It took me a few days to get to this because I had to mull over just like what to respond with because like
uh
no
I think it's really unfortunate to have that sort of mindset. It's honestly kind of the mindset that both hinders progress and lets one person get way too much power. The fact that people in the higher up positions have literally given up and now just wanna "wait for surprises" like a puppy waiting for treats from his master is honestly the stupidest thing I've heard.
I'm dealing with another game right now, Toontown Infinite (save the "hahah cdfa plays a kids game" for later), and it's probably the most terribly run thing I've ever seen. The communication is awful, the staff just sort of takes its time doing EVERYTHING, and the players who are really dedicated to the game really are sort of left in complete nothingness. For instance, the game has been down right now because of a server transfer, because one person got pissy and quit the team, the person hosting the servers. We were told it would be a 2 day operation, but now it's approaching day 8 of the transfer, and the only information we've received is one message, 6 days in, saying"It'll be done by the end of today, maybe tomorrow". Tomorrow referring to today. . . which is ending in 40 minutes, with no game nor information. It's literally awful. People are literally quitting and giving up hope daily. It's just simply not how to run a game that makes people want to play it, and the reputation of the development team is ruined forever, because now everyone sees them as slow, sloppy, lazy, and unable to communicate with their team. Imagine if someone were to say "oh yeah just wait for the next big surprise.", and then spend literal month waiting for something that isn't happening, all while things are taken away from the game with no replacements. That's just not how things work
It's what's happening with this game. Yeah, there's nothing I can really do except make these threads and bitch and whine and complain about it, but
I just want this game, more than anything else in my heart, to just uphold the promises it makes and I want people to actually seem like they give a shit. If I had the power to do it myself, I would seriously head up this shit and design a new system for the BNs and QAT that are closer to the original ideas for the "community modding" that modding v2, in theory, wanted to achieve. If I didn't have to worry about school, I would seriously devote a LOT more time into this game to making it so that we wouldn't have to deal with playing the waiting game, and we could instead focus on at the very least
making it known that progress has been made and that the staff wasn't lying to me when they said 'BN isn't a permanent system, so we're not going to take your suggestions, CDFA". I want to provide solutions, and I feel that the presentation of many problems should be the starting point for solutions. Sometimes it's stuff that I feel should have been common sense. For instance "Manage your team by removing inactive members, especially since your method of managing your team is defunct" was something that literally anyone with some sort of leadership skill should know how to do. There should be monitoring of the team to make sure that people are contributing as much as they can. And I know the staff's view on this is a little different than mine (The staff's view is moreso of a "any help is help", but not modding for months was simply unacceptable), but still.
As for communication, trello existed for that reason, as well as the beatmaps subforum. You don't need to have a real-time conference call to get things done. Is it helpful, hell yeah, and it gets things done a lot more efficiently, but you have to make adjustments for different situations. Additionally, working with all of the "higher up staff members" would work like this
AUS:
Peppy
Zallius (Maybe? I don't know how much he'd deal with BN stuff)
GER:
Loctav
p3n
AMER:
ztrot
It's a little bit of an annoying spread, but it's small enough to where everyone is able to still meet at a somewhat decent time (someone's either gonna have to get up early or stay up late, plus I don't know work schedules, but yeah). The staff isn't spread apart in many different countries, which is nice.
Why couldn't discussions happen like the Ranking Criteria subforum for this kind of stuff? Hell, even have it like the BN subforum, where people can just watch but only the staff can say things. Or at the very least give an EVEN MONTHLY update about these things! The saddest thing is that there is a perfect medium, the osu!weekly, that can get this stuff spread out to the community! (And the staff consists of a former really strong BAT member, as well as a staff manager, so it wouldn't be an unknown subject to them). I remember peppy saying that he wanted to make the entire process of updating the modding system a public thing, even opening up a discussion board for it (which I wasn't able to participate in thanks to my job having the shittiest LTE service I've ever seen in my life, lol), but then nothing came of it.
Instead, the only news that ever happens is done SOMETIMES through twitter or ask.fm. Which is the worst way to deal with things. Firstly, not everyone uses twitter or ask.fm, and I'm often times left in the dark about "oh well Loctav said this on ask.fm so it's gonna happen".
I like this image because it's talking negatively about people using third party platforms to discuss osu!, but at the same time, it's the only way that staff ever talks about ANYTHING, and even then it's always very vague. It's not like there's [b]multiple mediums in the game that communication can be done in, such as osu!weekly and the beatmap nominators subforum, which at this point is pretty much a dead forum[/n]
This is all, of course, assuming that there IS something to communicate, you know. Which is my hope. My hope is that there's actually SOME progress being made on actually moving to a new modding system, and not just using BN as the new system, while continually begging people to believe that this is still some transitional period.
Here is a timeline of what has happened since. . . uhhhh. . . let's just say since I left the team
February 2015: Reditum is removed from the BN (Or technically March is when I lost the title. It was weird. Staff was doing something where they tried to have me keep the title but not have any power. Not sure why they were trying to do that.)
April 2015: Pinned topic made regarding BN conduct. Third party platforms discouraged for BN usage. BNs can now be removed upon Staff Manager's discretion, when previously they could only be removed for having a low score or misconduct related to beatmaps.
April 2015: Last BN ranking is posted
June 2015: Real time BN ranking information is posted. No updates have been announced by p3n since.
June 2015: Last addition of a new o!s QAT (3 removed since addition)
June 2015: Last addition of a new taiko QAT (2 removed since addition)
July 2015: Limitations put on BN. Only 8 ranked maps per 24 hours, in a cycle, differing from the previous system, where 8 maps could be ranked in one day, starting from when the date counter said the new date. Additionally, the system is automated, so accidental 9 map days could no longer happen, nor could maps be ranked all at the start of the day.
July 2015: #nominators is created
July 2015: Last addition of a new CtB QAT (2 removed since addition)
August 2015: Discussion board opened up for spreading information regarding the updates to the modding system, open to the public for discussion (Getting this date from the ask.fm post I made when I got banned for my internet connection causing me to spam the channel, so sorry if the date is wrong)
September 2015: Cap is removed (Without announcement from Staff Managers, discovered by ZiRoX in the developers section)
September 2015: First major purge of inactive BN members, after a complaint thread is made in the development subforum.
September 2015: Qualified maps no longer have scoreboards (thx 2 anonymous buddy for reminding me of this
)
October 2015: Last addition of new BNs.
November 2015: Last addition of a new o!m QAT (0 removed since addition)
December 2015: 2nd major purge of inactive BN members (including some subjective removals based on quality of activity rather than inactivity)
Plus the change of the role of the QAT, which I really don't have dates for, mostly because they're not documented very easily for me to find without having to do some searching around.
Note that I quit the team 11 months ago, roughly. February 5th is the official 1 year anniversary.
There really isn't a whole lot here. I fished a lot to find things to put inside here, and I know I'm forgetting things, mostly things that were sort of done on a whim without any real announcement. This includes MANY rules changes (many of which did not even go through the ranking criteria subforum), a lot of drama, and a lot of confusion and misunderstanding. A lot of the dates also included are notions of inactivity, most the dates showing the last additions of things. It is important to allow contributors the chance to be able to join the QAT, and the chance to be seen as legitimate contributors who can work in a more executive level to participate in the ranking process. New members allow for new ideas, as well as renewed vigor into the motivation of the team as whole, as well as a fresher knowledge of "what is being a BN like, and what can we do to improve it." The fact is that while not a lot has happened in the past 6 months in terms of actual development, the attitude and struggles of being a BN has changed in the past 6 months, but no new voices have been promoted to be able to share these ideas and implement fixes to them with a relative amount of authority. It not only makes the team dull and stale, but it also ruins motivation. When someone works for a while and receives no positive reinforcement for a long time, they eventually lose the will to mod, and if they are constantly hit with negatives instead of positives, they lose all will to work and eventually become inactive. The fact of the matter is that BNs have constantly been restricted and restricted, getting block after block, but not once have strong BNs been rewarded for their consistent dedication, nor has anyone even received a progress report. Much like the ranking system in general "DQ first, discuss later", the BN have sort of had to fight for their own lives, hoping they don't fall into the "Ban from team first, appeal later." This mostly happens because there's the idea of "community approval", but also attempting to have really strict standards onto what can and cannot be approved. There needs to be a distinction of "Do we let the community choose what they like, or do we have a team of qualified individuals who make these choices." For the qualified individuals, they need to be trained and instructed on what to check for. I know things are a little stricter now, but when I was added to the team, I hadn't modded in MONTHS and had no idea of what things I was supposed to look for. It was a lot of "oh god I hope when I press this rank button that I don't get yelled at", and a lot of times I got yelled at because I also had too much balls and would rather rank and get yelled at than just leave a map alone. pishifat created an amazing guide on what to look for in terms of unrankability, which would have been great to receive as a BN, to use as reference and to have accountability if I miss something. Additionally, since people are just added based on mod posts rather than their ability to discern what is a good and bad map, they should be trained on being able to do this. I can have a really short mod post for a really bad map, or a really long mod post for a really good map. The skill of knowing what is high quality is seriously such an important skill that BNs don't get. Additionally, how the fuck are BNs supposed to know what to look for if it keeps on changing all the time?! I shouldn't have to make a ranking criteria thread AFTER a map gets DQed over something that had never been an issue before. BNs shouldn't HAVE to learn about new rules from a random QAT DQ, but should be informed of new rules via a group PM or an announcement in the BN subforum, and these new rules should be created after discussion in the Ranking Criteria subforum. Yeah, there's gonna be a shitton of rules, but if you want to run a strict ranking criteria, you're gonna need a lot of rules.
I kind went off topic but I still think it's worth saying.
Unless a moderator wants to close the thread, I'm still going to scream out that someone please give the community answers about what kind of progress is happening. I don't even really care if it's a link to a peppy blog or something, I just need something to give me the faith that I wasn't lied to a year ago when my attempts to creative positive change were defeated because "a new modding system is being created and this is just a transition period."