Yes! Rank it, please! This map is amazing! <3
Minakami Yuki wrote:
- Just some complaints.
- My personal suggestions.
- Highly recommended.
- Unrankable, you have to fix it.
MountainQuite a impressive map Thanks!
- 00:24:564 (5,1,1) - looks quite messy, how about http://puu.sh/kHyMI/6c2ce1d8ed.jpg ? I like the flow more in mine, but i'll consider it.
- 01:00:907 (1) - remove nc? it's not necessary imo Fixed!
- 01:25:421 (5,6,7,8,9) - it's quite overmapped Fixed!
- 01:28:677 (1) - remove nc? It's the start of kiai time, and on a big white tick D: I will remove when im sure..
- 01:28:849 (2,1,2,3) - make this pattern like this? http://puu.sh/kHFKk/071e8a53fa.jpg I like this better.
- 01:41:621 (1,2) - now your pattern sounds weird because of ignoring the beat at 01:41:707 -, byw 01:42:135 (3) - has no beat. I recommend to change the pattern in this way: http://puu.sh/kHFS7/13178d035a.jpg But i follow the vocal :c I will change when if you mention it again!
- 01:46:507 (3) - here should be a nc, or 01:46:164 (1,3) - swap nc Fixed!
- 01:48:392 (1,2) - swap nc, the music told me. Fixed!
- 02:11:878 (1,2) - put the 1/4 sliders like http://puu.sh/kHG8I/4a39574a2a.jpg , the flow and playing can be better. Fixed!
- 02:29:020 (1) - why not extend a repeat? Fixed!
- 02:45:478 (1,1,1,1,1,1,2,1,1,1) - the nc spam is toooooo much, and the rhythm is not such special, 2 sliders with 1 nc is enough Fixed!
- 02:51:649 (5) - nc Fixed!
- 02:53:021 (5) - ^ Fixed!
- 03:25:935 (7) - ^? Fixed!
- 04:15:221 (1,2,3,4) - same as 01:41:621 (1,2) - :>
if you can find other one or two mods then you can call me to push it on Ok!
SpajdeR wrote:
Yes! Rank it, please! This map is amazing! <3 Thanks for the support man!
Kalibe wrote:
-Tochi ochi Hello :3
[General]
nothing.. wooow it's good
[Mountain]
00:29:107 (5,6) - move to x:344 y:228. It should be better to play this double : P I like it better when it's like how i did it
00:32:278 to 00:33:649 - I think there should be a SV change to x0,8 or x0,9 with 55 or 60% volume No need for it, since this plays good
00:52:678 (5) - maybe NC here? just suggestion :3 Fixed!
01:35:535 (1,2) - omg.. i love this pattern man Thanks xD
01:56:021 (6,7) - imo that spacing is too high I think it plays fine
02:06:735 (6,7,8,9) - maybe little curve this like that? : http://puu.sh/kLrfR/2ff6885f52.jpg I made it straight on purpose
02:07:935 (4,5,6) - don't stack it, but make it on 0,5x DS Uhh, i don't think that's necessary
02:08:964 (4,5,6) - ^ Same
02:09:135 (1) - and maybe NC it? Hmm, naah
02:18:221 (1,1,1,1,1,1,1,1,1) - <3 :D
02:29:878 and 02:30:135 - you have sounds here I didn't map to it because the volume is way too low there.
02:40:678 (3,4) - unexpected 3/4 on slowpart move it closer Fixed!
03:12:221 (4) - NC maybe? Nah
04:33:135 (3) - NC to make 1 2 3 4 1 2 3 4 NC pattern? Wat... I don't think that's how NC works xD
04:41:535 (5,6,7) - DS 0,5x No need to...
04:42:563 (4,5,6) - ^ Same as above
04:42:735 (6) - and NC It will be too random
05:03:249 - there's a sound 1/6 snap, 05:03:477 and 05:03:734 too so make slider here Same as alast part, i didn't map to it.
And, that's all. GL with that
Nice map, so i'll give you a gift :3
Thanks for the gift ^^
kiyumi wrote:
wtf this might be one of the best maps I've played all year
Thanks! OwO
Thanks for the mod!Knotts wrote:
hi m4m from my queueMountainNice map
- Are there any other diff names you can think of? I think it's pretty lame to use the title of the song as a difficulty. Ahaha, well i can't so i just use "Mountain" because it fits more with the song, lol
- 01:07:764 (7) - imo this would look better if you dragged it down a little. maybe around (147, 163) Uh, almost no difference but ok
- 01:25:249 (4) - remove the drum sampleset from the tail Ok
- 01:31:764 (1) - I think having this as two notes rather than a slider would be sound a lot nicer Fixed!
- 01:32:621 (5,1) - easy blanket by moving (1) to (256, 184) if you wanted to Naah, i don't want to make the slider a blanket..
- 01:59:535 (3) - move to (90, 67) to make it the spacing look more consistent Uhh, almost no difference..
- 02:01:935 (1,3) - maybe make these parallel since 02:02:278 (2,4) are parallel Well, the flow is better like this.
- 02:43:764 (5,6,7) - you should make this snappier to play instead of a curved line I like it this way.
- 02:52:507 (2,3,4) - might as well get rid of their overlap Fixed!
- 05:19:163 (1) - This spinners still spinning even when there's no music which might become a problem in the future Fixed!
Minakami Yuki wrote:
~Recheck~
MountainThanks for the recheck! Fast reply
- 00:41:707 (3,4,5,6,7) - the spacing can be somehow larger imo Fixed!
- 02:06:735 (6) - nc? Fixed!
- 01:41:621 (1,2,3,4) - 04:15:221 (1,2,3,4) - yep I still think it sounds weird Fixed!
Thank you! :3Kalibe wrote:
Go for it Tochi : D
Thanks for the support xDLinada wrote:
itz hapuning ! gogo !
Thanks for the mod!Tenderz wrote:
Although already bubbled, I still felt like I wanted to take a look at this map, since I like the song so much (yay, Veela)
[Mountain]
01:55:764 (5,6,7) - Don't like the gap here between the slider and the circle It's still playable, and i think it fits the song
02:31:763 (1) - Maybe lower the volume a bit more here 15% is enough
02:34:078 (1) - Too much spacing between this and the previous note, The music doesn't change pace much here Uh, i don't think that's a problem.
02:35:021 (2) - make these a little less spacing and softer angled to ease in this part, like this That's not necessary imo
02:54:392 (1,2,3,4,5,6,7,8,9) - This turn in the stream combined with the spacing increase makes it quite hard to hit, consider making the angle less sharp / keeping the spacing constant That's the part of the difficulty
02:56:448 (1) - Listening to this part with default skin, these hitnormal hitsounds sound a bit loud to me, maybe use a custom hitsound here with less of the high pitched sound the standard hitsound has. I don't think you should worry about that, but i will see
02:56:964 (4) - Needless and confusing slider as it doesn't follow anything in the music, make this a circle There's a sound for it.
03:01:935 (1,2,3,4) - This flows kind of weird imo I like it
In general I don't like these 1/4 slider->circle follow-ups as they kind of imply there could also be a tripple but that isn't always the case.
05:08:106 (1) - I think the part after this should be left unmapped and the map should end on this note, if neccesary find someone to edit the original end of the song in at this part or some other fade out. The song starting over here and mapping over the fade-out doesn't work and plays stupid imo. That would be too sad, cause it wouldn't be 5:00+ min draintime so it can't get Approved... And after such a long wait for it to get bubble it would be extreme to just do that and map other difficulties.
I hope this is still somewhat useful.
Good luck getting this approved.
Thanks for the mod!Chaoslitz wrote:
[General][Mountain]
- Unsnapped green line: 04:02:621 Fixed!
- 00:28:678 (3,4) - Consider lowering the jump here, you don't need to emphasize this that much I will consider it, but i will keep it for now.
- 00:37:764 (1,2) - Reversing in timeline make more sense with clickable object in downbeat 00:37:935 It feels weird and random to play, because i follow the piano in the other parts too.
- 00:47:449 (6,1) - There is nothing need to be emphasized with a jump I will reduce it.
- Please reduce the distance of this jump before kiai part to have a clearer difference with jumps in kiai time
eg: 00:53:364 (1,2,3,4,5) - 00:56:107 (2,3,4,5,6) - Fixed the first jump you pointed out. The second one is not that meaningless since there has been a spaced stream before it, so it goes with the flow.- 00:55:078 (1,2,3,4,5) - I don't understand why you place spaced stream in non-kiai part, it should be similar with 00:54:392 (1,2,3,4,5) You can hear that the music ask for a bit more spaced streams since the sound i mapped to there gets higher and higher to the next downbeat.
- 01:11:021 (3,4,5) - The jump here is weird with that sharp angle, you can just simply place 01:11:364 (5) under 01:10:164 (5) for a better flow The jump i made here is a zig-zag pattern, and it plays well imo.
- 01:25:764 (7,1) - The music here is getting softer, so a jump here is not really suitable Fixed!
- 01:26:621 (5,6) - ^, you can place 01:26:449 (3,4,5) higher Fixed!
- 01:28:849 (2,1) - I don't really recommend you to stack this two, when 01:29:021 (1) can be emphasized with jump Fixed!
- 01:41:364 - The finish here is not really needed as it will be too noisy if you used in 01:41:021 (3,1,1) It sounds too empty without the finish.
- 01:46:164 (7) - I suggest you pointing this slider upward to follow the path of the jump 01:45:992 (6,7), you may need to reduce the spacing for a bit (like stacking 01:46:164 (7) at 01:44:792 (5) instead) Fixed!
- 01:49:078 (5,1,2) - The kiai part is nearly the end and the music will become softer, so consider reducing jump 01:49:078 (5,1,2) Fixed!
- 01:58:678 (8,1) - ^ Fixed!
- 02:11:192 (1,2,3,4,5) - For this you can try to place something around x:340|y:208 for a better jump, of course you need to adjust the spacing of 1/4 sliders after then I don't think that it's necessary.
- 02:29:021 (1) - As you are following piano here, the last reverse is not needed Ooops, mistake
- 02:33:157 (1) - There is no sound at 02:33:499, so you don't need a reverse Yes true, but it feels better like this.
- 02:54:735 (5) - NC for changes of spacing Fixed!
- 02:56:964 (4,5) - 03:07:764 (2,3) - This two are not consistent Fixed!
- 03:13:249 (3) - The red point is not necessary when the distance after that is short Fixed!
- 03:16:335 (5) - Consider moving this a bit close for a better jump Fixed!
- 03:18:821 (2,3,4) - It is overmapped Fixed!
- 03:22:592 - ^ Fixed!
- 03:27:049 (3,5) - ^ Fixed!
- 03:30:221 (5) - You can unstack it because you already did in 03:29:878 (3) Fixed!
- 04:14:964 (1) - Same as 01:41:364 Same
- 04:38:278 (2) - 04:41:020 (2) - NC for SV change Fixed!
- 05:06:756 (1) - Same as 02:33:157 (1) Same
- 05:12:220 (1,2) - 05:14:277 (3,4) - 05:14:963 (5,6) - Jump is not needed I reduced them.
Call me back Ok
Delete Map > Download Map > Fixed!Quiesce wrote:
The bpm and offset are ever so slightly off.
BPM: 174.940
Offset: 216
Worked, thanks.-Tochi wrote:
Delete Map > Download Map > Fixed!Quiesce wrote:
The bpm and offset are ever so slightly off.
BPM: 174.940
Offset: 216
Sure!Aka wrote:
i dont think so
i'd also like to mod it before this moves to qualified, if you dont mind
zz
I fixed the normal-hitwhistle.wav~Aka wrote:
i dont think so
i'd also like to mod it before this moves to qualified, if you dont mind
zz
What do you mean? I updated the day before DecemberDreamtwolf wrote:
what updated today??? 12/5/15 or December the 5th
Sorry I guess it's my bad. My studies should go second lol.-Tochi wrote:
What do you mean? I updated the day before DecemberDreamtwolf wrote:
what updated today??? 12/5/15 or December the 5th
Oh yeah, i will delete it, "gammel" means old in Danish, so it's not useful anymore..Chaoslitz wrote:
What is this
13:29 -Tochi: hello o/
13:30 Hinsvar: o/
13:32 -Tochi: tell me when you want to do the irl :o
13:32 Hinsvar: oh
13:32 Hinsvar: yeah right
13:32 Hinsvar: I can do it right now
13:33 -Tochi: oh, ok
13:33 -Tochi: wait
13:33 -Tochi: hvick is playing my map D:
13:34 Hinsvar: oh
13:34 Hinsvar: wow
13:41 -Tochi: im ready now xD
13:42 Hinsvar: 00:47:359 (6,1) - Is this spacing really necessary?
13:42 Hinsvar: lel
13:42 -Tochi: i already considered that one, and im fine with it
13:43 -Tochi: it was worse before tho, because it was bigger
13:43 Hinsvar: Well okay, I can understand what do you want to do there.
13:44 Hinsvar: 00:59:874 (6) - But I'm sure there's nothing you can map to here...
13:44 Hinsvar: Sounds way more natural to play with the note removed
13:44 Hinsvar: uh feels
13:44 -Tochi: i fixed it :D
13:46 Hinsvar: 01:17:102 (2) - There's also nothing on the blue tick btw
13:46 Hinsvar: Making this feels really forced to play
13:46 Hinsvar: I know it'd ruin the pattern but uh
13:46 Hinsvar: It's really awkward right now honestly
13:48 -Tochi: hmm
13:48 -Tochi: is there a chance for it to keep it if i mute that part?
13:49 -Tochi: i tried to replace it with a single note, but it's hard to make the flow good xD
13:50 Hinsvar: Maybe just add a repeat for 01:16:931 (1) - ?
13:51 -Tochi: oh wait, i found a way: http://puu.sh/m1dyi/1088f65a12.jpg
13:51 -Tochi: is thak ok?
13:54 Hinsvar: Maybe curve those on the right
13:54 Hinsvar: to the right
13:54 Hinsvar: uh sorry can we continue this later
13:54 Hinsvar: I have to be a tourney ref rn
13:54 Hinsvar: so uh
13:54 Hinsvar: sorry
13:54 Hinsvar: will be back in 90 mins max probs
13:56 -Tochi: sure xD
13:56 Hinsvar: cool then
15:36 -Tochi: btw
15:36 -Tochi: which tournament is it? :D
15:36 Hinsvar: https://osu.ppy.sh/forum/t/189907/start=0
15:36 Hinsvar: Indonesian
15:36 -Tochi: oh
15:36 -Tochi: oki
15:36 Hinsvar: actually I'm just done with the ref thingy
15:36 *Hinsvar is editing [https://osu.ppy.sh/b/713190 Rameses B - Mountains (feat. Veela) [Mountain]]
15:37 -Tochi: oh ok
15:38 Hinsvar: 01:38:874 (3) - Curve it slightly to the point where it's symmetrical with 01:39:045 (4) - ?
15:38 Hinsvar: Or you know
15:38 Hinsvar: copy-paste (4) and rotate it by 180 degrees
15:39 Hinsvar: just for the aesthetics and very slight flow improvement
15:39 Hinsvar: up to you on this one
15:39 -Tochi: it looks better, so why not
15:41 Hinsvar: 01:55:674 (5,6,7) - might as well space them like 01:54:645 (1,2,3,4) - to avoid inconsistency
15:41 Hinsvar: 01:56:359 (1,2) - this should be ok
15:42 -Tochi: fixed
15:42 Hinsvar: 02:26:188 (1) - Remove the repeat since there's nothing to follow at 02:26:359 - ?
15:42 Hinsvar: 02:28:931 (1) - Also add a repeat to follow that last stronger note?
15:43 -Tochi: fixed the first
15:44 -Tochi: but the second one sounds kinda out of space with the extra repeat
15:44 -Tochi: because the sound is so weak
15:45 Hinsvar: I dunno I feel that it actually sounds the strongest from the string of notes here
15:45 Hinsvar: well ok
15:46 Hinsvar: 03:18:302 (1) - just food for thought: sure you don't want to follow the 1/3s?
15:49 Hinsvar: 04:59:787 (1) - you know what to do here
15:49 -Tochi: like: http://puu.sh/m1inr/496617a349.jpg
15:49 -Tochi: i changed the slider here 03:18:817 - to 1 circle
15:50 -Tochi: 03:18:988 - *
15:50 -Tochi: since there's no sound here 03:19:159 -
15:50 -Tochi: i faxed the last thing u mentioned too ^^
15:50 Hinsvar: 03:18:559 - there is no sound here so you can't end 03:18:302 (1) - like that
15:51 Hinsvar: it has to be snapped to 03:18:531 -
15:51 Hinsvar: 1/3
15:51 Hinsvar: or just use a 1/3 repeating slider I dunno
15:51 Hinsvar: just don't use 1/4 there
15:53 Hinsvar: oh
15:53 Hinsvar: 04:17:959 (1,3,4,5,6,1) - don't you think they're too close
15:56 Hinsvar: that'd be all
15:56 -Tochi: oki
15:56 -Tochi: fixed everything expect the those i didn't
15:56 Hinsvar: update once you're done
15:57 Hinsvar: uh wait
15:57 Hinsvar: one last thing
15:57 Hinsvar: back to 00:47:359 (6,1) -
15:57 Hinsvar: I think this is
15:58 Hinsvar: a one-time occurence in the entire map
15:58 Hinsvar: are you really sure about this since there's nothing special with the music there
15:58 Hinsvar: it can be jarring to play knowing that only happens once with nothing noticeable in particular with it on the song
15:59 Hinsvar: just thought I'd let you think about it
15:59 -Tochi: ok
15:59 -Tochi: i will fix it :d
15:59 -Tochi: :D
15:59 Hinsvar: sure
16:00 Hinsvar: well ok update if you're done with all the stuff
16:00 Hinsvar: I can qualify after this
16:00 -Tochi: ok :o
16:02 -Tochi: i updated it ^^
16:05 Hinsvar: uh sorry I disconnected
16:06 Hinsvar: can you give me the logs
16:06 Hinsvar: lol
16:06 Hinsvar: 03:18:302 (1) - also this has to be snapped to 1/3