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Gunnar Nelson - Team Chaotix

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Topic Starter
machol30
This beatmap was submitted using in-game submission on Tuesday, August 19, 2008 at 6:02:45 PM

Artist: Gunnar Nelson
Title: Team Chaotix
BPM: 144
Filesize: 6130kb
Play Time: 03:19
Difficulties Available:
  1. Newbie (2.03 stars, 176 notes)
  2. Trainee (3.8 stars, 257 notes)
  3. Ace (4.6 stars, 346 notes)
Download: Gunnar Nelson - Team Chaotix
Information: Scores/Beatmap Listing
---------------
First beatmap in Sonic Heroes Vocal Trax Beatmap Set 1. Don't really know how to merge beatmaps thread yet.

edit: fixed with MaybeLater_x's suggestions.
edit2: Okay, hopefully I caught most spacing errors.
edit3: some changes~
edit4: some awp changes.
edit5: Sinistro edit
LeMoonwalker
So has no one commented on this yet ?
I thought that was a good map, at least when I first tried it, cause I just updated to latest version and all the hits seem off by about a beat in Ace... Offset change problem ? :|
Topic Starter
machol30
Offset doesn't seem to be a problem. Try redownloading? I'll do a full re-submission.
edit: re-submitted.
LeMoonwalker
Ok, good. :)
That slider at 1:21:58 is so weird :D

Anyway, how can you do 12 beatmaps when Sonic Heroes only has 6 vocal songs ? :|
MaybeLater_x
First off, nice background and colour scheme. ;)

Trainee
00:29:31 - move 8 closer to 7, perhaps even be in the same position as 6 and 7.
00:36:00 - move 7 further from 6.
00:39:71 - I'd suggest putting 1 in the same place as the 7 because the gap from 8-1 is too big and from 1-2 is too small.
00:56:38 - move 1 further from 5.
01:00:09 - move 1 closer to 4.
01:03:47 - I'd discourage starting and ending sliders at the same point.
01:05:14 - 1, 2, 3, 4 + 1 all need to be the same distance apart.
01:10:75 - bring 2 closer to 1.
01:31:75 - move 3 further from 2, and 4 further from 3.
02:20:15 - move 1 closer to 5.
03:05:94 - bring 8 closer to 7.
03:11:11 - I'd suggest bunching 4, 5, 6 + 7 closer together, because they're a half-beat apart.
03:14:07 - move 3 away from 2 + 4 (a couple notches to the left would be easiest)
03:16:72 - move 1 further away from 2, move 4 further from 3.

Sorry, I hate to drown you in suggestions. :oops: But I hope this gives you something to work with. :)
Good luck.
Topic Starter
machol30

LeMoonwalker wrote:

Anyway, how can you do 12 beatmaps when Sonic Heroes only has 6 vocal songs ? :|
6 character themes from SA1. Amy, Big, Knuckles, Tails, Sonic and main theme (Open Your Heat). I know Open Your Heart is already mapped and ranked, so I'll take in note.

Also, updated all difficulties with MaybeLater_x's suggestions noted. The final part was meant to be like that and won't be any changing there.
Topic Starter
machol30
This map has been deleted on the request of its creator. It is no longer available.
awp
Offset's better at 110. Don't know if it's exact but it's damn close.

Trainee:
00:29:27 (8) - should be closer to the double stacks before it to indicate shorter jump.
01:03:44 (1) - Death to overlap!
03:14:06 (3) - Move this note to the left more?
03:16:77 (1,2,3,4,5) - This part's a bit ??????? too with the beatspacing

Newbie:
01:03:44 (1) - overlap D=

Ace:
00:29:27 (5) - beatspacing bleh
01:03:44 (1) - the slider overlap
01:35:11 (6,7,8) - ARGH WHAT spacing
02:20:11 (1,2,3) - spacing issue again
03:14:06 (3) - Beatspacing a la trainee
03:16:77 (1,2,3,4,5) - ^

Also on all three difficulties I think the final spinner should end at 3:21:56 instead =x

Rhythm Guitar is cool in this song wow
Topic Starter
machol30

awp wrote:

Offset's better at 110. Don't know if it's exact but it's damn close.

Trainee:
00:29:27 (8) - should be closer to the double stacks before it to indicate shorter jump.
01:03:44 (1) - Death to overlap!
03:14:06 (3) - Move this note to the left more?
03:16:77 (1,2,3,4,5) - This part's a bit ??????? too with the beatspacing


Newbie:
01:03:44 (1) - overlap D=

Ace:
00:29:27 (5) - beatspacing bleh
01:03:44 (1) - the slider overlap
01:35:11 (6,7,8) - ARGH WHAT spacing
02:20:11 (1,2,3) - spacing issue again
03:14:06 (3) - Beatspacing a la trainee
03:16:77 (1,2,3,4,5) - ^


Also on all three difficulties I think the final spinner should end at 3:21:56 instead =x

Rhythm Guitar is cool in this song wow
You no like spacing?? Left alone for now. :( Although I did a slight change at 01:35:11 on Ace. :P
Hitoshirenu Shourai
Awesome jumps. I'ma give you a star for awesome.
Topic Starter
machol30
So what should I improve on if I'm going to get this ranked?
Sinistro
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
machol30

Sinistro wrote:

02:21:15 (3) - Spaced too close to the 2.
03:13:44 (1,2,3,4,5,6) and 03:16:77 (1,2,3,4,5,6,7) - inconsistent spacing within each of these combos.
those were actually done on purpose. I thought it would be cool, but I guess not. :( I'll leave those alone 'til more people start bugging me about it.
And just so you know, this was beatmapped before I actually learned about distance snapped so there maybe still more slight inconsistencies. Hopefully, they're all taken care of. :P
Sinistro
It plays much more intuitively now :) Bubbled.
awp
Hmm, well. There's still a handful of beatspacing inconsistencies and a couple spots where it really trips you up. However, these have all been removed from the easier difficulties and reserved only for Ace mode, and while those two trips are going to annoy me when going for a FC, I don't see a need to change this map any further. It gives it some style.

Ranking because in before spacing nazis
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