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fripSide - grand blue

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Total Posts
76
Topic Starter
kanpakyin
This beatmap was submitted using in-game submission on 2011年1月1日 at 16:40:17

Artist: fripSide
Title: grand blue
BPM: 120
Filesize: 9312kb
Play Time: 01:55
Difficulties Available:
  1. Easy (1.87 stars, 107 notes)
  2. impossiblexu's Hard (4.76 stars, 272 notes)
  3. Insane (4.89 stars, 330 notes)
  4. kodomo's Special (4.98 stars, 285 notes)
  5. Normal (3.12 stars, 137 notes)
Download: fripSide - grand blue
Download: fripSide - grand blue (no video)
Information: Scores/Beatmap Listing
---------------
fripSide - grand blue
Areas~空に映すキミとのセカイ~ OP
Thanks ykcarrot for a better quality video!!

Mapset

Easy mapped by kanpakyin

Normal mapped by kanpakyin

Hard mapped by impossiblexu

Insane mapped by kanpakyin

Special mapped by kodomonoyume
Hushu_old
I had a go at 'fixing' the intro for ur easy, here it is...

- Make speed 1.5x at 08:683 till 17:693
- Delete the slider at 08:905, instead put a beat at 09:405
- Make sliders end two 1/8 breaks before till the end of 1.5x
- Place a circle at 13:405, 14:904, 16:404, 17:466

...and I hated the the bit around 0:39:
- Delete the slider at 39:900, instead put a circle at 39:900 and a slider at 40:400 till 40:837

...I ain't a pro so if you know better you may do! :P
Dotsu
做完啦:


——————————————————————————————

Download: fripSide - grand blue (kanpakyin) [Hard].osu

——————————————————————————————

另外BPM我取了整数,offset加了10 还有Count Down我也去掉了

~STAR~
:D
kodomonoyume
completed, maybe :roll:

[attachment=2:b23aa]fripSide - grand blue (kanpakyin) [Special].osu[/attachment:b23aa]
[attachment=1:b23aa]C2.part1.rar[/attachment:b23aa]
[attachment=0:b23aa]C2.part2.rar[/attachment:b23aa]
aabc271
Star~ :)
Thite
star :oops:
wmfchris
0.5~1 sec of audio lead-in...maybe?
Try to unique the ending time between different diff.

[kodomo's special]
0:13:167 (2) stack with last combo's (2), though they're far enough but it's still visible :/
0:35:167 (4) http://osu.ppy.sh/ss/45839
1:05:917 (1,1) considering this is a 1/4 slider so it's quite hard to perform a 4.28x jump. Think about that again, but it's up to you
1:58:417 (s) ...mute?~

[Insane] AR+1?
0:12:167 (2) left 1 grid lv4
0:13:667 (4,5,6) up 1 grid (lv3 or lv4), adjust position of (1)
0:23:917 (3) down 1 grid
0:26:667 (2,3) left 1 grid
0:59:667 (4) try to make the direction of slider perpendiculer to (3,5) lol
1:05:167 (8,9,1) (8,9) up 1 grid, (1) down 1 grid

I see two short spinners in the two insane diffs, there're 2000bouns so theoratically rankable, but better aware of that.

[Hard]
0:07:417 (1,2) looks better if not stacked
no spacing problem

[Normal]
ok

[easy]
ok...
kodomonoyume

wmfchris wrote:

[kodomo's special]
0:13:167 (2) stack with last combo's (2), though they're far enough but it's still visible :/
0:35:167 (4) http://osu.ppy.sh/ss/45839
1:05:917 (1,1) considering this is a 1/4 slider so it's quite hard to perform a 4.28x jump. Think about that again, but it's up to you
1:58:417 (s) ...mute?~
all fixed.

>.< thank you very much~ you are so careful~
Topic Starter
kanpakyin

wmfchris wrote:

0.5~1 sec of audio lead-in...maybe?
Try to unique the ending time between different diff.
.__.

[Insane] AR+1?fix
0:12:167 (2) left 1 grid lv4fix
0:13:667 (4,5,6) up 1 grid (lv3 or lv4), adjust position of (1)fix
0:23:917 (3) down 1 gridfix
0:26:667 (2,3) left 1 gridfix
0:59:667 (4) try to make the direction of slider perpendiculer to (3,5) lolI think it's Ok
1:05:167 (8,9,1) (8,9) up 1 grid, (1) down 1 gridfix

I see two short spinners in the two insane diffs, there're 2000bouns so theoratically rankable, but better aware of that.X

[Hard]
0:07:417 (1,2) looks better if not stacked
no spacing problem
@ impossiblexu
Bakachris .__. and update
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


皮肤和颜色太瞎了喂。选combo colour的时候和BG保持一致的思路没问题,但是至少调整一下灰度和明度,太接近打着眼睛很累

为了MOD我换颜色了;_;

还有现在3I rankable了吗?

Insane

00:01:417 - 一开始的地方节奏还算密AR也挺高,但是排列显得小气了,适当加大一点间距(提高一点slider的速度?) (MOD到后面发现整张图的排列显得密了,偶尔有的几个JUMP也显得太突出了)

其他没什么说的


kodomo's Special

00:35:167 (4,5) - 尝试一下把4换成3个音的slider把5提前1/4拍(因为感觉00:35:667上的音有些多余) ,如果觉得5太长可以像后面那样多加一些NOTE
00:37:167 (4,5) - 同理


impossiblexu's Hard

MOD不出什么


Normal

有些我个人认为的小问题但是多打几次发现也无所谓

比如01:02:167 (6) - 换一个方向不要接触到下一个slider这种,有点nazi ._.


Easy

01:11:417 (3,4) - 用这种排列的话前边slider的尾巴保持和后边的头部Y坐标一致吧._.



很模式化的图,不需要太多的MOD._.

kodomo的DIFF不错 8-)
DeadAlready
star~ >~</
kodomonoyume

Sandpig wrote:

皮肤和颜色太瞎了喂。选combo colour的时候和BG保持一致的思路没问题,但是至少调整一下灰度和明度,太接近打着眼睛很累
配色苦手+皮肤苦手<.<……嘛...我改下吧~

为了MOD我换颜色了;_;
不好意思<.<

kodomo's Special

00:35:167 (4,5) - 尝试一下把4换成3个音的slider把5提前1/4拍(因为感觉00:35:667上的音有些多余) ,如果觉得5太长可以像后面那样多加一些NOTE
00:37:167 (4,5) - 同理
呃……我也觉得这里比较违和……可是改了好像也不怎么好<.<……先放着吧>.>

kodomo的DIFF不错 8-)
>//<谢谢~
>.<非常感谢~
Dotsu

wmfchris wrote:

[Hard]
0:07:417 (1,2) looks better if not stacked Fixed
Download: fripSide - grand blue (kanpakyin) [impossiblexu's Hard].osu
Topic Starter
kanpakyin

Sandpig wrote:

还有现在3I rankable了吗? 請看看Rank beatmap第一頁某bat的圖..

Insane

00:01:417 - 一开始的地方节奏还算密AR也挺高,但是排列显得小气了,适当加大一点间距(提高一点slider的速度?) (MOD到后面发现整张图的排列显得密了,偶尔有的几个JUMP也显得太突出了)Jump都修了修..我麻..Insane 苦手.這樣已經很好了..

其他没什么说的


Normal

有些我个人认为的小问题但是多打几次发现也无所谓

比如01:02:167 (6) - 换一个方向不要接触到下一个slider这种,有点nazi ._.
FIX

Easy

01:11:417 (3,4) - 用这种排列的话前边slider的尾巴保持和后边的头部Y坐标一致吧._.FIX



很模式化的图,不需要太多的MOD._.lol
Curisu
[EZ]
00:27:417 (5) - New combo
01:07:917 (3) - clap
01:16:917 (3,1) - 交换new combo

[NM]
00:26:417 (5) - new combo

[许哥]
00:08:417 (3,4,5,6) - 这个很不好认..1stPC以为这是3/4拍打出了50rofl
00:22:417 (1) - 能nazi一下这个不对称吗..lol
01:53:917 (1) - 好像是1/3..

[special]
00:48:167 (1,2) - 交换new combo

Mod不出什么来..no kd plz
Sure
nao
Topic Starter
kanpakyin

yangzd88 wrote:

[EZ]
00:27:417 (5) - New combo Fix
01:07:917 (3) - clap Fix
01:16:917 (3,1) - 交换new combo Fix

[NM]
00:26:417 (5) - new combo Fix

[special]
00:48:167 (1,2) - 交换new combo Fix

Mod不出什么来..no kd plz
kds for help ;)
Hinacle
Star~!!
Colin Hou
[General]:
  1. 把结束点统一到许哥的那里比较好 记得KIAI结束位置也要改动
[Normal]:
  1. 01:19:417 (3) - 这个箭头的方向 = = 稍微用shift移动下尾部
[Insane]:
  1. 01:54:417 (5) - new combo 之后可以考虑用x1.6的spacing snap
[kodomo's Special]:
  1. x1.5的1/3太鬼畜了...
  2. 01:54:417 (1,2,3) - finish and finish-only
star
kodomonoyume

Colin Hou wrote:

[kodomo's Special]:
  1. x1.5的1/3太鬼畜了...
    呃……改成1.2x就不好看了<.<再说有了前面4个slider的提示应该能确定节奏的……
  2. 01:54:417 (1,2,3) - finish and finish-only
    改成finish,finish,whistle+finish了>.>
谢谢寂寞的colin前辈~>.<

顺便扔star>.>
Sure
Hi kanpakyin.
The video doesn't work, I guess you didn't full submit or didn't import video again at Design.
Anyway I encoded the video, I'll glad if you use it.

Choose it what you prefer.
Second one is maximum quality in official ranking submission criteria.

EDIT : The video DL link was removed due to the map has been ranked.

Good luck. :D
nullpoooo
star ;)
Curisu
Reeeeeeeeeeeeeeeeeeeeeecheck..Don't kd too

[EZ]
00:12:417 (6) - 对准1的位置(对准grid?
01:04:417 (8) - 1 grids left
01:11:417 (3) -
01:33:417 (5) - remove finish.
01:39:917 (1) - 这里不适合用spinner带过..

[IS]
01:49:417 - 从这以后的1/3真的很鬼畜 真的..缩短间距?
00:40:167 (5,6,7) -
[speeeecial]
00:15:917 (3) - 0.0xds+remove gdsnap?好像没对整齐
00:26:417 - map了这个break?如果这个改了老许的难度也要这样..
00:54:167 (10) - 跳过头扭到腰了rofl
01:05:917 (1) - 音量减小减少这个slider的存在感.
01:37:917 (8) - 改成1/4 stream slider?

~good map

Topic Starter
kanpakyin

yangzd88 wrote:

Reeeeeeeeeeeeeeeeeeeeeecheck..Don't kd too

[EZ]
00:12:417 (6) - 对准1的位置(对准grid? Fix
01:04:417 (8) - 1 grids left Fix
01:11:417 (3) -
SPOILER
[attachment=0:9ec6e]1.png[/attachment:9ec6e]
Fix
01:33:417 (5) - remove finish. Fix
01:39:917 (1) - 这里不适合用spinner带过.. Fix

[IS]
01:49:417 - 从这以后的1/3真的很鬼畜 真的..缩短间距? X 縮短就不好玩了 :/
00:40:167 (5,6,7) -
SPOILER
[attachment=1:9ec6e]2.png[/attachment:9ec6e]
Fix
kds for help ;)
kodomonoyume

yangzd88 wrote:

[speeeecial]
00:15:917 (3) - 0.0xds+remove gdsnap?好像没对整齐
这里本来就没开grid呀<.<而且我觉得是对齐了……
00:26:417 - map了这个break?如果这个改了老许的难度也要这样..
感觉这个break不违和呀<.<……
00:54:167 (10) - 跳过头扭到腰了rofl
的确不是很好看<.<我是按照ds递增排的……至少布局上还过得去吧>.>
01:05:917 (1) - 音量减小减少这个slider的存在感.
已经降了2格了呀<.<嘛……再降一格好了……
01:37:917 (8) - 改成1/4 stream slider?
原来是1/4的<.<然后觉得没感觉……于是1/8了> < (其实我想把前面00:25:917 (7) 也改成1/8的xD
嗯再次感谢~>.<
IceBeam
[Easy]
00:17:917 (1,1) - Change clap with finish.
00:26:417 - Finish.
00:34:899 - ^
00:38:417 (1) - Eh,spacing..try to move 00:36:917 (4) 1 grid left somehow if you still want to keep symmetria.
00:42:417 (1) - Finish?
00:50:417 - ^
00:58:417 - ^
01:08:417 (1) - ^
01:16:417 - ^
01:24:417 (3) - ^
01:32:417 - ^
01:40:417 (1) - ^
01:48:417 (4) - ^

[Normal]
00:17:917 (3,1) - Change (3) to a clap and add finish to (1).
00:26:417 (1) - Finish.
00:42:417 (1) - ^
01:16:417 (3) - ^
01:24:417 - ^
01:32:417 - ^

[Insane]
00:17:917 (8,1) - Same stuff about clap and finish.
00:26:417 (1) - Finish.
00:50:417 (1) - ^
00:54:417 (1) - ^
00:58:417 (1) - ^
01:08:417 (1) - ^
01:16:417 (3) - ^
01:24:417 (9) - ^
01:32:417 - ^
01:48:417 (1) - ^

[Special]
Beginning kills half HP bar and that's bad.
Otherwise guests are fine to me.

Nice song and map.
Star~
kodomonoyume

IceBeam wrote:

[Special]
Beginning kills half HP bar and that's bad.
I think it's ok because the beginning part is quite easy, and you can get HP back soon (before the lyrics begin.)
Anyway, if it really troubles a lot, I will try to reduce the HP drain rate.

Otherwise guests are fine to me.
thank you~
Topic Starter
kanpakyin
>IceBeam

Fix some Thanks
Cyril Scarlet
:)
arien666
Good luck for this great song
and thanks for knowing this game<<<
Diasios
[General]

  • • Disable countdown since its unused
[Easy]

  • • 00:13:917 (7) - Add a New Combo
    • 00:17:917 (1) - Remove the New Combo
    • 00:26:917 (4) - Add a New Combo
    • 00:27:417 (1) - Remove the New Combo
    • 00:36:917 (4,1) - I don't like this "jump": fix the spacing. (spacing should be always consistent on easier difficulties)
    • 01:12:917 (4) - Add a New Combo
    • 01:14:417 (1) - Remove the New Combo
    • 01:24:417 (3) - Add a New Combo
    • 01:27:417 (1) - Remove the New Combo
    • 01:28:417 (2) - Add a New Combo
    • 01:46:417 (3,4) - I don't like this "jump": fix the spacing.
    • 01:48:417 (4) - Add a New Combo
    • 01:51:417 (1) - Remove the New Combo
    • 01:52:417 (2) - Add a New Combo

[Normal]


  • • 00:13:417 (5) - Add a New Combo
    • 00:15:417 (1) - Remove the New Combo
    • 00:17:417 (1) - ^
    • 00:29:417 (1) - ^
    • 00:30:417 (2) - Add a New Combo
    • 01:36:417 (5) - ^
    • 01:40:000 (break) - Remove this break and add some patterns
    • 01:55:417 (1) - End this spinner here 01:59:417 (white tick)
[impossiblexu's Hard]

  • • 00:27:000 (break) - Remove this break and add some patterns
[Insane]

  • • 01:55:417 (1) - End this spinner here 01:59:417 (white tick)
[Kodomo's Special]

  • • 00:27:000 (break) - Remove this break and add some patterns
    • 01:40:000 (break) - ^
miss_dior
why this not raked yet >_<
i love it and a star ;)
Kuroneko-sHerald
Nice skin :D

[Insane]
01:39:542 (1) - Unrankable spinner. It must gives a minimum of 3000 bonus point on auto to be rankable (your gives 2000).
An easy way to fix is to remove 01:39:417 (5) - , move the spinner from 01:39:542 (1) - to 01:39:417 - and end it at 01:40:417 -

All other diffs are fine to me.

Star ~
Gonzvlo

Kuroneko-sHerald wrote:

01:39:542 (1) - Unrankable spinner. It must gives a minimum of 3000 bonus point on auto to be rankable (your gives 2000).
I thought the minimun was 2000

General
  1. It would be nice if you resize the BG to 1024x768, It might need some cropping, But you'll avoid the black bars.
  2. Remove countdown on Easy, Normal and Insane (It's not used)
Easy
  1. 00:09:917 (1,2,3,4,5,6,7,8,9) - In compare with the whole diff, this combo is too long, Use New Combo on (6)
  2. 00:21:417 (1,2) - That's an ungly overlap, try this
  3. 01:35:417 (8) - The repeat on this slider sounds off, Make this slider 1/1 long
Normal
  1. 00:14:917 (6,1) - You should unstack this. (Color stacking)
  2. 00:20:917 (4) - Use a vertical flip so this is not under the last slider.
  3. 00:25:917 (4,1) - I still think color stacking looks ugly.
  4. 01:31:917 (1,2,3,4,5,6,7,8,9) - This combo is too long, I suggest using New Combo on (5).
  5. 01:39:542 - I strongly suggest continue mapping here since you mapped this part on the other diffs including Easy.
  6. 01:55:417 (1) - To keep consitency: finish this spinner here: 01:59:417 like you did on Easy.
impossiblexu's Hard
  1. 01:55:417 (1) - To keep consitency between diffs finish this spinner here: 01:59:417
Insane
  1. 00:10:917 (1,2,3) - Keep spacing regular.
  2. 00:14:417 (2,3) - Fix Spacing
  3. 00:26:417 (1,2,3) - This jumps are too random, reduce spacing or use regular spacing.
  4. 00:32:167 (5,1) - Fix spacing, This doesn't look good if you do it with 2 circles only.
  5. 01:55:417 (1) - To keep consitency: finish this spinner here: 01:59:417 like you did on Easy.
kodomo's Especial
  1. 01:54:417 (1,2,3) - Increase the volume for this notes.
  2. To keep consitency between diffs finish this spinner here: 01:59:417
Good Job, Have a star.
Dotsu
SPOILER

yangzd88 wrote:

[许哥]
00:08:417 (3,4,5,6) - 这个很不好认..1stPC以为这是3/4拍打出了50rofl Fixed
00:22:417 (1) - 能nazi一下这个不对称吗..lol Fixed
01:53:917 (1) - 好像是1/3.. 这个…我又放慢听了几遍 觉得还是1/4接近点

xxheroxx wrote:

[impossiblexu's Hard]

  • • 00:27:000 (break) - Remove this break and add some patterns
I think add a break is better

Gonzvlo wrote:

impossiblexu's Hard
  1. 01:55:417 (1) - To keep consitency between diffs finish this spinner here: 01:59:417
I think it's too long
Thank you very much~
抱歉 太懒了 :P
Download: fripSide - grand blue (kanpakyin) [impossiblexu's Hard].osu
kodomonoyume

xxheroxx wrote:

[Kodomo's Special]
  • • 00:27:000 (break) - Remove this break and add some patterns
    • 01:40:000 (break) - ^
    sorry, i prefer to have some breaks in the beatmap.
    also i think these two are not bad anyway.
thank you~

Gonzvlo wrote:

kodomo's Especial
  1. 01:54:417 (1,2,3) - Increase the volume for this notes.
    fixed.
  2. To keep consitency between diffs finish this spinner here: 01:59:417
    sorry, i think stopping at 01:58:417 is better.
thank you~
Topic Starter
kanpakyin

xxheroxx wrote:

[General]

  • • Disable countdown since its unused
Fix

[Easy]

  • • 00:13:917 (7) - Add a New Combo
    • 00:17:917 (1) - Remove the New Combo
    • 00:26:917 (4) - Add a New Combo
    • 00:27:417 (1) - Remove the New Combo
    • 00:36:917 (4,1) - I don't like this "jump": fix the spacing. (spacing should be always consistent on easier difficulties)
    • 01:12:917 (4) - Add a New Combo
    • 01:14:417 (1) - Remove the New Combo
    • 01:24:417 (3) - Add a New Combo
    • 01:27:417 (1) - Remove the New Combo
    • 01:28:417 (2) - Add a New Combo
    • 01:46:417 (3,4) - I don't like this "jump": fix the spacing.
    • 01:48:417 (4) - Add a New Combo
    • 01:51:417 (1) - Remove the New Combo
    • 01:52:417 (2) - Add a New Combo
ALL Fix

[Normal]


  • • 00:13:417 (5) - Add a New Combo Fix
    • 00:15:417 (1) - Remove the New Combo Fix
    • 00:17:417 (1) - ^ Fix
    • 00:29:417 (1) - ^ Fix
    • 00:30:417 (2) - Add a New Combo Fix
    • 01:36:417 (5) - ^ Fix
    • 01:40:000 (break) - Remove this break and add some patterns Fix
    • 01:55:417 (1) - End this spinner here 01:59:417 (white tick)X unification with Hard and apecial
[Insane]
  • • 01:55:417 (1) - End this spinner here 01:59:417 (white tick)X unification with Hard and apecial
Thanks >"<

Kuroneko-sHerald wrote:

[Insane]
01:39:542 (1) - Unrankable spinner. It must gives a minimum of 3000 bonus point on auto to be rankable (your gives 2000).
An easy way to fix is to remove 01:39:417 (5) - , move the spinner from 01:39:542 (1) - to 01:39:417 - and end it at 01:40:417 -
Well..2000 is Rankable

Gonzvlo wrote:

General
  1. It would be nice if you resize the BG to 1024x768, It might need some cropping, But you'll avoid the black bars.
  2. Remove countdown on Easy, Normal and Insane (It's not used)
Fix

Easy
  1. 00:09:917 (1,2,3,4,5,6,7,8,9) - In compare with the whole diff, this combo is too long, Use New Combo on (6)X
  2. 00:21:417 (1,2) - That's an ungly overlap, try thisX
  3. 01:35:417 (8) - The repeat on this slider sounds off, Make this slider 1/1 long X
Normal
  1. 00:14:917 (6,1) - You should unstack this. (Color stacking)X
  2. 00:20:917 (4) - Use a vertical flip so this is not under the last slider.Change some
  3. 00:25:917 (4,1) - I still think color stacking looks ugly.X
  4. 01:31:917 (1,2,3,4,5,6,7,8,9) - This combo is too long, I suggest using New Combo on (5). Fix
  5. 01:39:542 - I strongly suggest continue mapping here since you mapped this part on the other diffs including Easy.Fix
  6. 01:55:417 (1) - To keep consitency: finish this spinner here: 01:59:417 like you did on Easy.
X

Insane
  1. 00:10:917 (1,2,3) - Keep spacing regular.Fix
  2. 00:14:417 (2,3) - Fix SpacingFix
  3. 00:26:417 (1,2,3) - This jumps are too random, reduce spacing or use regular spacing.Fix
  4. 00:32:167 (5,1) - Fix spacing, This doesn't look good if you do it with 2 circles only.Fix
  5. 01:55:417 (1) - To keep consitency: finish this spinner here: 01:59:417 like you did on Easy.
X
Thanks
Muya
General
  • ● you should be Insane's 01:07:667 - this green line ? & 01:07:917 - add Normal custom1 whistle?
Easy
  • ● 00:52:417 (3) - 1grid down
Normal
impossiblexu's Hard
Insane
  • ● 00:16:667 (5,6) near
    ● 00:32:167 (5,1) ^
kodomo's Special
fine.



+ star~
Topic Starter
kanpakyin

Muya wrote:

General
  • ● you should be Insane's 01:07:667 - this green line ? & 01:07:917 - add Normal custom1 whistle?
Easy
  • ● 00:52:417 (3) - 1grid down
fix

Normal
impossiblexu's Hard
@impossiblexu

Insane
  • ● 00:16:667 (5,6) near X I think it is OK
    ● 00:32:167 (5,1) ^
X DS!
Thanks
aesopl19193
Nice!
I cannot find any problems
Good mapset and good song
star~ :)

走後門啊啊
ignorethis
Areas ~ sora ni utsusu kimi tono sekai ~ 要不要大写之类的 ._.

Insane AR-1 :o

great map 8-)
Dotsu
SPOILER

Muya wrote:

impossiblexu's Hard
All fixed~ Thank you very much~

Download: fripSide - grand blue (kanpakyin) [impossiblexu's Hard].osu
Topic Starter
kanpakyin

ignorethis wrote:

Areas ~ sora ni utsusu kimi tono sekai ~ 要不要大写之类的 ._. 問了kanopu= =說Sora要大寫

Insane AR-1 :o DONE

great map 8-)
Thanks
NatsumeRin
wait, before it get bubbled, a quick check through the map:

[General]
[kodomo's Special] set default skin as preferred skin but other diffs not
kiai时间略长,只有老许难度中间用了re-kiai手法,其他难度不加上吗?

[Easy]
01:02:417 (4) - new combo?
01:06:417 (3) - too loud at the last beat.

[Normal]
00:47:917 (2) - clap at first beat is missing..?

[impossiblexu's Hard]
00:25:292 (4) - clap maybe?
01:17:792 (5) - 是否挪后1/4会比较好(就叠在6上?)

[Insane]
00:32:167 (5,1) - 大丈夫?
01:23:792 (4,5,6) - nazi一下,这里难看了

[kodomo's Special]
fine.

不错.
Topic Starter
kanpakyin

NatsumeRin wrote:

[General]
[kodomo's Special] set default skin as preferred skin but other diffs not
kiai时间略长,只有老许难度中间用了re-kiai手法,其他难度不加上吗?

[Easy]
01:02:417 (4) - new combo? FIX
01:06:417 (3) - too loud at the last beat. FIX

[Normal]
00:47:917 (2) - clap at first beat is missing..? FIX

[Insane]
00:32:167 (5,1) - 大丈夫? FIX
01:23:792 (4,5,6) - nazi一下,这里难看了 FIX
不错.
Dotsu
SPOILER

NatsumeRin wrote:

impossiblexu's Hard]
00:25:292 (4) - clap maybe? 感觉听上去有点乱
01:17:792 (5) - 是否挪后1/4会比较好(就叠在6上?) 好主意~
太谢谢你啦~

Download: fripSide - grand blue (kanpakyin) [impossiblexu's Hard].osu
kodomonoyume

NatsumeRin wrote:

[General]
[kodomo's Special] set default skin as preferred skin but other diffs not
my mistake, sorry for that >.>

>.< thank you~
Kurai
[Easy]
01:59:417 - Useless timing section

[Normal]
00:17:417 (4) - New combo ?
01:02:167 (6) - Better like http://puu.sh/IDG
01:55:417 (1) - Begin this spinner 1/4 earlier
01:58:917 - Useless timing section

[Insane]
01:55:417 (1) - Begin this spinner 1/4 earlier

[kodomo's Special]
00:35:167 (4) - Remove 1 reverse and move (2) 1/4 earlier
01:22:417 (6) - New combo
01:26:417 (7) - New combo

:3
kodomonoyume

KuraiPettan wrote:

[kodomo's Special]
00:35:167 (4) - Remove 1 reverse and move (2) 1/4 earlier no, sorry~
01:22:417 (6) - New combo ok
01:26:417 (7) - New combo ok
thank you~
ShaggoN
Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

Ehhh, nothing to mod...map is perfect x3.
Only thing is that on harder stages i can't see if i hit 100 or 300 >_> besides everything is awesome.
Star :D
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