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steampianist - The Undertakers Daughter instrumental [OsuMan

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Topic Starter
AncuL
This beatmap was submitted using in-game submission on Saturday, 07 April 2018 at 07:21:31

Artist: steampianist
Title: The Undertakers Daughter instrumental
Tags: ironpianist newgrounds folk vocaloid oliver liliandstitch strings violin
BPM: 185
Filesize: 12823kb
Play Time: 08:57
Difficulties Available:
  1. Journey - 7Key (4.78 stars, 5247 notes)
Download: steampianist - The Undertakers Daughter instrumental
Information: Scores/Beatmap Listing
---------------
.

The undertaker's daughter was maiden most fair,
with her sweet rosy pink cheeks and her long flaxen hair
A gift for the grave, with no name in sight
A gift for the grave, these seashell so bright. . .


Finger ControlSlowjamLong Notes

Status : Ranked!
Redownload if you have downloaded it before 06/04/2018

Meiju
interesting..
Mod
Check AiMod
maybe make OD lower because LNs D:

00:17:244 - double
00:24:257 (24257|3,24298|4,24338|5,24379|6) - i think its 1/12
00:34:109 - add one more note
00:38:000 - 00:41:892 - 00:45:784 - ^
00:51:784 - miss note?
00:52:757 - 00:53:730 - 00:54:703 - 00:55:676 - and etc. ^
01:05:892 - one more note
01:20:325 - 01:20:649 - 01:20:973 - 01:21:298 - 01:21:622 - double
01:37:838 - 01:38:000 - 01:38:163 - ^
01:52:919 - triple, 01:53:082 - 01:53:730 - double
02:04:163 (124163|4) - remove
03:04:433 - 03:04:757 - 03:05:082 - 03:05:406 - 03:05:730 - double
04:19:515 (259515|2) - make simple note
04:19:676 - note
05:20:973 - double
06:08:325 - 06:08:649 - triple
07:49:027 - why you don't continue?
Topic Starter
AncuL

Mage wrote:

interesting..
Mod
Check AiMod
maybe make OD lower because LNs D:

00:17:244 - double
00:24:257 (24257|3,24298|4,24338|5,24379|6) - i think its 1/12
00:34:109 - add one more note
00:38:000 - 00:41:892 - 00:45:784 - ^
00:51:784 - miss note? actually i want to have the earlier part very easy
00:52:757 - 00:53:730 - 00:54:703 - 00:55:676 - and etc. ^ ^
01:05:892 - one more note let's count the LN as well
01:20:325 - 01:20:649 - 01:20:973 - 01:21:298 - 01:21:622 - double
01:37:838 - 01:38:000 - 01:38:163 - ^ the LN counts as a note
01:52:919 - triple same as above, 01:53:082 - 01:53:730 - double this part is pretty intense so i'd like to keep it like this
02:04:163 (124163|4) - remove there's sound here
03:04:433 - 03:04:757 - 03:05:082 - 03:05:406 - 03:05:730 - double
04:19:515 (259515|2) - make simple note i want this one to make your hands "jump" because it makes sense to the music
04:19:676 - note related to above
05:20:973 - double
06:08:325 - 06:08:649 - triple
07:49:027 - why you don't continue? the outro makes a good scoreboard background music tbh. but if more people ask me to map the outro then it's fine. let's see about this
thanks!
Level 51
Mod incoming! This is a really beautiful map (and also great music!), I really hope this gets ranked. We need more mid-tier marathons imo :)
[Journey]
|1|2|3|4|5|6|7|
01:52:757 (112757|0,112919|6,113406|4,113406|5,113568|1,113568|5,113568|2,113730|1) - This structure is pretty awkward to hit thanks to the anchors sandwiched between LNs. I get the rationale behind the note placement, but perhaps you could lose the LNs here and focus more on the chords?
02:07:244 (127244|3,127298|2) - Think these should be snapped as 1/4 instead of 1/6
Why are 02:09:784 (129784|0,129784|5,129784|3) - and 02:10:433 (130433|0,130433|3,130433|6) - equivalent in terms of chord size? The latter sounds a lot larger than the former. Again, the layering makes sense from a musical point of view, but you could change the latter (and all later instances of it) to 4-chords to get a much more satisfying effect without compromising playability much
02:24:217 - , 02:24:541 - , 02:24:865 - Missing 1/2 beat notes here?
02:26:000 - Could emphasise this note more
02:32:811 - Note feels kinda under-emphasised, you could reduce the LN structure on 02:32:163 (152163|6,152325|4,152487|5,152649|3) - to more simple LNs to make some space to put more notes on the last beat
02:32:163 (152163|2,152325|2,152487|0,152649|0,152649|3) - Pitch relevance seems reversed here to me. If you take the suggestion above you could clear some space to reverse these notes too :P
02:33:784 - Add a note?
03:30:865 (210865|6,211027|6) - I'd suggest placing this anchor on the left hand so it doesn't get constricted by the LN next to it
03:40:271 (220271|2,220433|2,220595|2,220757|2,220919|2) - 5-note anchor, perhaps shift 03:40:757 (220757|2) - to column 5 to remove it?
03:52:595 - Add a note here for consistency with 03:48:703 (228703|1,228703|0,228703|6,228703|4) - (and a bunch of others which are layered similarly)
04:22:325 (262325|4,262379|6) - Sounds more like a 1/4 snap to me
04:24:757 (264757|4) - For consistency's sake you may want to consider placing the grace note on the LN instead of on this single note here (you could shift the LN on column 6 forwards to this point and remove this note)
04:33:460 - Add a note for consistency with 04:31:514 (271514|4,271514|0,271514|1,271514|6) - ?
04:34:757 (274757|5) - Consider stopping this LN at 04:35:000 - and restarting it at 04:35:082 - to mimic the repeated sound in the music.
04:54:703 (294703|1,294865|1) - Consider shifting these two notes to column 3 for pitch relevancy
05:08:325 (308325|2,308325|5) - I think this should be a single
05:42:541 - Consider adding more notes (1 or 2) here to emphasise this sound
05:46:433 - ^
05:50:325 - ^
06:06:973 - You may want to make this SV more sightreadable, it caught me off-guard in my first two playthroughs. Not a big issue though, just needs some getting used to.
06:52:541 (412541|3,412595|1,412595|5) - This pattern is really really hard for people like me who don't have NKRO, since you need to lift the [4] really quickly. You might want to consider removing one of the LNs from here, though that might mess with the patterning. The pattern is fine otherwise and maybe this is just me being picky, just something to think about
07:17:568 - The slowdown here immediately after the previous SV is kind of rough, consider removing it or making it weaker (e.g. 0.75, 0.8)
07:32:973 (452973|5) - Consider moving this to column 7, seems more natural to just repeat that note 4 times in a row for the similar drum sound

Good luck with getting this ranked!! :D
Topic Starter
AncuL

Level 51 wrote:

Mod incoming! This is a really beautiful map (and also great music!), I really hope this gets ranked. We need more mid-tier marathons imo :)
[Journey]
|1|2|3|4|5|6|7|
01:52:757 (112757|0,112919|6,113406|4,113406|5,113568|1,113568|5,113568|2,113730|1) - This structure is pretty awkward to hit thanks to the anchors sandwiched between LNs. I get the rationale behind the note placement, but perhaps you could lose the LNs here and focus more on the chords?
02:07:244 (127244|3,127298|2) - Think these should be snapped as 1/4 instead of 1/6
Why are 02:09:784 (129784|0,129784|5,129784|3) - and 02:10:433 (130433|0,130433|3,130433|6) - equivalent in terms of chord size? The latter sounds a lot larger than the former. Again, the layering makes sense from a musical point of view, but you could change the latter (and all later instances of it) to 4-chords to get a much more satisfying effect without compromising playability much
02:24:217 - , 02:24:541 - , 02:24:865 - Missing 1/2 beat notes here? i hear that 02:23:568 - and 02:23:892 - have stronger sound that the ones you mentioned
02:26:000 - Could emphasise this note more
02:32:811 - Note feels kinda under-emphasised, you could reduce the LN structure on 02:32:163 (152163|6,152325|4,152487|5,152649|3) - to more simple LNs to make some space to put more notes on the last beat
02:32:163 (152163|2,152325|2,152487|0,152649|0,152649|3) - Pitch relevance seems reversed here to me. If you take the suggestion above you could clear some space to reverse these notes too :P
02:33:784 - Add a note?
03:30:865 (210865|6,211027|6) - I'd suggest placing this anchor on the left hand so it doesn't get constricted by the LN next to it
03:40:271 (220271|2,220433|2,220595|2,220757|2,220919|2) - 5-note anchor, perhaps shift 03:40:757 (220757|2) - to column 5 to remove it?
03:52:595 - Add a note here for consistency with 03:48:703 (228703|1,228703|0,228703|6,228703|4) - (and a bunch of others which are layered similarly)
04:22:325 (262325|4,262379|6) - Sounds more like a 1/4 snap to me
04:24:757 (264757|4) - For consistency's sake you may want to consider placing the grace note on the LN instead of on this single note here (you could shift the LN on column 6 forwards to this point and remove this note)
04:33:460 - Add a note for consistency with 04:31:514 (271514|4,271514|0,271514|1,271514|6) - ?
04:34:757 (274757|5) - Consider stopping this LN at 04:35:000 - and restarting it at 04:35:082 - to mimic the repeated sound in the music.
04:54:703 (294703|1,294865|1) - Consider shifting these two notes to column 3 for pitch relevancy
05:08:325 (308325|2,308325|5) - I think this should be a single
05:42:541 - Consider adding more notes (1 or 2) here to emphasise this sound
05:46:433 - ^
05:50:325 - ^
06:06:973 - You may want to make this SV more sightreadable, it caught me off-guard in my first two playthroughs. Not a big issue though, just needs some getting used to.
06:52:541 (412541|3,412595|1,412595|5) - This pattern is really really hard for people like me who don't have NKRO, since you need to lift the [4] really quickly. You might want to consider removing one of the LNs from here, though that might mess with the patterning. The pattern is fine otherwise and maybe this is just me being picky, just something to think about
07:17:568 - The slowdown here immediately after the previous SV is kind of rough, consider removing it or making it weaker (e.g. 0.75, 0.8)
07:32:973 (452973|5) - Consider moving this to column 7, seems more natural to just repeat that note 4 times in a row for the similar drum sound

Good luck with getting this ranked!! :D thanks! wwwww
Nivrad00
Bro i love it!! LN map hooray!

Masterful jack/anchor use. I like the back-and-forth LN theme in the kiais too (like 01:42:217 (102217|5,102217|2,102703|5,102865|2,103027|5,103190|2) - ). Also dig the difficulty curve! It makes it feel like a real journey ^^
Mod
I hear notes on 00:23:433 - (1/4) and 00:23:527 - (1/6) but not at 00:23:460 -
00:39:298 (39298|0,39406|1,39514|2) - it's a little strange that these are the same notes as 00:39:622 (39622|0,39730|1,39838|2) - even though the pitch changes. Did you do it because you wanted to keep the polyrhythms in separate hands? I won't ask you to change it or anything I just want to here your thoughts
02:23:406 - same thing here
00:40:919 - I think columns 3 and 4 would be more fitting for this grace note than 1 and 3. That matches pitch better and makes the end of the 1/3 run less awkward.
00:54:217 (54217|0,54379|1) - a bit inconsistent with 00:55:190 (55190|3,55352|4) -
00:57:136 (57136|4) - why does this LN end on such a strange beat? it would feel more natural on 00:57:460 - (maybe you would want to make 00:57:460 (57460|2) - a single note to match)
it would be nice if you made this 01:07:838 (67838|1,68000|2) - a jack on the third lane for greater consistency with this pattern 01:09:460 (69460|1,69622|1,69784|5,69946|5) - and this pattern 01:19:190 (79190|4,79352|4,79514|2,79676|2) - and etc
01:10:271 - I don't hear piano or flute here
01:21:460 (81460|5) - I think the balance of anchors/jacks between hands would be better if you moved this to the third lane. Maybe you put it in the right hand to differentiate this chord from 01:20:811 (80811|2,80811|4,80811|1) - , but I don't think that's necessary cus the sound is repetitive anyway
01:21:784 - this effect is inconsistent with 00:49:676 - (and all the others, actually)
01:35:406 (95406|1) - this would fit pitch perfectly if you moved it one lane to the right
in both of the first two kiais, 01:40:271 (100271|3,100271|1,100757|1,100919|3,101082|1,101244|3) - and 01:48:054 (108054|4,108054|1,108541|4,108703|1,108865|4,109027|6) - are the only "trill" LN patterns with a unique ending. maybe it would be more consistent if you just made them the same as usual
again I love how purposeful the jacks/anchors are in this map, but maybe this one is unintentional: 01:45:946 (105946|5,106109|5) -. it comes right after two other jacks in the same hand and doesn't really serve a purpose
03:19:027 (199027|4,199190|4) - similar thing, this jack breaks the drum jack pattern
01:52:757 - missing note?
01:53:568 - interesting choice to stack this pattern so much on the right hand, was it on purpose?
from here on I started doing a very light mod
02:41:568 - I think this shield pattern might be too difficult compared to the rest of the section. stuff like 02:42:054 (162054|1,162217|2,162379|0,162379|2,162541|0) - is very awkward for me. Is it just me?
06:52:595 - same, but this is in a harder part of the map so it's not quite as conspicuous.
03:05:892 - I think this effect will look a lot more fitting if you make it shorter and use a slight deceleration instead of slowing down abruptly. I think 5.0x -> 0.3x -> 0.2x -> 0.1x on 1/8 snap looks really nice!
03:08:811 - this SV seriously tripped me up both times I tried this map, which is unfortunate because it's seven minutes long ;n;
I think it's confusing because when i see it go from .10x to .75x, I instinctively get ready to play the following pattern at .75x, but then it gets even faster and I have no time to react. You could consider using a gradual acceleration instead, like .10x -> .36x -> .52x -> .68x -> .84x -> 1.0x on 1/4 snap.
03:39:946 - I'm a little concerned that this section feels too harsh in comparison with the rest of the kiai, which is very smooth. You could use a pattern the same density with less anchors, like http://puu.sh/sBoyX.jpg . This part is also somewhat inconsistent with the ending of the first kiai, 01:52:919 - , which looks waaaay emptier
05:02:487 - why three jacks instead of two like earlier?
why dont you add short LNs for the violins at 05:21:136 - and 05:25:027 - like you did at 05:28:919 - and 05:32:811 - ? I think that would help clarify the layering a lot. right now it looks like the violin LN length is just inconsistent P:
05:47:082 - missing LN for flute
same 05:53:244 - and 05:57:136 -
05:55:676 - should add a trill for flute ornament (like 06:03:460 - )
06:01:568 (361568|4,361622|2) - on the other hand, I don't think this trill should be here. maybe left over from copy paste?
06:35:730 - missing short LN?
06:41:892 - I love this chord series and i dont even know why. it's beautiful
06:43:190 - is there supposed to be two LNs?
07:31:838 (451838|5) - what's this for
I didn't mean to make such an extensive mod but I got drawn in by your distinctive mapping and got carried away :( 8-)

I hope you get it ranked some day ^^
Topic Starter
AncuL

Nivrad00 wrote:

Bro i love it!! LN map hooray!

Masterful jack/anchor use. I like the back-and-forth LN theme in the kiais too (like 01:42:217 (102217|5,102217|2,102703|5,102865|2,103027|5,103190|2) - ). Also dig the difficulty curve! It makes it feel like a real journey ^^
Mod
I hear notes on 00:23:433 - (1/4) and 00:23:527 - (1/6) but not at 00:23:460 - I admit i'm not good at noticing graces xd
00:39:298 (39298|0,39406|1,39514|2) - it's a little strange that these are the same notes as 00:39:622 (39622|0,39730|1,39838|2) - even though the pitch changes. Did you do it because you wanted to keep the polyrhythms in separate hands? I won't ask you to change it or anything I just want to here your thoughts yeah basically. mixing polyrhythms on a 4.6* map might cause difficulties for the "targetted" players
02:23:406 - same thing here basically yeah
00:40:919 - I think columns 3 and 4 would be more fitting for this grace note than 1 and 3. That matches pitch better and makes the end of the 1/3 run less awkward.
00:54:217 (54217|0,54379|1) - a bit inconsistent with 00:55:190 (55190|3,55352|4) -
00:57:136 (57136|4) - why does this LN end on such a strange beat? it would feel more natural on 00:57:460 - (maybe you would want to make 00:57:460 (57460|2) - a single note to match) i think i figured out myself how to fix this
it would be nice if you made this 01:07:838 (67838|1,68000|2) - a jack on the third lane for greater consistency with this pattern 01:09:460 (69460|1,69622|1,69784|5,69946|5) - and this pattern 01:19:190 (79190|4,79352|4,79514|2,79676|2) - and etc
01:10:271 - I don't hear piano or flute here eeh i heard piano. Also this was added for comfortability and consistency
01:21:460 (81460|5) - I think the balance of anchors/jacks between hands would be better if you moved this to the third lane. Maybe you put it in the right hand to differentiate this chord from 01:20:811 (80811|2,80811|4,80811|1) - , but I don't think that's necessary cus the sound is repetitive anyway
01:21:784 - this effect is inconsistent with 00:49:676 - (and all the others, actually)
01:35:406 (95406|1) - this would fit pitch perfectly if you moved it one lane to the right
in both of the first two kiais, 01:40:271 (100271|3,100271|1,100757|1,100919|3,101082|1,101244|3) - and 01:48:054 (108054|4,108054|1,108541|4,108703|1,108865|4,109027|6) - are the only "trill" LN patterns with a unique ending. maybe it would be more consistent if you just made them the same as usual
again I love how purposeful the jacks/anchors are in this map, but maybe this one is unintentional: 01:45:946 (105946|5,106109|5) -. it comes right after two other jacks in the same hand and doesn't really serve a purpose
03:19:027 (199027|4,199190|4) - similar thing, this jack breaks the drum jack pattern
01:52:757 - missing note?
01:53:568 - interesting choice to stack this pattern so much on the right hand, was it on purpose? so it could have the same effect as putting 3 notes on each hand (but i dont really know if it actually works)
from here on I started doing a very light mod
02:41:568 - I think this shield pattern might be too difficult compared to the rest of the section. stuff like 02:42:054 (162054|1,162217|2,162379|0,162379|2,162541|0) - is very awkward for me. Is it just me? hmm maybe removing some could decrease the difficulty
06:52:595 - same, but this is in a harder part of the map so it's not quite as conspicuous. i think it's okay to be a bit evil here 3:)
03:05:892 - I think this effect will look a lot more fitting if you make it shorter and use a slight deceleration instead of slowing down abruptly. I think 5.0x -> 0.3x -> 0.2x -> 0.1x on 1/8 snap looks really nice!
03:08:811 - this SV seriously tripped me up both times I tried this map, which is unfortunate because it's seven minutes long ;n;
I think it's confusing because when i see it go from .10x to .75x, I instinctively get ready to play the following pattern at .75x, but then it gets even faster and I have no time to react. You could consider using a gradual acceleration instead, like .10x -> .36x -> .52x -> .68x -> .84x -> 1.0x on 1/4 snap.
03:39:946 - I'm a little concerned that this section feels too harsh in comparison with the rest of the kiai, which is very smooth. You could use a pattern the same density with less anchors, like http://puu.sh/sBoyX.jpg . This part is also somewhat inconsistent with the ending of the first kiai, 01:52:919 - , which looks waaaay emptier yeah i did what you suggested with a bit of nerfing
05:02:487 - why three jacks instead of two like earlier? the two jacks previously was what was wrong xD
why dont you add short LNs for the violins at 05:21:136 - and 05:25:027 - like you did at 05:28:919 - and 05:32:811 - ? I think that would help clarify the layering a lot. right now it looks like the violin LN length is just inconsistent P:
05:47:082 - missing LN for flute
same 05:53:244 - and 05:57:136 -
05:55:676 - should add a trill for flute ornament (like 06:03:460 - )
06:01:568 (361568|4,361622|2) - on the other hand, I don't think this trill should be here. maybe left over from copy paste? eeh i think this plays quite fine
06:35:730 - missing short LN?
06:41:892 - I love this chord series and i dont even know why. it's beautiful <3
06:43:190 - is there supposed to be two LNs? yeah. the guitar sounds a bit louder
07:31:838 (451838|5) - what's this for there's a bit of longer sound here hence i added it
I didn't mean to make such an extensive mod but I got drawn in by your distinctive mapping and got carried away :( 8-)

I hope you get it ranked some day ^^
Thanks nivrad! best person ever owo
Nivrad00
oops i messed up
when i said "same 05:53:244 - and 05:57:136 - " I meant add short LNs for violins like 05:25:027 - and etc. I put it under the wrong suggestion ;m;
Topic Starter
AncuL
Oh? I'll try to take a look on it later on when i have my PC with me

5 hours later edit: i think i have fixed that
Davin Fortune
Hello cul, i mod this when i feel lazy so bad quality
Pls do the rest = Apply to all pattern that has same problem


Journey To The East
00:11:568 - add LN like 00:11:406 (11406|4) - until 00:11:730 -
00:28:109 (28109|5) - divided into a Long LN and short one like 00:27:946 (27946|6) -
00:42:000 (42000|2) - make it like 00:40:973 (40973|3) - (The starting)
00:48:703 - add, compare 00:47:730 -
00:55:838 - add notes, guitar sound here
00:56:000 (56000|0) - delete, no sound in here, the sound already taken by the LN
00:59:406 - add a note compare 00:58:433 -
01:03:298 - ^ it should have 5 notes
01:05:892 - add a note to make it chords to sync with two chords after and before it
01:08:811 - add a note to emphasize it than 01:08:973 (68973|2) -
01:23:568 - until 01:23:730 - make a LN like 01:23:730 - then 01:23:568 (83568|0) - should be start with the LN at column 4
01:25:514 - ^
01:31:352 - ^
01:33:298 - ^ pls do the rest
01:57:784 - delete the LN , these should like 01:56:811 - cause they have same long interval after the sound sounds
02:20:325 (140325|3,140649|1) - ghost
02:22:136 - add a note, make it consistant with the first part
02:27:000 - ^
02:40:433 - until 02:40:595 - add LN to sync the beggining with 02:40:595 (160595|6) -
02:45:784 (165784|5,165946|4) - make them into a LN, no divided sound like 02:46:109 (166109|3,166271|6) -
02:47:082 - two notes 02:47:244 - one note, i see it in the first part but lazy to seacrh it
02:48:054 - 02:48:217 - add, guitar sound flow taht you make it follow with the seperated LN
02:54:217 (174217|4,174379|5) - delete, the sound just get start here and there isn't sepeated sound like LNs after it
03:10:595 - like 01:23:568 - , pls do the rest
04:04:433 (244433|2) - ghost, different like 04:06:217 (246217|1,246217|6,246217|3,246379|4) - , they have clear sound after the LN
04:50:000 - add, make it the ending of a beat
04:51:946 - ^
04:55:190 - make it 2 , this is not the end of a beat like ^
04:56:163 - add a note
Topic Starter
AncuL

Davin Fortune wrote:

Hello cul, i mod this when i feel lazy so bad quality
Pls do the rest = Apply to all pattern that has same problem


Journey To The East
00:11:568 - add LN like 00:11:406 (11406|4) - until 00:11:730 -
00:28:109 (28109|5) - divided into a Long LN and short one like 00:27:946 (27946|6) - I think the current one looks fine
00:42:000 (42000|2) - make it like 00:40:973 (40973|3) - (The starting)
00:48:703 - add, compare 00:47:730 -
00:55:838 - add notes, guitar sound here
00:56:000 (56000|0) - delete, no sound in here, the sound already taken by the LN There is a guitar sound
00:59:406 - add a note compare 00:58:433 - The one you are trying to get it changed and the one you are comparing with is different
01:03:298 - ^ it should have 5 notes Naah
01:05:892 - add a note to make it chords to sync with two chords after and before it It's already 2 notes here
01:08:811 - add a note to emphasize it than 01:08:973 (68973|2) - ^
01:23:568 - until 01:23:730 - make a LN like 01:23:730 - then 01:23:568 (83568|0) - should be start with the LN at column 4 I don't understand what you mean by this. And these patterns plays very well so i'd like to keep it as what it is
01:25:514 - ^ ^
01:31:352 - ^ ^
01:33:298 - ^ pls do the rest ^ the rest goes the same
01:57:784 - delete the LN , these should like 01:56:811 - cause they have same long interval after the sound sounds the point of these LNs are to give
02:20:325 (140325|3,140649|1) - ghost not ghost. can hear it from earphones bundled with a phone
02:22:136 - add a note, make it consistant with the first part
02:27:000 - ^this one isn't the same
02:40:433 - until 02:40:595 - add LN to sync the beggining with 02:40:595 (160595|6) -
02:45:784 (165784|5,165946|4) - make them into a LN, no divided sound like 02:46:109 (166109|3,166271|6) - i already made them LN????
02:47:082 - two notes 02:47:244 - one note, i see it in the first part but lazy to seacrh it of course this is intentional. the first one you mentioned contains a flute and a piano (thingy) sound
02:48:054 - 02:48:217 - add, guitar sound flow taht you make it follow with the seperated LN ??
02:54:217 (174217|4,174379|5) - delete, the sound just get start here and there isn't sepeated sound like LNs after it i know there's no "piano" sound on 02:54:217 - but it's because consistency and the feeling of the presence
03:10:595 - like 01:23:568 - , pls do the rest i might sound rude but this plays super well
04:04:433 (244433|2) - ghost, different like 04:06:217 (246217|1,246217|6,246217|3,246379|4) - , they have clear sound after the LN i added this for consistency but i might delete it if it becomes a problem
04:50:000 - add, make it the ending of a beat
04:51:946 - ^
04:55:190 - make it 2 , this is not the end of a beat like ^ this is the end of a "part" so i'd like to have it emphasized more
04:56:163 - add a note no need to make it very hard
:d
Protastic101
Im sorry for being really late, please don't hate me
[Journey]
00:03:622 - Kind of sad you don't have a note here for that low drum sound here. Not sure how you would make it fit with all these LNs around, but maybe adding it in 3 would work.
00:14:973 (14973|2,15136|3) - Just for symmetry, I think it might be cool to move these two LNs to 7 and 6 respectively, so it'd look like this https://osu.ppy.sh/ss/6881243
00:16:595 (16595|0,16595|3,16595|1) - This sound here is so short and staccato, I don't think an LN is very appropriate for it. Would be a nice way to emphasize the sound too since LNs have been the norm in this section, and making these LNs short notes would make it different and stand out more.
00:25:027 - Might be cool to add another note here for the low drum sound similar to 00:17:244 (17244|4,17244|0) - . Maybe in 2 would be cool.
00:38:973 (38973|4) - With this LN in the middle of all that's going on, I think it'd be easier to play the polyrhythm if it was moved to 4 and 00:40:919 (40919|2,40973|3) - moved to 5 and 3 respectively.
01:06:217 (66217|4) - Idk, more of just an aesthetics thing, but this hand would be symmetrical if this note was moved to 4. Also, the ministack with 01:06:054 (66054|4,66054|5,66217|4,66217|5) - might make the player think it's the same sound when it's actually not.
01:52:919 (112919|1,112919|5) - Imo, it'd look nicer to have this in [17] instead since you haven't used column 7 at all since 01:51:622 -
01:53:730 (113730|6,113730|5,113730|4) - Shouldn't this be a double note to be consistent with 01:53:082 (113082|4,113082|2) - or 01:53:406 (113406|3,113406|5) - for example, since the guitar doesn't have a new strum there with the snare.
01:57:136 - 01:57:460 - 01:57:784 - I think you'd be fine for making these 3 places triples instead of only doubles since the sound here becomes more accented with the addition of the lower octaves of the piano. If rejected, please consider at least adding another note on the last timestamp for that one lyre kind of sound.
02:26:568 (146568|0) - I'm not really hearing the sound here for this note. You sure it should be on the 1/4 tick and not at 02:26:487 - instead?
03:08:811 - This whole measure is really pretty and represents the music super well. I really like what you did here with the symmetrical patterns.
04:07:568 (247568|5,247622|4,247676|2) - Again, more visuals here but I think it'd also be easier to hit if the notes were in 3, 4, and 5 respectively so that it creates a straight and simple roll while avoiding the shield at 04:07:190 (247190|5,247568|5) - which Im sure was intentional but seems a little fast.
05:39:946 (339946|5,340109|2,340271|0,340433|4,340595|2,340757|5,340919|3,341082|1,341244|2) - The flute here is really staccato, so I think that these should be made to be 1/4 long instead of 1/2.
06:21:784 (381784|3,381784|1,381946|3) - Imo, it'd look nice and symmetrical if you swapped columns here, so that the 1/2 stack is in 2 and the single note in 4.

Amazing song and chart. Sorry if I wasn't too helpful, LNs and 7K aren't really my strong point. I'd love to see this ranked some day tho. Best of luck~
Topic Starter
AncuL

Protastic101 wrote:

Im sorry for being really late, please don't hate me
[Journey]
00:03:622 - Kind of sad you don't have a note here for that low drum sound here. Not sure how you would make it fit with all these LNs around, but maybe adding it in 3 would work. In fact, i couldn't hear this sound when i started mapped the map using my other earphone. but okay
00:14:973 (14973|2,15136|3) - Just for symmetry, I think it might be cool to move these two LNs to 7 and 6 respectively, so it'd look like this https://osu.ppy.sh/ss/6881243
00:16:595 (16595|0,16595|3,16595|1) - This sound here is so short and staccato, I don't think an LN is very appropriate for it. Would be a nice way to emphasize the sound too since LNs have been the norm in this section, and making these LNs short notes would make it different and stand out more.
00:25:027 - Might be cool to add another note here for the low drum sound similar to 00:17:244 (17244|4,17244|0) - . Maybe in 2 would be cool.
00:38:973 (38973|4) - With this LN in the middle of all that's going on, I think it'd be easier to play the polyrhythm if it was moved to 4 and 00:40:919 (40919|2,40973|3) - moved to 5 and 3 respectively.
01:06:217 (66217|4) - Idk, more of just an aesthetics thing, but this hand would be symmetrical if this note was moved to 4. Also, the ministack with 01:06:054 (66054|4,66054|5,66217|4,66217|5) - might make the player think it's the same sound when it's actually not.
01:52:919 (112919|1,112919|5) - Imo, it'd look nicer to have this in [17] instead since you haven't used column 7 at all since 01:51:622 -
01:53:730 (113730|6,113730|5,113730|4) - Shouldn't this be a double note to be consistent with 01:53:082 (113082|4,113082|2) - or 01:53:406 (113406|3,113406|5) - for example, since the guitar doesn't have a new strum there with the snare.
01:57:136 - 01:57:460 - 01:57:784 - I think you'd be fine for making these 3 places triples instead of only doubles since the sound here becomes more accented with the addition of the lower octaves of the piano. If rejected, please consider at least adding another note on the last timestamp for that one lyre kind of sound.
02:26:568 (146568|0) - I'm not really hearing the sound here for this note. You sure it should be on the 1/4 tick and not at 02:26:487 - instead? this doesn't belong anywhere lmao thanks for pointing this out
03:08:811 - This whole measure is really pretty and represents the music super well. I really like what you did here with the symmetrical patterns. <3
04:07:568 (247568|5,247622|4,247676|2) - Again, more visuals here but I think it'd also be easier to hit if the notes were in 3, 4, and 5 respectively so that it creates a straight and simple roll while avoiding the shield at 04:07:190 (247190|5,247568|5) - which Im sure was intentional but seems a little fast. i actually want all the 1/6s to be in the same hand but to avoid the shield so i changed it using my own preference
05:39:946 (339946|5,340109|2,340271|0,340433|4,340595|2,340757|5,340919|3,341082|1,341244|2) - The flute here is really staccato, so I think that these should be made to be 1/4 long instead of 1/2. i don't really want people to jump their hands because of 1/4 LNs on an easy part so uh i changed it a bit (but totally not to make any stacatto effect)
06:21:784 (381784|3,381784|1,381946|3) - Imo, it'd look nice and symmetrical if you swapped columns here, so that the 1/2 stack is in 2 and the single note in 4.

Amazing song and chart. Sorry if I wasn't too helpful, LNs and 7K aren't really my strong point. I'd love to see this ranked some day tho. Best of luck~
thanks <3
MadBricktree
From the Ngeng Family Mania Queue

1|2|3|4|5|6|7

I apologize for being so late :?
I've been very lazy and busy (mostly the former) the past month or so.

Journey
00:12:054 - ~ 00:12:703 - & 00:27:298 - ~ 00:28:271 - I kind of feel that these parts make the intro section somewhat right hand heavy as the notes are more clustered as opposed to other 1/2 LN parts (eg 00:14:000 - ~ 00:14:649 - simple stairs mostly uninterrupted.)

00:20:325 (20325|6,20365|5,20406|4) - I think these piano notes are 1/8 too early.

00:23:527 (23527|5) - This might need a grace note.

00:39:298 - I feel that this kind of arrangement will better represent the pitch of the piano and drums.

02:23:406 - Similarly to this part.

00:49:676 - I think that the SVs will be smoother if you used a more readable speedup/slowjam combination followed by a progressively accelerating slowjam
Example
00:49:676 - 2x
00:49:838 - 0.5x
00:50:163 - 0.8x
00:50:325 - 0.87x
00:50:487 - 0.94x
00:50:649 - 1x

01:06:054 (66054|4,66054|5) - I feel that this will be more comfortable to hit as the right hand has been fairly strained previously and the right ring finger (or pinkie for pinkie players) is currently holding an LN (which transitions into a middle finger hold, kind of forming 01:06:054 (66054|5,66217|5) - a 1/2 shield)

02:33:784 - ~ 02:34:757 - I personally find the SVs here somewhat unpredictable as the note teleports to the middle of the screen and starts a pretty big slowjam. I feel that it might be better to start the lesser slowjam (or use a progressively accelerating slowjam) and perhaps increase the speedup (the 5x) to increase the distance from the starting point of the note from the judgement line.
Example
02:33:784 - 10x
02:33:865 - 0.3x
02:34:027 - 0.4x
02:34:190 - 0.5x
02:34:352 - 0.6x

03:05:892 - ~ 03:08:487 - Similarly to this part, except alot longer. Do note that the LN at 03:08:487 - looks squashed due to the slowjam SVs you put in there and the tiny 1/8 SVs at the beginning of this section barely affects the teleport. Perhaps it might be a better idea to use a large speedup at the beginning to start the teleport, a very large slowjam after the teleport to put the LN into the screen and an accelerating slowjam to make things smoother.
Example
03:05:892 - 10x
03:05:973 - 0.1x
03:08:000 - ~ 03:08:487 - Increase by 0.1x every 1/4

03:27:298 (207298|0) - Shouldn't this LN be at column 7 and end at 03:27:784 - similarly to the other LNs in similar sequences (03:29:244 (209244|4) - 03:35:082 (215082|5) - 03:37:027 (217027|2) - )

03:35:730 (215730|4) - Similarly to this LN, it should be at column 6 to keep the trill pattern you've been using.

05:20:203 - ~ 05:20:649 - The SVs here creates a pretty big speedup of 1.7x, which is probably not very readable for most players. I suggest that you either change the 3x into 2.13x or the 0.75x into 0.56x.

05:35:730 - ~ 05:36:054 - Similarly to this part, the SVs here creates a speedup of 1.5x in average. I recommend you to change either the 3x into 2.5x or the 0.5x into 0.33x. The same applies to 06:16:595 - ~ 06:17:082 - and 07:16:919 - ~ 07:17:406 - .

05:52:325 (352325|4,352325|6,352325|5) - Are you sure that this is snapped to 1/12? The drums seems to be the similar to the ones at 05:20:203 -
Also, the SVs that starts at this note creates a minor speedup of around 1.13x so if you don't wish to have any speedups here, you should either change the 3x into 2.5x or the 0.5x into 0.33x (assuming that you're keeping the 1/12 snap. If you've changed your snap you should refer to 05:20:203 - ~ 05:20:649 -)

06:06:973 - ~ 06:07:352 - On the other hand, this section has SVs that averages to a pretty big slowjam of 0.85x. If you didn't intend this, I suggest that you either change the 3x into 4x or the 0.5x into 0.67x

I feel that towards the end of the song there are more and more 1/2 shields, which kind of does make the map harder at the end. Not sure if you intended this though.

07:17:568 - ~ 07:17:892 - The SVs here averages to 1.28x, which makes the LN look longer than it should be. If this isn't intentional you should reduce the speedup SVs or increase the magnitude of the slowjam.
Example
07:17:568 - 0.3x
07:17:649 - 0.7x
07:17:730 - 1.3x
07:17:811 - 1.7x
I apologize that I couldn't point out much about the notecharting as I'm not experienced enough at LNs to make a lengthy mod about it.
Both the song and the map are enjoyable thus I have nothing much more to say other than good luck.
Topic Starter
AncuL

Minseo2000 wrote:

Journey
00:12:054 - ~ 00:12:703 - & 00:27:298 - ~ 00:28:271 - I kind of feel that these parts make the intro section somewhat right hand heavy as the notes are more clustered as opposed to other 1/2 LN parts (eg 00:14:000 - ~ 00:14:649 - simple stairs mostly uninterrupted.) the first one is moved to the left hand to balance it out

00:20:325 (20325|6,20365|5,20406|4) - I think these piano notes are 1/8 too early.

00:23:527 (23527|5) - This might need a grace note.

00:39:298 - I feel that this kind of arrangement will better represent the pitch of the piano and drums. for the piano part,123123 is more comfortable than 321321

02:23:406 - Similarly to this part.

00:49:676 - I think that the SVs will be smoother if you used a more readable speedup/slowjam combination followed by a progressively accelerating slowjam
Example
00:49:676 - 2x
00:49:838 - 0.5x
00:50:163 - 0.8x
00:50:325 - 0.87x
00:50:487 - 0.94x
00:50:649 - 1x
the problem is that the transition between 0.5x and 0.8x gives the player confusion because of the sudden acceleration

01:06:054 (66054|4,66054|5) - I feel that this will be more comfortable to hit as the right hand has been fairly strained previously and the right ring finger (or pinkie for pinkie players) is currently holding an LN (which transitions into a middle finger hold, kind of forming 01:06:054 (66054|5,66217|5) - a 1/2 shield) moved the LN into index finger
edit:

Minseo2000 wrote:

Journey
02:33:784 - ~ 02:34:757 - I personally find the SVs here somewhat unpredictable as the note teleports to the middle of the screen and starts a pretty big slowjam. I feel that it might be better to start the lesser slowjam (or use a progressively accelerating slowjam) and perhaps increase the speedup (the 5x) to increase the distance from the starting point of the note from the judgement line.
Example
02:33:784 - 10x
02:33:865 - 0.3x
02:34:027 - 0.4x
02:34:190 - 0.5x
02:34:352 - 0.6x

03:05:892 - ~ 03:08:487 - Similarly to this part, except alot longer. Do note that the LN at 03:08:487 - looks squashed due to the slowjam SVs you put in there and the tiny 1/8 SVs at the beginning of this section barely affects the teleport. Perhaps it might be a better idea to use a large speedup at the beginning to start the teleport, a very large slowjam after the teleport to put the LN into the screen and an accelerating slowjam to make things smoother.
Example
03:05:892 - 10x
03:05:973 - 0.1x
03:08:000 - ~ 03:08:487 - Increase by 0.1x every 1/4

03:27:298 (207298|0) - Shouldn't this LN be at column 7 and end at 03:27:784 - similarly to the other LNs in similar sequences (03:29:244 (209244|4) - 03:35:082 (215082|5) - 03:37:027 (217027|2) - )

03:35:730 (215730|4) - Similarly to this LN, it should be at column 6 to keep the trill pattern you've been using.

05:20:203 - ~ 05:20:649 - The SVs here creates a pretty big speedup of 1.7x, which is probably not very readable for most players. I suggest that you either change the 3x into 2.13x or the 0.75x into 0.56x.

05:35:730 - ~ 05:36:054 - Similarly to this part, the SVs here creates a speedup of 1.5x in average. I recommend you to change either the 3x into 2.5x or the 0.5x into 0.33x. The same applies to 06:16:595 - ~ 06:17:082 - and 07:16:919 - ~ 07:17:406 - .

05:52:325 (352325|4,352325|6,352325|5) - Are you sure that this is snapped to 1/12? The drums seems to be the similar to the ones at 05:20:203 -
Also, the SVs that starts at this note creates a minor speedup of around 1.13x so if you don't wish to have any speedups here, you should either change the 3x into 2.5x or the 0.5x into 0.33x (assuming that you're keeping the 1/12 snap. If you've changed your snap you should refer to 05:20:203 - ~ 05:20:649 -)

06:06:973 - ~ 06:07:352 - On the other hand, this section has SVs that averages to a pretty big slowjam of 0.85x. If you didn't intend this, I suggest that you either change the 3x into 4x or the 0.5x into 0.67x

I feel that towards the end of the song there are more and more 1/2 shields, which kind of does make the map harder at the end. Not sure if you intended this though.

07:17:568 - ~ 07:17:892 - The SVs here averages to 1.28x, which makes the LN look longer than it should be. If this isn't intentional you should reduce the speedup SVs or increase the magnitude of the slowjam.
Example
07:17:568 - 0.3x
07:17:649 - 0.7x
07:17:730 - 1.3x
07:17:811 - 1.7x
this is intended to emphasize the bass
I apologize that I couldn't point out much about the notecharting as I'm not experienced enough at LNs to make a lengthy mod about it.
Both the song and the map are enjoyable thus I have nothing much more to say other than good luck.
sorry that i couldnt give any explanations of your mods, but one thing to notice is that i take all of yours into consideration. thanks :D
Evening
the lack of PR in this map makes me really sad
somewhat dislike the fact that the higher pitched instrumental is on the left hand but w/e
00:12:054 (12054|1,12217|0,12379|2,12541|1) - This should alternate in columns 3 2 3 2 as the pitch here repeats

00:15:946 (15946|2,15946|4,16109|1,16109|4,16271|1,16271|3) - Suggesting to force the direction of the pattern towards the right at all times for PR

00:19:514 (19514|4,20345|6,20386|5,20426|4,20487|3) - Would very much rather have this stair right. Personally feel that you should focus on the pitch relevancy over the playability here as changing this to stair right shouldn't affect playability too much but will improve on the "correctness" of the PR
That being said, you can do 64567, would suggest to scrap the 2 note chord at the end if you want to do this pattern however, makes it more elegant

00:21:460 (21460|4,21460|3) - Think you can grace this pattern, it's not really notice-able if you don't though

00:25:352 (25352|4) - Kind of a big suggestion here, will break it down to explain:
1) Your stair PR is stairing the wrong way, I keep emphasizing PR over and over again just because the section here solos in on this piano instrumental, this makes it really obvious if your map is inconsistent in PR mapping
2) 00:27:298 (27298|1) - Feel that this pattern is kinda uncomfortable to play with the longer 3/1 LN "blocking" the flow of the 1/2 LNs
*Notes might seem unsnapped or w/e my fault, but positionings should be correct

00:38:000 (38000|4,38041|6,38649|4) - Suggesting to switch columns 5 and 7, the grace here doesn't really feel like it's jumping into a significantly higher pitch here, {45}{7} feels a big too overkill in a sense, 4 5 feels more elegant and representative of the pitch change

00:39:298 (39298|0,39406|1,39514|2,39622|0,39730|1,39838|2,39946|0) - PR this please
00:40:919 (40919|2,40980|1) - ^
00:40:919 (40919|6,41244|5,41568|4) - ^

00:47:082 (47082|4) - I really don't feel the intensity increasing much from these patterns here, maybe it's just me (I attached a picture of how I would do it)
I don't really see how 00:48:054 (48054|4) - represents a higher pitched piano sequence than that of the one before
00:49:027 (49027|3) - though i do feel that it is much more intense, I don't get why this pattern is structured in a such a way that it moves to the left

00:57:460 (57460|5) - Suggesting to not waste this opportunity to grace this

01:02:649 (62649|4,63298|2) - These 2 are of the same pitch, might want to structure your pattern like ABCBCD

01:13:838 (73838|6,73838|0) - Might want to flip this, feel that it makes the jack there more "clean" aesthetically and the LN on 7 is more PR

01:15:298 (75298|0) - Not jacking these wood hits?

01:17:244 (77244|1) - and so on

01:40:919 (100919|3,101244|3) - These are differently pitched
01:41:244 (101244|3,101892|4) - Might want to take note this is reverse in PR too

01:42:865 (102865|2,103190|2) - Same here

01:50:649 (110649|4,110973|4) - ^
01:48:703 (108703|1,109027|6) - Kinda odd you PR-ed it correctly here but didn't do it for the previous ones

01:54:865 (114865|5,115838|0) - Not too sure why you didn't make these miniLNs but
01:56:811 (116811|5,117784|5) - These are MiniLNs ( the 2nd miniLN should be on the left hand side for PR )

02:04:109 (124109|2) - Feel that if you shifted this to column 5 it'd add more emphasis onto that trill there (it somewhat represents how it'd be played on the piano too)
Might want to shift 02:04:271 (124271|6,124433|0,124595|2) - to 1 3 1 respectively so as to have the right hand solo that pattern without interference

02:07:190 (127190|0,127271|2,127352|0) - Kinda goes high pitch low pitch high pitch instead of the other way here

02:06:541 (126541|4,126703|3) - (sorry for backtrack) Might want to do 4 5 instead of 5 4 so as to isolate the pattern 02:06:217 (126217|4,126379|5,126541|6) - better, feel that it's more appropriate to have the center key on the snare here too

02:09:784 (129784|5,129946|6,130109|5,130271|4) - Think you might want to isolate these notes to emphasize the piano here even more by shifting everything else slightly more to the left
kind of a general comment but I feel that it's hard to discern the main melody from the instrumentals here, though it is layered correctly, I don't really see much of a clear cut between the piano and the backing instrumentals

02:23:082 (143082|0) - Think you can add a note on the tail end of the LN here and shorten the LN by 1/1, It make the grace here more comfy and PR-ed

02:26:973 (146973|6,147027|4) - Pretty sure it's more than just 2 notes on the grace

02:30:865 (150865|6,150865|3) - Good opportunity to grace it

02:33:136 (153136|3) - Intensity is ok but it doesn't feel like it's "moving" to the right here, it feels like the pattern is staying in position

02:41:514 (161514|2,161568|0,161568|1) - Though may look awkward, I suggest to do 1 {23} or 1 2 3 here for PR

02:47:892 (167892|4) - Seems like there's a instrumental here for the piano, might want to do an LN

02:49:027 (169027|6,169190|5,169352|4) - ughhuhug PR

02:57:784 (177784|4,177946|5) - The pianist does 2 note chords here, might want to transform these into 1/2 LNs

03:11:082 (191082|2) - Suggesting to do Mini LNs here to staccato these short violin sounds

03:16:109 (196109|1,196217|2) - Quite sure this is 1/8

03:18:865 (198865|3) - Staccato suggestion here again and so on

03:27:298 (207298|6,207946|6) - Might want to shift this to the left here, just to do PR between 03:27:946 (207946|6,208271|6) -

03:29:892 (209892|4,210217|4) - and so on

03:39:784 (219784|4,219838|3,219892|2) - should be BCBA in terms of pitch, might want to consider that

03:51:946 (231946|5,232000|2,232054|4,232109|6) - ^

04:07:027 (247027|2,247190|4) - ughugh PR

04:07:514 (247514|6,247676|2,247838|6,247838|4) - ^ UHGU

04:08:487 (248487|3,248649|0,248811|3,249460|1,249622|3,249784|1) - ^ UGghgdf (repeat the pattern)

04:10:109 (250109|4,250433|2) - ^ (repeat it)

04:10:433 (250433|3,250919|2) - (i took the normal note timestamps just in case you shifted the LNs) make the LNs at that particular timestamp hammer

04:12:379 (252379|6) - ^ basically the same mods

04:17:406 (257406|1,257568|3,257892|5) - asdgfg PR

04:22:230 - there's a note here for the high pitched instrumental might want to add that on 7

04:23:406 (263406|2) - consider a miniLN to match the staccato instrumental

04:26:649 (266649|5) - Suggesting shorten this by 1/2 since the high pitched instrumental dies down at that particular point

04:28:649 (268649|6,269244|5,269568|6,269568|4,270054|5,270217|6) - :( PR

04:34:919 (274919|4) - Might want to shift this to the left or delete it, feel that it's more comfy if the right hand just soloed the rhythm on 1/1 due to that LN shield

04:41:568 (281568|3,282217|3) - not the same pitch

04:44:649 (284649|1,284973|1,285136|1) - Shift this left, it's not the same pitch as 04:43:838 (283838|1) -

04:45:460 (285460|3,286109|3) - Not the same pitch

04:56:649 (296649|0,296811|0) - it shouldn't hammer, similar to what you did 04:48:865 (288865|0,288865|4,289027|2,289027|5) - just because the pitch isn't the same

05:05:568 (305568|3,307514|3) - Not the same pitch

05:11:082 (311082|1) - Sounds like a staccato to me, might want to do a miniln then

05:15:298 (315298|5) - The LN ends @ 05:16:433 (316433|4) - , suggesting to do that

05:26:973 (326973|4,327460|3) - Actually the same pitch

05:28:595 (328595|2,328919|2) - Not the same pitch

05:30:217 (330217|3,330865|3) - ^

05:34:109 (334109|3,334757|3) - ^ asfdgh i'll not mention any PR stuff from this point onwards

06:07:352 (367352|5,367352|4,367352|2,367352|1) - Feel like it'd be a bit more representative of the music if you did LNs here

06:12:054 (372054|4,372217|3,372217|5,372379|3,372379|4,372541|3) - Feel that it's rather crammed on the right hand (with thumb) here, doesn't really feel too comfy

06:13:352 (373352|0,373676|0,374000|0,374325|0,374649|0) - I thought this pattern is representative of some special instrumental due to it's nature of being slightly uncomfy and unique but it doesn't really represent anything special so it's kinda weird at that point

06:53:406 (413406|2,413406|0,413568|0) - god this is so awkward

07:32:163 (452163|3,452487|4,452811|6,452973|6,453136|3,453136|6,453298|6,453298|4) - actually more awkward to play than ^
Topic Starter
AncuL

Evening wrote:

the lack of PR in this map makes me really sad
somewhat dislike the fact that the higher pitched instrumental is on the left hand but w/e
00:12:054 (12054|1,12217|0,12379|2,12541|1) - This should alternate in columns 3 2 3 2 as the pitch here repeats

00:15:946 (15946|2,15946|4,16109|1,16109|4,16271|1,16271|3) - Suggesting to force the direction of the pattern towards the right at all times for PR

00:19:514 (19514|4,20345|6,20386|5,20426|4,20487|3) - Would very much rather have this stair right. Personally feel that you should focus on the pitch relevancy over the playability here as changing this to stair right shouldn't affect playability too much but will improve on the "correctness" of the PR
That being said, you can do 64567, would suggest to scrap the 2 note chord at the end if you want to do this pattern however, makes it more elegant

00:21:460 (21460|4,21460|3) - Think you can grace this pattern, it's not really notice-able if you don't though nah i prefer not doing grace on unnoticable places in the intro

00:25:352 (25352|4) - Kind of a big suggestion here, will break it down to explain:
1) Your stair PR is stairing the wrong way, I keep emphasizing PR over and over again just because the section here solos in on this piano instrumental, this makes it really obvious if your map is inconsistent in PR mapping
2) 00:27:298 (27298|1) - Feel that this pattern is kinda uncomfortable to play with the longer 3/1 LN "blocking" the flow of the 1/2 LNs
*Notes might seem unsnapped or w/e my fault, but positionings should be correct

00:38:000 (38000|4,38041|6,38649|4) - Suggesting to switch columns 5 and 7, the grace here doesn't really feel like it's jumping into a significantly higher pitch here, {45}{7} feels a big too overkill in a sense, 4 5 feels more elegant and representative of the pitch change

00:39:298 (39298|0,39406|1,39514|2,39622|0,39730|1,39838|2,39946|0) - PR this please
00:40:919 (40919|2,40980|1) - ^
00:40:919 (40919|6,41244|5,41568|4) - ^

00:47:082 (47082|4) - I really don't feel the intensity increasing much from these patterns here, maybe it's just me (I attached a picture of how I would do it)
I don't really see how 00:48:054 (48054|4) - represents a higher pitched piano sequence than that of the one before
00:49:027 (49027|3) - though i do feel that it is much more intense, I don't get why this pattern is structured in a such a way that it moves to the left
i decided to change it on my own. your suggestion looks great though

00:57:460 (57460|5) - Suggesting to not waste this opportunity to grace this

01:02:649 (62649|4,63298|2) - These 2 are of the same pitch, might want to structure your pattern like ABCBCD

01:13:838 (73838|6,73838|0) - Might want to flip this, feel that it makes the jack there more "clean" aesthetically and the LN on 7 is more PR

01:15:298 (75298|0) - Not jacking these wood hits?

01:17:244 (77244|1) - and so on

01:40:919 (100919|3,101244|3) - These are differently pitched
01:41:244 (101244|3,101892|4) - Might want to take note this is reverse in PR too

01:42:865 (102865|2,103190|2) - Same here

01:50:649 (110649|4,110973|4) - ^
01:48:703 (108703|1,109027|6) - Kinda odd you PR-ed it correctly here but didn't do it for the previous ones

01:54:865 (114865|5,115838|0) - Not too sure why you didn't make these miniLNs but
01:56:811 (116811|5,117784|5) - These are MiniLNs ( the 2nd miniLN should be on the left hand side for PR )

02:04:109 (124109|2) - Feel that if you shifted this to column 5 it'd add more emphasis onto that trill there (it somewhat represents how it'd be played on the piano too)
Might want to shift 02:04:271 (124271|6,124433|0,124595|2) - to 1 3 1 respectively so as to have the right hand solo that pattern without interference

02:07:190 (127190|0,127271|2,127352|0) - Kinda goes high pitch low pitch high pitch instead of the other way here

02:06:541 (126541|4,126703|3) - (sorry for backtrack) Might want to do 4 5 instead of 5 4 so as to isolate the pattern 02:06:217 (126217|4,126379|5,126541|6) - better, feel that it's more appropriate to have the center key on the snare here too

02:09:784 (129784|5,129946|6,130109|5,130271|4) - Think you might want to isolate these notes to emphasize the piano here even more by shifting everything else slightly more to the left
kind of a general comment but I feel that it's hard to discern the main melody from the instrumentals here, though it is layered correctly, I don't really see much of a clear cut between the piano and the backing instrumentals made more notes focus on the piano instead

02:23:082 (143082|0) - Think you can add a note on the tail end of the LN here and shorten the LN by 1/1, It make the grace here more comfy and PR-ed

02:26:973 (146973|6,147027|4) - Pretty sure it's more than just 2 notes on the grace

02:30:865 (150865|6,150865|3) - Good opportunity to grace it nah i feel like emphasizing on the drums more

02:33:136 (153136|3) - Intensity is ok but it doesn't feel like it's "moving" to the right here, it feels like the pattern is staying in position
it ends here temporarily as i have limited time
edit : the rest is basically accepted
Arzenvald
the lack of PR in this map makes me really sad
somewhat dislike the fact that the higher pitched instrumental is on the left hand but w/e
gw bilang juga apa :V
arcwinolivirus
"Arcwinolivirus' Hitsound Appreciation Team Check"

Hitsound is Love, Keysound is Life


Note:
• First of all, I would want to apologize if I ever say something that will hurt your feelings as a mapper. Remember that I only want to give advices, suggestions, recommendations and ideas for some improvement in your map. Please do understand and thank you.

Hitsounds
Files: OK!
Issues: No Problem

[Hitsound]
SPOILER
00:17:244 - add kick here same as 00:25:027 (25027|6) -



01:57:460 (117460|6) - remove, no kick here. Just a strong bass-like sound similar to 01:57:136 -

03:10:433 - add kick, kick drum sound occured here.

03:12:379 - ^

03:14:325 - ^

03:16:271 - ^

03:18:217 - ^

03:20:163 - ^

03:22:109 - ^

03:24:054 - ^

03:26:000 - ^

03:27:946 - ^

03:29:892 - ^

03:33:784 - ^

03:35:730 - ^

03:37:676 - has no kick sound so the click and bell alone is okay here no need to add.

04:48:054 - a kick sound occured here similar to 04:40:271 (280271|6) -

04:55:838 - , 05:05:568 - same as reason above. add kick.

05:37:676 - add kick

05:38:649 - add bell

05:40:595 - add click

05:42:541 - add bell

05:44:487 - add click

05:46:433 - add bell

05:48:379 - add click

05:50:325 - add bell

06:06:703 (366703|6,366784|6,366865|6) - should be drum set clap instead. like you did at 04:34:352 (274352|1,274392|1,274433|1,274595|1,274919|1,275244|1) -

06:16:433 (376433|6,376514|6) - same as above.

06:30:865 - add kick, kick sound occured here.

07:02:000 - same as previous, kick sounds can be heard here.

07:03:946 - , 07:05:892 - , 07:07:838 - , 07:09:784 - , 07:11:730 - , 07:13:676 - ^

07:18:541 - , 07:20:487 - , 07:22:433 - , 07:24:379 - , 07:26:325 - , 07:28:271 - , 07:30:217 - , 07:32:163 - ^

07:34:109 - ^

07:36:054 - add click? suddenly replaced by kick hitsound at column 5.
07:38:000 - , 07:39:946 - , 07:41:892 - , 07:43:838 - , 07:45:784 - ^

07:45:784 (465784|4) - remove, no kick sound occured here.

I think I missed out 01:06:217 - and above section. (should be the same as others click + kick just like I am mentioning back there).

07:51:622 - until the end - I suggest you to trim the last part if it is not going to be mapped.

Overall

Nice map! nice hitsounds as well~ go go! Good luck~!


~ END ~
Topic Starter
AncuL

arcwinolivirus wrote:

07:51:622 - until the end - I suggest you to trim the last part if it is not going to be mapped.
I really want to maintain the outro part to be playing on the result screen, but then i realized the outro is actually two minutes long. i'll see what i can do about it. i'll map it probably but it's quite complex because of bpm changes
Maxus
Let me see here.

[General]
Your BG size makes me sad.. i suppose you can sort of look for bigger size BG or use waifu2x?
Make sure after this check, you copy HS from hitsound diff and delete "hitsound diff" before bubble.
For metadata, I saw your creator words and decided to take a look, and only vocal version that stated "The Undertaker's Daughter" , while the instrumental version said "The Undertakers Daughter instrumental" , so you might want to change that, as metadata has to be really really exact from official, unless you can provide another official instrumental version that stated current metadata.

[Journey]
I wonder how long it takes to finish this 9 minutes marathon.
00:31:190 - Not make this 2 LN? since you technically made this kind of piano sound 2 LN for piano like this and 00:28:271 (28271|2,28271|6,29244|5,29244|4) -

00:41:946 - Not add note for 1/6 at col 5? felt inconsistent with previous section

00:55:514 - Add one more note for consistency with 00:53:568 -

00:57:136 - Add note again? felt like there's a kick here.

00:58:433 - 3 notes here is too much, even you only use 2 note at 00:50:649 - 00:54:541 -

01:04:595 (64595|6) - This LN ending in 1/6 is ambiguous, i know you want to have same consistency as 02:15:622 - , however , at this part, you still haven't introduce it yet, so it's better for it to become ordinary note first.

01:10:109 (70109|4,70271|5) - I know there's a litte bit of BG harp you want to follow, I felt this is extremely inaudible to the point where you better start to follow them at 01:10:433 - , my suggestion is to make these 2 LN become ordinary note instead.

01:39:622 - Feel like this should be double note if following the layering at 01:41:568 -

01:40:919 - Should be double note for hat consistency with 01:42:865 -

01:42:217 - Should be double too for consistency with 01:40:271 -

01:51:460 - Might as well make this double note since it seems you intend to make this consistent with other double.

02:01:838 (121838|4,122000|5) - Better switch column here as it makes the transition from 02:01:514 (121514|4,121514|6,121676|6) - easier to hit especially when you have SV transition as well here.

02:16:757 - Not a fan of anchoring in this col 6 here, transition from the LN at 02:16:595 (136595|4,136595|6) - to those anchor is unstable especially when the LN has 1/6 tail snap too which unstable to hit, it will be better if you try something like http://puu.sh/wf2ya/a6e1e91dfd.png

02:24:811 (144811|3,144919|2) - Switch column for PR here, it is ascending higher.

02:41:730 (161730|3) - The shield kinda misleading to hit especially in this Wall LN, i recommend you make 02:41:730 (161730|3,161892|0) - at col 1 and col 3.

02:56:487 (176487|5,176811|4) - Felt like would be better if you switch column these, the LN trill makes it felt somehow "disconnected" with the pattern somehow.

03:04:757 (184757|1,184919|1,185082|1) - A bit too excessive, better if you make 03:04:433 (184433|1,184595|0,184757|1) - at col 1-2-1.

03:16:595 (196595|1) - I know you sort of want to stack this, but it makes the transition suddenly become difficult to comprehend from 03:16:190 (196190|2,196230|1,196271|0,196433|2) - , i suggest move this note to col 7 instead.

03:26:649 (206649|3) - prefer this at col 7 because somehow the way it is emptied makes the consecutive jack becomes an oddity to hit.

03:40:433 (220433|3) - also prefer at col 1 so that player won't somehow lost balance when hitting the big chords because of sudden jack.

03:52:054 (232054|4,232109|6) - Felt somehow inconsistent with 04:07:622 (247622|2,247676|4,247676|3) - if you know what i mean (where the LN snap started.)

04:08:487 (248487|1,248649|1,248811|1,248973|1) - While i like your new concept to promote other variant, the thing is that you only use it at these one in this section while the other similar section at 04:12:379 - you didn't use LN shield on small LN again which makes the pattern felt like it just suddenly comes out of nowhere and dissapear. my suggestion is to also use it like http://puu.sh/wf9XV/4a9e4c6735.jpg for the pattern at 04:12:379 -

04:22:595 (262595|4,262757|1) - better at col 2 and 7 to avoid 04:21:784 (261784|4,262230|6,262271|5,262352|4,262595|4,262919|4) - because the balance kinda severe while this pattern is between LN wall.

04:26:649 (266649|5) - Sure about this LN tail? quite sure you can just snap it in white line at 04:26:973 - , quite sure this LN tail snap you usually use on very short synth like 04:31:190 -

05:09:460 (309460|2,310595|2,310919|2,311082|2,311568|2) - I'm not really sure what's your intention for this. although i will prefer to approach it in more conventional way by moving 05:10:919 (310919|2) - to col 2.

05:20:203 (320203|5,320203|6,320203|4) - aaaaaaa, instead trying to trap player when it's already reaching 5 minute mark, why not try http://puu.sh/wfagQ/79737a883f.png

05:20:163 - and while we're at it, I also want to say that the current 0,50x makes the note not landed smoothly, instead it makes an awkward hit feeling. I will suggest turning the slowjam into 0,75x instead, it will makes the note landed more smoothly while avoid any unnecessary trap.

05:35:730 - Think you can make calculation that ended with 1 with this kind of SV, try 2,5x on 05:35:730 - , it will makes the SV = (2,5 x 1 ) + (0,5 x 3) / 4 = 2,5+1 / 4 = 4/4 = 1.

05:37:027 - the SV transition at the end which is 0,75x is too slow for quite dense part there with unstable and mixed snap will just makes it unnecessary diff, i will suggest 0,95x > 0,90x > 0,85x instead.

05:52:311 (352311|6) - move to col 4, Same reason as 05:20:203 (320203|5,320203|6,320203|4) -

05:52:392 - The slowjam suddenly at 1/8 instead of 1/4 like the similar part before, is it intentional? even so, it will be better to keep this greenline be consistent by snap it at blue line and set the value to 0,75x.

06:07:027 - I really don't like this at all, even if you say this SV can still be "hit" , At least make this quite sighreadable especially when the player come close to latter part. i will make the formula 3,00x and 0,75x since these consecutive chain of chord and SV somehow more close to each other

06:17:892 - better if you can make it like http://puu.sh/wfb48/b2ed4d485c.png , the thing is to provide focus for player to hit 06:17:892 (377892|5,378217|6,378541|4) - as the way it is now it felt iffy to play.

06:45:784 (405784|5,406109|6) - better if you switch column here, simply because 06:45:784 - actually isn't the same sound anymore with 06:45:460 (405460|5,405460|4,405622|4,405622|5) - , thus making the LN at the same column with previous double jack felt awkward in the instrument aspect.

06:50:163 (410163|5) - may the jack be at col 3 instead? :> the current one is so urghhh

06:52:757 (412757|3,412919|0,413082|4) - recommend these notes to be at col 3-2-1, the flow is much more coherent to follow especially in this kind of wall LN. to reduce possibility of people rage quitting things.

07:08:325 (428325|5,428487|6) - basically make this at col 5 and col 6 makes the LN more connected and avoid transition of 07:08:325 (428325|5,428487|6,428811|4,428811|6,428973|4) - which somehow need much control.

07:12:541 (432541|2,432703|3) - better at col 2 col 3 tbh. that space jack felt nasty to hit.

07:14:325 (434325|1,434649|3) - I know the structure also revolving around shielding pattern here, but this is way too much combined with big chord that comes after this. make these at col 4 and col 1 is much better.

07:17:568 - the SV better be at 0,70x to give better transition.

08:53:705 - Quite sure you should add note here because this is 1/8 piano.. and 08:53:828 (533828|2) - actually also 1/8 at 08:53:810 -
Topic Starter
AncuL

Maxus wrote:

Let me see here.

[General]
Your BG size makes me sad.. i suppose you can sort of look for bigger size BG or use waifu2x?
Make sure after this check, you copy HS from hitsound diff and delete "hitsound diff" before bubble.
For metadata, I saw your creator words and decided to take a look, and only vocal version that stated "The Undertaker's Daughter" , while the instrumental version said "The Undertakers Daughter instrumental" , so you might want to change that, as metadata has to be really really exact from official, unless you can provide another official instrumental version that stated current metadata.

[Journey]
I wonder how long it takes to finish this 9 minutes marathon. yea me too tbh should've used some timer
00:31:190 - Not make this 2 LN? since you technically made this kind of piano sound 2 LN for piano like this and 00:28:271 (28271|2,28271|6,29244|5,29244|4) -

00:41:946 - Not add note for 1/6 at col 5? felt inconsistent with previous section

00:55:514 - Add one more note for consistency with 00:53:568 -

00:57:136 - Add note again? felt like there's a kick here.

00:58:433 - 3 notes here is too much, even you only use 2 note at 00:50:649 - 00:54:541 -

01:04:595 (64595|6) - This LN ending in 1/6 is ambiguous, i know you want to have same consistency as 02:15:622 - , however , at this part, you still haven't introduce it yet, so it's better for it to become ordinary note first. i'll put a 1/2 LN instead since it had been introduced

01:10:109 (70109|4,70271|5) - I know there's a litte bit of BG harp you want to follow, I felt this is extremely inaudible to the point where you better start to follow them at 01:10:433 - , my suggestion is to make these 2 LN become ordinary note instead. i think 01:10:271 (70271|5) - is already audible so i'll just make the first one the normal note

01:39:622 - Feel like this should be double note if following the layering at 01:41:568 -

01:40:919 - Should be double note for hat consistency with 01:42:865 -

01:42:217 - Should be double too for consistency with 01:40:271 -

01:51:460 - Might as well make this double note since it seems you intend to make this consistent with other double. i'll make the double singular instead

02:01:838 (121838|4,122000|5) - Better switch column here as it makes the transition from 02:01:514 (121514|4,121514|6,121676|6) - easier to hit especially when you have SV transition as well here. i'll flip the anchors instead. the PR is already perfect here

02:16:757 - Not a fan of anchoring in this col 6 here, transition from the LN at 02:16:595 (136595|4,136595|6) - to those anchor is unstable especially when the LN has 1/6 tail snap too which unstable to hit, it will be better if you try something like http://puu.sh/wf2ya/a6e1e91dfd.png but ii want this not to be biased on one hand :( also i didn't feel any uncomfortableness when playing this but i hope my fix would make it more stable

02:24:811 (144811|3,144919|2) - Switch column for PR here, it is ascending higher.

02:41:730 (161730|3) - The shield kinda misleading to hit especially in this Wall LN, i recommend you make 02:41:730 (161730|3,161892|0) - at col 1 and col 3. making LN shield in this part is intentional. i arranged it a bit so the notes could (hopefully) be hit easier instead. i also shortened the LN because i think it's too hard for the part

02:56:487 (176487|5,176811|4) - Felt like would be better if you switch column these, the LN trill makes it felt somehow "disconnected" with the pattern somehow.

03:04:757 (184757|1,184919|1,185082|1) - A bit too excessive, better if you make 03:04:433 (184433|1,184595|0,184757|1) - at col 1-2-1.

03:16:595 (196595|1) - I know you sort of want to stack this, but it makes the transition suddenly become difficult to comprehend from 03:16:190 (196190|2,196230|1,196271|0,196433|2) - , i suggest move this note to col 7 instead.

03:26:649 (206649|3) - prefer this at col 7 because somehow the way it is emptied makes the consecutive jack becomes an oddity to hit.

03:40:433 (220433|3) - also prefer at col 1 so that player won't somehow lost balance when hitting the big chords because of sudden jack. rearranged it a bit instead

03:52:054 (232054|4,232109|6) - Felt somehow inconsistent with 04:07:622 (247622|2,247676|4,247676|3) - if you know what i mean (where the LN snap started.)

04:08:487 (248487|1,248649|1,248811|1,248973|1) - While i like your new concept to promote other variant, the thing is that you only use it at these one in this section while the other similar section at 04:12:379 - you didn't use LN shield on small LN again which makes the pattern felt like it just suddenly comes out of nowhere and dissapear. my suggestion is to also use it like http://puu.sh/wf9XV/4a9e4c6735.jpg for the pattern at 04:12:379 - i'm sure this was a mistake

04:22:595 (262595|4,262757|1) - better at col 2 and 7 to avoid 04:21:784 (261784|4,262230|6,262271|5,262352|4,262595|4,262919|4) - because the balance kinda severe while this pattern is between LN wall.

04:26:649 (266649|5) - Sure about this LN tail? quite sure you can just snap it in white line at 04:26:973 - , quite sure this LN tail snap you usually use on very short synth like 04:31:190 -

05:09:460 (309460|2,310595|2,310919|2,311082|2,311568|2) - I'm not really sure what's your intention for this. although i will prefer to approach it in more conventional way by moving 05:10:919 (310919|2) - to col 2. moved 05:11:082 (311082|1) - to 2 instead for better PR

05:20:203 (320203|5,320203|6,320203|4) - aaaaaaa, instead trying to trap player when it's already reaching 5 minute mark, why not try http://puu.sh/wfagQ/79737a883f.png the one i'm currently using has more impact to the sound. i'll move the LN into 4 instead

05:20:163 - and while we're at it, I also want to say that the current 0,50x makes the note not landed smoothly, instead it makes an awkward hit feeling. I will suggest turning the slowjam into 0,75x instead, it will makes the note landed more smoothly while avoid any unnecessary trap.

05:35:730 - Think you can make calculation that ended with 1 with this kind of SV, try 2,5x on 05:35:730 - , it will makes the SV = (2,5 x 1 ) + (0,5 x 3) / 4 = 2,5+1 / 4 = 4/4 = 1. i don't really know how math relates to SVs so none of them were calculated on making and everything is just based on personal feeling

05:37:027 - the SV transition at the end which is 0,75x is too slow for quite dense part there with unstable and mixed snap will just makes it unnecessary diff, i will suggest 0,95x > 0,90x > 0,85x instead. 0.85 is not noticable :((((((( i put 0.82 instead

05:52:311 (352311|6) - move to col 4, Same reason as 05:20:203 (320203|5,320203|6,320203|4) - i move the LN into 4 instead

05:52:392 - The slowjam suddenly at 1/8 instead of 1/4 like the similar part before, is it intentional? even so, it will be better to keep this greenline be consistent by snap it at blue line and set the value to 0,75x.

06:07:027 - I really don't like this at all, even if you say this SV can still be "hit" , At least make this quite sighreadable especially when the player come close to latter part. i will make the formula 3,00x and 0,75x since these consecutive chain of chord and SV somehow more close to each other i tried changing the formula and playtesting it, and it doesn't feel as surprising as the original one. i guess i'll make the second SV closer (although i don't think it's rational at all and would probably be an issue. let's just see)

06:17:892 - better if you can make it like http://puu.sh/wfb48/b2ed4d485c.png , the thing is to provide focus for player to hit 06:17:892 (377892|5,378217|6,378541|4) - as the way it is now it felt iffy to play.

06:45:784 (405784|5,406109|6) - better if you switch column here, simply because 06:45:784 - actually isn't the same sound anymore with 06:45:460 (405460|5,405460|4,405622|4,405622|5) - , thus making the LN at the same column with previous double jack felt awkward in the instrument aspect.

06:50:163 (410163|5) - may the jack be at col 3 instead? :> the current one is so urghhh

06:52:757 (412757|3,412919|0,413082|4) - recommend these notes to be at col 3-2-1, the flow is much more coherent to follow especially in this kind of wall LN. to reduce possibility of people rage quitting things. i changed the LN length to the pattern instead so it'll be less challenging while still being a challenge with the LN shield

07:08:325 (428325|5,428487|6) - basically make this at col 5 and col 6 makes the LN more connected and avoid transition of 07:08:325 (428325|5,428487|6,428811|4,428811|6,428973|4) - which somehow need much control.

07:12:541 (432541|2,432703|3) - better at col 2 col 3 tbh. that space jack felt nasty to hit. changed the position of the anchor to middle finger instead

07:14:325 (434325|1,434649|3) - I know the structure also revolving around shielding pattern here, but this is way too much combined with big chord that comes after this. make these at col 4 and col 1 is much better. i don't want to remove the shielding aspect so i shortened some of the LNs so it could be easier

07:17:568 - the SV better be at 0,70x to give better transition.

08:53:705 - Quite sure you should add note here because this is 1/8 piano.. and 08:53:828 (533828|2) - actually also 1/8 at 08:53:810 -
Maxus
Good luck for qualify, amazing map tbh.
Protastic101
just passing through. you might want to add "vocaloid" and "Oliver" to tags since that's the singer of the original (you can also hear it a bit in the background at 02:17:244 - )
Could maybe add "strings" or "violin" or something like that too since it's not super common to have songs use those instruments for the melody a lot.

Great chart and song, best of luck o/ if you haven't found a BN to qualify already yet, feel free to hmu
Topic Starter
AncuL
(i still havent updated the tags)
Protastic101
[Hitsounds]
01:06:217 - Bell.wav@90% Why not just make the bell at 01:06:217 (66217|3) - 100% instead and ignore the SB sample here?

05:22:109 (322109|4,324054|0,326000|6,327946|6,329892|6,331838|0,333784|3) - I suggest removing these kicks since the sounds there are either the bells or clicks, and I think adding the kick there just kind of drowns out the sound more than it needs to when the bells and clicks should be the most emphasized of the places I mentioned.
05:53:244 - This section is similar to what I mentioned here about some of those kicks. It's just my opinion though, it sounds fine either way tbh so it's more just me nitpicking the emphasis with hitsounds.

05:44:487 (344487|4) - Might use 65% vol instead of 20% since the sound here is a bit more noticeable in the music
05:48:379 (348379|4) - ^

06:44:771 - Clapsnare Instru.wav@30% Eh, why is this in the storyboard? I'd move it into the playfield by just control and double clicking the storyboarded sample.

08:34:730 (514730|0) - add bell?

08:44:825 - I believe there should also be a note here with the bell hitsound since it's similar to 08:39:751 (519751|0) - and the beginning of a new line in the music


[Chart]
00:38:082 - Think I hear a note here since the piano is a triplet, but it's up to you if you wanna add it or not since the sound is pretty quiet

00:41:919 - just a minor suggestion, you could probably add a note here for the triplet too if you wanted, but these sounds are hard to hear on 100% so you can get away by just mapping two if you want.


[SVs]
00:49:757 - If you want this to average out to 1x, you should make it 0.6x because [(6 - 3) / 5] = 0.6x. The current SV sequence of 3x to 0.75x averages to 1.13x because [3 + (0.75 x 5)] / 6 = 1.125. I'd also move the 1x SV to 00:50:163 - so as to avoid SVs crossing over multiple notes.
01:21:865 - ^ and 1x at 01:22:271 -

02:33:865 - Should be 0.14x to average out to 1x. If you want to use clean numbers (since 1/7 is nasty), you can make 02:33:784 - 6.6x, then 02:33:865 - is a clean 0.2x.

03:05:973 - Should be 0.71x. Got the answer by counting how many total units (1/4 snaps) are from 03:05:892 - to 03:08:487 - which is 32, then subtract 10, and with that divide by the remaining 31 units. Though looking at the sequence from 03:08:487 - to 03:08:811 - , it might be ok to let this slide since it would ruin the slow effect there.
Ok, maxus and I talked, and alternatively, you could switch the units to 1/2, so it would be 10x at 03:05:892 - like normal, but 0.4x at 03:06:054 - . Then, you just bump the SV values of the SVs at 03:08:487 - to a little over 0.4x when you start and it'd maintain more or less the same effect.

05:20:244 - Should be 0.6x (ask me for work if you want, too lazy to write it out now)
05:52:352 - ^

06:07:007 - Could you please move this SV to 06:07:027 - so I dont have to double the BPM and count 1/24 snaps to figure out the average SV here? If you do that, some magical math stuff happens and then 06:07:027 - ends up being 0.33x to average to 1x.

06:07:392 - Should be 0.43x to average to 1x. Alternatively, for a clean number, you can use 06:07:352 - 5.2x, then 06:07:392 - 0.4x
06:07:838 - 06:07:879 - ^

06:16:636 - 0.64x to average since there are 12 units, and 12 - 5 = 7, then divide by 11 remaining units.

06:43:838 - I was going to calculate this SV until I realized I'd have to count higher than 12 and so i just testplayed it and it looks ok, so ok =w=)b

07:17:000 - 0.2x cause 6 total units - 5 = 1, then divide by 5 remaining units.

07:17:568 - to 07:17:892 - averages to 0.975x, but because Im a nitpick, make 07:17:784 - 1.35x, and then 07:17:838 - 1.55x

07:49:027 - Freaking BPM changes man, they screw up SVs. Anyways, the normalizing SV here is 1.33x, which means you need to multiply your SV values by that to get the proper visual effect without it being like, 10x slower than it needs to be. In this case, since you're using 10x already, that's unrankable, so I'd bump that down to 7x as your base, which means the SV at 07:49:027 - should be 9.31x, then 07:49:053 - 0.2x

07:51:616 - Normalizing SV is 1.31x, if you want a 0.8x slowjam as you've used previously, it should be 1.05x here

07:54:169 - 1.29x normalizing, slowjam is 1.03x

07:56:686 - 1.52x normalizing, slowjam - 1.22x

07:59:636 - 1.3x normalizing, slowjam is 1.04x

07:58:817 - Remove this 0.8x since it's more like 0.5x to play cause of the lack of normalizing SVs. Also, the slowjam suggestions I gave already take care of that for you
Topic Starter
AncuL

Protastic101 wrote:

[Hitsounds]
05:53:244 - This section is similar to what I mentioned here about some of those kicks. It's just my opinion though, it sounds fine either way tbh so it's more just me nitpicking the emphasis with hitsounds. i'm keeping this one


[Chart]
00:41:919 - just a minor suggestion, you could probably add a note here for the triplet too if you wanted, but these sounds are hard to hear on 100% so you can get away by just mapping two if you want. i do think this one is too quiet


[SVs]
00:49:757 - If you want this to average out to 1x, you should make it 0.6x because [(6 - 3) / 5] = 0.6x. The current SV sequence of 3x to 0.75x averages to 1.13x because [3 + (0.75 x 5)] / 6 = 1.125. I'd also move the 1x SV to 00:50:163 - so as to avoid SVs crossing over multiple notes. i put 0.75x to 00:50:163 -

01:21:865 - ^ and 1x at 01:22:271 - i tweaked this a bit more. just check it later

03:05:973 - Should be 0.71x. Got the answer by counting how many total units (1/4 snaps) are from 03:05:892 - to 03:08:487 - which is 32, then subtract 10, and with that divide by the remaining 31 units. Though looking at the sequence from 03:08:487 - to 03:08:811 - , it might be ok to let this slide since it would ruin the slow effect there.
Ok, maxus and I talked, and alternatively, you could switch the units to 1/2, so it would be 10x at 03:05:892 - like normal, but 0.4x at 03:06:054 - . Then, you just bump the SV values of the SVs at 03:08:487 - to a little over 0.4x when you start and it'd maintain more or less the same effect. i tried this, and it sort of gave away the feeling of the lines warping. i put the sv on 03:05:973 - 0.2x instead

06:16:636 - 0.64x to average since there are 12 units, and 12 - 5 = 7, then divide by 11 remaining units. i put 0.32x even though i don't know the math behind this because 0.64x doesn't give the feeling of the sudden stop of the song

07:58:817 - Remove this 0.8x since it's more like 0.5x to play cause of the lack of normalizing SVs. Also, the slowjam suggestions I gave already take care of that for you but i really want to have the feeling of the violin sound slowing down :(((((( i put 1x instead
the rest is accepted
Protastic101
01:22:676 - Should be 6.9x SV to average 1x but that feels a teeny bit too strong so I would suggest moving this SV back to 01:22:676 - so that there's only 6 units to work with instead of 12.

06:16:636 - For this one, you can just move the SV forward onto the 1/4 tick at 06:16:676 - and use 0.2x as the value because 6 total units - 5 = 1 then divide by 5 remaining units. It has much the same visual effect but with cleaner math behind it

07:59:636 - To keep your slowjam consistent with the last 1x slowjam of the last section, make this 0.86x (0.66x base value)
08:20:777 - Same goes for here

08:18:663 (498663|6) - Think this bell actually goes on 08:18:698 - in the 1/12, or the 1/16 at 08:18:689 - instead, Im not entirely sure, though Im leaning towards 1/12. At least, I'm basing this off where the height of the sound is rather than the very start of the sound

08:24:582 (504582|0) - at 08:24:556 -
08:34:730 (514730|0) - ^ Similarly, I think this goes on the 1/16 before, or that might just be the very start of the sound. I'd say it could work in both places.

08:39:733 (519733|0) - at 08:39:751 - to closely follow the height of the sound

08:44:825 (524825|0) - at 08:44:851 -

08:53:810 (533810|2) - This isn't a clean snap because it's a little closer to 08:53:757 - than 08:53:705 (533705|0) - was. Im thinking it's on the 1/12 line directly after the downbeat at 08:53:793 - instead.
08:53:705 (533705|0) - Actually, same might go for this too. These three notes might just be a clean 1/12 triplet, so move this to 08:53:722 -


Should be everything. Since I just checked the snaps again, it'll probably be best to have Maxus confirm snaps and rebubble afterwards. Im going to be away for two weeks, so I wont be able to recheck the map until then, sorry orz
Maxus
I will argue that the Red line is the problem here actually.
If you look at 08:32:193 - 08:32:616 - 08:33:039 - 08:33:461 - ,etc. you will realize that the more latter we approach the pattern, the more late they become, when we encounter the case like that, and all LN/note suddenly seems to snapped on other confusing snap, it's usually the wrong red line causing this.
Topic Starter
AncuL
i hope i fixed the bpm on the outro
Bonsai
holla, I checked the current timing, here's log
19:25 Bonsai: owo
19:25 Bonsai: a
19:25 AncuL: owo
19:25 AncuL: https://osu.ppy.sh/s/434087
19:35 Bonsai: 07:51:607 - is slightly late, 07:54:142 - is pretty late, the beat at 07:58:776 - should probably be timed to the white beat prior to it, and those sections at the very ends get a bit late so really they should just be playin 142bpm, and from 08:46:114 - on it should be 4/4 signature
19:35 Bonsai: sending timing in a sec
19:36 AncuL: kk
19:36 AncuL: thanks though!
19:37 AncuL: i've been wandering around for like 2 hours trying to get the correct timing lmao
19:38 Bonsai: hehe, well it's very good already so gj
19:38 AncuL: thanks :d
19:41 AncuL: also is the beginning offset correct?
19:43 Bonsai: the notes are kinda all over the place, some would be more accurate with -4ms and some with +4ms, but timing it that accurately makes no sense so it seems fine to me
19:44 AncuL: alright
19:44 AncuL: thanks again! <3
19:44 AncuL: (post the log on my map's thread)
19:44 Bonsai: yeah as soon as the piano starts playing it gets very stable, is good
19:44 Bonsai: you're welcome :P
19:44 AncuL: also i gotta learn how to time stuff
19:44 Bonsai: o ok harrharr
19:45 Bonsai: you're already better at timing than 95% of the community lol
19:45 AncuL: xd thanks
19:45 Bonsai: people legit don't know how to deal with slowdowns or anything the likes
19:45 Bonsai: like, I didn't think linking them Charles' ancient timing-tutorials would actually help them, but it did! lol
19:46 AncuL: xD
here's lines
[TimingPoints]
55,324.324324324324,3,3,0,87,1,0
469027,430.10752688172,3,3,0,87,1,0
471607,422.535211267606,3,3,0,87,1,0
474142,424.028268551237,3,3,0,87,1,0
476686,526.315789473684,3,3,0,87,1,0
478791,422.535211267606,3,3,0,87,1,0
479636,422.535211267606,3,3,0,87,1,0
500762,422.535211267606,3,3,0,87,1,0
526114,422.535211267606,4,3,0,87,1,0
Topic Starter
AncuL
bonsai my hero
Maxus
have minor snap fixes, and rebub
Topic Starter
AncuL
doot

Protastic101 wrote:

01:22:676 - Should be 6.9x SV to average 1x but that feels a teeny bit too strong so I would suggest moving this SV back to 01:22:676 - so that there's only 6 units to work with instead of 12.

06:16:636 - For this one, you can just move the SV forward onto the 1/4 tick at 06:16:676 - and use 0.2x as the value because 6 total units - 5 = 1 then divide by 5 remaining units. It has much the same visual effect but with cleaner math behind it

07:59:636 - To keep your slowjam consistent with the last 1x slowjam of the last section, make this 0.86x (0.66x base value)
08:20:777 - Same goes for here

08:18:663 (498663|6) - Think this bell actually goes on 08:18:698 - in the 1/12, or the 1/16 at 08:18:689 - instead, Im not entirely sure, though Im leaning towards 1/12. At least, I'm basing this off where the height of the sound is rather than the very start of the sound

08:24:582 (504582|0) - at 08:24:556 -
08:34:730 (514730|0) - ^ Similarly, I think this goes on the 1/16 before, or that might just be the very start of the sound. I'd say it could work in both places.

08:39:733 (519733|0) - at 08:39:751 - to closely follow the height of the sound

08:44:825 (524825|0) - at 08:44:851 -

08:53:810 (533810|2) - This isn't a clean snap because it's a little closer to 08:53:757 - than 08:53:705 (533705|0) - was. Im thinking it's on the 1/12 line directly after the downbeat at 08:53:793 - instead.
08:53:705 (533705|0) - Actually, same might go for this too. These three notes might just be a clean 1/12 triplet, so move this to 08:53:722 -

everything aforementioned is already fixed to clarify (and because protastic wanted me to)
Protastic101
o hey look, im back again

01:22:676 - should be 3.1x if you want to average to 1x, but seeing that this is kind of like a slowjam measure, you might want to average it to 0.75x instead, so the 1.5x should be 2.33x

Once that's fixed, I can qualify.
Topic Starter
AncuL
owob fixed
Protastic101
boop dat qualify button

for real tho, thanks for being patient with me and stuff o/

gratz on your first qualified map


edit: what's this? mania has a qualified map now?
PatZar
anc0l
Topic Starter
AncuL

PatZar wrote:

anc0l
ninja reply lmao
Surono
gila judulnya gan
Topic Starter
AncuL
gonna distinguish the fire for a bit. found some errors. sorry for the inconvenience!
JBHyperion
as requested

Topic Starter
AncuL
apart from sv and ln length fix, i also did the following

06:57:298 (417298|2) - reduced the length of this LN by 1/2 and changing 06:57:460 (417460|4) - into 1/2 LN
07:24:325 (444325|6,444379|3) - swapping these two
02:57:622 (177622|6) - reducing this LN by 1/2
02:57:784 (177784|4,177946|5) - changing these two into normal notes
02:57:784 (177784|0) - reducing this by 1/2
02:58:109 - adding a note on the most left place
08:53:719 - making the 1/1 on the left and 1/6 on the right hand
Protastic101
everything looks good, rebubbled!
Bonsai

sorry for not thinking of that earlier ;_;
Topic Starter
AncuL
updated. prot pls
Protastic101
thank god we have bonsai for timing
Rivals_7
ancul cant get in contact with maxus to moving it to qualify so ancul ask me xd


1234567
prolly minor concern

00:32:163 (32163|6,32163|0,32163|5) - 00:32:811 (32811|5,32811|2) - can you put the 0,83 and 0,9 SV lines to there respectively? feels kinda too sudden to expect since the song intensity doesnt change that drastic

00:41:892 (41892|3,42000|4) - i feel there's something missing here. wasnt there like 3 piano tune? - 00:38:000 (38000|3,38054|4,38109|5) -

04:07:514 (247514|6,247838|6) - feels kinda unnatural to put this in the same lane since the others, well... kinda same. like - 04:15:298 (255298|5,255622|4) - ?

04:12:054 (252054|3) - is it the flute? it actually stops here - 04:14:649 (254649|4) - and then continue shortly after so you need to separate it

04:26:973 (266973|4,266973|2) - flute stop here?

05:04:595 (304595|2,304595|4,304595|5) - why not 2|4|6 so its more symmetrical wise xd
also a e s t h e t i c

cool
Topic Starter
AncuL

Rivals_7 wrote:

05:04:595 (304595|2,304595|4,304595|5) - why not 2|4|6 so its more symmetrical wise xd
also a e s t h e t i c the way i mapped it played better ;-;
everything else is fixed
Rivals_7
thank god we have bonsai for timing

thank god we have prot for ET SVs

thank god we have maxus for more ET pattern concern

Thx for making my life easier
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