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Hanatan - Uta ni Katachi wa Nai keredo

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Total Posts
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Topic Starter
Asahina Momoko
This beatmap was submitted using in-game submission on 2016年1月14日 at 19:35:47

Artist: Hanatan
Title: Uta ni Katachi wa Nai keredo
Tags: doriko きりたんP KiritanP Vocaloid Hatsune Miku utaite Flower ユリカ YURiCa Yurika mokori m_o_k_o_r_i
BPM: 98
Filesize: 30142kb
Play Time: 05:26
Difficulties Available:
  1. Recollection (4.3 stars, 955 notes)


Download: Hanatan - Uta ni Katachi wa Nai keredo
Information: Scores/Beatmap Listing
---------------


(´・◡・`) oO(play with hitsounds please)

BG source

special thanks to Kite, GoldenWolf, and Garven for timing check

hard for dt xd


#6

Yuii-
aw yeah
Nathan
(´・◡・`)
Enjoy
piano (*´>д<)
sionKotori
MOKO MAP
hehe
watto de fakku
Satellite
お返しにきました

[Recollection]
  1. 00:06:970 (4,5) - 曲調にあわせても、裏にあわせても以下の音取りのほうがフィットしていると思います
  2. 00:14:623 (6,7) - Ncの使い方、統一しましょう 00:24:419 (1,2) -
  3. 00:33:909 (1) - 手前からのDS1.15は欲しいです、00:32:684 (3) - こちらと同じくらいにしておいたほうが無難かも?
  4. 01:26:868 (4,5) - 00:06:970 (4,5) - と同じ
  5. 01:27:787 (1) - ここのNcのつけ方おかしい?
  6. 02:00:236 (8,1) - 意図的にこんな感じでNcつけてる?視認性のために・・・?
  7. 03:01:460 (7,1) - same as above.
  8. 03:04:062 (1) - Spinner必要?
  9. 03:13:093 (2,3) - うーん、いきなり狭くなってるので1.2の無駄なジャンプが不自然・・・徐々に狭くなる形はお嫌い?
  10. 03:17:072 (3,4) - うーん、不自然。03:17:531 - ここに音ないし、ここでスライダーを切る意図が読み取れない・・・overmapの可能性があります。。。
  11. 04:04:827 (6,7) - Ncのつけ方統一云々


Good luck ~
5hiki
いいね!
Topic Starter
Asahina Momoko

Satellite wrote:

お返しにきました ありがとです!

[Recollection]
  1. 00:06:970 (4,5) - 曲調にあわせても、裏にあわせても以下の音取りのほうがフィットしていると思います 00:06:970 (4,5) - で同じドラム音で叩くようにしてあるのでこのままで!

  2. 02:00:236 (8,1) - 意図的にこんな感じでNcつけてる?視認性のために・・・?ここは01:40:950 (1,2,3,4,5) - これみたいに音階配置を強調するために一番下にNCを入れてあるのです
  3. 03:01:460 (7,1) - same as above. ^
  4. 03:04:062 (1) - Spinner必要?うーんぶっちゃけると配置終わったとき1個もスピナー置いてないのに気づいて、曲自体長いからどこかに入れるかってちょっと無理やりねじ込んだんですよね・・・ただ全くあってないとは思わないので考えます
  5. 03:13:093 (2,3) - うーん、いきなり狭くなってるので1.2の無駄なジャンプが不自然・・・徐々に狭くなる形はお嫌い?近い形で直しました!


Good luck ~
消した部分は直しました~ありがとう!!
Electoz
Hi, from my modding queue~ I'm noob with approval maps so don't expect any decent quality mod from me lol.

[Recollection]

  1. 00:22:889 - This should be clickable since similar rhythms earlier you made this clickable.
  2. 00:28:705 (4,1) - I don't think this should be stacked because it's hard to indicate the difference of beat spacing here 00:28:705 (4,5,1) .
  3. 00:51:358 (6) - Maybe change this into a 1/2 slider? So it would follow that piano sound better.
  4. 01:13:093 (5) - Just a 1/4 kickslider here is enough imo.
  5. 01:37:889 (8,1) - Swap NC here? Since 01:37:582 (7) this is following on the instrument while this 01:37:889 (8) is on vocal.
  6. 02:12:787 (2,3) - This could confuse some players since you used to stack this with a 1/4 beat spacing earlier in kiai.
  7. 03:03:909 (3) - NC?
  8. 02:57:787 (1) - I think 0.7 SV here would be a better flow. Also because there's a 1/4 slider right next to the slider unlike 01:07:582 (1) which doesn't have any object next to the slider.
  9. 04:47:991 (4,1) - Overlap looks a bit weird, maybe it's just me.


Hope my mod helped somehow. Good luck~
Topic Starter
Asahina Momoko

Electoz wrote:

Hi, from my modding queue~ I'm noob with approval maps so don't expect any decent quality mod from me lol.

[Recollection]

  1. 00:22:889 - This should be clickable since similar rhythms earlier you made this clickable. actually yes but let me keep for my feelings
  2. 00:51:358 (6) - Maybe change this into a 1/2 slider? So it would follow that piano sound better. i followed vocal on this calm part, so keep
  3. 01:13:093 (5) - Just a 1/4 kickslider here is enough imo. to make intension of tone, it seems to work well for me
  4. 01:37:889 (8,1) - Swap NC here? Since 01:37:582 (7) this is following on the instrument while this 01:37:889 (8) is on vocal. basically i put nc on large white scale except put for emphasizing something
  5. 02:57:787 (1) - I think 0.7 SV here would be a better flow. Also because there's a 1/4 slider right next to the slider unlike 01:07:582 (1) which doesn't have any object next to the slider. nice catch! fixed
  6. 04:47:991 (4,1) - Overlap looks a bit weird, maybe it's just me. hmm i really wondered if i should change or not, but not big issue so keep it for now


Hope my mod helped somehow. Good luck~
deleted ones=all fixed
thx for mod :)
Hollow Wings
wtf this is one of my unfinished map's song... rip... ;w;

General

  1. larger all of piano hs' volume pls, i can hardly hear them when i playing map imo. just a bit is enough, not the current version thou.

Recollection

  1. 00:10:031 (1) - recommend you do 1/2 slider here to follow the beat at 00:10:338, i think that's something need to be express with a tick in obj. also seems like you did much work in hs project, maybe give some to that tick as well.
  2. 00:11:409 (2) - using curved one is better than the sharp to me.
  3. 00:13:399 (3,4) - i prefer merge them into a 1/2 slider... you can try if you care.
  4. 00:22:582 (2) - do ctrl+g to fit the ds setting better.
  5. 00:35:440 (2) - objs' volume is too high, lower them a bit pls. well... actually i think you can just change another hitnormal file with a quiet clear beat. objs form 05:06:358 (1) - , too, quiet part requires quiet hs, isn't it?
  6. 00:53:501 (5) - you can mute sliders' ends like this.
  7. 01:02:991 (6,1) - maybe you need to swap nc setting here to notice the sv shifting.
  8. 01:33:297 (1,1,1,1,1) - thou the piano is not mean to do beat like that, i have to say actually piano beats here is in random rhythm, and those sliders are unsnapped... idk how to solve this problem, that's why i was blocked to mapping this song... same to 03:23:501 (1,2,1,2,1,2,1,2,1) - , too.
  9. 02:30:389 (1,2,3,1) - these jumps are too large imo... shorter a bit maybe.
  10. 02:56:256 (4) - try ctrl+g this?
  11. 02:57:174 (1) - i think... this should be two notes... thou if you wanna change the structure pattern...
  12. 03:27:174 (1,2) - too sudden this big jump appears... i think this should be changed into a common one.
  13. 03:56:562 (2,3,4) - recommend you not do similar composing to those 1/2 notes' jumping patterns... maybe just for consistent in reading? thou it's your choice...
  14. 04:31:766 (4,5) - not necessary to set big jump here imo, even with a 1/8 repeating slider following.
  15. 05:20:440 (3) - muhh... not do ds patterns here lol... maybe just stack this note at 05:19:521 (2) - 's end.
  16. maybe i can say you've noticed those melody or pitch in some tracks when i see you've set patterns like this: 04:35:746 (1,2,3,4) - ... the whole map's ds setting is a bit random to me, thou i don't think that's a big problem to the map, maybe it's just me... generally fine, and nice work on hs with piano melody settings :3
uh... i think i won't map this if so much people is working on it www

good luck
Asahiru

nice farming ₍₍ (ง ˙ω˙)ว ⁾⁾
Topic Starter
Asahina Momoko

Hollow Wings wrote:

wtf this is one of my unfinished map's song... rip... ;w; ;w;

General

  1. larger all of piano hs' volume pls, i can hardly hear them when i playing map imo. just a bit is enough, not the current version thou. ok later

Recollection

  1. 00:35:440 (2) - objs' volume is too high, lower them a bit pls. well... actually i think you can just change another hitnormal file with a quiet clear beat. objs form 05:06:358 (1) - , too, quiet part requires quiet hs, isn't it? ok try to find nice one o.o
  2. 01:33:297 (1,1,1,1,1) - thou the piano is not mean to do beat like that, i have to say actually piano beats here is in random rhythm, and those sliders are unsnapped... idk how to solve this problem, that's why i was blocked to mapping this song... same to 03:23:501 (1,2,1,2,1,2,1,2,1) - , too. YES this is the parts that made me annoyed so much lol. from ranked maps of this song i've seen, those are snapped as 1/6 or put spinner, and considering playability i decided to put them by 1/6 consistent. However, the hs doesn't work well and atually unfit to music so changed 01:34:215 (1) - to 1/8 and put some red lines at 03:23:501 (1,2,1,2,1,2,1,2,1) - . i'm not sure they're definitely correct, but at least for me, sounds fine for now. (seems to be required pattern changing tho)
  3. 02:56:256 (4) - try ctrl+g this? hmm not my taste so keep this
  4. 02:57:174 (1) - i think... this should be two notes... thou if you wanna change the structure pattern... let me keep this shit pattern lol
  5. maybe i can say you've noticed those melody or pitch in some tracks when i see you've set patterns like this: 04:35:746 (1,2,3,4) - ... the whole map's ds setting is a bit random to me, thou i don't think that's a big problem to the map, maybe it's just me... generally fine, and nice work on hs with piano melody settings :3 sure try to find good pattern and recheck for ds...lol
uh... i think i won't map this if so much people is working on it www m-maybe not so much ppl doing, i hope think

good luck
thx for mod!
Topic Starter
Asahina Momoko

Tenseki wrote:


nice farming ₍₍ (ง ˙ω˙)ว ⁾⁾
medow on map xdd
Meg
これが""""""""""譜面""""""""""か・・・
2016-01-05 01:51 Meg: modする箇所ないですね~
2016-01-05 01:51 Meg: qualified!
2016-01-05 01:51 Asahina Momoko: wwwwwwwww
2016-01-05 01:51 Asahina Momoko: いや今これ
2016-01-05 01:51 Asahina Momoko: 相当悩み抱えてる場所ある
2016-01-05 01:51 Meg: 03:48:601 (4,5) - これが近いな~くらい
2016-01-05 01:51 Meg: どこや
2016-01-05 01:52 Asahina Momoko: 確かに
2016-01-05 01:52 Asahina Momoko: 03:23:501 (1,2,1,2,1,2,1,2,1) -
2016-01-05 01:52 Asahina Momoko: ここら辺赤線引いたけど
2016-01-05 01:52 Meg: うん
2016-01-05 01:52 Asahina Momoko: 最初なしでやってたんだよね
2016-01-05 01:52 Asahina Momoko: もうわけわからんここ
2016-01-05 01:55 Meg: なんだここ
2016-01-05 01:55 Meg: 演奏が悪い
2016-01-05 01:55 Asahina Momoko: それ
2016-01-05 01:55 Asahina Momoko: ぶっちゃけ赤線なしで均等においてもプレイ上問題ないっていわれたけど
2016-01-05 01:55 Asahina Momoko: ヒットサウンド日mmmmmmmmmmmmmmmmmっみょうに
2016-01-05 01:56 Asahina Momoko: ずれるんだよな
2016-01-05 01:56 Meg: 消すと
2016-01-05 01:56 Meg: 03:24:113 (1,2) -
2016-01-05 01:56 Meg: ここがめっちゃずれるね
2016-01-05 01:56 Meg: 他はそうでもない
2016-01-05 01:56 Asahina Momoko: 本当にクソ
2016-01-05 01:57 Meg: 03:24:113 - ここだけ引いとけばいいんじゃないかなあ
2016-01-05 01:57 Meg: こればっかりは上の人に聞いたほうがいい
2016-01-05 01:58 Asahina Momoko: いやそれだと前のがずれるのよね~
2016-01-05 01:58 Asahina Momoko: そうするか・・・
2016-01-05 01:58 Asahina Momoko: チャールズ働け
2016-01-05 01:58 Meg: charles445
2016-01-05 01:58 Meg: やねやはり
2016-01-05 01:59 Asahina Momoko: とりあえずkiteが見るわっていってるからそれ待ってからにするか
2016-01-05 01:59 Meg: 00:16:766 (6) - NC
2016-01-05 01:59 Meg: なし?
2016-01-05 02:00 Meg: 00:26:562 (1) - ここと一緒っぽいから付けていいんじゃねと
2016-01-05 02:00 Asahina Momoko: 迷いどころだな
2016-01-05 02:00 Asahina Momoko: あってもなくてもいいやという
2016-01-05 02:00 Asahina Momoko: あー
2016-01-05 02:00 Asahina Momoko: 確かにw
2016-01-05 02:00 Asahina Momoko: 入れとくか
2016-01-05 02:00 Asahina Momoko: thxxxxx
2016-01-05 02:00 Meg: irc mod稼ぐか
2016-01-05 02:00 Asahina Momoko: wwwwwww
2016-01-05 02:00 Asahina Momoko: ぶっちゃ桁話
2016-01-05 02:01 Asahina Momoko: hitsound鹿頭になかった分
2016-01-05 02:01 Asahina Momoko: 配置ポンポン置いて見直さず完成させたから
2016-01-05 02:01 Asahina Momoko: 配置は汚いW
2016-01-05 02:01 Meg: 円形スライダーの使い方うまい
2016-01-05 02:01 Asahina Momoko: 最初の?
2016-01-05 02:02 Meg: 全体的にやね
2016-01-05 02:02 Meg: 円形っていうか丸みを強く帯びたスライダー
2016-01-05 02:02 Asahina Momoko: 配置が汚いというか単純にDSが
2016-01-05 02:02 Asahina Momoko: 不安定ですねこれは
2016-01-05 02:02 Meg: 俺使えないんだよな
2016-01-05 02:02 Asahina Momoko: なるほど
2016-01-05 02:03 Asahina Momoko: なんかカーブの実際に見えない軌道考えながらおくとわりかしうまくいくこと多いw
2016-01-05 02:03 Meg: レベル高い発言
2016-01-05 02:04 Asahina Momoko: なんと言うかうまく説明できない
2016-01-05 02:04 Meg: 01:35:440 (3) -
2016-01-05 02:04 Meg: なんだろう
2016-01-05 02:04 Meg: 超フィーリングなんだけどここ単発にしたほうが
2016-01-05 02:04 Meg: サビ前とサビの区切りが綺麗にできる気がする
2016-01-05 02:05 Asahina Momoko: んーーー
2016-01-05 02:05 Asahina Momoko: 123の形めっちゃ隙何だよなw
2016-01-05 02:05 Meg: なんか
2016-01-05 02:06 Meg: なんていうんだろう
2016-01-05 02:06 Meg: musicの音量0にして
2016-01-05 02:06 Meg: なんとなく配置と音取り的に「あ、サビ入ったな」感が単発だと
2016-01-05 02:06 Meg: 出る(個人的に)
2016-01-05 02:06 Meg: たしかにこのスライダーかっこいいな~
2016-01-05 02:07 Asahina Momoko: 難しいとこだな~
2016-01-05 02:07 Asahina Momoko: 俺あんまその考えで置いたことなかったからなかなか
2016-01-05 02:07 Meg: 俺がパートの分け方めっちゃ気にするから気になるだけかも
2016-01-05 02:08 Asahina Momoko: さらっとkiai入ること多いからな俺w
2016-01-05 02:08 Meg: 01:54:419 (1,2,3,4,5) - こことかめっちゃ綺麗に分けられてると思う
2016-01-05 02:09 Meg: そういえばもこりさんkiaiとかいらないって前言ってたな
2016-01-05 02:09 Asahina Momoko: wwww
2016-01-05 02:09 Meg: 俺は曲の大事なパートとかでしっかり抑揚つける派なんや
2016-01-05 02:10 Meg: まあどっちでもいいよ
2016-01-05 02:10 Asahina Momoko: すまんのう
2016-01-05 02:11 Meg: 02:29:011 (3) -
2016-01-05 02:11 Meg: 非常にsnapされてないように聞こえてならない
2016-01-05 02:12 Asahina Momoko: いやもうこのくらいの誤差は
2016-01-05 02:12 Asahina Momoko: 無視だ!!!!!!!!!!!!
2016-01-05 02:12 Meg: www
2016-01-05 02:12 Meg: 限界あるね
2016-01-05 02:13 Asahina Momoko: たぶん他も探したら少しありそうだし
2016-01-05 02:13 Asahina Momoko: このピアノ伴奏死ねってなる
2016-01-05 02:13 Meg: 02:28:246 (5) - リバースやめてそのあと1/4 slider 2つの音取りにするのはいかがでしょうか
2016-01-05 02:13 Asahina Momoko: まあ逆に言えば正確にリズム取れてる伴奏なんて打ち込みしかないからしょうがないんだけどね
2016-01-05 02:13 Meg: やりやすくはなる
2016-01-05 02:13 Meg: まあね
2016-01-05 02:13 Meg: 生演奏だと不可能
2016-01-05 02:15 Asahina Momoko: やりやすくなるけどこのリバースで1塊のピアノトレモロになってない?
2016-01-05 02:15 Meg: せやね
2016-01-05 02:15 Meg: 一応言っといた程度やから
2016-01-05 02:15 Meg: 気にせんといて
2016-01-05 02:15 Meg: あくまでplayableの話です
2016-01-05 02:16 Asahina Momoko: たしかにやりやすくはなると思う
2016-01-05 02:16 Meg: やたらプレイしやすさにこだわる癖なおしてえ
2016-01-05 02:16 Asahina Momoko: でもヒットサウンド主体みたいなもんだからここはそっち優先させたいだけw
2016-01-05 02:16 Meg: そのせいで一生柔軟な発想に制限がクル
2016-01-05 02:16 Meg: 02:53:501 (4) - NC?
2016-01-05 02:16 Asahina Momoko: 俺も柔軟な発想できないからmodあんまうまくできないよ
2016-01-05 02:17 Meg: 02:43:705 (1) - ここには入ってたので(
2016-01-05 02:17 Asahina Momoko: これ遠いからNCつけなかったけどどうしようかな~~
2016-01-05 02:18 Meg: 多分俺はプレイ中に「あれさっきはNCあったぞ」とか無駄に思う
2016-01-05 02:18 Asahina Momoko: んじゃつけとくか~
2016-01-05 02:18 Meg: 彡(^)(^)
2016-01-05 02:18 Meg: 03:02:684 (4) - NC ここはどっちでもいい
2016-01-05 02:18 Asahina Momoko: wwwww
2016-01-05 02:19 Asahina Momoko: ここ他の音階配置と同じで1-5で一塊みたいな感じだからこれはこのまんまじゃ
2016-01-05 02:19 Meg: わいもそう思ったから
2016-01-05 02:20 Meg: でも数稼ぎのために・・・
2016-01-05 02:20 Meg: という下心
2016-01-05 02:20 Asahina Momoko: wwwww
2016-01-05 02:20 Asahina Momoko: IRCmod正直めっちゃ難しくない?
2016-01-05 02:20 Asahina Momoko: 俺その場で思いつかないからできないんだけどw
2016-01-05 02:20 Meg: そう?いちいち書き出すのめんどくさいから俺はこっちのほうが楽だ
2016-01-05 02:22 Meg: 04:35:744 (1,2,3,4) -
2016-01-05 02:22 Asahina Momoko: まじか
2016-01-05 02:22 Meg: この配置
2016-01-05 02:22 Meg: 今回はこれでいいんだけど
2016-01-05 02:22 Meg: 全部この上から下に流れていく流れになってるから
2016-01-05 02:23 Meg: いろんな方向から流していくのも
2016-01-05 02:23 Asahina Momoko: それクリティカルヒットですよ
2016-01-05 02:23 Meg: パターンとして活用できると思いました(めぐ並)
2016-01-05 02:23 Meg: 正直飽きるまでとはいかないけど
2016-01-05 02:23 Asahina Momoko: ここ音階配置にするなら順番に上から下や奈
2016-01-05 02:23 Meg: 「あっさっきもこれ見た」
2016-01-05 02:23 Meg: とはなる
2016-01-05 02:24 Asahina Momoko: ここちょっとパターン考え中なんだよね
2016-01-05 02:24 Asahina Momoko: いいのが見つからない・・
2016-01-05 02:24 Meg: 音階はまあたしかにそうなんだけどね~
2016-01-05 02:24 Meg: 同じ曲で
2016-01-05 02:24 Meg: 同じ音階なってたら
2016-01-05 02:24 Meg: 絶対その配置になっちゃうってのはちょっとアレかも
2016-01-05 02:24 Asahina Momoko: 長い分何回も来るしねこの音w
2016-01-05 02:25 Meg: 下から上だと音階と正反対になっちゃうから
2016-01-05 02:25 Meg: 左右に動かせばある程度無難
2016-01-05 02:26 Meg: こんなもんですね
2016-01-05 02:27 Asahina Momoko: ウィシュ(ง ˙o˙)ว
2016-01-05 02:27 Asahina Momoko: めっちゃサンキューやで
2016-01-05 02:27 Asahina Momoko: 今度なんかmodします
2016-01-05 02:28 Meg: え!アザス!
2016-01-05 02:28 Meg: ww
2016-01-05 02:28 Asahina Momoko: www
Side
Hi for the m4m :v
[Map]

oo keysounds (know that I'll be judging you harshly if any of them are wrong)

00:02:684 (1) - Not sure why you followed the high note here but the low note here. 00:05:133 (1) - Yes these are the correct keysounds BUT it's not a good idea to switch between emphasizing the treble (high) notes and then the bass (low) notes. If you really wanted to follow one only then it would work because the song would follow the othernote but if you wanted to follow both you COULD combine some keysounds and make 2 note chords. Both work except the 2nd one will need a few extra custom keysounds to make it work. Still highly consider following either one or both at the same time but not alternating.

00:58:705 (3) - For keysounds like these it'd be better if the sound was shorter so as to not overlap in sound with 00:59:011 - for example. One small fix could be to lower the volume for 00:58:705 - by like 50% (maybe 40%) so it's not as loud as the high note and make it sound muddy. The harder but slightly better fix would be to add a short version of the keysound (see lordraika's userpage under the keyboard set and look for the same note under the "short" folder)

01:01:154 (2) - Same for this one. Lowering the volume is probably a better fix because it takes a lot less work and idk if you might need those long sounds later so that might mean adding more keysounds so yeah. Just lower the volume of these notes by like 10-20%.

01:11:256 (8) - These sounds are an octave too high. The sounds of these two notes should be lower than 01:11:868 (1) - If you don't already have the keysounds I've attached them here in this .zip file. They are labeled E3S and B3S respectively. If they sound too loud then you can edit them via audacity and lower the db by like -6 maybe.

01:14:776 (2) - Technically the piano doesn't do this lol but it does add a good harmony so you can leave it :v

01:19:521 (1,2,3) - (3) doesn't sound right to me. Should probably be 21 like 01:14:929 (3) -. ALSO a very nice thing you can do here is add 01:19:674 (2) - SC:27 to this note. It will better follow the vocals and sound really nice :)

01:24:419 (1,2) - Maybe add some keysounds here like 01:14:623 (1,2) - 01:19:521 (1,2) -

01:24:725 (3) - Definitely not SC:18. If anything its still SC:21 so you can actually do for 01:24:419 (1,2,3) - what you did at 01:14:623 (1,2,3) -

01:25:644 (6) - Optional but you can probably add a whistle and SC:20 here. Has a nice effect.

01:30:848 - Technically this is the correct sound but it should be one octave lower as well. Might not be necessary because there are a lot of notes that should be lower octave but that would mean many more hitsounds etc so its okay if you don't wanna change it.

01:33:297 (1,1,1,1) - ok HERE you DEFINITELY need short keysounds They're the correct sounds fortunately but because these are the long sounds they overlap each other and sound REALLY muddy. It might mean more work but this is very overbearing in play mode and will likely impact play because the sound will linger past the other sounds so players wouldn't be able to hear the feedback very well. Also 01:34:215 (1) - This should be 1/6

01:35:746 (1) - Add finish :v

01:45:542 (1) - X_X This is either SC:29, SC:22 OR SC:20 but definitely not 17. Lowest sound is A and highest sound is C#. Middle note is C# but lower. Changing it to 29 is better because then you don't have to change the next keysound. Changing it to 22 or 15 could work too because its the same note but lower although if you use 22 you might need to change a few notes around and that might not sound as good so try 15 if you want the lower sound. Then 20 because it's the actual note that plays there (except an octave higher but I don't think you have that keysound). TLDR, use SC:29 or 15 or use A3S attached in the .zip above.

01:52:889 (1) - Use SC:14. Better harmony and it's the actual note :v

01:53:960 (5) - Personally I'd suggest removing this keysound. Hard to explain but it's a bit overbearing here and it doesn't really follow what the piano does. It could be a default soft whistle instead to follow the drums which is the sound here.

02:05:133 (1) - Same suggestion as 01:45:542 (1) -

02:12:480 (1) - Same as 01:52:889 (1). Custom 14 instead but I guess 15 can work here too.

02:15:389 (3) - Ged rid of the keysound here. Doesn't follow the piano or vocals correctly there.

02:50:440 (5) - This should be SC:21 like 02:45:236 (4,5) -

02:51:052 (6) - Change to customs 18 and 21 respectively so it leads into the minor chord note better.

03:13:399 (3) - Custom 28 sounds better.

03:15:847 (4,1) - Change to custom 20 and 19 (on the head only) since 03:16:154 - the low note is actually G# (lower than this but you don't have that one and I don't think you want it now cuz you'd have to put it in many other areas in the song lol.

This pianist sucks he can't even 1/3 legato LOL but thats not ur problem xD BUT uh...03:23:501 (1,2,1,2,1,2,1,2) - You follow the piano in terms of snap a bit better here than 01:33:297 (1,1,1,1) - even though the piano is off snap here too. Consider keeping it 1/6 at 03:23:501 - even though it doesn't follow the bad piano I don't think it should xD

03:27:631 (1,2,3,4) - eww lol get rid of all these keysounds EXCEPT for 03:27:784 - and change that to SC:23. The piano doesn't really play here yet except there and thats the dissonant note which leads into 03:28:397 (1) - which is the resolution. Hard to explain so hopefully you trust me :v

03:38:193 (1) - Same suggestion as 01:45:542 (1).

03:45:540 (1) - Also SC:14 like before.

03:47:988 - I will point out that a lot of this (and a few other parts in the song) are freestyle since the actual piano doesn't do all this stuff in the music. This is okay of course but you want it to at least have a sort of nice melody throughout. In this case, 03:48:907 - repeating the same note as 03:48:601 - doesn't sound as good and also doesn't play the note in the melody. 03:48:907 - The real sound per the piano is SC:19 but I dunno if you still wanna freestyle so either change 03:48:907 - to SC:19 and delete 03:49:060 - or change 03:48:907 - to SC:17 to freestyle.

03:52:274 (3,4) - Aww these should be higher :( Consider changing to SC:31 and 30 in that order.

03:57:784 (1) - Same suggestion as 01:45:542 (1).

04:06:662 (1,2,3,4,5,6) - why no keysounds???? ;A; I suggest 04:06:662 (1,3) - SC:18 and SC:22 for those two notes only.

04:08:805 (6) - Remove hitsound unless I guess you're freestyiling.

04:12:172 (3) - SC:57 might work a bit better but eh...This part doesn't really follow the piano all that well so I guess maybe its also freestyled idk.

04:12:785 (2) - This would normally be A# but uh...I don't know if you have that keysound or not so I attached it on the .zip just in case called A#3S_Bb3S.

04:44:315 - Wow Much freestyle very keysounds so decoration :v OH BUT 04:46:764 (5) - NOOOOOOOOOOOOOOOOOOOOOOO this is SC:65 well technically its SC:21 but UUUUUUUUUUUUGHHHHHHHHHHH like this freestyle you did here sounds nice BUT it basically leads into a section that isn't resolved. And damn I can't even explain this cuz its all music terms so I'm just gonna sound like an ass trying to explain it because it's all just music theory stuff x_x. I guess the short easy version is 04:45:234 (4,5,6,7,1,2,3,4) - Is adding buildup into another keysounded section and that note at (5) is just way off. I dunno what you wanna do though so I suggest using SC:65 or SC:21. Both sound good depending on what you're trying to do. Do you want it to end high or end low?


XXXXXXXXXXXXXXXXXXXXXXX___________XXXXXXXXXXXXXXXXXXXXXXX

See this is why I hate when people keysound for standard it's so hard to mod them because its hard to tell whether they were trying to add to the song, follow the music, follow the high or low notes, follow a different instrument or just straight up didn't really know what they were doing ;-;

Also cuz then I focus on just the hitsounds and don't have the energy left to actually mod the map itself x_x

Fortunately it seemed like you knew what you were doing for the most part at least to the point where even the freestyle sounded mostly pleasant.

EDIT: LOL forgot to attach the .zip file. Here it is


Anyway I hope this helps. Good luck!
Kite
01:33:297 - BPM 103 1/6 snap
01:34:521 - BPM 98

With help from GoldenWolf
Topic Starter
Asahina Momoko

Side wrote:

Hi for the m4m :v
[Map]

oo keysounds (know that I'll be judging you harshly if any of them are wrong)

00:02:684 (1) - Not sure why you followed the high note here but the low note here. 00:05:133 (1) - Yes these are the correct keysounds BUT it's not a good idea to switch between emphasizing the treble (high) notes and then the bass (low) notes. If you really wanted to follow one only then it would work because the song would follow the othernote but if you wanted to follow both you COULD combine some keysounds and make 2 note chords. Both work except the 2nd one will need a few extra custom keysounds to make it work. Still highly consider following either one or both at the same time but not alternating. i can understand what you mean and tried your suggestion, then i decided to add another E hs here. removing current one and adding only E doesn't work well from considering pitch changing from 00:02:378 - to 00:02:684 - .

01:35:746 (1) - Add finish :v keep for now, but maybe add another hs for this instead of cymbal sound

01:45:542 (1) - X_X This is either SC:29, SC:22 OR SC:20 but definitely not 17. Lowest sound is A and highest sound is C#. Middle note is C# but lower. Changing it to 29 is better because then you don't have to change the next keysound. Changing it to 22 or 15 could work too because its the same note but lower although if you use 22 you might need to change a few notes around and that might not sound as good so try 15 if you want the lower sound. Then 20 because it's the actual note that plays there (except an octave higher but I don't think you have that keysound). TLDR, use SC:29 or 15 or use A3S attached in the .zip above. no, definitely back sound has this tone but i'll add another hs that makes a chord

01:53:960 (5) - Personally I'd suggest removing this keysound. Hard to explain but it's a bit overbearing here and it doesn't really follow what the piano does. It could be a default soft whistle instead to follow the drums which is the sound here. hmm keep it

02:05:133 (1) - Same suggestion as 01:45:542 (1) - ^

This pianist sucks he can't even 1/3 legato LOL but thats not ur problem xD BUT uh...03:23:501 (1,2,1,2,1,2,1,2) - You follow the piano in terms of snap a bit better here than 01:33:297 (1,1,1,1) - even though the piano is off snap here too. Consider keeping it 1/6 at 03:23:501 - even though it doesn't follow the bad piano I don't think it should xD yea i'm really confused about this....lol previously i put them as 1/6 consistent but not now, but maybe return it in future, but not sure xd

03:38:193 (1) - Same suggestion as 01:45:542 (1). ^

03:57:784 (1) - Same suggestion as 01:45:542 (1). ^

04:08:805 (6) - Remove hitsound unless I guess you're freestyiling. hmm let me keep this

04:44:315 - Wow Much freestyle very keysounds so decoration :v OH BUT 04:46:764 (5) - NOOOOOOOOOOOOOOOOOOOOOOO this is SC:65 well technically its SC:21 but UUUUUUUUUUUUGHHHHHHHHHHH like this freestyle you did here sounds nice BUT it basically leads into a section that isn't resolved. And damn I can't even explain this cuz its all music terms so I'm just gonna sound like an ass trying to explain it because it's all just music theory stuff x_x. I guess the short easy version is 04:45:234 (4,5,6,7,1,2,3,4) - Is adding buildup into another keysounded section and that note at (5) is just way off. I dunno what you wanna do though so I suggest using SC:65 or SC:21. Both sound good depending on what you're trying to do. Do you want it to end high or end low? chose low!


XXXXXXXXXXXXXXXXXXXXXXX___________XXXXXXXXXXXXXXXXXXXXXXX

See this is why I hate when people keysound for standard it's so hard to mod them because its hard to tell whether they were trying to add to the song, follow the music, follow the high or low notes, follow a different instrument or just straight up didn't really know what they were doing ;-;

Also cuz then I focus on just the hitsounds and don't have the energy left to actually mod the map itself x_x

Fortunately it seemed like you knew what you were doing for the most part at least to the point where even the freestyle sounded mostly pleasant.

EDIT: LOL forgot to attach the .zip file. Here it is


Anyway I hope this helps. Good luck!
WHAT THA FUCK pretty awesome mod!!!!!
fixed everything for removed lines
also i'm planning to add another hs for making chord xd
anyways thx a lot!!

Kite wrote:

01:33:297 - BPM 103 1/6 snap
01:34:521 - BPM 98

With help from GoldenWolf
I'll apply it after some more works, thank youuuu :)
Nathan
#1

09:52 sukiNathan: (´・◡・`)
09:53 *sukiNathan is editing [https://osu.ppy.sh/b/870855 Hanatan - Uta ni Katachi wa Nai keredo [Recollection]]
09:53 Asahina Momoko: (´・◡・`)
09:54 sukiNathan: 00:20:746 (3) - maybe change this to something other than a 1/4 slider
09:54 sukiNathan: cause
09:54 sukiNathan: there's a huge jump in pitch for the next sliders
09:54 sukiNathan: so differentiate them?
09:55 Asahina Momoko: oh you mean
09:55 Asahina Momoko: 00:20:440 (2,3) - and 00:20:746 (3,4) - need to tap same interval but spacing is defference?
09:56 sukiNathan: hmm not sure what you mean
09:56 sukiNathan: i meant like
09:56 Asahina Momoko: orz
09:56 sukiNathan: 00:20:440 (2,3) - these are very similar in pitch
09:56 sukiNathan: so they could both be circles
09:58 Asahina Momoko: hmm
09:58 Asahina Momoko: if i can keep i'd like to do because
09:58 Asahina Momoko: 00:20:746 (3,4,5,6,7,1) -
09:59 sukiNathan: yeah i see
09:59 sukiNathan: 00:22:582 (2) - finish on head?
09:59 sukiNathan: wait
09:59 sukiNathan: oops
09:59 sukiNathan: I meant 00:23:195 (3) -
09:59 Asahina Momoko: put them as scale down with top to bottom flow
09:59 Asahina Momoko: o
10:00 Asahina Momoko: i put finish as background sounds but maybe yes put here better lol
10:00 Asahina Momoko: ok i did
10:00 sukiNathan: 00:28:093 (3) - here too
10:00 sukiNathan: then
10:00 Asahina Momoko: oko
10:04 sukiNathan: 01:59:316 (5) - nc here maybe
10:04 sukiNathan: to follow 01:40:030 (1) -
10:04 Asahina Momoko: sure
10:05 sukiNathan: 03:52:274 (3) - and here
10:05 Asahina Momoko: omg sure xD
10:10 sukiNathan: ok u can update
10:10 sukiNathan: wait
10:10 sukiNathan: would u consider raising the AR a bit
10:10 Asahina Momoko: suree
10:10 Asahina Momoko: o
10:10 Asahina Momoko: oh
10:10 Asahina Momoko: im not sure which ar suit for this lol
10:10 sukiNathan: yeah
10:11 sukiNathan: cause the 1/4 circle patterns
10:11 Asahina Momoko: if you suggest that how much should i choose?
10:11 Asahina Momoko: 8.5 is maybe over
10:11 sukiNathan: yeah
10:11 sukiNathan: i was thinking like 8.3
10:12 Asahina Momoko: 8.2
10:12 Asahina Momoko: or8.3
10:13 sukiNathan: 8.3 i guess
10:13 Asahina Momoko: oh seems working well
10:13 Asahina Momoko: ok changed to it
10:13 sukiNathan: ok updateee :D
10:14 Asahina Momoko: i wanna fuck this pianist for fucking legato
10:14 Asahina Momoko: sure!
10:14 Asahina Momoko: oh let me reloggin
10:17 Asahina Momoko: im done!
10:20 sukiNathan: ok
10:20 sukiNathan: gonna
10:20 sukiNathan: go
10:20 sukiNathan: through
10:20 sukiNathan: all
10:20 sukiNathan: these
10:20 sukiNathan: hitsounds
10:20 sukiNathan: LOOOOL
10:20 Asahina Momoko: xdddddddddddddddddd
10:20 sukiNathan: will take a bit
10:26 sukiNathan: half done xd
10:26 Asahina Momoko: xdddd
10:26 Asahina Momoko: sorry for bothering you :/
10:27 sukiNathan: naw i want to bubble this anyway
10:27 Asahina Momoko: ;w;w;
10:32 sukiNathan: OK
10:32 Asahina Momoko: O
10:32 Asahina Momoko: \o/
10:32 sukiNathan: 00:29:623 (1) - can u add a finish here too
10:32 sukiNathan: i forgot
10:33 sukiNathan: ill bubble after
10:33 Asahina Momoko: oh sure
10:33 Asahina Momoko: brb restart osu
10:33 Asahina Momoko: xd
10:33 sukiNathan: d
10:36 Asahina Momoko: ok updated~
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