Nozhomi wrote:
M4M and Check~
- General :- Sure to keep Letterbox ?shouldnt be a problem imo
- Aishita :- 00:20:387 (2) - Can you equalize spacing here ? Will be more coherent and looks better imo. doesnt play better imo
- 00:27:985 (3) - I'm quite sure it's overmapped :/ I don't hear any sounds on 1/8 tics. Same for 00:31:101 (5) - /00:40:452 (2) - .
- 00:37:627 (7) - This one sounds overmapped too.
- 00:43:861 (3) - ^
- 01:17:660 (4) - ^
- 01:20:485 (6) - ^
these are totally not overmapped , , or else why would other modder never point this out ? i think your speaker might have damage or something , the sound should be clear as sky. - 02:03:244 (5,6) - Pls no these sliders are way to folded on themselve :c moved the head out a little
- 02:24:089 (3,4,5,6,1) - I think it's overmapped here too. I only hear instrument on 1/4 tics. its the same thing as 00:10:063 (1,2,3,4,5) - not overmap .
- 02:28:179 (2) - The spacing you use here is too different from all other similar section on this part. Try to adjust it like other. Also why doing 02:28:374 (3) - differently and not like 02:22:140 (3) - ? Is there again something different ? No :c i want to keep the patternbut i did increase some spacing here
- 05:01:686 - Strange than you didn't map the vocal here. 04:59:738 (2,3,1,2,3,1) - ive been following the same instrument , its not worth to map vocal here
- 05:14:835 (6) - Don't hear anything again :c guitar
Map is good, but is way overmapped imo. Mapping the hold guitar note with triplets / reverse sliders is not good for me, or if there is a sound on them, sorry but I can't hear them at all.
Anyway if you want to talk about them, catch me ingame and we'll see.
Mukyu~
fixed those stuff , except mapping a hammer-on sound like 05:14:835 (6,1) - is not overmap , even if you play guitar you stil have to hammer a finger on the other frett to get that sound , means there are rhythm and it is not a thing to be ignored anyway , im also a guitarist so i know what are those , things like brush ups are maybe considerable
things that are not mention are fixed.
also fixed the hitsound delay
thanks for checking