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Little V Mills - John Cena Theme Djent Cover [OsuMania]

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Total Posts
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Topic Starter
Meiju
This beatmap was submitted using in-game submission on 5 июля 2017 г. at 22:31:29

Artist: Little V Mills
Title: John Cena Theme Djent Cover
Tags: WWE World Wrestling Entertainment You Can't See Me Tha Trademarc The Time is Now
BPM: 174
Filesize: 5793kb
Play Time: 01:39
Difficulties Available:
  1. Cena - 7Key (3,99 stars, 1049 notes)
  2. Hard - 7Key (2,69 stars, 726 notes)
  3. Normal - 7Key (1,88 stars, 459 notes)
Download: Little V Mills - John Cena Theme Djent Cover
Information: Scores/Beatmap Listing
---------------




You Can't See Me






Thanks for mods
Kruzon
Akary
Ochasan
[Shana Lesus]
Protastic101
Raediaufar
Kawawa
Rivals_7
Kruzon
you can see me
23:46 Kruzon: hello spin, can you help me test? im experimenting readablity and long notes usage
23:47 SpinForWin: yes
23:47 Kruzon: don't mind the pattern because most of them are randomly scattered though
23:47 *Kruzon is listening to [https://osu.ppy.sh/b/971694 & - Crazy Rainbow]
23:47 Kruzon: need your help test hdnw+
23:47 SpinForWin: yes yes
23:47 Kruzon: yeeee
23:48 SpinForWin: ok allons-y
23:52 Kruzon: hmm some is hard to read
23:53 Kruzon: does the ln not comfortable?
23:53 SpinForWin: hmmm
23:53 Kruzon: also im worry its hard to read 2 instruments layer i mixed
23:53 Kruzon: trumpet + drum might confuse
23:53 SpinForWin: LNs are ok i think
23:54 SpinForWin: This diff is insane?
23:54 Kruzon: no
23:54 Kruzon: insane is yet to come
23:54 SpinForWin: Hard?
23:54 Kruzon: very hard
23:54 SpinForWin: very hard <_<
23:54 Kruzon: insane is 3.8 stars
23:54 Kruzon: i already plan haha
23:54 Kruzon: oh i think its hard because the pattern is messy
23:55 Kruzon: i only finished easy and normal actually
23:56 SpinForWin: heh, i don't have words, everything is ok imo
23:56 Kruzon: you can see some insane pattern at reference
23:56 Kruzon: for example
23:56 Kruzon: starting here
23:56 Kruzon: 00:34:472 (34472|7) -
23:56 *Kruzon is editing [https://osu.ppy.sh/b/971696 & - Crazy Rainbow [reference]]
23:56 Kruzon: noodles lol
23:57 SpinForWin: this is not too hard to play
23:58 Kruzon: yeah
23:58 Kruzon: it wont be overmap later
23:59 Kruzon: spin, thanks a lot for testing
23:59 Kruzon: remember to call me if you need help for your map owo
23:59 SpinForWin: 00:34:472 (34472|7) - but 4 column... eh.. i miss anytime
23:59 SpinForWin: :>
00:00 Kruzon: hmmmm
00:00 Kruzon: you mean
00:00 SpinForWin: 00:42:209 - this too
00:00 Kruzon: 00:34:472 (34472|7) - put to 4?
00:01 SpinForWin: oh sorry
00:01 SpinForWin: 00:37:156 - this >_>
00:01 Kruzon: yes, indeed this looks crazy lol
00:01 Kruzon: i think delete is better
00:02 SpinForWin: yep
00:03 Kruzon: lol john cena
00:03 Kruzon: im his fans
00:03 Kruzon: you like wwe?
00:03 SpinForWin: :D
00:05 SpinForWin: yep, watch sometimes
00:05 *SpinForWin is listening to [http://osu.ppy.sh/b/971751 John Cena - The Time is Now (Little V Mills's Djent Cover)]
00:05 SpinForWin: :D
00:05 Kruzon: could be a troll map..
00:05 Kruzon: lets see lol
00:05 Kruzon: ohh its not
00:05 SpinForWin: this is not troll map lol
00:06 Kruzon: there's john cena prank call on youtube
00:06 Kruzon: i thought that one.. my bad
00:08 Kruzon: 00:44:125 (44125|3,44125|0,44125|6) -
00:08 Kruzon: suggest follow pattern 00:43:780 (43780|5,43780|0,43780|6) -
00:08 *Kruzon is editing [https://osu.ppy.sh/b/971751 John Cena - The Time is Now (Little V Mills's Djent Cover) [Cena]]
00:09 Kruzon: though you need some editing on the surrounding notes 'w'
00:09 SpinForWin: oh
00:09 SpinForWin: i see
00:11 SpinForWin: ehh yep
00:11 Kruzon: overall seems good and john cena looks sexy
00:12 Kruzon: 01:13:952 (73952|0) -
00:12 Kruzon: no sound if not intentional i suggest delete
00:12 SpinForWin: oh overmapped
00:13 Kruzon: 01:18:952 (78952|1) -
00:13 Kruzon: 01:27:228 (87228|0) -
00:13 SpinForWin: oh again
00:13 Kruzon: i think stairs start here 01:27:400 (87400|2) -
00:14 Kruzon: delete 01:27:745 (87745|2) -
00:14 SpinForWin: guitar sound :v
00:14 SpinForWin: ok
00:16 Kruzon: if you map these sound 01:38:952 (98952|2,98952|4) -
00:16 Kruzon: then you need here as well 01:39:642 (99642|2,99642|4) -
00:17 Kruzon: i highly suggest 1 note p/usage though
00:17 SpinForWin: yep
00:18 Kruzon: for consistency, let's see
00:19 Kruzon: we use this as reference 00:15:504 (15504|4) -
00:19 Kruzon: i suggest you mirror this 00:18:263 (18263|4) -
00:19 Kruzon: move to 3
00:19 Kruzon: and this also 00:21:021 (21021|1) - move to 3
00:21 SpinForWin: ok
00:23 Kruzon: the rest seem okay, but could because my eyes are heavy lol
00:23 Kruzon: just ask me anytime if you doubt anything
00:24 SpinForWin: ok, thanks for the mod :D
00:24 Kruzon: no problem, barely helped owo good luck for rank
00:24 Kruzon: osu need john cena map
00:25 SpinForWin: but osu don't have it in ranked lol
Akary
irc
20:02 SpinForWin: Кстати, я еще 3 комбобурста пока не добавил
20:04 Akary: Ну
20:04 *Akary is editing [http://osu.ppy.sh/b/971751 John Cena - The Time is Now (Little V Mills's Djent Cover) [Cena]]
20:04 Akary: Тут можно сделать экстру
20:04 Akary: С диким овермапом
20:04 Akary: Если не в ранк :D
20:04 SpinForWin: Ну вот не нужно овремапать
20:05 SpinForWin: Даже не на ранк :D
20:05 Akary: У меня везде овермап
20:05 Akary: Это щикасно
20:05 Akary: :D
20:05 Akary: +ты пропускаешь половину звуков
20:06 SpinForWin: Ну теперь понятно откуда ты звезды берешь
20:06 SpinForWin: Ну как пропускаю то
20:06 SpinForWin: Все замапал
20:06 Akary: там есть звук 1\4
20:06 Akary: гдет
20:06 SpinForWin: Где
20:06 Akary: 00:55:504- от сюда его четко слышно
20:07 Akary: 1\2 если быть точнее :D
20:07 SpinForWin: >_>
20:08 SpinForWin: Ты имеешь ввиду долгий звук или ты не правильный тайминг дал?
20:08 Akary: Неее
20:08 Akary: Там прям слышно
20:09 Akary: Звук идет постоянный
20:09 Akary: Как некий бит
20:09 Akary: Задний план, так сказать
20:09 Akary: А ты выделяешь только основу
20:09 SpinForWin: Ну да, но он очень тихий
20:10 Akary: Ну, я его отчетливо слышу, не знаю почему XD
20:10 SpinForWin: Ну только если громкость прибавить
20:11 Akary: 15% общая, Карл
20:11 Akary: И музыка на 100%
20:11 SpinForWin: Ну хз, может потому что я не в наушниках
20:11 Akary: Скорее всего
20:12 Akary: 01:04:814- да и здесь нужно добавить нот
20:12 SpinForWin: Да блин, почему ссылочкой не пишется
20:13 Akary: Ватафак
20:13 Akary: 01:04:814 -
20:13 Akary: Во
20:13 Akary: Не заметил изначально, сорян :D
20:13 SpinForWin: Ну тут кстати слышу
20:13 Akary: 01:06:194 -
20:13 Akary: Тут ЛНчик можно впихать
20:14 Akary: 01:06:883 - тут нотки
20:14 Akary: 01:12:400 - тут тоже :D
20:15 Akary: 01:22:659 - тут добавить
20:15 Akary: 01:27:400 - здесь
20:15 Akary: 01:27:487 - ^
20:16 Akary: 01:27:745 - тут подумать надо
20:17 SpinForWin: Ну тут впринципе гитара
20:17 SpinForWin: Можно засунуть, но Kruzon сказал удалить
20:17 SpinForWin: Яуже ставил :D
20:18 Akary: 00:22:228 - ноту?
20:18 SpinForWin: Оке
20:19 SpinForWin: Только куда ее присунуть
20:19 Akary: Щилды какие-нибудь сделать
20:19 Akary: И щикасна будет
20:19 SpinForWin: Ладно, перед лном засунул
20:20 Akary: 01:16:194 - а вот тут можно овермапнуть *мунфейс*
20:21 SpinForWin: Нет! *санфейс*
20:21 Akary: Что-нибудь такое https://osu.ppy.sh/ss/5115100
20:21 Akary: :D
20:22 SpinForWin: Мне очень хочется, но нет :D
20:22 Akary: Ну, тогда у меня все
20:22 SpinForWin: Хорошо, пасиба
Ochasan
hi~

sorry for long time~ :( now i am take my time to mods ;)

here the mod

MOD
Kiai
00:11:366 - kiai time to short, should be delete

Normal
00:25:159 (25159|1) - move to col 2 for easier reading
00:25:504 (25504|2) - move to col 3
01:39:642 - add a note

Hard
00:20:332 (20332|3) - move to col 3
00:48:780 (48780|6) - move to col 4
00:48:952 (48952|6) - move to col 1

Cena
00:13:263 to 00:13:952 - move long note to col 1/2/3/4 for easy read
Topic Starter
Meiju

Ochasan wrote:

hi~

sorry for long time~ :( now i am take my time to mods ;)

here the mod

MOD
Kiai
00:11:366 - kiai time to short, should be delete ok

Normal
00:25:159 (25159|1) - move to col 2 for easier reading move what?
00:25:504 (25504|2) - move to col 3 ok
01:39:642 - add a note ok

Hard
00:20:332 (20332|3) - move to col 3 no
00:48:780 (48780|6) - move to col 4 no
00:48:952 (48952|6) - move to col 1 no

Cena
00:13:263 to 00:13:952 - move long note to col 1/2/3/4 for easy read no
okkkkkkk
Deep Sea
Ахоха Спинушка, м4м

хороший стафф замаппал <3

Мод
1/2/3/4/5/6/7

[Нормал]

00:03:090 (3090|3) - в 5 колонку
00:04:469 (4469|3) - в 3
00:08:607 (8607|4) - в 6
00:09:987 (9987|2) - во 2
00:12:918 (12918|0,13090|1,13263|5,13435|4,13607|0,13780|1) - подобные моменты я тебе советую разнообразить, их куча повторяется на протяжение всей диффы
00:34:297 (34297|1) - в 3
00:38:780 - https://osu.ppy.sh/ss/5982744
00:42:745 (42745|0) - во 2
00:43:952 - https://osu.ppy.sh/ss/5982754
01:27:918 - https://osu.ppy.sh/ss/5982767
01:35:676 - https://osu.ppy.sh/ss/5982782

[Хард]

00:02:745 (2745|1) - в 4
00:09:987 (9987|2) - удали, достаточно и одной ноты, 00:11:366 - тут правильно поставил
00:12:056 - https://osu.ppy.sh/ss/5982810
00:13:607 (13607|0,13780|1,13952|2) - ctrl + g
00:14:125 (14125|3) - в 3
00:19:125 (19125|6,19297|5,19469|4) - ctrl + g
00:19:642 (19642|3) - в 5
00:22:745 - https://osu.ppy.sh/ss/5982856
00:23:952 (23952|1,24125|2,24297|5,24469|4,24469|1,24642|2,24814|5,24987|4) - на счет их я говорил в нормале
00:25:504 - https://osu.ppy.sh/ss/5982900, у тебя достаточно много таких одинаковых моментов и с лнами, тоже разнообразь
00:32:142 - https://osu.ppy.sh/ss/5982928
00:38:435 (38435|4) - в 4
00:41:021 - https://osu.ppy.sh/ss/5982940
00:56:883 - https://osu.ppy.sh/ss/5982948
01:02:573 (62573|1) - в 3
01:02:745 (62745|2) - в 5
01:06:366 (66366|2) - в 4
01:10:332 (70332|2) - в 4
01:13:780 (73780|1) - в 4
01:15:159 (75159|1) - в 4, чет ты опустошил ее, плохо плохо, ты заставляешь пробел рыдать и делаешь его не нужным :?

[Инсейн]

00:01:021 (1021|2) - в 4
00:02:400 (2400|1) - в 3
00:06:711 (6711|4) - в 6
00:09:469 (9469|5) - в 5
00:12:918 - https://osu.ppy.sh/ss/5982998
00:18:952 (18952|5) - лишний
00:24:469 (24469|4) - ^
00:29:987 (29987|6) - ^ проверишь и дальше такие места
00:31:883 - https://osu.ppy.sh/ss/5983035

так много лнов x_x (для меня) но выглядит довольно таки интересно

в общем сделай карту более интереснее, избавься от одинаковых моментов
Topic Starter
Meiju

[Shana Lesus] wrote:

Ахоха Спинушка, м4м

хороший стафф замаппал <3

Мод
1/2/3/4/5/6/7

[Нормал]

00:03:090 (3090|3) - в 5 колонку
00:04:469 (4469|3) - в 3
00:08:607 (8607|4) - в 6
00:09:987 (9987|2) - во 2
00:12:918 (12918|0,13090|1,13263|5,13435|4,13607|0,13780|1) - подобные моменты я тебе советую разнообразить, их куча повторяется на протяжение всей диффы
00:34:297 (34297|1) - в 3
00:38:780 - https://osu.ppy.sh/ss/5982744
00:42:745 (42745|0) - во 2
00:43:952 - https://osu.ppy.sh/ss/5982754
01:27:918 - https://osu.ppy.sh/ss/5982767
01:35:676 - https://osu.ppy.sh/ss/5982782

[Хард]

00:02:745 (2745|1) - в 4
00:09:987 (9987|2) - удали, достаточно и одной ноты, 00:11:366 - тут правильно поставил
00:12:056 - https://osu.ppy.sh/ss/5982810
00:13:607 (13607|0,13780|1,13952|2) - ctrl + g
00:14:125 (14125|3) - в 3
00:19:125 (19125|6,19297|5,19469|4) - ctrl + g
00:19:642 (19642|3) - в 5
00:22:745 - https://osu.ppy.sh/ss/5982856
00:23:952 (23952|1,24125|2,24297|5,24469|4,24469|1,24642|2,24814|5,24987|4) - на счет их я говорил в нормале
00:25:504 - https://osu.ppy.sh/ss/5982900, у тебя достаточно много таких одинаковых моментов и с лнами, тоже разнообразь
00:32:142 - https://osu.ppy.sh/ss/5982928
00:38:435 (38435|4) - в 4
00:41:021 - https://osu.ppy.sh/ss/5982940
00:56:883 - https://osu.ppy.sh/ss/5982948
01:02:573 (62573|1) - в 3
01:02:745 (62745|2) - в 5
01:06:366 (66366|2) - в 4
01:10:332 (70332|2) - в 4
01:13:780 (73780|1) - в 4
01:15:159 (75159|1) - в 4, чет ты опустошил ее, плохо плохо, ты заставляешь пробел рыдать и делаешь его не нужным :?

[Инсейн]

00:01:021 (1021|2) - в 4
00:02:400 (2400|1) - в 3
00:06:711 (6711|4) - в 6
00:09:469 (9469|5) - в 5
00:12:918 - https://osu.ppy.sh/ss/5982998
00:18:952 (18952|5) - лишний
00:24:469 (24469|4) - ^
00:29:987 (29987|6) - ^ проверишь и дальше такие места
00:31:883 - https://osu.ppy.sh/ss/5983035

так много лнов x_x (для меня) но выглядит довольно таки интересно

в общем сделай карту более интереснее, избавься от одинаковых моментов
Спасибо большое, все поправил <3
Protastic101
Woah, you changed your name. Trippy owo

Column 1->7

Can I link to the John Cena meme?
[General]
  1. Disable that wonderful widescreen support in all your diffs
  2. For HP of Normal, I'd consider bumping it up to ~7 cause there's still quite a lot of 1/2 used in the diff.
  3. For Hard, I would also consider bumping HP to ~7.5
  4. OD of Insane is probably better at ~7.5 due to how many LNs are used.
  5. Lastly, delete drum-hitnormal and drum-hitfinish because they're the exact same samples as normal-hitclap and normal-hitfinish. Once you do that, go to timing, and set all your inherited and timing points to NC:1 and everything should be replaced for you. If not, ask me and I can just fix the hitsounds for you.
  6. Lastly, increase your hs volume to ~30%, I can't really hear the snares that well at 20%.
[Normal]00:16:021 - 00:16:711 - Missing notes here for the kick. Or, for consistency, you can remove the notes at 00:13:263 (13263|5,13952|4) so that the rhythm structure is mostly the same through both repeats.
00:25:159 (25159|6) - I'd consider reducing this to a short note in order to emphasize the guitar at 00:25:504 rather than emphasize the crash
00:27:918 (27918|1) - ^^
00:34:642 (34642|4) - Ghost note? There's no kick, snare, or guitar here.
00:40:332 - This entire measure is very right hand heavy. Maybe try an arrangement like this? http://puu.sh/qWLmA.jpg
00:44:297 (44297|5) - Move this to 2 or something for hand balance.
00:46:711 (46711|2) - Consider following mainly the guitars in this section since they're the most prominent sounds. So remove this note?
00:56:194 - 00:57:573 - 00:58:952 - 01:00:332 - And etc. - I think it's fine to use doubles here to accent the snares. If anything, using doubles at place like 00:56:883 (56883|1,56883|6) - 00:58:263 (58263|5,58263|0) - feel a little less appropriate since it's just a guitar on the down beat.
01:33:952 - 01:33:263 - Why not add notes for the kicks here since this measure is slightly denser than the surrounding parts of the music.
01:39:642 (99642|6) - There's no kick or sound here, so remove this note? it's fine to end on an LN end.
01:38:780 - Why not add another double here for the same snare sound as before? Maybe try something like this starting at 01:38:607

[Hard]00:06:366 - I think it'd be ok to add a note here for the 1/2 bass sounds despite it being quieter here. Imo, it feels more natural to play that way.
00:08:090 (8090|0) - If you do decide to only follow the hihats, then I'd consider removing this since the hihat here is difficult to hear.
00:12:400 (12400|5) - Ghost note maybe? There's no drum or guitar here.
00:14:469 (14469|2) - Since this is a Hard difficulty, I think you can get away with using 1/2 LNs since the guitar is audibly shorter than the ones at 00:15:332 (15332|3) for example
00:22:056 (22056|4,22228|1) - Consider adding notes for the snare and also the heavier guitar chords here.
00:31:883 - The burst here just looks a little messy to me. My suggestion would be to remove 00:31:883 (31883|6) and then use a {123-765} roll kind of like this http://puu.sh/qWOZb.jpg
00:38:780 - Maybe add another note in 1 for the snare?
00:41:538 (41538|1) - Hand balance feels a little dead, might consider moving this to 5
00:48:780 (48780|6,48952|6) - I don't see a reason for this to be jacked since you haven't used a jack anywhere else in the difficulty. Could try moving 00:48:952 (48952|6) to 4
00:58:435 (58435|2) - Again, if you're following the hihat, I'd highly suggest removing this since the hihat is very quiet. If you're following the bass, ignore this.
01:04:814 - There's a pretty audible roll here, so I'd map since it feels a little empty. Maybe try something like this http://puu.sh/qWPop.jpg
01:11:711 - Add a note in 5 for the snare? Also makes it symmetrical with 01:11:366 (71366|5,71366|1)
My 7k skills are too weak for Insane, so I'm skipping that sorry q.q Anyways, good luck with the map, it's 10/10
Topic Starter
Meiju

Protastic101 wrote:

Woah, you changed your name. Trippy owo

Column 1->7

Can I link to the John Cena meme?
[General]
  1. Disable that wonderful widescreen support in all your diffs
  2. For HP of Normal, I'd consider bumping it up to ~7 cause there's still quite a lot of 1/2 used in the diff.
  3. For Hard, I would also consider bumping HP to ~7.5
  4. OD of Insane is probably better at ~7.5 due to how many LNs are used.
  5. Lastly, delete drum-hitnormal and drum-hitfinish because they're the exact same samples as normal-hitclap and normal-hitfinish. Once you do that, go to timing, and set all your inherited and timing points to NC:1 and everything should be replaced for you. If not, ask me and I can just fix the hitsounds for you.
  6. Lastly, increase your hs volume to ~30%, I can't really hear the snares that well at 20%.
[Normal]00:16:021 - 00:16:711 - Missing notes here for the kick. Or, for consistency, you can remove the notes at 00:13:263 (13263|5,13952|4) so that the rhythm structure is mostly the same through both repeats.
00:25:159 (25159|6) - I'd consider reducing this to a short note in order to emphasize the guitar at 00:25:504 rather than emphasize the crash
00:27:918 (27918|1) - ^^
00:34:642 (34642|4) - Ghost note? There's no kick, snare, or guitar here.
00:40:332 - This entire measure is very right hand heavy. Maybe try an arrangement like this? http://puu.sh/qWLmA.jpg
00:44:297 (44297|5) - Move this to 2 or something for hand balance.
00:46:711 (46711|2) - Consider following mainly the guitars in this section since they're the most prominent sounds. So remove this note?
00:56:194 - 00:57:573 - 00:58:952 - 01:00:332 - And etc. - I think it's fine to use doubles here to accent the snares. If anything, using doubles at place like 00:56:883 (56883|1,56883|6) - 00:58:263 (58263|5,58263|0) - feel a little less appropriate since it's just a guitar on the down beat.
01:33:952 - 01:33:263 - Why not add notes for the kicks here since this measure is slightly denser than the surrounding parts of the music.
01:39:642 (99642|6) - There's no kick or sound here, so remove this note? it's fine to end on an LN end.
01:38:780 - Why not add another double here for the same snare sound as before? Maybe try something like this starting at 01:38:607

[Hard]00:06:366 - I think it'd be ok to add a note here for the 1/2 bass sounds despite it being quieter here. Imo, it feels more natural to play that way.
00:08:090 (8090|0) - If you do decide to only follow the hihats, then I'd consider removing this since the hihat here is difficult to hear.
00:12:400 (12400|5) - Ghost note maybe? There's no drum or guitar here.
00:14:469 (14469|2) - Since this is a Hard difficulty, I think you can get away with using 1/2 LNs since the guitar is audibly shorter than the ones at 00:15:332 (15332|3) for example
00:22:056 (22056|4,22228|1) - Consider adding notes for the snare and also the heavier guitar chords here.
00:31:883 - The burst here just looks a little messy to me. My suggestion would be to remove 00:31:883 (31883|6) and then use a {123-765} roll kind of like this http://puu.sh/qWOZb.jpg
00:38:780 - Maybe add another note in 1 for the snare?
00:41:538 (41538|1) - Hand balance feels a little dead, might consider moving this to 5
00:48:780 (48780|6,48952|6) - I don't see a reason for this to be jacked since you haven't used a jack anywhere else in the difficulty. Could try moving 00:48:952 (48952|6) to 4
00:58:435 (58435|2) - Again, if you're following the hihat, I'd highly suggest removing this since the hihat is very quiet. If you're following the bass, ignore this.
01:04:814 - There's a pretty audible roll here, so I'd map since it feels a little empty. Maybe try something like this http://puu.sh/qWPop.jpg
01:11:711 - Add a note in 5 for the snare? Also makes it symmetrical with 01:11:366 (71366|5,71366|1)
My 7k skills are too weak for Insane, so I'm skipping that sorry q.q Anyways, good luck with the map, it's 10/10
Thank you! Hmm.. I don't know about hitsounds, i maked copies for using it in others parts, i mean, i want to use normal-hitclaps on any notes on some parts.. uhh.. i can't explain :?
Raediaufar
[Cena]

just an opinion about it
it's hard to mod this to be honest, I see that this diff is mapped too over and some of LN placement are pretty much o2jam like. It'll be hard to rank this with current pattern tbh, you can nerf some notes and make the LN more comfortable to play (not those two LN trills and one hold in one hand thingy) But overall, this map is consistent and it's good.

[Hard]
click
00:22:918 - missed a note here?

00:32:314 (32314|0,32400|2,32487|1) - this is not very good, you can make 123 stair instead

00:32:745 (32745|2,32832|0,32918|1,33176|2,33263|0,33349|1) - 321 stair for this

01:01:366 - missing note

01:02:056 - missing note

[Normal]
click
00:51:194 - on this part, the left side is lack of notes, maybe you can move some notes on the right to the left

01:12:056 (72056|4,72056|3) - how about LN on 4 and single note on 5?

01:25:849 (85849|1) - move to 5
Topic Starter
Meiju

Raediaufar wrote:

[Cena]

just an opinion about it
it's hard to mod this to be honest, I see that this diff is mapped too over and some of LN placement are pretty much o2jam like. It'll be hard to rank this with current pattern tbh, you can nerf some notes and make the LN more comfortable to play (not those two LN trills and one hold in one hand thingy) But overall, this map is consistent and it's good. ye i know, but I like the current patterns and I'll try rank it

[Hard]
click
00:22:918 - missed a note here? nope

00:32:314 (32314|0,32400|2,32487|1) - this is not very good, you can make 123 stair instead I'll think about it

00:32:745 (32745|2,32832|0,32918|1,33176|2,33263|0,33349|1) - 321 stair for this I'll think about it

01:01:366 - missing note yep

01:02:056 - missing note yep

[Normal]
click
00:51:194 - on this part, the left side is lack of notes, maybe you can move some notes on the right to the left yep

01:12:056 (72056|4,72056|3) - how about LN on 4 and single note on 5? nope

01:25:849 (85849|1) - move to 5 ok
Thanks! :)
eyes
Привет альберт !!!!!!!!!!!!!!!!!!!!!!!!!!!

Не думаешь, что лучше поставить 87 bpm?
Topic Starter
Meiju

eyes wrote:

Привет альберт !!!!!!!!!!!!!!!!!!!!!!!!!!!

Не думаешь, что лучше поставить 87 bpm?
Привет слава !!!!!!!!!!!!!!!!!!!!!!!!!!!

Нет, не думаю
Kawawa
As a request.

[General]
◆Hitsound Quality

When you hitsounded. mostly you ignored the Kick / Snare. Instead of them, just used a short cymbal "F"
It works as a intention, I really not good to see. It feels just a missing them.

you expressed the snare hitsounds like 00:57:573 -
I might the chart needs to add some hitsounds for them.

For example ::
like Kick :: 00:58:090 - 00:58:263 -
Snare :: 00:21:711 - 00:22:056 - 00:22:228 - 00:58:952 -

[Normal]
00:41:538 (41538|5) - It should not be "F" hitsound as your intention.
00:41:711 - Add at here the "F" sound. https://puu.sh/uwpH9/66bbf1c006.jpg

00:58:090 - Add a note here. I recommend you to make this rhythm.
According to this rhythm 01:00:849 - 01:03:607 -
It should be consitency with.

01:04:814 - 01:04:987 - Add a note here too.
drum roll started from this section 01:04:814 -
If you add at here, It will show the better rythme.
If you don't want to make it, then you can make it bundle as LN. like https://puu.sh/uwpWr/9d42c7f1f8.png

01:28:952 (88952|6) - Reduce the LN here 01:29:297 -

01:23:780 - Why the structure are different with? 00:23:090 -
Let me compares the things ::
01:32:056 - 01:34:814 - 01:37:573 -
00:25:849 - 00:28:607 - 00:31:366 -
If It's not a intention, Please check them once again on all the difficulties.

[Hard]
00:43:090 (43090|3) - It should be "F" hitsound as your intention?
Because I never see this one on Normal, Cena difficulty

01:00:676 - Add a note. I recommend you to make this rhythm.
According to this rhythm 00:57:918 (57918|3,58090|5) - 01:03:435 (63435|4,63607|3) -

01:38:780 - Add a note. here is the snare you know what I mean.
01:16:194 - You can add at 7 here. If you want to make it more highlight. up to you.

[Cena]
00:17:745 (17745|2,17745|4) - Is that intention? I mean hitsound.
If you want to keep them, you should add them here too. like 00:14:987 (14987|4,14987|0) -

I think Some LNs had over-length.
00:38:435 (38435|1) - Why It should be extended till 00:38:952 -
Yeah, It's the same instrument with 00:37:918 (37918|2,38090|3,38263|2) - rhythm too.
00:33:435 (33435|1) - 00:34:469 (34469|0) - 00:35:676 (35676|1) - 00:36:538 (36538|5) -
00:37:573 (37573|1) - 00:38:952 (38952|6) - 00:39:297 (39297|4) - 00:39:987 (39987|6) -
You should consider them once again. they are really ended early.

00:48:780 - ~ 00:48:952 - It works awkward to me. You can express the tom sound.
like :: https://puu.sh/uwrvz/d5f3322f20.png

I think you can add some notes on the kick / Snare Section.
For example :: 00:58:090 - 01:03:607 - 01:06:366 -
like you did it 01:00:849 - 01:16:021 -

01:27:918 - ~ 01:28:435 - You can make it 1/4 drum If you want.
Anyway It was awkward to me when I played the pattern.

Good Luck!
Topic Starter
Meiju

Kawawa wrote:

As a request.

[General]
◆Hitsound Quality

When you hitsounded. mostly you ignored the Kick / Snare. Instead of them, just used a short cymbal "F"
It works as a intention, I really not good to see. It feels just a missing them.

you expressed the snare hitsounds like 00:57:573 -
I might the chart needs to add some hitsounds for them.

For example ::
like Kick :: 00:58:090 - 00:58:263 -
Snare :: 00:21:711 - 00:22:056 - 00:22:228 - 00:58:952 -
//I remake all hitsounds, so, should be better

[Normal]
00:41:538 (41538|5) - It should not be "F" hitsound as your intention.
00:41:711 - Add at here the "F" sound. https://puu.sh/uwpH9/66bbf1c006.jpg

00:58:090 - Add a note here. I recommend you to make this rhythm.
According to this rhythm 01:00:849 - 01:03:607 -
It should be consitency with.

01:04:814 - 01:04:987 - Add a note here too.
drum roll started from this section 01:04:814 -
If you add at here, It will show the better rythme.
If you don't want to make it, then you can make it bundle as LN. like https://puu.sh/uwpWr/9d42c7f1f8.png

01:28:952 (88952|6) - Reduce the LN here 01:29:297 -

01:23:780 - Why the structure are different with? 00:23:090 -
Let me compares the things ::
01:32:056 - 01:34:814 - 01:37:573 -
00:25:849 - 00:28:607 - 00:31:366 -
If It's not a intention, Please check them once again on all the difficulties.
//i did it for distinguish guitar sound

[Hard]
00:43:090 (43090|3) - It should be "F" hitsound as your intention?
Because I never see this one on Normal, Cena difficulty

01:00:676 - Add a note. I recommend you to make this rhythm.
According to this rhythm 00:57:918 (57918|3,58090|5) - 01:03:435 (63435|4,63607|3) -

01:38:780 - Add a note. here is the snare you know what I mean.
01:16:194 - You can add at 7 here. If you want to make it more highlight. up to you.

[Cena]
00:17:745 (17745|2,17745|4) - Is that intention? I mean hitsound.
If you want to keep them, you should add them here too. like 00:14:987 (14987|4,14987|0) -

I think Some LNs had over-length.
00:38:435 (38435|1) - Why It should be extended till 00:38:952 -
Yeah, It's the same instrument with 00:37:918 (37918|2,38090|3,38263|2) - rhythm too.
00:33:435 (33435|1) - 00:34:469 (34469|0) - 00:35:676 (35676|1) - 00:36:538 (36538|5) -
00:37:573 (37573|1) - 00:38:952 (38952|6) - 00:39:297 (39297|4) - 00:39:987 (39987|6) -
You should consider them once again. they are really ended early.

00:48:780 - ~ 00:48:952 - It works awkward to me. You can express the tom sound.
like :: https://puu.sh/uwrvz/d5f3322f20.png

I think you can add some notes on the kick / Snare Section.
For example :: 00:58:090 - 01:03:607 - 01:06:366 -
like you did it 01:00:849 - 01:16:021 -

01:27:918 - ~ 01:28:435 - You can make it 1/4 drum If you want.
Anyway It was awkward to me when I played the pattern.

Good Luck!
No reply = accepted :roll:

Thank you!
Kawawa
Alright, Confirmed that hitsounds are reworked with whole chart.
Thanks for be patient again!
bubbled! :)
Topic Starter
Meiju

Kawawa wrote:

Alright, Confirmed that hitsounds are reworked with whole chart.
Thanks for be patient again!
bubbled! :)
Yay thank you very much again! :)
Deep Sea
Rivals_7
[General]
offset are little bit off and it should be at 353 Apply this after my mod

Not sure if you should put WWE or World Wrestling Entertainment as a source tho lol

The artist is Little V Mills as shown in the soundcloud https://soundcloud.com/littlevmills/joh ... jent-cover

every HS suggestion applies to all diffs
1234567

[N]

00:12:056 (12056|0) - add C

00:12:228 (12228|1) - and etc imo this would be better represented as SN as the noise itself are exist for a 3/4 of the LN. cutting the LN in 3/4 would make it kinda trickier for this tier so changing it to SNs probably the best way

00:13:435 (13435|4) - 00:16:194 (16194|2) - moving this to middle would probably get the emphasis more better

00:36:538 (36538|5) - would move this to 2 for hand balance. see - 00:36:194 (36194|4,36366|6,36538|5,36883|3) -

00:44:814 (44814|3) - move to 3 i guess. so you got the spacing emphasis as - 00:44:469 (44469|3,44469|6) -

01:39:642 - probably missing a note?

[H]

00:22:228 (22228|6,22400|5) - this rather break the aesthetic with - 00:22:228 (22228|1,22400|2) - . just ctrl+g them

01:03:780 (63780|2) - think you miss a note here. compare with - 00:58:263 (58263|1,58263|6) -

01:07:918 (67918|2,67918|5,67918|4,67918|1) - kinda dont get why are you using 4 noter to indicate this particular noise. i see all of them are three (except for crash, yes)

01:25:849 (85849|4) - you probably missing an F here

[C]

00:11:711 (11711|1) - and etc about this 3/4 LN noise. i think you can snap it to accurately follow the noise. its the hardest diff afterall so it should be ended at - 00:11:969 -

00:12:918 (12918|2) - putting aesthetical side, and to mirror - 00:12:918 (12918|5,13090|6,13263|5) - , that note could be placed on 2. if you do that, this - 00:12:573 (12573|1) - could be moved to 3
refer - 00:18:435 (18435|6,18435|0,18607|1,18607|5,18780|4,18780|2) - how do you did the aesthetical thing here

00:55:504 (55504|1) - could add one more note imo to indicate crash correctly

01:05:332 (65332|4,65332|1) - also add one more note to indicate snare. look at - 01:05:159 (65159|0,65159|3,65159|2,65849|3,65849|6,65849|1) -

01:18:780 (78780|3) - would do something like this

well aesthethic

01:27:573 (87573|4,87573|0) - the roll is rather bland imo. hows this


01:29:814 (89814|5) - aesthetic again
Topic Starter
Meiju
aaaaaaaaaaaaaaaa i'm so late
i will accept this soon, thanks Rivals
Topic Starter
Meiju

Rivals_7 wrote:

[General]
offset are little bit off and it should be at 353 Apply this after my mod

Not sure if you should put WWE or World Wrestling Entertainment as a source tho lol Original of this song are playing at WWE when Cena appears, whatever, i add it in tags

The artist is Little V Mills as shown in the soundcloud https://soundcloud.com/littlevmills/joh ... jent-cover I used Bandcamp's one, but i didn't find this song there, so ok, i use Soundclouds's one owo

every HS suggestion applies to all diffs
1234567

[N]

00:12:056 (12056|0) - add C

00:12:228 (12228|1) - and etc imo this would be better represented as SN as the noise itself are exist for a 3/4 of the LN. cutting the LN in 3/4 would make it kinda trickier for this tier so changing it to SNs probably the best way

00:13:435 (13435|4) - 00:16:194 (16194|2) - moving this to middle would probably get the emphasis more better

00:36:538 (36538|5) - would move this to 2 for hand balance. see - 00:36:194 (36194|4,36366|6,36538|5,36883|3) -

00:44:814 (44814|3) - move to 3 i guess. so you got the spacing emphasis as - 00:44:469 (44469|3,44469|6) -

01:39:642 - probably missing a note?

[H]

00:22:228 (22228|6,22400|5) - this rather break the aesthetic with - 00:22:228 (22228|1,22400|2) - . just ctrl+g them

01:03:780 (63780|2) - think you miss a note here. compare with - 00:58:263 (58263|1,58263|6) -

01:07:918 (67918|2,67918|5,67918|4,67918|1) - kinda dont get why are you using 4 noter to indicate this particular noise. i see all of them are three (except for crash, yes)

01:25:849 (85849|4) - you probably missing an F here

[C]

00:11:711 (11711|1) - and etc about this 3/4 LN noise. i think you can snap it to accurately follow the noise. its the hardest diff afterall so it should be ended at - 00:11:969 - You're right, but it's really uncomfortable to play

00:12:918 (12918|2) - putting aesthetical side, and to mirror - 00:12:918 (12918|5,13090|6,13263|5) - , that note could be placed on 2. if you do that, this - 00:12:573 (12573|1) - could be moved to 3
refer - 00:18:435 (18435|6,18435|0,18607|1,18607|5,18780|4,18780|2) - how do you did the aesthetical thing here

00:55:504 (55504|1) - could add one more note imo to indicate crash correctly

01:05:332 (65332|4,65332|1) - also add one more note to indicate snare. look at - 01:05:159 (65159|0,65159|3,65159|2,65849|3,65849|6,65849|1) -

01:18:780 (78780|3) - would do something like this I make a little differently

well aesthethic

01:27:573 (87573|4,87573|0) - the roll is rather bland imo. hows this


01:29:814 (89814|5) - aesthetic again
No reply = accepted
Thank you very much and sorry for late haha

btw, combobursts are rankable, right?
Rivals_7
everythings cool, you will need kawawa to rebubble for +21 ms offset change
Kawawa
1
Surono
you can see me
Rivals_7
"You cant disqualify me"

https://soundcloud.com/littlevmills/joh ... jent-cover
i literally forget about this sorry xd
Ideal
hi i cant see the bg disqualify this thanks
Lirai

Idealism wrote:

hi i cant see the bg disqualify this thanks
actually it is not, already redownload it and all bg aren't missing

but there's only small problem about timing consistency at point 00:11:387 in "Cena" difficulty which is different with the rest of difficulties, if you followed the ranking criteria, we shouldn't have different timing at difficulties like that unless for SV (since community agree with it)

at gameplay the hitsound at that point still have same volume so i guess it's not really worth to dq, but pls avoid it

peace.
Topic Starter
Meiju
Many things happened while i was sleeping haha

Rivals_7 wrote:

"You cant disqualify me"

https://soundcloud.com/littlevmills/joh ... jent-cover
i literally forget about this sorry xd
Thank you Rivals! but you forgot something :^)

Idealism wrote:

hi i cant see the bg disqualify this thanks
uhh what? i can see the bg

DE-CADE wrote:

but there's only small problem about timing consistency at point 00:11:387 in "Cena" difficulty which is different with the rest of difficulties, if you followed the ranking criteria, we shouldn't have different timing at difficulties like that unless for SV (since community agree with it)

at gameplay the hitsound at that point still have same volume so i guess it's not really worth to dq, but pls avoid it

peace.
well, this not a problem hah. If qats will point it, i will req dq then
DDMythical
Top diff name is blank?
Ideal
tfw not even the mapper gets the "you cant see me" meme
pls
Topic Starter
Meiju

Idealism wrote:

tfw not even the mapper gets the "you cant see me" meme
pls
Dude i get it when you post it in discus, but posting it in the tread make it serious xd
Arzenvald
i can't see that comboburst? xd
Ideal

Mage wrote:

Idealism wrote:

tfw not even the mapper gets the "you cant see me" meme
pls
Dude i get it when you post it in discus, but posting it in the tread make it serious xd
ok ok jeez xp i just meme whenever i can
its a meme song tho so it fits!!!!
marcellow
why the background white ? i can't see anything.
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