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Berryz Koubou - Shining Power (TV Size)

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Topic Starter
Zekira
This beatmap was submitted using in-game submission on Saturday, March 19, 2011 at 11:10:58

Artist: Berryz Koubou
Title: Shining Power (TV Size)
Source: Inazuma Eleven
Tags: Krisom
BPM: 129
Filesize: 8694kb
Play Time: 01:27
Difficulties Available:
  1. Champion (4.94 stars, 341 notes)
  2. Hard (4.46 stars, 143 notes)
  3. Kreasyom (1.41 stars, 82 notes)
  4. Normal (2.45 stars, 112 notes)
Download: Berryz Koubou - Shining Power (TV Size)
Download: Berryz Koubou - Shining Power (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Can't think of a description.

Done on request.

Inazuma Eleven 6th ED.

12-20-2010 20:10 -- Re-download if you downloaded before this date.

Krisom made Easy

Finally removed that first note on Champion -_-

STOP NITPICKING MY VOLUME
LuPiiTa
star
are you going to do a normal or easy difficulty?
its only a question ^^
Topic Starter
Zekira
Yes, of course. Just a Normal, yeah.
arien666
勝って泣こうゼッ!
When I saw 'Inazuma Eleven',
I remembered this song orz
LuPiiTa

Zekira wrote:

Yes, of course. Just a Normal, yeah.
ok :)
OngakuRemix
star!
good beatmap
_lan_
Yay~ nice beatmap. Is it fine if I make the video higher quality? :)
Topic Starter
Zekira
If you're going to use it on your own copy of the mapset, then of course, but I'm not changing the quality of what I have right now.
arien666
[SAITAMA!< General]

Saitama! wrote:

Tags: i normally don't like jpop songs tbh. this was done on request. also im just waiting for you guys to point out these unnecessary tags.
But better than Touhou<WUT? I dunno if these tags are related with this song. So delete :3
Preview saitama time = 00:46:349 :3

[Hard Saitama]
00:05:651 (1,2,3,4,5,6) - [Nazi Suggestion] If possible, make sure they're mirrored :3
01:17:744 (6) - [Suggestion] Saitama :3?
01:22:046 (1) - Starts at 01:22:163 :3
01:26:349 (1,2,3,4,5,6,7,8,9) - [Nazi] Sometimes, 0.99x orz

[Champion of the Saitama2000]
00:49:604 (7) - [Nazi Suggestion] Move 1 grid up to make arch shape :3?
01:07:744 (6,7,8,9,10,11,12) - [Suggestion] Go ahead! You can make smoother curve :3



Umm...
Sorry for TOO MUCH saitama orz
Anyway, good song :3
[BTW, where's TaikOsu :3?<<<]

Good luck XD
_lan_

Zekira wrote:

If you're going to use it on your own copy of the mapset, then of course, but I'm not changing the quality of what I have right now.
yup I am using my own copy, anyway ty
Topic Starter
Zekira
FFFFFF someone already took the free kudosu, lol
wmfchris
[General]
kiai time quite long... consider ending kiai time around spinner @ 1:14:256?

[Champion]
0:37:977 (3,4) stack the ending of sliders ( (3):y:165, (4): y:163)
1:20:535 (5) left 1 grid

[Hard]
0:11:697 (3) left 1 grid?
0:15:418 (3) right 1 grid?
1:14:256 (4) up 1 grid

[Normal]
0:34:721 (4,4) right 1 grid

nice map, star~
haha5957
General
Why don't you make easy or something else? I think 3 difficulty for TV-Size map is to less :)



Normal

00:51:930 : I think this slider shouldn't repeat
01:06:813 : ^
01:26:815 : Isn't 1/4 stream too hard for normal?maybe it doesnt matter cuz it's stacked..


Hard
00:51;930 : same as normal
01:17:977 : how about this slider heads right-downward?

Champion
~




Too great map for me to mod :)!
al2e10
al2-queue(Mod4MOd). Can you mod this please: http://osu.ppy.sh/s/22193

[Champion]
- Sound
00:09:139 (1,2,3,4,1,2,3,4,5,6,7) - Should here get some wistle. Or 00:09:139 (1,2,3,4) get (1,3) or (2,4) wistle. It should be better.
00:18:791 (2) - Remove wistle. Sound better.
00:37:046 (1,2,3,4) - (2,4) wistle
00:44:488 (1,2,3,4) - (1,3) or (2,4) wistle.
01:25:418 (1,2,3,4) - (1,3) or (2,4) wistle.
- Other
00:00:768 (1) - No meaning for this note.

[Hard]
- Sound
00:38:907 (5) - Finish
00:46:349 (1,2,3,4) - Finish & remove wistle for 3,4
01:25:418 (1,2,3,4) - Should here put some wistle of finish
- Other.
01:22:046 (1) - Start at 01:21:930?

[All]
Wistle was putting strange. Because it put at a annoying way.
But clap is great. And the whole set of map is Good!
STAR for you.
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Champion

some of claps in stream hear random.

00:11:000 (8,1) - this jump is awkward because these two notes are in the same bar and should be together
00:32:395 (7,8,9) - hear and play not good...try making note 9 1/4 later and together with the following stream.
00:45:418 (5) - new combo?
00:54:953 (7,8,9,10) - when I tested I always thought here should be 3 notes, the 4th makes no sence to me. but the clap on the 4th doesn't hear odd, than I noticed that they are notes snaping on 1/6, lol, strongly recommand a change.
00:56:814 (2,3,4,5,6) - I think usually a 5-note-stream should be started on a white line. in this stream I think note 5 is unnecessary, but you added a clap on it :x
01:09:837 (7,8,9,10) - oh, again there are 4 notes....
01:11:697 (2,3,4,5,6) - same problem (...is it a ctrl+v part? :x)
01:17:279 (8,9,10,11) - u know

and I think kiai time is ended too early?


Hard

00:12:860 (5,6,7,8,9) - recommand making some pattern than just arranging them in line.
00:16:581 (5,6,7,8,9) - ^

also I think kiai time should be longer


Normal

looks fine but plays a little like easy :x maybe you can make the arrangement more pretty xD


star
IceBeam
[Normal]
00:06:814 (5) - Move this note to 00:07:046.
00:07:511 - Add a note here.
00:14:953 - Add a note?
00:15:418 - Here as well?
00:46:349 (1) - Finish?
01:19:837 (1,2,3,4) - Ah,it's Normal..reduce distance,please.
01:25:418 (1,2,3,4,5,6,7,8,9,10,11) - This pattern is pretty suggestive,so many objects,right after the spinner,moreover 1/4 mini-stream..
And,btw,I'd remove note at 01:26:930 (8) at all,sounds better to me w/o it.

[Hard]
Fine.

[Champion]
00:00:768 (1) - Um..how does this note work?
Nice hitsound work,most of streams fits pretty well.
The only thing that bothers me is:
00:06:116 (5) - This note.I'd remove it,to separate 1-st stream.

Nice!
Star~
Garven
I think I picked this up in #modhelp?

[General]
MP3 sounds really low quality, even if it's encoded at 196kbps. Is it just the quality of the recording?
Haha, go go 4:3 bg image!

[Storyboard]
There's a ton of transparency on all of your lyric storyboard images. Please crop them if you can.
Also having the images just pop on and off is kind of eh, even if you are going for more of a fan-sub/dvd-sub look.

[Normal]
00:33:325 (1,2,3,4,1,2,3,4) - Kind of a boring pattern
00:38:907 (7) - New combo?
01:16:116 (1) - Way too soon after a spinner for the easiest difficulty of a set. Noob spinner recovery is awful. Maybe end the spinner with the vocal at 01:14:604 - ?
01:25:418 (1) - ^
01:19:837 (1,2,3,4) - Maybe tone it down a tad? Seems a bit much for the easiest difficulty, even labeled as a normal.
01:26:815 (7,8,9,10,11) - Hrm, maybe a repeating slider instead? Easiest difficulty and all.

[Hard]
00:11:232 (1) - Seems a little soon after a spinner considering the rest of the difficulty.

[Champion]
00:00:768 (1) - lol Too bad those that don't get this with video will understand wtf that note is for.
<3 the hitsounds on this btw
00:54:023 (2,3,4,5) - Whenever patterns like this came up, I just didn't like the way the cursor needs to move. It flows better if you have a smoother top to bottom -> bottom to top motion instead of the top to bottom -> top to bottom.
01:26:349 (1,2,3,4,5,6,7) - Maybe shape this so you get a bigger jump to the 8 for the video gimmick?

This set would be much better as a whole with an easy difficulty.
Topic Starter
Zekira
with an easy
NOOOOOOOOOOOOOOOOO I already had a hard time making Normal easy enough (...what?)

...fffff I'll see what I can do... :/

Also I'll see if I can grab a better MP3 from somewhere...

Also having the images just pop on and off is kind of eh, even if you are going for more of a fan-sub/dvd-sub look.
I don't know how to make them look better actually :<

EDIT: Man I can't make something easier atm, so... leaving it as 3 difficulties for now.
Topic Starter
Zekira
fgh
ilimitado
star
Krisom
I whip my hair back and forth
Don't forget to add me to tags and rename the diff whatever you want

Download: Berryz Koubou - Shining Power (TV Size) (Zekira) [Easy].osu
galvenize
[Champion]

00:55:345 (7,8,9,10) - It's fine having those few streams in this map but it's hard to guess how fast they are at first. So may I suggest that you replace this first stream by a repeat slider? It will allow the player to deal with the next streams without guessing.

00:57:206 (2,3,4,5,6) - nazi, one grid right (lvl3)

[Hard]

Oh, this could use AR+1

[Normal]


00:35:578 (1,2,3,4) - Mmh, make them go counterclockwise? It would feel less repetitive.
01:27:206 (7,8,9,10,11) - Oh, first time I'm seeing a stream in a normal. Is it allowed o.o?

Overall, clean mapset.

EDIT: Oh wait, I'll mod Krisom's as well.
EDIT2: Nevermind, doesn't need modding.
vincerio
hi hi :3 here's my suggestions

[General]
I highly recommended you fade in/out lyric SB =w=
offset 695 in [champion]?? 2090 in [Hard] and [Normal]??
change into 695?694 in all diff?
tag : ending
open .osu in notepad
audioleadin: 2000 (now 1985)

[Normal]
00:09:531(1) - move the end of slider down 1 grid lv3( trust my ruler *w*) + disable grid snap and pull down a bit =w=b epic :)
01:27:206(7,8,9,10,11) - I don't feel like normal diff xD how about change it into short-repeated slider?

[Hard]
01:07:903(5) move the end of slider up 1 grid lv3 (horizontal to (4) and extend its end as the same lvl at (6)

[Champion]
00:01:160(1) - make it start at 01:625 sounds better
00:02:090 - useless inherit timing section???(if you change it into 694 or something?) delete this one and go change volume at 00:01:39[audio timing point] instead
00:06:714(6,7) - move down 1 grid lv 3 look good :3
00:18:136(3) - move down 1 grid lv3
00:21:741(6) - move down 1 grid lv3
00:22:322(10,11) - move up 1 grid lv 3 look better :3
00:48:369(11) - move up 1 grid lv3
00:49:183(3) - add whistle , 00:49:299 remove whistle
00:59:531(11) - delete this note and start spinner here?
01:14:415(11) - ^

nice~berryz koubou :) good luck ^^
Tenshi-nyan
gah.

Normal
01:27:206 (7,8,9,10,11) - bad idea. replace with a slider

besides that... nothing.
Colin Hou
[General]:
  1. audio lean-in is not necessary except in [Champion], set it 0 in the 3 diffs
  2. set all diffs' offset 229, and do some change on [Champion]'s timing sections.
[Hard]:
  1. 01:14:415 (3,4,5) - keep a spacing can make it easier to catch the rhythm
that's all, let me know when this is fixed.
Crimmi
Modding, CrimmiStyle!!

[Kreasysom]

~Nothing.

[Normal]

01:03:020 (4) - align with (2)
01:12:787 (S) - Doesn't not sound good on the blue tick, try it on the red tick it sounds better.

[Hard]

~Nothing.

[Champion]

~Nothing.

Quite flawless i suppose, *Star*
Topic Starter
Zekira
Well, changing stuff.

Done.
Colin Hou
bubbled wait, too many bubbles at the moment, let's wait patiently OTL

/me escaped.
arien666
No Saitaka joke since it's for checking for bubble-able orz



[SB]
http://osu.ppy.sh/ss/53667
Sometimes, SB comes earlier or later than video. Why don't you recheck about this :3?

[Kreasyom]
is=easy orz

[Normal]
00:23:020 (1,2,3) - [Suggestion] Actually, I don't recommend anti-jump on [Normal] so why don't you move (2)'s start point on (1)'s end? [Just Flip Horizontally]
01:27:206 (7,8,9,10,11) - KIDDING? 1/4 stack combo is not good on [Normal]. At least I prefer after [Hard] ;_; http://osu.ppy.sh/ss/53664

[Hard]
:3

[Champion]
Go notepad and open this diff, check something and set 'AudioLeadIn: 2000' not 1985 :3



Wonder but whatever :3
/me runs

ps. Where's TaikOsu Oni ;_;???<<<
Colin Hou
[Normal]:
  1. 01:27:197 (7,8,9,10,11) - use repeat-sliders?
don't kudosu this, I'll be back

EDIT: OK now, bubbled
whymeman
Lets see....

[Champion]

00:01:151 (1) - .........? I don't hear anything to support this note.

I would have looked into ranking the map if it wasn't for this honestly. Your choice on what you plan to do about it.
Topic Starter
Zekira
It's supposed to be a video gimmick :<

Oh fine, I'm moving it somewhere else ;_;

Wait, no I'm not

I eventually did -_-
arien666

whymeman wrote:

Lets see....

[Champion]

00:01:151 (1) - .........? I don't hear anything to support this note.

I would have looked into ranking the map if it wasn't for this honestly. Your choice on what you plan to do about it.
Soccer ball approching seems not bad :3
EXCEPT you did not use soft hitsound set ;_;

BTW, I think it's no matter :3
Just keep going <3



edit. After some nazi-volume fixing.
Enjoy rebubble :3
Xgor
Xgor's random bubble check:

Pretty solid, nothing pop-worthy but I found some stuff that could be better.

[General]
Why does all the difficulties start at different places :?

[Storyboard]
Could be optimized a bit better as there is some lines that isn't used at all or could be better written:
 F,0,57434,,1
Under Sprite,Foreground,Centre,"Lyrics10orz.png",320,400 and Sprite,Foreground,Centre,"LyricsRomaji10orz.png",320,50
And
 F,0,68481,69688,1
F,0,69688,72318,1
Under Sprite,Foreground,Centre,"Lyrics12.png",320,400

[Kreasyom]
00:36:500 (2,3) - (NAZI) Move down a grid :|

[Normal]
01:25:802 (1,2,3,4,5,6,7) - I find this 1/2 stream quite a big jump in difficulty compared to the rest especially due to the fact it's just after a spinner. Wouldn't something easier be better here.

[Hard]
01:26:732 (1,2,3,4,5,6,7,8,9) - Also quite a jump in difficulty compared to the rest :|

[Insane]
Why no break when there is one on all the other difficulties :?

So yeah... nothing poppible but stuff that I at least feels worth to mention.
Krisom

Xgor wrote:

[Kreasyom]
00:36:500 (2,3) - (NAZI) Move down a grid :|
If you apply any of the changes Xgor pointed out, can you do this for me Zek? I don't think it's worth popping a bubble over a nazi so I'd just do these changes if you do any of yours :P
Topic Starter
Zekira
If enough people pester me to do so, I will. But for now, no
Xgor

Zekira wrote:

If enough people pester me to do so, I will. But for now, no
Ok, no problem with me.
Topic Starter
Zekira
[Normal]
01:25:802 (1,2,3,4,5,6,7) - I find this 1/2 stream quite a big jump in difficulty compared to the rest especially due to the fact it's just after a spinner. Wouldn't something easier be better here.

[Hard]
01:26:732 (1,2,3,4,5,6,7,8,9) - Also quite a jump in difficulty compared to the rest
I mainly don't want people jumping from Normal to Hard without having a good glimpse of what Hard will contain

As much as I don't want people jumping from Hard to Champion without having a glimpse of what Champion will contain
Kyonko Hizara
:)
Beuchi
Hello old bubble~ :)

~General~
- You'll have to delete all that transparency on your lyrics :/ It's way too much space. Besides that, I'd love to see them fading in/out, but I see why you're doing it so it's fine :3

~Kreasyom~
No problems here!

~Normal~
No problems here!

~Hard~
No problems here!

~Champion~
- Remove the Lead-in, it isn't needed and none of the other diffs have it.

01:26:732 (1,2,3,4,5,6,7,8,9,10) - I can't really see what is this following in 1/6 >: It can also be confusing imo, the intuitive thing would be using 1/4 instead of this...

Just that~ Call me whenever you fix it and I'll probably rank it, nice map! :)

EDIT: Oh just noticed Xgor's mod, it'd be nice if you check that one too =3
Topic Starter
Zekira
Alright, fixed a few stuff...
Beuchi
Aaaand that's it!! :)

RANKED!!
OzzyOzrock
gj :3
arien666
good job :3
Metro
Thank you for the awesome map.
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