Yo, from your queue ^^
[Steel]
[Steel]
- Imo the AR doesn't fit the map, I know you're going for the x.x pattern but 9.5 or lower is what fits best
- 00:13:332 (6) - can blanket (4), if you change it, I would also rotate (5) with it
- 00:22:423 (4) - would look better if you rotated 4 to 6º towards (1)
- 00:24:696 (1) - why did you change the pattern from here? it's playable, but can't help but feel some notes should be mapped like 00:25:302 - and 00:25:908 - for example
- Try to use the same distance between 00:28:787 (2,3) - and 00:34:242 (2,3) - and so on for consistency
- 00:40:909 (5) - this note should be to the left of 00:40:606 (4) - to have the same flow as the previous sliders, current position creates a bad flow
- 01:03:787 (3,4,5,6) - weird pattern due to spacing, a suggestion would be to use the same spacing between 01:03:333 (2,3) - and 01:03:939 (4,5) - which would be 1.6x and the same between 01:03:787 (3,4) - and 01:04:242 (5,6) - which would be 2.0x
- 01:25:152 (3) - ctrl+g? love the flow it gives
- 01:29:848 (5,6) - ctrl+g
- 01:36:515 (7,8) - a jump like this is rude after a stream, even for a 6.7 star map ;c maybe you could increase the spacing on the stream a bit?
- 01:44:242 (7,8,9) - this spacing variation feels really out of place and doesn't fit with the rest of the chorus, try to increase it a bit
- 01:54:696 (5,6,7) - in this pattern (7) should be highlighted, it's more important for the map to fit the music than to have a triangle pattern
- 01:57:273 (5,1,2) - does anyone like to play patterns like this? ; ; everyone I know hates them eheh
- 02:02:878 (1) - well this is a personal opinion but positioning this a bit lower would improve flow. By a bit I mean mirror (6) ahah
- 02:31:969 (1,2) - ctrl+j flows better imo
- 02:46:364 (6,1) - this jumps has bad flow, maybe ctrl+h?
- 03:03:788 (7,8) - same as before
- 03:23:787 (3,4,5,6,7,8) - this pattern is really messy, due to spacing mostly, I'd say it would be better ti rework the positioning of (3), (4) and (8)
- 04:08:787 (4) - man these slider shapes xD they are really confusing and flow breaking, most are ok but I really think this one is the worst due to the following stream with the weird jump spacing
- 04:14:242 (3) - I thought this was unrankable? ._.
- 04:17:424 (1) - this is an awful way to start a stream x.x I think the stream and the previous pattern shouldn't be connected like this, it becomes really hard to read and at this point in the song, it's really frustrating to fail / combobreak when it could be avoided
- 04:22:878 (1,1,1,1) - shouldn't these be 1/6 as well?
- 04:25:151 - imo we should be able to click this strong note, suggestion would be to end the slider at 04:25:075 - and add a note at this point
- 04:27:273 (3,1) - overkill jump, should even have the same spacing as the kicksliders
- 04:28:787 - same as before
- 04:38:636 (9,10) - increase this jump, try to stack it on (10)'s slider end or somthing, currently it feels too short and breaks flow of the pattern
- 04:51:969 (1,2,3,4,5) - imo mirroring this whole pattern would improve flow, just because the jump from 04:51:818 (8) - into 04:51:969 (1) - is really hard to achieve without sliderbreaking
- 05:15:605 (1) - from here forward you repeat patterns you used before, that's fine but as it is the end of the song, and the music is all hyped up I think you could increase the spacing a bit for all the remaining part of the map, as it feels really underwhelming currently