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posted
This beatmap was submitted using in-game submission on 2017年5月16日 at 20:01:18

Artist: Yura Hatsuki
Title: Yuki no Hana
Tags: Drop 竜と炎の物語 ryuu to honou no monogatari Dragon and Flame 清風明月 seifuu meigetsu c85 Sharlo yanlu spboxer3 Beren
BPM: 142
Filesize: 10017kb
Play Time: 01:27
Difficulties Available:
  1. Easy (1.13 stars, 66 notes)
  2. Hard (2.82 stars, 163 notes)
  3. Sharlo's Insane (4.3 stars, 279 notes)
  4. Snow (4.6 stars, 303 notes)
  5. yanlu's Normal (2.11 stars, 141 notes)


Download: Yura Hatsuki - Yuki no Hana
Information: Scores/Beatmap Listing
---------------
discography of (Drop x 葉月ゆら) - 竜と炎の物語 (C85)
I.ガナンドラの魔術師 ar3.................. | V. 雪の華 Lan wings cyc17
II.少女と黄金竜の物語 zweib cyc17 .... | VI. 告解の部屋 ~蜜薬ランガージュ~ Kotone
III.純潔と時の天秤 kalei cyc17.............| VII. Granat Lan wings
IV.サラマンドラの踊り子 ar3/toto cyc17 Zero_wind
Awesome Skin by My Queen and thx for Beren's SB!
Click here to download skin
[Normal] by [yanlu] [Hard] by [spboxer3] [Insane] by [Sharlo]
posted
awesome!! love it :)
posted

dqs01733 wrote:

awesome!! love it :)

thx star >.<
posted
把文件覆蓋過去就好,有句歌詞出現的時間錯了我直接改了
http://puu.sh/q5ShL/c63471cc95.osb
posted
As requested.
skin里的spinner好好看啊!
[Sharlo]
00:05:284 (1,1) - 滑条尾巴静音一下比较好
00:15:847 (1,2,3) - 这里音变轻了 反而应改用更小的间距。
00:21:552 (4,5,1) - 最好不要1/4 毕竟4那里没有音
稍微扩大一下滑条之间的间距就更好啦!(和pp跳平衡一下)
[Snow]
00:21:340 (1,2,3) - 离得太远了还是antiflow感觉不是很好
00:22:608 (1,2,3) - 同上
01:08:664 (7) - NC
01:11:200 (7) - NC
加油!
posted

Regraz wrote:

As requested.
skin里的spinner好好看啊!
[Sharlo]
00:05:284 (1,1) - 滑条尾巴静音一下比较好
00:15:847 (1,2,3) - 这里音变轻了 反而应改用更小的间距。
00:21:552 (4,5,1) - 最好不要1/4 毕竟4那里没有音
稍微扩大一下滑条之间的间距就更好啦!(和pp跳平衡一下)
[Snow]
00:21:340 (1,2,3) - 离得太远了还是antiflow感觉不是很好这里音乐有需求哦 所以就jump了
00:22:608 (1,2,3) - 同上这里音乐有需求哦 所以就jump了
01:08:664 (7) - NC 这里是12个一组的超大型雪花哦
01:11:200 (7) - NC 这里是12个一组的超大型雪花哦
加油!

窝巢 你什么时候变BN了
posted
IRC
22:31 Lan wings: 更新好了
22:31 tutuhaha: 00:09:087 (1,2) - 这边突然间距正常打起来很奇怪
22:32 tutuhaha: 先强调我手残哦
22:32 tutuhaha: 是从手残的角度说的
22:32 Lan wings: 更新osb好像要重下
22:32 tutuhaha: 艾玛我对sb一无所知
22:32 tutuhaha: 等我先摸完再重下
22:33 Lan wings: 那先更新一下呗
22:33 Lan wings: 00:06:552 (1,2,3) - 跟前面差不多间距啊
22:34 tutuhaha: 你前面是2x啊这边是1x :O
22:35 Lan wings: 你看我作图像是会看这个的人么!_(:з」∠)_
22:35 tutuhaha: _(:зゝ∠)_好吧!
22:36 Lan wings: 不过问题是没地方拉远了
22:36 Lan wings: 其实这些节奏都是一样的
22:36 Lan wings: 间距根本无所谓
22:36 tutuhaha: 01:07:397 (1,2) - 我觉得从这边开始可以从小变大这样摆比较好玩儿
22:36 Lan wings: 从小变大?
22:36 tutuhaha: (手残式白眼.jpg
22:36 tutuhaha: (手残式冷漠.jpg
22:37 Lan wings: 有示范么_(:з」∠)_
22:37 tutuhaha: 间距由小变大
22:37 Lan wings: 我一直很纠结这里
22:37 Lan wings: 间距变了就不好玩了
22:37 Lan wings: https://osu.ppy.sh/ss/6612531
22:38 tutuhaha: 我也是个摆pattern懵逼狂人
22:38 tutuhaha: https://osu.ppy.sh/ss/6612533
22:38 tutuhaha: flow大概这样?
22:38 Lan wings: 这样就拆了我的大雪花啦
22:38 Lan wings: 不干不干
22:38 tutuhaha: 噫
22:38 tutuhaha: 那你可以摆个小点的雪花嘛!!!
22:39 Lan wings: 你不是说很善良的吗
22:39 tutuhaha: 01:17:537 (1) - 这块就挺不错的,就是有那种由小变大的赶脚
22:39 tutuhaha: 去你妹的很善良
22:40 tutuhaha: 宝宝打的时候都懵逼了
22:40 tutuhaha: ar可以稍微调低一丢丢?
22:41 tutuhaha: widescreen关掉
22:41 Lan wings: AR有人吐槽过
22:41 Lan wings: 太低打的坠毁
22:41 Lan wings: 原来是8的
22:41 tutuhaha: 哎呦hard是sp3做的?
22:41 tutuhaha: 8.5呗
22:41 Lan wings: 然后夏萝搞了个8.3的Hard
22:42 Lan wings: 部队 I
22:42 Lan wings: 咦 你看出来是SP3了?
22:42 tutuhaha: 没啊
22:42 tutuhaha: 你不是写了么
22:42 Lan wings: 哦
22:42 Lan wings: 我以为你看图看出来的
22:43 Lan wings: 薯片不让我用sp3's Hard这样的难度吗
22:43 Lan wings: 难度名*
22:43 tutuhaha: 为啥呀
22:43 tutuhaha: 他想冒充蓝翅膀?
22:44 Lan wings: 他觉得这样丑
22:44 Lan wings: xxx
22:44 Lan wings: xxx's xxx
22:44 tutuhaha: 那我还老2ha's xxx呢
22:44 tutuhaha: 更傻逼
22:45 tutuhaha: 以前的Tuhard多好
22:45 tutuhaha: Tueasy
22:45 Lan wings: 233333
22:45 tutuhaha: insane我也跟你说么?
22:46 Lan wings: 你写着
22:46 tutuhaha: 我看这个人好像akf了
22:46 Lan wings: 我转给夏萝
22:46 Lan wings: 没事 找不到人我去他家找
22:47 tutuhaha: 噗
22:47 tutuhaha: 哦夏萝
22:47 tutuhaha: 怪不得ID看的很眼熟!
22:47 Lan wings: 你不是见过了么
22:49 tutuhaha: 我是见过了
22:49 tutuhaha: 但是我对他的id不是特别熟悉...........
22:49 Lan wings: 哦
22:49 tutuhaha: 00:11:199 (1) - 这块让我懵逼了一下(⊙-⊙)....觉得不减速比较好
22:50 tutuhaha: 艾玛夏萝的比你善良了一个蓝翅膀
22:50 Lan wings: .
22:51 tutuhaha: 00:17:115 (2,3) - 这块距离稍微拉开一丢丢比如2x的话打起来就会很舒服
22:52 Lan wings: 什么叫善良了一个蓝翅膀
22:52 tutuhaha: 哇塞spinner的皮肤真好看
22:52 tutuhaha: 你不打算加个在你的diff里么
22:53 Lan wings: 不加哦
22:53 tutuhaha: 就是说你一般鬼畜起来威力超群
22:53 tutuhaha: 效果x2
22:53 tutuhaha: 夏萝是正常发挥那种
22:53 Lan wings: 每个难度效果都不同才好玩嘛
22:54 Lan wings: 除了我的diff其他都有spinner
22:54 tutuhaha: 00:28:101 (1,2) - 00:33:594 (2,3) - slider放太近打起来不太舒服,建议拉远一点
22:55 tutuhaha: 唔
22:55 tutuhaha: 你的hp升个零点五?
22:55 Lan wings: 我的?
22:55 tutuhaha: 经常会有人说某难度和某难度的设定相同之类的
22:55 tutuhaha: snow这个
22:55 Lan wings: GD来的不用管啦
22:56 Lan wings: 全是我的diff的话我会注意这个
22:56 tutuhaha: 好吧!
22:56 tutuhaha: 哦对了记得加leadin
22:56 Lan wings: GD不用注意这个的
22:56 Lan wings: 按照以前的经验
22:56 tutuhaha: 1500左右就好了
22:57 Lan wings: 现在不知道了.
22:57 Lan wings: 我有几年没上过图了好像
22:57 Lan wings: 夏萝的摸完了?
22:58 tutuhaha: 摸完了
22:58 tutuhaha: 用生命在找茬
22:58 Lan wings: widescreen我怎么记得要开着?
22:58 Lan wings: 现在要关的么
22:58 tutuhaha: 哦那就开着吧
22:58 tutuhaha: 我也忘了/-\..........
22:58 Lan wings: ;w;
22:58 tutuhaha: 懵逼
22:58 tutuhaha: sp3的diff
22:58 Lan wings: 我印象中好像是其他都关了 就开这个
22:58 Lan wings: 我也是懵逼
22:58 tutuhaha: 01:12:467 (1) - (黑人问号.jpg
22:59 tutuhaha: 本来前面还打着打着觉得夏萝和sp3这个难度间距会不会差的有点大
22:59 tutuhaha: 然后就死了!!!!
22:59 Lan wings: 2333333
22:59 Lan wings: 打爆薯片
22:59 tutuhaha: 前面辣么!辣么!!堪比normal的善良!!!!
22:59 tutuhaha: 一圈boom了薯片
23:00 tutuhaha: 就像对着没有开装的袋装薯片一拳打了下去
23:00 Lan wings: 这个N可能做的不是很好
23:00 tutuhaha: 碎片四溅
23:00 Lan wings: 然后下面开了
23:00 tutuhaha: 一个hard的od设定赶上了insane,这样不好,不好
23:02 Lan wings: 那应该调到多少
23:02 tutuhaha: 5.5?
23:02 Lan wings: 唔 话说lead in怎么调来着
23:02 tutuhaha: 哦还有你们考虑下加那个闪光警告?
23:02 tutuhaha: 开文本加啊
23:02 tutuhaha: ←_←
23:03 Lan wings: 哦哦 想起来了
23:03 Lan wings: AudioLeadIn: 0
23:03 Lan wings: 改1500是吧
23:03 tutuhaha: 恩恩
23:03 tutuhaha: normal
23:03 Lan wings: 1500好像不太够
23:03 Lan wings: 还得改SB
23:03 tutuhaha: 哦那就2500
23:03 Lan wings: 不然开头会从黑到白闪一下
23:04 tutuhaha: 都可以你自己调嘛
23:04 tutuhaha: 恩我看到了2333
23:04 tutuhaha: 好的接下来normal
23:04 tutuhaha: 艾玛总算有个我玩不会死的diff了
23:04 tutuhaha: 00:19:861 (2) - 这块突然不跟vocal了很奇怪,建议继续跟vocal
23:05 tutuhaha: 00:30:636 (2,3) - 建议不覆盖,本来就挺慢的曲子了这边突然停一下很容易被坑,normal里被坑是会打人的/皿\
23:06 tutuhaha: 00:35:706 (7) - 可能有人会吐槽这个出格太多了,拉回来一点
23:06 tutuhaha: 00:42:044 (1,2) - 一般来说normal里是强制性间距统一.-.所以
23:07 Lan wings: 话说说起这个
23:07 Lan wings: 我之前做了个图
23:07 Lan wings: 我EN全是没看间距的
23:07 tutuhaha: 00:44:580 (1,2,1) - 这个...节奏...肯定不是这样的.........
23:07 Lan wings: 是不是没救了
23:07 tutuhaha: 是的
23:07 tutuhaha: 没救了
23:07 tutuhaha: remap pls
23:08 *Lan wings is listening to [https://osu.ppy.sh/b/878765 flumpool - Yoru Wa Nemureru Kai?]
23:08 Lan wings: 多标准的ENHI啊
23:08 tutuhaha: 01:06:763 (2) - 跟vocal比较好
23:08 Lan wings: 为什么要看间距这些蛋疼玩意
23:08 tutuhaha: 科科宝宝不信
23:09 Lan wings: 什么
23:09 Lan wings: 你居然不信我的EN不标准
23:09 Lan wings: 等会摸到我的E你就知道
23:09 tutuhaha: 好的normal摸完了
23:09 tutuhaha: easy
23:10 tutuhaha: 00:31:904 (1) - 放到x132 y72比较好
23:11 tutuhaha: 00:35:706 (2) - 靠那么近逼死强迫症
23:11 Lan wings: 放了
23:11 tutuhaha: 00:42:044 (1,2,1) - 据说这样的覆盖在e里会被喷
23:11 Lan wings: x204 y256
23:12 Lan wings: 管他
23:12 Lan wings: 我一大堆覆盖
23:12 tutuhaha: 01:03:594 (2) - 放到x412 y112
23:12 Lan wings: 固定间距太难玩了
23:12 tutuhaha: 01:17:960 (2) - 往上移一格(最小格子
23:12 tutuhaha: 好啦没啦
23:12 tutuhaha: 骗kd去
posted
突然看到更新了
posted

raririn wrote:

突然看到更新了

然后不打算来个摸顺便再射一发吗
posted

Regraz wrote:

[Sharlo]
00:05:284 (1,1) - 滑条尾巴静音一下比较好
00:15:847 (1,2,3) - 这里音变轻了 反而应改用更小的间距。
00:21:552 (4,5,1) - 最好不要1/4 毕竟4那里没有音
稍微扩大一下滑条之间的间距就更好啦!(和pp跳平衡一下) 谁让我这么善良呢(摊手

tutuhaha wrote:


2016-11-20 13:49 tutuhaha: 00:11:199 (1) - 这块让我懵逼了一下(⊙-⊙)....觉得不减速比较好
2016-11-20 13:49 tutuhaha: 艾玛夏萝的比你善良了一个蓝翅膀
2016-11-20 13:49 Lan wings: .
2016-11-20 13:50 tutuhaha: 00:17:115 (2,3) - 这块距离稍微拉开一丢丢比如2x的话打起来就会很舒服
2016-11-20 13:54 tutuhaha: 00:28:101 (1,2) - 00:33:594 (2,3) - slider放太近打起来不太舒服,建议拉远一点
posted

Sharlo wrote:

Regraz wrote:

[Sharlo]
00:05:284 (1,1) - 滑条尾巴静音一下比较好
00:15:847 (1,2,3) - 这里音变轻了 反而应改用更小的间距。
00:21:552 (4,5,1) - 最好不要1/4 毕竟4那里没有音
稍微扩大一下滑条之间的间距就更好啦!(和pp跳平衡一下) 谁让我这么善良呢(摊手

tutuhaha wrote:


2016-11-20 13:49 tutuhaha: 00:11:199 (1) - 这块让我懵逼了一下(⊙-⊙)....觉得不减速比较好
2016-11-20 13:49 tutuhaha: 艾玛夏萝的比你善良了一个蓝翅膀
2016-11-20 13:49 Lan wings: .
2016-11-20 13:50 tutuhaha: 00:17:115 (2,3) - 这块距离稍微拉开一丢丢比如2x的话打起来就会很舒服
2016-11-20 13:54 tutuhaha: 00:28:101 (1,2) - 00:33:594 (2,3) - slider放太近打起来不太舒服,建议拉远一点

为什么要把某句话特别凸显出来
posted
100% 372pp 又是一张神图_(:3 」∠)_
posted

Dark and Hard wrote:

100% 372pp 又是一张神图_(:3 」∠)_

这还没rank,怎么看到pp多少的...?
posted
tuhaha 說的我全都改囉 謝謝吐哈哈~ :)

ps藍翅膀找我就寫站內信吧...我的QQ號實在是忘記號碼啦(真的qq了

collapsed text
osu file format v14

[General]
AudioFilename: 5.V. Yuki no Hana.mp3
AudioLeadIn: 2500
PreviewTime: 214
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 214,6552,14157,16692,36974,47115,49650,57256,59791,67397
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:Yuki no Hana
TitleUnicode:雪の華
Artist:Hatsuki Yura
ArtistUnicode:葉月ゆら
Creator:Lan wings
Version:yanlu's Normal
Source:
Tags:竜と炎の物語 ryuu to honou no monogatari Dragon and Flame 清風明月 seifuu meigetsu c85 Sharlo yanlu spboxer3
BeatmapID:981364
BeatmapSetID:437097

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
214,422.535211267606,6,2,1,50,1,0
6552,422.535211267606,6,2,1,50,1,0
44791,-100,6,2,1,30,0,0
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85143,-100,3,2,1,20,0,0
86833,-100,3,2,1,10,0,0
87678,-100,3,2,1,5,0,0


[Colours]
Combo1 : 255,128,128
Combo2 : 255,255,255
Combo3 : 134,194,255

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295,156,21763,6,0,P|340:176|392:180,2,100,4|8|0,0:0|0:0|0:0,0:0:0:0:
193,61,23030,2,0,P|196:110|217:156,1,100,0|2,0:0|0:3,0:0:0:0:
312,260,23875,1,2,0:0:0:0:
256,304,24087,1,0,0:0:0:0:
188,304,24298,6,0,P|136:304|88:316,1,100,0|8,0:0|0:0,0:0:0:0:
160,192,25143,1,0,0:0:0:0:
284,128,25566,2,0,P|296:156|300:180,1,50,2|0,0:3|0:0,0:0:0:0:
368,188,25988,2,0,P|386:163|405:148,1,50,2|0,0:3|0:0,0:0:0:0:
376,84,26411,2,0,P|345:80|322:71,1,50,2|0,0:0|0:0,0:0:0:0:
276,56,26833,6,0,P|164:76|164:80,1,150,4|0,0:0|0:0,0:0:0:0:
128,128,27678,2,0,P|84:144|32:132,1,100
148,216,28523,2,0,P|196:204|242:220,1,100,2|2,0:3|0:0,0:0:0:0:
296,268,29157,1,0,0:0:0:0:
356,304,29368,6,0,P|402:312|452:303,2,100,4|8|0,0:0|0:0|0:0,0:0:0:0:
404,172,30636,2,0,P|404:120|432:80,1,100,0|2,0:0|0:3,0:0:0:0:
296,40,31481,1,2,0:0:0:0:
296,112,31692,1,0,0:0:0:0:
256,172,31904,6,0,P|212:192|160:189,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
296,40,33171,5,0,0:0:0:0:
388,140,33594,1,2,0:3:0:0:
476,244,34016,1,2,0:0:0:0:
352,312,34439,2,0,P|308:340|259:340,1,100,4|8,0:0|0:0,0:0:0:0:
180,232,35284,1,0,0:0:0:0:
116,260,35495,1,0,0:0:0:0:
48,244,35706,2,0,B|6:226|7:168|7:168|0:164,1,100,0|2,0:3|0:3,0:0:0:0:
44,56,36552,5,2,0:0:0:0:
176,104,36974,2,0,L|228:104,1,50,4|0,0:0|0:0,0:0:0:0:
280,60,37397,2,0,L|329:56,1,50,8|0,0:0|0:0,0:0:0:0:
376,108,37819,2,0,L|428:104,1,50
484,144,38242,6,0,P|484:193|460:236,1,100,0|2,0:0|0:3,0:0:0:0:
400,272,38875,1,0,0:0:0:0:
328,276,39087,2,0,P|300:272|268:272,1,50,2|0,0:0|0:0,0:0:0:0:
208,276,39509,6,0,P|120:284|88:192,1,200
188,92,40777,2,0,P|228:128|272:140,1,100,0|2,0:3|0:3,0:0:0:0:
340,140,41411,2,0,L|392:140,2,50,0|2|0,0:0|0:0|0:0,0:0:0:0:
308,204,42044,6,0,P|356:284|288:348,1,200,4|0,0:0|0:0,0:0:0:0:
432,364,43312,2,0,P|457:321|462:272,1,100,0|2,0:3|0:3,0:0:0:0:
320,276,44157,1,2,0:0:0:0:
204,196,44580,6,0,B|259:111|183:24|295:38|346:35|346:35|388:63|492:107|383:144|389:245,1,500
272,316,47115,1,4,0:0:0:0:
220,48,49228,5,2,0:0:0:0:
360,52,49650,2,0,P|400:84|420:128,1,100,4|8,0:0|0:0,0:0:0:0:
392,192,50284,1,0,0:0:0:0:
348,248,50495,2,0,P|343:297|362:343,1,100
484,276,51340,1,2,0:3:0:0:
496,136,51763,1,2,0:0:0:0:
472,68,51974,1,0,0:0:0:0:
412,28,52185,6,0,P|360:40|320:68,1,100,4|8,0:0|0:0,0:0:0:0:
256,92,52819,1,0,0:0:0:0:
188,76,53030,2,0,P|164:68|136:64,1,50
72,72,53453,2,0,P|36:112|24:160,1,100,0|2,0:0|0:3,0:0:0:0:
76,288,54298,1,2,0:0:0:0:
216,280,54721,6,0,P|268:284|312:304,1,100,0|8,0:0|0:0,0:0:0:0:
372,336,55354,2,0,L|420:360,2,50
372,264,55988,6,0,P|412:232|428:184,1,100,0|2,0:3|0:3,0:0:0:0:
388,128,56622,2,0,L|344:104,2,50,0|2|0,0:0|0:0|0:0,0:0:0:0:
456,120,57256,5,4,0:0:0:0:
352,24,57678,1,8,0:0:0:0:
256,128,58101,1,0,0:0:0:0:
160,24,58523,1,2,0:3:0:0:
8,284,59791,6,0,P|56:288|104:312,1,100,4|8,0:0|0:0,0:0:0:0:
160,348,60425,1,0,0:0:0:0:
228,360,60636,2,0,P|280:352|320:324,1,100
400,212,61481,1,2,0:3:0:0:
388,72,61904,1,2,0:0:0:0:
324,96,62115,1,0,0:0:0:0:
256,84,62326,6,0,P|211:64|161:79,1,100,4|8,0:0|0:0,0:0:0:0:
116,132,62960,1,0,0:0:0:0:
88,196,63171,2,0,P|49:226|0:225,1,100
0,84,64016,1,2,0:3:0:0:
124,16,64439,1,2,0:0:0:0:
244,88,64861,6,0,P|256:136|248:188,1,100,0|8,0:0|0:0,0:0:0:0:
220,248,65495,1,0,0:0:0:0:
156,280,65706,1,0,0:0:0:0:
44,192,66129,6,0,P|32:144|40:92,1,100,0|2,0:3|0:3,0:0:0:0:
80,40,66763,1,0,0:0:0:0:
148,28,66974,2,0,P|176:24|212:24,1,50
268,28,67397,6,0,P|296:36|320:36,1,50,4|0,0:0|0:0,0:0:0:0:
388,28,67819,1,2,0:3:0:0:
512,96,68242,1,0,0:0:0:0:
420,204,68664,6,0,P|412:232|412:256,1,50
420,324,69087,1,2,0:2:0:0:
312,236,69509,1,0,0:1:0:0:
244,356,69932,6,0,P|216:348|192:348,1,50,4|0,0:0|0:0,0:0:0:0:
124,356,70354,1,2,0:3:0:0:
4,288,70777,1,0,0:0:0:0:
92,180,71199,6,0,P|100:152|100:128,1,50
92,60,71621,1,2,0:2:0:0:
200,148,72044,1,0,0:1:0:0:
308,56,72467,6,0,P|280:48|256:48,1,50,4|0,0:0|0:0,0:0:0:0:
188,52,72890,1,2,0:3:0:0:
52,20,73312,1,0,0:0:0:0:
120,140,73735,6,0,P|112:168|112:192,1,50
132,256,74158,1,2,0:2:0:0:
76,384,74580,1,0,0:1:0:0:
204,328,75002,6,0,P|232:336|256:336,1,50,4|0,0:0|0:0,0:0:0:0:
324,332,75425,1,2,0:3:0:0:
460,364,75847,1,0,0:0:0:0:
392,244,76270,6,0,P|400:216|400:192,1,50
396,124,76693,1,2,0:2:0:0:
428,0,77115,1,0,0:1:0:0:
300,44,77537,5,4,0:0:0:0:
232,52,77749,1,0,0:0:0:0:
196,112,77960,1,2,0:3:0:0:
208,180,78171,2,0,L|240:220,2,50
152,224,78805,6,0,L|112:264,1,50,2|0,0:3|0:0,0:0:0:0:
52,236,79228,2,0,L|4:216,1,50
16,148,79650,2,0,L|0:100,1,50,2|0,0:3|0:3,0:0:0:0:
52,52,80073,6,0,P|96:56|152:44,1,100,4|0,0:3|0:0,0:0:0:0:
288,20,80918,1,0,0:3:0:0:
412,84,81340,1,2,0:0:0:0:
256,192,82608,12,0,87678,0:0:0:0:
posted

Dark and Hard wrote:

100% 372pp 又是一张神图_(:3 」∠)_

您很会评价图 : )
posted

yf_bmp wrote:

Dark and Hard wrote:

100% 372pp 又是一张神图_(:3 」∠)_

您很会评价图 : )

别这样啦 人家意思只是神PP图
posted
hello! from the Christmas☆Queue 2016

[General]
- is it acceptable to avoid placing the programmed epilepsy warning by storyboarding your own in? you may want to ask some BNs or QATs
- why is "Hard" not named "sp3's Hard", or something along the likes of that?
00:06:552 - this timing section should be deleted. the entire song is 3/4 from what it looks like since the piano is following 3/4 more so than 6/4
- you need to get rid of excess skinning files in the map's folder. there are many, like the images for "Mode", "Auto", and all of the letter rankings. there are more, so be sure to go through the folder and delete them. according to modding software, these are the unused filed:
collapsed text
button-left.png
button-middle.png
button-right.png
hit0.png
hit100.png
hit100k.png
hit300.png
hit300g.png
hit300k.png
hit50.png
inputoverlay-key.png
menu-back.png
menu-button-background.png
play-unranked.png
ranking-A.png
ranking-accuracy.png
ranking-B.png
ranking-C.png
ranking-D.png
ranking-graph.png
ranking-maxcombo.png
ranking-panel.png
ranking-perfect.png
ranking-S.png
ranking-SH.png
ranking-title.png
ranking-X.png
ranking-XH.png
selection-mod-autoplay.png
selection-mod-cinema.png
selection-mod-doubletime.png
selection-mod-easy.png
selection-mod-flashlight.png
selection-mod-halftime.png
selection-mod-hardrock.png
selection-mod-hidden.png
selection-mod-nightcore.png
selection-mod-nofail.png
selection-mod-perfect.png
selection-mod-relax.png
selection-mod-relax2.png
selection-mod-spunout.png
selection-mod-suddendeath.png
selection-mode-over.png
selection-mode.png
selection-mods-over.png
selection-mods.png
selection-options-over.png
selection-options.png
selection-random-over.png
selection-random.png
star.png

- since you are using a custom skin, i think you need to manually add a custom slider border in the .osu to avoid certain complications with the skin.
- drum-hitfinish3.wav has a lot of extra static noise at the end of the file. i strongly recommend you find a way to remove the static since it makes the file larger than it has to be and sounds bad

[Easy]
00:14:157 (1) - there is not enough time between the end of this spinner and the next object for lower level players to recover from spinning. to fix this, i would shorten this spinner by 1/1 so it ends at 00:15:425. this is crucial because because new and inexperienced players usually have a very hard time transitioning from spinner to circle/slider.
00:26:833 (1,2,3) - space these objects out a bit farther so they don't overlap. the overlap looks rather ugly, and is also inconsistent with the spacing you have at 00:29:368 (1,2,3), a very similar pattern.

[yanlu's Normal]
00:02:326 (1) - remove the whistle sound from the body of this slider. it doesn't sound right, and there is nothing in the music to support adding that whistle sound there.
00:11:622 (1) - adding one more node at the center of this slider, like this, would make it look much better. it gives the curves of the slider more definition and shape

00:15:002 (3,4) - why is the spacing between these notes larger? please make it consistent and symmetrical; there's no reason to have such an odd spacing change, and especially not in a normal difficulty.
00:34:439 (4) - seems as if you're missing a NC here. placing one would make your NC pattern here consistent with the rest of the map.
00:36:974 (2,3,4) - why are these all slanted in different directions? it would make more sense for you to make them all parallel to each other for neatness
01:14:580 (3) - perhaps you should move this up a bit. the border of this circle almost goes off the screen

[Hard]
- OD +0.5. the OD is pretty low for a hard difficulty
- HP drain +1. why is it so low?
00:07:819 (4,5) - the large spacing here really caught me off guard. so soon into a hard difficulty and you already have a pretty large jump. i would move (5) upwards a bit so the jump isn't too big and out of place. example: 00:17:960 (3,4)
00:10:777 (2,3) - space these out a bit more so they don't overlap.
00:29:368 (4) - NC here for consistency
00:44:685 (1) - the HP drain is lenient enough here so you can remove the break after this spinner
00:51:763 (5) - same as previously mentioned for consistency
00:53:876 (2,3) - same as previously mentioned for consistency

[Sharlo's Insane]
- OD +0.5. OD 7 works best for most insane difficulties
- HP drain +1 or +1.5. it's so low..
00:06:129 (1) - make the end of this slider silent or softer. it fits the music much better
00:40:777 (1) - removing the first node from this slider makes it look more aesthetically pleasing:

00:59:791 (1,2) - this arrangement doesn't flow all too well to me. try something like this that flows better, where the end of 01:00:214 (2) overlaps with the start of 01:01:059 (1)


[Snow]
- OD +0.5 or even +1. i think it would be best for the highest difficulty in a set to be at least OD 7.5
- HP drain +2 or +2.5. it doesn't need to be that low; the map is not too challenging and the song is not very long.

really fun circle jump set. good luck, and happy holidays
posted

Low wrote:

hello! from the Christmas☆Queue 2016

[General]
- is it acceptable to avoid placing the programmed epilepsy warning by storyboarding your own in? you may want to ask some BNs or QATs
- why is "Hard" not named "sp3's Hard", or something along the likes of that? because sp3 don't like "xxx's xxxx", she felt so ugly.
00:06:552 - this timing section should be deleted. the entire song is 3/4 from what it looks like since the piano is following 3/4 more so than 6/4 Fixed
- you need to get rid of excess skinning files in the map's folder. there are many, like the images for "Mode", "Auto", and all of the letter rankings. there are more, so be sure to go through the folder and delete them. according to modding software, these are the unused filed:Fixed
collapsed text
button-left.png
button-middle.png
button-right.png
hit0.png
hit100.png
hit100k.png
hit300.png
hit300g.png
hit300k.png
hit50.png
inputoverlay-key.png
menu-back.png
menu-button-background.png
play-unranked.png
ranking-A.png
ranking-accuracy.png
ranking-B.png
ranking-C.png
ranking-D.png
ranking-graph.png
ranking-maxcombo.png
ranking-panel.png
ranking-perfect.png
ranking-S.png
ranking-SH.png
ranking-title.png
ranking-X.png
ranking-XH.png
selection-mod-autoplay.png
selection-mod-cinema.png
selection-mod-doubletime.png
selection-mod-easy.png
selection-mod-flashlight.png
selection-mod-halftime.png
selection-mod-hardrock.png
selection-mod-hidden.png
selection-mod-nightcore.png
selection-mod-nofail.png
selection-mod-perfect.png
selection-mod-relax.png
selection-mod-relax2.png
selection-mod-spunout.png
selection-mod-suddendeath.png
selection-mode-over.png
selection-mode.png
selection-mods-over.png
selection-mods.png
selection-options-over.png
selection-options.png
selection-random-over.png
selection-random.png
star.png

- since you are using a custom skin, i think you need to manually add a custom slider border in the .osu to avoid certain complications with the skin. eh my english is bad,i can't understand D:
- drum-hitfinish3.wav has a lot of extra static noise at the end of the file. i strongly recommend you find a way to remove the static since it makes the file larger than it has to be and sounds badI will try it

[Easy]
00:14:157 (1) - there is not enough time between the end of this spinner and the next object for lower level players to recover from spinning. to fix this, i would shorten this spinner by 1/1 so it ends at 00:15:425. this is crucial because because new and inexperienced players usually have a very hard time transitioning from spinner to circle/slider. i think have 2/1 is sufficient :Dhttps://osu.ppy.sh/s/72767 <--like this. but this is a good idea :D, Fixed
00:26:833 (1,2,3) - space these objects out a bit farther so they don't overlap. the overlap looks rather ugly, and is also inconsistent with the spacing you have at 00:29:368 (1,2,3), a very similar pattern.Fixed

[yanlu's Normal]
00:02:326 (1) - remove the whistle sound from the body of this slider. it doesn't sound right, and there is nothing in the music to support adding that whistle sound there.
00:11:622 (1) - adding one more node at the center of this slider, like this, would make it look much better. it gives the curves of the slider more definition and shape

00:15:002 (3,4) - why is the spacing between these notes larger? please make it consistent and symmetrical; there's no reason to have such an odd spacing change, and especially not in a normal difficulty.
00:34:439 (4) - seems as if you're missing a NC here. placing one would make your NC pattern here consistent with the rest of the map.
00:36:974 (2,3,4) - why are these all slanted in different directions? it would make more sense for you to make them all parallel to each other for neatness
01:14:580 (3) - perhaps you should move this up a bit. the border of this circle almost goes off the screen

[Hard]
- OD +0.5. the OD is pretty low for a hard difficulty
- HP drain +1. why is it so low?
00:07:819 (4,5) - the large spacing here really caught me off guard. so soon into a hard difficulty and you already have a pretty large jump. i would move (5) upwards a bit so the jump isn't too big and out of place. example: 00:17:960 (3,4)
00:10:777 (2,3) - space these out a bit more so they don't overlap.
00:29:368 (4) - NC here for consistency
00:44:685 (1) - the HP drain is lenient enough here so you can remove the break after this spinner
00:51:763 (5) - same as previously mentioned for consistency
00:53:876 (2,3) - same as previously mentioned for consistency

[Sharlo's Insane]
- OD +0.5. OD 7 works best for most insane difficulties
- HP drain +1 or +1.5. it's so low..
00:06:129 (1) - make the end of this slider silent or softer. it fits the music much better
00:40:777 (1) - removing the first node from this slider makes it look more aesthetically pleasing:

00:59:791 (1,2) - this arrangement doesn't flow all too well to me. try something like this that flows better, where the end of 01:00:214 (2) overlaps with the start of 01:01:059 (1)


[Snow]
- OD +0.5 or even +1. i think it would be best for the highest difficulty in a set to be at least OD 7.5 +1
- HP drain +2 or +2.5. it doesn't need to be that low; the map is not too challenging and the song is not very long. +2

really fun circle jump set. good luck, and happy holidays

happy holidays~
posted

Lan wings wrote:

为什么要把某句话特别凸显出来

手滑选错了而已。。。
posted

Lan wings wrote:

Low wrote:

- since you are using a custom skin, i think you need to manually add a custom slider border in the .osu to avoid certain complications with the skin. eh my english is bad,i can't understand D:


in the .osu file, under the section "[Colours]", add this in (this is the code for a white sliderborder)
SliderBorder : 255,255,255
example of what it should look like in the .osu file:
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