forum

Utatsuki Kaori - Hold on me ~Koi no Mahou~

posted
Total Posts
122
show more
Topic Starter
Renka

Phyloukz wrote:

Hello chaica, here's my part of the M4M for standard. (idk why but i like this song :D)


Hard
00:26:437 (8,1) - same distance as 00:25:579 (5,6,7,8) - maybe? - ok
00:33:294 (2,3) - this flows really awkward, putting the slider to x:456 y:117 would solve this (coordinates just an example to show you my thought)
00:57:521 (1,2) - ^ (and blanket this maybe 00:57:735 (2,3) - ?)
01:01:592 (2,3) - blanket (01:01:592 (2,4) - too close to each other imo)
01:08:450 (3,4,5) - fix this like you did it before with 01:05:021 (3,4,5) -I review all.
Normal
00:06:092 (3) - make 2 sliders being in common instead of that weird reverse thing (i did that in my mapset too and i got told this isnt good for normal)
00:11:235 (1,2) - make a symmetrical pattern like or
00:12:950 (3,4) - that overlap looks very untidy
00:13:807 (4,1) - put 1 in that way that the slider follows into the circle
00:17:235 (3,4) - blanket
00:27:079 (4,5) - ^
00:29:222 (2,3) - ^
00:31:794 (1,2) - ^
00:54:092 (3,4) - ^
01:02:664 (1,2) - ^
01:21:521 (3,4) - ^
00:32:651 (2,3) - ^ (maybe? idk)
damn, wall of blankets :D
00:18:092 (4,5) - copy paste slider 4 (put it instead of slider 5) then ctrl + H and ctrl+J and put it the way you like

I review all.

Well.., that's it from me. I hope you can take use of my mod and i hope it helped you a bit! If you have questions feel free to message me.
Good Luck with your map and happy mapping! (:
thank you for moddng!
Lorkee
Hello! I'm the guy who requested a M4M.

Momoka's Insane
  1. 00:02:235 (5) - Here 3 circle and not 1 slider.
  2. 00:09:521 (1) - 3 circle here and not 1 slider.

Hard
  1. 00:03:950 - Put here a circle.
  2. The end of this slider: 00:15:521 (3) can be where is this circle: 00:05:021 (2) (Because it gives the map more flow)
  3. 01:15:842 (4) - This circle can be moved a little bit down.
  4. 01:17:235 (1) - This circle too.
  5. 00:16:807 (2,3) - These two circles too, to look like this: http://puu.sh/poOiF/40099686a2.jpg
  6. 00:36:936 (1) - This slider is much better if its not curved: http://puu.sh/poOnQ/2b664d95f7.jpg

Normal
  1. 00:13:592 (4) - Here do this: http://puu.sh/poOwL/dd7b824c0e.jpg
  2. 00:19:592 (1) - This slider can start from the red line: http://puu.sh/poOBs/628120da45.jpg

I hope it helped, and you understand everything. Peace! 8-)
Topic Starter
Renka

Spork Lover wrote:

Hey buddy, here's a Taiko m4m request as promised :)
Keep in mind that this is my first Taiko mod (I have like 46 Standard mods), but I know the Taiko fundamentals due to having played the mode a fair bit. I hope my mod will help ^^

Muzukashii :3
00:15:307 (43) - I don't know what this note is following. To make the 3/4 beats later easier to recognise, I would move this to 00:15:414 -, since there's a more emphasized synthesizer sound here. ^^

00:18:735 (54) - ^ Same thing here.

00:50:771 (164) - I'm confused about why this note isn't on 00:50:557 -, reason being that the new triple would have better flow with the rhythm. If you do this, you could make 00:50:878 (165) - a k. - unnn,keep
00:57:414 - Same thing here as above. :) - ^
01:13:914 (263) - Move to 01:14:128 - for rhythm reasons :3 - ok.
01:23:878 (308,312,314) - Personally, I would switch these k's with the d before it. It would look like this on the timeline: https://osu.ppy.sh/ss/5344389 This would flow better imo due to the instrumental rhythm being fairly straight forward here, and the k's feel better on the white ticks because of it. - umm,no change.


Oni :3
01:23:235 (412,413,414,415,416,417,418,419,420,421,422,423,424,425,426,427) - I donno if reversing this section is better, since I mainly consider the bright notes of the piano to be a k - no change.i like this placement.
http://osu.ppy.sh/ss/5344432 Here's the idea, completely ignore it if you don't agree ^^

I can't really find anything too major, mainly because 1: I don't wanna harm the map more than I help, and 2: I don't have all that much modding experience in Taiko :3 I hope my mod helped you out though, and throw a kudo if it did :)

Good luck with the ranking process <3
thank you for modding!
Topic Starter
Renka

Nishizumi wrote:

hi chaica, m4m request via your queue

[Oni]

  1. 00:03:092 (8,9) - swap these ? you seems followed the pitch of vocals, and (9) sounds similar like (10). also, it will be better flow - ok
  2. 00:04:164 - why is only this different with them (like 00:07:592 - and 00:11:021 - ) ? change it to d ? - ok
  3. 00:09:950 (33,34) - swap these ? same as 00:03:092 - ^
  4. 00:41:088 - change to d ? to avoid consecutive of kat. also, here is sounds faint -
  5. 00:43:258 (190,191) - and 00:44:972 - swap these to kd ? for varies pattern is more fun personally - ok.
  6. 00:46:365 (106,107,108,109,110) - it will be better flow if you change to kkddk *imo - keep,i like now placement.
  7. 01:15:092 (165,166,167) - change to kkd ? reason same as 00:41:088 - (if you see with 1/2 view, it would be 4 kat in a row) -
  8. 01:17:021 - why don't you put d instead of k ? to consistent with 01:10:164 - (or you intended to make slightly variation ?) if you accept this, change to the next pattern like this - change d.
  9. 01:20:450 - change to d ? this pitch is lower than around - no change,01:19:592 (286,287) - reverse.
  10. 01:24:950 - ~ end - i love this pattern :3 - ddk ddk lol
[Muzukashii]

  1. 00:03:092 (7,8) - swap these ? reason same as oni :/ - ok
  2. 00:09:950 (27,28) - same as above - ok.
  3. 00:50:664 - change to kkk ? to avoid consecutive of don 4 dons in a row in 1/2 view - i changed it.
  4. 00:59:450 - same as above - no change
  5. 01:10:592 - ^ - ok
  6. 01:12:307 - same as above but ddd - ok.
  7. 01:16:164 - change to k ? reason same as above - no change.
  8. 01:26:235 - same as above but kkk (sorry i'm lazy to retype ;;) -
thats all, hope it would help you. good luck :)
thank you for modding! update.
Laurakko
my bad mod

easy diff
00:53:664 (2) - move a bit to the left so it aligns with the sliders

normal diff
change od 3 -> 4

hard diff
00:50:021 (4,5,6) - 00:56:878 (4,5,6) - 01:05:021 (3,4,5) - make that pattern a bit more spaced
Topic Starter
Renka

Lorkee wrote:

Hello! I'm the guy who requested a M4M.

Hard
  1. 00:03:950 - Put here a circle. - ok,and add 00:10:807 (3) - circlre
  2. The end of this slider: 00:15:521 (3) can be where is this circle: 00:05:021 (2) (Because it gives the map more flow) - nope.
  3. 01:15:842 (4) - This circle can be moved a little bit down. - ok.
  4. 01:17:235 (1) - This circle too. - ^
  5. 00:16:807 (2,3) - These two circles too, to look like this: http://puu.sh/poOiF/40099686a2.jpg - ok,
  6. 00:36:936 (1) - This slider is much better if its not curved: http://puu.sh/poOnQ/2b664d95f7.jpg - a little change.

Normal
  1. 00:13:592 (4) - Here do this: http://puu.sh/poOwL/dd7b824c0e.jpg - no change,Since the pattern collapsed
  2. 00:19:592 (1) - This slider can start from the red line: http://puu.sh/poOBs/628120da45.jpg - no change,It may remain for now

I hope it helped, and you understand everything. Peace! 8-)
thank you for modding!
Topic Starter
Renka

Lassikko wrote:

my bad mod

easy diff
00:53:664 (2) - move a bit to the left so it aligns with the sliders - Slightly shifted

normal diff
change od 3 -> 4 - ok

hard diff
00:50:021 (4,5,6) - 00:56:878 (4,5,6) - 01:05:021 (3,4,5) - make that pattern a bit more spaced - Slightly shifted
thank you for modding! easy,normal,hard update
Axon
from my shitty queue

box with words in it
Easy

Blanketing 00:23:222 (3) with 00:24:936 (1) would improve flow http://puu.sh/puDmN/448ab44da4.png

00:28:365 (1) - Curve this slider more to make it look like [url=http://puu.sh/puDqz/9f29635ad6.png]this

Make 00:31:793 (1) blanket over 00:30:079 (2)

00:33:508 (2) - make this slider symmetrical to improve flow

Normal

00:32:651 (2,3) - Fix blanket

00:54:092 (3,4) - Fix blanket

00:55:807 (1,2) - Fix blanket

01:05:235 (5,1,2) - Something like this would be cool

Hard

Nice diff, looked perfect to me

Momoka's Insane

Hi momoka, big fan. Thanks for lots of pp xP

If following vocal 00:02:235 (5) - should have something placed on red tick

00:09:521 (1) - ^

00:12:950 (1) - ^

nice map ~ can't wait to play it when it's ranked
Topic Starter
Renka

Axon wrote:

from my shitty queue

box with words in it
Easy

Blanketing 00:23:222 (3) with 00:24:936 (1) would improve flow http://puu.sh/puDmN/448ab44da4.png - blanketing

00:28:365 (1) - Curve this slider more to make it look like [url=http://puu.sh/puDqz/9f29635ad6.png]this - keep.

Make 00:31:793 (1) blanket over 00:30:079 (2) - ok

00:33:508 (2) - make this slider symmetrical to improve flow - keep

Normal

00:32:651 (2,3) - Fix blanket - ok

00:54:092 (3,4) - Fix blanket - ^

00:55:807 (1,2) - Fix blanket - ^

01:05:235 (5,1,2) - Something like this would be cool - thx;;
Hard

Nice diff, looked perfect to me - :d

nice map ~ can't wait to play it when it's ranked
thank you for modding! easy,normal,hard update.
Ozato Fumika
not going to fix blanket, and I think the rhythm is fine as it is.

Thanks for modding.
hyouri
[General]
  1. Remove tags: "dap" (there's already no_dap tag), "short ver" (it's an opening/op, so it's usually already known to be short ver.), "visual novel" (it's an eroge, not a basic VN)
  2. Add tags: "opening"
  3. Hard is using 130 video offset, fix or unrankable.
  4. Easy, Normal, Insane do not have Combo colors, but Hard does. Please add for them too
[Easy]
  1. 00:48:950 - there should be a Kiai on timing point
  2. 00:42:079 - inherited timingpoint isn't snapped to 00:42:079 (1) - here. Same for Insane, Hard, Normal
Froskya
Hi!~ M4M from your queue :D

General

  1. Video offset:
    Easy: 0
    Normal: 0
    Hard: 130
    Momoka's Insane: 0
    Change it
  2. Add combo colours x)

Easy

  1. 00:16:378 (5) - NC
  2. 00:19:807 (7) - ^
  3. 00:35:222 (1,2,3) - this triangle can looks better
  4. 00:38:650 (4) - copy 00:36:937 (3) and ctrl + J + G
  5. 01:19:807 (1) - ^ 01:18:092 (3) and ctrl + J + H
  6. 00:40:365 (5) - whistle
  7. 01:12:950 (4,5,6) - this pattern can looks better
  8. 01:19:807 (1,2,3) - ^
  9. 01:24:950 (1) - whistle and clap
  10. 00:48:950 - delete inherited point and set kiai in this timing point
  11. 00:42:094 - move inherited point to 00:42:079
  12. 00:45:508 (1) - Make sure that there is a reasonable time delay after a spinner to the next object. This will ensure that players have enough time to recover and react to the next object. In the case of consecutive spinners, make sure that the next spinner gives adequate time to account for a lower reaction time for new players.

Normal

  1. 00:04:378 (1,2) - this pattern can looks better
  2. 00:12:950 (3,4) - ^
  3. 00:21:937 (2,3,4) - ^
  4. 00:45:508 (1,2,3) - ^
  5. 00:53:235 (2,3) - ^
  6. 00:54:092 (3,1) - ^
  7. 00:16:378 (1,2,3) - this triangle can looks better
  8. 00:18:092 (4) - NC
  9. 01:06:092 (6) - ^
  10. 00:19:807 (1) - Make sure that there is a reasonable time delay after a spinner to the next object. This will ensure that players have enough time to recover and react to the next object. In the case of consecutive spinners, make sure that the next spinner gives adequate time to account for a lower reaction time for new players.
  11. 01:07:807 (1) - ^
  12. 01:06:521 (1) - delete NC
  13. 00:48:950 - delete inherited point and set kiai in this timing point
  14. 00:42:094 - move inherited point to 00:42:079

Hard

  1. 00:48:950 - delete inherited point and set kiai in this timing point
  2. 00:42:094 - move inherited point to 00:42:079
  3. 00:20:021 - NC
  4. 00:23:222 (7) - ^
  5. 00:25:151 (3) - ^
  6. 00:30:079 (7) - ^
  7. 00:32:008 (3) - ^
  8. 00:33:508 (3) - ^
  9. 00:38:650 (5) - ^
  10. 01:04:592 (2) - ^
  11. 01:08:021 (2) - ^
  12. 01:11:235 (7) - ^
  13. 01:12:950 (4) - ^
  14. 01:16:378 (6) - ^
  15. 01:18:092 (4) - ^
  16. 01:19:807 (4) - ^
  17. 01:21:521 (3) - ^

Good Luck~ :)
Topic Starter
Renka

Alveryn wrote:

[General]
  1. Remove tags: "dap" (there's already no_dap tag), "short ver" (it's an opening/op, so it's usually already known to be short ver.), "visual novel" (it's an eroge, not a basic VN)
  2. Add tags: "opening"
  3. Hard is using 130 video offset, fix or unrankable.
  4. Easy, Normal, Insane do not have Combo colors, but Hard does. Please add for them too
[Easy]
  1. 00:48:950 - there should be a Kiai on timing point
  2. 00:42:079 - inherited timingpoint isn't snapped to 00:42:079 (1) - here. Same for Insane, Hard, Normal
all fixed.thanks~
Topic Starter
Renka

Revialink wrote:

Hi!~ M4M from your queue :D

General

  1. Video offset:
    Easy: 0
    Normal: 0
    Hard: 130
    Momoka's Insane: 0
    Change it
  2. Add combo colours x)

Easy

  1. 00:16:378 (5) - NC
  2. 00:19:807 (7) - ^
  3. 00:35:222 (1,2,3) - this triangle can looks better
  4. 00:38:650 (4) - copy 00:36:937 (3) and ctrl + J + G
  5. 01:19:807 (1) - ^ 01:18:092 (3) and ctrl + J + H
  6. 00:40:365 (5) - whistle
  7. 01:12:950 (4,5,6) - this pattern can looks better
  8. 01:19:807 (1,2,3) - ^
  9. 01:24:950 (1) - whistle and clap
  10. 00:48:950 - delete inherited point and set kiai in this timing point
  11. 00:42:094 - move inherited point to 00:42:079
  12. 00:45:508 (1) - Make sure that there is a reasonable time delay after a spinner to the next object. This will ensure that players have enough time to recover and react to the next object. In the case of consecutive spinners, make sure that the next spinner gives adequate time to account for a lower reaction time for new players.

Normal

  1. 00:04:378 (1,2) - this pattern can looks better
  2. 00:12:950 (3,4) - ^
  3. 00:21:937 (2,3,4) - ^
  4. 00:45:508 (1,2,3) - ^
  5. 00:53:235 (2,3) - ^
  6. 00:54:092 (3,1) - ^
  7. 00:16:378 (1,2,3) - this triangle can looks better
  8. 00:18:092 (4) - NC
  9. 01:06:092 (6) - ^
  10. 00:19:807 (1) - Make sure that there is a reasonable time delay after a spinner to the next object. This will ensure that players have enough time to recover and react to the next object. In the case of consecutive spinners, make sure that the next spinner gives adequate time to account for a lower reaction time for new players.
  11. 01:07:807 (1) - ^
  12. 01:06:521 (1) - delete NC
  13. 00:48:950 - delete inherited point and set kiai in this timing point
  14. 00:42:094 - move inherited point to 00:42:079

Hard

  1. 00:48:950 - delete inherited point and set kiai in this timing point
  2. 00:42:094 - move inherited point to 00:42:079
  3. 00:20:021 - NC
  4. 00:23:222 (7) - ^
  5. 00:25:151 (3) - ^
  6. 00:30:079 (7) - ^
  7. 00:32:008 (3) - ^
  8. 00:33:508 (3) - ^
  9. 00:38:650 (5) - ^
  10. 01:04:592 (2) - ^
  11. 01:08:021 (2) - ^
  12. 01:11:235 (7) - ^
  13. 01:12:950 (4) - ^
  14. 01:16:378 (6) - ^
  15. 01:18:092 (4) - ^
  16. 01:19:807 (4) - ^
  17. 01:21:521 (3) - ^

Good Luck~ :)

thank you for modding!Roughly fixed.
Mihaugoku
Mod from the Queue :D

[Muzukashii]
00:06:735 (17) - there's no beat so i would remove. it's okay though
Otherwise, it's good in my opinion!

[Oni]
00:12:092 (40,41,42) - i suggest a kdk or a dkk pattern here
00:16:592 (58) - i would place a note here to match the vocal
00:17:878 (64) - maybe change to d? there are two low sounds
01:26:557 (435) - i would add a k here since there's a sound

I hope this mod helps!
Have a good day! :D
Topic Starter
Renka

Mihaugoku wrote:

Mod from the Queue :D

[Muzukashii]
00:06:735 (17) - there's no beat so i would remove. it's okay though - ok
Otherwise, it's good in my opinion!

[Oni]
00:12:092 (40,41,42) - i suggest a kdk or a dkk pattern here - no change
00:16:592 (58) - i would place a note here to match the vocal - add d
00:17:878 (64) - maybe change to d? there are two low sounds - ok.
01:26:557 (435) - i would add a k here since there's a sound - no change

I hope this mod helps!
Have a good day! :D
thank you for modding!
Electoz
Hi, from my modding queue~

[Easy]

  1. 00:36:079 (2,3) - Recheck DS pls.
  2. 01:06:092 (2,1) - Same as above, I can see you're running out of space on this one but pls make a consistent spacing since you already made the same spacing on 01:02:235 (4,1) with 1.0 DS
  3. 00:41:222 - Auto-whistle pls.
  4. 00:38:650 (4) - NC? For consistency with Normal.
  5. 00:45:508 (1) - In Easy we need to leave at least 4 white ticks after a spinner to be considered rankable, in this case I suggest either end a spinner on 00:47:222 or use a long slider to end on 00:48:079 instead.
[Normal]

  1. 01:03:521 (1,2) - DS
  2. 00:19:807 (1) - 01:07:807 (1) - Same as Easy (at least 2 ticks for Normal), you can still map normally instead of these spinners.
  3. 00:12:950 (1) - Remove NC here because you didn't put in some places which have a similar rhythm like 00:02:664 (4) - 00:06:092 (3) - 00:09:521 (4) .
  4. 00:21:937 (1) - 01:03:521 (1) - No need to NC these I think.
  5. 00:16:378 (3) - 00:18:950 (1) - Swap NC? Because in Easy and Hard you did NC on 00:16:378 .
  6. 00:48:508 (1) - 00:48:950 (2) - Same as above, kiai begins at 00:48:950 though.
  7. 00:59:235 (6) - NC
  8. 01:21:521 (1) - Remove NC pls for consistency with 01:14:664 (3) which has a similar rhythm.
  9. 00:18:092 - Missing finish.
  10. 00:47:222 (4,5) - Try this rhythm instead? Personally I think it fits the song better and also you don't have to leave a weird spacing between 00:47:222 (4,5) .
  11. 01:12:950 - 01:14:235 - 01:14:664 - 01:19:807 - 01:20:664 - 01:21:648 - Missing whistle.
  12. 01:24:950 (1,2) - You can use a denser rhythm here because the rhythm is building up at this point.
  13. Feels like there are more hitsound inconsistencies, please recheck your hitsounding for consistency across all diffs, and yeah I don't quite understand your reasoning for putting NCs so sry if those suggestions above aren't useful.
[Hard]

  1. 00:16:592 - Optional but a circle can be added here for vocal.
  2. 00:17:128 - There's a vocal landed here too, my suggestion is to add a circle here so it will become a triplet with 00:17:021 (3,4) . Same applies to 00:30:400 .
  3. 00:20:235 (1) - 01:08:021 (1) - Remove NC?
  4. 01:10:164 - Remove this beat? For consistency with 01:17:021 .
  5. 01:22:807 (4,5,6) - Stack is a bit off.
  6. 01:25:807 (5,6) - These claps feel so random, I recommend to add it on every kicks of these kicksliders.
Didn't mod Insane but there are some unsnapped green lines: 00:14:651 - 00:21:079 - 01:22:365 - 01:23:222 - 01:25:794
Hope this helps and good luck~
Chihara Minori
M4M Here~

Easy
Easy
• 00:59:235 (1) - straight slider here
• 01:03:521 - missing note
• 01:06:950 - ^

Normal
Normal:
• 00:01:807 (3) - straight slider instead
• 00:06:092 (3,4) - this repeating not feel same with (1,2), better pattern
• 00:08:664 (3) - blanket
• 00:15:521 (2) - ^
• 00:18:950 (1) - make it more horizontal
• 00:23:650 (4) - move end slider to x432 y236
• 00:28:365 (1,2) - this transition not feel smooth
• 00:30:508 (4) - make it a bit vertical
• 00:31:793 (1) - blanket
• 00:32:650 (2) - move end slider to x280 y220
• 00:35:222 (1) - x312 y124
• 00:37:365 (5) - add light down curve
• 00:40:365 (4,5,1,2) - this pattern better http://puu.sh/pEhLP/900945680e.jpg
• 00:45:508 (1) - decrease this curve
• 00:59:235 (6) - NC
• 01:03:092 (1) - remove NC
• 01:10:592 (3,4) - use slider instead
• 01:17:450 (3,4) - ^

Hard
Hard:
• 00:04:378 (1) - increase curve
• 00:19:378 (5) - make this one horizontal and add light down curve on it
• 00:24:508 (1) - remove NC
• 00:31:365 (1) - ^
• 00:32:865 (1) - make this one vertical and add light right curve
• 00:46:365 (2,3) - blanket
• 01:04:378 (1) - remove NC
• 01:11:878 - missing note
• 01:21:092 (1) - remove NC

Insane
Insane:
dat bg
• 00:27:079 (2) - ctrl+g
• 00:34:793 (10) - NC
• 00:52:807 (2,3) - feel uncof tbh
• 01:14:664 (1) - increase curvee
yup thats it

There's my mod, good luck
Topic Starter
Renka

Electoz wrote:

Hi, from my modding queue~

[Easy]

  1. 00:36:079 (2,3) - Recheck DS pls.
  2. 01:06:092 (2,1) - Same as above, I can see you're running out of space on this one but pls make a consistent spacing since you already made the same spacing on 01:02:235 (4,1) with 1.0 DS
  3. 00:41:222 - Auto-whistle pls.
  4. 00:38:650 (4) - NC? For consistency with Normal.
  5. 00:45:508 (1) - In Easy we need to leave at least 4 white ticks after a spinner to be considered rankable, in this case I suggest either end a spinner on 00:47:222 or use a long slider to end on 00:48:079 instead.
[Normal]

  1. 01:03:521 (1,2) - DS
  2. 00:19:807 (1) - 01:07:807 (1) - Same as Easy (at least 2 ticks for Normal), you can still map normally instead of these spinners.
  3. 00:12:950 (1) - Remove NC here because you didn't put in some places which have a similar rhythm like 00:02:664 (4) - 00:06:092 (3) - 00:09:521 (4) .
  4. 00:21:937 (1) - 01:03:521 (1) - No need to NC these I think.
  5. 00:16:378 (3) - 00:18:950 (1) - Swap NC? Because in Easy and Hard you did NC on 00:16:378 .
  6. 00:48:508 (1) - 00:48:950 (2) - Same as above, kiai begins at 00:48:950 though.
  7. 00:59:235 (6) - NC
  8. 01:21:521 (1) - Remove NC pls for consistency with 01:14:664 (3) which has a similar rhythm.
  9. 00:18:092 - Missing finish.
  10. 00:47:222 (4,5) - Try this rhythm instead? Personally I think it fits the song better and also you don't have to leave a weird spacing between 00:47:222 (4,5) .
  11. 01:12:950 - 01:14:235 - 01:14:664 - 01:19:807 - 01:20:664 - 01:21:648 - Missing whistle.
  12. 01:24:950 (1,2) - You can use a denser rhythm here because the rhythm is building up at this point.
  13. Feels like there are more hitsound inconsistencies, please recheck your hitsounding for consistency across all diffs, and yeah I don't quite understand your reasoning for putting NCs so sry if those suggestions above aren't useful.
[Hard]

  1. 00:16:592 - Optional but a circle can be added here for vocal.
  2. 00:17:128 - There's a vocal landed here too, my suggestion is to add a circle here so it will become a triplet with 00:17:021 (3,4) . Same applies to 00:30:400 .
  3. 00:20:235 (1) - 01:08:021 (1) - Remove NC?
  4. 01:10:164 - Remove this beat? For consistency with 01:17:021 .
  5. 01:22:807 (4,5,6) - Stack is a bit off.
  6. 01:25:807 (5,6) - These claps feel so random, I recommend to add it on every kicks of these kicksliders.
Didn't mod Insane but there are some unsnapped green lines: 00:14:651 - 00:21:079 - 01:22:365 - 01:23:222 - 01:25:794
Hope this helps and good luck~
thank you for modding!Apply the almost.
Topic Starter
Renka

eclipselotus wrote:

M4M Here~

Easy
Easy
• 00:59:235 (1) - straight slider here
• 01:03:521 - missing note
• 01:06:950 - ^

Normal
Normal:
• 00:01:807 (3) - straight slider instead
• 00:06:092 (3,4) - this repeating not feel same with (1,2), better pattern
• 00:08:664 (3) - blanket
• 00:15:521 (2) - ^
• 00:18:950 (1) - make it more horizontal
• 00:23:650 (4) - move end slider to x432 y236
• 00:28:365 (1,2) - this transition not feel smooth
• 00:30:508 (4) - make it a bit vertical
• 00:31:793 (1) - blanket
• 00:32:650 (2) - move end slider to x280 y220
• 00:35:222 (1) - x312 y124
• 00:37:365 (5) - add light down curve
• 00:40:365 (4,5,1,2) - this pattern better http://puu.sh/pEhLP/900945680e.jpg - a little change.
• 00:45:508 (1) - decrease this curve
• 00:59:235 (6) - NC - no hcange.
• 01:03:092 (1) - remove NC
• 01:10:592 (3,4) - use slider instead - ok.
• 01:17:450 (3,4) - ^

Hard
Hard:
• 00:04:378 (1) - increase curve
• 00:19:378 (5) - make this one horizontal and add light down curve on it
• 00:24:508 (1) - remove NC
• 00:31:365 (1) - ^
• 00:32:865 (1) - make this one vertical and add light right curve
• 00:46:365 (2,3) - blanket
• 01:04:378 (1) - remove NC
• 01:11:878 - missing note
• 01:21:092 (1) - remove NC

There's my mod, good luck
thank you for modding!update.
Lefia
Hi hi from M4M

mod
[Easy]

Recheck the angle of the slider

00:00:950 (1,2,3) fix the flow, like this?

00:14:235 (4) don't need to the red point of the slider
00:20:664 (2,2) overlap
00:28:365 - 00:44:650 don't like this part, this will make a big change here (if you want, click the box)
If not, i'll continue with the mod
00:33:508 (2,1) bad flow
01:00:950 (3) remove the second point of the slider

[Normal]

00:03:307 (5) bad flow, try smth like this

00:06:950 (4,1) bad flow
00:15:092 (1,2) the (1) can be blanket with (2)
00:17:235 (3,3) stack it properly
00:21:936 (2) remove NC
00:28:365 (6) NC
00:35:650 (2) move the slider to x:380 y:216
00:38:650 (2,3) try smth like this

00:48:508 (1,1) the (1) can be blanket with the other (1)

[Hard]

00:02:021 (2) ctrl + > 2 times and ctrl + g
00:05:235 (3) ctrl + j
00:08:664 (3) ctrl + h and ctrl + r , add 25, then move it to x:168 y:268
00:15:521 (3) it will be nice if you use this slider at 00:15:735
00:17:235 (6) the stream doesn't looks neat, move the slider to x:424 y:252
00:18:950 (4) it will be nice if you use this slider at 00:19:164
00:40:365 (1,2) bad flow
00:42:936 (2) 3/4 slider? why??
00:44:650 (2) ^
01:01:592 (4) the stream doesn't looks neat, move the slider to x:88 y:220
01:25:807 (5,6) rip hitsound, fix it

GL~
Topic Starter
Renka

Lefia wrote:

Hi hi from M4M

mod
[Easy]

Recheck the angle of the slider

00:00:950 (1,2,3) fix the flow, like this?

00:14:235 (4) don't need to the red point of the slider
00:20:664 (2,2) overlap
00:28:365 - 00:44:650 don't like this part, this will make a big change here (if you want, click the box)
If not, i'll continue with the mod
00:33:508 (2,1) bad flow
01:00:950 (3) remove the second point of the slider

[Normal]

00:03:307 (5) bad flow, try smth like this

00:06:950 (4,1) bad flow
00:15:092 (1,2) the (1) can be blanket with (2)
00:17:235 (3,3) stack it properly
00:21:936 (2) remove NC
00:28:365 (6) NC
00:35:650 (2) move the slider to x:380 y:216
00:38:650 (2,3) try smth like this

00:48:508 (1,1) the (1) can be blanket with the other (1)

[Hard]

00:02:021 (2) ctrl + > 2 times and ctrl + g
00:05:235 (3) ctrl + j
00:08:664 (3) ctrl + h and ctrl + r , add 25, then move it to x:168 y:268
00:15:521 (3) it will be nice if you use this slider at 00:15:735
00:17:235 (6) the stream doesn't looks neat, move the slider to x:424 y:252
00:18:950 (4) it will be nice if you use this slider at 00:19:164
00:40:365 (1,2) bad flow
00:42:936 (2) 3/4 slider? why?? - to match the vocal
00:44:650 (2) ^ - ^
01:01:592 (4) the stream doesn't looks neat, move the slider to x:88 y:220
01:25:807 (5,6) rip hitsound, fix it

GL~
thank you for modding! When not writing,changed.
hikiko-
hi chaica! this is really overdue, but it's from my queue orz
[General]
00:48:936 - i’m not sure why you’re using a red timing point for the kiai, but either way this isn’t snapped to the previous timing section
remove all the random bookmarks, especially in the muzu
[Muzukashii]
00:23:543 (71,72) - ctrl+g these two to follow the vocal, same reasoning as the corresponding spot in the oni (sorry for making you refer to later diffs, i modded the oni before this muzu)
00:30:936 (95) - change to k, also the same logic as the corresponding timestamp in the oni mod
00:31:793 (97) - change to d - a) this part is lower in pitch than the previous bar both in the vocals and in the chord progression, and b) this change would allow the current bar 00:31:793 (97,98,99,100,101,102) to reflect the direction of the vocal melody through the placement of the single k in each triplet
00:54:735 (182,183) - ctrl+g these two so that the movement of the melody from one note to another is reflected in the changing hitsounding
01:25:807 (315,316,317,318,319,320) - change these last two triplets to all ks, it would better reflect the buildup of the instrumental leading into the final finisher
[Oni]
00:11:450 (38,41) - ctrl+g these two notes so that the bar goes d d k d k k. this allows the increasing pitch of the vocal to be reflected by the additional k in the second half of the bar
00:23:543 (93,94) - ctrl+g these two? that way 00:23:222 (92,93,94,95) overall would follow the vocal. i don’t see any reason why this pattern should be the way it currently is
00:30:936 (128) - change this to a k, similarly to follow the vocals. i guess you could argue that this is a d to emphasize the downbeat, but you seem to be following vocals with your patterns so that wouldn’t make sense
00:33:293 (139) - change to a d? this would bring out the increasing chord progression between this measure and the next, as well as bring more significance to the abundance of ks at 00:33:507 (140,141,142) emphasizing the held-out vocal note
01:00:735 - add a k? i can understand that you’re maintaining consistent 1/1 breaks, but since these two bars form the end of one of the main vocal phrases, a longer section isn’t unwarranted
gl with rank!!
Topic Starter
Renka

hikikochan wrote:

hi chaica! this is really overdue, but it's from my queue orz
[General]
00:48:936 - i’m not sure why you’re using a red timing point for the kiai, but either way this isn’t snapped to the previous timing section
remove all the random bookmarks, especially in the muzu - I think that this remains a good.remove bookmarks.
[Muzukashii]
00:23:543 (71,72) - ctrl+g these two to follow the vocal, same reasoning as the corresponding spot in the oni (sorry for making you refer to later diffs, i modded the oni before this muzu) -
00:30:936 (95) - change to k, also the same logic as the corresponding timestamp in the oni mod
00:31:793 (97) - change to d - a) this part is lower in pitch than the previous bar both in the vocals and in the chord progression, and b) this change would allow the current bar 00:31:793 (97,98,99,100,101,102) to reflect the direction of the vocal melody through the placement of the single k in each triplet - Change a little arrangement.
00:54:735 (182,183) - ctrl+g these two so that the movement of the melody from one note to another is reflected in the changing hitsounding - ok
01:25:807 (315,316,317,318,319,320) - change these last two triplets to all ks, it would better reflect the buildup of the instrumental leading into the final finisher - umm,no change.
[Oni]
00:11:450 (38,41) - ctrl+g these two notes so that the bar goes d d k d k k. this allows the increasing pitch of the vocal to be reflected by the additional k in the second half of the bar - ok.
00:23:543 (93,94) - ctrl+g these two? that way 00:23:222 (92,93,94,95) overall would follow the vocal. i don’t see any reason why this pattern should be the way it currently is - ^
00:30:936 (128) - change this to a k, similarly to follow the vocals. i guess you could argue that this is a d to emphasize the downbeat, but you seem to be following vocals with your patterns so that wouldn’t make sense - ok.
00:33:293 (139) - change to a d? this would bring out the increasing chord progression between this measure and the next, as well as bring more significance to the abundance of ks at 00:33:507 (140,141,142) emphasizing the held-out vocal note - ^
01:00:735 - add a k? i can understand that you’re maintaining consistent 1/1 breaks, but since these two bars form the end of one of the main vocal phrases, a longer section isn’t unwarranted - ok,
gl with rank!!
thank you for modding!update.
Foxy Grandpa
Hi, from my queue~

Insane
00:02:235 (5) - It sounds better if you shorten this to the red tick and make it a repeat to where it originally ended
00:09:521 (1) - ^
00:31:579 (4,5,1) - Looks better if you move this up to blanket with the previous
00:39:722 (4,5,6,7,1) - Blanket 4,5,6 with 1.

Hard
00:06:092 (1,2,3) - I can't really hear what 2 is supposed to be in the song, you'd be better without it
01:01:592 (2,3,4) - Just move 2 over one space to the left ( Ctrl + <-- )

Normal
01:16:807 (2,3,4,1,2,3,4) - I would make these look identical.

Thats about all i could find, good luck!
Rieri
Hello~ NM from my queue

Easy
  1. 00:02:664 (3) - It would be better if this slider was pointing to where the next note should be.
  2. 00:09:521 (3,1) - These two are almost touching..
  3. 00:27:508 (3,1) - It would be great if you could blanket this
  4. 00:36:936 (1) - you were adding new combos every full measure, why nc here?

Normal
  1. Hmm, did you use distance snap? I don't think you did.
  2. 00:12:092 (2,3) - make slider 2 point towards slider 3 for flow?
  3. 01:07:807 (1,1) - the break after the spinner is too short, make it 1/1 snap longer
  4. I honestly think you should remap with distance snap on, make some good flows and perfect blankets.

Hard
  1. REDUCE SLIDER VELOCITY. (1.4 is recommended.)
  2. 00:25:151 (1) - remove nc
  3. 00:32:008 (1) - ^
  4. 00:32:865 (1) - ^
  5. 01:12:092 (1) - ^
  6. 01:17:235 (1) - ^
  7. 01:18:950 (1) - ^
  8. 01:21:092 (1) - ^
  9. The reason why I only mentioned nc problems here is because the difficulty has a lack of flow, poor blankets, etc. You should take some time to fix those problems.

Momoka's diff looks fine, I think the calm parts of the song can be a bit easier with less jumps so you can tell the difference withe the bit more intense parts of the song.

Good luck with the mapset :D
Topic Starter
Renka

ProEzreal wrote:

Hello~ NM from my queue

Easy
  1. 00:02:664 (3) - It would be better if this slider was pointing to where the next note should be.
  2. 00:09:521 (3,1) - These two are almost touching..
  3. 00:27:508 (3,1) - It would be great if you could blanket this
  4. 00:36:936 (1) - you were adding new combos every full measure, why nc here?

Normal
  1. Hmm, did you use distance snap? I don't think you did.
  2. 00:12:092 (2,3) - make slider 2 point towards slider 3 for flow?
  3. 01:07:807 (1,1) - the break after the spinner is too short, make it 1/1 snap longer
  4. I honestly think you should remap with distance snap on, make some good flows and perfect blankets. - Arrangement has been revised.remaped.

Hard
  1. REDUCE SLIDER VELOCITY. (1.4 is recommended.)
  2. 00:25:151 (1) - remove nc
  3. 00:32:008 (1) - ^
  4. 00:32:865 (1) - ^
  5. 01:12:092 (1) - ^
  6. 01:17:235 (1) - ^
  7. 01:18:950 (1) - ^
  8. 01:21:092 (1) - ^
  9. The reason why I only mentioned nc problems here is because the difficulty has a lack of flow, poor blankets, etc. You should take some time to fix those problems. - same as normal.std maping It is difficult unlike taiko mapping;w;

Momoka's diff looks fine, I think the calm parts of the song can be a bit easier with less jumps so you can tell the difference withe the bit more intense parts of the song.

Good luck with the mapset :D
thank you for modding~
Topic Starter
Renka

FoxyGrandpa wrote:

Hi, from my queue~

Insane
00:02:235 (5) - It sounds better if you shorten this to the red tick and make it a repeat to where it originally ended
00:09:521 (1) - ^
00:31:579 (4,5,1) - Looks better if you move this up to blanket with the previous
00:39:722 (4,5,6,7,1) - Blanket 4,5,6 with 1.

Hard
00:06:092 (1,2,3) - I can't really hear what 2 is supposed to be in the song, you'd be better without it
01:01:592 (2,3,4) - Just move 2 over one space to the left ( Ctrl + <-- )

Normal
01:16:807 (2,3,4,1,2,3,4) - I would make these look identical.

Thats about all i could find, good luck!
thank you for modding!I will review the arrangement
LeQuack
NM from my Queue

Easy
  1. 00:05:664 (2) - Bring this down to be more in line with previous slider
  2. 00:54:092 (3) - Move right to follow on better from previous note
  3. 01:18:092 (3,1) - Make these symmetrical

Normal
  1. 00:30:079 (3) - Blanket
  2. 00:43:365 (4) - Move this down so that the 3,4 and 5 form a curved pattern
  3. 01:02:664 - This should be clickable as it is the start of a new phrase
  4. 01:07:807 (1) - This should be a slider
  5. 01:09:092 - and then add a note here

Hard
  1. 00:00:950 (1,2,3) - I think these can be stacked (at least 2 and 3 should be)
  2. 00:28:579 (2,3) - Have these be the same slider but rotated
  3. 00:45:508 (1,2) - Make these more differentiable so players can understand they are timed differently
  4. 01:01:700 (3) - Fix this so it lines up better
  5. 01:15:842 (5) - Move down and right one unit

Hope this mod helps :D
Topic Starter
Renka

LeQuack wrote:

NM from my Queue

Easy
  1. 00:05:664 (2) - Bring this down to be more in line with previous slider - a little change
  2. 00:54:092 (3) - Move right to follow on better from previous notel - no change
  3. 01:18:092 (3,1) - Make these symmetrical - ^

Normal
  1. 00:30:079 (3) - Blanket - sure
  2. 00:43:365 (4) - Move this down so that the 3,4 and 5 form a curved pattern - ok
  3. 01:02:664 - This should be clickable as it is the start of a new phrase -
  4. 01:07:807 (1) - This should be a slider -
  5. 01:09:092 - and then add a note here

Hard
  1. 00:00:950 (1,2,3) - I think these can be stacked (at least 2 and 3 should be) - ok
  2. 00:28:579 (2,3) - Have these be the same slider but rotated - ^
  3. 00:45:508 (1,2) - Make these more differentiable so players can understand they are timed differently - change it
  4. 01:01:700 (3) - Fix this so it lines up better - ok
  5. 01:15:842 (5) - Move down and right one unit - a little change

Hope this mod helps :D
thank you for modding!update~
Momochikun
hi

[momoka]
01:09:521 (1,3,4,5) - is this tiny overlap was did on purpose ? lol
01:18:950 (5) - i wonder why this isn't a triplet when you do 01:20:450 (2,3,4) - there's nothing at blue tick
00:48:079 (2) - tbh i was expecting something fast like 00:21:092 (1) -
gj well made bread

[Hard]
00:02:021 (4,5) - try swapping the rhythm ? (note first before slider) for better emphasizement on vocal
00:09:521 (1) - you kinda abuse this slider shape at the earlier section, try different slider ? just my humble though
00:14:450 (4,1) - may move this further because this could be missread as 1/4 pattern
00:22:793 (5,1) - doesn't visually appealing imo, try this one http://osu.ppy.sh/ss/5541929 it plays and looks better
00:24:508 (1,2) - thus bad overlap can be avoided imo
00:35:222 (1,1) - just one nc between them because basically they're on the same rhythm phase
00:48:079 (2) - i feel like have seen this slider before.. well try this http://osu.ppy.sh/ss/5541938
instead of mixing the whistle and clap at kiais, i'd go for whistle at 1 and 3 whitetick while the claps keep on the 2 and 4 tick for correct hitsounding
eg: clap here 00:49:378 - 00:50:235 - and whistle here 00:49:807 - 00:50:664 (1) - etc.
00:56:021 (2,3) - same as before zzzz
01:17:450 (2) - missing clap 01:18:307 (5) - , same
01:11:450 (5,2) - avoid this ?
01:03:307 (2,3) - dont you think they make conflict with 01:25:807 (5,6) - ? try create stuffs different from others to prevent confusion

[Normal]
00:12:950 (3,4) - need whistles to fit 00:09:521 (4,5) -
00:15:092 (1,2,1,2,3,1,2,3,1,2,3) - i think keep them to 1 nc per 2 downbeat is enough also it's consistent
00:59:235 (1,2) - avoid this on lower diffs
01:11:235 (1) - delete nc for previous reason
01:18:092 (1) - same zz
01:26:664 - it's kind of too loud imo, consider reducing volume

[Easy]
well i dont think the spread is fine considered this diff get tons of 2/1 breaks and overlapped 1/1 pattern while the normal is pretty dense. i'd consider make this harder


i cant do netpicky because uhhhh , well what you need is to learn more and more the basic of them
you dont need any blanket nazi mods because i think the whole map needs rhythm and structuric adjustment, try to seek some of your friends for in-depth help

good luck !
Topic Starter
Renka

Momochikun wrote:

hi

[momoka]
01:09:521 (1,3,4,5) - is this tiny overlap was did on purpose ? lol
01:18:950 (5) - i wonder why this isn't a triplet when you do 01:20:450 (2,3,4) - there's nothing at blue tick
00:48:079 (2) - tbh i was expecting something fast like 00:21:092 (1) -
gj well made bread

[Hard]
00:02:021 (4,5) - try swapping the rhythm ? (note first before slider) for better emphasizement on vocal - sure
00:09:521 (1) - you kinda abuse this slider shape at the earlier section, try different slider ? just my humble though - Using the same 00:08:664 (3) -
00:14:450 (4,1) - may move this further because this could be missread as 1/4 pattern -
00:22:793 (5,1) - doesn't visually appealing imo, try this one http://osu.ppy.sh/ss/5541929 it plays and looks better
00:24:508 (1,2) - thus bad overlap can be avoided imo
00:35:222 (1,1) - just one nc between them because basically they're on the same rhythm phase
00:48:079 (2) - i feel like have seen this slider before.. well try this http://osu.ppy.sh/ss/5541938
instead of mixing the whistle and clap at kiais, i'd go for whistle at 1 and 3 whitetick while the claps keep on the 2 and 4 tick for correct hitsounding
eg: clap here 00:49:378 - 00:50:235 - and whistle here 00:49:807 - 00:50:664 (1) - etc.
00:56:021 (2,3) - same as before zzzz
01:17:450 (2) - missing clap 01:18:307 (5) - , same
01:11:450 (5,2) - avoid this ?
01:03:307 (2,3) - dont you think they make conflict with 01:25:807 (5,6) - ? try create stuffs different from others to prevent confusion
all fixed.
[Normal]
00:12:950 (3,4) - need whistles to fit 00:09:521 (4,5) - ok.
00:15:092 (1,2,1,2,3,1,2,3,1,2,3) - i think keep them to 1 nc per 2 downbeat is enough also it's consistent - ^
00:59:235 (1,2) - avoid this on lower diffs -
01:11:235 (1) - delete nc for previous reason - ok
01:18:092 (1) - same zz - ^
01:26:664 - it's kind of too loud imo, consider reducing volume - change volume 50%.

[Easy]
well i dont think the spread is fine considered this diff get tons of 2/1 breaks and overlapped 1/1 pattern while the normal is pretty dense. i'd consider make this harder


i cant do netpicky because uhhhh , well what you need is to learn more and more the basic of them
you dont need any blanket nazi mods because i think the whole map needs rhythm and structuric adjustment, try to seek some of your friends for in-depth help - Try to consider remapping.If unreasonable likely, ask someone the guest diff.

good luck !
thank you for modding!
tatemae
yo from my qe
Hard
00:03:307 (3,4) - can you blanket better?
00:10:807 (6,3) - shitty overlap, maybe stack?
00:16:592 (2) - curve it less
00:49:378 (3) - x 388 y 216 for better flow
00:56:021 (2,3) - The slight overlap looks a bit meh. Spacing inconsistency here
01:00:307 (4,5) - idk, but maybe blanket?
01:01:592 (2,3,4) - This stack too uneven too
01:03:307 (4,5) - same, shitty overlaps :/
01:06:735 (4,5) - ^
Good luck~
Topic Starter
Renka

SherryCherry wrote:

yo from my qe
Hard
00:03:307 (3,4) - can you blanket better? - keep
00:10:807 (6,3) - shitty overlap, maybe stack?
00:16:592 (2) - curve it less
00:49:378 (3) - x 388 y 216 for better flow
00:56:021 (2,3) - The slight overlap looks a bit meh. Spacing inconsistency here
01:00:307 (4,5) - idk, but maybe blanket? -
01:01:592 (2,3,4) - This stack too uneven too
01:03:307 (4,5) - same, shitty overlaps :/
01:06:735 (4,5) - ^
Good luck~
thank you for modding!update~
MaridiuS
[Momoka's insane]

00:02:235 (5,2) - Fix blanket ;v
00:09:521 (1,2) - ^, a little bit less imperfect
00:15:521 (5,6) - not perfectly inversed
00:50:664 (1,2) - shouldn't this jump be as spaced as 00:49:378 (2,3) - ?
00:52:807 (2,3,4) - this flow might breaks someones aiming hand! it is too obtuse..
01:25:592 (4,1,2,3,4,5,6,7,8,1) - maybe lower jump from 4 to 1?

[hard]
00:05:235 (3) - it's angle is too soft compared to 00:04:378 (1) - , they should be more identical
00:42:079 (1,2) - fix blanket
00:50:664 (1,2) - isn't really blanketed, doesn't look good like this
00:58:164 (3,4) - u didn't usually make blankets this far away, i'd advise putting them closer
01:00:307 (4,5) - crude blanket, needs fixing imo
01:08:021 (1) - i think this out of screen is not allowed for rank.
01:12:950 (1,4) - i don't like this collision

good luck!
Topic Starter
Renka

MaridiuS wrote:

[hard]
00:05:235 (3) - it's angle is too soft compared to 00:04:378 (1) - , they should be more identical - copy 00:04:378 (1) slider.
00:42:079 (1,2) - fix blanket - ok.
00:50:664 (1,2) - isn't really blanketed, doesn't look good like this - ^
00:58:164 (3,4) - u didn't usually make blankets this far away, i'd advise putting them closer
01:00:307 (4,5) - crude blanket, needs fixing imo - sure
01:08:021 (1) - i think this out of screen is not allowed for rank. - changed.
01:12:950 (1,4) - i don't like this collision - ^

good luck!
thank you for modding! update
lazygirl
Hi from my queue for NM ^^

General:

Your kiai times are not consistent through the diffs, careful as this is a ranking criteria I think.

Easy diff:
Rythmically good ^^

00:08:235 (2,3) - Alignment is not perfect here
00:17:235 (2) - I wouldn't make this as angled in an Easy diff
00:26:222 (2,3,4) - Alignment again (sry i don't like it when it's just barely not perfectly aligned x) )
00:30:079 (3) - Move this down imo
01:05:235 (2) - Too angled again
01:06:521 (1,2) - Bad alignment
01:09:521 (1,2,3) - Alignment
01:23:235 (1,2) - Turn 2 around with ctr+h and ctr+j this doesn't look too nice

Other than that nice map

Normal:

Rythmically correct too.

01:23:235 (1,2) - blanket this more
00:41:651 (1,2) - NC on 2 not 1
00:46:365 (3,4) - more blanketting
01:21:521 (3,4,5) - put 4,5 in the same direction as the slider ends :) this might be confusing in such a low diff

Nice map otherwise

Hard:

Rythmically good.

00:20:021 (1,2,3,4,5) - Looks a little weird imo, rotate 3 by -30 and 4,5 by -60 or something like that, would look nice ^^
00:26:650 (1,3) - these don't look nice, make them smoother
00:33:508 (1) - this slider looks weird too
00:37:793 (3) - make the last straight bit a bit longer, it's not symmetrical (sry ocd senses tingling)
00:54:092 (1) - Make this completely straight imo
00:59:664 (3) - same
01:22:378 (4,5,6) - alignment is weird here

Nice diff, i prefer it to the easier ones ^^

Momoka's Insane:

Most enjoyable map in the set in my opinion :)

00:20:235 (3,4,5) - this is hard to play for a <4* map

Nothing more to say here, good luck getting this ranked :)
Ozato Fumika
fixed many things

reworked streams and some jumps modders told me

SPOILER
osu file format v14

[General]
AudioFilename: love.mp3
AudioLeadIn: 0
PreviewTime: 48722
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:Hold on me ~Koi no Mahou~
TitleUnicode:Hold on me ~恋の魔法~
Artist:Utatsuki Kaori
ArtistUnicode:詩月カオリ
Creator:chaica
Version:Momoka's Insane
Source:ラブライド・イヴ
Tags:short ver op opening eroge Love-Bride Eve LEVEL OCTAVE Girls Compilation C.G mix whitesoft I've Sound No_Dap Moeka Shioi Momoka
BeatmapID:955696
BeatmapSetID:329118

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7.5
ApproachRate:8
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
Video,130,"love.avi"
0,0,"miyu.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
950,428.571428571429,4,2,6,55,1,0
950,-133.333333333333,4,2,6,55,0,0
14664,-111.111111111111,4,2,6,60,0,0
21092,-66.6666666666667,4,2,5,80,0,0
21508,428.571428571429,4,2,5,65,1,0
21508,-100,4,2,5,65,0,0
33722,-100,4,2,4,40,0,0
35222,-100,4,2,5,65,0,0
46365,-100,4,2,4,45,0,0
47222,-100,4,2,5,65,0,0
48508,-66.6666666666667,4,2,5,65,0,0
48829,-100,4,2,5,65,0,0
48950,428.571428571429,4,2,5,70,1,1
82378,-100,4,2,4,45,0,1
83235,-100,4,2,6,70,0,1
85807,-100,4,2,6,55,0,1
86664,-100,4,2,5,70,0,0


[Colours]
Combo1 : 128,255,0
Combo2 : 255,255,255
Combo3 : 50,255,253
Combo4 : 50,185,255
Combo5 : 128,128,255

[HitObjects]
131,160,950,5,12,0:0:0:0:
131,160,1164,1,0,0:0:0:0:
131,160,1378,2,0,L|284:141,1,127.500004863739,2|2,0:0|0:0,0:0:0:0:
338,92,2021,1,0,0:0:0:0:
421,138,2235,2,0,P|460:196|445:265,1,127.500004863739,2|0,0:0|0:0,0:0:0:0:
321,299,2878,5,2,0:0:0:0:
373,211,3092,1,0,0:0:0:0:
255,159,3307,2,0,L|268:225,1,63.7500024318696,2|0,0:0|0:0,0:0:0:0:
338,92,3735,2,0,P|270:84|185:67,1,127.500004863739,2|8,0:0|0:0,0:0:0:0:
83,104,4378,5,10,0:0:0:0:
83,104,4592,1,0,0:0:0:0:
83,104,4807,2,0,P|123:150|109:235,1,127.500004863739,2|0,0:0|0:0,0:0:0:0:
57,275,5450,1,2,0:0:0:0:
177,314,5664,2,0,P|191:343|201:375,1,63.7500024318696,2|0,0:0|0:0,0:0:0:0:
130,230,6092,6,0,P|194:216|270:196,1,127.500004863739,2|2,0:0|0:0,0:0:0:0:
425,124,6950,2,0,P|362:110|300:94,1,127.500004863739,2|2,0:0|0:0,0:0:0:0:
213,32,7592,1,8,0:0:0:0:
86,133,7807,6,0,P|81:164|81:196,1,63.7500024318696,12|0,0:0|0:0,0:0:0:0:
171,270,8235,2,0,P|175:238|175:206,1,63.7500024318696,2|0,0:0|0:0,0:0:0:0:
245,114,8664,1,2,0:0:0:0:
353,151,8878,1,0,0:0:0:0:
272,234,9092,1,2,0:0:0:0:
272,234,9521,6,0,P|307:287|295:371,1,127.500004863739,2|0,0:0|0:0,0:0:0:0:
175,265,10164,2,0,P|173:202|208:149,1,127.500004863739,2|2,0:0|0:0,0:0:0:0:
313,151,10807,1,0,0:0:0:0:
248,37,11021,1,8,0:0:0:0:
248,37,11128,1,8,0:0:0:0:
248,37,11235,6,0,P|208:47|175:49,1,63.7500024318696,10|0,0:0|0:0,0:0:0:0:
74,141,11664,2,0,P|113:130|147:129,1,63.7500024318696,2|0,0:0|0:0,0:0:0:0:
258,191,12092,2,0,P|226:194|195:203,1,63.7500024318696,2|0,0:0|0:0,0:0:0:0:
220,352,12521,1,2,0:0:0:0:
140,278,12735,1,0,0:0:0:0:
318,317,12950,6,0,P|330:262|341:188,1,127.500004863739,2|2,0:0|0:0,0:0:0:0:
252,84,13592,1,2,0:0:0:0:
252,84,13700,1,0,0:0:0:0:
252,84,13807,2,0,L|337:71,1,63.7500024318696,8|0,0:0|0:0,0:0:0:0:
409,63,14235,1,2,0:0:0:0:
466,161,14450,1,8,0:0:0:0:
466,161,14557,1,8,0:0:0:0:
466,161,14664,6,0,L|385:170,1,76.4999976654053,10|0,0:0|0:0,0:0:0:0:
294,183,15092,1,2,0:0:0:0:
372,319,15307,1,2,0:0:0:0:
372,319,15414,1,2,0:0:0:0:
372,319,15521,2,0,L|362:227,1,76.4999976654053,2|0,0:0|0:0,0:0:0:0:
246,285,15950,2,0,L|256:377,1,76.4999976654053,2|0,0:0|0:0,0:0:0:0:
94,255,16378,6,0,L|176:243,1,76.4999976654053,2|0,0:0|0:0,0:0:0:0:
256,194,16807,1,0,0:0:0:0:
186,81,17021,1,2,0:0:0:0:
186,81,17128,1,2,0:0:0:0:
186,81,17235,2,0,L|168:180,1,76.4999976654053,2|0,0:0|0:0,0:0:0:0:
256,194,17664,1,0,0:0:0:0:
293,66,17878,1,8,0:0:0:0:
101,22,18092,6,0,P|54:94|84:176,1,152.999995330811,10|0,0:0|0:0,0:0:0:0:
157,242,18735,1,2,0:0:0:0:
157,242,18842,1,2,0:0:0:0:
157,242,18950,2,0,L|63:258,1,76.4999976654053,2|0,0:0|0:0,0:0:0:0:
258,183,19378,2,0,P|264:220|267:258,1,76.4999976654053,2|0,0:0|0:0,0:0:0:0:
159,94,19807,5,2,0:0:0:0:
340,37,20021,1,8,0:0:0:0:
258,183,20235,1,8,0:0:0:0:
256,160,20342,2,0,L|247:70,1,76.4999976654053,8|8,0:0|0:0,0:0:0:0:
246,60,20664,1,8,0:0:0:0:
397,152,20878,1,8,0:0:0:0:
213,281,21092,6,0,B|176:246|166:218|166:218|191:164|264:159,1,191.250007295609,8|0,0:0|0:0,0:0:0:0:
325,217,21508,6,0,P|328:257|337:315,1,85,6|0,0:0|0:0,0:0:0:0:
397,152,21936,1,10,0:0:0:0:
307,86,22151,1,0,0:0:0:0:
307,86,22258,1,0,0:0:0:0:
307,86,22365,2,0,P|258:110|218:123,1,85,2|0,0:0|0:0,0:0:0:0:
113,163,22794,2,0,P|116:121|119:71,1,85,10|0,0:0|0:0,0:0:0:0:
199,221,23222,6,0,P|148:264|86:265,1,127.5,2|0,0:0|0:0,0:0:0:0:
45,244,23651,2,0,L|63:348,1,85,10|0,0:0|0:0,0:0:0:0:
199,221,24079,2,0,L|181:117,1,85,2|0,0:0|0:0,0:0:0:0:
38,160,24508,1,10,0:0:0:0:
141,329,24722,1,0,0:0:0:0:
141,329,24829,1,0,0:0:0:0:
141,329,24937,6,0,P|192:317|252:305,1,85,2|0,0:0|0:0,0:0:0:0:
343,341,25365,2,0,P|329:286|330:238,1,85,10|0,0:0|0:0,0:0:0:0:
342,227,25687,1,0,0:0:0:0:
363,200,25794,2,0,L|261:188,1,85,2|0,0:0|0:0,0:0:0:0:
184,152,26222,1,10,0:0:0:0:
270,64,26437,1,0,0:0:0:0:
94,61,26651,6,0,P|90:108|95:146,1,85,2|0,0:0|0:0,0:0:0:0:
191,241,27079,2,0,P|195:283|191:325,1,85,10|0,0:0|0:0,0:0:0:0:
263,157,27508,2,0,L|375:140,1,85,2|0,0:0|0:0,0:0:0:0:
446,134,27937,1,10,0:0:0:0:
473,251,28151,1,2,0:0:0:0:
473,251,28258,1,0,0:0:0:0:
473,251,28365,6,0,L|388:263,1,85,2|0,0:0|0:0,0:0:0:0:
272,335,28794,2,0,P|266:269|272:216,1,85,10|0,0:0|0:0,0:0:0:0:
282,220,29115,1,0,0:0:0:0:
301,192,29222,2,0,P|255:192|205:181,1,85,2|0,0:0|0:0,0:0:0:0:
131,107,29651,1,10,0:0:0:0:
56,192,29865,1,0,0:0:0:0:
160,336,30079,6,0,P|215:326|317:318,1,127.5,2|0,0:0|0:0,0:0:0:0:
330,348,30508,2,0,P|319:292|326:249,1,85,10|0,0:0|0:0,0:0:0:0:
338,115,30937,2,0,P|408:114|438:203,1,170,2|10,0:0|0:0,0:0:0:0:
321,264,31579,1,0,0:0:0:0:
321,264,31687,1,0,0:0:0:0:
321,264,31794,6,0,P|268:261|208:252,1,85,2|0,0:0|0:0,0:0:0:0:
143,171,32222,2,0,P|147:128|149:86,1,85,10|0,0:0|0:0,0:0:0:0:
149,86,32544,1,0,0:0:0:0:
149,86,32651,1,2,0:0:0:0:
72,231,32865,1,0,0:0:0:0:
242,198,33079,1,10,0:0:0:0:
186,300,33294,1,0,0:0:0:0:
390,359,33508,6,0,L|372:248,1,85,2|8,0:0|0:0,0:0:0:0:
425,129,33936,1,10,0:0:0:0:
399,147,34043,1,8,0:0:0:0:
368,151,34150,1,8,0:0:0:0:
338,140,34257,1,8,0:0:0:0:
317,116,34365,6,0,P|322:86|339:50,1,42.5,10|8,0:0|0:0,0:0:0:0:
404,225,34579,2,0,P|401:246|395:266,1,42.5,10|8,0:0|0:0,0:0:0:0:
214,178,34793,1,10,0:0:0:0:
253,310,35008,1,10,0:0:0:0:
70,336,35222,6,0,P|36:259|37:175,1,170,6|10,0:0|0:0,0:0:0:0:
147,45,35865,1,0,0:0:0:0:
147,45,35972,1,0,0:0:0:0:
147,45,36079,2,0,P|150:96|143:142,1,85,2|0,0:0|0:0,0:0:0:0:
256,244,36508,2,0,P|253:193|260:147,1,85,10|0,0:0|0:0,0:0:0:0:
331,73,36937,6,0,P|401:95|420:161,1,127.5,2|0,0:0|0:0,0:0:0:0:
405,179,37365,2,0,P|454:167|494:162,1,85,10|0,0:0|0:0,0:0:0:0:
335,277,37794,2,0,P|286:265|246:260,1,85,2|0,0:0|0:0,0:0:0:0:
267,351,38222,1,10,0:0:0:0:
425,262,38437,1,0,0:0:0:0:
313,183,38651,6,0,P|302:124|292:39,1,127.5,2|0,0:0|0:0,0:0:0:0:
310,24,39079,2,0,P|265:45|218:60,1,85,10|0,0:0|0:0,0:0:0:0:
68,93,39508,1,2,0:0:0:0:
155,273,39722,1,0,0:0:0:0:
155,273,39829,1,0,0:0:0:0:
155,273,39937,1,10,0:0:0:0:
52,214,40151,1,0,0:0:0:0:
254,150,40365,6,0,P|295:211|274:307,1,170,2|10,0:0|0:0,0:0:0:0:
398,308,41008,1,0,0:0:0:0:
398,308,41115,1,0,0:0:0:0:
398,308,41222,2,0,L|493:289,1,85,2|0,0:0|0:0,0:0:0:0:
278,301,41651,1,10,0:0:0:0:
354,191,41865,1,2,0:0:0:0:
215,94,42079,6,0,P|177:148|193:221,1,127.5,6|0,0:0|0:0,0:0:0:0:
216,243,42508,2,0,P|166:257|116:272,1,85,10|0,0:0|0:0,0:0:0:0:
351,362,42937,2,0,P|340:320|330:279,1,85,2|0,0:0|0:0,0:0:0:0:
451,264,43365,1,10,0:0:0:0:
331,155,43579,1,0,0:0:0:0:
331,155,43687,1,0,0:0:0:0:
331,155,43794,6,0,P|404:129|434:60,1,127.5,6|0,0:0|0:0,0:0:0:0:
457,54,44222,2,0,P|468:103|480:140,1,85,10|0,0:0|0:0,0:0:0:0:
451,264,44651,2,0,P|403:249|365:240,1,85,2|0,0:0|0:0,0:0:0:0:
172,226,45079,1,10,0:0:0:0:
260,96,45294,1,0,0:0:0:0:
260,96,45401,1,0,0:0:0:0:
260,96,45508,6,0,P|291:169|281:228,1,127.5,6|0,0:0|0:0,0:0:0:0:
262,258,45937,2,0,P|319:242|367:236,1,85,10|0,0:0|0:0,0:0:0:0:
173,345,46365,5,8,0:0:0:0:
145,328,46472,1,8,0:0:0:0:
124,305,46579,1,8,0:0:0:0:
109,276,46686,1,8,0:0:0:0:
103,245,46793,1,10,0:0:0:0:
105,213,46900,1,8,0:0:0:0:
115,183,47007,1,10,0:0:0:0:
133,157,47115,1,10,0:0:0:0:
158,137,47222,6,0,P|135:55|106:5,2,127.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
288,55,48079,6,0,P|359:97|369:148,1,127.5,2|0,0:0|0:0,0:0:0:0:
374,208,48508,6,0,B|341:181|284:190|284:190|234:240|154:203,1,191.250007295609
157,241,48950,6,0,P|164:296|165:338,1,85,6|0,0:0|0:0,0:0:0:0:
44,213,49378,2,0,P|37:158|36:116,1,85,10|0,0:0|0:0,0:0:0:0:
233,67,49807,1,0,0:0:0:0:
150,160,50021,1,0,0:0:0:0:
150,160,50128,1,0,0:0:0:0:
150,160,50235,1,10,0:0:0:0:
136,66,50450,1,0,0:0:0:0:
267,184,50664,6,0,P|312:171|358:165,1,85,2|0,0:0|0:0,0:0:0:0:
331,262,51092,1,10,0:0:0:0:
171,197,51307,2,0,P|182:156|189:114,1,85,0|2,0:0|0:0,0:0:0:0:
297,103,51735,2,0,P|286:61|271:22,1,85,0|10,0:0|0:0,0:0:0:0:
429,111,52164,1,0,0:0:0:0:
429,111,52271,1,0,0:0:0:0:
429,111,52378,6,0,P|413:150|403:191,1,85,2|0,0:0|0:0,0:0:0:0:
325,291,52807,2,0,P|366:300|405:317,1,85,10|0,0:0|0:0,0:0:0:0:
315,200,53235,1,2,0:0:0:0:
200,243,53450,1,0,0:0:0:0:
226,79,53664,2,0,P|244:137|244:179,1,85,10|0,0:0|0:0,0:0:0:0:
53,53,54092,6,0,L|149:39,1,85,2|0,0:0|0:0,0:0:0:0:
108,214,54521,2,0,L|12:228,1,85,10|0,0:0|0:0,0:0:0:0:
164,125,54950,2,0,L|260:111,1,85,2|0,0:0|0:0,0:0:0:0:
219,286,55378,2,0,L|123:300,1,85,10|0,0:0|0:0,0:0:0:0:
282,187,55807,6,0,P|344:244|335:331,1,170,6|10,0:0|0:0,0:0:0:0:
459,191,56450,1,0,0:0:0:0:
459,191,56557,1,0,0:0:0:0:
459,191,56664,2,0,P|447:238|442:297,1,85,2|0,0:0|0:0,0:0:0:0:
331,118,57092,2,0,P|380:109|417:96,1,85,10|0,0:0|0:0,0:0:0:0:
234,213,57521,5,2,0:0:0:0:
366,261,57735,1,0,0:0:0:0:
331,118,57950,1,10,0:0:0:0:
234,213,58164,2,0,P|211:269|218:326,1,85,0|2,0:0|0:0,0:0:0:0:
450,280,58592,2,0,P|445:237|426:200,1,85,0|10,0:0|0:0,0:0:0:0:
331,118,59021,1,0,0:0:0:0:
331,118,59128,1,0,0:0:0:0:
331,118,59235,6,0,L|432:86,1,85,2|0,0:0|0:0,0:0:0:0:
232,68,59664,1,10,0:0:0:0:
248,205,59878,1,0,0:0:0:0:
232,68,60092,1,2,0:0:0:0:
138,152,60307,1,0,0:0:0:0:
29,100,60521,2,0,L|6:14,1,85,10|0,0:0|0:0,0:0:0:0:
122,52,60950,5,2,0:0:0:0:
47,212,61164,1,0,0:0:0:0:
162,268,61378,1,10,0:0:0:0:
240,169,61592,1,0,0:0:0:0:
240,169,61700,1,0,0:0:0:0:
240,169,61807,2,0,P|279:179|327:187,1,85,2|0,0:0|0:0,0:0:0:0:
452,44,62235,2,0,P|413:54|365:62,1,85,10|2,0:0|0:0,0:0:0:0:
335,66,62557,1,0,0:0:0:0:
304,51,62664,6,0,P|236:38|163:133,1,170,6|10,0:0|0:0,0:0:0:0:
290,247,63307,1,0,0:0:0:0:
290,247,63414,1,0,0:0:0:0:
290,247,63521,2,0,P|283:191|277:159,1,85,2|0,0:0|0:0,0:0:0:0:
138,330,63950,1,10,0:0:0:0:
75,223,64164,1,0,0:0:0:0:
75,223,64271,1,0,0:0:0:0:
74,223,64378,6,0,P|119:216|171:214,1,85,2|0,0:0|0:0,0:0:0:0:
246,130,64807,2,0,P|239:88|236:45,1,85,10|0,0:0|0:0,0:0:0:0:
236,45,65128,1,0,0:0:0:0:
236,45,65235,1,2,0:0:0:0:
326,22,65450,1,0,0:0:0:0:
158,117,65664,1,10,0:0:0:0:
259,239,65878,1,2,0:0:0:0:
352,143,66092,6,0,P|447:168|445:259,1,170,6|10,0:0|0:0,0:0:0:0:
310,320,66735,1,0,0:0:0:0:
310,320,66842,1,0,0:0:0:0:
310,320,66950,2,0,P|390:317|419:312,1,85,2|0,0:0|0:0,0:0:0:0:
259,239,67378,2,0,P|179:242|150:247,1,85,10|2,0:0|0:0,0:0:0:0:
320,158,67807,5,2,0:0:0:0:
275,38,68021,1,0,0:0:0:0:
464,120,68235,1,10,0:0:0:0:
420,249,68450,1,2,0:0:0:0:
420,249,68557,1,2,0:0:0:0:
420,249,68664,1,2,0:0:0:0:
175,197,68878,1,2,0:0:0:0:
272,350,69092,2,0,P|278:276|228:207,1,127.5,14|0,0:0|0:0,0:0:0:0:
175,197,69521,6,0,P|197:140|206:101,1,85,6|0,0:0|0:0,0:0:0:0:
106,72,69950,1,10,0:0:0:0:
263,33,70164,1,0,0:0:0:0:
263,33,70271,1,0,0:0:0:0:
263,33,70378,2,0,P|274:73|290:113,1,85,2|0,0:0|0:0,0:0:0:0:
442,170,70807,2,0,P|400:159|358:154,1,85,10|0,0:0|0:0,0:0:0:0:
262,206,71235,5,2,0:0:0:0:
217,332,71450,1,0,0:0:0:0:
396,348,71664,1,10,0:0:0:0:
311,291,71878,1,0,0:0:0:0:
311,291,71985,1,0,0:0:0:0:
311,291,72092,1,2,0:0:0:0:
217,332,72307,1,0,0:0:0:0:
103,233,72521,2,0,L|200:213,1,85,10|0,0:0|0:0,0:0:0:0:
252,57,72950,6,0,P|332:58|361:132,1,170,2|10,0:0|0:0,0:0:0:0:
280,223,73592,1,0,0:0:0:0:
280,223,73700,1,0,0:0:0:0:
280,223,73807,2,0,P|286:272|294:320,1,85,2|0,0:0|0:0,0:0:0:0:
151,221,74235,2,0,P|158:177|163:136,1,85,10|0,0:0|0:0,0:0:0:0:
208,321,74664,6,0,P|112:302|35:282,2,170,2|10|2,0:0|0:0|0:0,0:0:0:0:
359,221,75735,1,0,0:0:0:0:
247,153,75950,2,0,L|262:246,1,85,10|2,0:0|0:0,0:0:0:0:
332,344,76378,5,2,0:0:0:0:
359,221,76592,1,0,0:0:0:0:
247,153,76807,2,0,P|201:169|166:180,1,85,10|0,0:0|0:0,0:0:0:0:
301,56,77235,1,2,0:0:0:0:
301,56,77342,1,0,0:0:0:0:
301,56,77450,1,0,0:0:0:0:
379,121,77664,2,0,P|419:108|459:94,1,85,10|0,0:0|0:0,0:0:0:0:
301,56,78092,5,2,0:0:0:0:
272,192,78307,1,0,0:0:0:0:
104,152,78521,1,10,0:0:0:0:
199,103,78735,1,0,0:0:0:0:
272,192,78950,2,0,L|283:278,1,85,2|0,0:0|0:0,0:0:0:0:
219,357,79378,1,10,0:0:0:0:
161,211,79592,1,0,0:0:0:0:
337,100,79807,6,0,P|389:149|374:244,1,170,2|10,0:0|0:0,0:0:0:0:
178,69,80450,1,0,0:0:0:0:
178,69,80557,1,0,0:0:0:0:
178,69,80664,2,0,P|226:51|271:32,1,85,2|0,0:0|0:0,0:0:0:0:
251,241,81092,1,10,0:0:0:0:
234,136,81307,1,0,0:0:0:0:
62,237,81521,5,2,0:0:0:0:
191,353,81735,1,2,0:0:0:0:
234,136,81950,1,10,0:0:0:0:
158,270,82164,1,2,0:0:0:0:
158,270,82271,1,2,0:0:0:0:
158,270,82378,6,0,L|234:277,1,42.5,8|8,0:0|0:0,0:0:0:0:
343,185,82592,2,0,L|300:188,1,42.5,10|8,0:0|0:0,0:0:0:0:
306,347,82807,1,10,0:0:0:0:
443,249,83021,1,8,0:0:0:0:
443,249,83128,1,8,0:0:0:0:
443,249,83235,6,0,P|432:198|417:158,1,85,10|2,0:0|0:0,0:0:0:0:
265,94,83664,2,0,P|228:83|181:80,1,85,10|2,0:0|0:0,0:0:0:0:
163,260,84092,5,10,0:0:0:0:
317,184,84307,1,2,0:0:0:0:
258,343,84521,1,10,0:0:0:0:
203,158,84735,1,2,0:0:0:0:
423,205,84950,5,10,0:0:0:0:
423,205,85164,1,10,0:0:0:0:
338,329,85378,1,10,0:0:0:0:
338,329,85592,1,10,0:0:0:0:
245,213,85807,6,0,L|220:156,3,42.5,10|10|10|10,0:0|0:0|0:0|0:0,0:0:0:0:
295,124,86235,2,0,L|312:85,3,42.5,10|10|10|10,0:0|0:0|0:0|0:0,0:0:0:0:
246,23,86664,5,10,0:0:0:0:
Topic Starter
Renka

lazyboy007 wrote:

Hi from my queue for NM ^^

General:

Your kiai times are not consistent through the diffs, careful as this is a ranking criteria I think.

Easy diff:
Rythmically good ^^

00:08:235 (2,3) - Alignment is not perfect here
00:17:235 (2) - I wouldn't make this as angled in an Easy diff
00:26:222 (2,3,4) - Alignment again (sry i don't like it when it's just barely not perfectly aligned x) )
00:30:079 (3) - Move this down imo
01:05:235 (2) - Too angled again
01:06:521 (1,2) - Bad alignment
01:09:521 (1,2,3) - Alignment
01:23:235 (1,2) - Turn 2 around with ctr+h and ctr+j this doesn't look too nice

Other than that nice map

Normal:

Rythmically correct too.

01:23:235 (1,2) - blanket this more
00:41:651 (1,2) - NC on 2 not 1
00:46:365 (3,4) - more blanketting
01:21:521 (3,4,5) - put 4,5 in the same direction as the slider ends :) this might be confusing in such a low diff

Nice map otherwise

Hard:

Rythmically good.

00:20:021 (1,2,3,4,5) - Looks a little weird imo, rotate 3 by -30 and 4,5 by -60 or something like that, would look nice ^^
00:26:650 (1,3) - these don't look nice, make them smoother
00:33:508 (1) - this slider looks weird too
00:37:793 (3) - make the last straight bit a bit longer, it's not symmetrical (sry ocd senses tingling)
00:54:092 (1) - Make this completely straight imo
00:59:664 (3) - same
01:22:378 (4,5,6) - alignment is weird here

Nice diff, i prefer it to the easier ones ^^

Momoka's Insane:

Most enjoyable map in the set in my opinion :)

00:20:235 (3,4,5) - this is hard to play for a <4* map

Nothing more to say here, good luck getting this ranked :)
thank you for modding! fixed many things. update.
Plus4j
hello m4m

[Easy]
00:00:950 (1,2,3,4) - where is hitsound?
00:04:378 (1,2,3,4) - ^
00:08:235 (2,3,4) - bad follow
00:05:663 (3,4) - lost DS pls open AI mod check

[Normal]
00:01:807 (3,4,5) - very bad follow
00:06:092 (3,4) - ^
00:17:235 (1) - remove NC
00:18:092 (2) - NC
00:18:521 (1) - remove NC
00:20:664 (1) - ^

[Hard]
00:01:378 (3) - this slider...very weird
00:06:092 (1,2,3,4) - very bad fillow,redo
00:11:878 (2,3) - not perfect blanket

overall:Hard follow very bed,my suggest is remap
GL~
show more
Please sign in to reply.

New reply