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3OH!3 - I Can Do Anything

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Total Posts
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Topic Starter
Gens
This beatmap was submitted using in-game submission on martes, 31 de mayo de 2011 at 12:34:15 p.m.

Artist: 3OH!3
Title: I Can Do Anything
Tags: Streets of Gold
BPM: 85
Filesize: 5405kb
Play Time: 03:01
Difficulties Available:
  1. Easy (2.17 stars, 171 notes)
  2. Hard (4.95 stars, 397 notes)
  3. Normal (4.18 stars, 203 notes)
Download: 3OH!3 - I Can Do Anything
Information: Scores/Beatmap Listing
---------------


Hi. It's been a long time since I finished a complete mapset. I guess this will be my comeback map.

I like how this beatmap turned out, I don't know why, I feel like it really flows with the song, at least for Hard. Normal and Easy were kinda half-assed but I think they're decent at least.

As an interesting fact, this beatmap taught me that Hard doesn't always equals to high slider velocity. I couldn't whip up anything decent for Hard until I tried a slower slider velocity.

Unoriginal background is unoriginal. If someone has another suggestion for a background, tell me. Although it would be kinda bothersome to change both the background and the banner now... but oh, it would increase the overall quality of the beatmap so why not.

Enjoy.
braian5234
star :D GREAT SONG
EEeee
Best 3OH!3 "Streets of Gold" map i've seen yet

also, one suggestion on hidden slider :)
lemme know when this is done, so i can edit this post for mod
aRiskOfRain
01:04:389 (5,1,2) - What, hidden slider? hell no
01:23:977 (6) - Make this pretty.
02:37:565 (11) - Symmetrify.
COMPILATION FINAL CHORUS <3
EEeee
Omg the mapping at the chorus sooooooooooooooooooooooo tits
VelperK
i believe this offset would be better: 11.460

great map and song! star :D
Topic Starter
Gens
I do think the offset might be a little early, but that goes a bit late as well. Not changing it yet~
SapphireGhost
Hi there, cool timing bro.

[General]
- If you're ever Full Submitting anyway, delete the .osb. Other than that, ignore it.

[Easy]
00:42:677 (1) - Start one blue tick later.
00:52:912 (3,4,5) - Aaah weird 1/4 notes. Change to a vertical slider?
02:50:265 (1) - Not much overlap in the map, get rid of it here?

[Normal]
00:41:618 (4) - One of the notes under a slider is 1/1 tick later, and the other one is 1/2 tick later. A bit confusing ;_;
00:42:677 (1) - Start one blue tick later.
01:20:618 (1,2) - Spread a bit further apart so (3) can breathe.
02:15:853 (1) - Start three blue ticks later.

[Hard]
01:41:794 (1,2,3) - I thought these were 1/4 notes /end derp
02:43:912 (1) - I was also confused by this spacing.

Very nice map. I give it a rats.
Topic Starter
Gens

SapphireGhost wrote:

[General]
- If you're ever Full Submitting anyway, delete the .osb. Other than that, ignore it.
I appreciate that you took the time to point that out, I'll surely delete it. I'm a perfectionist.

SapphireGhost wrote:

[Easy]
00:42:677 (1) - Start one blue tick later.
Eh, I guess it makes more sense for an easy. I'll also make it consistent through the other difficulties.

SapphireGhost wrote:

00:52:912 (3,4,5) - Aaah weird 1/4 notes. Change to a vertical slider?
02:50:265 (1) - Not much overlap in the map, get rid of it here?
The 1/4 notes are kinda supposed to be like that, and they're consistent through the difficulty (or I have forgotten my own map). As for the overlap, I'll just move the orange (3) down.

SapphireGhost wrote:

[Normal]
00:41:618 (4) - One of the notes under a slider is 1/1 tick later, and the other one is 1/2 tick later. A bit confusing ;_;
You should stay awake~ it's easily noticeable, or at least, that's what I think.

SapphireGhost wrote:

01:20:618 (1,2) - Spread a bit further apart so (3) can breathe.
02:15:853 (1) - Start three blue ticks later.
I spread the notes in the first suggestion, but I don't really see the need for the second suggestion.

SapphireGhost wrote:

[Hard]
01:41:794 (1,2,3) - I thought these were 1/4 notes /end derp
02:43:912 (1) - I was also confused by this spacing.
There's no way I'd destroy that first pattern! And the second one, I guess I'll just flip the second repeat.

SapphireGhost wrote:

Very nice map. I give it a rats.
And thank you. There's one map left for you to mod!
Zelos
Folder Check:

Everything is fine here it seems.

I was getting around 11445 offset? its mot to much different then what you had.

Any mod I post is only a suggestion and can be freely ignored.

Easy:

00:52:912 (3) - turn off distance snap and move down 1 little tick? makes it more square.

there was quite a few spacing inconsistencies but i figured since they were spread out that you did it on purpose.

Normal:

jumps? o_o

nothing really wrong here.

hard:

01:02:265 (1,2,3,1,2,3) - instead of having these straigh over each other. why not have the first 1,2,3 at a 45 degree angle to the right and the 2nd 1,2,3 at a 45 degree angle to the left.
Ex:


Wow im completely in love with the style used in this Hard diff.

Also this map made me begin to really like the song ♥

Star + pink
gyt
[Hard]
8-)

[Normal]
00:23:441 (2,1) - 1.7x jump in normal?
00:24:147 (1,2,3) - 1.35x?
00:39:677 (1,2,3,4) - it is played badly (00:41:618 (4) is sudden) - add circle at 00:41:794 and change this pattern?
00:50:971 (1,2,3,4) - oh, I think it isn't suitable for normal
00:52:383 (1,2) - 1.9x jump?
01:43:206 (3,4,5) - 2.2x jump...
Well, simply rename this difficulty to "hard" (and "hard" to "insane"). There are nice jumps, but not for normal diff, IMO.

[Easy]
01:19:206 (1,2,3) - reduce spacing?
01:31:912 (3,1) - jump in easy? oh well
01:34:736 (3,1) - ^
02:10:030 (1,2) - ^
02:46:207 (6,1,2) - ^
02:58:030 (1,2,3,4) - ^
hm, if you don't change these jumps - maybe rename this diff to "normal"?
Topic Starter
Gens

Zelos wrote:

I was getting around 11445 offset? its mot to much different then what you had.
Huh, I can see the difference. I guess I will use it, thanks.

Zelos wrote:

Easy:

00:52:912 (3) - turn off distance snap and move down 1 little tick? makes it more square.
Well, I can see the non-square-ness, so I rectified it. Don't really get what you mean here though.

Zelos wrote:

Normal:

jumps? o_o
Yeah, kind of did them in purpose, but I think a 'Normal' player can handle it.

Zelos wrote:

hard:

01:02:265 (1,2,3,1,2,3) - instead of having these straigh over each other. why not have the first 1,2,3 at a 45 degree angle to the right and the 2nd 1,2,3 at a 45 degree angle to the left.
Eh, sorry, but there's no way I'll destroy that pattern~

Zelos wrote:

Star + pink
Oh wow, thank you very much.

gyt wrote:

[Normal]
00:23:441 (2,1) - 1.7x jump in normal?
00:24:147 (1,2,3) - 1.35x?
00:39:677 (1,2,3,4) - it is played badly (00:41:618 (4) is sudden) - add circle at 00:41:794 and change this pattern?
00:50:971 (1,2,3,4) - oh, I think it isn't suitable for normal
00:52:383 (1,2) - 1.9x jump?
01:43:206 (3,4,5) - 2.2x jump...
Well, simply rename this difficulty to "hard" (and "hard" to "insane"). There are nice jumps, but not for normal diff, IMO.
Yeah, maybe I should tone it down... I will wait for a few more opinions first though.

gyt wrote:

[Easy]
01:19:206 (1,2,3) - reduce spacing?
01:31:912 (3,1) - jump in easy? oh well
01:34:736 (3,1) - ^
02:10:030 (1,2) - ^
02:46:207 (6,1,2) - ^
02:58:030 (1,2,3,4) - ^
hm, if you don't change these jumps - maybe rename this diff to "normal"?
I don't think these are as bad as [Normal], but I see your point. I guess I will change them if the majority agrees, although I went for a more noticeable difficulty curve, so maybe saying that the jumps will make more sense.

Many thanks though!
nullset
Because chorus tittage is always good.
Zelos
Somone needs to bubble this mofo.
arien666
[Easy]
02:46:210 (6) - Unsnapped ;_;



Just this and other things are great >_>
I'll bubble this song once you fixed this problem :3
Topic Starter
Gens
Silly mistake, thanks for pointing it out~
BounceBabe
Let's star this ~

:)
HellDawn
8-)
arien666
Pizza <3
James2250
Another Gens map~

-I would say try and lower the "Beatmap by Gens" or else it is almost completely hidden by the HP Bar but up to you
-You shouldn't need the 1 second audio lead-in on any difficulty?

Easy:
00:33:062 (3,4) - sounds kind of odd how they are snapped right now (same for every difficulty) could also confuse beginners with them being snapped like this
00:37:562 (1,2,1) - spacing on stuff like should stay equal (especially for an Easy)
00:45:327 (1,2) - might want to avoid too many jumps
02:46:739 (1,2,3) - keep the spacing equal

Hard:
-You shouldn't need your stack leniency set to the minimum value (especially as you did some of your own stacking in the editor) I recommend you make it nearer to the other difficulties
01:04:386 (5) - personally I woulkdn't have this slider under all of the other hitbursts

The mapset looks pretty good, mostly just go through Easy and make it slightly more beginner friendly and check out the stack leniency slightly more
Topic Starter
Gens

James2250 wrote:

-I would say try and lower the "Beatmap by Gens" or else it is almost completely hidden by the HP Bar but up to you
Heh, I actually think I should stop shoving my nickname on everything, most people probably don't care. I think it's clever if I leave it like this. :p

James2250 wrote:

-You shouldn't need the 1 second audio lead-in on any difficulty?
I actually had it for a nice fade in effect and thought it wouldn't cause any problems, but you're right, I guess it's better if I revert it, for consistency and functionality.

James2250 wrote:

Easy:
00:33:062 (3,4) - sounds kind of odd how they are snapped right now (same for every difficulty) could also confuse beginners with them being snapped like this
Well, it does follow the line. Wouldn't sound as good if I snapped them to 1/4... so I'm guessing it's fine.

James2250 wrote:

00:37:562 (1,2,1) - spacing on stuff like should stay equal (especially for an Easy)
Uh, I'm missing what you're saying here... Fixed I think.

James2250 wrote:

00:45:327 (1,2) - might want to avoid too many jumps
Oho, I hadn't even noticed. You have plenty of time to move your mouse in a whole beat. :p Fixed anyhow.

James2250 wrote:

02:46:739 (1,2,3) - keep the spacing equal
Oh, thanks for pointing it out, wasn't intentional (well, I just didn't notice).

James2250 wrote:

Hard:
-You shouldn't need your stack leniency set to the minimum value (especially as you did some of your own stacking in the editor) I recommend you make it nearer to the other difficulties
Hmm... actually, I did it so I could keep certain beats unstacked (as you might have noticed at 02:03:679), that's why everything else is manually stacked. I always thought it was fine back then since I even got some maps ranked with manual stacking (8 months ago), but standards could have changed anyhow. For what it's worth, I've never gotten an official OK from peppy, so I could be just messing with the guidelines.

Anyway, yeah, I want to keep them unstacked so I can't raise it~

James2250 wrote:

01:04:386 (5) - personally I woulkdn't have this slider under all of the other hitbursts
This is the pattern I originally had in mind, and I still somewhat like it. It does look messy though... if I get a suggestion equally good or even better then I will change it, but else, I wouldn't like to think of another pattern entirely. :(

James2250 wrote:

The mapset looks pretty good, mostly just go through Easy and make it slightly more beginner friendly and check out the stack leniency slightly more
It is hard, trying to create an entertaining yet easy difficulty, with a reasonable difficulty curve while following the music. I hope it's fine now~
I feel we're both going to end up asking peppy or something about the stack leniency.

Also, I wonder why don't you pop the bubble when you post? I like to have a tidy bubbles list in Pending :I
James2250
(I didn't pop the bubble as there wasn't anything strictly unrankable, just my opinions :P)

Had some problems with the thumbnail, seems that is all fixed now (looks like it was because of the complicated name of the background?)
Stacking fixed on Hard after a few other opinions, everything else looks good

Ranked~
PsychoSkill
This map is really nice :3
Zelos
Freakin yay!
Charles445
Great map, only problem I had with the Hard was the combo at 01:03:679, that kinda slider is very frustrating to read.
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