m4m (or rather ticket) thingy
starting with the finished diff obv
cant comment on sb since I have no idea about storyboarding but it looks nice
good luck with this and finishing the spread!
starting with the finished diff obv
cant comment on sb since I have no idea about storyboarding but it looks nice
General
even though there is no delay at the start of your soft-hitclap it feels a bit "unresponsive" imo, I cut it a little bit (removed some of the "buildup") and it felt better fitting/way more accurate like that for me, maybe you can give it a try?
http://puu.sh/lOZiU/54865b507b.wav
even though there is no delay at the start of your soft-hitclap it feels a bit "unresponsive" imo, I cut it a little bit (removed some of the "buildup") and it felt better fitting/way more accurate like that for me, maybe you can give it a try?
http://puu.sh/lOZiU/54865b507b.wav
Insane
00:03:116 (1,2,3) - at least make the sliderbodies have the same distance, would look way "cleaner", but imo it would play better with some ctrl-g/arranging, like http://i.imgur.com/tEGafTa.jpg or http://i.imgur.com/QYmkROL.jpg
00:07:293 (4,5) - having this pattern as a rotated copy of 00:06:533 (2,3) - would look way better
00:09:191 (1,2) - sudden sharper flow feels a bit unfitting here imo, how about making the angles more like http://i.imgur.com/jhy0Vx1.jpg ?
=> 00:12:799 (3,4,5) - here you use a similar idea but it is executed way better
00:19:634 (4) - maybe move to 154-316 instead? would make it symmetric to 2 and keep a nicer flow, obviously move 5 to fit with the change etc http://i.imgur.com/Ru0G9KA.jpg
00:22:862 (1,2,3) - could play way better, for example by ctrl-j'ing 00:23:242 (2) - OR arranging it to keep similar angles http://i.imgur.com/glG0t0u.jpg
00:23:812 (4,5,6,1) - not overlapping would make them nicer to read probably
00:33:495 - should really be clickable considering how you mapped the 1/1 and all afterwards and listening to this
=> 00:36:533 (1) - this is actually clickable and it fits way better
00:39:002 (8,9) - higher spacing for this one to emphasize the rising pitch in vocals?
also why is the spacing to 00:39:571 (1) - so huge? by changing above you could smooth it out a bit
00:52:103 (1,2) - :(.jpg
01:00:457 (4,5) - think it would be better to keep the flow from 1-2-3 and move it down/right
01:00:837 (1,2,3) - arrange 3 to fit with the other two http://i.imgur.com/se8dYTB.jpg
01:03:116 (1) - use ~0.6x sv here to make the change to 1x at 01:03:875 (1) - have more impact
01:17:356 (4,5,6) - if you want to change angles here than doing it on 4-5 would be better since 5 is the strongest sound here (followed by 7)
01:18:305 (7) - either map end to red tick or mute it, current one feels off as there is nothing on blue that warrants a full volume hitsound
01:33:495 (3,4) - play pretty awkward imo
01:35:394 (9) - same 3/4 thing as before
01:37:293 (5) - ^you get what I mean :v so I probably dont havbe to mention it again since it happens often, simply lowering the volume of the sliderend would be okay in most cases I suppose
01:40:995 (7) - dont think putting a note here is justified
especially if you then dont make stuff like 01:41:470 cllickable. it's a bit weird since there is pretty overmapped feeling triple before and after undermapping lots of 1/2 :/
01:53:242 (1) - making this a 3/2 slider would fit better imo
02:16:407 (7) - think making this a 1/1 slider would fit better with everything or make 02:16:597 (8) - a 1/2 slider
either would make the slider end just before before the silence and feel really nice
02:24:951 (2,3) - some more space between thos would look better. maybe overlap the pattern afterwards a bit more so you can move 3 down => http://i.imgur.com/4chib0U.jpg
=> 02:37:103 (2,3,4,5) - is better in that regard
02:42:419 (6) - current position doesnt emphasize the sound with movement enough imo, maybe move aobe/left of the stream?
03:07:672 (9,10) - ^
03:24:381 (3,4) - feel poretty unstructured, blanket them, make the symmetrial or anything, would look much better, sth like this owuld be nice here I think and pretty much keep the movement you intended http://i.imgur.com/IRpymPP.jpg
03:32:736 (1) - not perfectly aligning this with the stream might actually emphasize the increasing intensity in vocals better http://i.imgur.com/niwgjA0.jpg
03:44:508 (8,9) - 9 is so strong, should be reposistioned to make the angle emphasize it more
04:10:331 (10,11) - ^
04:03:780 (4) - feels rly uncalled for as there doesnt seem to be anything on this tick, there are more of those
04:12:609 (2,3,4,5,6,7) - stack makes this harder to read, why dont you overlap them lin a way you did with patterns similar to this all the time before
04:34:824 (8) - low sv 1/2 slider with low volume on tail might be nicer to "fade out" the song
00:03:116 (1,2,3) - at least make the sliderbodies have the same distance, would look way "cleaner", but imo it would play better with some ctrl-g/arranging, like http://i.imgur.com/tEGafTa.jpg or http://i.imgur.com/QYmkROL.jpg
00:07:293 (4,5) - having this pattern as a rotated copy of 00:06:533 (2,3) - would look way better
00:09:191 (1,2) - sudden sharper flow feels a bit unfitting here imo, how about making the angles more like http://i.imgur.com/jhy0Vx1.jpg ?
=> 00:12:799 (3,4,5) - here you use a similar idea but it is executed way better
00:19:634 (4) - maybe move to 154-316 instead? would make it symmetric to 2 and keep a nicer flow, obviously move 5 to fit with the change etc http://i.imgur.com/Ru0G9KA.jpg
00:22:862 (1,2,3) - could play way better, for example by ctrl-j'ing 00:23:242 (2) - OR arranging it to keep similar angles http://i.imgur.com/glG0t0u.jpg
00:23:812 (4,5,6,1) - not overlapping would make them nicer to read probably
00:33:495 - should really be clickable considering how you mapped the 1/1 and all afterwards and listening to this
=> 00:36:533 (1) - this is actually clickable and it fits way better
00:39:002 (8,9) - higher spacing for this one to emphasize the rising pitch in vocals?
also why is the spacing to 00:39:571 (1) - so huge? by changing above you could smooth it out a bit
00:52:103 (1,2) - :(.jpg
01:00:457 (4,5) - think it would be better to keep the flow from 1-2-3 and move it down/right
01:00:837 (1,2,3) - arrange 3 to fit with the other two http://i.imgur.com/se8dYTB.jpg
01:03:116 (1) - use ~0.6x sv here to make the change to 1x at 01:03:875 (1) - have more impact
01:17:356 (4,5,6) - if you want to change angles here than doing it on 4-5 would be better since 5 is the strongest sound here (followed by 7)
01:18:305 (7) - either map end to red tick or mute it, current one feels off as there is nothing on blue that warrants a full volume hitsound
01:33:495 (3,4) - play pretty awkward imo
01:35:394 (9) - same 3/4 thing as before
01:37:293 (5) - ^you get what I mean :v so I probably dont havbe to mention it again since it happens often, simply lowering the volume of the sliderend would be okay in most cases I suppose
01:40:995 (7) - dont think putting a note here is justified
especially if you then dont make stuff like 01:41:470 cllickable. it's a bit weird since there is pretty overmapped feeling triple before and after undermapping lots of 1/2 :/
01:53:242 (1) - making this a 3/2 slider would fit better imo
02:16:407 (7) - think making this a 1/1 slider would fit better with everything or make 02:16:597 (8) - a 1/2 slider
either would make the slider end just before before the silence and feel really nice
02:24:951 (2,3) - some more space between thos would look better. maybe overlap the pattern afterwards a bit more so you can move 3 down => http://i.imgur.com/4chib0U.jpg
=> 02:37:103 (2,3,4,5) - is better in that regard
02:42:419 (6) - current position doesnt emphasize the sound with movement enough imo, maybe move aobe/left of the stream?
03:07:672 (9,10) - ^
03:24:381 (3,4) - feel poretty unstructured, blanket them, make the symmetrial or anything, would look much better, sth like this owuld be nice here I think and pretty much keep the movement you intended http://i.imgur.com/IRpymPP.jpg
03:32:736 (1) - not perfectly aligning this with the stream might actually emphasize the increasing intensity in vocals better http://i.imgur.com/niwgjA0.jpg
03:44:508 (8,9) - 9 is so strong, should be reposistioned to make the angle emphasize it more
04:10:331 (10,11) - ^
04:03:780 (4) - feels rly uncalled for as there doesnt seem to be anything on this tick, there are more of those
04:12:609 (2,3,4,5,6,7) - stack makes this harder to read, why dont you overlap them lin a way you did with patterns similar to this all the time before
04:34:824 (8) - low sv 1/2 slider with low volume on tail might be nicer to "fade out" the song
Hard wip
00:03:116 (1,2) - so in a diff that is supposed to be easier than Insane you map real 1/2 here but on the insane you use 1/2 slider? http://i.imgur.com/SuqG9Xc.jpg ?
00:05:014 (5,6) - the 3/4 on nothing while ignoring stronger red tick thing again. but it feels worse here since it's not even on vocals..
But yeah, don't think need to comment on more of those since you get my idea :v
00:06:153 (1) - maybe flows better like this? http://i.imgur.com/0l8kVF3.jpg
00:33:495 - ignored, at least it it consitent with Insane, lol
00:33:875 (1,2,3) - maybe space/overlap them a little bit at least? current one feels quite boring to play
01:09:856 (5) - this might be okay on Insane for some or most people, but overmapped 1/4 should not really be there on a hard
so you map ^but then make this only a rep. slider 01:15:647 (3) - even though this one is clearly audible? doesnt make that much sense to me
01:40:995 (3) - even if it might emphasize the guitar a bit, it is not needed imo, even less on a hard
02:16:407 (4) - add a repeat or 1/1? same reasoning as insane
00:03:116 (1,2) - so in a diff that is supposed to be easier than Insane you map real 1/2 here but on the insane you use 1/2 slider? http://i.imgur.com/SuqG9Xc.jpg ?
00:05:014 (5,6) - the 3/4 on nothing while ignoring stronger red tick thing again. but it feels worse here since it's not even on vocals..
But yeah, don't think need to comment on more of those since you get my idea :v
00:06:153 (1) - maybe flows better like this? http://i.imgur.com/0l8kVF3.jpg
00:33:495 - ignored, at least it it consitent with Insane, lol
00:33:875 (1,2,3) - maybe space/overlap them a little bit at least? current one feels quite boring to play
01:09:856 (5) - this might be okay on Insane for some or most people, but overmapped 1/4 should not really be there on a hard
so you map ^but then make this only a rep. slider 01:15:647 (3) - even though this one is clearly audible? doesnt make that much sense to me
01:40:995 (3) - even if it might emphasize the guitar a bit, it is not needed imo, even less on a hard
02:16:407 (4) - add a repeat or 1/1? same reasoning as insane
good luck with this and finishing the spread!