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Getsuryu - MOONLiGHT [Taiko]

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Topic Starter
Jaye
This beatmap was submitted using in-game submission on Friday, 26 April 2019 at 12:51:23 AM

Artist: Getsuryu
Title: MOONLiGHT
Source: REFLEC BEAT VOLZZA 2
Tags: Grimbow Ryu
BPM: 199
Filesize: 3211kb
Play Time: 01:56
Difficulties Available:
  1. FUTSUU (2.42 stars, 284 notes)
  2. GRiM'S URA ONi (5.48 stars, 765 notes)
  3. iNNER ONi (4.73 stars, 748 notes)
  4. KANTAN (1.61 stars, 141 notes)
  5. MUZUKASHii (3.14 stars, 462 notes)
  6. ONi (4.02 stars, 612 notes)
Download: Getsuryu - MOONLiGHT
Information: Scores/Beatmap Listing
---------------
To the moon and back?
Imagine ranking a 2016 map in 2022...?

Group Stage NM pick for the Ausu!Taiko Tournament 2016! (MUZUKASHii)
Quarter Finals NM pick for the North American Taiko Tournament! (GRiM'S URA ONi)

Re-download if you had the map before the 30th of Nov, 2017.
Thanks to Grimbow for "GRiM's URA ONi".
Every other diff by me.

Looking for BNs to fix/mess stuff up (preferably the former, thanks).
Modders (in order of Mod, 17 in total)
IControl (in-game/no thread post)
ZTH
R -> those square brackets ruin all uniform linking (let's just say Ron)
Yoratama
Etsu
SKSalt
HimemiyaChikane
Kasha
Aloda
5urface
numbermaniac
Invective
agu
Vulkin
Fantazyy
Ayyri
Nyan

Current Mod Status
KANTAN - 9 Mods
FUTSUU - 8 Mods
MUZUKASHii - 9 Mods
ONi - 8 Mods
iNNER ONi - 8 Mods
GRiM'S URA ONi - 4 Mods
Grimbow
ZTH
Hai~ From Grimbow's request.

This map, from my own perspective, needs a lot of work as it has several issues. Don't take my suggestions seriously, but consider them.

General

  1. Your current BG is 1365X768. Change it to 1366X768 to exactly fit the 16:9 ratio.
  2. Difficulty spread and the lack of break seems problematic. See diffs below.

SiViES ATTEMPT AT A DiF

  1. Just going to say the overview for this diff. The use of dons/kats are somewhat arbitrary and doesn't follow to the song. The use of 1/4 is also not properly reflected and feels random. Some patterns are even independent, which immensely disrupts the flow. The use of finishers is confusing. Plus, the note density is poorly structured (notice how the note density increases during non-kiai times). Overall, the mapping is totally random and I can't find your consistent style, which makes proper modding extremely hard.

GRiM's URA ONi

  1. 00:18:340 - Optional suggestion but the use of kats in this pattern is somewhat forced and disrupts the song. Would rather change some of them to dons for smoother flow. Something similar like this:
  2. 00:24:446 (34,35) - Ctrl + g. Higher pitch at 00:24:521 so dk works better.
  3. 00:27:838 (68) - change to k to be consistent with 00:23:014 (22)
  4. 00:35:225 (133) - change to k. You mostly put k in every start of the 8/1 verse (and sounds better)
  5. 00:35:828 (137,138,139,140,141) - This 5-plet is out of place if you are trying to be consistent with the bass drums(?). Either remove those 1/4 to be consistent with simple 1/2, or add more 1/4 notes in this area.
  6. 00:37:712 (152,153) - Ctrl + g. Similar reason as 00:24:446 (34,35), and flows better. (Do the same thing at 00:38:315 (160,161))
  7. 00:41:255 (12) - change to k. dkddk sounds awkward.
  8. 00:43:667 - Again minor, but there seems to be a lot of kats in this pattern which overpowers the song. Would 00:44:195 (41,43) change to d.
  9. 00:52:712 to 00:54:521 - The use of 1/4 can be delivered better here. Move 00:53:089 (125) to 00:53:994. The new break emphasizes the previous and the next note, which also emphasizes the melody and the pitch. Again, move 00:53:164 (125) to 00:53:692 for the same reason.
  10. 00:57:988 (165) - change to k to represent the increasing melody.
  11. 01:31:908 - Starting 1/2 here is a bit iffy, considering the song is still in the calm nature. I know you mapped those hi-hats(?) but they don't feel emphasized to give it a note, which feels forced. Would personally start 1/2 at 01:33:114 since this is the point where the song really builds up due to the bass drums.
  12. 01:35:526 -rip ddkk players.
  13. 01:39:973 (323) - Change to d? There is no particular sound to put a k here.
  14. 01:45:250 (377,378) - Ctrl + g. dkddk just doesn't sound appealing.
  15. 01:45:627 (381,382) - Ctrl + g. dk works better since d matches the lower pitch while k matches the snare.
  16. 01:39:973 (323) - kkdkdkd doesn't really follow the song. Try kkddkdd instead?

iNNER ONi

  1. Ehhhhhh. I will also give an overview for this diff. You seem to put notes on a less emphasized parts, which makes the flow wonky. For example, you neglected places like 00:22:787 and 00:23:390, which has the subtle melody happening in the song bg. But you placed notes at 00:23:089 and 00:23:692 (126), which doesn't have any particular sound at all. Move this note 00:23:089 (121) to 00:22:787 since it captures the song better. Another example, move 00:25:652 (144) to 00:25:803 (145) (optional but change it to d). Then, move 00:26:104 (148) to 00:26:406. Here, you have a nice flowing rhythm.
  2. Another problem in this diff is the length of the patterns. Since your first kiai (and the patterns before the kiai) are mostly triples, it feels repetitive, Try to diversify them by adding more 5-plets (or even 7-plets). For the second kiai, you can use better use of 1/4 spacings. For example, move 01:39:220 (582) to 01:39:069. The new 1/4 spacing emphasizes the melody and the bass drum better due to the distinct pause on the patterns. Again, move 01:47:662 (663) to 01:47:963 for the same reason.

ONi

  1. Same reason as iNNER ONi, patterns can be definitely improved. The patterns in the image below (starts at 00:22:411) are modified to follow the above suggestions.


MUZUKASHii

  1. Hate to say this but this diff would be unrankable at the current state due to the severe lack of 2/1 breaks, so I can't mod this properly. The last kiai is really dense for muzukashii, considering it is full of 1/1 patterns, so you have to add some 2/1 to be on the safer side for ranking. Follow the taiko spread here. (Please take a look.)


FUTSUU

  1. Again, unrankable at the current state and requires heavy changes. Kiai parts are really dense for futsuu, considering there is no 3/1 break.


KANTAN

  1. No 4/1 break during kiai and some non-kiai parts. I can't mod this. :(

Since this map needs a lot of work, your first aim to concentrate on the difficulty spread and the use of breaks (use the link above). Then, your next aim is to restructure the patterns so that they properly reflect to the music. Try to move the notes in the more appropriate area with the use of better spacings.

I wish you the best of luck~
kouzuki_karen
add names of guest mappers to tags for all diffs pls this is basic
[R]
yo

[Kantan]
00:18:943 (19,20) - swap this and 00:19:848 - add don, i hear a bit drum sound here 00:19:848 -
00:39:446 (40) - you trying to follow the other sound but in low diff, short slider are not recommeded, you can do pattern like above
00:40:953 - add don since in kiai time here and keep sphread between futsuu
00:43:365 - add kat ,same reason^
00:45:777 - add don ,same reason^
00:48:793 - add don, for variety
01:18:039 - add don to emphasize next note
01:44:873 - add don
01:49:697 - sama ^

[Futsuu]
00:18:943 (30,31,32,33,34) - change kkddk or kdddk, this part are calm
00:26:481 - move 00:25:878 - ?
00:29:647 - add note , instead you can delete 00:31:004 - for break
00:38:541 - delete ?
00:39:446 - change slider to note
01:25:576 - change don

[Muzukashii]

ZTH wrote:

MUZUKASHii

  1. Hate to say this but this diff would be unrankable at the current state due to the severe lack of 2/1 breaks, so I can't mod this properly. The last kiai is really dense for muzukashii, considering it is full of 1/1 patterns, so you have to add some 2/1 to be on the safer side for ranking. Follow the taiko spread here. (Please take a look.)
still need a decreasing note, here, here and here for reference a nice break



overal it's nice for me
muzu and oni are fun to play
Good Luck
Topic Starter
Jaye
Responding to ZTH
iNNER ONi

  1. Ehhhhhh. I will also give an overview for this diff. You seem to put notes on a less emphasized parts, which makes the flow wonky. For example, you neglected places like 00:22:787 and 00:23:390, which has the subtle melody happening in the song bg. But you placed notes at 00:23:089 and 00:23:692 (126), which doesn't have any particular sound at all. Move this note 00:23:089 (121) to 00:22:787 since it captures the song better. Another example, move 00:25:652 (144) to 00:25:803 (145) (optional but change it to d). Then, move 00:26:104 (148) to 00:26:406. Here, you have a nice flowing rhythm.
  2. Another problem in this diff is the length of the patterns. Since your first kiai (and the patterns before the kiai) are mostly triples, it feels repetitive, Try to diversify them by adding more 5-plets (or even 7-plets). For the second kiai, you can use better use of 1/4 spacings. For example, move 01:39:220 (582) to 01:39:069. The new 1/4 spacing emphasizes the melody and the bass drum better due to the distinct pause on the patterns. Again, move 01:47:662 (663) to 01:47:963 for the same reason.

ONi

  1. Same reason as iNNER ONi, patterns can be definitely improved. The patterns in the image below (starts at 00:22:411) are modified to follow the above suggestions.


MUZUKASHii

  1. Hate to say this but this diff would be unrankable at the current state due to the severe lack of 2/1 breaks, so I can't mod this properly. The last kiai is really dense for muzukashii, considering it is full of 1/1 patterns, so you have to add some 2/1 to be on the safer side for ranking. Follow the taiko spread here. (Please take a look.)


FUTSUU

  1. Again, unrankable at the current state and requires heavy changes. Kiai parts are really dense for futsuu, considering there is no 3/1 break.


KANTAN

  1. No 4/1 break during kiai and some non-kiai parts. I can't mod this. :(

Since this map needs a lot of work, your first aim to concentrate on the difficulty spread and the use of breaks (use the link above). Then, your next aim is to restructure the patterns so that they properly reflect to the music. Try to move the notes in the more appropriate area with the use of better spacings.

I wish you the best of luck~
You'll be glad to know that I nerfed the difficulties and added 4/1 and 2/1 breaks for the necessary difficulties (3/1 breaks feel weird). I do agree with most of these and attempted to make my triples and 5-plets more consistent and in tune with what I consider the main melody.
For the most part, I'll let Grimbow worry about your mod on his difficulty.
Thanks for the mod.
Topic Starter
Jaye
Responding to R (boxes hate square brackets)

[R] wrote:

yo

[Kantan]
00:18:943 (19,20) - swap this and 00:19:848 - add don, i hear a bit drum sound here 00:19:848 -
00:39:446 (40) - you trying to follow the other sound but in low diff, short slider are not recommeded, you can do pattern like above
00:40:953 - add don since in kiai time here and keep sphread between futsuu
00:43:365 - add kat ,same reason^
00:45:777 - add don ,same reason^
00:48:793 - add don, for variety
01:18:039 - add don to emphasize next note
01:44:873 - add don
01:49:697 - sama ^

[Futsuu]
00:18:943 (30,31,32,33,34) - change kkddk or kdddk, this part are calm
00:26:481 - move 00:25:878 - ?
00:29:647 - add note , instead you can delete 00:31:004 - for break
00:38:541 - delete ?
00:39:446 - change slider to note
01:25:576 - change don

[Muzukashii]

ZTH wrote:

MUZUKASHii

  1. Hate to say this but this diff would be unrankable at the current state due to the severe lack of 2/1 breaks, so I can't mod this properly. The last kiai is really dense for muzukashii, considering it is full of 1/1 patterns, so you have to add some 2/1 to be on the safer side for ranking. Follow the taiko spread here. (Please take a look.)
still need a decreasing note, here, here and here for reference a nice break



overal it's nice for me
muzu and oni are fun to play
Good Luck
I agreed with just about everything in your post, though the first suggestion you made I did not implement because I thought quite the opposite in terms of sounds. Also one of your suggestions to add a note I did input, though I've changed around a few of the other notes in the kiai section just to create a sense of consistency with the newly added alteration (Idk if that made sense to you, but Ik what I mean).
Thanks for the mod
Yoratama
Hi, NM from my queue.
Sorry My English is bad
Kantan

OD = 3
01:34:923 (95) - don, you do don in other diff.
01:56:632 (127) - Avoid short slider in low diff, Remove?
01:57:235 (128) - Add finisher? move to 01:56:933 - if you applied mod above

Futsuu


00:15:325 (24) - kat, this is kat in other diff
01:46:983 (218) - don, you do that there 01:27:687 (172,173,174) - with same sound
01:57:235 (244) - Same as Kantan

Muzukashii


00:51:205 (230) - don? it's the only kat that have same sound like this.
01:46:983 (430) - Same as Futsuu
01:56:632 (475) - Slider should be here 01:56:632 (475) -
01:57:235 (476) - Add finisher? if you applied mod above, move to 01:56:632 -

Oni


OD = 6 (5 same as Muzu)
00:09:898 (35) - kat
00:10:501 (37) - don, sound going lower
00:58:139 (387,388) - Ctrl+G piano sound is 00:58:139 -
00:58:742 (392) - Should be don, because u do here too 00:49:094 (311) -
01:56:632 (675,676) - Same as Muzukashii
Hope it help, sorrry just a little.
Good Luck!
Topic Starter
Jaye
Responding to Yoratama

Yoratama wrote:

Hi, NM from my queue.
Sorry My English is bad
Kantan

OD = 3 Pretty sure OD4 is fine but I changed it anyway.
01:34:923 (95) - don, you do don in other diff. Didn't do this; though I would like the difs to be consistent with their notes I feel this should remain a kat, I did however change 01:35:526 (96) to a don and will do something similar with the other diffs.
01:56:632 (127) - Avoid short slider in low diff, Remove? Done, forgot to remove this earlier. Thanks for the reminder.
01:57:235 (128) - Add finisher? move to 01:56:933 - if you applied mod above Yes, I'll make sure that all diffs now finish here. Added finisher too.

Futsuu


00:15:325 (24) - kat, this is kat in other diff Sort of the same reason as above, only I didn't change any other notes. The don's main purpose is just to create some difference in the notes whilst still sounding reasonable (most of the intro is already just a sea of kats).
01:46:983 (218) - don, you do that there 01:27:687 (172,173,174) - with same sound Done, I agree with this.
01:57:235 (244) - Same as Kantan Done, thanks.

Muzukashii


00:51:205 (230) - don? it's the only kat that have same sound like this. Yes, changed it.
01:46:983 (430) - Same as Futsuu Yes.
01:56:632 (475) - Slider should be here 01:56:632 (475) - Not sure what you mean, since the slider is already there. I did move it a little earlier to match the ending point of the other diffs though.
01:57:235 (476) - Add finisher? if you applied mod above, move to 01:56:632 - Done.

Oni


OD = 6 (5 same as Muzu) Done.
00:09:898 (35) - kat Done, don't entirely agree but consistenct is nice.
00:10:501 (37) - don, sound going lower Yes, changed this.
00:58:139 (387,388) - Ctrl+G piano sound is 00:58:139 - Done, also changed 00:58:441 (389) to a kat just because it sounds better.
00:58:742 (392) - Should be don, because u do here too 00:49:094 (311) - I think the cases for these two are a little different. I did turn the 5-plet into a triple (kkd) because it makes more sense, and finished the kiai with a 5-plet instead (works for me).
01:56:632 (675,676) - Same as Muzukashii Of course, done.
Hope it help, sorrry just a little.
Good Luck!
Thanks for the mod.
Inside the box above you'll find my comments on your mod, cheers.
numbermaniac
MUZUKASHii (3.15 stars)
wtf i've played 3.3 star maps that are easier than this

how is this 3.15? This diff is evil pls nerf ;-;
Etsu
Hello!

My modding from Taiko/Mania Modding Queue

don = d | kat = k
big don = D | big kat = K

Note: If I make this sign "?" means if you can or not...

General:
  1. Why the names are in uppercase letters diff?
    It is better to remove the capital letter

Kantan
00:15:325 (15) - change d?

00:20:752 (23) - I think you should do Finish for D

00:36:431 (37) - change d (sound decreases)

00:43:667 (48) - change d

01:01:757 (69) - It is not necessary for kantan... remove

Futsuu
00:20:752 (35) - Finish K

00:29:948 (54) - change d

00:38:240 (71,72,73) - change d (the sound is equal)

00:40:049 (76) - Finish K?

01:05:375 (131) - change k

01:10:502 (139) - move to 01:10:200

01:19:848 (156) - change d?

01:22:260 (162) - change k?

01:29:496 (177) - change d?

01:35:347 - add d?

01:48:793 (223) - change d

01:54:823 (239) - change d?

Muzukashii
00:03:114 (5,6) - remove? I am following the violin

00:39:446 (169) - you listen well with spin

01:29:195 (350) - change d

01:56:330 (474) - try this?

Note: The mapping is fine for me.

That's all I hope you serve something... good luck :)
Topic Starter
Jaye
Responding to Etsu
I'd put this all in a box but boxes within boxes doesn't really work :/

Etsu wrote:

Hello!

My modding from Taiko/Mania Modding Queue

don = d | kat = k
big don = D | big kat = K

Note: If I make this sign "?" means if you can or not...

General:
  1. Why the names are in uppercase letters diff?
    It is better to remove the capital letter
Yeah I know, the difficulty names are just an exaggerated joke on why the "i" in the song title being lower case compared to everything else. I'll only change it to normal if a BN or someone nags me to do so.

Kantan
00:15:325 (15) - change d? Done; in my opinion it should be a kat but I suppose there are too many kats at the start.

00:20:752 (23) - I think you should do Finish for D Done; I'll likely implement something similar into the higher difficulties.

00:36:431 (37) - change d (sound decreases) Done; it sounds better now.

00:43:667 (48) - change d I don't think so, though I did change the previous note 00:43:365 (47) to a don for variety and because it better suits the music.

01:01:757 (69) - It is not necessary for kantan... remove I'll keep it because I don't want 4 entire bars of emptiness.

Futsuu
00:20:752 (35) - Finish K Done, same as Kantan.

00:29:948 (54) - change d Done; sounds better.

00:38:240 (71,72,73) - change d (the sound is equal) I changed (71) and (72), keeping (73) as a kat for variation and because the main instrument also goes up at this point.

00:40:049 (76) - Finish K? Done; I'll also do this for the Kantan and maybe the later diffs.

01:05:375 (131) - change k There is the sound of a kat inbetween the dons, but I've not placed a note there, so I'll keep this as is.

01:10:502 (139) - move to 01:10:200 No; it sounds like I'm now placing a note on no sound and avoiding a sound that the note was first on.

01:19:848 (156) - change d? Done.

01:22:260 (162) - change k? Sounds like the sound is getting lower.

01:29:496 (177) - change d? This is similar to the change you suggested at 1:19:848, both don and kat work but I'll keep this is kat for variety. It sounds slightly better as is in my opinion.

01:35:347 - add d? No snapping there (oops). Though I did swap some notes around; I moved 01:34:923 (191) to 01:35:225 and replaced (191) with a kat.

01:48:793 (223) - change d Same reason as earlier, it works for both but I'll change it to don for variety.

01:54:823 (239) - change d? Done.


Muzukashii
00:03:114 (5,6) - remove? I am following the violin Don't understand why you'd want me to remove this section in particular when there is literally one exactly the same just before it. Either way, I'm not following the violin since there is a louder instrument.

00:39:446 (169) - you listen well with spin Trying to avoid short spinners, Grimbow decided to do that with his diff.

01:29:195 (350) - change d Same as the other diffs, it could work both ways I reckon.

01:56:330 (474) - try this? I suppose this works, I'll change the slider from earlier as well.

Note: The mapping is fine for me.

That's all I hope you serve something... good luck :)
Thanks for the mod.
SKSalt
Hi, Taiko mod request from IRC.

[General]
  1. Offset is too late. Try to change to -14ms or -15ms.
[KANTAN]
  1. Generally rhythm is too flat. So you should add some notes I think.
    1. 00:24:973 - Can add d.
    2. 00:34:622 - ^
    3. 00:50:602 - ^ When I consider 00:40:953 (44) -
    4. 00:40:953 (44) - ^ consider 00:43:365 (47) -
    5. 01:34:923 (95) - delete? because 2/1 is little long.
    6. 01:37:034 - can add d? possible to make a different rhythm.
    7. 01:41:255 - ^
    8. 01:50:602 - add k? little weird for me. instead 01:51:808 (119) - delete? I think it to be most suitable as a place creating a break.
    9. 01:53:315 - can add d? And this part's 2/1 is long. but it is kiai zone. I think its fine.
[FUTSUU]
  1. 00:54:521 (109) - add finisher? this part has a strong sound.
[MUZUKASHii]
  1. 00:18:341 (51,52,53,54,55,56,57,58,59,60,61,62) - try to this. https://imgur-archive.ppy.sh/usSsvYW.png
  2. 00:21:355 (68) ~ 00:28:290 - only x x x x x x x rhythm... I think you need to make more different rhythm...
  3. 00:31:004 ~ 00:35:526 - same. And many other places.
  4. And for example, dkk and kdk and etc... 1/4 patterns are not recommend to use in Muzukashii. I think it is permitted only the very low BPM music. I recommend to use ddd or kkk.
:(

I'll see Oni diffs later. Good luck!
Topic Starter
Jaye
Responding to SulphurPotassiumSodiumChlorine

SKSalt wrote:

Hi, Taiko mod request from IRC.

[General]
  1. Offset is too late. Try to change to -14ms or -15ms. Yeah I'll get my friend to re-time it for me.
[KANTAN]
  1. Generally rhythm is too flat. So you should add some notes I think. Indeed it is ;A;
    1. 00:24:973 - Can add d. Done.
    2. 00:34:622 - ^ Same as above for consistency.
    3. 00:50:602 - ^ When I consider 00:40:953 (44) - Must've missed that note, thanks.
    4. 00:40:953 (44) - ^ consider 00:43:365 (47) - Not sure what you mean since a note is actually there.
    5. 01:34:923 (95) - delete? because 2/1 is little long. Done, I agree that the 2/1 is a bit lengthy for a kantan.
    6. 01:37:034 - can add d? possible to make a different rhythm. Going to leave this as is, since the previous 2/1 section (ddk) is the complete opposite of this. Also 01:36:732 (100) sounds lower to me.
    7. 01:41:255 - ^ Will do this since the second kiai is nerfed like crazy.
    8. 01:50:602 - add k? little weird for me. instead 01:51:808 (119) - delete? I think it to be most suitable as a place creating a break. I did both; reasons being it matches up with the change made at 01:34:923 and the delete because the 2! is lengthy (from the same comment).
    9. 01:53:315 - can add d? And this part's 2/1 is long. but it is kiai zone. I think its fine. Added; though I changed a later note to a don just for variety (since it's basically kat spam there).
[FUTSUU]
  1. 00:54:521 (109) - add finisher? this part has a strong sound. Sounds about right; I'm not used to placing finishers in my maps.
[MUZUKASHii]
  1. 00:18:341 (51,52,53,54,55,56,57,58,59,60,61,62) - try to this. https://imgur-archive.ppy.sh/usSsvYW.png I can agree with this up to (60), though I removed (62) since I don't hear any noticeable sound being played here.
  2. 00:21:355 (68) ~ 00:28:290 - only x x x x x x x rhythm... I think you need to make more different rhythm... Yeah I know; I'm on it!
  3. 00:31:004 ~ 00:35:526 - same. And many other places. ^
  4. And for example, dkk and kdk and etc... 1/4 patterns are not recommend to use in Muzukashii. I think it is permitted only the very low BPM music. I recommend to use ddd or kkk. Fair point; I'll keep a few "ddk" though just because it sounds so good with the rhythm; the "dkk" I'll most likely reduce to just "d k".
:(

I'll see Oni diffs later. Good luck!
You'll find my comments in the box.
Thanks for the mod.
HimemiyaChikane
Hi from my queue.

[GRiM's URA ONi]
Pretty good map!but 75% volume is not enough,how about 100%?

[iNNER ONi]
00:38:756 (266) - how about a spinner?
00:44:937 (316,317,318,319,320) - kkddk?
01:39:811 (608) - change to d?
01:49:459 (704,705) - kk?
01:55:640 (774) - how about a spinner?

Pretty good map tho.

[ONi]
00:38:756 (236) - same as iNNER ONi
01:55:640 (675) - same as iNNER ONi

There has little breaks in this diff,I think you need remove some notes and give more breaks to this diff,to make it more fit the Oni diff.But It depends on you that the place where the breaks should be.

[MUZUKASHii]
I can't find problems in this diff.

Sorry for give you a such short mod.I hope my mod can help you and I'll be upset if my mod is in low quality.

Good luck for ranking!
Topic Starter
Jaye
Responding to HimemiyaChikane

HimemiyaChikane wrote:

Hi from my queue.

[GRiM's URA ONi]
Pretty good map!but 75% volume is not enough,how about 100%? I'll consult Grim about this, though I do agree.

[iNNER ONi]
00:38:756 (266) - how about a spinner? Grim did that in his difficulty; I'm also trying to avoid short spinners so I'll consider this, but for now it stays.
00:44:937 (316,317,318,319,320) - kkddk? Done, though I might change it later due to kkddk and kdddk being a little repetitive.
01:39:811 (608) - change to d? Sounds good.
01:49:459 (704,705) - kk? Good call.
01:55:640 (774) - how about a spinner? Same as above with the spinner.

Pretty good map tho.

[ONi]
00:38:756 (236) - same as iNNER ONi Same as above with the spinner.
01:55:640 (675) - same as iNNER ONi Same as above with the spinner.

There has little breaks in this diff,I think you need remove some notes and give more breaks to this diff,to make it more fit the Oni diff.But It depends on you that the place where the breaks should be. Will try to loosen it up a bit.

[MUZUKASHii]
I can't find problems in this diff.

Sorry for give you a such short mod.I hope my mod can help you and I'll be upset if my mod is in low quality.

Good luck for ranking!
You'll find my comments in this box.
Thanks for the mod.
kouzuki_karen
,
Topic Starter
Jaye

-[ Dumpling ]- wrote:

what about

[KANTAN]

you have to set the SV properly, don't do it in the Timing tab since that will just give you a rounded value.

go File --> Open .osu in notepad --> change the SliderMultiplier: line to 1.4

[MUZUKASHii]

00:08:757 (22) - snap this to the line note properly
00:47:350 (205) - same tbh

[ONi]

00:08:757 (33) - same as Muzukashii
00:47:350 (298) - "

[iNNER ONi]

00:08:757 (35) - "

[GRiM'S URA ONi]

just do the SV thing like I showed in kantan and you're set
Thanks AIMod.
Kankri
from my queue \o/

:idea: I won't be modding guest diff

[KANTAN]

Looks good!

[FUTSUU]

01:17:951 (153) - hitfinish

01:37:248 (199) - ^

[MUZUKASHii]

Looks good!

[ONi]

00:39:359 (231) - hitfinish

[iNNER ONi]

Looks good!


There's not much to mod, considering that your mapping skills are good~
Topic Starter
Jaye
Responding to Kasha

Kasha wrote:

from my queue \o/

:idea: I won't be modding guest diff That's fine Q,Q

[KANTAN]

Looks good!

[FUTSUU]

01:17:951 (153) - hitfinish Good idea; I'll do something similar to all diffs.

01:37:248 (199) - ^ Same as above, I hear the emphasis.

[MUZUKASHii]

Looks good!

[ONi]

00:39:359 (231) - hitfinish Carried on from other difficulties.

[iNNER ONi]

Looks good!


There's not much to mod, considering that your mapping skills are good~ You're one of the first people to say this :P
Thanks for the mod.
Aloda
Hey.

KANTAN
00:04:987 (5) - Move this to 00:03:781 it fits way better

00:14:635 (15) - ^

00:15:238 (16,17,18,20,22) - k -> d? I think it makes a lot more sense to have these as dons to match the drum sounds.

The section from 00:20:062 to 00:39:359 feels quite empty, even for a Kantan, because of all the 4/1 gaps. You've mapped it to have the same intensity as the previous section, despite the actual song being a lot more intense. Consider adding some more 2/1 into this section.

00:29:258 (32) - Avoid using the red ticks in a Kantan whenever possible. A Kantan should be teaching a beginner how to follow the beat, so off-beat notes like this can be really awkward to play. Consider moving this to 00:29:107

I think you could add a few more notes into the 4/1 gaps in the second Kiai, it feels a little empty as is. Try 01:39:057 - 01:42:675 and 01:47:499

ONi
00:22:927 (110,111) - ctrl+g

00:25:640 (132,133,134,135) - This sounds better to me

00:30:464 (169,170,171,172) -

00:31:519 (177,178,179,180) -

00:42:525 (257,258,259) - d k d -> k d k This plays a lot better

00:55:188 (363,364,365,366,367,368,369,370,371) -

00:57:223 (380) - Move to 00:57:072

iNNER ONi
00:36:947 (244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260) - This is a little awkward to play as is. Try something like this

Your x xxx x x xxxxx structure in the first kiai plays a little strangely to me. Consider changing to x xxx x xxxxx x eg.

The second Kiai section needs to have more structure. For example, 01:37:248 - 01:41:469 sounds almost identical to 01:46:896 - 01:51:118 yet you've mapped them completely differently. You need to have more consistency in your mapping.

GRiM's URA ONi
00:36:947 (151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167) - Listening closely to the song, I think something like this fits a little better than what you have

01:35:967 - Add d? I hear a drum beat here.

01:36:645 (300,301,302,303,304) - ddkkk plays a lot better here in my opinion.

Cool map. gl getting it ranked :^)
Topic Starter
Jaye
Responding to Aloda (no boxes within boxes, sorry)

Aloda wrote:

Hey.

KANTAN
00:04:987 (5) - Move this to 00:03:781 it fits way better Damn son. I wasn't really following the violin; guess I will be now.

00:14:635 (15) - ^ ^

00:15:238 (16,17,18,20,22) - k -> d? I think it makes a lot more sense to have these as dons to match the drum sounds. I suppose it does remove the kat spam; I changed (16,17,18) but will leave the other two for variety.

The section from 00:20:062 to 00:39:359 feels quite empty, even for a Kantan, because of all the 4/1 gaps. You've mapped it to have the same intensity as the previous section, despite the actual song being a lot more intense. Consider adding some more 2/1 into this section. Fair enough.

00:29:258 (32) - Avoid using the red ticks in a Kantan whenever possible ( which is always ). A Kantan should be teaching a beginner how to follow the beat, so off-beat notes like this can be really awkward to play. Consider moving this to 00:29:107 Omg it sounds horrible, then again Kantan barely even follows the song so I'll do it. I'm expecting another mod to make me change this later though.

I think you could add a few more notes into the 4/1 gaps in the second Kiai, it feels a little empty as is. Try 01:39:057 - 01:42:675 and 01:47:499 And that sir, is what I have done.

ONi
00:22:927 (110,111) - ctrl+g Sounds good.

00:25:640 (132,133,134,135) - This sounds better to me Indeed it does.

00:30:464 (169,170,171,172) - Hope you've got a substitute for the next ddk.

00:31:519 (177,178,179,180) - ^Looks like you do.

00:42:525 (257,258,259) - d k d -> k d k This plays a lot better Sounds better.

00:55:188 (363,364,365,366,367,368,369,370,371) - Did a small alteration of this to make a 5-plet.

00:57:223 (380) - Move to 00:57:072 Sounds good.

iNNER ONi
00:36:947 (244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260) - This is a little awkward to play as is. Try something like this Strange, I swear I planned for the pattern to be like that; I probably did an edit somewhere but yeah it feels much better like that.

Your x xxx x x xxxxx structure in the first kiai plays a little strangely to me. Consider changing to x xxx x xxxxx x eg. I considered it but listening on 50% the pattern sounds fine ( also you just wanna be able to full alt it with ease c: ).

The second Kiai section needs to have more structure. For example, 01:37:248 - 01:41:469 sounds almost identical to 01:46:896 - 01:51:118 yet you've mapped them completely differently. You need to have more consistency in your mapping. Whilst different, both sections sound fine to me. Consistency is nice for the earlier diffs Imo so a bit of variety is nice. I will touch up on it a little though.

GRiM's URA ONi
00:36:947 (151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167) - Listening closely to the song, I think something like this fits a little better than what you have

01:35:967 - Add d? I hear a drum beat here.

01:36:645 (300,301,302,303,304) - ddkkk plays a lot better here in my opinion.
For now I'll let Grim worry about his map ( if he ever comes online ).

Cool map. gl getting it ranked :^)
Thanks for the mod.
I'll be sure to touch up on a few things that I put in orange/red.
5urface
Looking pretty good already, seems like you want to make the job easier for your modders? ;)

General
I like it :3

Kantan:
00:45:087 (60,61) - either make this one d k or 00:42:675 (56,57) - d d
00:47:801 (63,64,65) - invert the colors, the pitch is going down here
00:56:243 (74) - d?
01:40:263 (114,115,116) - k k d?

Muzukashii
01:19:460 (318,320) - both of these notes have a lower pitch than 01:18:254 (314) - how about d for both of them?
01:24:887 (331) - d for consistency with 01:32:123 (349)
01:29:108 (341) - d as well (also for consistency, those 2 patterns can and should be the same here)

Oni
Flows pretty well, good diff
The very beginning where you mainly used doubles feels a little bit empty though
The suggestions I made for the Muzu apply for the Oni as well, if changes are made mirror these accross the relevant diffs accordingly for consistency

Inner Oni
A bit above my paygrade but surprisingly playable
See Muzu and Oni, same thing applies here as well


Though somewhat short I hope this was still helpful, good luck
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