What's your opinion? Last thread got a little bit off topic, so here's a dedicated thread.
What defines a stream?Mahogany wrote:
This isn't really relevant to what we're arguing about in the thread, tbh. I understood it as we were more debating whether streaming actually required aim. >which it does<
Aim is more core to streaming than your tapping. If your aim is off, it'll make your tapping worthless, and you'll instadie. If your tapping is off, your aim is still having an impact and you might still survive the stream.
I don't think stacked 1/4's are streams. If they are, they're barely streams. Example, if you had a map where streams were 9 notes each as straight lines going through the map. Change each of those lines of streams to stacks and you almost have jumps, essentially.Endaris wrote:
What defines a stream?Mahogany wrote:
This isn't really relevant to what we're arguing about in the thread, tbh. I understood it as we were more debating whether streaming actually required aim. >which it does<
Aim is more core to streaming than your tapping. If your aim is off, it'll make your tapping worthless, and you'll instadie. If your tapping is off, your aim is still having an impact and you might still survive the stream.
Being hard to aim?
Are consecutive 1/4 that are perfectly stacked(=no stack leniency) still streams?
It was exactly what it was about, me refuting the statement that 'streaming is aim'. I said that streaming does require aim in some form but tapping is the main component. People tend to complicate issues so I just wanted to simplify it a bit.Endaris wrote:
Polls fail to reveal truth about things that can be discussed with proper arguments and examples.
I should open a poll whether 1+1 is 7 or 4.
You'll never hit the notes if your aim is wrong, though, regardless of whether tapping is perfect. Meanwhile, if your aim is perfect, but your tapping is off, it's still possible to make it through the stream in some form.B1rd wrote:
It was exactly what it was about, me refuting the statement that 'streaming is aim'. I said that streaming does require aim in some form but tapping is the main component. People tend to complicate issues so I just wanted to simplify it a bit.
Playing stacks is still called streaming, yes. What's your point? If your cursor is completely off the stack, your tapping still isn't going to do shit.B1rd wrote:
By the way, streaming stacks is still called streaming, not stacking or anything else.
Can you quote who you're replying to because you have me confusedEndaris wrote:
Ha, problem solved, we have different definitions of streaming.
If we're talking about streaming with your definition, do doubles and triples count as streams?Endaris wrote:
Everyone.
Some people only regard it as a stream if it actually moves. Involving movement as a definition of streaming makes aiming a core mechanic of it.
I see streams as the 1/4 spaced notes that lead to somewhere but it doesn't have to be expressed with movement, therefore my definition doesn't involve movement.
"turtle fingers" are irrelevant because we're talking about streams that you individually feel comfortable with bpm wise. Whether that's 160 or 200 or 250 whatever. How about streams where speed is a non-issue?KanoSet wrote:
tbh for someone like me who have turtle fingers even good aiming won't help me to survive that much
i guess it's more about what you are capable of
What does that mean? Turtle fingers. That stream seemed really good.KanoSet wrote:
tbh for someone like me who have turtle fingers even good aiming won't help me to survive that much
i guess it's more about what you are capable of