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Imai Chihiro - Forever Blue (TV Size)

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Total Posts
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Topic Starter
Hinagiku
This beatmap was submitted using in-game submission on 2011年7月7日 at 12:59:05

Artist: Imai Chihiro
Title: Forever Blue (TV Size)
Source: Iriya no Sora, UFO no Natsu
Tags: DarkRingSystem mjw5150
BPM: 83
Filesize: 11401kb
Play Time: 01:50
Difficulties Available:
  1. 5150 no Sora (4.52 stars, 215 notes)
  2. Easy (2.66 stars, 134 notes)
  3. Insane (4.77 stars, 247 notes)
  4. Oct 26th (4.36 stars, 171 notes)
Download: Imai Chihiro - Forever Blue (TV Size)
Download: Imai Chihiro - Forever Blue (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 1st map>_<
just for Iriya
a moving anime/lightnovel
Thanks for mjw&drs's GD
DarkRingSystem=D2S=Oct 26th=hard-
mjw5150= 桂木桂马=5150 no Sora=hard
DarkRingSystem
SF

MOD IN CHAT
AND ADD A GD
mjw5150
F**cking DRS 抢我SF>_<
lorvd
(<ゝω·)绮罗星 ~☆
asus10tu
:) star~
DarkRingSystem
8-) 强多了

[General]
HP-2
MUSIC Track 1.5s 即可
countdown 关掉

[Insane]
slider tick rate 调为2

00:07:408 (5) 不要对蓝线 往后移动1/4拍 再减少一个来回
00:47:528 (5) 增加一个来回
00:53:131 (1) 往回移动1/4拍
00:54:396 (-) 加个note
00:57:287 (-) ^
01:14:275 (-) ^
01:32:536 (7) 这个是肯定不行的 看不到轨迹 重新摆个 而且最后停在蓝线上 orz

....
最后那个就不吐槽了...
Rex
路过
LongTimeNoC
:)
thorlee
:oops:
-Chitose Sana-
star :D
loveFantasy
hi

[General]
- recommend using 1024x768 or 800x600 resolution on background images

[Iriya no Sora]
<00:13:191> (4) repeat 1 time less and add a note at 00:13:914, or repeat 1 more time
<01:11:384> (1) remove new combo
<01:12:830> (1) ^
<01:34:516> (1) ^
<01:40:300> (1) ^

[5150 no Sora]
<00:24:396> (S) end at 00:27:287

[Oct 26th]
- overuse stack a bit, recommend rearrange some of them
<00:22:964> (1,2) don't stack
<00:24:410> (3,4) ^
<00:57:301> (9) suggest makes distance between (8,9,10) the same as (6,7), you may need to move (11) too
<01:43:928> (1,2) don't stack
<01:45:374> (3,4) ^

[27's UFO]
<00:01:263> (2,3,4) move up by 2 grid (grid level 3), this makes distance between (1,2) and (4,5) the same
<00:08:131> (5) larger spacing between (4,5,6)
<00:14:275> (5) move right by 1 grid (grid level 3)
<00:33:342> (3) larger spacing between (2,3)
<00:34:155> (6) larger spacing between (5,6)
<00:37:408> (1~6) bad stack...
<00:39:215> (8~13) ^
<00:48:974> (4,5) spacing
<00:52:950> (1,2) spacing
<00:54:396> (5,6) spacing
<00:56:203> (3,4) spacing
<01:05:601> (5,6) spacing
<01:13:914> (6,7,1) spacing
<01:16:444> (5,6) spacing
<01:23:131> (1,2,3,4) awkward pattern, you should move (1,2,3) nearer to (5), and what's (4) following at? put notes on 01:23:673 and 01:24:034 will be better
<01:29:456> (8,9,1) spacing
<01:30:540> spacing..(1,2) and (4,5) and (5,6)
<01:37:515> (6) spacing (2 grid right, 1 grid down, grid level 3)
<01:51:143> (1,2,1,2,3,4) i think you need a remap, these notes do not fit

star for you since it's your 1st map, cheers up
Vass_Bass
Hi

General
01:22:227 - start kiai there (on the note!)

Iriya no Sora
You may do combo colors like in 5150 no Sora diff
00:13:191 (4) - hard for Easy, you may add 1 long slider
00:25:119 (5) - do it more symmetrical like in this topic
00:39:215 (4) - new combo
00:39:938 (6,7) - delete that notes, and add slider 00:39:938 - 00:40:300
00:42:468 (2) - remooove, add circles..1 long slider..not this
00:43:914 (1) - remove new combo 00:46:806 (3) - add there new combo
00:54:034 (4) - remove that "twirl" in the slider
00:54:757 (5) - new combo
00:55:842 (1) - remove new combo

5150 no Sora
AR = 7
01:22:227 - kiai on slider

Oct 26th
00:23:506 (2) - 00:23:506 - beginning of the slider 00:24:048 - end of the slider
00:25:133 (4) - remove sound in the end of the slider
00:53:326 (11) - new combo
00:54:410 (1) - remove new combo
00:56:579 (7) - new combo
01:14:651 (6) - ^

27's UFO
00:17:528 - 00:26:203 - 0,5 time is unnecessary
00:26:565 (1,2,3,4,5,6,7,8) - this part too
00:38:492 (7) - new combo
01:00:179 (6) - ^
01:20:420 (1,1,1) - no need to use this combos
01:51:143 (1,2,1,2,3,4,1,1) - delete this part, it does not make sense

Star
Topic Starter
Hinagiku
Thanks for loveFantasy&Vass_Bass ‘s MOD
:)
Starbreeze
8-) niubi
xinhe
;) STAR
northa
支持moe的第一副MAP
TTTTTTTTTTTT
lead-in is different from each other

Iriya no Sora

01:03:432(1) - Avoid overlap
01:22:227(2) - finish?
01:33:071(1) - del repeat and make the slider finish at white line, then add a circle on next red line
01:34:516(1) - the same as 01:33:071(1) but you may not add a circle on next red line

some suggestions about hitsounds

hitsound

SPOILER
00:01:263 - W
00:02:709 - W
00:05:601 - W , REMOVE CLAP
00:07:047 - W
00:08:492 - W
00:09:938 - W
00:12:830 - W
00:14:275 - W
00:17:167 - W
00:23:673 - REMOVE CLAP
00:24:386 - W

5150 no Sora

reduce volume by 15% at the beginning

01:50:962(4) - remove NC

Oct 26th

00:08:145(3) - remove sliderwhislte

27's UFO

00:29:818 - del this break , and map this section

01:19:336(1) - stop at 01:20:781 and del 01:21:143(1)
01:21:504(1) - reduce this clap's vulome by 10~15%
01:22:227(4) - finish?
01:23:131(1) - remove NC


starrrrr
Beren
Hi

[General]
统一所有难度combo colours?

[Iriya no Sora]
01:08:131 (4) - 半拍的slider加2个来回
01:33:071 (1) - 一拍的slider
01:34:155 (-) - add note
01:34:516 (2) - 一拍的slider
01:35:601 (-) - add note
01:38:854 (1,2) - 换个形状
01:45:360 (1) - remove new combo

[5150 no Sora]
fine

[Oct 26th]
00:12:844 (3) - 结束在00:13:928
00:14:289 (-) - add note

[27's UFO]
00:16:444 (1) - 间距
00:38:312 (6) - remove
01:28:553 (5) - ^
01:38:312 (10) - ^
01:38:492 (-) - add note
01:46:263 (7) - remove

star :)
Topic Starter
Hinagiku
;)
ukeSnake
star~
hp200006
(<ゝω·)绮罗星 ~☆
Axey
哇..伊里野的天空.. 哭了
好怀念啊 T.T

好了感叹完毕开始mod -.-
Just suggestion.

[Iriya no Sora]
00:00:541(1)-觉得用whistle比较好:3?
00:01:263(3)-这里用silder吧 拉到00:01:986- 然后一个折返 把4去了
01:09:577(5)-new combo ,然后spacing-
01:45:360(3)-加个折返
01:47:167(4)-add note
01:51:143(1)- spinner这里结束

[Oct 26th]
00:25:133(4)-咱喜欢这样纸..silder加个折返 然后后面红白线上加2个notes..Orz..
或者乃在这个silder上做一下音效渐变吧:)觉得这样进入break更好
00:47:542(11)-new combo
00:52:964(10)-^
00:17:904(1)-spinner移到01:17:723-,结束点不变

到spinner才发现2个难度的offest为什么是不一样的Orz..

[5150 no Sora]
01:50:962(4)-消音吧-.- 后面spinner也是

[27's UFO]
bpm那么低就不要那么高的AR了..
=)不是想着把歌做难 而是要舒服
00:16:083(8)-藏藏好啊.. 重新放的时候他会自动对准silder的
00:17:890(4)-new combo
01:05:962(6)-spacing , new combo
01:20:781(1)-spinner在这里结束
rieya69
给大大加星啦w好怀念的曲子啊!
[期待] (☆▽☆)
Ayatsuji Tsukasa
take a star~
Topic Starter
Hinagiku
fixed :(
顺便来张

Gottwald
star~
NoHitter
General
Capitalize the C in Chiriro in the artist name. Follow this to avoid accidentally duplicating the map.
Also the Source should have a comma between Sora and UFO. Iriya no Sora, UFO no Natsu
Also I don't understand the difficulty names. Could you name them to something less vague?
The pink combo colors are incredibly alike. I suggest deleting one of them instead.
Start the kiai at 01:22:227 and end it at 01:46:083 on all difficulties.

Iriya no Sora
00:13:914 (5,6) - Perhaps don't overlap this with previous? Looks ugly IMO.
00:20:420 (4,1) - Delete the note then move the spinner to where the note was?(make sure the spinner ends at the same time, if you do this)
00:24:757 (4) - Delete note?
00:58:010 (1) - IMO move this away as it's somewhat covered by the hitbursts.
01:09:577 (1) - Move this further away. It's confusing to have it so close to the previous slider like that.
01:17:528 (5,1) - IMO just delete the slider and start the spinner at where the slider was.
01:18:613 (1) - End the spinner at 01:20:781.
01:38:492 (8) - Delete note?

Oct 26th
00:02:348 (4) - Spacing
00:48:251 (2) - Spacing
01:29:456 (1) - Remove new combo
01:31:263 (3,4) - Ugly overlap.
01:46:444 (1) - End this at 01:51:143?

5150 no Sora
01:28:010 (2) - Spacing? Although is ok as is.
Great difficulty other than that.

27's UFO
00:06:324 (1,2,3,4) - Could you change this to a different pattern?
00:17:528 -> 00:26:203 - Slowdown doesn't fit IMO.
01:02:709 (1) - Perhaps don't anti-jump this?
01:03:794 (1) - ^
01:05:239 (3) - Spacing
01:10:661 (5)- ^
01:25:119 (2,3,4,5,6,7) - Could you change this to a different pattern?
01:38:854 -> 01:43:914 - Why the sudden slowdown.
01:47:528(1) - End this at 01:51:143?
Topic Starter
Hinagiku

NoHItter wrote:

General
Capitalize the C in Chiriro in the artist name. Follow this to avoid accidentally duplicating the map.
Also the Source should have a comma between Sora and UFO. Iriya no Sora, UFO no Natsu
Also I don't understand the difficulty names. Could you name them to something less vague?
The pink combo colors are incredibly alike. I suggest deleting one of them instead.
Start the kiai at 01:22:227 and end it at 01:46:083 on all difficulties.

Iriya no Sora
00:13:914 (5,6) - Perhaps don't overlap this with previous? Looks ugly IMO.
00:20:420 (4,1) - Delete the note then move the spinner to where the note was?(make sure the spinner ends at the same time, if you do this)
00:24:757 (4) - Delete note?
00:58:010 (1) - IMO move this away as it's somewhat covered by the hitbursts.
01:09:577 (1) - Move this further away. It's confusing to have it so close to the previous slider like that.
01:17:528 (5,1) - IMO just delete the slider and start the spinner at where the slider was.
01:18:613 (1) - End the spinner at 01:20:781.
01:38:492 (8) - Delete note?

Oct 26th
00:02:348 (4) - Spacing
00:48:251 (2) - Spacing
01:29:456 (1) - Remove new combo
01:31:263 (3,4) - Ugly overlap.
01:46:444 (1) - End this at 01:51:143?

5150 no Sora
01:28:010 (2) - Spacing? Although is ok as is.
Great difficulty other than that.

27's UFO
00:06:324 (1,2,3,4) - Could you change this to a different pattern?
00:17:528 -> 00:26:203 - Slowdown doesn't fit IMO.
01:02:709 (1) - Perhaps don't anti-jump this?
01:03:794 (1) - ^
01:05:239 (3) - Spacing
01:10:661 (5)- ^
01:25:119 (2,3,4,5,6,7) - Could you change this to a different pattern?
01:38:854 -> 01:43:914 - Why the sudden slowdown.
01:47:528(1) - End this at 01:51:143?
fixed~~thanks :) :) and the dif name is based on the anime :)
Leorda
NI HAO

WARNING, long post....

Iriya no Sora

00:01:263 (3) - Move 1 grid up to make spacing consistent, I feel this spacing too far
00:06:324 (1,2,3,4,5) - No spacing change please, re-spacing this with 0,7x distance spacing, like other spacing inside this diff

00:17:890 (1,2,3) - Make this pattern? http://puu.sh/1eW4
00:50:781 (2,3) - Not stack perfectly with tail slider of 00:49:697 (1). Please turn off grid snap and use distance spacing 0,0x to stack it. Or it'll be weird stack during gameplay
00:54:757 (1) - Inconsistent spacing from previous note


Oct 26th
00:04:516 (8) - Well.... it's kinda bit weird if this not stack with tail slider at 00:03:432 (6). Try disable grid snap and move it until stack it. You should end up with this http://puu.sh/1fxV
00:04:878 (9,10) - If you do this, player will confuse because they don't know where should click first if the snaking slider are disable in option mode, circle or slider? To prevent this, you need to unstack by moving slider further away. New combo are silly if you put new combo at slider
00:41:384 (2) - Again, a bit weird if not stack with tail slider. Try disable grid snap and move it until they stack
00:48:251 (2,3) - Same issue as 00:04:878 (9,10)
00:50:420 (6) - New combo for changing pattern
00:51:866 (9,10) - Same issue as 00:04:878 (9,10)

01:01:986 (6) - New combo?
01:19:697 (1) - New combo this spinner, or it'll be get 300k, 300, 100k, or 100 after this spinner was finish
01:24:034 (4) - Not stack perfectly with tail slider, or it'll weird stack on gameplay
01:35:962 (1,2) - IMO, if you mean this both slider are cutting slider pattern. 1/1 slider are pretty silly. Move 01:36:685 (2) further away


5150 no Sora

* These just a spacing problem. Some spacing are fine, but the distance between two object are too close/far. So I point this out. Sorry

00:02:709 (6) - Inconsistent spacing
00:08:312 (4) - Move 1 grid up to make spacing are consistent
00:08:492 (5) - Same as above, if you hold shift, or it'll not consistent
00:39:396 (4) - It feels little bit too far from previous object. Try move 1 grid right and hold shift to make spacing consistent
00:50:962 (2) - ^
00:51:143 (3) - ^
01:26:565 (7) - ^
01:31:444 (4) - Hold shift and move your mouse down and release it. This makes the spacing are consistent
01:37:589 (6) - ^
01:40:842 (3) - ^
01:43:733 (9) - Inconsistent spacing
01:46:806 (3) - Move 1 grid right with holding a shift to make consistent spacing
01:48:252 (3) - Move 1 grid left with holding a shift to make consistent spacing

27's UFO
* Nonononononononono, stack leniency is unrankable. Please raise it at least 2 or 3 ticks
* Um, what distance spacing do you using? 0,8x? 0,9x? Because I found that spacing feels inconsistent. Please make sure the spacing is consistent
* In timing sections panel, please remove kiai at 01:46:083, because that is useless

00:06:324 (1,2) - If you do this, player will confuse because they don't know where should click first if the snaking slider are disable in option mode, circle or slider? To prevent this, you need to unstack by moving slider further away. New combo are silly if you put new combo at slider
00:07:408 (3) - This object was hidden because hitburst are overlap this object
00:10:300 (3,4) - ^
01:23:131 (6,7,8,9) - Why it's anti-jump suddenly?
01:25:119 (2,3,4) - Same issue as 00:06:324 (1,2)

01:26:565 (5,6,7) - This object was hidden because hitburst are overlap this object (maybe?)

I'm sorry! I'm sorry! I'm sorry! I'm sorry! I'm sorry! (for long post) :cry:
Topic Starter
Hinagiku

Leorda wrote:

NI HAO

WARNING, long post....

Iriya no Sora

00:01:263 (3) - Move 1 grid up to make spacing consistent, I feel this spacing too far
00:06:324 (1,2,3,4,5) - No spacing change please, re-spacing this with 0,7x distance spacing, like other spacing inside this diff

00:17:890 (1,2,3) - Make this pattern? http://puu.sh/1eW4
00:50:781 (2,3) - Not stack perfectly with tail slider of 00:49:697 (1). Please turn off grid snap and use distance spacing 0,0x to stack it. Or it'll be weird stack during gameplay
00:54:757 (1) - Inconsistent spacing from previous note


Oct 26th
00:04:516 (8) - Well.... it's kinda bit weird if this not stack with tail slider at 00:03:432 (6). Try disable grid snap and move it until stack it. You should end up with this http://puu.sh/1fxV
00:04:878 (9,10) - If you do this, player will confuse because they don't know where should click first if the snaking slider are disable in option mode, circle or slider? To prevent this, you need to unstack by moving slider further away. New combo are silly if you put new combo at slider
00:41:384 (2) - Again, a bit weird if not stack with tail slider. Try disable grid snap and move it until they stack
00:48:251 (2,3) - Same issue as 00:04:878 (9,10)
00:50:420 (6) - New combo for changing pattern
00:51:866 (9,10) - Same issue as 00:04:878 (9,10)

01:01:986 (6) - New combo?
01:19:697 (1) - New combo this spinner, or it'll be get 300k, 300, 100k, or 100 after this spinner was finish
01:24:034 (4) - Not stack perfectly with tail slider, or it'll weird stack on gameplay
01:35:962 (1,2) - IMO, if you mean this both slider are cutting slider pattern. 1/1 slider are pretty silly. Move 01:36:685 (2) further away


5150 no Sora

* These just a spacing problem. Some spacing are fine, but the distance between two object are too close/far. So I point this out. Sorry

00:02:709 (6) - Inconsistent spacing
00:08:312 (4) - Move 1 grid up to make spacing are consistent
00:08:492 (5) - Same as above, if you hold shift, or it'll not consistent
00:39:396 (4) - It feels little bit too far from previous object. Try move 1 grid right and hold shift to make spacing consistent
00:50:962 (2) - ^
00:51:143 (3) - ^
01:26:565 (7) - ^
01:31:444 (4) - Hold shift and move your mouse down and release it. This makes the spacing are consistent
01:37:589 (6) - ^
01:40:842 (3) - ^
01:43:733 (9) - Inconsistent spacing
01:46:806 (3) - Move 1 grid right with holding a shift to make consistent spacing
01:48:252 (3) - Move 1 grid left with holding a shift to make consistent spacing

27's UFO
* Nonononononononono, stack leniency is unrankable. Please raise it at least 2 or 3 ticks
* Um, what distance spacing do you using? 0,8x? 0,9x? Because I found that spacing feels inconsistent. Please make sure the spacing is consistent
* In timing sections panel, please remove kiai at 01:46:083, because that is useless

00:06:324 (1,2) - If you do this, player will confuse because they don't know where should click first if the snaking slider are disable in option mode, circle or slider? To prevent this, you need to unstack by moving slider further away. New combo are silly if you put new combo at slider
00:07:408 (3) - This object was hidden because hitburst are overlap this object
00:10:300 (3,4) - ^
01:23:131 (6,7,8,9) - Why it's anti-jump suddenly?
01:25:119 (2,3,4) - Same issue as 00:06:324 (1,2)

01:26:565 (5,6,7) - This object was hidden because hitburst are overlap this object (maybe?)

I'm sorry! I'm sorry! I'm sorry! I'm sorry! I'm sorry! (for long post) :cry:
fixed~~thanks :D
DarkRingSystem

Leorda wrote:

NI HAO

WARNING, long post....


[b]Oct 26th

00:04:516 (8) - Well.... it's kinda bit weird if this not stack with tail slider at 00:03:432 (6). Try disable grid snap and move it until stack it. You should end up with this http://puu.sh/1fxV
00:04:878 (9,10) - If you do this, player will confuse because they don't know where should click first if the snaking slider are disable in option mode, circle or slider? To prevent this, you need to unstack by moving slider further away. New combo are silly if you put new combo at slider
00:41:384 (2) - Again, a bit weird if not stack with tail slider. Try disable grid snap and move it until they stack
00:48:251 (2,3) - Same issue as 00:04:878 (9,10)
00:50:420 (6) - New combo for changing pattern
00:51:866 (9,10) - Same issue as 00:04:878 (9,10)

01:01:986 (6) - New combo?
01:19:697 (1) - New combo this spinner, or it'll be get 300k, 300, 100k, or 100 after this spinner was finish
01:24:034 (4) - Not stack perfectly with tail slider, or it'll weird stack on gameplay
01:35:962 (1,2) - IMO, if you mean this both slider are cutting slider pattern. 1/1 slider are pretty silly. Move 01:36:685 (2) further away

OK fixed .
MY HARD DIFF change to norma diff lol thx anyway..
Download: Imai Chihiro - Forever Blue (TV Size) (Hinagiku) [Oct 26th].osu
eveless
[General]
Imai chihiro -> Imai Cihiro

[27]
开头节奏没处理好 在歌声主导的情况下走歌声路线才比较适合 节拍器有违和感 建议开头remap
00:11:384 (5) - 没叠好
00:26:565 (1,2,3) - 好奇特的spacing
00:35:601 (2,3,4) - note之间的spacing保持一致比较好
00:39:215 (2,3,4,5,6,7) - spacing可以摆好点 形状也能摆好看点 之前5个同
00:42:468 (1) - 被前面的slider挡住不好看 也没必要0.5spacing
00:50:059 (1) - 没叠好
01:25:119 (2) - ^
01:27:468 (2) - 把这个note移到01:27:830 (x) 这里来 整张图这问题普遍存在 不多提 (这么做的原因:前面是长音 后面是短音 结果你前面塞的满后面反而空 要么你就索性塞满这5个吧 反其道而行有违和感
01:37:047 (5) - 如果你要这么加这个clap 就要形成相对的套路 但是你没有 只是单独加了一个在这里 这很突然. 把他移到3去吧
01:37:408 (6) - +clap
01:39:938 (2) - 别管spacing 把这个note放到这两个slider的中心对称处

[5150]
00:02:528 (5,6) - 由于ni毕竟还是长音 这里用note+slider的加法会打破这个长音 建议换成等长度的长slider
00:08:131 (3,4,5) - ^
01:03:432 (1,2,3,4,5) - 摆放过硬了 可以摆比较圆滑、软一点.现在的摆法就像一个软妹子穿盔甲一样
01:06:143 (x) - 我觉得这里不妨可以加个note 毕竟背景重音在那里 而你大部分都是打拍子
01:11:926 (x) - ^
01:50:962 (4) - 这里变速是没什么问题的 也是正确的选择 可是其长度却不太适合 把他移到你spin开始的地方或者提前1/4结束 spin删掉以对应其他难度

[10月26]
00:35:962 (1) - 这边开始音量小了
00:39:215 (7) - 尾巴套到5里去 现在这样不好看
00:49:336 (4) - ^
00:59:095 (2,3,4,5) - 23好像是在一条线上 那么为什么14不在一条线上呢?
01:04:516 (2) - 可以拉开点 别和1贴太近
01:31:625 (4,5) - ^
01:46:444 (1) - 结束点拖到后一根白线(即后移1/1
Selee
[General]

  • Tags: add "Iriya's Sky, Summer of the UFOs" ?

    Remove letterbox during breaks? BG 2 looks really awkward if you enable the letterbox..

    Offset: 1282 (Current offset is too early, also on the wrong metronome)

    01:22:246 (2) 从这开始 每一整拍或者每两个整拍加finish?
[Iriya no Sora]

Actually I can't hear hitsounds well = = Use 30% hitsounds?

Slider velocity is a little high for the easiest diff = =

  • 00:20:420 (1) - try whistle instead?
    00:49:697 (1,2,3) - Stacking (Use 0.0x spacing and disable grid snap)
    00:52:246 (4) - Whistle?
    00:56:945 (6) - I suggest to remove the reverse...or add a note at 00:57:667 instead?
    01:17:547 (1) - Finish instead of whistle?
    01:25:138 (2) - finish?
[Oct 26th]

  • 00:03:432 (6) - New combo
    00:09:215 (5) - ^
    00:22:950 (1,2) - Use a 3/4 beat reversed slider to replace these?
    00:26:022 (T) - 30% volume?...At least 20%..
    00:38:854 (6) - New combo
    00:41:926 (4) - move to 00:41:565?
    01:26:926 (7) - Whistle end?
    01:28:733 (6) - whistle?
    01:43:914 (1,2) - 3/4 beat slider with one repeat?
    01:45:360 (3,4) - Replace this with a 1/1 beat slider?
    01:46:444 (1) - Extend this for 1/1 beat?
[5150 no Sora]

Any hitsound for first part???

Lead-in is different from other diff.

  • 00:47:167 (4) - Try histle end?
    01:18:613 (1) - Shorten 1/2 beat?
[27's UFO]

The spacing during kiai is really awkward..why not use 1.5x BPM with higher spacing?

  • 00:05:781 (T) - why 1.5x BPM?...
    00:58:010 (T) - useless timeline, delete
    01:21:685 (T) - ^
    01:46:083 (T) - delete the timeline with kiai

    00:31:625 (4,1) - Stacking
    01:00:179 (1) - New combo?
    01:02:348 (X) - add a note here?
    01:16:806 (6) - New combo
    01:47:528 (1) - Remove finish? also move it 1/4 beat forward to add a note at 01:47:528?
谁是27..
mjw5150

Selee wrote:

谁是27..
27 is the creator,as he she is too 2 XD
Topic Starter
Hinagiku

Selee wrote:

[General]

  • Tags: add "Iriya's Sky, Summer of the UFOs" ?

    Remove letterbox during breaks? BG 2 looks really awkward if you enable the letterbox..

    Offset: 1282 (Current offset is too early, also on the wrong metronome)

    01:22:246 (2) 从这开始 每一整拍或者每两个整拍加finish?
[Iriya no Sora]

Actually I can't hear hitsounds well = = Use 30% hitsounds?

Slider velocity is a little high for the easiest diff = =

  • 00:20:420 (1) - try whistle instead?
    00:49:697 (1,2,3) - Stacking (Use 0.0x spacing and disable grid snap)
    00:52:246 (4) - Whistle?
    00:56:945 (6) - I suggest to remove the reverse...or add a note at 00:57:667 instead?
    01:17:547 (1) - Finish instead of whistle?
    01:25:138 (2) - finish?
[Oct 26th]

  • 00:03:432 (6) - New combo
    00:09:215 (5) - ^
    00:22:950 (1,2) - Use a 3/4 beat reversed slider to replace these?
    00:26:022 (T) - 30% volume?...At least 20%..
    00:38:854 (6) - New combo
    00:41:926 (4) - move to 00:41:565?
    01:26:926 (7) - Whistle end?
    01:28:733 (6) - whistle?
    01:43:914 (1,2) - 3/4 beat slider with one repeat?
    01:45:360 (3,4) - Replace this with a 1/1 beat slider?
    01:46:444 (1) - Extend this for 1/1 beat?
[5150 no Sora]

Any hitsound for first part???

Lead-in is different from other diff.

  • 00:47:167 (4) - Try histle end?
    01:18:613 (1) - Shorten 1/2 beat?
[27's UFO]

The spacing during kiai is really awkward..why not use 1.5x BPM with higher spacing?

  • 00:05:781 (T) - why 1.5x BPM?...
    00:58:010 (T) - useless timeline, delete
    01:21:685 (T) - ^
    01:46:083 (T) - delete the timeline with kiai

    00:31:625 (4,1) - Stacking
    01:00:179 (1) - New combo?
    01:02:348 (X) - add a note here?
    01:16:806 (6) - New combo
    01:47:528 (1) - Remove finish? also move it 1/4 beat forward to add a note at 01:47:528?
谁是27..
offset改成560了,貌似是一样的 :)
27是我ORZ :o
LuPiiTa
;)
Selee
offset 1282 的原因是你压错重音了 = =...(之前似乎还是加了还是减了多少ms的..

假如我不说的话 有正常水平的MAT也会指出来

27 o.o
Topic Starter
Hinagiku

Selee wrote:

offset 1282 的原因是你压错重音了 = =...(之前似乎还是加了还是减了多少ms的..

假如我不说的话 有正常水平的MAT也会指出来

27 o.o
:( :( :( :( :(
Viola
;)
celiceyy
star~~ :)
Garven
As per your request:

[General]
Offset: 1,282
This doesn't change the timing - only the lead beat.
Resnap your notes on all difficulties please.
I have no idea what these difficulty names represent. >_>

[Iriya no Sora]
This is essentially a Normal. With this many difficulties, it'd be nice if you had an Easy though. :/
00:13:209 (4) - This doesn't really fit the music very well.
01:38:149 (7,1) - Check your spacing here
01:47:546 (1) - End this at 01:50:981 -

[Combos]
00:39:233 (1) - New combo
00:41:040 (1) - Remove new combo
00:44:655 (6) - New combo
00:46:824 (1) - Remove new combo
00:48:269 (2) - New combo
00:49:715 (1) - Remove new combo
00:50:799 (2) - New combo
00:52:607 (1) - Remove new combo
00:53:330 (3) - New combo
00:54:775 (1) - Remove new combo
00:56:221 (4) - New combo
00:56:945 (1) - Remove new combo

[5150 no Sora]
00:05:077 (5) - End this at 00:05:439 - ?

[Oct 26th]
Raise stack leniency please.
01:19:715 (1) - End this at 01:20:620 -
01:22:246 - Start kiai here
01:46:462 (1) - End this at 01:50:981 -

[27's UFO]
..is this another guest difficulty? *confused at diff names*
Slider tick rate 2 please
01:19:355 (1) - End this at 01:20:620 -
01:22:246 - Start kiai here
01:27:668 (2,3,4,5,6,7,8) - The 5,6,7 stack kind of played awkwardly because this rhythm is rather new compared to the rest of the map you had made. Try to keep things more consistent.
01:47:547 (1) - End this at 01:50:981 -

This spread is kind of strange. It's a Normal and mostly three Hards. I really recommend you make one of them much harder, along with scrapping one and making an Easy instead.
Topic Starter
Hinagiku

Garven wrote:

As per your request:

[General]
Offset: 1,282
This doesn't change the timing - only the lead beat.
Resnap your notes on all difficulties please.
I have no idea what these difficulty names represent. >_>

[Iriya no Sora]
This is essentially a Normal. With this many difficulties, it'd be nice if you had an Easy though. :/
00:13:209 (4) - This doesn't really fit the music very well.
01:38:149 (7,1) - Check your spacing here
01:47:546 (1) - End this at 01:50:981 -

[Combos]
00:39:233 (1) - New combo
00:41:040 (1) - Remove new combo
00:44:655 (6) - New combo
00:46:824 (1) - Remove new combo
00:48:269 (2) - New combo
00:49:715 (1) - Remove new combo
00:50:799 (2) - New combo
00:52:607 (1) - Remove new combo
00:53:330 (3) - New combo
00:54:775 (1) - Remove new combo
00:56:221 (4) - New combo
00:56:945 (1) - Remove new combo

[5150 no Sora]
00:05:077 (5) - End this at 00:05:439 - ?

[Oct 26th]
Raise stack leniency please.
01:19:715 (1) - End this at 01:20:620 -
01:22:246 - Start kiai here
01:46:462 (1) - End this at 01:50:981 -

[27's UFO]
..is this another guest difficulty? *confused at diff names*
Slider tick rate 2 please
01:19:355 (1) - End this at 01:20:620 -
01:22:246 - Start kiai here
01:27:668 (2,3,4,5,6,7,8) - The 5,6,7 stack kind of played awkwardly because this rhythm is rather new compared to the rest of the map you had made. Try to keep things more consistent.
01:47:547 (1) - End this at 01:50:981 -

This spread is kind of strange. It's a Normal and mostly three Hards. I really recommend you make one of them much harder, along with scrapping one and making an Easy instead.
fixed&thx
Holoaz
good =~=d
banvi
hi

[General]
I think hitsound volume is too quiet overal...

[Hinagiku]
00:12:848 (3) hm, this 1/4 beat ending don't fit rhythm. I think better ending 00:13:932.
00:22:968 (1) add finish at the beginning?
01:05:619 (5) hwo about adjust this slider more symmetrical?
01:17:546 (1) remove whistle
kiai time : add clap tempo?

[5150 no Sora]
00:21:522 (5,6) add whistle?

[Oct 26th]
00:01:281 (3) add whistle at the end?
00:22:968 (1) add finish at the beginning?
01:15:016 (7) new combo , this combo is too long...
01:22:245 (2) add finish at the beginning?
01:29:474 (1) remove new combo

[Hina's UFO]
0~00:30:921 add hitsound D:
AR +1 , OD +1
01:02:728 (1) remove new combo
01:05:981 (1) ^
01:07:066 (1) ^
01:07:788 (4) new combo
01:08:873 (1) remove new combo
01:10:680 (8) new combo
01:11:945 (1) remove new combo

good luck ;)
Topic Starter
Hinagiku

banvi wrote:

hi

[General]
I think hitsound volume is too quiet overal...

[Hinagiku]
00:12:848 (3) hm, this 1/4 beat ending don't fit rhythm. I think better ending 00:13:932.
00:22:968 (1) add finish at the beginning?
01:05:619 (5) hwo about adjust this slider more symmetrical?
01:17:546 (1) remove whistle
kiai time : add clap tempo?

[5150 no Sora]
00:21:522 (5,6) add whistle?

[Oct 26th]
00:01:281 (3) add whistle at the end?
00:22:968 (1) add finish at the beginning?
01:15:016 (7) new combo , this combo is too long...
01:22:245 (2) add finish at the beginning?
01:29:474 (1) remove new combo

[Hina's UFO]
0~00:30:921 add hitsound D:
AR +1 , OD +1
01:02:728 (1) remove new combo
01:05:981 (1) ^
01:07:066 (1) ^
01:07:788 (4) new combo
01:08:873 (1) remove new combo
01:10:680 (8) new combo
01:11:945 (1) remove new combo

good luck ;)
:D thx :D
KSHR
modding ;)


SPOILER
Iriya no Sora
00:00:559 (1) - remove whistle
00:03:450 (1) - add whistle at end
00:08:510 (5) - ^
00:10:679 (2) - ^ at end
00:12:848 (3) - ^ at beginning
00:14:294 (4) - ^, x:208 y:88
00:15:739 (2) - ^ at beginning
00:16:462 (3,4) - 1grid down
00:17:908 (1) - add whistle at end
00:19:354 (3) - ^ ^
00:27:305 (1) - end=00:30:197, remove clap
00:20:438 (1) - remove whistle
00:38:149 (3) - ^ at beginning
00:58:028 (1,2) - 2grid down
01:00:197 (4) - 1grid up
01:09:956 (2,3) - 1grid down
01:23:691 (5,6) - 1grid up
01:33:089 (1) - 1grid left


5150 no Sora
00:05:438 (6) - add whistle at beginning
00:16:281 (5) - ^
00:21:522 (5) - remove whistle
00:23:510 (2) - add whistle at beginning ?, remove whistle at end ?
00:55:498 (3,4,5) - 1grid right


Oct 26th
00:50:077 (5) - put on end of slider<00:49:354 (4)>
00:56:583 (1) - 1grid up
01:09:956 (7) - I thinke "x:248 y:240" better
01:37:426 (3) - 1grid down
01:51:161 (T) - delete this useless section


Hina's UFO
00:01:825 (4) - 1grid up & right
00:11:403 (5) - put on end of slider<00:10:680 (4)>
00:13:933 (4) - ^ <00:12:849 (3)>
00:32:367 (5) - ^ <00:31:644 (4)>
00:34:897 (11) - ^ <00:34:174 (10)>
01:03:451 (10) - ^ <01:02:728 (9)>
01:11:945 (5) - x:232 y:280
01:12:126 (6) - x:272 y:248
01:39:957 (2) - 1grid right

fight~!! :)
Topic Starter
Hinagiku

KSHR wrote:

modding ;)


SPOILER
Iriya no Sora
00:00:559 (1) - remove whistle
00:03:450 (1) - add whistle at end
00:08:510 (5) - ^
00:10:679 (2) - ^ at end
00:12:848 (3) - ^ at beginning
00:14:294 (4) - ^, x:208 y:88
00:15:739 (2) - ^ at beginning
00:16:462 (3,4) - 1grid down
00:17:908 (1) - add whistle at end
00:19:354 (3) - ^ ^
00:27:305 (1) - end=00:30:197, remove clap
00:20:438 (1) - remove whistle
00:38:149 (3) - ^ at beginning
00:58:028 (1,2) - 2grid down
01:00:197 (4) - 1grid up
01:09:956 (2,3) - 1grid down
01:23:691 (5,6) - 1grid up
01:33:089 (1) - 1grid left


5150 no Sora
00:05:438 (6) - add whistle at beginning
00:16:281 (5) - ^
00:21:522 (5) - remove whistle
00:23:510 (2) - add whistle at beginning ?, remove whistle at end ?
00:55:498 (3,4,5) - 1grid right


Oct 26th
00:50:077 (5) - put on end of slider<00:49:354 (4)>
00:56:583 (1) - 1grid up
01:09:956 (7) - I thinke "x:248 y:240" better
01:37:426 (3) - 1grid down
01:51:161 (T) - delete this useless section


Hina's UFO
00:01:825 (4) - 1grid up & right
00:11:403 (5) - put on end of slider<00:10:680 (4)>
00:13:933 (4) - ^ <00:12:849 (3)>
00:32:367 (5) - ^ <00:31:644 (4)>
00:34:897 (11) - ^ <00:34:174 (10)>
01:03:451 (10) - ^ <01:02:728 (9)>
01:11:945 (5) - x:232 y:280
01:12:126 (6) - x:272 y:248
01:39:957 (2) - 1grid right

fight~!! :)
beautiful rhythm set ~~thx :)
LaunchedthousandShip
UFO夏>_>还真是怀旧的人

能有个easy就更好了,没有也没关系,normal音效还不错,为什么Hina's UFO音效感觉不到,建议弄得更明显一些

5150 no sora
01:39:956 (4) - 换个位置,让我误以为01:39:414 (2) - 下面还有个note呢
Topic Starter
Hinagiku

LaunchedthousandShip wrote:

UFO夏>_>还真是怀旧的人

能有个easy就更好了,没有也没关系,normal音效还不错,为什么Hina's UFO音效感觉不到,建议弄得更明显一些

5150 no sora
01:39:956 (4) - 换个位置,让我误以为01:39:414 (2) - 下面还有个note呢
:D 神作神小说神曲啊--没人做表示压力很大~~谢谢mod
vellee
:roll:
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