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Kawada Mami - No buts! (TV Size)

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sora234
Starred °-°
KenPulcy
Starred °ò°
Astom
Hi~

[General]
-Use same tags in all diff.
-Create a SB folder and put all the SB elements here (before of that you need fix the .osb path of the files with SB/nameIMG.jpg for example).
-Reduce audio volume please, is too loud.

[Skin]
-Resize:
  1. comboburst-0 to 500x767 or less
  2. comboburst-1 ---^
  3. comboburst-2 ---^
  4. comboburst-3 ---^
  5. comboburst-4 ---^
  6. comboburst-5 ---^
  7. comboburst-6 ---^
[SB]
-Cut unnecesary transparency in:
  1. LyricsPart10
  2. LyricsPart-1
  3. LyricsPart-2
  4. LyricsPart-3
  5. LyricsPart-4
  6. LyricsPart-5
  7. LyricsPart-6
  8. LyricsPart-7
  9. LyricsPart-8
  10. LyricsPart-9
  11. LyricsPart-11
  12. LyricsPart-12
  13. Arrow
Resize
  1. Bg to 1024x768
  2. BgCTB to 1024x768
[Easy]
-01:05:839 (1) - move that to another place.

[Normal]
-00:47:150 (6) - Improve the shape of this.
-01:07:478 (3) - move to another place, is rly hard of see when you are playing

Uhm... not bad, can be better I think, still here my star in support ^^
Topic Starter
HakuNoKaemi
[Easy]
-01:05:839 (1) - move that to another place.
it is easy to see and not hard at all , therefore there is a little more than one second to see it...

i did some of the other mod
Lunah_old
Ciao haku

General

Prova a usare delle comboburst un pò più simili graficalmente, se vuoi te le cerco io al massimo D:
Secondo me l'hitcircleoverlay rovina un pò con quella specie di affare in mezzo
Tenendo premuto ALT in alto a destra puoi cambiare lo spacing, visto che in tutte è 0,8
Stai più attento quando fai gli slider alla precisione ..
Waypoint sono i quadratini grigi per fare la slider art in caso non lo sapessi xD visto che li citerò molto

Easy

00:24:855 (3) - Magari la slider art più precisa ? (inizio - fine) ~ http://puu.sh/xDy
00:26:822 (5) - Perchè così tanti Waypoint ? D: , prova a rifarlo con meno, oppure più metterli più precisi
00:33:707 (8) - Idem, lo trovo abbastanza impreciso
00:37:314 (2) - Hitsound Clap
00:37:642 (3) - Rimuovi l'Hitsound Finish
00:37:970 (4) - Allora qua togli il Clap e Metti l'Hitsound Finish
00:38:953 (2) - Hitsound Clap
00:39:281 (3) - Rimuovi l'Hitsound Finish e aggiungi il Clap
00:39:609 (4) - 1 Quadrato in su e aggiungi l'Hitsound Finish
00:41:248 (5) - Hitsound Clap
00:41:576 (6) - Rimuovi l'Hitsound Clap e metti il Finish
00:42:560 (2) - Aggiungi l'Hitsound Clap
00:42:888 (3) - Rimuovi l'Hitsound Finish
00:43:216 (4) - Aggiungi l'Hitsound Finish e alla fine dello slider (00:43:543) Rimuvoi il Clap
00:44:855 (2) - Aggiungi l'Hitsound Finish
00:45:183 (3) - Rimuovi l'Hitsound Finish
00:45:511 (4) - Questo slider finiscilo a 00:45:838
00:46:494 (5) - Aggiungi un Beat con new combo quì e rimuovi la new combo quìì 00:46:822 (1) -
00:52:068 (2,3,4) - Perchè Triplo Hitsound Finish quì? basta solo su 00:52:724 (3)
01:13:379 (4) - Aggiusta un pochino la precisione dello slider, per esempio il waypoint 6 alzalo di 1 quadrato, etc gli altri
01:13:379 (4) - Prova a fare finire lo slider a 01:15:674 per un maggiore ritmo, sennò semplicemente fallo finire in una riga bianca della timeline
01:23:543 (3) - Questo slider fallo così ~ http://puu.sh/xDZ


Normal

00:24:199 (2) - La parte iniziale dello slider sembra un pò alzata, abbassala un pò
00:25:510 (3) - Questo slider puoi benissimo farlo con solo 3 waypoint ~ Esempio : http://puu.sh/xE8
00:32:724 (8,9,10) - Prova a rifarlo così : http://puu.sh/xEh ~ http://puu.sh/xEi
00:38:298 (3) - Aggiungi l'Hitsound Finish
00:40:920 (1) - Aggiungi l'Hitsound Finish
00:41:576 (1) - Rimuovi l'Hitsound Finish
00:43:543 (4) - Rimuovi l'Hitsound Clap e aggiungi un Finish
00:43:216 (4) - Aggiungi l'Hitsound Clap
00:46:166 (4) - Fallo così : http://puu.sh/xEn
00:46:494 (4) - Rimuovi l'Hitsound Clap
00:52:724 (2) - Rimuovi l'Hitsound Clap e aggiungi un Finish
00:59:937 (1) - Tira un pò più su il 2° waypoint per farlo leggermente più preciso con l'altro : http://puu.sh/xEo
01:00:593 (2) - Idem : http://puu.sh/xEp
01:02:396 (4) - Questo è abbastanza brutto XD, fixalo così : http://puu.sh/xEr
01:06:822 (2,3,4,5,1) - Credo che questa parte sia confusionaria per una Normal
01:06:822 (2,3) - Troppo attaccati, Continua lo slider di 1 reverse e cancella il beat (3)
01:11:084 (3) - Perchè l'hai rifatto ? copi quello prima (01:10:101 (2)) e dopo fai Edit > Flip Horizontally
01:13:380 (1) - Rifallo ti prego XD
01:28:789 (1) - Finiscilo a 01:29:117

Hard

00:19:937 (1) - waa, fammelo più preciso questo slider
00:28:133 (4) - 2 Quadrati in sù e 1 a sinistra
00:29:773 (2) - Copia (00:29:117 (1)) incollalo e fai Edit > Flip Horizontally, così son precisi
00:33:707 (7) - Aggiungi l'Hitsound whistle
00:36:330 (7) - Aggiungi l'Hitsound whistle
00:36:986 (1) - Rifallo così : http://puu.sh/xEw
00:37:969 (4) - nya nya! spacing sbagliato, 1 Quadrato a sinistra
00:38:625 (7) - ^ 1 Quadrato a destra
00:38:953 (8,9) - ^ 1 Quadrato a destra anche loro
00:40:592 (4) - ^ 1 Quadrato in giù
00:40:920 (5) - Rifai la Slider art più precisa
00:42:232 (1) - Aggiungi l'Hitsound Finish
00:44:363 (2) - Spacing Sbagliato, 1 Quadrato a Sinistra
00:44:855 (3) - Aggiungi l'Hitsound Finish
00:47:478 (5) - ^
00:52:724 (1) - ^
00:55:674 (2,4) - Aggiungi l'Hitsound Clap
00:56:986 (7) - Rimuovi l'Hitsound Clap
00:57:642 (8) - Aggiungi l'Hitsound Clap
00:58:297 (2) - ^
00:58:953 (2) - ^
00:59:609 (3,5) - ^
01:00:920 (6) - ^
01:01:904 (3,4) - Aggiungi l'Hitsound Finish
01:03:215 (1) - ^
01:05:183 (5) - Il secondo Waypoint (1 quadrato a sinistra)
01:12:068 (1,2,3) - 1 Quadrato in giù
01:21:576 (6) - Rimuovi l'Hitsound whistle dalla fine dello slider
01:22:232 (3) - Spacing sbagliato, 1 Quadrato a sinistra
01:26:822 (5) - Rimuovi l'Hitsound whistle dalla fine dello slider


Inamaru CTB

00:08:789 (3,4) - Questo allargamento non mi piace molto D:
00:32:232 (8) - Lo vedo troppo difficile
01:20:920 (1) - Aggiungi l'Hitsound whistle
01:23:543 (1) - Aggiungi l'Hitsound whistle (Solo all'inizio dello sldier)
01:23:816 - Timing - Audio così : http://puu.sh/xEC


31's Taiko

I'm sorry but I don't know how mod Taiko's difficulties

Nekoo's Insane

00:08:625 (4) - 2 Grid up
00:23:871 (8) - Add a beat here ?
00:37:805 (3) - Make it precise with 00:37:969 (4) (Just delete and make it again, the game will autosnap it on slider precise)
01:04:691 (2) - 2 Grid up and 1 Grid right
01:04:855 (3) - 1 Grid left and 1 up
01:05:019 (4) - 2 Grid up
01:20:920 (11) - Add Hitsound whistle on Slider's Start
01:23:543 (11) - ^
01:23:953 - Add a Timing here with audio 0 Audio
01:26:166 (6) - Add Hitsound whistle on Slider's Start
01:28:789 (7) - ^


+Star

/me dies :o
Topic Starter
HakuNoKaemi
grazie, Lunah-tan
(applicato il tutto)
Topic Starter
HakuNoKaemi

HakuNoKaemi wrote:

This beatmap was submitted using in-game submission on giovedì 9 dicembre 2010 at 2.53.30

Artist: Mami Kawada
Title: No Buts!
Source: To Aru Majutsu No Index II
Tags: samiljul Nekoo[] I've Sound
BPM: 183
Filesize: 19622kb
Play Time: 01:29
Difficulties Available:
  1. 31's Taiko (4,88 stars, 372 notes)
  2. Easy (2,69 stars, 85 notes)
  3. Hard (4,66 stars, 167 notes)
  4. Inamaru CTB Insane (4,84 stars, 256 notes)
  5. Nekoo's Insane (5 stars, 291 notes)
  6. Normal (3,63 stars, 103 notes)
Download: Mami Kawada - No Buts!
Download: Mami Kawada - No Buts! (no video)
Information: Scores/Beatmap Listing
---------------

If someone want to create the insane or some difficulty of this song then please post or PM me, i'll surely accept!

After 2 fail, i want to retry, please correct my errors! Onegai!

Data:
Audio: Mp3 256 Kbps ( Mami Kawada - No buts!.mp3 )
Video: Flv - 480p h264 (higher saturation) ( ToAruMajutsuNoIndexII - [No Buts!].flv )
Difficulty: Hard , Normal , Easy + Taiko( by samiljul ) + Insane By Nekoo[] + CTB By Inamaru

Map Storylog ( Last 3 )
6/12/2010 - 16.43(GMT + 1) - wmfchris & thekillerhjkhjk mod + Custom Colours to all difficulty
8/12/2010 - 16.15(GMT + 1) - yongtw123 mod
9/12/2010 - 0.40(GMT + 1) - Card'n'Force mod

Thank
to:
Nekoo(for the Insane)
samiljul(for the 31's Taiko)
Inamaru(for the CtB)
all the people that helped me
all the people that starred me

FAQs
Why lyrics don't show?
you have downloaded this beatmap before 10/12/2010 ( DD/MM/YYYY ), just create a folder named "Lyrics" in "osu!/Songs/21218 Mami Kawada - No buts!" folder and move all "LyricsParts" onto it.
Why "Hard" difficulty don't show ?
you have downloaded this map before 5/12/2010 ( DD/MM/YYYY ), you can just download the "NoVideo" version
Why you trashed the "Expert" difficulty?
It was the only one choose i had ... you can find this difficulty in the "Trashed Difficulty" folder in "osu!/Songs/21218 Mami Kawada - No buts!"
Why "Without Skin" version is not upgraded ?
I just leaved it as it was--- and didn't remember to upgrade it.
Why you suck that much?,Why you are an idiot? or similiar
therefore .. why you just said me "you suck" or "you're an idiot" ?

Thank!
kanpakyin
Sorry for long delay
Here my mod:
------------------------------------
Blue=Suggestion only
ReD=I think you should fix this
*the major issue are in Bold

[Easy]
00:26:822(5)-IMO..This slider is too...ugly..Maybe you can make this more beautiful?
00:42:232(1~4)spacing
01:02:396(3.4)-Finish
01:08:461(x)-add a note here
01:13:379(4)-You should make this slider more beautiful IMO
01:18:953(x)-add a note here

[Normal]
00:36:986(1)-Finish
00:40:264(6)-left 1 grid first than down 1 grid
01:07:478(3)-1 grid right

[Hard]
00:21:904(2.3.4)hairlike spacing
00:23:215(6-10)It doesn't fit the music and sudden..
00:28:414(5-9)-^
00:38:297-(5.6.7)uneven spacing
01:08:133(3)-spacing..It was too sudden If you said that is a jump.
In this diff...The arrangement is too chaos

SKIP CTB DIFF(and i want to tell you CTB is unrankable..Use DJpop's map as a example)

[31's Taiko]
00:01:248(4)-change to d?
00:03:871(11)-^
00:37:969(109~114)-use kdd kdd?
00:40:592(123~128)-^
Good Job>_<

[Nekoo's Insane]
00:13:707(.)-Crazy stream.
Good diff .Good insane...Not anything want to say


+Star
Topic Starter
HakuNoKaemi

kanpakyin wrote:

Sorry for long delay
Here my mod:
------------------------------------
Blue=Suggestion only
ReD=I think you should fix this
*the major issue are in Bold

[Easy]
00:26:822(5)-IMO..This slider is too...ugly..Maybe you can make this more beautiful?
00:42:232(1~4)spacing
01:02:396(3.4)-Finish
01:08:461(x)-add a note here
01:13:379(4)-You should make this slider more beautiful IMO
01:18:953(x)-add a note here

Did all minus 01:13:379(4)

[Normal]
00:36:986(1)-Finish did this
00:40:264(6)-left 1 grid first than down 1 grid did this
01:07:478(3)-1 grid right it was worsier in that position...



[Hard]
00:21:904(2.3.4)hairlike spacing corrected
00:23:215(6-10)It doesn't fit the music and sudden.. it's not that sudden and it fit the music hi-hat ( there are 5 HiHat there )
00:28:414(5-9)-^ it's not that sudden and it fit the music hi-hat ( there are 5 HiHat there )
00:38:297-(5.6.7)uneven spacing
01:08:133(3)-spacing..It was too sudden If you said that is a jump. it's gradual( 0,9x,1x,1,2x ) and fit the music (therefore it isn't that sudden even for a Normal player...
In this diff...The arrangement is too chaos

SKIP CTB DIFF(and i want to tell you CTB is unrankable..Use DJpop's map as a example)

[31's Taiko]
00:01:248(4)-change to d?
00:03:871(11)-^
00:37:969(109~114)-use kdd kdd?
00:40:592(123~128)-^
Good Job>_<

[Nekoo's Insane]
00:13:707(.)-Crazy stream.
Good diff .Good insane...Not anything want to say


+Star
Inamaru
Fix.

kanpakyin wrote:

SKIP CTB DIFF(and i want to tell you CTB is unrankable..Use DJpop's map as a example)
<_< :!: :?:

Download: Mami Kawada - No Buts! (HakuNoKaemi) [Inamaru's CTB].osu
kanpakyin

kanpakyin wrote:

SKIP CTB DIFF(and i want to tell you CTB is unrankable..Use DJpop's map as a example)

Inamaru wrote:

<_< :!: :?:
http://osu.ppy.sh/s/22672

You can have a look..
masadara
nice anche questa mappa XD
-kevincela-

kanpakyin wrote:

SKIP CTB DIFF(and i want to tell you CTB is unrankable..Use DJpop's map as a example)
Why CTB diff is not rankable?
If that would be unrankable,why this map(http://osu.ppy.sh/forum/viewtopic.php?t=33236) is ranked?
ShanaTan

Lunah wrote:

Nekoo's Insane

00:08:625 (4) - 2 Grid up Fixed
00:23:871 (8) - Add a beat here ? Fixed
00:37:805 (3) - Make it precise with 00:37:969 (4) (Just delete and make it again, the game will autosnap it on slider precise) Fixed
01:04:691 (2) - 2 Grid up and 1 Grid right This pattern is intentional, not changing.
01:04:855 (3) - 1 Grid left and 1 up ^
01:05:019 (4) - 2 Grid up ^
01:20:920 (11) - Add Hitsound whistle on Slider's Start No
01:23:543 (11) - ^ No
01:23:953 - Add a Timing here with audio 0 Audio Last time I checked doing this sort of things isn't supposed to be encouraged and the melody ends there with the beat leaving no aftersound so I really see no points in silencing it.
01:26:166 (6) - Add Hitsound whistle on Slider's Start No
01:28:789 (7) - ^ No
Thanks ^^

kevincela wrote:

Why CTB diff is not rankable?
If that would be unrankable,why this map(http://osu.ppy.sh/forum/viewtopic.php?t=33236) is ranked?
Oh trust me on this one, you don't want to get in a "but this map has it" arguement =P

Download: Mami Kawada - No Buts! (HakuNoKaemi) [Nekoo's Insane].osu
-kevincela-
LOL,i was only thinking why that map had a CTB difficulty and it has been ranked D:
Topic Starter
HakuNoKaemi
that CtB is unrankable is only no sense... why?

We have CtB players right? Osu! standard map are somewhat strange most of time when played in CtB and CtB only map have a completely different style of mapping and then why CtB isn't rankable? That the icon isn't created at the moment is a nosense excuse, becuase ctb-only are separated even in the Difficulty column of the Beatmap Search ( example : http://osu.ppy.sh/p/beatmaplist&s=4&r=0 ... 4&g=0&la=0 )

then it make no sense to not permit those CtB player to play a good Ctb-Only map....

P.s. the "this map have it" argument is not accepted because if they accept it they should unrank at least the 40% of maps
Colin Hou
[General]:
  1. Unused files: /Lyrics/Thumbs.db
  2. Missing files: approachcircle.png you need this file for your custom hitcircle
  3. and the skin is not so enjoyable in testing, I can hardly see the approaching circle and the combo number cuz of so many colors x_x (and when the spinner spin, my PC lags OTL)
  4. plz resize these files: Bg.jpg BgCTB.jpg they cannot be wider than 1024.
  5. Taiko diff has a different preview point from others? o_o`|
  6. you enabled the countdown in CTB diff, but they do not work at all, disable it plz
[Hard]:
  1. 01:00:592 (6) - it may be ok, but with this skin, too hard to tell there's a reverse arrow actually
  2. 01:08:461 (1) - confusing shape, it's fine but i'd be great you change it to an 'easy to tell which direction the ball would go' slider
[Normal]:
  1. 00:25:510 (3,4,5) - spacing
  2. 01:08:461 (1) - it would be confusing in a normal diff :S
  3. tick rate 1 may be better?
[Easy]:
  1. ok
star~
Topic Starter
HakuNoKaemi

Colin Hou wrote:

[General]:
  1. Unused files: /Lyrics/Thumbs.db don't find it O.O
  2. Missing files: approachcircle.png you need this file for your custom hitcircle added...
  3. and the skin is not so enjoyable in testing, I can hardly see the approaching circle and the combo number cuz of so many colors x_x (and when the spinner spin, my PC lags OTL) idk ... i don't find any problem with my skin ( i added the slider follow circle too )
  4. plz resize these files: Bg.jpg BgCTB.jpg they cannot be wider than 1024. done
  5. Taiko diff has a different preview point from others? o_o`| did(at the end)
  6. you enabled the countdown in CTB diff, but they do not work at all, disable it plz done



[Hard]:
  1. 01:00:592 (6) - it may be ok, but with this skin, too hard to tell there's a reverse arrow actually it's not the skin fault... it's that i feel the (5) snapped on the reverse XD but if i receive other report.. i will change
  2. 01:08:461 (1) - confusing shape, it's fine but i'd be great you change it to an 'easy to tell which direction the ball would go' slider but not that hard too ( just see that the start is a little outer than the slider and that is not a linear curve)
[Normal]:
  1. 00:25:510 (3,4,5) - spacing Did
  2. 01:08:461 (1) - it would be confusing in a normal diff :S what is less confusing than a linear slider O.O
  3. tick rate 1 may be better?no... 1/2 tick is timed with the synth
[Easy]:
  1. ok
star~
using this approach circle, it look pretty good
Colin Hou
my point on Taiko preview time is 'ALL diffs' preview time should be the same if they are based on the same mp3 file' balabala. this is a error you should fix.

and my kudosu >///< if you forgot
Topic Starter
HakuNoKaemi
my error >.<, didn't remembered that in the same song there is the same prewiev and it doesn't change with different diff... in the sense i didn't watched the .osu files
ziin
I think it's good form to put asian artists with surname first then personal name. Of course this means a resubmit. The other two ranked maps are Kawada Mami - No Buts! Speaking of the other two, having 3 beatmaps of the same is somewhat redundant. I know you were first, but perhaps you could switch over to the full version of the song? Most of your work would not be wasted if you copy and pasted over. It's very unlikely that you'll do this, but I hate duplicates.

I also think the audio is a little soft. Perhaps you can just steal the mp3 the others use?

I'll further mod as I play it.

Also, I was bored yesterday so I compressed your png images. For the novid folks, every little byte counts. Consider dropping the spinner background to a jpg, and resave all the jpgs as quality 85-95. Even at 95 quality, all 3 backgrounds fit into insane's background size at 100 quality. Doing all that drops you down from 7.8 MB to 6.2 MB in just images.
http://www.mediafire.com/?os5fi7f6s503mbk
Topic Starter
HakuNoKaemi
no -.-
i won't map the full version
KanaRin is arleady doing a good work in creating the full version beatmap and then I want to say:
I was the first who did create the map and than, i don't know why, i feel that DJPop and jericho pack Easy/Normal are just boring

ah ... it's better to have the various skin image as now ( i updated the approachcircle and the sliderfollowcircle )
P.s. what program you used to compress the image?
Zio_Kratos
star
ziin

HakuNoKaemi wrote:

no -.-
i won't map the full version
KanaRin is arleady doing a good work in creating the full version beatmap and then I want to say:
I was the first who did create the map and than, i don't know why, i feel that DJPop and jericho pack Easy/Normal are just boring

ah ... it's better to have the various skin image as now ( i updated the approachcircle and the sliderfollowcircle )
P.s. what program you used to compress the image?
pngout (download page) or pngslim (direct download). Pngslim is a script using pngout and some other compressors. it really only saves 10% of the png file size. Most of the saving is in the jpg quality reduction.
Topic Starter
HakuNoKaemi
compressed the png

the motif spinner is slow is the shader effect: it takes more shading than other spinners to be that awesome
Takuya
Rats
KanaRin
Star:>
Kuroneko-sHerald
Artist: A mio parere dovresti cambiarlo in Kawada Mami, così è uguale alle altre due mappe.
Title: Come già detto in chat il titolo dev'essere "No Buts! (TV Size)"

Togli questa frase "If someone want to create the insane or some difficulty of this song then please post or PM me, i'll surely accept!"

Audio: Mp3 192 Kbps ( Mami Kawada - No buts!.mp3 )

Skin
Ti consiglio di rimuovere il mirino dall'approachcircle. Come già detto può confondere.


[Easy]
La easy non mi piace :?
Prova a fare una cosa del genere
(N.B. Il mio è solo un suggerimento fatto secondo i miei gusti personali, che nel caso serve solo da base)
Download: Mami Kawada - No Buts! (HakuNoKaemi) [Easy (mod)].osu

[Hard]
Circle size -1? (cioè cerchi più grandi)

Nekoo's Insane
Sorry, I'm not so skilled to mod this :(
Topic Starter
HakuNoKaemi

Kuroneko-sHerald wrote:

Artist: A mio parere dovresti cambiarlo in Kawada Mami, così è uguale alle altre due mappe.
Title: Come già detto in chat il titolo dev'essere "No Buts! (TV Size)"

Togli questa frase "If someone want to create the insane or some difficulty of this song then please post or PM me, i'll surely accept!"

Audio: Mp3 192 Kbps ( Mami Kawada - No buts!.mp3 )

Skin
Ti consiglio di rimuovere il mirino dall'approachcircle. Come già detto può confondere.


[Easy]
La easy non mi piace :?
Prova a fare una cosa del genere
(N.B. Il mio è solo un suggerimento fatto secondo i miei gusti personali, che nel caso serve solo da base)
[attachment=0:3bd89]Mami Kawada - No Buts! (HakuNoKaemi) [Easy (mod)].osu[/attachment:3bd89]

[Hard]
Circle size -1? (cioè cerchi più grandi)

Nekoo's Insane
Sorry, I'm not so skilled to mod this :(
fatti ...
comunque lascio Mami Kawada visto che sento e vedo nominare più spesso così (in ordine Nome-Cognome)
per l'approach circle ho diminuito il mirino in modo che non si estenda al massimo quanto il cerchio della nota
Sallad4ever
Hai there~

[General]
- Be sure to delete the Trashed difficulty folder cause it's not used
- Delete Mami Kawada - No Buts! (HakuNoKaemi).osb as far as I see this is a duplicate but with different name, delete this file
- to make a smoother curve you don't have to used so many anchor points, see this viewtopic.php?f=56&t=37194 to make delicious slider

[Skin]
- the approach circle and hitcircle make it's harder to see the combo number, in easier diff is probably okay but in Nekoo's insane it's not, so I suggest to use normal approach circle instead and if you can, make a different hitcircle
- nice cursor

[SB]
- max size of SB element is 800x600, resize all of you lyric SB so it won't go over the limit

[Easy]
01:09:445 (3) - make it like this


[Normal]
00:22:560 (4) - can you make this more smooth? you can reduce the anchor point to do that
00:47:150 (6) - the start and the end is already separated so there's no need for the arrow, beside the SB will be messed up in HR (Hard Rock)
00:59:281 (5) - (nazi) move the end's anchor point 1 grid left (lvl 3 grid)
01:10:101 (2,3) - I usually not recommend an anti jump, but I can read this perfectly so I'll leave it to the next modder

[Hard]
00:29:773 (1,1) - remove NC (new combo) from these notes
01:00:264 (5,6) - yup the score burst covered the reverse arrow, better move it

Mapping an already ranked song is very hard (especially if they're made by famous mapper) so Good Luck
star~
James2250
Not here to mod yet but just saying this map won't get ranked with ctb difficulty (no I don't agree with the rule and in the end it doesn't matter, peppy said it)

I saw conversation earlier on map and yes it is unfair to ctb players, unless you can get peppy to allow it (you won't be able to) that's just how it is

There happened to be 1 map ranked that was a mistake with a ctb difficulty included, BAT's won't allow it again

Put it with your song comments as an attachment for now
Topic Starter
HakuNoKaemi

Sallad4ever wrote:

Hai there~

[General]
- Be sure to delete the Trashed difficulty folder cause it's not used
- Delete Mami Kawada - No Buts! (HakuNoKaemi).osb as far as I see this is a duplicate but with different name, delete this file
- to make a smoother curve you don't have to used so many anchor points, see this viewtopic.php?f=56&t=37194 to make delicious slider

[Skin]
- the approach circle and hitcircle make it's harder to see the combo number, in easier diff is probably okay but in Nekoo's insane it's not, so I suggest to use normal approach circle instead and if you can, make a different hitcircle
- nice cursor

[SB]
- max size of SB element is 800x600, resize all of you lyric SB so it won't go over the limit

[Easy]
01:09:445 (3) - make it like this
[attachment=0:1b689]screenshot234.png[/attachment:1b689]

[Normal]
00:22:560 (4) - can you make this more smooth? you can reduce the anchor point to do that
00:47:150 (6) - the start and the end is already separated so there's no need for the arrow, beside the SB will be messed up in HR (Hard Rock)
00:59:281 (5) - (nazi) move the end's anchor point 1 grid left (lvl 3 grid)
01:10:101 (2,3) - I usually not recommend an anti jump, but I can read this perfectly so I'll leave it to the next modder

[Hard]
00:29:773 (1,1) - remove NC (new combo) from these notes
01:00:264 (5,6) - yup the score burst covered the reverse arrow, better move it

Mapping an already ranked song is very hard (especially if they're made by famous mapper) so Good Luck
star~
did all ~
I started mapping this map first, so the problem is that i don't got it ranked first.. actually

James2250 wrote:

Not here to mod yet but just saying this map won't get ranked with ctb difficulty (no I don't agree with the rule and in the end it doesn't matter, peppy said it)

I saw conversation earlier on map and yes it is unfair to ctb players, unless you can get peppy to allow it (you won't be able to) that's just how it is

There happened to be 1 map ranked that was a mistake with a ctb difficulty included, BAT's won't allow it again

Put it with your song comments as an attachment for now
.-. wanted to insert it in the comment but the author said that he doesn't want me to insert it.
Topic Starter
HakuNoKaemi
just to bump without submitting -.-
Anto
;)
Armin
Bolla Bolla

Abbastanza fragile, alcuni mats/bats potrebbero romperti ulteriormente le scatole per quanto riguarda la skin (il colore del bg durante lo spin si confonde con le combo), e alcuni pattern (soprattutto nella Easy, che non è proprio facile, e nella Hard); ad ogni modo tutto rispetta le guidelines °a°
Topic Starter
HakuNoKaemi
Armin, grazie per la Bolla e per l'IRC Modding!
Derekku
[Skin]
*BgCTB.jpg isn't being used anymore, so delete it.
*Bg.jpg is far from a nice 4:3 ratio (such as 1024x768 or 800x600). The black letterboxing at the top and the bottom make it look really strange, so I suggest cropping it or finding a better background.
*comboburst-2.png needs to be horizontally flipped. The right side is cut off.
*The extra shadows around count3.png's feet could have been cropped a bit better (since they're noticeable).
*It's usually preferred to grayscale the hitcircle and the overlay, but I guess it's not a big deal...
*hitcircleoverlay.png is slightly chopped off at the top, but again, not a big deal.
*ready.png is definitely too big. The extra shadows around it look a bit strange and I'm afraid that it might cause some lag. Could you please crop out all of the unnecessary transparency from it?
*You're missing a spinner-approachcircle. Even if it's the default one, add it to complete the spinner set.
*I was concerned about the spinner-circle not having a visible center, but it looks like her hand is actually centered and works quite well as a reference point. owo

[Storyboard]
*There is NO reason for your lyrics to be >900px wide. Cropping them to 800px or below would be preferred, but 640px width would be much better (and more optimized).
*You could also crop out the unneeded transparency from the sides of lyrics-8/11/12, but it won't be a problem if you don't (especially after you crop all of the lyrics down to a smaller width).
*Lyrics 12 (no buts) could be centered a bit better. It's noticeably too far to the left.

[General]
*"I've" won't work as a tag since apostrophes break search, so use "ive" instead.
*There's no point in having an audio lead-in on Easy/Normal/Hard since they don't start right at the beginning, so remove the lead-in please.
*Source is capitalized/spaced wrong. It should be "Toaru Majutsu no Index II" It looks like the two ranked maps have "To Aru", but wiki/other sites have it as "Toaru". Hmm... well, at least uncapitalize the "No".
*The other two ranked maps also have the artist in the Japanese form: Kawada Mami. I suggest changing it by following these instructions to make sure you don't upload a duplicate map.
*Offset could use a +5.

[Easy]
00:13:385 (1) - Perhaps add a break after this like in Normal?
00:33:713 (8) - Expected this to end a white tick earlier. (also: same break suggestion)
01:02:402 (2,3) - I recommend making these a slider since they're offbeats
01:12:238 (1,2,3) - I advise against doing a pattern like this in an Easy diff since the level may be confusing.
01:16:008 (1) - Perhaps move this to the next red tick and shorten? http://puu.sh/Hqb
*Overall, this is a bit too fast-paced for my liking (plus you're a bit close to a 3 star rating), but I suppose it's okay.

[Normal]
*Perhaps lower Overall Difficulty by one tick?
00:46:828 (5,6) - The overlap makes 6 look more confusing than it is. http://puu.sh/Hq9 Could you move 4/5/6 around so that 5 isn't on top of 6?
01:10:107 (2,3) - not stacked properly
01:16:336 (1) - Sounds strange. Why not end it on the previous red tick like in Easy?
01:28:795 (1) - Perhaps center this and change the combo to a different color? (The blue blends in with the spinner/background, but can be changed by selecting the slider and hitting the arrow on the new combo icon: http://puu.sh/Hqi)

[Hard]
*Perhaps lower Overall Difficulty by one tick?
00:16:008 (1,2,3,4,1,2,3,4,1,2,3,4) - How about spacing these all out more? Right now it's a big cluster and a bit confusing (and doesn't match the rest of the map).
00:46:172 (1,2,3,4,5) - Try spreading these out a little bit more so that (5) isn't hidden so much. Also, you could new combo 5 to make it even more visible.
00:52:730 - Keep kiai consistent with your other difficulties by starting it here. It seems strange being on the spinner anyway.
01:16:336 (1) - Not sure why you made this so long. It'd look much better ending at 01:18:139 with a clap like in your other diffs.
01:23:549 (6) - I love that you silenced this.

[31's Taiko]
01:23:877 - Perhaps end kiai here instead?

[Nekoo's Insane]
00:28:467 (7) - How about removing two repeats from this? The last repeating slider like this had 1/2 a beat until the next note, while this one only has 1/4th (which is a bit too short, imo)
01:01:582 (1,2,3,4) - This broke my sightreading. Perhaps unstack 1/2?
Topic Starter
HakuNoKaemi

Derekku wrote:

[Skin]
*BgCTB.jpg isn't being used anymore, so delete it.
*Bg.jpg is far from a nice 4:3 ratio (such as 1024x768 or 800x600). The black letterboxing at the top and the bottom make it look really strange, so I suggest cropping it or finding a better background.
*comboburst-2.png needs to be horizontally flipped. The right side is cut off.
*The extra shadows around count3.png's feet could have been cropped a bit better (since they're noticeable).
*It's usually preferred to grayscale the hitcircle and the overlay, but I guess it's not a big deal...
*hitcircleoverlay.png is slightly chopped off at the top, but again, not a big deal.
*ready.png is definitely too big. The extra shadows around it look a bit strange and I'm afraid that it might cause some lag. Could you please crop out all of the unnecessary transparency from it?
*You're missing a spinner-approachcircle. Even if it's the default one, add it to complete the spinner set.

*I was concerned about the spinner-circle not having a visible center, but it looks like her hand is actually centered and works quite well as a reference point. owo

[Storyboard]
*There is NO reason for your lyrics to be >900px wide. Cropping them to 800px or below would be preferred, but 640px width would be much better (and more optimized).
*You could also crop out the unneeded transparency from the sides of lyrics-8/11/12, but it won't be a problem if you don't (especially after you crop all of the lyrics down to a smaller width).
*Lyrics 12 (no buts) could be centered a bit better. It's noticeably too far to the left.


[General]
*"I've" won't work as a tag since apostrophes break search, so use "ive" instead. The 1st Time it permit to use "I've" to search.. (in the sense that if you write it in the text box before pressing search, it work), after the first search it automatically trasnsform it to ive.. and the you need to rewrite it .. Therefore i will just add "Ive"
*There's no point in having an audio lead-in on Easy/Normal/Hard since they don't start right at the beginning, so remove the lead-in please. - i inserted it because someone said i should've insert it.. but i will leave it -.-
*Source is capitalized/spaced wrong. It should be "To[b]aru Majutsu no Index II" It looks like the two ranked maps have "To Aru", but wiki/other sites have it as "Toaru". Hmm... well, at least uncapitalize the "No".[/b] Modified in "To aru Majutsu no Index" and added "Toaru" in the tags
*The other two ranked maps also have the artist in the Japanese form: Kawada Mami. I suggest changing it by following these instructions to make sure you don't upload a duplicate map. I'm using "Mami Kawada" because it is her commercial name, not because it is her real name too, then i'll leave it in this form.
*Offset could use a +5. using 274 (+3)

[Easy]
00:13:385 (1) - Perhaps add a break after this like in Normal?
00:33:713 (8) - Expected this to end a white tick earlier. (also: same break suggestion) - it just follow the synth ....
01:02:402 (2,3) - I recommend making these a slider since they're offbeats - it feel better as now
01:12:238 (1,2,3) - I advise against doing a pattern like this in an Easy diff since the level may be confusing. - graohically good, and it's not an hard pattern... even for Easy player - just the nearer hit... and the slider it's not too much fast
01:16:008 (1) - Perhaps move this to the next red tick and shorten? http://puu.sh/Hqb - it follow the "No Buts!" voice
*Overall, this is a bit too fast-paced for my liking (plus you're a bit close to a 3 star rating), but I suppose it's okay. star rating system it's not that precise.

[Normal]
*Perhaps lower Overall Difficulty by one tick?
00:46:828 (5,6) - The overlap makes 6 look more confusing than it is. http://puu.sh/Hq9 Could you move 4/5/6 around so that 5 isn't on top of 6?
01:10:107 (2,3) - not stacked properly i don't know why it don't auto stack...
01:16:336 (1) - Sounds strange. Why not end it on the previous red tick like in Easy?
01:28:795 (1) - Perhaps center this and change the combo to a different color? (The blue blends in with the spinner/background, but can be changed by selecting the slider and hitting the arrow on the new combo icon: http://puu.sh/Hqi)

[Hard]
*Perhaps lower Overall Difficulty by one tick?
00:16:008 (1,2,3,4,1,2,3,4,1,2,3,4) - How about spacing these all out more? Right now it's a big cluster and a bit confusing (and doesn't match the rest of the map). similiar placement is repeated sometimes ( the 3 Hit circles at 1/2 distance )
00:46:172 (1,2,3,4,5) - Try spreading these out a little bit more so that (5) isn't hidden so much. Also, you could new combo 5 to make it even more visible.
00:52:730 - Keep kiai consistent with your other difficulties by starting it here. It seems strange being on the spinner anyway.
01:16:336 (1) - Not sure why you made this so long. It'd look much better ending at 01:18:139 with a clap like in your other diffs.
01:23:549 (6) - I love that you silenced this. Ah... thank

[31's Taiko]
01:23:877 - Perhaps end kiai here instead? Did

[Nekoo's Insane]
00:28:467 (7) - How about removing two repeats from this? The last repeating slider like this had 1/2 a beat until the next note, while this one only has 1/4th (which is a bit too short, imo)
01:01:582 (1,2,3,4) - This broke my sightreading. Perhaps unstack 1/2?
Did, the author of the guest said that i can do the change i feel i should do
ziin

Derekku wrote:

*Source is capitalized/spaced wrong. It should be "Toaru Majutsu no Index II" It looks like the two ranked maps have "To Aru", but wiki/other sites have it as "Toaru". Hmm... well, at least uncapitalize the "No".
*The other two ranked maps also have the artist in the Japanese form: Kawada Mami. I suggest changing it by following these instructions to make sure you don't upload a duplicate map.
There's ambiguity in Toaru vs To Aru. Technically Toaru is correct, you can see other songs with such, however To Aru is more common, and it's a pretty minor detail. sticking "toaru" and "to aru" in the tag (depending on the source) is certainly worthwhile, and should be mandatory in all raildex maps. Since osu! has both ranked, it doesn't matter.

If I'm not mistaken, "no" or "の" is like "of", which is rarely capitalized in English titles.

Kawada Mami vs Mami Kawada is a bit more troublesome, but likewise osu! has both ranked. Everything in Japanese to English is reversed anyway, so why not just leave it Mami Kawada? I personally use the convention SURNAME Personal Name when tagging stuff, but just Surname Personal Name on osu!. If there's ever going to be any progress, some admin is going to have to make a rule.
Derekku

ziin wrote:

Technically Toaru is correct, you can see other songs with such, however To Aru is more common, and it's a pretty minor detail.
Ah, I thought it might be something like that. Thanks for clarifying.

ziin wrote:

I personally use the convention SURNAME Personal Name when tagging stuff, but just Surname Personal Name on osu!. If there's ever going to be any progress, some admin is going to have to make a rule.
IIRC, Artists/Titles/etc will be changeable once osz2 rolls around, so some consistency and guidelines should hopefully come after that.

@Haku: Wasn't able to remod this yesterday, but I'll get to it within a few hours.
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