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OToGi 8 - Akazukin-chan Goyoujin (i-pop ver.)

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Mystica
Hi.Here comes my mod.
The words with Red color means You must fix it.
The words with Blue color means You'd better do it.
The words with Purple color means Just suggetstion.

[General]
BG is 1024X768.Please make it 800X600.
[Vincerio]
00:22:939 (6) new combo color?
00:57:169 (7) new combo color?
00:49:669 (2) add finish?
00:55:823 (2) ^
01:01:977 (3) ^
01:57:362 (2) ^
02:09:669 (3) ^


[CHAS]
00:12:874 useless green line.Delete it.
00:15:951 ^
00:23:035 ^
00:24:958 ^

00:29:958 ur....I think Normal hitsound fits this part.
01:38:804 ^


[Normal]
Increase AR By 1~2?
00:28:515 insert breaktime


[Easy]
Fine.

Nice map.Star~
Saten

Mystica wrote:

[General]
BG is 1024X768.Please make it 800X600.
1024x768 is acceptable.
galvenize
[Insane]
Nothing much to point out.
A suggestion:
02:21:400 (7) - Would be so much better if you removed one return and fill the blank with a note at 02:21:977 (x). I kinda slider break because I thought that return slider was identical to the previous two.

[Hard]

Suggestion:
01:58:900 (3) - Make it start at the next red tick at 01:59:092 (x) and fill the newly empty spot with a note at 01:58:900 (x). Flows slightly better since it will play like 01:57:362 (3,4) and 02:00:439 (3,4).
before:
after:

[Normal]

Insert break at 00:28:515?

That's about it.
Topic Starter
- Rche -
@Mystica: AR+1 and break added.
@galvenize: break added.

thanks for modding
Luneko
Green = Design
Blue = Suggestion
Red = Change This!

[Easy]
00:18:515 (1) - This note just dont fit to anything, move it on a red tick or remove it
00:31:208 (1) - Move one tick earlier or make a slider from 00:31:015 to 00:31:592
02:23:515 (5) - start 1 tick earlier

[Normal]
00:14:477 (2) - Start New combo here and remove new combo at (1) fits better to the music imo

[CHAS' Hard]
00:07:555 (5) - New Combo
00:10:632 (5) - ^
00:49:862 (1,1,1) - I hate you
02:17:554 (1,1,2,3,1,1) - Run away or i'll kill you!

[vincerio's Insane]
00:49:862 (3) - move the last slider-point 1 grid left
01:02:169 (4) - last slider-point 1 grid right >.>
02:15:054 (6) - 1 grid left

nazi mods are amazing right?

Great map, i think it's ready to get ranked ^^
Have a Star~
Topic Starter
- Rche -

KillerRind wrote:

Green = Design
Blue = Suggestion
Red = Change This!

[Easy]
00:18:515 (1) - This note just dont fit to anything, move it on a red tick or remove it don't think so imo.
00:31:208 (1) - Move one tick earlier or make a slider from 00:31:015 to 00:31:592 fixed.
02:23:515 (5) - start 1 tick earlier got it.

[Normal]
00:14:477 (2) - Start New combo here and remove new combo at (1) fits better to the music imo my fault. fixed

Great map, i think it's ready to get ranked ^^
Have a Star~
thank you very much.
don't mind nazy moddings.
---------------------------------------------
CHAS-kun~~~~~~~
vincerio-san~~~~~~~~
..................
no response?
---------------------------------------------
CHAS' diff updated.
CHAS
-kevincela-
Here's my mod~

[Easy]

01:21:977 (5) - 1 grid down (to make symmetrical the notes 01:20:439 (1,2,3,4,5) - )
02:03:515 (8) - Delete this note

[Normal]

01:14:477 - Add a note
01:32:746 (4) - Move this 1 grid up

[CHAS' Hard]

Good.

[vincerio's Insane]

00:18:900 - Add a note

Like the map and song,star!
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game :)

General
Why are there "lazy" and "cover" in tags ?
Your mp3 has 256kbps bitrate. Compress it to 192.
The diffs don't have the same ending points...

Easy
I find this to be rather hard for an Easy (because of all the 1/2, the long streams of note, and some of the rhythms used).
01:21:977 (5,1,2) - It's a bit nazi, but can you space them perfectly ? It will look a lot better.

Normal
This is too hard for a Normal. It plays more like a Hard.

CHAS' Hard
Seems fine... despite the many 1/2 beats that were added and that hardly make any sense.

vincerio's Insane
Why doesn't this start at the same point as the other diffs ?
The difficulty feels forced here...
Saten

Odaril wrote:

Your mp3 has 256kbps bitrate. Compress it to 192. Make sure to double check the offset afterwards~

Normal
This is too hard for a Normal. It plays more like a Hard. Plays like a Hard? No way~
You should keep it imo~.
Sorry if I sounded selfish :P
Topic Starter
- Rche -
kevincela's mod:
my part all fixed.

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game

General
Why are there "lazy" and "cover" in tags ?
about the "lazy"as i know this song is somewhat an old song in japan.
see: http://www.youtube.com/watch?v=VyQkccOwWrc
if this is not a reason then i will remove it.
about the "cover" : removed.

Your mp3 has 256kbps bitrate. Compress it to 192.
arrrgh this is a VBR with average 141 kbps so it should be fine.
The diffs don't have the same ending points...
i will map my part to the end...


Easy
I find this to be rather hard for an Easy (because of all the 1/2, the long streams of note, and some of the rhythms used).
01:21:977 (5,1,2) - It's a bit nazi, but can you space them perfectly ? It will look a lot better.
...
Normal
This is too hard for a Normal. It plays more like a Hard.
....
mastering in IELTS don't mean mastering everyday english.
i'm full of mis-understanding...

wow i was ninja'd by Saten-sama.
I will talk to Odaril later.
vincerio

Odaril wrote:

vincerio's Insane
Why doesn't this start at the same point as the other diffs ?
The difficulty feels forced here...
Seriously? I'm just following the song rhythm... Owo
Why Starting and Ending point should be the same for all difficulties? as long as its look fine, that wasn't a problems at all.
Don't say it's unrankable or unacceptable. Im used to deal with it.
Thanks for understanding :3
Shiro

vincerio wrote:

Odaril wrote:

vincerio's Insane
Why doesn't this start at the same point as the other diffs ?
The difficulty feels forced here...
Seriously? I'm just following the song rhythm... Owo
Why Starting and Ending point should be the same for all difficulties? as long as its look fine, that wasn't a problems at all.
Don't say it's unrankable or unacceptable. Im used to deal with it.
Thanks for understanding :3
The starting points being different is perfectly acceptable, but I think it's always better to have all the diffs start at the same point and end at the same point :P
Also, the difficulty feels forced because most of the patterns felt like they were put there for the sake of placing them here (I said nothing about beat placement as I thought it's fine). That's only my personal view anyway.
Topic Starter
- Rche -
now i have changed the diff names.
Normal-->Hard
Easy-->Normal
...
兩個hard無問題嗎...
CHAS
大丈夫だ、問題ない
loveFantasy
hi

[Normal]
<00:18:515> sounds weird, add notes on <00:17:746> and <00:18:131> and move finish to (2)
<01:18:515> (2) move to x:360 y:320
<01:21:977> (5) new combo here instead

[Hard]
<01:16:977> (7) clap instead
<01:22:746> (4) a 1/2 slider repeating 2 times play better here
<01:26:592..> (1..) change all finishes in this section into clap?
<01:38:900> (1) whistle instead

[CHAS' Hard]
<00:57:939> (6) remove clap and clap on (7)
<01:05:823> (4) x (5) clap, same for (6,7); (8,9) clap clap, spinner finish
<01:19:092> wierd finish
<01:30:631> ^
<02:36:978> nice,

[vincerio's Insane]
<01:02:169> (4) make it straight?
- note placement could be further optimized but since it's insane and it's good...nevermind

you don't have to worry about 2 Hard issue, since they have completely different mapping style and played out well imo, also very nice score spread!

star
Topic Starter
- Rche -

loveFantasy wrote:

hi

[Normal]
<00:18:515> sounds weird, add notes on <00:17:746> and <00:18:131> and move finish to (2)
<01:18:515> (2) move to x:360 y:320
<01:21:977> (5) new combo here instead
all fixed.
[Hard]
<01:16:977> (7) clap instead
<01:22:746> (4) a 1/2 slider repeating 2 times play better here Fixed.
<01:26:592..> (1..) change all finishes in this section into clap?
<01:38:900> (1) whistle instead
others are not fixed...i think the hitsounds here are okay.

you don't have to worry about 2 Hard issue, since they have completely different mapping style and played out well imo, also very nice score spread!

star
thanks for modding.
still a bit worried.

EDIT: CHAS' diff updated.
vincerio did you check the mod posts in the last page?
CHAS

loveFantasy wrote:

[CHAS' Hard]
<00:57:939> (6) remove clap and clap on (7)
<01:05:823> (4) x (5) clap, same for (6,7); (8,9) clap clap, spinner finish
<01:19:092> wierd finish
<01:30:631> ^
<02:36:978> nice,
thank you

Download: OToGi 8 - Akazukin-chan Goyoujin [i-pop ver.] (justnobody) [CHAS' Hard].osu
Colin Hou
[General]:
  1. tags: lazy 这个是什么 0.0
[CHAS's Hard]:
  1. 00:17:939 (2,3) - finish
  2. 00:49:862 (1,1,1) - 这样使用spinner会突然丢失节奏感 后面也有类似情况
  3. 总体上是好diff 只是应该更多注重下pattern的使用 有一段貌似在摆方框或者拉长蛇
[vincerio's Insane]:
  • 00:31:208 (5) - normal-hitnormal here
  1. 01:38:900 (5) - ^
  2. 00:40:246 (4) - finish
  3. 00:41:785 (9) - ^
  4. 01:08:227 ~ 01:09:669 (T) - spinner here, mute the end
  5. 01:25:246 (1,1,1,1) - finish
  6. 01:47:938 (4) - ^
  7. 01:49:477 (5) - ^
  8. 01:56:977 (2,3) - spacing
  9. hitsounds are nicely done, use more soft sliders instead of liner ones could fit the song much better imo, current spacing is fun to play btw
[Normal]:
  1. AR +2 OD+1
  2. hitsounds比较混乱, 通常情况选定一个whistle/clap来跟音乐打节拍在重音处下 另一个用来点缀 这个曲子有清楚的鼓点 应该不会很难 部分地方下的合格 但是整体看会发现很乱 大概是mapping前后时间跨度较长的原因 请注重以下整体性
[Hard]:
  1. 要把这个说成一个Hard很难... 156bpm的SV(slider velocity)只有1.2 而且常用spacing snap只有x0.8 如果想要做一个Hard的话 不妨试试SV1.6 spacing snap放到x1.2? 目前的情况和Normal的难度比起 我感觉仅仅是圈小了而已. (星数什么的可以忽略) 另外欢快的曲子可以试试把slider做成有点微弧度. 直来直去的话太硬气了 orz
另外这个帖子标题上的ver后面的点别忘了加 :P
Topic Starter
- Rche -

Colin Hou wrote:

[General]:
  1. tags: lazy 这个是什么 0.0
我又漏寫了某些東西了

[Normal]:
  1. AR +2 OD+1
  2. hitsounds比较混乱, 通常情况选定一个whistle/clap来跟音乐打节拍在重音处下 另一个用来点缀 这个曲子有清楚的鼓点 应该不会很难 部分地方下的合格 但是整体看会发现很乱 大概是mapping前后时间跨度较长的原因 请注重以下整体性
也是呢...畢竟是花了很久才搞定的呢...
[Hard]:
  1. 要把这个说成一个Hard很难... 156bpm的SV(slider velocity)只有1.2 而且常用spacing snap只有x0.8 如果想要做一个Hard的话 不妨试试SV1.6 spacing snap放到x1.2? 目前的情况和Normal的难度比起 我感觉仅仅是圈小了而已. (星数什么的可以忽略) 另外欢快的曲子可以试试把slider做成有点微弧度. 直来直去的话太硬气了 orz
也是呢...畢竟是從normal改名過來的呢...砍掉重練中...
另外这个帖子标题上的ver后面的点别忘了加 :P加了.
and...
Hard2 是remap中的hard 恐怕會變成很兇的五星吧...
浪費各位時間真的很對不起!!
sorry for wasting everyone's time here.

EDIT: change in title
CHAS

Colin Hou wrote:

[CHAS's Hard]:
  1. 00:17:939 (2,3) - finish
  2. 00:49:862 (1,1,1) - 这样使用spinner会突然丢失节奏感 后面也有类似情况
  3. 总体上是好diff 只是应该更多注重下pattern的使用 有一段貌似在摆方框或者拉长蛇
多謝 :)
不過我還是很希望保留spinner :P


Download: OToGi 8 - Akazukin-chan Goyoujin [i-pop ver.] (justnobody) [CHAS' Hard].osu
DerekMcD
*Star*
Topic Starter
- Rche -
hard2還是留來玩好了...
原normal該算normal+嗎...
原easy還是要remap....
.
還有vincerio's insane又該怎麼辦...

EDIT:
easy remap100%
normal remap80%樽頸了.100%.
will upload on 12:30AM.
Alace
revived
Topic Starter
- Rche -
finally completed?
the easy is really slightly easier than before.
but the normal is just...
i just keep making it harder maybe.
-----------------------------------------------
still don't know if the easy should be called a normal
and if the normal should be hard or someting like normal+.
-----------------------------------------------
modders below don't mod the insane plz.
CHAS
把難度名稱改成 "easy+"/"normal+"之後就沒人吐槽了www(貌似是wwwwww)
XD~繼續支持 :)
Topic Starter
- Rche -
不過我在別的地方看過會變UNRANKABLE的...
所以暫時不敢改.


SPOILER
21:26 <justnobody> : the question is "is 'normal+' and 'easy+' rankaple now?"
21:26 <justnobody> : rankable
21:27 <Garven> : They are, but they're discouraged
21:27 <Garven> : It's best to try and go for a smooth difficulty curve
21:27 <Garven> : So as you progress from Easy -> Normal -> Hard -> Insane, there shouldn't be a big gap in difficulty
21:27 <Garven> : So as long as what you create fits within that curve and still fits in the general criteria for that type of difficulty
21:27 <Garven> : (e.g. easy, normal etc.) then you should be fine
所以應該是可以的...
spboxer3
[General]
為什麼沒有kiai呢?這首歌聽起來是應該要有kiai的

[Easy]
00:15:823 (1) - 結尾對齊
00:43:515 (1) - finish 還有這邊該加個kiai
01:51:208 - kiai
02:12:746 (2,4) - stack

[Normal]
00:28:515 - 不要break time!
01:20:631 - 少了什麼的感覺
01:23:323 - ^
01:32:939 - ^

[CHAS' Hard]
kiai照Easy
00:21:015 (6,7) -別用finish阿
01:36:015 - 應該用note. spinner加在後面

[vincerio's Insane]
kiai照Easy
00:18:708 (1,2) - 2連不適合 (用3連?)
01:04:285 (5,7) - stack
02:12:746 (1,4) - 讓他堆疊起來吧

star~ ;)
Topic Starter
- Rche -

spboxer3 wrote:

[General]
為什麼沒有kiai呢?這首歌聽起來是應該要有kiai的

[Easy]
00:15:823 (1) - 結尾對齊
00:43:515 (1) - finish 還有這邊該加個kiai
01:51:208 - kiai
02:12:746 (2,4) - stack

[Normal]
00:28:515 - 不要break time!
01:20:631 - 少了什麼的感覺
01:23:323 - ^
01:32:939 - ^

star~ ;)
應該all fixed了.
insane在本人來以前我可不會亂碰(除了kiai或unrankable的問題)

還有...
hard結尾的那個slider現在好像不能rank了.
wcx19911123
from my que

[General]
fine

[Easy]
01:22:746 (2,4) - 这里叠起来有点不好看
01:47:746 (3,4,1,2,3,4) - 这里太难了,换成slider
02:02:746 (5,6,7,8) - ^
02:22:746 (3,4) - 这里只有一组,不算太难,不过还是建议叠起来简单点
02:28:900 (3,4,2,3) - 这两个就换成slider吧,免得让人结束的时候miss

[Normal]
00:18:708 (1) - 少一次折返,然后在00:18:900开始
00:19:477 (2,4) - 最好别这样挡住
00:22:554 (2,4) - ^
00:25:246 (5) - 试试弄个好玩的shape然后结束在00:26:400?

[CHAS' Hard]
00:12:939 (5) - change to 3 sliders is better imo , back too many times is counfusing
00:16:016 (9) - ^
00:38:132 (3,4,5,6,7) - try this : http://puu.sh/3HnX
01:25:055 (1) - too far from the spinner
01:27:555 (1,2,3,4,5) - pentagon?
02:21:401 (1) - too far

[vincerio's Insane]
00:18:900 - add circle
00:49:862 (3) - seem it is not vertical
00:57:939 (12,13) - this spacing is confusing , make it 1.5x?
01:02:169 (4) - vertical
02:21:400 (7) - repeat 1 time less , follow the sliders before it , and circle at 02:21:977

nice song
Nymph
I love this song ;)
Topic Starter
- Rche -
\wcx/

wcx19911123 wrote:

from my que

[General]
fine

[Easy]
01:22:746 (2,4) - 这里叠起来有点不好看
01:47:746 (3,4,1,2,3,4) - 这里太难了,换成slider
02:02:746 (5,6,7,8) - ^
02:22:746 (3,4) - 这里只有一组,不算太难,不过还是建议叠起来简单点
02:28:900 (3,4,2,3) - 这两个就换成slider吧,免得让人结束的时候miss
因為N個post前garven說過1/2 slider很不好所以還是算了.
我把1/2都stack了.
其他明天再搞了.

[Normal]
00:18:708 (1) - 少一次折返,然后在00:18:900开始
00:19:477 (2,4) - 最好别这样挡住
00:22:554 (2,4) - ^
00:25:246 (5) - 试试弄个好玩的shape然后结束在00:26:400?我明天再想...
其他fixed.
nice song
多謝wcx粉星&指導+妮姆芙的star.
CHAS

spboxer3 wrote:

[General]
[CHAS' Hard]
kiai照Easy 能不裝kiai嗎 :?
00:21:015 (6,7) -別用finish阿 換成whistle怎麼樣lol
01:36:015 - 應該用note. spinner加在後面 完成.
thank you :)

wcx19911123 wrote:

[CHAS' Hard]
00:12:939 (5) - change to 3 sliders is better imo , back too many times is counfusing 改良了
00:16:016 (9) - ^ ^
00:38:132 (3,4,5,6,7) - try this : http://puu.sh/3HnX 改良了~部分完成
01:25:055 (1) - too far from the spinner 這樣就好了...
01:27:555 (1,2,3,4,5) - pentagon? 就現在這樣吧 :P
02:21:401 (1) - too far 這樣就好了...
抱歉 我不太會英文 :? (所以使用中文)
thank you! :D

更新~
Download: OToGi 8 - Akazukin-chan Goyoujin (i-pop ver.) (justnobody) [CHAS' Hard].osu



justnobody wrote:

還有...
hard結尾的那個slider現在好像不能rank了.
咦咦!????
是指2:36:785~2:37:362這裡麼 囧
Topic Starter
- Rche -

CHAS wrote:

justnobody wrote:
還有...
hard結尾的那個slider現在好像不能rank了.

咦咦!????
是指2:36:785~2:37:362這裡麼 囧
好像而已
因為看見別的map因為這種slider而被攔住了
不過還是等下一位mat/bat到來時才算吧...
kanpakyin

justnobody wrote:

CHAS wrote:

justnobody wrote:
還有...
hard結尾的那個slider現在好像不能rank了.

咦咦!????
是指2:36:785~2:37:362這裡麼 囧
好像而已
因為看見別的map因為這種slider而被攔住了
不過還是等下一位mat/bat到來時才算吧...
這種還是能Rank的..如果怕的話還是改改好了
poisonchan
Modding your map as your request. Hope it helps :3

[!] = You NEED to change.
[.] = If possible, change.
[?] = Suggestion.

[Easy]
00:06:592 (2) - New combo ?
00:18:515 (1) - Remove this note ? (I don't feel much sense on it, once that doesn't follow the rhythm nor the vocal)
00:31:208 (1) - Start this slider at: 00:31:015, to follow the vocal
00:32:746 (1) - Remove new combo.
00:35:823 (1) - Remove new combo.
00:54:285 (1) - Remove new combo ?
02:00:438 (1) - Remove new combo.
02:01:592 (2) - New combo.
02:15:054 (1) - Remove new combo.

[Normal]
00:06:208 (1) - New combo ?
00:44:862 (1) - Remove new combo.
01:00:439 (7) - New combo.
01:13:900 (1) - New combo.
01:29:285 (1) - New combo ?
01:35:631 (5) - New combo.
01:36:208 (1) - Remove new combo.
01:43:515 (4) - New combo.
01:44:092 (1) - Remove new combo.
01:58:515 (5) - New combo.
01:58:900 (1) - Remove new combo

[CHAS's Hard]
00:06:208 (1) - New combo ?
00:24:668 (1,2) - Consider unstacking it, once that the combo looks kind blind and force an anti-jump.

Opinion:Too many forced jumps, consider changing it.

[vincerio's Insane]
00:18:804 (2) - This beat in the blue tick sounds really weird, move it to: 00:18:900.
00:21:785 (10) - I can't see the meaning of this note. Remove it cause it doesn't follow the rhythm, makes the flow odd and the spacing is also weird.
00:31:592 (6) - New combo.
00:31:785 (1) - Remove new combo.
00:33:900 (7) - New combo.
00:34:285 (1) - Remove new combo.
00:39:669 (1,2,3,4) - Change the spacing? (2) is hidden because of the overlap on the previous slider, looks odd. Blind pattern.
00:40:631 (5) - New combo.
00:41:785 (9) - New combo ?
01:34:285 (1) - Remove new combo.
01:34:669 (2) - New combo.
01:39:284 (6) - New combo.
01:39:477 (1) - Remove new combo.
01:41:592 (7) - New combo.

Opinion:Too many forced jumps, consider changing it. Also, you change in a weird way from the voice to the beats. It can make the map confusing. Still, it's a good map.
Topic Starter
- Rche -
pchan's mod:
i can't remember which new combo i have done but should be about 90%...

@vincerio: that's so late...
CHAS

poisonchan wrote:

[CHAS's Hard]
00:06:208 (1) - New combo ?
00:24:668 (1,2) - Consider unstacking it, once that the combo looks kind blind and force an anti-jump.

Opinion:Too many forced jumps, consider changing it.
Thank you. :)


就現在這樣就好了
vincerio

Colin Hou wrote:

[vincerio's Insane]:
  • 00:31:208 (5) - normal-hitnormal here
  1. 01:38:900 (5) - ^
  2. 00:40:246 (4) - finish
  3. 00:41:785 (9) - ^
  4. 01:08:227 ~ 01:09:669 (T) - spinner here, mute the end
  5. 01:25:246 (1,1,1,1) - finish
  6. 01:47:938 (4) - ^
  7. 01:49:477 (5) - ^
  8. 01:56:977 (2,3) - spacing
  9. hitsounds are nicely done, use more soft sliders instead of liner ones could fit the song much better imo, current spacing is fun to play btw
[
All fixed!

Thank you so much Colin Hou~ :)

Download: OToGi 8 - Akazukin-chan Goyoujin (i-pop ver.) (justnobody) [vincerio's Insane].osu
Topic Starter
- Rche -
now late update.
it's difficult to get mod now.
...words.
it's difficult to post now.
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