay but it's quite repetitive and very straight mapped, instead of mapping "ooo o ooo" or "o o ooo" you could try to map things like "ooooo" or with longer breaks to emphasize the voice and/or music more. I may do an example difficulty later but please remind me - wherever you want if you want my help here.
rew0825

_yu68 wrote:

sorry for the late mod.
i can't write English mod. so reason of mod will omit some.

Taiko mod
[Rew's Inner Oni]
1.00:08:014 (22) - change to don ?
2.00:12:437 (53,54) - ctrl+g ?
3.00:58:783 (326) - change to don ?

Not change all

i'm sorry that i wasn't very helpful.
good luck !

JessiChan wrote:

Hola! aca M4M :3

Rew's Inner Oni
00:15:899 (79,80) - ctrl + g Keep
00:16:283 (83,84) - ^ Keep
00:42:341 (224) - k Change
01:00:418 (337) - ^ Not change

Lindo map, buena suerte. :3


I can't read lol

Stefan wrote:

[Inner Oni]
Looks fine, some interesting and surprising patterns are used but works well.
Thank you very much :D

UPDATE
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 57726
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2

[Metadata]
Title:Hey! Calorie Queen
TitleUnicode:Hey!カロリーQueen
Artist:Taketatsu Ayana
ArtistUnicode:竹達彩奈
Creator:Etsu
Version:Rew's Inner Oni
Source:だがしかし
Tags:ending tv size dagashi kashi anime blackcow30 rew0825
BeatmapID:1051533
BeatmapSetID:459442

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG_1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
995.24225312333,384.615384615385,4,1,0,80,1,0
7149,-100,4,1,0,80,0,1
19456,-100,4,1,0,80,0,0
57918,-100,4,1,0,80,0,1
82533,-100,4,1,0,80,0,0


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Topic Starter
Etsu

_yu68 wrote:

sorry for the late mod. /*not worry ^^
i can't write English mod. so reason of mod will omit some. /*i understand ;)

Taiko mod
[Kantan]
1.00:24:072 (5,6,7) - ctrl+g ? same as 00:36:379 (5,6,7) - /*yes
2.01:08:687 (13) - change to kat ? same as 01:04:072 (6) - 01:05:610 (9) - 01:07:149 (11) - /*sure, have also moved this note 01:09:072 (14) - to 01:08:302 (13) - to let rest as a end

[Futsuu]
1.00:51:379 (10,11) - ctrl+g ? /* It does not feel good so keep

[Muzukashii]
1.00:28:687 (33) - change to don ? /*yes
2.01:15:706 - 01:15:802 - add don ? /*sure

[Oni]
1.00:08:302 (28,29,30) - change to kkd ? /*yes

i'm sorry that i wasn't very helpful. /*before thank you for accept me the modding ^^
good luck ! /*ty :3

JessiChan wrote:

Hola! aca M4M :3

Nota: Soy nueva con esto del modeo y por alguna razón se me dificulta los Kantan y Futsuu(? E igualmente como tú, sólo doy opiniones, no es obligatorio, acepta las que tú creas que estén bien para ti. :3 /*te entiendo :D

d
k
D
K

Muzukashii
00:19:072 (61) - k /*pensaba lo mismo pero queria hacerlo diferente (por lo que seria lo mismo que oni) y es mejor para muzu
00:39:264 (25,26,27) - k /*yes, cambio a don en 00:36:764 (15) - para la voz y tambien para evitar muchos triples con don xD
00:40:226 (29,30) - ctrl + g /*seguro
00:40:610 (31) - k /*^
01:15:610 (9) - k /*se siente raro con kdd, lo voy a considerar
01:24:842 (42,43) - k /*aqui sigo la voz por lo que disminuye y lo escucho bien con don

Oni
00:27:052 (29,30) - ctrl + g /*ok
00:39:456 (30) - k /*aqui es para variar y es mejor para la voz
00:40:610 (34) - ^ Lo mismo /*^
00:49:456 (18) - ^ /*^
01:17:918 (24) - ^ /*hice algunos cambios por lo que no estaba conforme
01:19:072 (28) - ^ /*ok
01:24:842 (16) - ^ /*lo mismo que muzukashii

Lindo map, buena suerte. :3 /*gracias ^^

Stefan wrote:

[Muzukashii/Oni]

IRC Mod
2016-08-11 04:18 Stefan: w00t p00t
2016-08-11 04:18 Etsu: ACTION is away: Sleeping...
2016-08-11 04:23 Etsu: Hi
2016-08-11 04:23 Stefan: Oh hey!
2016-08-11 04:23 Stefan: Did you slept? or plan to sleep
2016-08-11 04:24 Etsu: i was about to sleep
2016-08-11 04:25 Etsu: after opening my queue
2016-08-11 04:26 Stefan: Oh
2016-08-11 04:26 Stefan: I see, I actually planned to ask you for IRC Mod
2016-08-11 04:26 Etsu: that happened to you? i m still waiting for your modding o:
2016-08-11 04:26 Stefan: for ya map
2016-08-11 04:26 Etsu: ah ya
2016-08-11 04:27 Etsu: ok
2016-08-11 04:27 Etsu: i m ready
2016-08-11 04:28 Stefan: Oh, okay then!
2016-08-11 04:28 Stefan: I will mod the Inner Oni in Forum, obviously.
2016-08-11 04:28 Etsu: sure
2016-08-11 04:28 Stefan: ACTION is editing [http://osu.ppy.sh/b/984824 Taketatsu Ayana - Hey! Calorie Queen [Oni]]
2016-08-11 04:29 Stefan: Generally, do you plan to include the video in the taiko mode?
2016-08-11 04:29 Stefan: I mean it's something unusual at all but if you want to keep it that's fine.
2016-08-11 04:29 Etsu: He removes it thought because that is not allowed right?
2016-08-11 04:30 Etsu: I better off xD
2016-08-11 04:30 Stefan: Well, it's not technically unrankable
2016-08-11 04:31 Stefan: but it looks.. like nonsense imo.
2016-08-11 04:32 Etsu: can be
2016-08-11 04:33 Stefan: 00:30:129 (44) - I'd leave this out, this part feels more like playing a triplet with a note after wards
2016-08-11 04:33 Stefan: instead of a 5-let
2016-08-11 04:36 Etsu: I was depending on the drum background
2016-08-11 04:36 Stefan: I see.
2016-08-11 04:37 Stefan: It however feels better for me, it's nothing urgent at all.
2016-08-11 04:38 Stefan: 00:06:379 (15,16,17,18,19,20,21,22,23) - this might be too hard for the setup
2016-08-11 04:38 Stefan: as well 01:03:110 (12,13,14,15,16,17,18) -
2016-08-11 04:39 Etsu: it is for the trumpets
2016-08-11 04:39 Stefan: What about removing 00:06:668 (18,20) - and 01:03:399 (15) - ?
2016-08-11 04:40 Stefan: they're also kinda out of place since these are the only two stream parts being longer than five notes.
2016-08-11 04:42 Etsu: ahh
2016-08-11 04:42 Etsu: i'll just modify the trumpet to and that is fine with me and I will consider intro
2016-08-11 04:42 Stefan: yo
2016-08-11 04:42 Stefan: that's all from Oni
2016-08-11 04:42 Stefan: ACTION is editing [http://osu.ppy.sh/b/984288 Taketatsu Ayana - Hey! Calorie Queen [Muzukashii]]
2016-08-11 04:43 Etsu: ok
2016-08-11 04:44 Stefan: 00:16:764 (52) - Even though you followed the drum I find the break has a better impact than the note.
2016-08-11 04:44 Stefan: so, I'd remove it.
2016-08-11 04:45 Etsu: uhh it feels empty... and if I add a slider?
2016-08-11 04:45 Stefan: 00:17:533 (54) - Is the finisher here really okay? I haven't seen it in Oni and I thought you didn't use it because it doesn't fit well.
2016-08-11 04:46 Stefan: Hmm, similar like Futsuu and Kantan?
2016-08-11 04:46 Stefan: Might work too.
2016-08-11 04:46 Etsu: oh true
2016-08-11 04:47 Etsu: ok 00:17:533 (53) - finish remove
2016-08-11 04:47 Stefan: 00:22:533 (6) - Don't you want to use d instead? Since you use ddd after then.
2016-08-11 04:48 Stefan: Also multicolor triplets aren't so loved in Muzukashiis :3
2016-08-11 04:49 Etsu: you're right better triple
2016-08-11 04:51 Stefan: 00:27:918 (29) - move it to 00:28:110 - instead?
2016-08-11 04:51 Stefan: better emphasis on 00:28:110 - and 00:27:726 (28) - for the vocals
2016-08-11 04:52 Etsu: ok it sounds good voices with those notes
2016-08-11 04:53 Stefan: 00:52:437 (28) - How about you move this to 00:52:822 - and make (31) to d then?
2016-08-11 04:53 Stefan: 1/4 and triplet after then seems a bit harsh to play.
2016-08-11 04:54 Etsu: nice
2016-08-11 04:54 Etsu: end will with k
2016-08-11 04:55 Stefan: hmm.
2016-08-11 04:55 Stefan: Well then.
2016-08-11 04:59 Stefan: 01:06:764 (23) - what about moving to 01:06:956 - ?
2016-08-11 05:00 Etsu: uhhh
2016-08-11 05:01 Etsu: I feel something is confusing to finish backgroud
2016-08-11 05:01 Stefan: Hm?
2016-08-11 05:03 Etsu: 01:07:149 (25) - for this finish (backgroud music)
2016-08-11 05:07 Stefan: Oh
2016-08-11 05:07 Stefan: I see.
2016-08-11 05:07 Stefan: Hmm, Muzu looks fine
2016-08-11 05:08 Etsu: ty :<
2016-08-11 05:08 Stefan: Uhm, I actually gotta go away for a longer time. I will continue my mod in the forum instead.
2016-08-11 05:08 Stefan: Something just happened right now, I am really sorry. D:
2016-08-11 05:10 Etsu: oh
2016-08-11 05:11 Etsu: do not worry you can continue forum
2016-08-11 05:11 Stefan: thanks a lot
2016-08-11 05:11 Etsu: the truth not I have time
2016-08-11 05:11 Etsu: ok thanks in advance :3
2016-08-11 05:11 Stefan: no problem!

[Futsuu]
It's weird how you barely mapped on 1/2 - since Muzukashii is pretty dense with 1/2 notes this is kinda weird you haven't used them so much here. I will give some examples for specific sections and you may want to use them or do something by your own. /*you're right have also told me a BN that must not be the same Futsuu as kantan... i apparently difficult to map Futsuu :o

00:07:149 - 00:13:302 - thought about this: http://derpovic.s-ul.eu/NbzcGdBO (Hitsounds are more of an idea than a suggestion, however I find this rhythm is cooler and works better for the gap) /*good suggestion but I made changes color sections
00:13:302 - 00:16:379 - http://derpovic.s-ul.eu/T075fT6A /*^
00:20:226 (39) - 00:22:533 - http://derpovic.s-ul.eu/tRheayFE the 1/2 notes here emphasize the vocals here pretty well, the k note before the 1/1 break follows the rest of the vocals before it takes a break and the d note after the 1/1 break is a good addition to connect to the next section. /*yes, very good for voice
00:28:495 - You may want to add a k note here. /*sure
00:46:764 - Hmm, since you used a triplet in Muzukashii - and this feels more like a Kantan - you should add a note here. I mean sure, Futsuu isn't supposed to be filled with hitobjects but being too simple isn't good either. /*yes but it seems i should add more and or will consider
00:57:918 - 01:04:072 - http://derpovic.s-ul.eu/sSWmf1we /*I liked this but also the colors do not match
01:04:072 - 01:10:226 - http://derpovic.s-ul.eu/9WaWITrG The longer break might be just my idea but the d k k k d combination is very good with the music. /*Nice but this part 01:07:918 (17,18,19,20) - no it does not fit well because it is better to follow the voice

I intentionally haven't repeated myself for the similar parts since it should be obvious everything applies for these sections too. I don't expect you to follow exactly everything I've written down but I find the Futsuu needs to be harder in the current state. Not hitsound-wise but rhythm. /*yes, although his suggestion made me clarify how to handle 1/2 more notes Futsuu course I also changed the colors so it's a good suggestion and therefore I am grateful to you :)

[Kantan]
Generally the difficulty itself is okay but it's quite repetitive and very straight mapped, instead of mapping "ooo o ooo" or "o o ooo" you could try to map things like "ooooo" or with longer breaks to emphasize the voice and/or music more. I may do an example difficulty later but please remind me - wherever you want if you want my help here. /*you are right but i was trying not to long "ooooo" for this diff because i believe that difficulty for novice and perhaps tired but i will consider the voices... maybe I'll let you know in game chat about changing notes I made again. thanks for that :D
Thanks for the modding guys was helpful :)

rew0825 wrote:

UPDATE
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 57726
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2

[Metadata]
Title:Hey! Calorie Queen
TitleUnicode:Hey!カロリーQueen
Artist:Taketatsu Ayana
ArtistUnicode:竹達彩奈
Creator:Etsu
Version:Rew's Inner Oni
Source:だがしかし
Tags:ending tv size dagashi kashi anime blackcow30 rew0825
BeatmapID:1051533
BeatmapSetID:459442

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG_1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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7149,-100,4,1,0,80,0,1
19456,-100,4,1,0,80,0,0
57918,-100,4,1,0,80,0,1
82533,-100,4,1,0,80,0,0


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Updated!!
RedBall
Hello~ I'm from RRM mania modding queue!


Sorry for being too late T_T

Anyway (kek), Here's NM you requested!

+These are just my suggestions! Accepting these or not is totally depended on you. :P

Column
| 1 | 2 | 3 | 4 |

NM
- 00:28:495 - add one note on column 1 (missing note?)
- 00:37:726 - add one note on column 3 for consistency -> 00:25:418 (25418|0,25418|2)
- 01:14:841 (74841|3) - Isn't it following the vocal? Then, How about ending that LN on 01:15:418, following the vocal
- 01:21:379 - How about adding one note on column 2 to emphasize 01:21:572 (81572|3) this note? (that wind sound)

HD
- 00:16:956 - add one note on column 2? (following the sound <- I'm note sure, kek)
- 00:40:802 (40802|1) - double as you did in 00:28:495 (28495|0,28495|1)

Cow's MX seems to have no problem (fun to play :D)


Nice Mapset! I love it xD

Keep the great work!

Good luck on your map~
Topic Starter
Etsu

RedBall wrote:

Hello~ I'm from RRM mania modding queue!


Sorry for being too late T_T /*not worry ;)

Anyway (kek), Here's NM you requested!

+These are just my suggestions! Accepting these or not is totally depended on you. :P

Column
| 1 | 2 | 3 | 4 |

NM
- 00:28:495 - add one note on column 1 (missing note?)
- 00:37:726 - add one note on column 3 for consistency -> 00:25:418 (25418|0,25418|2) /*sure
- 01:14:841 (74841|3) - Isn't it following the vocal? Then, How about ending that LN on 01:15:418, following the vocal /*you're right
- 01:21:379 - How about adding one note on column 2 to emphasize 01:21:572 (81572|3) this note? (that wind sound) /*ok it feels good this

HD
- 00:16:956 - add one note on column 2? (following the sound <- I'm note sure, kek) /*yes like a drum there
- 00:40:802 (40802|1) - double as you did in 00:28:495 (28495|0,28495|1) /*no thumping sound.. but i will consider

Cow's MX seems to have no problem (fun to play :D)


Nice Mapset! I love it xD /*thanks xD

Keep the great work! /*yes, i will not let abandoned :3

Good luck on your map~ /*ty ^^
Thanks for your modding and diff NM i check later (family matters) and thanks for your star :)
- Ly0572 -
hi etsu~

NM | M4M | GDs

|1|2|3|4|

easy
00:16:379 (16379|0,17533|2) - ctrl+j
00:39:264 (39264|1) - delete
00:52:341 - add here maybe on |2|
01:17:726 (77726|1) - delete
01:23:879 (83879|2) - ^
01:25:610 - suggestion - http://puu.sh/qEaQy/2bdf12ad9c.png
normal
00:49:264 (49264|2,49360|1,49456|0) - ctrl+j hand balance
00:58:302 (58302|0) - move to |3|
01:03:110 (63110|2,63302|1) - move one col. to the right
01:03:687 (63687|0) - move to |2|

hard
00:07:437 - missed a note here
00:08:976 - and here
00:10:514 - ^
00:13:591 - ^
00:18:302 (18302|2,18302|3) - delete one note sound is not that loud
00:20:995 - add maybe to |3|
00:22:533 - make this triple
00:27:149 - double
00:28:687 - triple
00:30:610 (30610|2,30610|3) - delete one note
00:33:302 - double
00:34:841 - triple
00:36:379 - double
00:38:110 (38110|0,38302|3) - ctrl+h
00:39:456 - add to |4|
00:43:495 - add t0 |3|
00:49:072 (49072|0) - moveto |2|
00:50:802 (50802|2) - delete
00:51:572 (51572|1) - ^
00:52:533 - double
00:52:726 (52726|1,52822|0) - move one col. to the right
00:52:918 (52918|2) - move to |1|
00:57:149 (57149|2,57149|3,57149|1) - make one of this an LN ends here 00:57:533 -

nice map~ good luck~ 8-)
Remus
Hello from my queue o/


Muzukashii
  1. 00:16:860 (63) - delete and listen with even 75%. No sound here. You have the similar sound 00:17:533 (65) here, but it's more higher. You mapped it by 1 note, not 2. Check this moment. Or add extra note after 65 then. Or check this moment at 00:16:668 (75,76) in Oni diff.
  2. 00:52:437 (27,28) - looks bad, really. After using of blue tick at 00:52:052 (26) player need to tap even white big tick or next red tick to not lose rhytm, but here is next sound on next blue. Just noticing, but i recommend you to change this moment too. You can also put here extra k to change this into triple, looks better.
  3. 01:03:302 (10) - only kkk and ddd must be in Muzu diff.


Oni
  1. 00:34:457 (5) - maybe don here? No need in kat, if you mapped drum here by nearest kats. (00:34:264 (3,6) )
Rew's Inner Oni

  1. 00:10:033 (37,38,60) - you break a overall density of this part by using Don at 60. Yes, there is sound here, but better to make stable structure of this patterns, imo.
  2. 01:22:149 (481,482) - both don, no?
  3. 01:27:149 (509) - i think it looks better at 01:26:956 and spinner at 01:27:149.

Looks, that mod isn't that good, but anyway maybe something will be usefull.
Good luck! :)
rew0825

Remus wrote:

Hello from my queue o/

Rew's Inner Oni

  1. 00:10:033 (37,38,60) - you break a overall density of this part by using Don at 60. Yes, there is sound here, but better to make stable structure of this patterns, imo. I want to keep it
  2. 01:22:149 (481,482) - both don, no? I think for now it's ok
  3. 01:27:149 (509) - i think it looks better at 01:26:956 and spinner at 01:27:149. Ok.

Looks, that mod isn't that good, but anyway maybe something will be usefull.
Good luck! :)
Rew's Inner oni
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 57726
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2

[Metadata]
Title:Hey! Calorie Queen
TitleUnicode:Hey!カロリーQueen
Artist:Taketatsu Ayana
ArtistUnicode:竹達彩奈
Creator:Etsu
Version:Rew's Inner Oni
Source:だがしかし
Tags:ending tv size dagashi kashi anime blackcow30 rew0825
BeatmapID:1051533
BeatmapSetID:459442

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG_1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
995.24225312333,384.615384615385,4,1,0,80,1,0
7149,-100,4,1,0,80,0,1
19456,-100,4,1,0,80,0,0
57918,-100,4,1,0,80,0,1
82533,-100,4,1,0,80,0,0


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256,192,34552,1,0,0:0:0:0:
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256,192,35226,1,8,0:0:0:0:
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256,192,35802,1,0,0:0:0:0:
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256,192,36187,1,0,0:0:0:0:
256,192,36283,1,0,0:0:0:0:
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256,192,36668,1,0,0:0:0:0:
256,192,36764,1,8,0:0:0:0:
256,192,36956,1,0,0:0:0:0:
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256,192,37245,1,8,0:0:0:0:
256,192,37341,1,0,0:0:0:0:
256,192,37533,1,8,0:0:0:0:
256,192,37726,1,8,0:0:0:0:
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256,192,38591,1,0,0:0:0:0:
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256,192,39456,1,8,0:0:0:0:
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256,192,40033,1,0,0:0:0:0:
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Topic Starter
Etsu

- Ly0572 - wrote:

hi etsu~ /*hi

NM | M4M | GDs

|1|2|3|4|

easy
00:16:379 (16379|0,17533|2) - ctrl+j /*ok
00:39:264 (39264|1) - delete /*It feels empty and is good for voice... keep for now
00:52:341 - add here maybe on |2| /*added
01:17:726 (77726|1) - delete /*also for voice but I will consider it would be a bit much for this diff...
01:23:879 (83879|2) - ^
01:25:610 - suggestion - http://puu.sh/qEaQy/2bdf12ad9c.png /*but it is a bit confusing and has sound effect in 01:26:379 -
normal
00:49:264 (49264|2,49360|1,49456|0) - ctrl+j hand balance /*ok
00:58:302 (58302|0) - move to |3| /*yes
01:03:110 (63110|2,63302|1) - move one col. to the right /*ok but keep a note..
01:03:687 (63687|0) - move to |2| /*rearrange bit some part

hard
00:07:437 - missed a note here
00:08:976 - and here
00:10:514 - ^
00:13:591 - ^ /* added
00:18:302 (18302|2,18302|3) - delete one note sound is not that loud /*actually if high sounds and combines some instrument imo
00:20:995 - add maybe to |3| /*ok
00:22:533 - make this triple /*It seems to be for that sound like bells xd... i will consider
00:27:149 - double
00:28:687 - triple /*keep for now
00:30:610 (30610|2,30610|3) - delete one note /*same
00:33:302 - double /*ok
00:34:841 - triple /*keep...
00:36:379 - double /*ok
00:38:110 (38110|0,38302|3) - ctrl+h
00:39:456 - add to |4|
00:43:495 - add t0 |3| /*^added
00:49:072 (49072|0) - moveto |2| /*sure
00:50:802 (50802|2) - delete
00:51:572 (51572|1) - ^ /*deleted
00:52:533 - double /*ok
00:52:726 (52726|1,52822|0) - move one col. to the right
00:52:918 (52918|2) - move to |1|
00:57:149 (57149|2,57149|3,57149|1) - make one of this an LN ends here 00:57:533 - /*i will consider the three last suggestion so i keep for now

nice map~ good luck~ 8-) /*ty ^^

Remus wrote:

Hello from my queue o/ /*hi~


Muzukashii
  1. 00:16:860 (63) - delete and listen with even 75%. No sound here. You have the similar sound 00:17:533 (65) here, but it's more higher. You mapped it by 1 note, not 2. Check this moment. Or add extra note after 65 then. Or check this moment at 00:16:668 (75,76) in Oni diff. /*you are right, fixed and added more notes...
  2. 00:52:437 (27,28) - looks bad, really. After using of blue tick at 00:52:052 (26) player need to tap even white big tick or next red tick to not lose rhytm, but here is next sound on next blue. Just noticing, but i recommend you to change this moment too. You can also put here extra k to change this into triple, looks better. /*feels that in this part is a bit confusing with instruments or voices so I'm going to consider after...
  3. 01:03:302 (10) - only kkk and ddd must be in Muzu diff. /*yes


Oni
  1. 00:34:457 (5) - maybe don here? No need in kat, if you mapped drum here by nearest kats. (00:34:264 (3,6) ) /*yes

rew0825 wrote:

Rew's Inner oni
osu file format v14

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[Metadata]
Title:Hey! Calorie Queen
TitleUnicode:Hey!カロリーQueen
Artist:Taketatsu Ayana
ArtistUnicode:竹達彩奈
Creator:Etsu
Version:Rew's Inner Oni
Source:だがしかし
Tags:ending tv size dagashi kashi anime blackcow30 rew0825
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256,192,87341,12,0,88687,0:0:0:0:
Thanks for the modding guys and sorry for answer delay, i have been busy with university :o

Updated!!
LastExceed
Coming from your queue
Columns: 0|1|2|3

00:04:649 (4649|0,4649|3) - these sliders should stop at 00:05:033 and restart at 00:05:226 (remove those single notes in between)
00:09:649 (9649|3,9841|1,10033|0) - sliders shouldnt overlap at this diff
00:09:649 (9649|3,9841|1,10033|0,12726|3,12918|0,13110|2) - ^
01:03:302 (63302|1,63399|1) - this is unecessary, rearrange
01:26:956 - maybe double?
Otherwise ready for ranking!

HD
Seriously I wanted to mod this diff but there's absolutely nothing I'd change! Maybe reduce OD and HP because there are many sliders and its a bit much for 2.3* but thats it!

NM
00:17:533 (17533|3,17533|2) - sliders just like 00:18:302 (18302|2,18302|3)
Wasn't able to find anything else either o.O

EZ
00:10:226 (10226|0,10226|2) - instead of a double you could use a break in here
01:12:726 - add col0 (might have overseen previous occaseions, if so apply there too)
01:15:610 (75610|1) - 1/2 too late?
01:17:341 - again, stair
01:23:495 - stair

Tbh I think this mapset is ready for ranking. Maybe reduce the metadata a little, but not obligatoric. I really wanted to mod more but I went through all mania diffs and this was all i could find (I don't play taiko sry)

In the meantime, here's my map:

Map link: F-777 - Space Battle
Keys=4
Length: 5:18 (full diffspread!)
Diffs to mod: EZ/NM/HD/MX/SC/SHD/END take your picks, whatever you prefer. the harder the better.
Topic Starter
Etsu

LastExceed wrote:

Coming from your queue
Columns: 0|1|2|3

HD
Seriously I wanted to mod this diff but there's absolutely nothing I'd change! Maybe reduce OD and HP because there are many sliders and its a bit much for 2.3* but thats it! /*haha ok

NM
00:17:533 (17533|3,17533|2) - sliders just like 00:18:302 (18302|2,18302|3)
Wasn't able to find anything else either o.O /*I will consider xD

EZ
00:10:226 (10226|0,10226|2) - instead of a double you could use a break in here /*it was to keep the rhythm to 1/1
01:12:726 - add col0 (might have overseen previous occaseions, if so apply there too) /*Ok
01:15:610 (75610|1) - 1/2 too late? /*It is better to remove this note
01:17:341 - again, stair
01:23:495 - stair /*^Ok

Tbh I think this mapset is ready for ranking. Maybe reduce the metadata a little, but not obligatoric. I really wanted to mod more but I went through all mania diffs and this was all i could find (I don't play taiko sry) /*I do not think you're ready for ranked (I feel it has not improved in this map) i need more modding to improve and this is going to take a long time

In the meantime, here's my map:

Map link: F-777 - Space Battle
Keys=4
Length: 5:18 (full diffspread!)
Diffs to mod: EZ/NM/HD/MX/SC/SHD/END take your picks, whatever you prefer. the harder the better.


Thanks for the mod right now I'm doing modding your map.
Dellvangel
Hi, from your queue.

1|2|3|4
[HD]
  1. 00:02:533 (2533|3) - i believe the long sound stop at 00:03:302 - .
  2. 00:10:418 (10418|3,10610|0,10610|2) - should be same col like 00:07:341 (7341|2,7533|2) - .
  3. 00:16:860 (16860|2) - drum roll? suggest to delete this, because if you map this you should add note at 00:17:245 - , 00:17:437 - and i think it's too hard for HD diff.
  4. 00:17:533 - need a LN here like 00:18:302 (18302|0) - .
  5. 00:31:283 (31283|1,31572|1,31956|1) - hmm, may be you can 00:31:956 (31956|1,32149|0) - swap the col, 1 to 2, 2 to 1 for balance.
  6. 00:52:629 - add note here, i can hear the drum roll.
  7. 01:03:206 (63206|1) - follow the flute (or whatever idk the exact name) here? if yes, add 01:03:399 - too.
  8. 01:25:995 - add note(s) here, i can hear drum sound here.
[NM]
  1. 00:00:995 (995|3) - vocal? the vocal sound end at 00:01:764 - .
  2. 00:04:649 (4649|2,5226|3) - why you suddenly follow synth, but previous part you follow vocal? If me, i will map the previous part and this part with the synth.
  3. 00:17:533 (17533|2,17533|3) - 2 LNs here like 00:18:302 (18302|3,18302|2) - .
  4. 00:34:264 - add note, same drum sound like 00:34:649 - .
  5. 00:43:495 - https://osu.ppy.sh/ss/6165637 seems better for me.
  6. 00:52:629 - i can hear the roll sound here, but seems too hard for NM diff, you can cover the roll sound with LN, for example https://osu.ppy.sh/ss/6165649 .
  7. 01:21:476 (81476|2) - i don't understand why there is 1/4 here, i see you only map ths part in HD diff with 1/2 beat only.
[EZ]
  1. 00:18:687 - should be double like 00:17:918 -
  2. 00:22:341 - add, for drum sound like 00:28:495 - , to give some impact and variation for the pattern, kinda boring to play 1/1 beat pattern.
  3. 00:25:418 - ^
  4. 00:34:649 - ^
    ... etc i believe you already know which part that you must to add note after this.
  5. 01:03:110 - add note, i see you follow vocal.
  6. 01:11:764 - single note is enough like 00:59:456 - .
It seems this map still need some mods to polish the pattern, especially for the consistency.
Good luck! :)
Ceryuia
Hi~ From your queue

[Kantan]

00:06:379 (1,2) - Change to k d
00:51:379 (8) - Change to k
00:57:149 (17) - ^
01:25:610 (40) - ^

[Futsuu]

00:22:149 (2,3,4,5) - Change to k d k d, it sounds better with the music.
00:51:379 (12) - Change to k
01:08:302 (18) - ^

[Muzukashii]

00:50:995 (22,23) - Change to d, there's a drum sound here.
00:51:764 (25) - Change to k
00:52:341 (27) - Add a k
01:00:418 (64) - Change to d
01:00:802 (66) - Change to k
01:08:110 (30) - Add a k here, there's a loud sound here.

[Oni]

00:06:379 (15) - Change to k
00:08:687 (32) - ^
00:09:456 (35,36,37,38) - Change to k kdk
00:56:956 (53) - Change to k
01:00:418 (72,73,74,1) - Change to d k k d, it fits in with the music.
01:12:726 (64,65,66,1) - ^
01:01:379 (2) - Change to k
01:13:687 (2) - ^

[Rew's Inner Oni]

00:12:629 (55) - Change to d.
00:12:726 (56) - Change to k, it goes with the music.
00:13:495 (61,62,63) - Change to kdk
00:22:341 (112,113) - Add finishers to these.
00:25:418 (127) - Add a finish, there's a strong note here.
01:02:341 (346,347) - Change to d k
01:27:149 (509) - Move to 01:26:956

Good luck with rank ~
rew0825

Ceryuia wrote:

Hi~ From your queue

[Rew's Inner Oni]

00:12:629 (55) - Change to d. Not change.
00:12:726 (56) - Change to k, it goes with the music. Ok
00:13:495 (61,62,63) - Change to kdk Not change.
00:22:341 (112,113) - Add finishers to these. It's look interesting but now i want to keep it
00:25:418 (127) - Add a finish, there's a strong note here. ^^
01:02:341 (346,347) - Change to d k Not change. Different 01:01:379 (342,343,344) -
01:27:149 (509) - Move to 01:26:956 Not change.

Good luck with rank ~
Thank you <3

Rew's Inner Oni
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 57726
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2

[Metadata]
Title:Hey! Calorie Queen
TitleUnicode:Hey!カロリーQueen
Artist:Taketatsu Ayana
ArtistUnicode:竹達彩奈
Creator:Etsu
Version:Rew's Inner Oni
Source:だがしかし
Tags:ending tv size dagashi kashi anime blackcow30 rew0825
BeatmapID:1051533
BeatmapSetID:459442

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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CSLM
hi, m4m

don = d
kat = k
big don = D
big kat = K

General

  1. Las EZ y NM diffs no tienen video
  2. EZ, NM y MX diffs tienen objetos unsnappeados
  3. En todas las dificultades de Taiko, cambia este pequeño numerito a 100, para que se vean asi

Kantan

  1. 00:12:533 (1,2,3) - kdk? los sonidos fuertes estan en 00:12:533 - y 00:14:072 - aparte crea consistencia con 00:15:610 (6) -
  2. 00:20:610 (12) - borralo, asi se hace un pattern que crea consistencia con 00:23:302 (15,16,17) - o añade una d en 00:23:687 - (lo cual no sugeriria para no aumentar la densidad en el Kantan
  3. 00:27:149 (19,20,21) - ddk? la nota alta sigue en 00:27:918 (21) - pero no esta en 00:27:533 (20) - (donde tienes la k actualmente), por lo tanto no estaria mal imo
  4. 00:28:687 (22,23,24) - dkd? da una mayor intensidad a la vocal imo
  5. 00:30:995 (25) - deberias borrarlo, asi dejas un gran break, y da mayor enfasis al K siguiente
  6. 00:32:918 (27) - lo mismo que dije antes, borralo, o añade otro en 00:35:995 -
  7. 00:58:302 (19) - k, hay un gran "whooh!", y deja consistencia con 00:59:841 (22) -
  8. 01:04:072 (6) - plz, D, no hay un sonido alto que justifique una K
  9. 01:08:302 (12,13) - Ctrl-G? hay un sonido mas alto en 01:08:302 (12) -
  10. 01:10:610 (16) - Como dije antes, k para consistencia
  11. 01:15:610 (25) - Se que tratas de mantener una consistencia con 01:02:533 (3,4,5) - pero la verdad sugiero que lo cambien a una d, porque a diferencia de 01:02:533 (3,4,5) - el sonido aqui es bajo
  12. 01:17:533 (27,28) - Ctrl-G?
  13. 01:18:687 (29) - d, el sonido bajo continua
  14. 01:19:456 (30,31,32) - kdk? la vocal tiene un sonido como 01:02:533 (3,4,5) -
  15. 01:22:533 (35) - k?

Futsuu

  1. Objetos unsnappeados: 00:55:129 -
    00:55:899 -
    00:56:668 -
  2. 00:04:072 (4) - Deberias cambiar esto a una D, se siente extraño durante el gameplay
  3. 00:04:648 (5) - Igual aqui, si estas siguendo la trompeta, es mejor con una D imo
  4. 00:07:149 (10,11,12) - dkk, los sonidos agudos vas desde 00:07:533 (11) -
  5. 00:08:687 (13,14,15) - kdk? en 00:09:072 (14) - se siente un bajo
  6. 00:10:610 (18) - k?
  7. 00:20:226 (39) - d? es igual que 00:19:841 (38) - igualmente con 00:23:302 (5) -
  8. 00:20:610 (40,41,1) - Sugiero un kdk, ya que hay sonidos altos en (40) y (1), igual con 00:23:687 (6,7,8) - 00:32:918 (28,29,30) - 00:35:995 (4,5,6) -
  9. 00:25:226 (10,11) - Ctrl-G? (kD)
  10. 00:29:841 (22) - k? se siente mas agudo que 00:30:225 (23) -
  11. 00:34:841 (1,2,3) - No deberia ser kdd como los 3 anteriores?
  12. 00:40:226 (12) - Borrar? asi el espacio es consistente con 00:37:918 (9,10) -
  13. 00:42:533 (17,18) - Cambialos a D, con D enfatizan mas ya que las notas anteriores son ks
  14. 00:44:072 (19) - Mmm, porque no dejarlo como una simple d? los finishers anteriores lo opacan lel
  15. 00:46:764 (2) - k?
  16. 00:51:379 (12) - No deberia ser K por consistencia con 00:50:610 (10) -
  17. 00:54:456 (18) - k? la vocal sigue alta imo
  18. 00:59:072 (31,32) - Ctrl-G, sigue mas la vocal y hace consistencia con 01:00:610 (36,1) -
  19. 01:07:149 (16,17) - Este break parece un tanto inconsistente, ya que antes la intensidad era bastante, la verdad sugiero una k en 01:07:726 - ya que hay un tintineo claro
  20. 01:09:360 - Plz plz plz plz una d aqui, es muy fuerte para ignorarlo imo, y no afecta tanto la densidad
  21. De 01:10:226 - a 01:13:302 - Que paso aqui? en principio del kiai tenia triplets de 1/2 y era mas denso, aqui se parece al Kantan. Trata de mantener un equilibrio
  22. 01:20:033 - Añade una k aqui
  23. 01:25:610 (24) - K? sigue mas la vocal y ya que la nota anterior es una d, da una mayor enfasis imo

Muzu

  1. 00:04:841 (6) - Borra este objeto, imo es mejor que en la intro solo sigas las trompetas, ya que un Dk confunde incluso en una Muzu
  2. 00:11:572 (33) - k? da enfasis a 00:11:764 (34,35,36) -
  3. 00:16:764 (62) - k? hay un tono alto alli
  4. 00:17:341 (64) - Borralo, se siente innecesario
  5. 00:20:802 (77,78,79) - Deberias cambiar este triplet por ks, ya que la vocal esta alli, y da un mejor gameplay imo
  6. 00:23:687 (11) - k, asi preparas a los jugadores al triplet que viene, aparte crea consistencia con 00:20:610 (76) -
  7. 00:25:033 (17) - k, la vocal es alta alli
  8. 00:28:110 (30,31) - Ctrl-G, en 00:28:110 - el sonido es bajo y con la k en 00:28:302 - preparas a los jugadores para el priplet que viene
  9. 00:40:802 (32,33) - ^ el sonido agudo esta en 00:40:995 (33) -
  10. 00:50:995 (22,23,24) - El sonido y intensidad son iguales que en 00:50:226 (19,20,21) - porque no dejarlo como ddK?
  11. 00:52:437 (27) - Muevelo a 00:52:341 - y cambialo a una D. Despues de un finisher un doublet es muy confuso, especialmente si son kats
  12. 00:53:302 (32,33,34) - Ctrl-G a 00:53:302 (32,34) - y elimina (33), asi se deja un break de intensidad para el patron que sigue
  13. 00:54:745 (38) - Borralo, la canción no tiene triplet para seguir y es extraño con la K que viene (si lo decides eliminar, sugiero cambiar 00:54:649 (37) - por una k y 00:54:841 (38) - por un D)
  14. 00:56:187 - Añade un d, se siente muy vacio imo
  15. 00:56:956 (47) - Cambialo por una K, porque el unico sonido bajo de trompeta es 00:57:149 (48) -
  16. 00:59:072 (58,59) - Ctrl-G?
  17. 00:59:456 (60) - k?
  18. 01:02:726 (6,7) - Ctrl-G? imo es mejor dejar las ks en downbeats (osea lineas blancas)
  19. 01:03:110 (8,9,10) - Cambialos a ks, juegan y se sienten mejor con la canción imo (ya que el triplet en la canción, disminuido, se siente agudo)
  20. 01:04:456 (14) - k?
  21. 01:05:226 (19,20,21) - Siento mejor la vocal con un kdk
  22. 01:07:149 (26,27,28,29) - Ok... la verdad siento que seria mucho mejor si siguieras el claro 3/4 de la canción, tal vez moviendo (27) a 01:07:437 - y haciendo Ctrl-G a 01:07:726 (28,29) - (ya que, como dije en Futsuu, hay un sonido de tintineo en el cual queda perfecto una k)
  23. 01:07:918 (29) - Deberia moverlo a 01:08:110 - sigue mejor la canción en esa posición imo
  24. 01:09:072 (33,34,35,36) - Como dije antes, plz, sigue el claro 3/4 (con una kkdk)
  25. 01:11:379 (43,44,45) - Ctrl-G para (43,44) y una k para (45) (como dije al principio del kiai)
  26. 01:12:534 (47,48,49,50,1) - No deberia ser dkkddd para consistencia con 01:00:226 (62,63,64,65,1) - ?
  27. 01:15:995 (12) - k?
  28. 01:19:456 (24,26) - Es mejor que le hagas Ctrl-G a esto y sigas las trompetas imo
  29. 01:22:918 (40) - Borralo y mejor deja un 3/4 en vez de un doublet, porque es inconsistente y agarra a los players desprevenidos imo
  30. 01:26:379 (50,51) - Ctrl-G? por la vocal, aparte se siente un bajo en 01:26:764 -

Oni

  1. 00:06:379 (15,16,17,18,19,20) - Porque termina offbeat?? es extremadamente confuso ya que no sigue la canción en absoluto. Tendria mas sentido si fuese un quintuplet ddkkd y un triplet ddk porque serian onbeat, es decir seguirian la canción
  2. 00:09:456 (35) - k?
  3. 00:12:149 (50,51,52) - Creo que un kdk tendria mas sentido en esa parte
  4. 00:13:495 (57) - k, es probablemente el sonido mas agudo en esa parte
  5. 00:15:033 (66,68) - Ctrl-G
  6. 00:17:918 (80) - Cambialo a una simple d, como dije antes, opacas la intensidad de 00:18:302 (81) -
  7. 00:23:879 (14,16) - ^
  8. 00:25:995 (24) - d?
  9. 00:26:764 (27,28) - Ctrl-G, igualmente para 00:27:533 (31,32) - y 00:29:072 (39,40) -
  10. 00:39:072 (27) - k?
  11. 00:50:033 (20,21) - Ctrl-G, es mejor que dejes 00:50:226 (21,22) - en ds ya que son notas bajas
  12. 00:51:187 (25) - d, por la misma razón que dije arriba
  13. 00:59:072 (65) - k?
  14. 01:00:226 (71) - d, opacas la intensidad de 01:00:418 (72) -
  15. 01:00:610 (73) - k?
  16. 01:03:110 (12,13,14,15,16,17) - Para esta sección sugiero un quintuplet, ya que la canción muestra uno claro, (tal vez un kkdkk k)
  17. 01:05:033 (24,25,26,27) - Ctrl-G para (24,25) y una k para (27)?
  18. 01:07:341 (35,36,37) - Este triplet deberias cambiarlo por 01:08:014 (39,40) - este doublet, porque en la canción, en 01:07:341 - se siente mas el doublet (si lo haces, hazle un Ctrl-G al doublet)
  19. 01:08:687 - Añade una d aqui, se siente vacio imo
  20. 01:09:072 (45) - k?
  21. 01:11:379 (58) - ^
  22. 01:12:726 (65,66,67,1) - En vez de kddk, que tal un dkkd?
  23. 01:13:687 (2) - k?
  24. 01:15:226 (10,11) - Ctrl-G, la vocal es en 01:15:418 (11) -
  25. 01:20:226 (34) - k?
  26. 01:26:379 (20,21) - Ctrl-G, por la misma razón que dije en la Muzu

Rew's Inner Calories

  1. 00:34:072 (174) - k? it feels a high pitch of accordion
  2. 00:42:341 (224) - d?
  3. 00:44:649 (239,240) - Ctrl-G? imo the vocal have a higher note in 00:44:841 (240) -
  4. 00:48:879 (269,270) - ^ this time is the music
  5. 00:49:264 (271) - k?
  6. 00:58:687 (325,327) - Ctrl-G? Same with 01:00:226 (335,337) - 01:02:341 (347,348) -
  7. 01:11:379 (409) - k, for consistency
  8. 01:12:918 (419) - ^
  9. 01:21:187 (474,476) - If you're trying to follow the trumpets, i suggest a Ctrl-G here
  10. 01:27:149 (510) - This d shouldn't be in 01:26:956 - and as a D
  11. I really loved this diff, it was hard to find something, it's practicially perfect <3

The taikos needs some little of polishiment if you ask me, in the patterns and consistency
GL with rank
choo choo~
JessiChan
Hola Etsu! M4M req~

Don pequeño
k Kat pequeño
D Don grande
K Kat grande

Kantan
00:05:226 (4) - Te recomiendo mover este para aca: 00:04:841 - Ya que no es muy recomendable hacer sonidos "arítmicos" (no es que en realidad lo sea, solo que para un jugador principiante es difícil captarlo) en los mapas de dificultades bajas. :D
00:43:110 (42) - Muevelo para aca: 00:43:302 - Por lo mismo que te indiqué arriba.

Futsuu
00:49:264 (7) - Podría ser una d
00:51:379 (12,13) - ctrl + g 00:51:379 (12) - Y esta nota puede ser un K Finisher! :D
00:58:495 (29) - k y aca: 01:00:033 (34) - d Es mejor si los intercambias.

Muzukashii
00:31:764 (47) - Agrega una k y quita esta nota: 00:52:822 (30) - Para no confundir tanto jaja.

Oni
00:04:649 (10) - Puede ser un K
00:51:187 (25,26) - ctrl + g y este: 00:51:379 (26) - que sea K Ah y por supuesto le quitas el Finisher a este cuando los gires: 00:51:187 (25) -

Rew's Inner Oni
You can add notes here: 00:01:956 - 00:02:149 - 00:02:341 -
00:04:456 - ^
01:05:226 (366,367) - ctrl + g i think sound better

Good Luck! :)
Topic Starter
Etsu
I'll check it later as you complete the requests pending my modding :o
rew0825

CSLM wrote:

hi, m4m

don = d
kat = k
big don = D
big kat = K

Rew's Inner Calories

  1. 00:34:072 (174) - k? it feels a high pitch of accordion i don't think so
  2. 00:42:341 (224) - d? Ok
  3. 00:44:649 (239,240) - Ctrl-G? imo the vocal have a higher note in 00:44:841 (240) - Change
  4. 00:48:879 (269,270) - ^ this time is the music Ok
  5. 00:49:264 (271) - k? sure
  6. 00:58:687 (325,327) - Ctrl-G? Same with 01:00:226 (335,337) - 01:02:341 (347,348) - Don't change want something for different
  7. 01:11:379 (409) - k, for consistency Don't change
  8. 01:12:918 (419) - ^ ^
  9. 01:21:187 (474,476) - If you're trying to follow the trumpets, i suggest a Ctrl-G here Change
  10. 01:27:149 (510) - This d shouldn't be in 01:26:956 - and as a D
  11. I really loved this diff, it was hard to find something, it's practicially perfect <3 <3 <3


The taikos needs some little of polishiment if you ask me, in the patterns and consistency
GL with rank
choo choo~

JessiChan wrote:

Hola Etsu! M4M req~

Don pequeño
k Kat pequeño
D Don grande
K Kat grande

Rew's Inner Oni
You can add notes here: 00:01:956 - 00:02:149 - 00:02:341 -
00:04:456 - ^
01:05:226 (366,367) - ctrl + g i think sound better

Good Luck! :)
Thank you <3

Rew's Inner Oni
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256,192,79072,1,8,0:0:0:0:
256,192,79168,1,0,0:0:0:0:
256,192,79264,1,8,0:0:0:0:
256,192,79456,1,4,0:0:0:0:
256,192,79649,1,8,0:0:0:0:
256,192,79841,1,8,0:0:0:0:
256,192,80033,1,0,0:0:0:0:
256,192,80226,1,8,0:0:0:0:
256,192,80322,1,0,0:0:0:0:
256,192,80418,1,0,0:0:0:0:
256,192,80514,1,0,0:0:0:0:
256,192,80610,1,8,0:0:0:0:
256,192,80802,1,8,0:0:0:0:
256,192,80995,1,4,0:0:0:0:
256,192,81187,1,0,0:0:0:0:
256,192,81283,1,8,0:0:0:0:
256,192,81379,1,8,0:0:0:0:
256,192,81572,1,8,0:0:0:0:
256,192,81668,1,0,0:0:0:0:
256,192,81764,1,0,0:0:0:0:
256,192,81956,1,8,0:0:0:0:
256,192,82052,1,8,0:0:0:0:
256,192,82149,1,0,0:0:0:0:
256,192,82245,1,8,0:0:0:0:
256,192,82341,1,8,0:0:0:0:
256,192,82437,1,8,0:0:0:0:
256,192,82533,1,0,0:0:0:0:
256,192,82726,1,8,0:0:0:0:
256,192,82822,1,8,0:0:0:0:
256,192,82918,1,0,0:0:0:0:
256,192,83110,1,8,0:0:0:0:
256,192,83495,1,0,0:0:0:0:
256,192,83591,1,0,0:0:0:0:
256,192,83687,1,8,0:0:0:0:
256,192,83879,1,8,0:0:0:0:
256,192,84072,1,0,0:0:0:0:
256,192,84264,1,8,0:0:0:0:
256,192,84360,1,0,0:0:0:0:
256,192,84456,1,8,0:0:0:0:
256,192,84649,1,8,0:0:0:0:
256,192,84745,1,0,0:0:0:0:
256,192,84841,1,8,0:0:0:0:
256,192,85033,1,8,0:0:0:0:
256,192,85129,1,0,0:0:0:0:
256,192,85226,1,8,0:0:0:0:
256,192,85322,1,0,0:0:0:0:
256,192,85418,1,8,0:0:0:0:
256,192,85610,1,4,0:0:0:0:
256,192,86187,1,4,0:0:0:0:
256,192,86764,1,12,0:0:0:0:
256,192,86956,1,12,0:0:0:0:
256,192,87149,12,0,88687,0:0:0:0:
Topic Starter
Etsu
Updated diff inner oni!!

I say do not know if I will continue with the mapset in mania since one retired (I do not understand why retired blackcow30...) and it makes me sad... this is going to do something difficult for me when I have the taiko diff

I will possibly eliminate mania diff but he'll be as an additional thank you all for helping me and sorry i do not know what else to say about this :(





Edit: will have two difficulty mania so no more GD to mania... I'll answer the mod these days
streeteelf
From my queue
Finally got some time to do it

[General]
  1. All Taiko diffs should have 1.4 or 1.6 SV, so change Kantan and Futsuu to 1.4SV
  2. 00:07:149 - I feel this Kiai unnecessary in this song
  3. Change Futsuu's HP to 6.5 or Muzu to 5.5 and Futsuu to 6 to keep balance with HP-OD
[Kantan]
  1. 00:10:226 (8) - Move to 00:10:610 -
  2. 00:21:379 (14) - move to 00:21:764 - for better rhythm
  3. 00:22:918 - add here d, feels empty a little
  4. 00:25:226 - same as ^
  5. 00:33:687 (31) - move to 00:34:072 - reason like 00:21:379 (14) -
  6. 00:37:533 - add d
  7. 00:39:072 - ^
  8. 00:40:610 - add k
[Futsuu]
  1. 00:43:687 - feels empty, add d to be constant with 00:46:764 (2,3) -
  2. 00:49:264 (7) - change to d
  3. 01:06:187 (14) - feels strange for me, I'd move this to 01:06:379 -
[Muzukashii]
  1. 00:07:149 - from this point it's no balance comparing to Futsuu for example, I'd change it to have some breaks like deleting: 00:07:726 (14,18) - these 2, 00:11:187 (32) - this one and 00:12:726 (41) - this one
  2. 00:13:495 - this patterns like above, make some breaks eg. delete 00:14:264 (48,55) - these 2
Rest diffs seems ok for me
No_sync
hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
MP3: MISS
  1. Etsu, la calidad del mp3 (Bitrate) no es lo suficiente buena, tiene que ser 192Kbps, no 128Kbps como esta actualmente... aun asi la pase a 192Kbps: https://puu.sh/rVI18.mp3
    Si te gusta usala, pero fijate que el offset y demas este ajustado al nuevo mp3... Si no trata de conseguir uno con ese bitrate.
BG: PASS
Video: PASS
  1. Opcional? lol.
BPM & Offset: PASS
Diff.Spread: PASS
Diff.Name: PASS
  1. Yo no se mucho sobre taiko pero debe ser asi lol
HP & OD: PASS
  1. Only Mania check.
Hitsound: PASS
Hitsound Volume: MISS
  1. Veo que cambias entre Soft y Drum pero hay algunas partes donde los hitsounds no son muy audibles:
  2. Al inicio hasta 00:07:149. Yo subiria 5% o 10%
  3. Desde 00:57:918 hasta 01:22:533. 5% o 10% tambien.
Kiai Time: PASS
Metadata: PASS
  1. aca? http://www.tbs.co.jp/anime/dagashi/cd/

Widescreen Support: MISS
  1. Uncheck Widescreen Support in Rew's Inner Oni Diff.
Preview Point: PASS
AiMod Things: PASS

Mod!
[Normal]

00:31:764 (31764|0,31956|1,32149|0) - No me gusta esto tbh, cambia: 00:32:149 (32149|0) - a |2| y 00:32:341 (32341|2) - a |3|.

01:17:726 (77726|1) - a |2|.

00:05:610 (5610|1,5995|1) - Yo cambiara por Finish ambas. (ademas de que no se escucha con Whistles...)

00:07:149 (7149|3,7149|0) - Se escuchan, pero es algo raro usar el tom sound lol.

00:19:456 (19456|3) - Agregaria Normal->Finish aca.

00:30:610 (30610|0,30610|1) - Agregar Normal->Finish en alguna de estas notas.

00:31:764 (31764|3,31764|0) - Soft y Normal->Finish.

00:42:533 (42533|1,42533|0) - Alguna con Normal->Finish.

00:43:110 (43110|3,43110|2) - ^

00:44:072 (44072|3,44072|0) - Alguna con Soft->Finish.

00:45:610 (45610|3,45610|1) - Agregar Finish en alguna de estas notas (aunque sea un tom sound xD)

00:46:187 (46187|2,46187|0) - ^

00:47:149 (47149|0,47149|1) - ^

00:50:610 (50610|1,50610|0) - ^

00:51:379 (51379|3,51379|1) - ^

00:51:764 (51764|0,52052|2,52341|0,52437|1,52533|2) - Probaria agregar Whistles. (Con Drum sampleset como esta actualmente)

00:52:918 (52918|1) - Finish

00:53:302 (53302|0,53302|3) - En alguna nota Finish tambien...

00:54:841 (54841|1,54841|0) - ^

00:55:129 (55129|3,55129|2) - ^

00:55:610 (55610|1,55610|0) - ^

00:55:899 (55899|3,55899|2) - ^

00:56:379 (56379|0,56379|2) - ^

00:56:668 (56668|2,56668|0) - ^

00:56:956 (56956|1,56956|3) - ^

00:57:149 (57149|2,57149|0) - ^

00:57:918 (57918|3,57918|1) - ^

01:00:610 (60610|1,60802|0) - Agregaria Whistles.

01:00:995 (60995|1,61379|0,61764|3,62149|1,62533|2) - Whistles.

01:07:149 (67149|0,67149|3) - Finish.

01:10:226 (70226|0,70226|2) - ^

01:12:918 (72918|2,73110|3,73302|2,73302|1,73687|3,74072|0,74456|1,74841|3) - Whistles.

01:16:379 (76379|2,76379|1) - Finish.

01:19:456 (79456|3,79456|1) - Finish y Whistle.

01:20:226 (80226|1,80418|2,80610|3) - Whistles.

01:22:533 (82533|3,82533|1) - Finish.

01:25:610 (85610|1,85610|2,85610|0) - Tres notas? Borra una y agrega Finish en alguna de las que queden.

01:26:187 (86187|0) - Finish

01:26:379 (86379|3,86379|1) - ^

01:26:764 (86764|2) - ^

01:26:956 (86956|0,86956|1) - ^

01:26:187 (86187|0,86379|1,86379|3,86764|2,86956|0,86956|1) - Yo cambiaria esto por: http://i.imgur.com/m6NdhdU.jpg (aunque parece demasiado lol.)

[Hard]
00:45:610 (45610|1,45610|3,45610|2,46187|1,46187|3,46187|0) - Deberias ser constante con los LongNotes... http://i.imgur.com/NkhLNkB.jpg

01:03:879 (63879|2) - a |0| y 01:04:072 (64072|1,64072|0) - mover una columna a la derecha.

01:04:360 (64360|1,64456|0) - Ctrl+G.

01:25:610 (85610|3,85610|1,85610|2,85610|0) - Son 4 notas... trata de borra un LongNote o una nota me parece un poco exagerado.

Trata de fijarte si estan los hitsounds que mencione en Normal tambien aca.

Eso es todo, Buena suerte! :)
Topic Starter
Etsu

Dellvangel wrote:

Hi, from your queue.

1|2|3|4
[HD]
  1. 00:02:533 (2533|3) - i believe the long sound stop at 00:03:302 - . /*Ok
  2. 00:10:418 (10418|3,10610|0,10610|2) - should be same col like 00:07:341 (7341|2,7533|2) - . /*Ok
  3. 00:16:860 (16860|2) - drum roll? suggest to delete this, because if you map this you should add note at 00:17:245 - , 00:17:437 - and i think it's too hard for HD diff. /*Nice
  4. 00:17:533 - need a LN here like 00:18:302 (18302|0) - . /*i will considering this
  5. 00:31:283 (31283|1,31572|1,31956|1) - hmm, may be you can 00:31:956 (31956|1,32149|0) - swap the col, 1 to 2, 2 to 1 for balance. /*Yes
  6. 00:52:629 - add note here, i can hear the drum roll. /*Ok
  7. 01:03:206 (63206|1) - follow the flute (or whatever idk the exact name) here? if yes, add 01:03:399 - too. /*Ok
  8. 01:25:995 - add note(s) here, i can hear drum sound here. /*the sound is not as high but will consider
[NM]
  1. 00:00:995 (995|3) - vocal? the vocal sound end at 00:01:764 - . /*Fixed
  2. 00:04:649 (4649|2,5226|3) - why you suddenly follow synth, but previous part you follow vocal? If me, i will map the previous part and this part with the synth. /*rearrange
  3. 00:17:533 (17533|2,17533|3) - 2 LNs here like 00:18:302 (18302|3,18302|2) - . /*Ok
  4. 00:34:264 - add note, same drum sound like 00:34:649 - . /*Yes
  5. 00:43:495 - https://osu.ppy.sh/ss/6165637 seems better for me. /*Nice
  6. 00:52:629 - i can hear the roll sound here, but seems too hard for NM diff, you can cover the roll sound with LN, for example https://osu.ppy.sh/ss/6165649 . /*You're right
  7. 01:21:476 (81476|2) - i don't understand why there is 1/4 here, i see you only map ths part in HD diff with 1/2 beat only. /*Do not know why i did
[EZ]
  1. 00:18:687 - should be double like 00:17:918 -
  2. 00:22:341 - add, for drum sound like 00:28:495 - , to give some impact and variation for the pattern, kinda boring to play 1/1 beat pattern.
  3. 00:25:418 - ^
  4. 00:34:649 - ^
    ... etc i believe you already know which part that you must to add note after this.
  5. 01:03:110 - add note, i see you follow vocal.
  6. 01:11:764 - single note is enough like 00:59:456 - .
    /*All fixed!
It seems this map still need some mods to polish the pattern, especially for the consistency. /*you are right after i did so many modding :p
Good luck! :) /*ty ^^

Ceryuia wrote:

Hi~ From your queue

[Kantan]

00:06:379 (1,2) - Change to k d /*no
00:51:379 (8) - Change to k /*keep
00:57:149 (17) - ^
01:25:610 (40) - ^ /*^Ok

[Futsuu]

00:22:149 (2,3,4,5) - Change to k d k d, it sounds better with the music. /*Ok
00:51:379 (12) - Change to k /*Ok
01:08:302 (18) - ^ /*Ok

[Muzukashii]

00:50:995 (22,23) - Change to d, there's a drum sound here.
00:51:764 (25) - Change to k /*
00:52:341 (27) - Add a k
01:00:418 (64) - Change to d /*follow voice
01:00:802 (66) - Change to k /*same
01:08:110 (30) - Add a k here, there's a loud sound here.


Good luck with rank ~ /*ty ^^

CSLM wrote:

hi, m4m

don = d
kat = k
big don = D
big kat = K

General

  1. Las EZ y NM diffs no tienen video /*Fixed
  2. EZ, NM y MX diffs tienen objetos unsnappeados /*^Fixed
  3. En todas las dificultades de Taiko, cambia este pequeño numerito a 100, para que se vean asi /*Cierto es mejor para taiko

Kantan

  1. 00:12:533 (1,2,3) - kdk? los sonidos fuertes estan en 00:12:533 - y 00:14:072 - aparte crea consistencia con 00:15:610 (6) - /*Si verdad change
  2. 00:20:610 (12) - borralo, asi se hace un pattern que crea consistencia con 00:23:302 (15,16,17) - o añade una d en 00:23:687 - (lo cual no sugeriria para no aumentar la densidad en el Kantan /*Si mejor la borro
  3. 00:27:149 (19,20,21) - ddk? la nota alta sigue en 00:27:918 (21) - pero no esta en 00:27:533 (20) - (donde tienes la k actualmente), por lo tanto no estaria mal imo /*Changed no estaria mal
  4. 00:28:687 (22,23,24) - dkd? da una mayor intensidad a la vocal imo /*Changed
  5. 00:30:995 (25) - deberias borrarlo, asi dejas un gran break, y da mayor enfasis al K siguiente /*Tienes razon
  6. 00:32:918 (27) - lo mismo que dije antes, borralo, o añade otro en 00:35:995 - /*tal vez lo añade para hacerlo diferente asi que voy a considerar
  7. 00:58:302 (19) - k, hay un gran "whooh!", y deja consistencia con 00:59:841 (22) - /*tenia una k pero estaba pensando hacerlo mas facil con don ya que no es tan importante pero tal vez por el kiai
  8. 01:04:072 (6) - plz, D, no hay un sonido alto que justifique una K /*Cierto changed
  9. 01:08:302 (12,13) - Ctrl-G? hay un sonido mas alto en 01:08:302 (12) - /*Ok
  10. 01:10:610 (16) - Como dije antes, k para consistencia /*por ahora mantener
  11. 01:15:610 (25) - Se que tratas de mantener una consistencia con 01:02:533 (3,4,5) - pero la verdad sugiero que lo cambien a una d, porque a diferencia de 01:02:533 (3,4,5) - el sonido aqui es bajo /*Changed d
  12. 01:17:533 (27,28) - Ctrl-G?
  13. 01:18:687 (29) - d, el sonido bajo continua /*se siente bien con k no es tan bajo
  14. 01:19:456 (30,31,32) - kdk? la vocal tiene un sonido como 01:02:533 (3,4,5) - /*Ok
  15. 01:22:533 (35) - k? /*no

Futsuu

  1. Objetos unsnappeados: 00:55:129 -
    00:55:899 -
    00:56:668 - /*Fixed
  2. 00:04:072 (4) - Deberias cambiar esto a una D, se siente extraño durante el gameplay /*Tienes razon
  3. 00:04:648 (5) - Igual aqui, si estas siguendo la trompeta, es mejor con una D imo
  4. 00:07:149 (10,11,12) - dkk, los sonidos agudos vas desde 00:07:533 (11) -
  5. 00:08:687 (13,14,15) - kdk? en 00:09:072 (14) - se siente un bajo
  6. 00:10:610 (18) - k?
  7. 00:20:226 (39) - d? es igual que 00:19:841 (38) - igualmente con 00:23:302 (5) -
  8. 00:20:610 (40,41,1) - Sugiero un kdk, ya que hay sonidos altos en (40) y (1), igual con 00:23:687 (6,7,8) - 00:32:918 (28,29,30) - 00:35:995 (4,5,6) - /*keep no suena tan mal imo
  9. 00:25:226 (10,11) - Ctrl-G? (kD)
  10. 00:29:841 (22) - k? se siente mas agudo que 00:30:225 (23) -
  11. 00:34:841 (1,2,3) - No deberia ser kdd como los 3 anteriores?
  12. 00:40:226 (12) - Borrar? asi el espacio es consistente con 00:37:918 (9,10) - /*tienes razon y tambien hice cambios la segunda opcion xD
  13. 00:42:533 (17,18) - Cambialos a D, con D enfatizan mas ya que las notas anteriores son ks /*no creo me dañaria el patron anterior que hice ahora xd
  14. 00:44:072 (19) - Mmm, porque no dejarlo como una simple d? los finishers anteriores lo opacan lel
  15. 00:46:764 (2) - k?
  16. 00:51:379 (12) - No deberia ser K por consistencia con 00:50:610 (10) - /*idk lo escucho diferente asi que keep
  17. 00:54:456 (18) - k? la vocal sigue alta imo
  18. 00:59:072 (31,32) - Ctrl-G, sigue mas la vocal y hace consistencia con 01:00:610 (36,1) -
  19. 01:07:149 (16,17) - Este break parece un tanto inconsistente, ya que antes la intensidad era bastante, la verdad sugiero una k en 01:07:726 - ya que hay un tintineo claro /*pues si pero no creo que se enfoque demasiado cuando sigue el vocal... de todos modos lo voy a considerar
  20. 01:09:360 - Plz plz plz plz una d aqui, es muy fuerte para ignorarlo imo, y no afecta tanto la densidad
  21. De 01:10:226 - a 01:13:302 - Que paso aqui? en principio del kiai tenia triplets de 1/2 y era mas denso, aqui se parece al Kantan. Trata de mantener un equilibrio
  22. 01:20:033 - Añade una k aqui /*change d
  23. 01:25:610 (24) - K? sigue mas la vocal y ya que la nota anterior es una d, da una mayor enfasis imo

Muzu

  1. 00:04:841 (6) - Borra este objeto, imo es mejor que en la intro solo sigas las trompetas, ya que un D k confunde incluso en una Muzu /* es verdad, borrado
  2. 00:11:572 (33) - k? da enfasis a 00:11:764 (34,35,36) - /*yes
  3. 00:16:764 (62) - k? hay un tono alto alli /*he agregado un slider para esa trompeta continua que inicia en 00:16:379 (51) -
  4. 00:17:341 (64) - Borralo, se siente innecesario
  5. 00:20:802 (77,78,79) - Deberias cambiar este triplet por ks, ya que la vocal esta alli, y da un mejor gameplay imo /*creo que no estaria tan mal para la voz pero aveces sigo los tambores y pienso que es buena combinacion, lo voy a considerar ya que no se cual decidir xd
  6. 00:23:687 (11) - k, asi preparas a los jugadores al triplet que viene, aparte crea consistencia con 00:20:610 (76) - /*claro un poco diferente
  7. 00:25:033 (17) - k, la vocal es alta alli /*ok
  8. 00:28:110 (30,31) - Ctrl-G, en 00:28:110 - el sonido es bajo y con la k en 00:28:302 - preparas a los jugadores para el priplet que viene /*no lo creo ademas quite el triple ya que era demasiado xd
  9. 00:40:802 (32,33) - ^ el sonido agudo esta en 00:40:995 (33) -
  10. 00:50:995 (22,23,24) - El sonido y intensidad son iguales que en 00:50:226 (19,20,21) - porque no dejarlo como ddK? /*suena bien, changed
  11. 00:52:437 (27) - Muevelo a 00:52:341 - y cambialo a una D. Despues de un finisher un doublet es muy confuso, especialmente si son kats /*puse un triple ahi por los tambores y me parece buen patron imo
  12. 00:53:302 (32,33,34) - Ctrl-G a 00:53:302 (32,34) - y elimina (33), asi se deja un break de intensidad para el patron que sigue /*ok
  13. 00:54:745 (38) - Borralo, la canción no tiene triplet para seguir y es extraño con la K que viene (si lo decides eliminar, sugiero cambiar 00:54:649 (37) - por una k y 00:54:841 (38) - por un D) /*cierto, fixed
  14. 00:56:187 - Añade un d, se siente muy vacio imo /*se siente muy confuso para seguir los finish en 00:56:379 (189,190,191,192) -
  15. 00:56:956 (47) - Cambialo por una K, porque el unico sonido bajo de trompeta es 00:57:149 (48) - /*no se escucha tan alto y es mejor para el ritmo 1/2 asi que por ahora mantener
  16. 00:59:072 (58,59) - Ctrl-G?
  17. 00:59:456 (60) - k?
  18. 01:02:726 (6,7) - Ctrl-G? imo es mejor dejar las ks en downbeats (osea lineas blancas) /*se escucha bien, changed
  19. 01:03:110 (8,9,10) - Cambialos a ks, juegan y se sienten mejor con la canción imo (ya que el triplet en la canción, disminuido, se siente agudo) /*no lo creo pienso que se escucha bien con d
  20. 01:04:456 (14) - k? /*no
  21. 01:05:226 (19,20,21) - Siento mejor la vocal con un kdk /*me gusto, changed
  22. 01:07:149 (26,27,28,29) - Ok... la verdad siento que seria mucho mejor si siguieras el claro 3/4 de la canción, tal vez moviendo (27) a 01:07:437 - y haciendo Ctrl-G a 01:07:726 (28,29) - (ya que, como dije en Futsuu, hay un sonido de tintineo en el cual queda perfecto una k) /*creo que voy a dejar espacio por ahora para seguir la voz en 1/2
  23. 01:07:918 (29) - Deberia moverlo a 01:08:110 - sigue mejor la canción en esa posición imo
  24. 01:09:072 (33,34,35,36) - Como dije antes, plz, sigue el claro 3/4 (con una kkdk)
  25. 01:11:379 (43,44,45) - Ctrl-G para (43,44) y una k para (45) (como dije al principio del kiai) /*como cambie de patron entonces cambio aqui para la consistencia xD pero me gusta tu sugerencia, changed
  26. 01:12:534 (47,48,49,50,1) - No deberia ser dkkddd para consistencia con 01:00:226 (62,63,64,65,1) - ?
  27. 01:15:995 (12) - k?
  28. 01:19:456 (24,26) - Es mejor que le hagas Ctrl-G a esto y sigas las trompetas imo /*cierto mejor es seguir las trompetas
  29. 01:22:918 (40) - Borralo y mejor deja un 3/4 en vez de un doublet, porque es inconsistente y agarra a los players desprevenidos imo /*creo que lo arreglare de nuevo xd
  30. 01:26:379 (50,51) - Ctrl-G? por la vocal, aparte se siente un bajo en 01:26:764 - /*verdad, changed


The taikos needs some little of polishiment if you ask me, in the patterns and consistency
GL with rank /*tomare en cuenta es un buen mod y muchas gracias ^^
choo choo~

JessiChan wrote:

Hola Etsu! M4M req~

Don pequeño
k Kat pequeño
D Don grande
K Kat grande

Kantan
00:05:226 (4) - Te recomiendo mover este para aca: 00:04:841 - Ya que no es muy recomendable hacer sonidos "arítmicos" (no es que en realidad lo sea, solo que para un jugador principiante es difícil captarlo) en los mapas de dificultades bajas. :D
00:43:110 (42) - Muevelo para aca: 00:43:302 - Por lo mismo que te indiqué arriba. /*^Es verdad pero en esta song no es tan confusa ya que tiene ritmos de 1/2 y queda mejor las voces tambien imo

Futsuu
00:49:264 (7) - Podría ser una d /*Si es mejor para no hacerlo dificil
00:51:379 (12,13) - ctrl + g 00:51:379 (12) - Y esta nota puede ser un K Finisher! :D /*Ok xD
00:58:495 (29) - k y aca: 01:00:033 (34) - d Es mejor si los intercambias. /*Ok

Muzukashii
00:31:764 (47) - Agrega una k y quita esta nota: 00:52:822 (30) - Para no confundir tanto jaja. /*jaja tienes razon solo le quite esa nota ty


Good Luck! :) /*Thanks ^^

streeteelf wrote:

From my queue
Finally got some time to do it

[General]
  1. All Taiko diffs should have 1.4 or 1.6 SV, so change Kantan and Futsuu to 1.4SV /*Fixed
  2. 00:07:149 - I feel this Kiai unnecessary in this song /*it seems to me well in this section when many have instrument
  3. Change Futsuu's HP to 6.5 or Muzu to 5.5 and Futsuu to 6 to keep balance with HP-OD /*Ok
[Kantan]
  1. 00:10:226 (8) - Move to 00:10:610 - /*rearrange
  2. 00:21:379 (14) - move to 00:21:764 - for better rhythm /*Ok
  3. 00:22:918 - add here d, feels empty a little /*No sound important
  4. 00:25:226 - same as ^ /*^
  5. 00:33:687 (31) - move to 00:34:072 - reason like 00:21:379 (14) -
  6. 00:37:533 - add d
  7. 00:39:072 - ^
  8. 00:40:610 - add k /*^rearrange
[Futsuu]
  1. 00:43:687 - feels empty, add d to be constant with 00:46:764 (2,3) - /*Yes
  2. 00:49:264 (7) - change to d /*Ok
  3. 01:06:187 (14) - feels strange for me, I'd move this to 01:06:379 - /*you're right
[Muzukashii]
  1. 00:07:149 - from this point it's no balance comparing to Futsuu for example, I'd change it to have some breaks like deleting: 00:07:726 (14,18) - these 2, 00:11:187 (32) - this one and 00:12:726 (41) - this one /*It's hard to decide..If I delete it I feel it is very empty when you focus the trumpet.. but i will consider it
  2. 00:13:495 - this patterns like above, make some breaks eg. delete 00:14:264 (48,55) - these 2 /*^
Rest diffs seems ok for me /*oh ty :D

No_sync wrote:

hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
MP3: MISS
  1. Etsu, la calidad del mp3 (Bitrate) no es lo suficiente buena, tiene que ser 192Kbps, no 128Kbps como esta actualmente... aun asi la pase a 192Kbps: https://puu.sh/rVI18.mp3
    Si te gusta usala, pero fijate que el offset y demas este ajustado al nuevo mp3... Si no trata de conseguir uno con ese bitrate.
    /*mmmm el sonido que me pasaste se escucha raro (algo alto y bajo) pero tienes razon puede mejorar mas la calidad de acuerdo con el ranking criteria tal vez lo encuentre por ahi.. pero por ahora no lo cambio (en cualquier momento lo voy hacer)
BG: PASS
Video: PASS
  1. Opcional? lol.
BPM & Offset: PASS
Diff.Spread: PASS
Diff.Name: PASS
  1. Yo no se mucho sobre taiko pero debe ser asi lol /*no problem xD
HP & OD: PASS
  1. Only Mania check.
Hitsound: PASS
Hitsound Volume: MISS
  1. Veo que cambias entre Soft y Drum pero hay algunas partes donde los hitsounds no son muy audibles:
  2. Al inicio hasta 00:07:149. Yo subiria 5% o 10%
  3. Desde 00:57:918 hasta 01:22:533. 5% o 10% tambien. /*15% estaría bien (tal vez le agrego mas hitsound mas adelante xd)
Kiai Time: PASS
Metadata: PASS
  1. aca? http://www.tbs.co.jp/anime/dagashi/cd/ /*puede ser

Widescreen Support: MISS
  1. Uncheck Widescreen Support in Rew's Inner Oni Diff. /*fixed
Preview Point: PASS
AiMod Things: PASS

Mod!
[Normal]

00:31:764 (31764|0,31956|1,32149|0) - No me gusta esto tbh, cambia: 00:32:149 (32149|0) - a |2| y 00:32:341 (32341|2) - a |3|.

01:17:726 (77726|1) - a |2|. /*cierto xD

00:05:610 (5610|1,5995|1) - Yo cambiara por Finish ambas. (ademas de que no se escucha con Whistles...) /*tienes razon

00:07:149 (7149|3,7149|0) - Se escuchan, pero es algo raro usar el tom sound lol.

00:19:456 (19456|3) - Agregaria Normal->Finish aca.

00:30:610 (30610|0,30610|1) - Agregar Normal->Finish en alguna de estas notas. /*added

00:31:764 (31764|3,31764|0) - Soft y Normal->Finish. /*added

00:42:533 (42533|1,42533|0) - Alguna con Normal->Finish. /*added

00:43:110 (43110|3,43110|2) - ^ /*listo

00:44:072 (44072|3,44072|0) - Alguna con Soft->Finish. /*ya

00:45:610 (45610|3,45610|1) - Agregar Finish en alguna de estas notas (aunque sea un tom sound xD)

00:46:187 (46187|2,46187|0) - ^

00:47:149 (47149|0,47149|1) - ^

00:50:610 (50610|1,50610|0) - ^

00:51:379 (51379|3,51379|1) - ^ /*added

00:51:764 (51764|0,52052|2,52341|0,52437|1,52533|2) - Probaria agregar Whistles. (Con Drum sampleset como esta actualmente) /*nice

00:52:918 (52918|1) - Finish /*mmmm mejor no

00:53:302 (53302|0,53302|3) - En alguna nota Finish tambien...

00:54:841 (54841|1,54841|0) - ^

00:55:129 (55129|3,55129|2) - ^

00:55:610 (55610|1,55610|0) - ^

00:55:899 (55899|3,55899|2) - ^

00:56:379 (56379|0,56379|2) - ^

00:56:668 (56668|2,56668|0) - ^

00:56:956 (56956|1,56956|3) - ^

00:57:149 (57149|2,57149|0) - ^

00:57:918 (57918|3,57918|1) - ^ /*added

01:00:610 (60610|1,60802|0) - Agregaria Whistles. /*added

01:00:995 (60995|1,61379|0,61764|3,62149|1,62533|2) - Whistles. /*added

01:07:149 (67149|0,67149|3) - Finish.

01:10:226 (70226|0,70226|2) - ^ /*added

01:12:918 (72918|2,73110|3,73302|2,73302|1,73687|3,74072|0,74456|1,74841|3) - Whistles. /*added

01:16:379 (76379|2,76379|1) - Finish. /*added

01:19:456 (79456|3,79456|1) - Finish y Whistle. /*added

01:20:226 (80226|1,80418|2,80610|3) - Whistles. /*added

01:22:533 (82533|3,82533|1) - Finish. /*added

01:25:610 (85610|1,85610|2,85610|0) - Tres notas? Borra una y agrega Finish en alguna de las que queden. /*no se por que tenia esto xd

01:26:187 (86187|0) - Finish

01:26:379 (86379|3,86379|1) - ^

01:26:764 (86764|2) - ^

01:26:956 (86956|0,86956|1) - ^ /*added

01:26:187 (86187|0,86379|1,86379|3,86764|2,86956|0,86956|1) - Yo cambiaria esto por: http://i.imgur.com/m6NdhdU.jpg (aunque parece demasiado lol.) /*arreglardenuevo :s

[Hard]
00:45:610 (45610|1,45610|3,45610|2,46187|1,46187|3,46187|0) - Deberias ser constante con los LongNotes... http://i.imgur.com/NkhLNkB.jpg /*estaba siguiendo la voz pero voy a considerar

01:03:879 (63879|2) - a |0| y 01:04:072 (64072|1,64072|0) - mover una columna a la derecha. /*ok

01:04:360 (64360|1,64456|0) - Ctrl+G. /*si mejor

01:25:610 (85610|3,85610|1,85610|2,85610|0) - Son 4 notas... trata de borra un LongNote o una nota me parece un poco exagerado. /*haha cierto sorry xd

Trata de fijarte si estan los hitsounds que mencione en Normal tambien aca. /*cierto gracias por ayudarme en los hitsound es una gran ayuda ^^

Eso es todo, Buena suerte! :) /*Thanks :)
The other diff taiko missing it will be reviewed in other moment :o

Edit: No reply = Fixed

I finished answering and it was a great help.. sorry for the delay I had no idea how to do it also the map is a bit difficult for this song and for mod mania same sorry aslo change diff oni gd xd anyway thanks for the modding guys! <3

Updated!!
xtrem3x
5 taiko diffs y 2 mania diffs?

no esperes a que te rankeen eso asi ... tienen que ser el mismo numero de diffs en cada modo (si tu mapset fuera de Standard como base no tendrías problema con este asunto).
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