HANATAN~~~~~~~~~~~~flfhe;rf;e
oh god ,I thought this map been through some mods already,
great quality for fresh off oven mapeverything here are
suggestion feel free to ignore, anything on
colour are recommended.
Generaltry offset 300
Sakura00:05:065 (3,4) - dont you wanna curve this? 00:04:383 (1,2) - this curvy slider gave pretty nice feeling of piano. like copy 00:04:383 (1,2) then rotate it 180 degree. so 4's slider tail can fit into 00:05:747 (3) - this zigzag pattern
00:07:111 (3,4,5,6,7,8,9,10) - how about 00:07:111 (3,4,5,6,7) - use 35% volume 00:07:963 (8,9,10) - then 45% volume here
00:15:633 (4) - put this slant off on 3's slider tail? music is about to transition into rock concert band. antijump can be a great idea to tell player that music and mapping pattern is about to change.
00:17:679 (4) - curve to the left?
00:18:702 (1,2,3) - these 3 note has the same drum sound. i would suggest to not use any inconsistence spacing here. or you can just 00:19:213 (4) - curve this one up a bit
00:30:804 (6) - nc here 00:30:974 (1) - then remove nc here.
00:32:168 (6,7,8,9,10,11) - i'm kinda expect some jump around here lol.
00:33:020 (11,1) - since this 2 note emphasize different beat. where 11 is drum and 1 is vocal. i would suggest unstack it, and slant it off slightly, in the picture
00:38:815 (5,1) - here that 5 is about to jump to 1 slider, but slider 1 curve to the otherside of the flow. which can be weird to some player (including me). you can instead put this 00:38:815 (5) - near slider 1's head
00:44:270 (5) - curve this one? fit with vocal and look nice with this 00:45:293 (1) - too
00:51:088 (6) - i would suggest to put 6 under 5 in the same direction of the slider. since both note using the same hitsound.
00:53:134 (6) - ^ has better flow too. since the direction of the jump directly followed by curve slider
01:15:974 (1) - this could be better, cause this jump directly follow slider flow
01:29:952 (8,9) - swap this spot?, like the sounds you are following are drums, kinda feel off when all are drum but spacing are inconsistence
01:41:372 (4) - unstack this one. current flow doesn't transition well into other curve slider. i suggest it around there
01:41:883 (8,2) - put this between 2 slider tails and 6's slider head. that way you make a perfect straight line and a perfect triangle pattern with improve jump. reason is. it is better to keep the zigzag distance same as slider.
01:54:497 (11) - this could be farther
02:10:520 (5,6,7,8) - reduce volumn by 40%?
02:22:963 (6) - curve this?
02:39:838 (1,2,3,4,5,6,1,2,3,4,5) - how about increase volumn by 5% every note start from 30%?
02:43:247 (5) - same as 00:15:633 (4)
02:49:043 (3) - put this one on 1's slider head then 02:49:213 (4,5) - swap this spot, jump will improve
02:49:213 (4,5) - swap this spot.
03:27:906 (7,8,9) - better off with 0.5 x slider and remove return?
03:36:940 (8) - put this on 03:36:087 (5) - 's blanket?
03:40:178 (5,6,7,8,9,10) - no jump? lolol just sayin
03:46:740 () - make triplet here?
03:47:848 (3,5,7) - put 3 between 5 and 7 , jump will improve
Sharlo's Hardoh gawd this is as hard as light insane. actually if this map is light insane, i dont have anything to mod lol
00:15:293 (4,5,6) - doesnt this jump a bit too sudden?. judging from the spacing consistency at the part before
00:31:315 (2,3) - better unstack these. low ar and this jump may not be a good idea
01:01:656 (1) - remove nc?
01:12:054 (2) - remove note. music has no beat to compensate for this note
01:21:599 (6,7,8) - better unstack these
02:39:838 (1) - remove nc?
02:51:770 (6) - better unstack this too
02:52:793 (2,3) - put these too the left side instead
03:31:826 (2,1,2,3,4,1,2) - basically unreadable for new player with this AR04:01:314 (6) - slant this down abit where it doesnt touch with other slider?
NormalAR 4 could be better 02:01:997 (2,3) - this could be hard to read for starter03:09:157 (2) - move this up a bit. note under slider body can be hard to see
Easypretty dense note for easy. if you can try reduce note in the map. current one is as hard as normal difficultyAR3. current AR is way too fast. tested by player who is very new into game, he can't read01:01:656 (1,2,3,4,5) - better replace with longer slider
02:39:838 (1,2,3,4,5) - ^
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