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YAMAZARU - KAZE

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Total Posts
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Topic Starter
iYiyo
This beatmap was submitted using in-game submission on jueves, 13 de julio de 2017 at 21:15:20

Artist: YAMAZARU
Title: KAZE
Source: NARUTO-ナルト-疾風伝
Tags: shippuden shippuuden wind opening 17 hazu- irohas mugiwarasekai kantokun
BPM: 162
Filesize: 22843kb
Play Time: 01:29
Difficulties Available:
  1. Bijuu (5,01 stars, 358 notes)
  2. Collab Insane (4,11 stars, 282 notes)
  3. Easy (1,5 stars, 110 notes)
  4. Hazu's Hard (3,03 stars, 250 notes)
  5. Kanto's Insane (4,51 stars, 307 notes)
  6. Normal (2,15 stars, 145 notes)
Download: YAMAZARU - KAZE
Download: YAMAZARU - KAZE (no video)
Information: Scores/Beatmap Listing
---------------
#5

Easy by iYiyo | Normal by iYiyo | Hard by Hazu- | Collab Insane by Irohas & iYiyo | Insane by KantoKun | Bijuu by iYiyo

Nominated by Gero & Natsu (and Monstrata)

Background source
Thanks Doormat for providing me the video!
Mansan
Oye men creo que el mp3 que usaste esta con el tono cambiado, aqui te dejo uno con el tono normal:

http://puu.sh/jfz0N/22dd39bbce.mp3

Buen mapa, sigue asi.
Topic Starter
iYiyo

Mansan wrote:

Oye men creo que el mp3 que usaste esta con el tono cambiado, aqui te dejo uno con el tono normal:

http://puu.sh/jfz0N/22dd39bbce.mp3

Buen mapa, sigue asi.
Gracias por el mp3! :D
Arphimigon
Quick as hell IRC
22:55 iYiyo: ez is to much for me xd
22:55 Arphimigon: lol
22:55 Arphimigon: jumps are pretty nice
22:56 Arphimigon: ill just say the few weird parts
22:56 iYiyo: ok ok
22:56 Arphimigon: 00:04:906 (3,4,1) - jump feels out of place
22:56 Arphimigon: because of slider that means little movement is happening then
22:57 Arphimigon: and BAM jump
22:57 iYiyo: haha
22:57 iYiyo: well yeah i thought it would fit
22:57 Arphimigon: make it placed more right then
22:58 Arphimigon: fits the motion created by the slider to note movement
22:58 Arphimigon: 00:10:647 (2,3,4,5,1) - note 5 feels way too close to that triple after such a long break imo
22:58 Arphimigon: 00:18:239 (5,6,7) - Don't do this at all gl reading this if you are a normal player lol too sudden
22:59 Arphimigon: 00:19:350 (2,3) - Too much spacing without calling for it
22:59 Arphimigon: 00:30:091 (5,6) - Stacking this removes any momentum and plays badly in general
22:59 iYiyo: yeah it was a big jump, need to fix it lol
22:59 Arphimigon: 00:31:573 (3,4,5) - Mentioned about this thing earlier
23:00 Arphimigon: map gets a lot better after that
23:00 Arphimigon: love the triples
23:00 iYiyo: haha thanks :D
23:00 iYiyo: and thanks for all u mentioned before also
23:00 Arphimigon: 00:57:499 (1,2) - thisss
23:00 iYiyo: and the help in general ^^
23:00 Arphimigon: im looking for bigger stuff still
23:00 Arphimigon: just stuff that doesnt fit
23:01 Arphimigon: 01:10:832 (1,2,3,4,5,6,7,8) - hahaha so spaced so suddenly omg
23:01 Arphimigon: (still never missed yay)
23:02 iYiyo: maybe i just need to build a way for those jumps?
23:02 Arphimigon: ye map is pretty good (not perfect at all but no big things like i said before)
23:02 Arphimigon: make them increase spacing slowly
23:02 iYiyo: kk
23:02 Arphimigon: make the first 4 lower than the second 4
23:02 Arphimigon: thats all i gotta say
23:02 iYiyo: 00:58:980 (1,2,3,4,5,6,7,8) - what about those jumps? they were like increasing , dont know if u liked them
23:03 Arphimigon: they were alright
23:03 iYiyo: yey :D i really liked them aswell haha
23:04 Arphimigon: 01:00:647 (2,4) - 0.75 felt a little low, try 0.8 so the starts and ends dont touch
23:04 Arphimigon: okay then i gotta go rush to other peopple now Irre is killing me
Topic Starter
iYiyo

Arphimigon wrote:

Quick as hell IRC
22:55 iYiyo: ez is to much for me xd
22:55 Arphimigon: lol
22:55 Arphimigon: jumps are pretty nice
22:56 Arphimigon: ill just say the few weird parts
22:56 iYiyo: ok ok
22:56 Arphimigon: 00:04:906 (3,4,1) - jump feels out of place
22:56 Arphimigon: because of slider that means little movement is happening then
22:57 Arphimigon: and BAM jump
22:57 iYiyo: haha
22:57 iYiyo: well yeah i thought it would fit
22:57 Arphimigon: make it placed more right then
22:58 Arphimigon: fits the motion created by the slider to note movement
22:58 Arphimigon: 00:10:647 (2,3,4,5,1) - note 5 feels way too close to that triple after such a long break imo
22:58 Arphimigon: 00:18:239 (5,6,7) - Don't do this at all gl reading this if you are a normal player lol too sudden
22:59 Arphimigon: 00:19:350 (2,3) - Too much spacing without calling for it
22:59 Arphimigon: 00:30:091 (5,6) - Stacking this removes any momentum and plays badly in general
22:59 iYiyo: yeah it was a big jump, need to fix it lol
22:59 Arphimigon: 00:31:573 (3,4,5) - Mentioned about this thing earlier
23:00 Arphimigon: map gets a lot better after that
23:00 Arphimigon: love the triples
23:00 iYiyo: haha thanks :D
23:00 iYiyo: and thanks for all u mentioned before also
23:00 Arphimigon: 00:57:499 (1,2) - thisss
23:00 iYiyo: and the help in general ^^
23:00 Arphimigon: im looking for bigger stuff still
23:00 Arphimigon: just stuff that doesnt fit
23:01 Arphimigon: 01:10:832 (1,2,3,4,5,6,7,8) - hahaha so spaced so suddenly omg
23:01 Arphimigon: (still never missed yay)
23:02 iYiyo: maybe i just need to build a way for those jumps?
23:02 Arphimigon: ye map is pretty good (not perfect at all but no big things like i said before)
23:02 Arphimigon: make them increase spacing slowly
23:02 iYiyo: kk
23:02 Arphimigon: make the first 4 lower than the second 4
23:02 Arphimigon: thats all i gotta say
23:02 iYiyo: 00:58:980 (1,2,3,4,5,6,7,8) - what about those jumps? they were like increasing , dont know if u liked them
23:03 Arphimigon: they were alright
23:03 iYiyo: yey :D i really liked them aswell haha
23:04 Arphimigon: 01:00:647 (2,4) - 0.75 felt a little low, try 0.8 so the starts and ends dont touch
23:04 Arphimigon: okay then i gotta go rush to other peopple now Irre is killing me
Thanks for the help! :D
Fenya
Holi :)

[General]
Creo que el titulo deberías agregar "(Tv size)" ya que no es la versión completa de la canción
Con respecto al timing, hay 3 puntitos rojos (cuando apretas F6), lo cual debería haber solo uno, ya que es cuando marca el BPM, creo que deberías eliminar los siguientes: 00:14:351 y 00:26:388 , ya que ya hay dos tick verdes en su mismo lugar y que cumplen su misma función, si no me explique bien, mandame un PM... Me acabo de dar cuenta que estos puntos rojos cambian los ticks rojos a blancos... No se si eso se pueda, deberias preguntar, pero si estoy equivocada, entonces, ignorame :p

[Normal]
01:12:313 (1) - Quitale la reversa y agrega un circle en 01:13:795 , según yo, suena mejor :p

Y eso sería lo que encontré jajaja
No me des kudosu si no te ayudo en nada :p
Buena suerte!
Topic Starter
iYiyo

Fenya wrote:

Holi :)

[General]
Creo que el titulo deberías agregar "(Tv size)" ya que no es la versión completa de la canción Tienes razón, lo cambiaré
Con respecto al timing, hay 3 puntitos rojos (cuando apretas F6), lo cual debería haber solo uno, ya que es cuando marca el BPM, creo que deberías eliminar los siguientes: 00:14:351 y 00:26:388 , ya que ya hay dos tick verdes en su mismo lugar y que cumplen su misma función, si no me explique bien, mandame un PM... Me acabo de dar cuenta que estos puntos rojos cambian los ticks rojos a blancos... No se si eso se pueda, deberias preguntar, pero si estoy equivocada, entonces, ignorame :p Si, más que nada lo hice para que los NC calzaran con los ticks blancos, de todas maneras preguntaré bien

[Normal]
01:12:313 (1) - Quitale la reversa y agrega un circle en 01:13:795 , según yo, suena mejor :p Enrealidad suena mejor sin el reverse, cambiado

Y eso sería lo que encontré jajaja
No me des kudosu si no te ayudo en nada :p
Buena suerte!
Aunque haya sido cortito tu mod, igual me ayudó, así que muchas gracias ^^
Kuki


[Hard]
00:03:054 (2,3,4) - Fix spacing.
00:11:017 - Map this.
00:41:943 (4,5,6,1) - Fix spacing and shape.
00:59:721 (3) - Ctrl+G perhaps.


[Bijuu]
00:08:610 (1,2,3,4,5) - Even out spacing here.
00:10:647 (2,3,4,4) - Stack?
00:20:647 (2,4) - Ctrl+G.
01:21:573 (3,1) - Snap to grid to fiix overlap/stack
Topic Starter
iYiyo

Kuki wrote:



[Hard]
00:03:054 (2,3,4) - Fix spacing. I think now it's fixed :)
00:11:017 - Map this. kk
00:41:943 (4,5,6,1) - Fix spacing and shape. kk, now I think it looks better
00:59:721 (3) - Ctrl+G perhaps. I tested it and I personally think it's better how it is now, feel like it has better flow maybe? xd


[Bijuu]
00:08:610 (1,2,3,4,5) - Even out spacing here. Fixed
00:10:647 (2,3,4,4) - Stack? They are correctly stacked imo
00:20:647 (2,4) - Ctrl+G. kk
01:21:573 (3,1) - Snap to grid to fiix overlap/stack Fixed
Thanks for the mod~ ! :)
Synpoo
hey, mod as requested:

[General]
Disable Letterbox
Disable Widescreen support

[Easy]
00:38:239 (1,2,3) - blanket better
01:03:425 (2) - not good looking imo
01:24:350 (1) - move slider on previous white tick

[Normal]
00:01:943 (2,3,1,2) - very cluttered here, try moving 00:03:240 (2) - elsewhere
00:07:128 (1,2) - blanket better
01:12:128 (5,1) - put the slider on the red tick
01:24:165 (1) - move slider on previous white tick

[Hard]
00:18:425 (3,4) - space these properly or just stack them
00:18:795 - missing a note
00:25:462 - ^
00:45:369 (8) - i dont agree with this as there's nothing on the blue tick to be mapped
00:49:536 (4,5,6) - fix spacing here by either spacing them out normally or gradually lowering the spacing between them something like this maybe
01:12:128 (8,1) - the vocal actually lands on the red tick so put the slider there
01:12:313 (1) - also you can make this look a lot better
01:13:239 (2,3,4) - uneven spacing here
01:17:684 (4,5) - slider can go on red to emphasize vocal
01:24:165 (1,2) - ctrl+G

[Bijuu]
00:01:943 (3,4) - blanket better
00:18:239 (5,6,7) - why this spacing? the music doesn't call for shorter distance
00:18:795 - missing a note, there's no pause in anything here
00:31:573 (3,4,5) - this spacing is really odd to play as well, a pattern with spacing like this would be more reasonable
00:38:239 (1,2) - slider should start on the white tick where 1 is as it's clearly the stronger beat, there's nothing of importance on the red tick
00:44:721 (4,5,6,7,8) - this pattern can definitely be improved aesthetically, by either improving the spacing like this or just creating a new pattern
00:46:017 (2,3) - increase the spacing here to emphasize the strong vocals
00:55:647 (7,8,9,1) - plays much better as a stream, there's drums on the blue ticks here
00:58:610 (5) - this plays better as two notes since there's clear vocals that call for a jump
01:01:387 (4) - plays a lot better as a two notes with a pause on the last red tick
01:03:425 (1,2) - blanket this properly
01:24:165 (1,2) - slider should start on white, the vocal is here, not on the red, this pattern plays very nicely and follows the rhythm perfectly
Kyle Y
#modding queue
[general]
00:26:388 - no red line here, please follow beats not vocal
I think you need to ask for timing check, I am not familiar with it

[Hard]

This diff like Light Insane more than Hard, too dense.

00:01:203 (1,2,3,4) - try this, it is calm


00:03:610 (4) - one beat slider, without reverse
00:04:165 (1,2,3) - try this, it is calm also

00:06:017 (2) - del
00:08:980 (2,3) - ctrl+g
00:10:832 (4,5) - ctrl+g
00:14:351 (1) - blanket
00:16:573 (3) - do not overlap, hard to read
00:18:425 (3,4) - ds
00:20:276 (1) - blanket
00:22:313 (2,3) - poor flow
00:23:054 (4,1) - ds too large
00:23:239 (1) - blanket circle (2)
00:24:536 (4,1) - ds
00:29:350 (1) - blanket
00:30:091 (4,5) - do not use same direction slider, and please blanket each other
00:32:313 (1,2,3,4,5,6,7,8) - too much circle for hard
00:37:499 (4) - should be put something click-able things at 00:38:054 -
00:41:387 (2) - too curve
00:42:684 (1) - blanket
00:44:165 (1,2,3,4,5,6) - too much circle for hard
00:45:276 (7,8) - triple or reverse 1/4
00:49:536 (4,5,6) - ds
00:55:276 (5) - blanket
00:56:017 (1) - ^
00:57:499 (1,2,3,4,5,6) - too much circle
01:01:017 (3,4) - ctrl+g
01:09:350 (1,2) - curve slider
01:10:832 (1,2,3,4,5,6,7,8) - too much circle
01:03:425 (1) - blanket
01:03:239 (6,1) - poor flow
01:06:387 (1) - blanket
01:06:758 (2) - ^
01:07:128 (3) - ^
01:07:869 (1) - ^
01:12:313 (1) - 1/2 beat and one beat at 01:12:684 -
01:13:239 (2,3,4) - 1/4 reverse slider
01:13:795 (1) - better blanket please
01:14:536 (4) - ^
01:17:313 (3) - blanket
01:18:239 (1,2) - curve slider
01:19:536 (4) - del
01:22:128 (4,5,6,1,2) - use star/pentagon shape
01:25:647 (1) - end at 01:28:610 -
Topic Starter
iYiyo

Synpoo wrote:

hey, mod as requested:

[General]
Disable Letterbox Done
Disable Widescreen support Done

[Easy]
00:38:239 (1,2,3) - blanket better fixed
01:03:425 (2) - not good looking imo changed it a little bit
01:24:350 (1) - move slider on previous white tick Kk

[Normal]
00:01:943 (2,3,1,2) - very cluttered here, try moving 00:03:240 (2) - elsewhere moved
00:07:128 (1,2) - blanket better I thinks it's already good
01:12:128 (5,1) - put the slider on the red tick Well it wasn't that bad, but changed after all, seems good too
01:24:165 (1) - move slider on previous white tick changed

[Hard]
00:18:425 (3,4) - space these properly or just stack them fixed
00:18:795 - missing a note
00:25:462 - ^ ^
00:45:369 (8) - i dont agree with this as there's nothing on the blue tick to be mapped changed
00:49:536 (4,5,6) - fix spacing here by either spacing them out normally or gradually lowering the spacing between them something like this maybe Gradually lowering the spacing looks good :D
01:12:128 (8,1) - the vocal actually lands on the red tick so put the slider there yeah, moved
01:12:313 (1) - also you can make this look a lot better yeah I changed, it was pretty simple/ugly
01:13:239 (2,3,4) - uneven spacing here fixed
01:17:684 (4,5) - slider can go on red to emphasize vocal Sounds better, changed
01:24:165 (1,2) - ctrl+G Did an entire different pattern, also put the first slider on the white tick

[Bijuu]
00:01:943 (3,4) - blanket better fixed
00:18:239 (5,6,7) - why this spacing? the music doesn't call for shorter distance Kk, did some jumps instead
00:18:795 - missing a note, there's no pause in anything here Added and changed the jumps pattern
00:31:573 (3,4,5) - this spacing is really odd to play as well, a pattern with spacing like this would be more reasonable changed
00:38:239 (1,2) - slider should start on the white tick where 1 is as it's clearly the stronger beat, there's nothing of importance on the red tick changed
00:44:721 (4,5,6,7,8) - this pattern can definitely be improved aesthetically, by either improving the spacing like this or just creating a new pattern Changed for what u show on the picture
00:46:017 (2,3) - increase the spacing here to emphasize the strong vocals done
00:55:647 (7,8,9,1) - plays much better as a stream, there's drums on the blue ticks here Kk
00:58:610 (5) - this plays better as two notes since there's clear vocals that call for a jump changed
01:01:387 (4) - plays a lot better as a two notes with a pause on the last red tick changed
01:03:425 (1,2) - blanket this properly fixed
01:24:165 (1,2) - slider should start on white, the vocal is here, not on the red, this pattern plays very nicely and follows the rhythm perfectly Yeah sounds much better, changed as u mentioned
Thanks a bunch for this mod! :)
Topic Starter
iYiyo

Kyle Y wrote:

#modding queue
[general]
00:26:388 - no red line here, please follow beats not vocal
I think you need to ask for timing check, I am not familiar with it Hmmm I'll ask for it, but if I delete this red line, I should add another one here I think 01:01:943 - so yeah, I'm going to ask :)

[Hard]

This diff like Light Insane more than Hard, too dense. I should do a Hard diff then or find a GD, so for now i'll leave it how it is

00:01:203 (1,2,3,4) - try this, it is calm looks fine, changed


00:03:610 (4) - one beat slider, without reverse kk
00:04:165 (1,2,3) - try this, it is calm also same as before

00:06:017 (2) - del
00:08:980 (2,3) - ctrl+g
00:10:832 (4,5) - ctrl+g
00:14:351 (1) - blanket already blanket, u meant to fix it a little bit? I think now it's fixed
00:16:573 (3) - do not overlap, hard to read Don't think it's hard to reat because of the AR
00:18:425 (3,4) - ds
00:20:276 (1) - blanket
00:22:313 (2,3) - poor flow changed the pattern a little bit
00:23:054 (4,1) - ds too large
00:23:239 (1) - blanket circle (2)
00:24:536 (4,1) - ds
00:29:350 (1) - blanket
00:30:091 (4,5) - do not use same direction slider, and please blanket each other
00:32:313 (1,2,3,4,5,6,7,8) - too much circle for hard Added some sliders instead
00:37:499 (4) - should be put something click-able things at 00:38:054 - added
00:41:387 (2) - too curve
00:42:684 (1) - blanket
00:44:165 (1,2,3,4,5,6) - too much circle for hard
00:45:276 (7,8) - triple or reverse 1/4 added triplet
00:49:536 (4,5,6) - ds
00:55:276 (5) - blanket
00:56:017 (1) - ^
00:57:499 (1,2,3,4,5,6) - too much circle added a slider
01:01:017 (3,4) - ctrl+g
01:09:350 (1,2) - curve slider
01:10:832 (1,2,3,4,5,6,7,8) - too much circle
01:03:425 (1) - blanket
01:03:239 (6,1) - poor flow
01:06:387 (1) - blanket
01:06:758 (2) - ^
01:07:128 (3) - ^
01:07:869 (1) - ^
01:12:313 (1) - 1/2 beat and one beat at 01:12:684 - I'll leave it as it's now for the moment
01:13:239 (2,3,4) - 1/4 reverse slider changed
01:13:795 (1) - better blanket please
01:14:536 (4) - ^
01:17:313 (3) - blanket
01:18:239 (1,2) - curve slider
01:19:536 (4) - del
01:22:128 (4,5,6,1,2) - use star/pentagon shape
01:25:647 (1) - end at 01:28:610 -Think it's ok how it is now
No comment = applied

Thanks for the mod!! :)
honkers
from q

aight these just suggestions so you dont gotta follow.

Bijuu

  • 00:02:684 (1,2,3,4,5) - Try something like this. This patter should feel less linear and flow a little better.
    00:07:128 (1) - Ctrl + G
    00:08:610 (1) - move to x:336 y:320. This slightly larger jump puts better emphasis on the pattern.
    00:11:943 (3) - Ctrl + G?
    00:21:758 (1) - Move middle tick down one for better blanket
    00:31:573 (3) - You should make this slider match the previous 2 as the current one disrupts the patter you had going on.
    00:32:684 (2,3,4,5,6,7) - Try something like this. The current overlap is weird.
    00:40:276 (3,4,5) - Why not make a perfect triangle?
    01:10:832 (1,2,3,4,5,6,7,8) - These super distanced jumps just don't match the rest of you map. I can see why since its a climax point but the jumps have too much distance. Its like you're forcing the star difficulty to be higher. Instead of jumps larger just make the pattern harder with well placed notes to emphasize the this point.
    Also you insane is a little overmapped. Try making use of the pauses in the song instead of a constant rhythm whic can be boring to some.

Hard

  • 00:02:314 (3,1) - DS here is different.
    00:05:091 (3,1) - ^
    00:44:906 (5,6,7,8) - This is supposed to be in 1/6. Try this.
    01:23:054 (2) - Ctrl + G

Normal

  • 00:04:165 (1) - Map this slider out where 00:04:536 is highlighted better.
    00:41:943 (2) - Blanket this to 00:42:684 (4).
    01:00:462 (1) - Change this to a spinner. The SV change might confuse beginners.
Topic Starter
iYiyo

[ Ernasis ] wrote:

from q

aight these just suggestions so you dont gotta follow.

Bijuu

  • 00:02:684 (1,2,3,4,5) - Try something like this. This patter should feel less linear and flow a little better. Yeah, it has better flow, changed
    00:07:128 (1) - Ctrl + G Think it loses some flow that way
    00:08:610 (1) - move to x:336 y:320. This slightly larger jump puts better emphasis on the pattern. Changed
    00:11:943 (3) - Ctrl + G? Ctrl +g a single note? u missed sth here xD In case u wanted to mention between 2 & 3, I think it's good how it is now :P
    00:21:758 (1) - Move middle tick down one for better blanket kk
    00:31:573 (3) - You should make this slider match the previous 2 as the current one disrupts the patter you had going on. Changed the pattern a little
    00:32:684 (2,3,4,5,6,7) - Try something like this. The current overlap is weird. Yeah it was meant to be so, like these kind of triangles.
    00:40:276 (3,4,5) - Why not make a perfect triangle? adjusted
    01:10:832 (1,2,3,4,5,6,7,8) - These super distanced jumps just don't match the rest of you map. I can see why since its a climax point but the jumps have too much distance. Its like you're forcing the star difficulty to be higher. Instead of jumps larger just make the pattern harder with well placed notes to emphasize the this point. I really enjoy playing those kind of jumps, that's why haha :P But you're right, they were very distanced to each other, so I reduced them a little bit.
    Also you insane is a little overmapped. Try making use of the pauses in the song instead of a constant rhythm whic can be boring to some. I'm still learning so I'll keep this in mind ;)

Hard

  • 00:02:314 (3,1) - DS here is different. fixed
    00:05:091 (3,1) - ^ ^
    00:44:906 (5,6,7,8) - This is supposed to be in 1/6. Try this. I'll leave it as how it is now because of the triplet, I think it fits better.
    01:23:054 (2) - Ctrl + G Changed

Normal

  • 00:04:165 (1) - Map this slider out where 00:04:536 is highlighted better. Changed
    00:41:943 (2) - Blanket this to 00:42:684 (4). It's already blanket, I fixed it a little tho
    01:00:462 (1) - Change this to a spinner. The SV change might confuse beginners. Changed
Thanks for the mod!!
Sc4v4ng3r
Hey there~ Request as made in my queue~

  1. Unrankable issues
  2. My opinion which I highly recommend changing it.
  3. Just small suggestions/nazi :/

[General]
  1. Looks fine.
[Easy]
  1. Solid difficulty :D But there is one slider blanket error.
  2. 00:17:313 (1,3) - Small overlap.
  3. 00:44:165 (1,2,3) - Beginners may move towards (3) because the flow is suggesting it. Try to move (2) in place of (3) and rearrange the pattern respectively.
  4. 00:53:054 (1,2) - By slider blanket error, I meant this. You would want to make the bottom straight.

  5. 01:15:276 (2) - Make the tail of this slider completely overlap (3), right now it is not completely overlapped.
  6. 01:15:276 (2,2) - Bit of overlap again.
  7. 01:21:202 (2) - Honestly I think wiggle sliders are hard for beginners, because most of the beginners will follow the slider's shape literally.
  8. 01:24:165 (1) - ^^
  9. 01:29:350 - Since there is no instrument at the end, consider reducing the volume here. You should do it for the other difficulties, too.
[Normal]
  1. 00:07:128 (1,2,1,2,3) - I think this whole part is pretty weird. I would rearrange the pattern this way :

    00:07:128 (1) - was moved down a bit and rotated clockwise 18 degrees, and 00:10:091 (1) - was rotated, for aesthetics.
  2. 00:10:091 (1) - Why an extra grey node? You don't need this.
  3. 00:18:980 (1,2) - Honestly, I think (2)'s tail should be its head.
  4. 00:37:499 (4,2) - (2) appears almost right after (4) is played, looks pretty confusing. Would move (4) down, and ctrl + g then ctrl + h it.

  5. 00:42:499 (3,4,5) - The direction the triangle here breaks the flow.
  6. 01:00:462 (1,1) - Space between a spinner and the note after that should be 2 beats or more. This is to ensure beginners don't mess up the note after the spinner.
  7. I would say, you are following the vocals a lot, so sometimes small breaks between notes really makes it hard to make patterns. Maybe following the beat would be better.
[Hard]
  1. Difficulty itself looks nice with the rhythm you are following.
  2. 00:05:647 (1,2) - For this I would make a 'trap', so something like this :

  3. 00:15:832 (1,3) - Hit circle for (3) is not visible. I think you should move it bit down.
  4. 00:27:128 (4,1) - Both of them looks really close.
  5. 00:32:684 (3,4) - Bit of aesthetics error, (3) is much closer to the previous hit circle than (4). Consider moving (4) closer to the previous hit circlle.
  6. 00:38:054 (5) - Pattern is broken because of this circle, move this to x=200 y=256.
  7. 00:45:276 (6,7,8) - Try to make this a 1/4 slider with a repeat, to give a 'kick' kind of effect. If you are not going to change it, at least stack them.
  8. 00:48:054 (5,1) - Bit of overlap again.
  9. 00:47:499 (2,3,4,5,6,7) - Judging on the pattern, (7) seems pretty out of place.
  10. 01:10:832 (1,2,3,4) - Follow the pattern, do this :

  11. 01:12:313 (1) - This slider actually should be starting at 01:12:128 - .
  12. Overall, this difficulty can be improved if you followed the symmetrical patterns.
That is all from me. Mapset looks nice, but definitely can be improved.
GL!
HappyRocket88


¡Hola! Vengo desde la queue de #spanish. Y como ya te había dicho, no iba a modear el mapa desde mi queue personal. :D

[General]
  1. Incrementa el Audio Lend In en todas las dificultades en +797 ya que el mínimo debe ser 2001 y el que tienes es 1203. Para corregir esto ve al archivo .osu y ve a la partecita que dice "Audio Lend In", allí escribes 2000 y ya está. :)
  2. Quizás sera una sugerencia nazi pero podrías renombrar el archivo de fondo. 605598.jpg no es muy decente que digamos. :o
  3. La diferencia de estrellas entre Normal y Hard es de casi 2 estrellas. Por favor, considera hacer la Normal un poquito más difícil para aumentar el número de estrellas. :!:

[Easy]
Opinión: Eres bueno para hacer blankets. ¡Felicitaciones! Esta Easy es bien pulida. :)
Por favor, ten en cuenta las sugerencias del AiMod ya que no se permiten inconsistencias en DS en las Easys. Recuerda que para verlo debes de poner chulito al cuadrito para que muestre todo.
Los claps de esta dificultad suenan muy feo. Encajan, pero considera colocarlos en soft algunos de ellos para evitar esto.
  1. 00:04:165 (3) Aquí un NC encajaría perfectamente.
  2. 00:29:350 (3) ^
  3. 00:58:239 (4) ^
  4. 00:24:165 (2) Este tipo de sliders no están permitidos a lo largo de esta dificultad. Ya que 2 reverses es demasiado para los beginners y puede dar cabida a una confusión. Considera cambiarlo.
  5. 01:15:276 (2,2) El overlap es demasiado obvio y se ve feo. Intenta ubicarlo en otro lugar.

[Normal]
Opinión: No tengo comentarios negativos para esta dificultad. Sólo te regañaría por los hitsounds de los claps, de verdad se escuchan horrible, pero el resto está génial.
  1. 01:24:165 (1) Intenta haces esta MM más simétrica. lol

[Hard]
Opinión: Hablando de los triplets, no usas muchos son sólo como 3 o 4 en toda la canción. Y esto hace que la polaridad de 1/2 que manejas en toda la canción sea inconsistente. Por lo tanto, te sugiero eliminarlos.
  1. 00:32:313 (1,2,3,4,5,6) La verdad considero que puedes hacer algo más limpio. el actual flujo se ve muy feo por los overlaps.
  2. 00:44:721 (4) Definitivamente colócalo debajo de 00:44:165 (1) . El overlap se ve muy apretado.
Topic Starter
iYiyo
Sc4v4ng3r

[Sc4v4ng3r] wrote:

Hey there~ Request as made in my queue~

  1. Unrankable issues
  2. My opinion which I highly recommend changing it.
  3. Just small suggestions/nazi :/

[General]
  1. Looks fine.
[Easy]
  1. Solid difficulty :D But there is one slider blanket error.
  2. 00:17:313 (1,3) - Small overlap.
  3. 00:44:165 (1,2,3) - Beginners may move towards (3) because the flow is suggesting it. Try to move (2) in place of (3) and rearrange the pattern respectively. totally agree, changed
  4. 00:53:054 (1,2) - By slider blanket error, I meant this. You would want to make the bottom straight.

  5. 01:15:276 (2) - Make the tail of this slider completely overlap (3), right now it is not completely overlapped.
  6. 01:15:276 (2,2) - Bit of overlap again.
  7. 01:21:202 (2) - Honestly I think wiggle sliders are hard for beginners, because most of the beginners will follow the slider's shape literally. Ok, I changed them a little bit, but still have the same shape :P
  8. 01:24:165 (1) - ^^ ^^
  9. 01:29:350 - Since there is no instrument at the end, consider reducing the volume here. You should do it for the other difficulties, too. U meant reducing it to 0%? I'll leave the 10% volumen at the end for now, going to consider it
[Normal]
  1. 00:07:128 (1,2,1,2,3) - I think this whole part is pretty weird. I would rearrange the pattern this way :

    00:07:128 (1) - was moved down a bit and rotated clockwise 18 degrees, and 00:10:091 (1) - was rotated, for aesthetics. Changed the pattern a little bit
  2. 00:10:091 (1) - Why an extra grey node? You don't need this. lol yeah, forgot to delete it xd
  3. 00:18:980 (1,2) - Honestly, I think (2)'s tail should be its head.
  4. 00:37:499 (4,2) - (2) appears almost right after (4) is played, looks pretty confusing. Would move (4) down, and ctrl + g then ctrl + h it.

  5. 00:42:499 (3,4,5) - The direction the triangle here breaks the flow.
  6. 01:00:462 (1,1) - Space between a spinner and the note after that should be 2 beats or more. This is to ensure beginners don't mess up the note after the spinner. yup, I ended deleting that spinner
  7. I would say, you are following the vocals a lot, so sometimes small breaks between notes really makes it hard to make patterns. Maybe following the beat would be better. Maybe I am, but sometimes I find it funnier to play maps following the vocals :P
[Hard]
  1. Difficulty itself looks nice with the rhythm you are following.
  2. 00:05:647 (1,2) - For this I would make a 'trap', so something like this :

  3. 00:15:832 (1,3) - Hit circle for (3) is not visible. I think you should move it bit down.
  4. 00:27:128 (4,1) - Both of them looks really close.
  5. 00:32:684 (3,4) - Bit of aesthetics error, (3) is much closer to the previous hit circle than (4). Consider moving (4) closer to the previous hit circlle.
  6. 00:38:054 (5) - Pattern is broken because of this circle, move this to x=200 y=256.
  7. 00:45:276 (6,7,8) - Try to make this a 1/4 slider with a repeat, to give a 'kick' kind of effect. If you are not going to change it, at least stack them.
  8. 00:48:054 (5,1) - Bit of overlap again.
  9. 00:47:499 (2,3,4,5,6,7) - Judging on the pattern, (7) seems pretty out of place. changed the pattern a little bit
  10. 01:10:832 (1,2,3,4) - Follow the pattern, do this :

  11. 01:12:313 (1) - This slider actually should be starting at 01:12:128 - . This slider is following the vocal, so it should start at this red tick
  12. Overall, this difficulty can be improved if you followed the symmetrical patterns.
That is all from me. Mapset looks nice, but definitely can be improved.
GL!
no comment=applied/changed or fixed
Thanks for the mod!


----


Happy

HappyRocket88 wrote:



¡Hola! Vengo desde la queue de #spanish. Y como ya te había dicho, no iba a modear el mapa desde mi queue personal. :D

[General]
  1. Incrementa el Audio Lend In en todas las dificultades en +797 ya que el mínimo debe ser 2001 y el que tienes es 1203. Para corregir esto ve al archivo .osu y ve a la partecita que dice "Audio Lend In", allí escribes 2000 y ya está. :) Cambiado
  2. Quizás sera una sugerencia nazi pero podrías renombrar el archivo de fondo. 605598.jpg no es muy decente que digamos. :o Jaja qué detalle :3 lo cambiaré de todas maneras
  3. La diferencia de estrellas entre Normal y Hard es de casi 2 estrellas. Por favor, considera hacer la Normal un poquito más difícil para aumentar el número de estrellas. :!: yep, haré algunos ajustes a ver si suben un pocos las estrellas

[Easy]
Opinión: Eres bueno para hacer blankets. ¡Felicitaciones! Esta Easy es bien pulida. :)
Por favor, ten en cuenta las sugerencias del AiMod ya que no se permiten inconsistencias en DS en las Easys. Recuerda que para verlo debes de poner chulito al cuadrito para que muestre todo.

Los claps de esta dificultad suenan muy feo. Encajan, pero considera colocarlos en soft algunos de ellos para evitar esto.
  1. 00:04:165 (3) Aquí un NC encajaría perfectamente. Oku
  2. 00:29:350 (3) ^ ^
  3. 00:58:239 (4) ^ ^
  4. 00:24:165 (2) Este tipo de sliders no están permitidos a lo largo de esta dificultad. Ya que 2 reverses es demasiado para los beginners y puede dar cabida a una confusión. Considera cambiarlo. Lo tendré en consideración, sin embargo de momento lo dejaré así, ya que encuentro que le da un toque de "innovación" para ese tipo de dificultades, además de que no lo encuentro tan difícil del todo.
  5. 01:15:276 (2,2) El overlap es demasiado obvio y se ve feo. Intenta ubicarlo en otro lugar. Arreglado

[Normal]
Opinión: No tengo comentarios negativos para esta dificultad. Sólo te regañaría por los hitsounds de los claps, de verdad se escuchan horrible, pero el resto está génial.
  1. 01:24:165 (1) Intenta haces esta MM más simétrica. lol Jaja sí señor, digo señorita

[Hard]
Opinión: Hablando de los triplets, no usas muchos son sólo como 3 o 4 en toda la canción. Y esto hace que la polaridad de 1/2 que manejas en toda la canción sea inconsistente. Por lo tanto, te sugiero eliminarlos.
  1. 00:32:313 (1,2,3,4,5,6) La verdad considero que puedes hacer algo más limpio. el actual flujo se ve muy feo por los overlaps. Si, siguen un patrón un poco "desordenado" pero así fueron colocados inicialmente lol
  2. 00:44:721 (4) Definitivamente colócalo debajo de 00:44:165 (1) . El overlap se ve muy apretado. Esto creo que lo cambié al ver el mod anterior, al final lo corrí un poco más arriba, pero siento que el movimiento está mejor ahora

Con respecto a los hitsounds, les echaré un ojo ;)
Gracias por el mod!
Yamicchi
Hi, from modding queue :3
[Easy]
00:01:203 (1) - remove the 3rd dot
00:21:758 (2) - add 1 white dot at X:88 Y:136, then place the 2nd white dot at X:120 Y:128
00:32:313 (1) - remove the return, Ctrl + G this, then add a circle stack with its slider tail
00:41:202 (1) - bad shape. It's not balance.
I made this in hurry, so I have to stop here Ọ 3 Ọ I'll continue the mod tomorrow. Please remind me if I don't lol :D
zorefire
[Easy]
00:20:276 (1) - this I think you perform a vertical flip and start on the lower left area so you don't use the same area too much for mapping
00:32:313 (1) - use this again here > 00:35:276 because the flow is eh you could do better from 00:35:276 to 00:37:499
00:53:054 (1) - fix this move the bottom points to blanket this 00:54:536 (2)
01:07:869 (1) - badly shaped
01:21:202 (2) - rethink this
01:23:795 (2,1) - bad flow
try this https://osu.ppy.sh/ss/3510560
[Normal]
00:34:350 (5,6) - not in normal
00:57:128 (2) - move to x:240 y:136
01:01:943 (1) - move the
01:15:276 (1,2) - bad flow doesn't go with the beat good enough
[Hard]
00:04:165 (1) - that looks nasty why don't you try a V shape
00:37:499 (4) - just 2
[Insane]
00:41:202 (1) - no new combo here
00:44:165 (1) - ^
01:00:091 (7) - move this just a tiny bit closer

thats it love da song
Yamicchi
Hi, continue with my last mod :3
[General]
-Add 1 more 2.5* - 3* into your mapset. The gap between Normal and Hard is quite large.
[Normal]
00:01:203 (1) - Ctrl + G
00:04:906 (2) - less shape a bit.
00:05:647 (1) - no NC
00:08:795 (1,2,3) - overmapped. Make blanket pls.
00:10:091 (1) - this slider makes no sense?
00:45:647 (3) - white dot, not red.
00:50:091 (1,2,3) - just my opinion, the pattern is quite bad.
00:59:721 (2) - make it same shape with 1
01:00:462 - Anything here?
01:03:425 (3,4) - one 1/1 slider
01:24:165 (1) - bad shape slider. Make it horizontally balance
[Hard]
00:02:684 (1,2) - bad pattern
00:30:462 (5) - ctrl + G
00:32:313 (1,2,3,4) - no jump here.
00:44:165 (1,2,3,4) - ^
00:38:054 (5,1) - wrong DS
00:46:017 (2,3) - 2 stack with 4, then Ctrl + G 3
00:47:499 (2,3,4,5,6,7) - bad jump style. Maybe make them a star?
01:03:795 (2,3,4,5) - bad pattern.
[Bijuu]
00:06:943 (6) - del
00:19:721 (3,4,5) - switch place of 3 -> 4, 4 -> 5, 5 -> 3.
Most of the jump you made doesn't follow a shape, it's like you see an empty space there and you place it. Please make the jump better by follow the Triangle, star or square maybe?
01:18:610 (1,2) - bad pattern. Ctrl + G 2
Well, that's all :3 good luck on your map
Topic Starter
iYiyo
Thanks Shana Yami and zorefire for the mods! I'll look and reply to them tomorrow :)
Topic Starter
iYiyo
no comments=applied

Shana

[ Shana Yami ] wrote:

Hi, from modding queue :3
[Easy]
00:01:203 (1) - remove the 3rd dot
00:21:758 (2) - add 1 white dot at X:88 Y:136, then place the 2nd white dot at X:120 Y:128
00:32:313 (1) - remove the return, Ctrl + G this, then add a circle stack with its slider tail Didn't change it
00:41:202 (1) - bad shape. It's not balance. I was testing these kind of sliders, I changed them a little bit, but still have the same shape
I made this in hurry, so I have to stop here Ọ 3 Ọ I'll continue the mod tomorrow. Please remind me if I don't lol :D

[ Shana Yami ] wrote:

Hi, continue with my last mod :3
[General]
-Add 1 more 2.5* - 3* into your mapset. The gap between Normal and Hard is quite large. I will
[Normal]
00:01:203 (1) - Ctrl + G
00:04:906 (2) - less shape a bit.
00:05:647 (1) - no NC
00:08:795 (1,2,3) - overmapped. Make blanket pls.
00:10:091 (1) - this slider makes no sense? Well yeah I changed the pattern a little bit
00:45:647 (3) - white dot, not red. No change
00:50:091 (1,2,3) - just my opinion, the pattern is quite bad.
00:59:721 (2) - make it same shape with 1
01:00:462 - Anything here? I just missed it lol
01:03:425 (3,4) - one 1/1 slider
01:24:165 (1) - bad shape slider. Make it horizontally balance saying bad shape is very subjective imo. I'll leave it so cause I find it's good enough
[Hard]
00:02:684 (1,2) - bad pattern
00:30:462 (5) - ctrl + G
00:32:313 (1,2,3,4) - no jump here. Why? u give no reasons
00:44:165 (1,2,3,4) - ^
00:38:054 (5,1) - wrong DS Yeah I know did it on purpose following the music. Will still think about this
00:46:017 (2,3) - 2 stack with 4, then Ctrl + G 3
00:47:499 (2,3,4,5,6,7) - bad jump style. Maybe make them a star? Again, bad is subjective, but in this case i'll will change it xD did some pattern change also
01:03:795 (2,3,4,5) - bad pattern.
[Bijuu]
00:06:943 (6) - del it follows the music
00:19:721 (3,4,5) - switch place of 3 -> 4, 4 -> 5, 5 -> 3.
Most of the jump you made doesn't follow a shape, it's like you see an empty space there and you place it. Please make the jump better by follow the Triangle, star or square maybe? I don't think it's that wrong to do it that way, but yes, there are some jumps that can be improved.
01:18:610 (1,2) - bad pattern. Ctrl + G 2 No change
Well, that's all :3 good luck on your map

Oh and I gave u kds on 1 post cause it's 1 mod after all :P
Thanks for the mod!

-----

zorefire

zorefire wrote:

[Easy]
00:20:276 (1) - this I think you perform a vertical flip and start on the lower left area so you don't use the same area too much for mapping
00:32:313 (1) - use this again here > 00:35:276 because the flow is eh you could do better from 00:35:276 to 00:37:499 No change
00:53:054 (1) - fix this move the bottom points to blanket this 00:54:536 (2) Already did this a few mods before
01:07:869 (1) - badly shaped Don't think it's bad
01:21:202 (2) - rethink this Changed it a little bit
01:23:795 (2,1) - bad flow No change
try this https://osu.ppy.sh/ss/3510560
[Normal]
00:34:350 (5,6) - not in normal Don't know why u say it, I found it normal to be in a normal lol
00:57:128 (2) - move to x:240 y:136 I did it that way because of blanket
01:01:943 (1) - move the move the _ xD u missed sth here
01:15:276 (1,2) - bad flow doesn't go with the beat good enough It's normal diff, it's supposed to be easy enough so yeah.. changed slider 1 shape btw
[Hard]
00:04:165 (1) - that looks nasty why don't you try a V shape I tested it, but I think I like nasty sliders then lol :$
00:37:499 (4) - just 2
[Insane]
00:41:202 (1) - no new combo here Hmmm I think a NC is needed here
00:44:165 (1) - ^ same
01:00:091 (7) - move this just a tiny bit closer

thats it love da song

Thanks for your mod zorefire! :)
malxsant
>mfw ez pp if ranked
-Mo-
Hello, Mod4Mod as we agreed.

Easy
- 00:01:203 (1) - Remove two of the slider points in the first curve of this slider just so it looks a little smoother. - 00:45:647 (3,4) - It would be slightly better flow if 4 followed from above 3 in my opinion. - 01:17:499 (2,3) - Also a minor flow thing which I can think could be improved, either by moving 3 or rotating 2.
Normal
- 00:04:165 (1) - Perhaps rearrange this slider so the visual flow from 1-2 is a bit better, since at the moment it looks as if it's pointing down-left where 2 is up-left. - 00:21:202 (3,1) - Personally I wouldn't recommend this sort of flow in a Normal. (Also a minor note is that the spacing between these is slightly larger than normal.)
- 00:24:165 (3) - This double-reverse slider is difficult to read since you don't see the second reverse arrow in time so most players will see it as a single-repeat slider. I would suggest changing the type of rhythm you use here. I'd say the same goes for Easy aswell actually, since having mroe than one repeat in a short slider in Easy is fairly unintuitive for beginners.
- 00:25:091 (1,2,3,4) - Stacks can be tricky for beginner players to read. It's up to you whether you keep them though; they match the music just fine.
- 01:20:832 (3,1,2) - I find the timing of this fairly trick to read. The reasons for this is because firstly you have 01:20:832 (3) which is a slider ending on a downbeat (the large white tick). This downbeat at 01:21:202 should be mapped with a stronger note (such as a circle or new slider) since this is a new line in the vocals, as indicate by the downbeat. You then follow up with 01:21:573 (1,2) which uses a white-red 1/2 tapping pattern, which feels like it comes out of nothing since you previously used 1/1 sliders and then a 1/1 gap between notes before going into these with a new combo. tl;dr is place a hard note at 01:21:202 as a NC, which may or may not fix this issue (it doesn't hurt to play around to see if there's anything you like better though).

Advanced
- 00:10:091 (1) - Put this below 00:09:721 (5) so that it follows the same sort of flow as 4-5. - 00:34:350 (4) - I'd make this a slider so that it matches the vocals a little better and to make the rhythm a little easier to follow (i.e. not on red-tick polarity).
- 00:43:054 - Note here to match the vocals and an easier rhythm.
- 00:56:017 (1) - Kind of an unusual slider where the slider points appear to be placed arbitrarily. Try and aim for a smoother shape if you can. - 00:57:128 (3) - Small tip for these sort of sliders; try and centre the grey slider points to the middle of the curve for a more even looking curve. - 01:09:350 (1,2,3) - Slightly uneven spacing here.
- 01:10:091 (3) - I think pointing this slider in the direction of the flow looks a little better.
Hard
- 00:01:573 (2) - Simplify this curve, since having so many slider points makes it looks unusual.
- 00:10:091 (1,2,3,4) - This rhythm may be a bit trick to play since you leave a 3/2 gap here, starting 2 on a red tick making it less intuitive to play. I would incorporate sliders to make the rhythm a little easier to play.
- 00:11:943 (1,2,3) - Same kind of thing.
- 00:31:943 (5,2) - Either stack these or avoid the overlap.
- 00:38:054 (5,1) - Is there a reason these are spaced to the point that they are touching?
- 00:45:369 (7) - This triple feels unecessary since I feel it isn't mapped to anything significant.
- 00:47:128 (1,3) - This stack on the star made me misread on my first playtest. It might just be me though. You can leave it if you want.
- 00:57:869 (3,5) - Avoid this sort of overlap since it doesn't look good in my opinion.
- 01:18:610 (2,3,1) - These notes all have a similar sort of physical spacing, but they're all at different timings to eachother, which makes it somewhat confusing to read.
- 01:20:832 (5) - I'd make this a slider to match the held vocal note and to map the gap so there's a constant flow in the rhythm.

Bijuu
- 00:02:684 (1,2,3,4,5,6) - I'm personally not a fan of this flow for the jump pattern. I would personally arrange it in a cyclic sort of pattern so that it is easier to follow. It's up to you how you want to do it though (or just ignore me, you can do that too if you want.) - 00:10:091 (1,2) - Same thing as Hard. It might be fine though.
- 00:11:017 - I think adding a circle here with the drum hitsound would accompany the other drum notes quite well, as well as it mapping the vocal note.
- 00:21:202 (5) - I know you're making a rotational pattern with 00:21:758 (1) with the shape, but I feel that the way this slider is pointed from the flow from 00:21:017 (4) is kind of unusual. - 00:41:017 (6,7,1) - I misread this triple because of the stack from 00:40:276 (3), since I saw the NC and went for that instead. It might just be me though. Do what you want with it.
- 01:06:202 (6,1,2) - This flow could be improved in my opinion, since at the moment the movement has you jumping through slider 01:06:387 (1) just to follow it back down again.
Good luck :)
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