After playing 2 games, my thoughts so far:
Really missing the oracle vision security and clearing vision, on the other hand as laner I really like the free ward item you get and how it provides just a 60s ward with 120s. This means you'll have to use efficiently and have map awareness of the jungler, instead of dumb warding it up.
I'll expect the competitive scene to pick up mass sweepers to still secure map vision in some areas, and I'll also except nice amounts of trolling with vision wards, wards that stay visible with 5 hit points? That means blocking thresh lanterns with wards, or even more trolling with dumping them before the enemy adc, which fails his attack move (or probably just in front of the person you try to defend, more efficient)
Support gold income is quite insane, almost would make it more worthwhile to have the 5th person be an 2nd support and share the jungle between your team, cait+sona+nunu push meta is already huge in korea, this might make it even stronger. There will be even more objective turret push focus since catching up on xp is easier aswell
Really missing the oracle vision security and clearing vision, on the other hand as laner I really like the free ward item you get and how it provides just a 60s ward with 120s. This means you'll have to use efficiently and have map awareness of the jungler, instead of dumb warding it up.
I'll expect the competitive scene to pick up mass sweepers to still secure map vision in some areas, and I'll also except nice amounts of trolling with vision wards, wards that stay visible with 5 hit points? That means blocking thresh lanterns with wards, or even more trolling with dumping them before the enemy adc, which fails his attack move (or probably just in front of the person you try to defend, more efficient)
Support gold income is quite insane, almost would make it more worthwhile to have the 5th person be an 2nd support and share the jungle between your team, cait+sona+nunu push meta is already huge in korea, this might make it even stronger. There will be even more objective turret push focus since catching up on xp is easier aswell