This beatmap was submitted using in-game submission on Tuesday, June 21, 2016 at 11:16:50 PM
Artist: TSUNKU
Title: Batting Show Perfect Version
Source: みんなのリズム天国
Tags: SV Gimmick Minna no Rhythm Tengoku Heaven Fever Exhibition Match Baseball
BPM: 120
Filesize: 3516kb
Play Time: 01:40
Difficulties Available:
Information: Scores/Beatmap Listing
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Featured in
SOFT Springtime Osu!Mania Free-for-all Tournament Round of 64 Mappool
&
Mania World Cup 4k 2019 Group Stage Mappool
Shoutouts to
All the people who gave feedback during SOFT, as well as the countless people who raged at troll quads during playtesting
Adio, Han Solo, and Ciel for the mods to help tighten up the map
Kami for being a beautiful SV lover and for first
Julie for being a beautiful SV lover lover and for the.........
Background credit - http://science-all.com/images/wallpapers/baseball-pictures/baseball-pictures-10.jpg
Artist: TSUNKU
Title: Batting Show Perfect Version
Source: みんなのリズム天国
Tags: SV Gimmick Minna no Rhythm Tengoku Heaven Fever Exhibition Match Baseball
BPM: 120
Filesize: 3516kb
Play Time: 01:40
Difficulties Available:
- Batter Up! - 4Key (3.03 stars, 692 notes)
- Easy - 4Key (1.4 stars, 255 notes)
- Normal - 4Key (2.21 stars, 511 notes)
Information: Scores/Beatmap Listing
---------------
SOFT Springtime Osu!Mania Free-for-all Tournament Round of 64 Mappool
&
Mania World Cup 4k 2019 Group Stage Mappool
Kamikaze wrote:
This map is a statement. This is a statement that hardcore SV maps CAN and SHOULD get ranked. If a map is competently made and within the boundaries of rhythmical reason (pretty much pls no dumperino), while also abiding ranking criteria (as in no unrankable gimmicks and hitsounds present) there is absolutely nothing stopping it from getting ranked.
Maps do not have to be sightreadable to be rankable, this is a really narrow minded and stupid stigma that's been going around the community for far too long.
Granted, if you have a standard JS map or something along those lines, you do not want to have crazy teleports inbetween, but that also falls into not "competently done", because of the structural inconsistency (talking about standard/generic charts having extraordinary gimmicks out of nowhere).
PS. If someone brings up maps like smooooch, brynhildr, monster or whatever else as an example that SVs are bad - those maps are pretty much ruined by patterns, not SVs.
All the people who gave feedback during SOFT, as well as the countless people who raged at troll quads during playtesting
Adio, Han Solo, and Ciel for the mods to help tighten up the map
Kami for being a beautiful SV lover and for first
Julie for being a beautiful SV lover lover and for the.........
Background credit - http://science-all.com/images/wallpapers/baseball-pictures/baseball-pictures-10.jpg
changelog
4/24 - fixed beginning of most of the SVs to be much more consistent
4/29 - hitsounding
5/6 - Adiopulse mod applied
5/22 - Han Solo mod applied (cleaning up easy/normal)
6/10 - Ciel mod applied (SV modifications and such, also updated BG thanks Pope <3)
6/12 - bg fully updated, fixed a couple erroneous hitsounds
6/14 - ironed out the rest of the hitsounds, all of them are audible now
=======Kamikaze check======
6/17 - meta i'm an idiot
updates to batter up (done)
updates to normal (done)
updates to ez (dun)
6/20 - fixed like 1 pattern in batter up
added extra notes to stay consistent w/ normal
removed some silence at the end of a couple hitsounds
and moved to pending
======Julie check======
more hitsound fixing (hands/triples on normal)
couple more small things, snaps/hitsounds/SVs
disabled widescreen support
==================
6/21 - DQ
fixed volume, all hitsounds are a constant 50% volume throughout now
unsnapped note (that was weird) fixed
meta fixes pending confirmation
meta fixes applied
4/29 - hitsounding
5/6 - Adiopulse mod applied
5/22 - Han Solo mod applied (cleaning up easy/normal)
6/10 - Ciel mod applied (SV modifications and such, also updated BG thanks Pope <3)
6/12 - bg fully updated, fixed a couple erroneous hitsounds
6/14 - ironed out the rest of the hitsounds, all of them are audible now
=======Kamikaze check======
6/17 - meta i'm an idiot
updates to batter up (done)
updates to normal (done)
updates to ez (dun)
6/20 - fixed like 1 pattern in batter up
added extra notes to stay consistent w/ normal
removed some silence at the end of a couple hitsounds
and moved to pending
======Julie check======
more hitsound fixing (hands/triples on normal)
couple more small things, snaps/hitsounds/SVs
disabled widescreen support
==================
6/21 - DQ
fixed volume, all hitsounds are a constant 50% volume throughout now
unsnapped note (that was weird) fixed
meta fixes pending confirmation
meta fixes applied