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dors k(uro) - dreeeeam [CatchTheBeat|Taiko]

posted
Total Posts
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Topic Starter
Bunnrei
This beatmap was submitted using in-game submission on Sunday, September 04, 2016 at 20:16:46

Artist: dors k(uro)
Title: dreeeeam
Source: UNDERTALE
Tags: dm dokuro kors k smooooch beatmania iidx 16 empress candy spaghetti rave toby radiation fox asriel dreemurr hopes and dreams save the world vulkin guitarlol raianshimuzu
BPM: 177
Filesize: 3306kb
Play Time: 01:54
Difficulties Available:
  1. A Cup of Hope (1.26 stars, 144 notes)
  2. A Heart Filled With Determination (6.85 stars, 570 notes)
  3. A Platter of Friendship (3.13 stars, 377 notes)
  4. A Rain of Sweetness (3.99 stars, 483 notes)
  5. A Salad of Dreams (1.81 stars, 188 notes)
  6. Raian's Overdose of Cuteness (6.08 stars, 468 notes)
  7. Vulkin's Futsuu (2.07 stars, 268 notes)
  8. Vulkin's Inner Oni (5.38 stars, 830 notes)
  9. Vulkin's Kantan (1.21 stars, 163 notes)
  10. Vulkin's Muzukashii (2.95 stars, 516 notes)
  11. Vulkin's Oni (4.13 stars, 674 notes)
Download: dors k(uro) - dreeeeam
Information: Scores/Beatmap Listing
---------------
INNER ONI HAS STACKED OBJECTS
blame vulkin



Try the 2017 remap here!

Taiko diffs by Vulkin!!!
Overdose by raian!

song/metadata source
Vulkin
oh yes
Kaitjuh
I approve of this
Len
from q


nice map but some patterns make me cut myself orz

Over:
  1. 00:23:916 (4) - >> 00:24:255 (1) - is too hard to catch ;w; try this? and make red fruit on 00:24:085 (6) - http://puu.sh/oqRYX/94e39bdd95.jpg
  2. 00:24:594 (2) - 1/2 is better for rhythm?
  3. 00:31:713 (4) - move to x344 and 00:32:051 (2,4) - ctrl+g? make ez
  4. 00:37:984 (1,2,3,4,5) - make me cut myself ;w; try to change like this: http://puu.sh/oqSnS/9b8119a60c.jpg >>> http://puu.sh/oqSqI/1ca76c5397.jpg
  5. 00:44:255 (2,3) - http://puu.sh/oqSxt/9220c2a04e.jpg
  6. 00:53:916 (4) - x320
  7. 01:01:374 (2) - x400
  8. 01:03:068 (4,5) - change to slider instead
  9. 01:06:289 (4) - x196 01:06:374 (5) - x280 is better
  10. 01:23:577 (2,4) - ctrl G
  11. 01:26:628 (4,5) - too hard to catch
  12. 01:28:153 (1,2,1,2,1,2,3,1,2,3,1,2,1,2,3,4,1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,1,2,1,2,1,2,3,4,5,1,1,2,1,2,3,4,1,2,1,1,2,1,2,1,2,3,4,1,2,1,2,1,2,1,2,1,2,3,4,1,2,1,2,3,4,5) - idk why its really hard to catch tbh ..................................... cuz sv is too low? flow is good but just i dont know why....... especially 01:29:679 (2) - , 01:31:374 (3,4) - , 01:33:577 (1) - , 01:34:933 (1) - and 01:36:458 (2) - ya....
  13. 01:43:407 (4,5) - http://puu.sh/oqTkI/8124a590d8.jpg is really better than before for catch

..
Topic Starter
Bunnrei

Len wrote:

from q


nice map but some patterns make me cut myself orz nuu ;w; but good indication that it isn't pp map
whhat the fukc

Over:
  1. 00:37:984 (1,2,3,4,5) - make me cut myself ;w; try to change like this: http://puu.sh/oqSnS/9b8119a60c.jpg >>> http://puu.sh/oqSqI/1ca76c5397.jpg but then i would need to flip next pattern...
  2. 01:28:153 (1,2,1,2,1,2,3,1,2,3,1,2,1,2,3,4,1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,1,2,1,2,1,2,3,4,5,1,1,2,1,2,3,4,1,2,1,1,2,1,2,1,2,3,4,1,2,1,2,1,2,1,2,1,2,3,4,1,2,1,2,3,4,5) - idk why its really hard to catch tbh ..................................... cuz sv is too low? flow is good but just i dont know why....... especially 01:29:679 (2) - , 01:31:374 (3,4) - , 01:33:577 (1) - , 01:34:933 (1) - and 01:36:458 (2) - ya.... hopefully made it easier...?? idk @_@ (made no fix to the last one cause i think its easy once you try a lot)
  3. 01:43:407 (4,5) - http://puu.sh/oqTkI/8124a590d8.jpg is really better than before for catch i tried xd

.. .
everything else = fix
thank
:>
MMBan
Suggestions for ctb.
  • Cup
  1. 00:18:153 - Delicate increase distance from precious third slider and next one. Can move 2nd long slider a bit too.
  2. 00:33:577 - Hitsound? (Finisher?) Check if in other difficulty is there or not.
  3. 00:43:746 - I guess ctrl - g this slider
  4. 01:21:374 - Bit more to left. Hasty players might miss. Moving it a bit to left might make next circles easier to catch too

    Pretty nice to play. I like it.
  • Salad

Hmm.. too much dashes for salad.
  1. 00:04:085 - Reduce distance from previous circle to this slider
  2. 00:06:797 - Reduce distance from previous slider to this slider. You can move next slider a bit too to make it fit well.
  3. 00:32:051 - VERY Delicate distance reduction.. maybe 1mm?
  4. 00:40:018 - Need to use dash to catch this. New players might miss droplets reason of that. Bit closer to previous slider
  5. 01:38:323 - Delicate to right but no need too.
  6. 01:48:492 - Need to use dash to catch this. Maybe move this slider bit to left? (Sometimes with using dash i can't catch it.)

    Fun anyway
  • Platter

Very nice to play.
  1. 00:48:492 - I don't know if HDash fit here. Think if it fits or not. For me rather doesn't

    Nothing strange i have noticed here.. maybe other hdashes might be weird but not really sure.
For Rain rather i have no idea what to suggest.. only that Kiai moment is confusing me a little bit before end. And for dose? I need more experience to take a look

GoodLuck
Topic Starter
Bunnrei

MMBan wrote:

Suggestions for ctb.
  • Cup
  1. 00:33:577 - Hitsound? (Finisher?) Check if in other difficulty is there or not. nope

    Pretty nice to play. I like it. :D
  • Salad
  1. 00:40:018 - Need to use dash to catch this. New players might miss droplets reason of that. Bit closer to previous slider
  2. 01:38:323 - Delicate to right but no need too.
  3. 01:48:492 - Need to use dash to catch this. Maybe move this slider bit to left? (Sometimes with using dash i can't catch it.)

    Fun anyway
everything else = fix
thanks :>
Sakary
m4m from your queue

Overcute
  1. Try AR9.2 - 9.4, its better, especially on the first 20 seconds of the song.
  2. 00:09:170 (4) - ctrl+g
  3. 00:10:950 - Move the tail at this point x:472
  4. 00:12:051 (6,1,2) - Make 6 hdash. its smoother, and it is easier to catch 1 and 2 especially on low-end devices.
  5. 00:20:367 (1,2,3,4,1,2,3,4) - suggestion: make all 2's hdash
  6. 00:25:102 (4) - x:344
  7. 00:33:916 (1,2) - make its pattern the same as 00:34:594 (3,4)
  8. 00:42:051 (1,2,3,1,2,3) - make all slider's tail hdash
  9. 00:44:085 (1,2) - move 1 to x:488 then move 2 to x:256 and move 2's tail to x:240
  10. The stream <3
  11. 01:42:390 (1,2) - this one is very hard to catch,well for you, of course, its easy, i recommend to move 1 to x:112 and ctrl+g
Very fun diff.

Rain
  1. 00:27:348 (2,3) - remove them, and replace a reverse slider facing 1's tail and 4
  2. that's all
What a smooth diff.

Sorry, I can't mod diffs lower than rain. Its nearly impossible for me
Good luck in ranking!
Topic Starter
Bunnrei

Hi_Hello wrote:

m4m from your queue

Overcute
  1. 00:20:367 (1,2,3,4,1,2,3,4) - suggestion: make all 2's hdash this is intentional, i don't want a hdash spam early in the song
  2. 00:25:102 (4) - x:344 did other rework, but probably made it easier
  3. 00:33:916 (1,2) - make its pattern the same as 00:34:594 (3,4) no fix
  4. 00:42:051 (1,2,3,1,2,3) - make all slider's tail hdash no fix, made (2) closer tho
  5. 00:44:085 (1,2) - move 1 to x:488 then move 2 to x:256 and move 2's tail to x:240 followed first, didn't follow second as it conflicts with len's mod
  6. The stream <3 <3
  7. 01:42:390 (1,2) - this one is very hard to catch,well for you, of course, its easy, i recommend to move 1 to x:112 and ctrl+g i'll see what others have to say about this
Very fun diff.

Rain
  1. 00:27:348 (2,3) - remove them, and replace a reverse slider facing 1's tail and 4 ??
  2. that's all
What a smooth diff.
thanks ^^

and changing diffnames cause w h y n o t
Hunter Howl
don't you think that the gap between rain and overdose is too high? this mapset may unrankable atm :/
just sayin'
Topic Starter
Bunnrei

raianshimuzu wrote:

don't you think that the gap between rain and overdose is too high? this mapset may unrankable atm :/
just sayin'
"sr is meaningless" - jbh when i modded a map of his

but sure will try to look at it more
Crowley
cmon just rank this already
Vulkin

Asgore- wrote:

cmon just rank this already
I Agree!
Hunter Howl
http://puu.sh/p8R20/09aa8dfd4d.osu

might to much to close the gap between your rain and overdose

P.S. if you don't wanna add it to the mapset, please put it in the creator's word :/
Topic Starter
Bunnrei
sry if im not updating i keep forgetting to xd
Hunter Howl
HS Finished

Yeha!!111!!

don't forget the tags
Vulkin
( ´・ω・)シ Waiting Mods!!!
Topic Starter
Bunnrei

Vulkin wrote:

( ´・ω・)シ Waiting Mods!!!
same
Supairo

Vulkin wrote:

( ´・ω・)シ Waiting Mods!!!
Your demand has been answered. ;)

Orange - Suggestion (minor, maybe change it)
Red - Problem (important, recommended to change it)

General

Everything looks good! The BG could be moved just a bit in Taiko... Maybe replace this in the Taiko .osu files
0,0,"goatbro.png",0,0
with this:
0,0,"goatbro.png",0,20

Vulkin's osu!taiko

[Kantan]
00:01:374 (1) - Change to D ?
00:13:577 (3) - Change to k ?
00:27:136 (6) - Change to d ?
00:33:238 (13) - Change to d ?
[Futsuu]
00:01:374 (1) - Change to D ?
00:25:272 (39,40) - Move to 00:25:102 - There's not really a note at 00:25:272
00:27:984 (48,49) - Move to 00:27:814
01:07:814 (143,144,145) - Reverse all with Ctrl+G ?
01:28:153 (191) - Change to d ?
01:49:848 (1) - Change to D ?
[Muzukashii]
01:49:848 (1) - Change to D ?
[Oni]
00:29:001 - Add a d ?
Sorry if the harder diffs have almost nothing since I don't really see problems with them... Heck I don't really see problems with this set.

And sorry but I can't mod osu!catch...

Good luck for rank! :)
Hunter Howl
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