forum

HTT - Gohan wa Okazu

posted
Total Posts
119
Topic Starter
Sumisola
This beatmap was submitted using in-game submission on 2011年12月17日 at 2:16:16

Artist: HTT
Title: Gohan wa Okazu
Source: K-ON!!
Tags: sherrie__fay sumi__fay siriru Shinki ho-kago tea time hirasawa yui toyosaki aki akiyama mio hikasa yoko tainaka ritsu satou satomi kotobuki tsumugi minako
BPM: 190
Filesize: 8463kb
Play Time: 03:03
Difficulties Available:
  1. Easy (2.54 stars, 170 notes)
  2. Insane (4.9 stars, 543 notes)
  3. S i R i R u's Hard (4.84 stars, 450 notes)
  4. Shinki's Normal (4.05 stars, 258 notes)
Download: HTT - Gohan wa Okazu
Information: Scores/Beatmap Listing
---------------
It was my FIRST Submit map.
It had been nuked........and now I will remake a new map....
Thanks for the following stuff:
Easy : Thanks for Nymph_ 's hitsound mod
Normal : Shinki
Hard : S i R i R u

Due to some of my damn English test , I have to AFK from mapping for a period of time .
[Hououinn_Kyouma]
:roll: 沙发顺便给星星
广告沙发位招租 联系人:[Angel_Beats]
chihiro_yaya
唉。。咱退步太多了啊。。
Rainny_old
:D
J_Hiiragi
8-)
Okamiroy
:) :) :)
Lonely_Krait
囧rz 给力不解释
Aquafina_old
:twisted: 喵~
Suede
稍微顶 个!
Shohei Ohtani
(Full ver.) aaaauuuggghhh make that go away D:.
cotter_old
顺手路过。。。
Kami
:) star!!
chody1314
Stand for it
lxy
:)
Topic Starter
Sumisola
thanks!!
kanpakyin
我也在做這首歌0.0
麻~好歌多人做-v-
星~
Sandpig
:) star
Cirno
star and good luck >.>
[Ghost]
Full ver. :roll:

Good luck~
Windows XP_old
:)
Topic Starter
Sumisola
的确,太多人做了,节奏爽啊
The 08 team_Bourdon
:D Starrr~~
Saten ruiko
star~
miku
晚了 对不起 :o :o :o

[easy]
首先请进入timing
然后把slider velocity数值改成1.0以下
弄成0.9什么的就好了
你这是easy 不是normal 不是hard
slider不用那么快
还有..改了SV以后你会发现distance snap的间距不一样了..
囧..没办法..就是这样..把SV改一下然后重新排下版吧..
还有slider.. 能弄成一个弧度么..?
直接在编辑界面按D 或者菜单compose-->slider curve type-->bezier

[normal]
请按ctrl+shift+a呼叫出AIMod君
然后把里面的spacing的问题全都改掉

[Okamiroy's Hard]
00:18:469 (2) - 往左一格?
00:58:890 (2) - 往左下一格?
01:01:890 (3) - 往左一格?
01:02:364 (6) - 往右一格?
01:06:153 (1) - 请让auto君转超过2000分
01:08:680 (1) - 同上
02:03:943 (6) - 向左一格?
02:04:417 (9,10,11) - 向右一格?
02:06:311 (5) - 向下两格?
02:06:469 (6,7) - 向下一格?
02:49:259 (3,4) - 向右一格?
02:53:522 (1) - 向左一格?

[AB's Insane]
snapping有问题 请resnap all note或找AIMod君查看
00:18:153 (4) - 个人很讨厌这种slider..就是会和上一拍或者上上一拍的slider完全重合在一起的.. 这种的完全看不清啊..
00:29:520 (1) - 突然变快 建议加个SB提示什么的
00:47:519 (3,7) - 向下一格?
00:49:572 (5) - 向右一格?
00:56:047 (1) - 从这里开始到中间的break 前大半几乎一样的copy 后面改了一点 不过也差不多 拜托..节奏一样好歹把排版都改一改好不好? 不好这么懒.. 就算你不想改也别copy的这么明显啊.. 一眼就看出来了.. 给人一种做的很随便的感觉 ._.
01:36:467 - 强烈建议加个note
01:36:572 - 同上
01:56:678 (1,1,1,1) - 请让auto君转过2000分
02:00:467 (1) - 从这里开始到02:20:362 (4) 基本上全复制 我也不说什么了 重新排下版吧
02:38:362 (1) - 从这里开始到02:47:835 (7) 跟第一段一样 同上
要是有那么一两小节一样的那倒算了..
你这个一样的地方有点多了..
改改排版吧 :o

[sumisola's insane]
snapping有问题 请resnap all note或找AIMod君查看
把slider弄成bezir..(直接在编辑界面按D 或者菜单compose-->slider curve type-->bezier
00:00:469 (1,2) - 往右移一格?
00:15:624 (1) - 这种突然变快变慢的蛋疼slider 要么加个SB提醒..要么去掉..
00:28:890 (3) - 减一个来回?
00:36:311 (6) - 向右一格?
00:41:363 (1) - 这里的clap音效是啥..?
01:16:890 (5,6) - 往左一格?
01:17:206 (7) - 往左两格? 顺便如果改这个的话把7后面的8和后面的note都稍微调一下
01:44:047 - 加个note?
01:44:126 - 同上
01:44:205 - 同上
01:44:284 - 同上
你有的地方没音效啊...
24也好..就放24吧..

感觉比一开始好多了~
加油~
star~ :)
Topic Starter
Sumisola
铅笔你辛苦了 :)
Aria
8-) 铅笔也mod了么
Hakurei Reimu
star. :)
Starrodkirby86
[Easy]:
00:24:469 (1) - Suggestion: Remove new combo here and add a new combo over here at 00:25:732 (2) - ?
00:43:416 (1) - You should probably extend this spinner by 1/1 so it'll end at 00:45:942.
02:14:363 (1) - Suggestion: Remove new combo here and add a new combo over here at 02:15:626 (2) - ?
02:33:310 (1) - You should probably extend this spinner by 1/1 to 02:35:837.

[Easy]'s definitely a simple one here. I think you'd be able to raise the HP Drain, Approach Rate, and Overall Difficulty by a small number of ticks without causing any trouble. That's up to you though!

[Normal]:
01:20:047 (3) - Jump intentional?
01:26:047 (1) - You can extend this spinner by 1/1 so it'll end at 01:27:626.

Nice! [Normal] seems pretty nicely developed. I'd have to say though, around the end, you seem to have no hitsounds. This seems to contrast the beginning...It'd be best if you added hitsounds after the last break here. I also think you can increase the HP Drain and Overall Difficulty by a small number of ticks as well.

[Okamiroy's Hard]:
Hmm...This is a real interesting one here. I like your idea with the spacing and all, though inside it really feels fishy. Sometimes the spacing does indeed get inconsistent. But I don't really know if it's THAT bad, since I seemed to have gotten it myself. It might just be the map is naturally intuitive or my instincts are that good, but I'm unsure. XD

Another thing I'm pretty concerned about is the unbalanced nature of breaks. There's just the whole song with only one break, and that's 30 seconds long. ...That's a pretty long break. I guess it does make sense though, what being the solo and all, but a break that long kills some of the excitement.

Also, why is this difficulty shorter than the others? Do you think you can map all the way to the end?

[sumisola's insane]:
00:45:940 (1,1) - This jump is uncomfortable, nya. You have a repeat arrow slider ending at the top, so the jump is kind of awkward, sudden, and really icky. Maybe find some other way to make it sensible?
00:48:705 (2,3,4,5,6) - I don't understand the 1/4 notes here. They seem like they're just...there.
01:23:837 (1,2,3,4,5,6) - Yeah, somewhat the same as above here...
02:00:942 (2,3) - Spacing from here to here seems a little cramped, and not just because of any speed changes or anything. It just felt like that. I think you need a note in between.
02:35:837 (1) - Make this spinner longer (1/1 or all the way before the next note)?
02:43:416 (8) - New combo.
02:51:232 (2,3,4,5,6) - I don't understand the 1/4 notes here. They seem like they're just...there.
02:52:101 (8,9,10) - This spacing is nutty. xwx

Wow! You put your effort here. Pretty cool. Some parts seem totally random...I think I got a bunch of them in my mod up there. I don't really have much else to specify, but I'd like to see this much polish also be put to the easier difficulties as well!

The countdown doesn't fit in this difficulty. Do you mind removing it?

This also might be a little nazi, but what if you capitalize the i in insane? :x

[[Angel_Beats]'s Insane]:
00:35:836 (10) - New combo.
00:56:047 (8) - New combo.
01:16:256 (5) - New combo~
01:27:941 (10) - Remove this note. XD The previous note should pretty much be your ending beat. Speaking of which, because of that, 01:27:625 (9) - should have a Finish.
01:56:678 (1,1,1,1) - Ahh!~ You can't have Spinners that Auto gives less than 2000 bonus to now...Sorry. You have to fix these spinners to give at least 2000 bonus from Auto, remove some of them, or think of another creative pattern.

Crazy ~ I don't know what else to say too. XD

I'm a little concerned for how the breaks are placed. The players' grips might suffer! :P However, this is a pretty cool first map. :)
Topic Starter
Sumisola
so....thanks for modding~~thanks! :) :)
wmfchris
[AB's insane]
0:17:995 (1) up 1 grid
0:45:942 (1,2,3,4) irregular shape, (3) left 1 grid+up 1 grid, (4) left 1 grid
0:52:416 (2,3,6) ^, down 1 grid
1:40:732 (x) slider should start here, or add notes?
1:56:679 (1,1,1,1) spinner too short
2:16:416 (8,9,10) uneven spacing

[Insane]
1:15:942 (7,8) down 1 grid?
2:10:100 (1,2) right 1 grid

[Hard]
0:29:521 (1~8) spacing of (2,3), (4,5) and (6,7) should be the same
1:07:732 (1,2,3) uneven spacing
break: that's too long. : <
2:32:837 (1~5) uneven spacing
Points to note:
The playable length should be same as other difficulties, either same as normal or same as insane

[Normal] HP drain rate and OD+2 at least imo
0:41:363 (3) left 1 grid
0:45:942 (1~8) fix their spacing to ~ 1.0x?
1:16:574 (2) left 1 grid + up 1 or 2 grid
1:18:469 (5,6,1) uneven spacing
-The later part of the diff is mostly likely unsnapped
-hitsound?

[easy]fix what kirby suggest would be fine~

Agreed with kirby that the break arrangement is unbalanced, try to unique them.
Topic Starter
Sumisola
Thanks for your modding~wmfchris :) :) :)
Kotone
暫時不要看啦
General
'background.jpg' 的大小是1023*768,把這個弄成1024*768
刪掉.osb 然後 full sub.

Easy
hitsound太少
00:15:626(1) - add finish,可以調低音量
00:19:416(4) - ^
00:21:311(1) - add whistle
00:23:837(1) - ^
01:01:100(1) - add finish,可以調低音量
01:04:890(4) - add finish
01:16:258(1,1) - 對於Easy來說,這兩個spinner太短
01:21:311(1) - add finish,可以調低音量
01:25:100(1) - 加長一倍
01:37:574(1,1,1,1) - 好多spinner...先不說spinner的長度,不斷轉手會疼的
02:05:521(1,4) - add finish
02:11:205(1) - add whistle
02:13:732(1) - ^
02:23:205(1) - add finish
02:28:258(1) - ^
02:48:469(1) - spinner太短
02:53:521(1,2) - 分開
03:03:626(3) - add finish

吃飯,回來再看
Topic Starter
Sumisola

Starrodkirby86 wrote:

[Easy]:
00:24:469 (1) - Suggestion: Remove new combo here and add a new combo over here at 00:25:732 (2) - ?checked
00:43:416 (1) - You should probably extend this spinner by 1/1 so it'll end at 00:45:942. checked
02:14:363 (1) - Suggestion: Remove new combo here and add a new combo over here at 02:15:626 (2) - ? checked
02:33:310 (1) - You should probably extend this spinner by 1/1 to 02:35:837. checked

[Easy]'s definitely a simple one here. I think you'd be able to raise the HP Drain, Approach Rate, and Overall Difficulty by a small number of ticks( checked) without causing any trouble. That's up to you though!

[Normal]:
01:20:047 (3) - Jump intentional? checked
01:26:047 (1) - You can extend this spinner by 1/1 so it'll end at 01:27:626. checked

Nice! [Normal] seems pretty nicely developed. I'd have to say though, around the end, you seem to have no hitsounds( checked). This seems to contrast the beginning...It'd be best if you added hitsounds after the last break here. I also think you can increase the HP Drain and Overall Difficulty by a small number of ticks as well. checked

[Okamiroy's Hard]:
Hmm...This is a real interesting one here. I like your idea with the spacing and all, though inside it really feels fishy. Sometimes the spacing does indeed get inconsistent. But I don't really know if it's THAT bad, since I seemed to have gotten it myself. It might just be the map is naturally intuitive or my instincts are that good, but I'm unsure. XD

Another thing I'm pretty concerned about is the unbalanced nature of breaks. There's just the whole song with only one break, and that's 30 seconds long. ...That's a pretty long break. I guess it does make sense though, what being the solo and all, but a break that long kills some of the excitement.

Also, why is this difficulty shorter than the others? Do you think you can map all the way to the end? checked,and mostly remap....

[sumisola's insane]:
00:45:940 (1,1) - This jump is uncomfortable, nya. You have a repeat arrow slider ending at the top, so the jump is kind of awkward, sudden, and really icky. Maybe find some other way to make it sensible? checked
00:48:705 (2,3,4,5,6) - I don't understand the 1/4 notes here. They seem like they're just...there. it follows the lyrics,as the vocal singing "ichi ni san" (one two three"
01:23:837 (1,2,3,4,5,6) - Yeah, somewhat the same as above here... it follows the lyrics,as the vocal singing "ichi ni san" (one two three"
02:00:942 (2,3) - Spacing from here to here seems a little cramped, and not just because of any speed changes or anything. It just felt like that. I think you need a note in between. checked
02:35:837 (1) - Make this spinner longer (1/1 or all the way before the next note)? checked
02:43:416 (8) - New combo. checked
02:51:232 (2,3,4,5,6) - I don't understand the 1/4 notes here. They seem like they're just...there. it follows the lyrics,as the vocal singing "ichi ni san" (one two three"
02:52:101 (8,9,10) - This spacing is nutty. xwx checked

Wow! You put your effort here. Pretty cool. Some parts seem totally random...I think I got a bunch of them in my mod up there. I don't really have much else to specify, but I'd like to see this much polish also be put to the easier difficulties as well! checked,It have been a hard work.....haha

The countdown doesn't fit in this difficulty. Do you mind removing it? checked

This also might be a little nazi, but what if you capitalize the i in insane? :x checked.....hehe

[[Angel_Beats]'s Insane]:
00:35:836 (10) - New combo. checked
00:56:047 (8) - New combo. checked
01:16:256 (5) - New combo~ checked
01:27:941 (10) - Remove this note. XD The previous note should pretty much be your ending beat. Speaking of which, because of that, checked 01:27:625 (9) - should have a Finish. checked
01:56:678 (1,1,1,1) - Ahh!~ You can't have Spinners that Auto gives less than 2000 bonus to now...Sorry. You have to fix these spinners to give at least 2000 bonus from Auto, remove some of them, or think of another creative pattern. checked

Crazy ~ I don't know what else to say too. XD

I'm a little concerned for how the breaks are placed. The players' grips might suffer! :P However, this is a pretty cool first map. :)
:)

so....kirby,in this time, thank you for the long work of modding again,You´ve had a long fight.XD
And then, i would like to talk about the "1/4note" of my Insane in your modding.So,you known,as the vocal singing "ichi ni san" (one two three",specially ,I use a 1/4note at the "i"of ichi,in the song.So......that's it~Thanks,kirby
:)
[Hououinn_Kyouma]
Thanks for mod this map's people...
Topic Starter
Sumisola

wmfchris wrote:

[AB's insane]
0:17:995 (1) up 1 grid checked
0:45:942 (1,2,3,4) irregular shape, (3) left 1 grid+up 1 grid, (4) left 1 grid checked
0:52:416 (2,3,6) ^, down 1 grid checked
1:40:732 (x) slider should start here, or add notes? checked
1:56:679 (1,1,1,1) spinner too short checked
2:16:416 (8,9,10) uneven spacing checked

[Insane]
1:15:942 (7,8) down 1 grid? checked
2:10:100 (1,2) right 1 grid checked

[Hard]
0:29:521 (1~8) spacing of (2,3), (4,5) and (6,7) should be the same checked
1:07:732 (1,2,3) uneven spacing checked
break: that's too long. : < checked
2:32:837 (1~5) uneven spacing checked
Points to note:
The playable length should be same as other difficulties, either same as normal or same as insane checked

[Normal] HP drain rate and OD+2 at least imo checked
0:41:363 (3) left 1 grid checked
0:45:942 (1~8) fix their spacing to ~ 1.0x? checked
1:16:574 (2) left 1 grid + up 1 or 2 grid checked
1:18:469 (5,6,1) uneven spacing checked
-The later part of the diff is mostly likely unsnapped
-hitsound? checked

[easy]fix what kirby suggest would be fine~ checked

Agreed with kirby that the break arrangement is unbalanced, try to unique them.
大家都可以聽明中文,就用中文講啦~~ :)
首先,真系辛苦曬你 啊~~寫得甘詳細,我按照你要求改左唔少地方,Insane 同 hard,normal幾乎重新排過note!呼.....攰~
至於hitsound,我normal嘅地方可能改得唔系甘好,麻煩高手你可以唔可以再俾D tips?
再次多謝你嘅辛勤勞動 chris~~ :) :)
Topic Starter
Sumisola

[Angel_Beats] wrote:

Thanks for mod this map's people...

AB我想吐槽你的英文~ :lol: :lol:
[Hououinn_Kyouma]

sumisola wrote:

[Angel_Beats] wrote:

Thanks for mod this map's people...

AB我想吐槽你的英文~ :lol: :lol:
泥马你都知道我是英语文盲了..还吐我嘈..
Kotone
oh...I forgot this lol
wait
Cyril Scarlet
ehhh where is TAG ? (゚Д゚)

i'm not good for MOD skill >x< dunno how to mod after good modder modded.

Topic Starter
Sumisola

S i R i R u wrote:

ehhh where is TAG ? (゚Д゚)

i'm not good for MOD skill >x< dunno how to mod after good modder modded.


So......just update it,I just add the TAG on it, "HTT [Angel_Beats] Okamiroy"
Kotone
Normal
01:37:732(1,1,1,1) - D: ...這三個轉轉吧...咋都一樣,很悶的
02:12:153(1) - ugly
02:35:521(1) - 加長到02:38:363

Hard
兩條綠線沒用,刪掉
在setup>Audio>soft>OK
00:20:679(1) - ugly
前段hitsounds不夠

Insane
刪掉沒用的綠線

no kd this post
Topic Starter
Sumisola

karenying wrote:

暫時不要看啦
General
'background.jpg' 的大小是1023*768,把這個弄成1024*768
刪掉.osb 然後 full sub. checked

Easy
hitsound太少
00:15:626(1) - add finish,可以調低音量
00:19:416(4) - ^
00:21:311(1) - add whistle
00:23:837(1) - ^
01:01:100(1) - add finish,可以調低音量
01:04:890(4) - add finish
01:16:258(1,1) - 對於Easy來說,這兩個spinner太短
01:21:311(1) - add finish,可以調低音量
01:25:100(1) - 加長一倍
01:37:574(1,1,1,1) - 好多spinner...先不說spinner的長度,不斷轉手會疼的
02:05:521(1,4) - add finish
02:11:205(1) - add whistle
02:13:732(1) - ^
02:23:205(1) - add finish
02:28:258(1) - ^
02:48:469(1) - spinner太短
02:53:521(1,2) - 分開
03:03:626(3) - add finish

All checked,EZ基本remap,包括埋hitsound

吃飯,回來再看
Topic Starter
Sumisola

karenying wrote:

Normal
01:37:732(1,1,1,1) - D: ...這三個轉轉吧...咋都一樣,很悶的 checked
02:12:153(1) - ugly checked
02:35:521(1) - 加長到02:38:363 checked

Hard
兩條綠線沒用,刪掉
在setup>Audio>soft>OK
00:20:679(1) - ugly
前段hitsounds不夠
hard嘅hitsound 全部重新加过.....

Insane
刪掉沒用的綠線 checked

Thanks,辛苦晒~~~

no kd this post
Ballance
star
Topic Starter
Sumisola

Ballance wrote:

star


平衡姐~~谢谢了 :) :)
xierbaliti
-Overall-
添加 PreviewTime please.
题目里去掉 "(Full ver.)"? 这歌貌似根本就不存在TV size吧 XD

-hitsounds-
你之前和我说这图现在是只需要一些nazi modding了 可是我确实感觉这音效太需要nazi了啊 D:

-Easy-
01:04:890 (4) - 这还是拿远点好._.

-Insane-
检查snap
00:34:416 (4) - 间距 我看半天才明白是渐远 D: 不过前后没有对应的地方 我建议还是别这样了吧._.
01:47:047 (6) - 这结束在01:47:521好一点
01:59:205 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 这一串很卧槽
02:12:469 (3) - 结束在02:12:784


-[Angel_Beats]'s Insane-
你应该是改了offset 重新检查snap吧
这难度不需要lead-in 去掉
00:02:343 - 这根绿线没用到
00:10:258 (1,2,3,4,1) - 我不建议一开始就是串
00:33:468 (1,2,3,4,5) - 这里没差 不过可不可以排得整齐一些._. 而且这红线开始的slider很奇怪 从白线开始会舒服许多
00:45:547 (1) - 去掉这个吧 很难读
00:54:624 (5) - 往下一格
00:45:547 (1,2,3,4,5) - 这串有些违和 我建议去掉
01:04:889 (6) - 位置稍远 往上提一格解决问题
01:20:520 (6) - 这小跳似乎没啥必要 按前面的间距比较好 往右2格?
01:22:574 (3) - 往左1格
01:36:469 - 这串还是在白线这里开始比较好
02:00:074 (2) - 去掉这个? 蓝线起不是很舒服

打着有些不舒服 :<

稍微罗嗦几句-。- 抱歉这可能很不中听,如果不愿意看的话就无视吧 :D
SPOILER
如果你想把这图弄得更好的话 我还是建议你去多叫些modding过来. 我并没有歧视新手,不过现在让我看 我实在无法认同这是张好图,抱歉. 现在的话,我不能给泡.
说一下卡比的mod 卡比是在鼓励你 并不是说图很完美不需要改动 或许你没有意识到这点. 我本应该和卡比一样扮白脸 不过你找到了我 而且是反复找了几次 我也实在不好意思敷衍你:< 所以这些必须要说明白. 卡比提出的东西很基本 我想你应该听取他说的那些.
比如Insane的00:48:784 (2,3,4,5,6) - osu!是一个节奏游戏 不是歌词游戏,你懂的. 一般是应该以节奏为主 用歌词辅助节奏. 这样才会舒服.你也是玩家 图的好坏想必你比我更清楚.
还有一点非常重要 图里的随机性太强了 有些地方真的是不好读
现在如果是说"对"和"错" 的话 也许图并没有什么错误 不过"对"和"好"的差别是太大了 一张图 难也好 简单也好 让人打着舒服,或者很爽 那这张图就成功了 这就是为什么有的图能够让人送出10分 有的图直接甩1分的原因 如果你执意保持原样的话 我建议你去多找些人打打看 @w@ 玩家的意见也是很重要的

还有 刚起步的话学一学基本的排列 花样什么的可以等到熟练之后再去运用嘛.
节奏是很重要的 不要一味的去对歌词 这很傻. 去仔细听背景音 听音乐的节奏 先找到节奏 然后根据节奏考虑排列

最后,
做成这样对于新手来说确实不错 不要被我的话打击 这图很有潜力 又是热门歌 再改进一下的话会更好的 ;)
作为鼓励 *star*

希望在今后能看到你的进步.
Topic Starter
Sumisola

xierbaliti wrote:

-如果你想把这图弄得更好的话 我还是建议你去多叫些modding过来. 我并没有歧视新手,不过现在让我看 我实在无法认同这是张好图,抱歉. 现在的话,我不能给泡.
说一下卡比的mod 卡比是在鼓励你 并不是说图很完美不需要改动 或许你没有意识到这点. 我本应该和卡比一样扮白脸 不过你找到了我 而且是反复找了几次 我也实在不好意思敷衍你:< 所以这些必须要说明白. 卡比提出的东西很基本 我想你应该听取他说的那些.
比如Insane的00:48:784 (2,3,4,5,6) - osu!是一个节奏游戏 不是歌词游戏,你懂的. 一般是应该以节奏为主 用歌词辅助节奏. 这样才会舒服.你也是玩家 图的好坏想必你比我更清楚.
还有一点非常重要 图里的随机性太强了 有些地方真的是不好读
现在如果是说"对"和"错" 的话 也许图并没有什么错误 不过"对"和"好"的差别是太大了 一张图 难也好 简单也好 让人打着舒服,或者很爽 那这张图就成功了 这就是为什么有的图能够让人送出10分 有的图直接甩1分的原因 如果你执意保持原样的话 我建议你去多找些人打打看 @w@ 玩家的意见也是很重要的

还有 刚起步的话学一学基本的排列 花样什么的可以等到熟练之后再去运用嘛.
节奏是很重要的 不要一味的去对歌词 这很傻. 去仔细听背景音 听音乐的节奏 先找到节奏 然后根据节奏考虑排列

最后,
做成这样对于新手来说确实不错 不要被我的话打击 这图很有潜力 又是热门歌 再改进一下的话会更好的 ;)
作为鼓励 *star*

希望在今后能看到你的进步.[/spoilerbox]


喜儿老师辛苦了~写得那么详细....我的确是忽视了kirby的这点.....呵呵,我还以为这图好了,原来问题还那么多,看来还有的是改进,谢谢喜儿老师的意见! :) 辛苦了 :) :) 你说的话非常有用~~谢谢^ ^ :) :)
Starrodkirby86
More things I noticed that I didn't see the first time oxo!!

[Normal]:
All the difficulties are mapped to ~3:05 except this one, where the last thirty seconds are blank. I really think this feels kind of strange and random. If you have the time to map the whole thing, I would highly suggest doing so. :oops:

[Insane]:
01:21:311 (3) - Consider a New Combo here?

[[Angel_Beats]'s Insane]:
01:27:941 (1) - Remove this beat? It'll make a nice transition into the break.
01:56:679 (1) - It was kind of difficult to notice this was a 2x slider. I didn't break combo, I don't know if it was from natural intuitiveness or the pattern is actually identifiable as a 2x slider, but I'm a bit concerned. Hmm...How about flipping 01:54:783 (1,2,3,4,5) - ? That'll make it so (5) is a little bit farther away to the next (1), perhaps making things at least a little less awkward or sudden. Just a suggestion. :)

You should probably remove HTT from the tags, since it's already in the Artist field.

Hmm...Do you think (Full ver.) is unneeded? We can always change the title to just "Gohan wa Okazu". If there's a short version, that can be simply be (TV Size). People would understand the difference. Thoughts? o:

As xierbaliti mentioned earlier, please set a Preview Time for all the difficulties. It should be the same area. To set a Preview Time, go to Timing > Set Current Position as Preview Time. It's the last option; you can't miss it!

If you're changing the Song Title, follow this procedure: viewtopic.php?f=56&t=24443

If you have any questions, contact me. ;)
xierbaliti
Topic Starter
Sumisola

Starrodkirby86 wrote:

More things I noticed that I didn't see the first time oxo!!

[Normal]:
All the difficulties are mapped to ~3:05 except this one, where the last thirty seconds are blank. I really think this feels kind of strange and random. If you have the time to map the whole thing, I would highly suggest doing so. :oops: checked

[Insane]:
01:21:311 (3) - Consider a New Combo here? checked


[[Angel_Beats]'s Insane]:
01:27:941 (1) - Remove this beat? It'll make a nice transition into the break. checked
01:56:679 (1) - It was kind of difficult to notice this was a 2x slider. I didn't break combo, I don't know if it was from natural intuitiveness or the pattern is actually identifiable as a 2x slider, but I'm a bit concerned. Hmm...How about flipping 01:54:783 (1,2,3,4,5) - ? That'll make it so (5) is a little bit farther away to the next (1), perhaps making things at least a little less awkward or sudden. Just a suggestion. :) checked

You should probably remove HTT from the tags, since it's already in the Artist field. checked

Hmm...Do you think (Full ver.) is unneeded? We can always change the title to just "Gohan wa Okazu". If there's a short version, that can be simply be (TV Size). People would understand the difference. Thoughts? o: checked

As xierbaliti mentioned earlier, please set a Preview Time for all the difficulties. It should be the same area. To set a Preview Time, go to Timing > Set Current Position as Preview Time. It's the last option; you can't miss it! checked

If you're changing the Song Title, follow this procedure: viewtopic.php?f=56&t=24443

If you have any questions, contact me. ;)


Thanks!Kirby,you're such a gooooooooood guy! ^ ^ :) :)
show more
Please sign in to reply.

New reply