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Hatsune Miku - Hidari Migi -migihidari-

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Topic Starter
NatsumeRin
This beatmap was submitted using in-game submission on 2011年2月11日 at 10:20:01

Artist: Hatsune Miku
Title: Hidari Migi -migihidari-
Source: koushirou
Tags: vocaloid vocaloid2 Left and Right
BPM: 174
Filesize: 18885kb
Play Time: 03:08
Difficulties Available:
  1. Easy (2.17 stars, 198 notes)
  2. Hard (4.98 stars, 478 notes)
  3. Normal (4.22 stars, 303 notes)
  4. Rin (5 stars, 662 notes)
Download: Hatsune Miku - Hidari Migi -migihidari-
Download: Hatsune Miku - Hidari Migi -migihidari- (no video)
Information: Scores/Beatmap Listing
---------------
play with the video on plz~ =w= (especially [Rin] diff!)
happy 2B day and have fun with 2B map! 2你们一脸。

only simple hitsounds this time so don't expect much.
the combo colors do mean something, take care.

some more lines... sorry Andrea you have to fix heart again ...orz
spoilerbox works not so well...= =|||

Red -- hidari/left
Blue -- migi/right
Green -- Miku or somewhere inbetween
Black & White -- chaos combo colors for sure.

if you don't read this and start to complain about combo colors you probably sucks.
kiririn_
NR毁灭世界的时刻到了
Shinxyn
D: darn, I just heard this song... (and looked on osu but already submitted...)

Just saying.
Topic Starter
NatsumeRin

Shinxyn wrote:

D: darn, I just heard this song... (and looked on osu but already submitted...)

Just saying.
i'll try my best = =~
Colin Hou
MileStone
naught
Star :D :D
Apricot
:oops:
kuyukiP
8-)
bobo1_old
这不是才出的歌么。。速度太快了啊NR :(
不过你的图真的很好 :idea:
学习你的排列去了。。。
话说我想为这首歌做一个难度的说。。 :evil:
图真是无可挑剔
MP3的声音太小咯~
maay
ok
Topic Starter
NatsumeRin

bobo1 wrote:

这不是才出的歌么。。速度太快了啊NR :(
不过你的图真的很好 :idea:
学习你的排列去了。。。
话说我想为这首歌做一个难度的说。。 :evil:
图真是无可挑剔
MP3的声音太小咯~
已经有一个月了吧这歌……动的比较慢。。。
自己做不接一切guest。。。想挑战一下里表的。。。

MP3原本如此,我过段看看要不要修= =
wring
starr :D
Ignacio_old
:roll:
CCHV-16
话说其他难度都是外包的么
好跳好图略刷分
STAR
Vikon
代小葉mod,她的map : http://osu.ppy.sh/b/82645&m=0

[Rin]
01:15:912 (1) - spinner bonus音量略嫌稍大?
02:12:463 (1) - ^
02:32:981 (1) - 這slider的whistle是刻意加上去的?
02:39:877 (1) - bonus略嫌音量稍大
03:08:325 (1) - bonus的音效太大。

timing point check:
00:11:601 綠線不能與hitcircle重疊, 或把綠線拉前至00:11:515 ?
00:32:981 相同的綠線問題,拉前至00:32:894 ?
00:44:015 綠線拉前至00:43:929?
00:46:774 綠線拉前至00:46:601?
00:51:601 綠線拉前
00:55:050 ^
01:04:188 ^,及其後5個timing point
01:04:708 在這時間前加一綠線以改變音量與kiai一樣?
01:44:877 綠線移前
01:50:222 ^
01:52:291 ^
01:53:843 ^,及其後2個timing point
01:58:757 綠線移前
01:59:274 ^
02:00:739 ^,及其後五個
02:01:25 在這時間前加一綠線以改變音量與kiai一樣?
02:23:325 綠線移前
02:29:877 ^, 及其後5個
02:23:360 綠線移前
02:42:636 ^
02:43:326 ^
02:45:050 ^
Topic Starter
NatsumeRin

Vikon wrote:

代小葉mod,她的map : http://osu.ppy.sh/b/82645&m=0

[Rin]
01:15:912 (1) - spinner bonus音量略嫌稍大? 拉低了10
02:12:463 (1) - ^ ^
02:32:981 (1) - 這slider的whistle是刻意加上去的?
02:39:877 (1) - bonus略嫌音量稍大 ^
03:08:325 (1) - bonus的音效太大。^

timing point check:
这部分抱歉……orz。在之前的某次版本更新(可能当时你afk没注意),优化了绿线,现在叠在note上不影响效果。而且感觉更整齐。
00:11:601 綠線不能與hitcircle重疊, 或把綠線拉前至00:11:515 ?
00:32:981 相同的綠線問題,拉前至00:32:894 ?
00:44:015 綠線拉前至00:43:929?
00:46:774 綠線拉前至00:46:601?
00:51:601 綠線拉前
00:55:050 ^
01:04:188 ^,及其後5個timing point
01:04:708 在這時間前加一綠線以改變音量與kiai一樣?
01:44:877 綠線移前
01:50:222 ^
01:52:291 ^
01:53:843 ^,及其後2個timing point
01:58:757 綠線移前
01:59:274 ^
02:00:739 ^,及其後五個
02:01:25 在這時間前加一綠線以改變音量與kiai一樣?
02:23:325 綠線移前
02:29:877 ^, 及其後5個
02:23:360 綠線移前
02:42:636 ^
02:43:326 ^
02:45:050 ^
Cyril Scarlet
:)
swish
:idea:
eveless
play with the video on plz~
arien666
[Rin]
02:06:786 (1,2,3) - [Nazi Suggestion] Not well straighten orz Consider moving (1) :3?



Whatever :3
Topic Starter
NatsumeRin

arien666 wrote:

[Rin]
02:06:786 (1,2,3) - [Nazi Suggestion] Not well straighten orz Consider moving (1) :3?



Whatever :3
slightly moved.
sayounara_old
:)
[DBF]
lol baka rin.
Kite
Hey~ just some suggestions

[General]
Offset seems a bit too early for me, +6 works better for me
Not really keen on the grey and black combo colors since it blends in too much with bg/video, but it's your style :P

[Easy]
01:07:475 (1,1) - That overlap with green circle is a bit ugly, maybe respace?
01:12:993 (1) - extend by 1/1 or add beat at 01:14:027?
01:30:924 (2,1,2,1,1,1) - This loooks really clustered, and is somewhat confusing to play.. not very suiting for an Easy diff imo, respace?
01:57:131 (1) - changing the slider to this would look nicer http://osu.ppy.sh/ss/55269 then you could place 2 on spot of previous combo 5
02:09:544 (1) - extend by 1/1 or add beat at 02:10:579?
02:48:854 (1,1) - same as before
02:54:372 (1) - same as before

There were some other overlaps, but those seemed to fit.
Nice Easy diff~

[Rin]
Nice video-related mapping and color use :3

01:36:441 (1) - Hitting this section is somewhat luck based xD Nothing wrong with it... but the combo colors make it hard to see, return sliders or reducing the spacing between the beats would work better imo (maybe even stack)
01:54:372 (1,2) - Switching those two objects on the timeline sounds and plays better imo (just respace)
02:32:993 (1) - remove new combo? Is a bit confusing with your previous combo patterns

Really great.. I love it <3

Edit: If it was any helpful maybe you could take a look at one of my maps? :3 http://osu.ppy.sh/s/25844
m i z u k i
:oops:
m i z u k i
:oops:
Topic Starter
NatsumeRin

Kite wrote:

Hey~ just some suggestions

[General]
Offset seems a bit too early for me, +6 works better for me
Not really keen on the grey and black combo colors since it blends in too much with bg/video, but it's your style :P

[Easy]
01:07:475 (1,1) - That overlap with green circle is a bit ugly, maybe respace? to keep it at the same line as the blue one.
01:12:993 (1) - extend by 1/1 or add beat at 01:14:027? nice. added a circle.
01:30:924 (2,1,2,1,1,1) - This loooks really clustered, and is somewhat confusing to play.. not very suiting for an Easy diff imo, respace? not sure, let's see what other modders say. the notes are there to fit the video.
01:57:131 (1) - changing the slider to this would look nicer http://osu.ppy.sh/ss/55269 then you could place 2 on spot of previous combo 5 no. not really fits imo (because 3/2 slider is hard to put there and has a nice effect.
02:09:544 (1) - extend by 1/1 or add beat at 02:10:579? no.
02:48:854 (1,1) - same as before no.
02:54:372 (1) - same as before added.

There were some other overlaps, but those seemed to fit.
Nice Easy diff~

[Rin]
Nice video-related mapping and color use :3

01:36:441 (1) - Hitting this section is somewhat luck based xD Nothing wrong with it... but the combo colors make it hard to see, return sliders or reducing the spacing between the beats would work better imo (maybe even stack) i considered to change it to sliders... but... more opinions i guess. probably i'll change this one.... really damn hard.
01:54:372 (1,2) - Switching those two objects on the timeline sounds and plays better imo (just respace) no. though a little stupid... an accerlarate ...= =
02:32:993 (1) - remove new combo? Is a bit confusing with your previous combo patterns no. not really confusing (also a video-based slider)

Really great.. I love it <3

Edit: If it was any helpful maybe you could take a look at one of my maps? :3 http://osu.ppy.sh/s/25844
mod is nice. but i'll get my queue cleared first. then i'll check ..= = kk.

Edit: @m i z u k i : you win...
Muya
:oops:
banvi
play with the video on plz~ =w= (especially [Rin] diff!)

:oops:
Mystica
666cmobo Rin大大你凑combo了么已经!。
eldnl
[General]

BG is 1365x768 Please change it to 1024x768 (I Play with 800x600 and can't see the background x.x)

[Easy]

00:01:269 (1~) are really needed so many new combos?
00:34:372 (1,1,1) Again ? x.x
00:45:406 (3) 1 Grid Left
00:46:096 (4) 1 Grid up
01:04:717 (1~) I can't see the reason for so many new combos
01:32:475 (1,2) Hidden sliders on easy difficulty !
02:01:269 (1~) You use this in the choir, but is it really necessary? x.x

Mapset looks good

[Normal]

not think it's very difficult for a normal difficulty?

00:35:406 (x) Add a note ?

[Rin]


01:50:234 (3,4,5,6) Anti-Jump, but still look good, I suggest you change it

I love your maps

Star
senaya
umm, all looks fine to me, all I can do is give you a star ;)
Topic Starter
NatsumeRin

eldnl wrote:

[General]

BG is 1365x768 Please change it to 1024x768 (I Play with 800x600 and can't see the background x.x)

[Easy]

00:01:269 (1~) are really needed so many new combos? red=left, blue=right. follow this.
00:34:372 (1,1,1) Again ? x.x ^
00:45:406 (3) 1 Grid Left changed in another way.
00:46:096 (4) 1 Grid up done.
01:04:717 (1~) I can't see the reason for so many new combos as i said before.
01:32:475 (1,2) Hidden sliders on easy difficulty ! changed 2 down a bit
02:01:269 (1~) You use this in the choir, but is it really necessary? x.x of course.

Mapset looks good

[Normal]

not think it's very difficult for a normal difficulty? no.

00:35:406 (x) Add a note ? no.

[Rin]


01:50:234 (3,4,5,6) Anti-Jump, but still look good, I suggest you change it no. it's a slow-down part.

I love your maps

Star
wanhyrzh
我弱
试不了图 :o
只能给星了
等RANK 8-)
Lalarun
:oops:
wowshakhov
All I could find is 1-grid left-right nazi suggestions and slightly offscreen notes. Sorry for uselessness. orz
Aleks719
Hard
00:35:408 (2) - make it 1/2 longer, like that ? (I'm not good in sliders, but...)
That's all. Keep making greatest maps! It's really have feedback with video. Cool. Triple star of course
Topic Starter
NatsumeRin
@Aleks719: fixed. it should be cooler than you thought :P
Kotone
Easy
00:54:374 (4) - 這么短的slider這樣拉真的好嗎
01:00:581 (1) - lol這箭頭
01:01:960 (2) - ^

坑爹啊 8-)
Topic Starter
NatsumeRin

karenying wrote:

Easy
00:54:374 (4) - 這么短的slider這樣拉真的好嗎 路径考虑。
01:00:581 (1) - lol這箭頭
01:01:960 (2) - ^ ^

坑爹啊 8-)
nante
[General]
spinner-circle is wrong-highlighted and is trembling while spinning
Those colour combos don't look nice... I mean it's quite random when the colour pops out. I thought you're using any pattern, but couldn't find any...

[Easy]
00:33:684 (1) - remove new combo
00:34:719 (1) - ^
00:35:064 (1) - ^
01:32:477 (1,2) - these 2 sliders should start at full beat. Yeah, I know there isn't vocal or anything to follow, but still feels better to play
Topic Starter
NatsumeRin

nante wrote:

[General]
spinner-circle is wrong-highlighted and is trembling while spinning it used to work fine in the wowaka series....?
Those colour combos don't look nice... I mean it's quite random when the colour pops out. I thought you're using any pattern, but couldn't find any... combos colors follow the video and the rule as following:
Red -- Hidari (left)
Blue -- Migi (right)
Green -- somewhere inbetween, or use for Miku
Black & White -- as a common combo color.

it's not that fun if i explained all... *sigh.

so for sure i won't change the new combos...
[Easy]
00:33:684 (1) - remove new combo
00:34:719 (1) - ^
00:35:064 (1) - ^
01:32:477 (1,2) - these 2 sliders should start at full beat. Yeah, I know there isn't vocal or anything to follow, but still feels better to play emm... since the whole map is vocal-based, i keep it there and probably won't change.
Rucker
:D
Zorlok_
-Mod

-General

  1. Set Playfield Bg Color .
-Timing
-Easy

00:01:271 (1,1,1,1,1,1,1,1,1,1,1,1) -Omfg. I do not think it's right.
00:34:374 (1,1,1) - Combo spam
00:51:615 (1) - Take away the stack. This confuses new players is too complex for easy.
00:53:684 (3) - ^
00:57:477 (1) - ^
00:59:891 (4) - ^
01:04:719 (1,1,1,1,1) - Combo spam
01:10:236 (1,1,1,1) - ^
01:14:891 (1,1) - ^ Why is that? D:
01:35:064 (1,1,1) - ^
01:50:236 (2,3,1) - Take away the stack.
02:01:271 (1,1,1,1,1) - You know.
02:06:098 (1,1,1,1,1,1,1,1,1,1) - Combo combo spam D:
02:41:960 (1,1,1,1,1,1,1,1,1,1) - ^
02:51:615 (1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1) - ^

I think it's very difficult for Easy


-Normal

Permanent combo spam.

01:06:098 (1) - Grid. One call up.
02:47:477 (1) - ^

-Hard


00:34:374 (1,1,1) - Can make even a triangle?
00:42:822 (1) - Trim under a stack of 00:42:305 (1) -
01:45:408 (1,2,3) - One call down? D:

-Rin


01:08:857 (1) - Trim under a stack of 01:07:477 (1) -
02:50:236 (1) - Trim under a stack of 02:48:856 (1) -
03:04:374 (5) - Trim under from stream

Nice :3
Good luck~
Star~

My map http://osu.ppy.sh/s/24111 Thank you :)
Topic Starter
NatsumeRin

Zorlok_ wrote:

-Mod

-General

  1. Set Playfield Bg Color what. i have a BG why i need to set color.
-Timing
-Easy

combo color spam. read creator's words, *sigh. the explanation is somewhere in this thread too.
I think it's very difficult for Easy


-Normal

Permanent combo spam. ^

01:06:098 (1) - Grid. One call up. moved slightly
02:47:477 (1) - ^ ^

-Hard


00:34:374 (1,1,1) - Can make even a triangle? changed another way
00:42:822 (1) - Trim under a stack of 00:42:305 (1) - no.
01:45:408 (1,2,3) - One call down? D: no.

-Rin


01:08:857 (1) - Trim under a stack of 01:07:477 (1) - no. it's not for stack.
02:50:236 (1) - Trim under a stack of 02:48:856 (1) - ^
03:04:374 (5) - Trim under from stream after stacked it is there.

Nice :3
Good luck~
Star~


My map http://osu.ppy.sh/s/24111 Thank you :)
*sigh. i'll mod. but when you mod some other one's map, could you try to understand "why this technique is used"?
pieguyn
General:

-I love the combo color effects <3

Easy:

01:14:374 (1,1,1) - Too far apart
02:10:926 (1,1,1) - ^
02:31:271 (4) - New combo, then remove it from (1) on the next combo and put a new combo on 02:34:374 (2)
02:44:029 (1) - It would be nice if the "bump" occurred in the middle of the slider
03:06:788 (1,1,1) - Too far apart. Also, it would be nice if this was flipped or something to differentiate it from the other parts like this.

Normal:

00:05:408 (2) - New combo
00:10:926 (3) - ^
00:15:753 (6) - New combo and remove it from (1) on the next combo
00:20:581 (6) - ^
00:53:684 (4) - Too close to (3)
00:57:477 (1) - Too far from (1)
01:03:339 (3) - Too close to (2)
01:07:477 (1) - Too close to (3)
01:48:857 (1) - It would be nice if the "bump" was in the middle of the slider
02:29:374 (1) - While this slider follows the song, I don't like how it's just a 1/4 slider out there without anything next to it. Perhaps start it a 02:29:202 and end it where it starts currently?
02:29:374 (1,1,1,1,1,1) - Too close to each other, and uneven (especially when you have the next slider the same distance but closer on the timeline)
02:44:029 (1) - It would be nice if the "bump" was in the middle of the slider
02:45:408 (1) - I'm not sure I like the shape of this slider, or how it's halfway under (1)
02:48:856 (1) - Too close to (3)

Hard:

00:05:408 (4) - New combo
00:20:926 (4) - Awkward slider
00:35:408 (1) - Are sliders like this rankable? o_o Even if it is, this slider looks weird.
00:39:029 (1) - Too far from (5) IMO
00:42:822 (1) - I'm not sure I like how it underlaps (1) like that. Perhaps move it?
00:44:029 (1) - ^
02:26:098 (1,2,3) - (nazi) Not entirely symmetrical
02:30:581 (1,1,1,1) - Too close to the notes before
02:44:029 (1) - It would be nice if the "bump" was in the middle of the slider
02:45:408 (1) - I'm not sure I like the shape of this slider, or how it's halfway under (1)
02:46:098 (2) - New combo?
02:57:133 (1,2,1,2) - Confusing
03:00:064 (2) - Confusing stacked like this, move it somewhere else

Rin:

00:06:788 (2) - New combo
00:09:891 (2) - ^
00:11:271 (4) - ^
00:35:753 - Add a note
00:35:926 (2) - New combo
00:38:167 (1,2) - Switch these notes
01:01:960 (1,2,3,4,5,6) - What the... I'm not sure this fits, but you might be able to keep it
01:32:477 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - I'm not sure I agree with the decreased spacing here
01:36:443 (1,2,3,1,2,3,1,2,3,1,2,3) - This is somewhat ridiculous and is a huge difficulty spike compared with the rest of the map, considering these notes aren't even touching. Perhaps turn each group of three notes into a repeat slider?
01:52:995 (1) - This slowdown confused the heck out of me. Perhaps end the slider at 01:53:339 and put a note where it ends?
01:54:202 (6) - Move one level 3 grid down
01:54:546 (2) - I'm not sure this slider fits. If you keep it, though, it would be nice if the "bump" was in the middle of the slider.
01:58:512 (1,2,3,4,5,6,7,8) - I'm not sure this quite fits
02:01:271 (1) - End it 1/2 earlier and put a note where it ends?
02:02:650 (1) - ^
02:26:098 (4,5,1) - (nazi) Not exactly symmetrical
02:28:857 (1,2) - Though it fits the song, it sounds odd. I'm not sure how to fix it. Perhaps you could make (1) end 1/2 earlier and move (2) where (1) ends?
02:36:960 - Add a note?
02:31:960 (1,2) - Doesn't touch the previous group, like the other groups do. I think it would be nice if you changed it so it does.
02:37:908 (5) - Extend it by one repeat and move 6 closer
02:38:339 (6) - Too close to (1), but if you do the previous suggestion it should fix itself
02:41:960 - Add a note?
02:44:029 (1) - It would be nice if the "bump" was in the middle of the slider
02:45:408 (1) - I'm not sure I like the shape of this slider, or how it's halfway under (1)
02:56:270 (1,2,1,2,3) - Confusing, especially because the other parts like this have a different pattern
02:59:891 (1) - I was expecting this to only have 1 repeat instead of 3 :cry: I recommend either making this have 3 repeats or making the others have 1

Awesome map. :) *stars*
Selee
;)
Topic Starter
NatsumeRin

pieguy1372 wrote:

General:

-I love the combo color effects <3

Easy:

01:14:374 (1,1,1) - Too far apart changed with grid level 4
02:10:926 (1,1,1) - ^ ^
02:31:271 (4) - New combo, then remove it from (1) on the next combo and put a new combo on 02:34:374 (2) no.
02:44:029 (1) - It would be nice if the "bump" occurred in the middle of the slider changed a bit.
03:06:788 (1,1,1) - Too far apart. Also, it would be nice if this was flipped or something to differentiate it from the other parts like this. changed with grid level 4

Normal:

00:05:408 (2) - New combo thanks. missed.
00:10:926 (3) - ^ this one on purpose
00:15:753 (6) - New combo and remove it from (1) on the next combo no.
00:20:581 (6) - ^ ^
00:53:684 (4) - Too close to (3) it's 2/1 long so i think ok.
00:57:477 (1) - Too far from (1) it's in 0.75x pattern, so 1.40x is not really far.
01:03:339 (3) - Too close to (2) yes changed a bit. but can't get really better since it touches the bottom of screen.
01:07:477 (1) - Too close to (3) not hard to read in fact.
01:48:857 (1) - It would be nice if the "bump" was in the middle of the slider changed.
02:29:374 (1) - While this slider follows the song, I don't like how it's just a 1/4 slider out there without anything next to it. Perhaps start it a 02:29:202 and end it where it starts currently? no.
02:29:374 (1,1,1,1,1,1) - Too close to each other, and uneven (especially when you have the next slider the same distance but closer on the timeline) follow the pitch and it's not that hard.
02:44:029 (1) - It would be nice if the "bump" was in the middle of the slider no. since this slider "bump" when the long sound is going a "circle" and fits well.
02:45:408 (1) - I'm not sure I like the shape of this slider, or how it's halfway under (1) flashback effect.
02:48:856 (1) - Too close to (3) no.

Hard:

00:05:408 (4) - New combo fixed.
00:20:926 (4) - Awkward slider..why?
00:35:408 (1) - Are sliders like this rankable? o_o Even if it is, this slider looks weird. i guess rankable and not that weird.
00:39:029 (1) - Too far from (5) IMO it's hard so fine?
00:42:822 (1) - I'm not sure I like how it underlaps (1) like that. Perhaps move it? it's just a style of stack.
00:44:029 (1) - ^ ^
02:26:098 (1,2,3) - (nazi) Not entirely symmetrical fixed
02:30:581 (1,1,1,1) - Too close to the notes before follow the pitch as i said.
02:44:029 (1) - It would be nice if the "bump" was in the middle of the slider moved a bit
02:45:408 (1) - I'm not sure I like the shape of this slider, or how it's halfway under (1) flashback effect again.
02:46:098 (2) - New combo? no. would make the colors not so good.
02:57:133 (1,2,1,2) - Confusing a bit but it's hard.= =
03:00:064 (2) - Confusing stacked like this, move it somewhere else not really

Rin:

00:06:788 (2) - New combo no. blue -- right.
00:09:891 (2) - ^ no. use all green for the shape
00:11:271 (4) - ^ ^
00:35:753 - Add a note emm..hard to add. (2 is where the vocal begins).
00:35:926 (2) - New combo video based.
00:38:167 (1,2) - Switch these notes nice idea.
01:01:960 (1,2,3,4,5,6) - What the... I'm not sure this fits, but you might be able to keep it keep
01:32:477 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - I'm not sure I agree with the decreased spacing here anyway
01:36:443 (1,2,3,1,2,3,1,2,3,1,2,3) - This is somewhat ridiculous and is a huge difficulty spike compared with the rest of the map, considering these notes aren't even touching. Perhaps turn each group of three notes into a repeat slider? i've thought about this for quiet long, and got some testers (SnowWhite, Rucker, etc.), seems fine for pros. if it's really needed i'll chage, but repeated sliders is not that great (and it's not even Hard)
01:52:995 (1) - This slowdown confused the heck out of me. Perhaps end the slider at 01:53:339 and put a note where it ends?
01:54:202 (6) - Move one level 3 grid down
01:54:546 (2) - I'm not sure this slider fits. If you keep it, though, it would be nice if the "bump" was in the middle of the slider. compared to the "Ura" before i think it fits.
01:58:512 (1,2,3,4,5,6,7,8) - I'm not sure this quite fits i think...fine.
02:01:271 (1) - End it 1/2 earlier and put a note where it ends? k, since it makes it less confusing for the next notes.
02:02:650 (1) - ^ ^
02:26:098 (4,5,1) - (nazi) Not exactly symmetrical don't really care them... fixed.
02:28:857 (1,2) - Though it fits the song, it sounds odd. I'm not sure how to fix it. Perhaps you could make (1) end 1/2 earlier and move (2) where (1) ends? no
02:36:960 - Add a note? there's not such a sound
02:31:960 (1,2) - Doesn't touch the previous group, like the other groups do. I think it would be nice if you changed it so it does. no. it from ED to GF, so no touch for sure.
02:37:908 (5) - Extend it by one repeat and move 6 closer follow the instrument, no.
02:38:339 (6) - Too close to (1), but if you do the previous suggestion it should fix itself fixed this one
02:41:960 - Add a note? no.
02:44:029 (1) - It would be nice if the "bump" was in the middle of the slider changed a bit.
02:45:408 (1) - I'm not sure I like the shape of this slider, or how it's halfway under (1) flashback
02:56:270 (1,2,1,2,3) - Confusing, especially because the other parts like this have a different pattern so it's the highest diff. spacing changed at first 1&2, then just to follow. as i see pros could easily get it at first try.
02:59:891 (1) - I was expecting this to only have 1 repeat instead of 3 :cry: I recommend either making this have 3 repeats or making the others have 1 changed notes before this.

Awesome map. :) *stars*
haha5957
[General]
I think circle colors are too confusing (black and gray)



For easy and Normal I can't really say anything <<

[Hard]
00:07:305 (1,2,3,4,5) I think it's better when this stream curves upper side
00:09:546 (1,1,2,3) doesn't this look kinda mess? I think It's better when you move the first (1) to the right..
00:43:684 (1,1) this makes me play 1/4 or 1/2.. as 1/1 it's too close i think
02:01:788 (2,1,2) I think this is too confusing even for hard though.. not a problem but I feel like this is insane

[Rin]
00:27:477 (6~) I think this place isn't good
00:30:408 (1,2,3,4,5) I think stream first - holding at last is better to play (same for others like this)
00:35:150 (1,1) why not jump between these?
01:35:064 (1,1,1) isn't it better to make it not overlapped with previous stream..?
02:01:271 (1~) I think this is too confusing but maybe just because I'm not pro enough



I tried preety hard as a new modder.. but I wonder if this will help you.

of course star
Topic Starter
NatsumeRin

haha5957 wrote:

[General]
I think circle colors are too confusing (black and gray)



For easy and Normal I can't really say anything <<

[Hard]
00:07:305 (1,2,3,4,5) I think it's better when this stream curves upper side i need some space for the next combos' shape
00:09:546 (1,1,2,3) doesn't this look kinda mess? I think It's better when you move the first (1) to the right.. hehe. this is probably how i map.
00:43:684 (1,1) this makes me play 1/4 or 1/2.. as 1/1 it's too close i think with a new combo and the songs flow it should be fine. back a step i can't think of a better place to put it (it should be at the center anyway)
02:01:788 (2,1,2) I think this is too confusing even for hard though.. not a problem but I feel like this is insane check Shinxyn's Hards.../runs. well it's a bit hard, but i have a really insane Insane diff, so Hard should be a little harder than average.

[Rin]
00:27:477 (6~) I think this place isn't good why it's there is "check the video"
00:30:408 (1,2,3,4,5) I think stream first - holding at last is better to play (same for others like this) yes you're right.
00:35:150 (1,1) why not jump between these? because it would be hard to put notes after (still check the video)
01:35:064 (1,1,1) isn't it better to make it not overlapped with previous stream..? reason of overlap is... orz...check the video thanks.
02:01:271 (1~) I think this is too confusing but maybe just because I'm not pro enough should be fine imo


I tried preety hard as a new modder.. but I wonder if this will help you.

try to use your knowledge and think in the mapper's way. it's pretty hard to do but... a nice way to learn and grow :P

of course star
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