forum

Au5 & Fractal - Blue

posted
Total Posts
46
Topic Starter
Poggo
This beatmap was submitted using in-game submission on 15 февраля 2016 г. at 23:33:26

Artist: Au5 & Fractal
Title: Blue
Tags: Shadren dubstep melodic
BPM: 175
Filesize: 8589kb
Play Time: 05:20
Difficulties Available:
  1. Euphoria (4,92 stars, 1220 notes)
Download: Au5 & Fractal - Blue
Information: Scores/Beatmap Listing
---------------
Collab parts by Me and Shadren :3
Hitsounded by Me :3
Enjoy~
J1NX1337
Hey, beautiful map, especially the sliders!

A few things:

1) 01:30:172 (4) - maybe move this reverse slider closer to (3) and make it start from the quarter beat that's right after when (3) ends?

2) 01:53:144 (2,3,4,1,2) - This is way too difficult, died to it 5 times in a row pretty much instantly. Could you make it easier?

3) 04:17:444 (4) - Same as 1)

4) 04:21:944 (1,2,3) - This is kinda difficult to read, maybe spread them around more into a stream/spaced stream?

5) 04:24:686 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Maybe a 1/8 reverse slider could be placed somewhere here?

Also I'm thinking you could lower the HP drain to like 7 or something between 7 and 8, would suck to die just because of missing a few sliders or a stream which is very likely here, especially considering the song's length.
Kimion
A really nice map^^ but some things are bugging me:

1) 01:53:144 (2,3,4,1,2) - Like J1NX1337 said, this part is really hard to read because before this part and after it its pretty slow, but then it changes instantly to very fast.

01:53:144 (2) - Most people will miss that. Move it over 01:53:229 (3) and move 01:53:401 (4) over 01:53:486 (1) . If you move 01:53:658 (2) next to it and flip it, it should be doable.

The HP drain is also way too high, i would recommend a 6,5 or 7.

Hope i was helpful^^

And its just a suggestion.
Topic Starter
Poggo
thanks ^^ some fixed :3
FCL
М4М
SPOILER
00:25:715 (4) - Тут можно поставить симметричный слайдер, примерно такой
00:30:001 (6) - Эту ноту можно на 128;168 переместить, под изгиб слайдера.
00:31:029 (3,4,5) - В эту секцию стрим отлично зайдет, я думаю
00:43:886 - Отсюда и далее мне хитсаунты громоковатыми показались. Думаю стоит уменьшить громкость.
03:20:229 - Тут тоже
03:44:915 (1) - Этот слайдер можно триплом заменить, правда овермаппинг получается
03:53:144 (1) - А может лучше спиннер длинным слайдером заменить. Он у меня в почему-то в голове не увязывается :D
Вообще карта доведена почти до идеального состояния, поэтому мой мод получился таким маленьким, извини.
Удачи с рангом!
phaZ
00:26:058 (1,2) - 1/3-sliders do not fit into the rhythm, a bit confusing to play although its not hard
00:42:172 (9,1) - NC should be on white tick so the player knows how long the stream is. Having them divided into 2x 8-combo groups is better to read. also you cant actually read the number on the first combo because of the overlap.
00:42:944 (1,2) - dont do this >.< kick sliders starting on blue tick and have their slider-tail end on a downbeat play horrific. either let (1,2) begin 1 tick earlier or remove (2) and let (1) begin 1 tick later
00:48:858 (4,5,6,7,8,1) - i would prefer to shorten the repeat slider by one tick like at 00:31:886 (2,3,4) to let the stream begin on a not-blue-tick
01:05:401 (5,6,7,8) - here you have it like that :P
01:31:201 (2,3,4) - 1/3-sliders again dont fit into the rhythm ;w; plays akward
01:53:229 (3,1,2) - confusing. while playing you already see the slider lenght of the dark blue combo which makes you think 01:53:229 (3) ist a 1/2 slider. also you wont expect a stream jump like 01:53:144 (2,3) which enhances the players (wrong) thoughts. move the inherited section from 01:53:486 to 01:53:229. remove 01:53:144 (2) and instead decrease slidervelocity of 01:52:801 (1) to x1.5
01:56:572 (7,1) - increase distance spacing a lttle bit (eg. move to x:328 y:108) to avoid 01:56:572 (7) - being read as a 1/4-slider which then leads to hitting 01:56:915 (1) too early
01:59:315 (1,2) - switch their position in time so you can tap to both of the strong beats
02:14:915 (2,3) - unstack please, it look to similiar to 02:14:915 (2,3) or 02:15:686 (4,1). just do i like at 02:15:686 (4,1) or any other
04:18:515 (2,3,4) - mentioned this already

otherwise thats a really epic map, gl with approval o/
Topic Starter
Poggo
Thank u phaZ :3 Fixed almost all :3
Lami
00:31:544 (1,2) - a bit misreadable, some people misread it 1/2 rhythm.
consider add nc 00:31:886 (2) -
01:10:458 (3,4,5) - imo, bad flow. try to move to x452 y180
02:09:601 (6) - add nc?
02:27:944 (6,7,1) - use same DS here.
02:34:372 (10,1) - since 'stream of even number' isn't clean about playing,
i want to say about that. 02:34:372 (10) - delete or 02:34:458 - add note here?
02:51:258 (5,6) - too huge jump which can't support song.
03:08:572 (1) - need to add NC, for notice suddenly speed change.
04:20:315 (3) - quitely down-beat note, move to 04:20:229 -
04:27:429 (1,2,3) - are you sure about this stream's shape?
Topic Starter
Poggo
Thank u for mod Lami :3 Some fixed
XTheSabreGamerX
Modded, Observed and tested. Everything is timed well and I think this is ready for Qualified state!
Topic Starter
Poggo

XTheSabreGamerX wrote:

Modded, Observed and tested. Everything is timed well and I think this is ready for Qualified state!
hah thank u ^^
Kagetsu
random mod from #modreqs

[Euphoria]

  1. 00:10:972 (1) - use same shape, also move the middle anchor of 00:10:972 (1) - to the center
  2. 00:12:344 (1) - center anchor
  3. 00:13:715 (1,3) - same shape, it has to be perfectly symetrical
  4. 00:17:829 (1,2) - ^
  5. 01:03:086 (1) - maybe ctrl+j this? i mean, it would have more flow
  6. 01:46:972 (1,3) - same shape
  7. 02:18:515 (1) - maybe ctrl+h for better flow and make a blanket with 02:17:658 (2) - ?
  8. 04:19:201 (1,2) - i think these 2 aren't doing a perfect blanket
  9. 05:09:944 (1,2,3) - the flow here is a little weird imo
  10. 05:18:001 (10) - maybe move this a slighly down to make a blanket with 05:17:486 (9,1) - ?
yeah... my points are a little nazi, but that's because your map is good and i can't find much more since i'm a noob mapper/modder lol

Good luck with this ^^
Topic Starter
Poggo

Kagetsu wrote:

random mod from #modreqs

[Euphoria]

  1. 00:10:972 (1) - use same shape, also move the middle anchor of 00:10:972 (1) - to the center
  2. 00:12:344 (1) - center anchor
  3. 00:13:715 (1,3) - same shape, it has to be perfectly symetrical
  4. 00:17:829 (1,2) - ^
  5. 01:03:086 (1) - maybe ctrl+j this? i mean, it would have more flow
  6. 01:46:972 (1,3) - same shape
  7. 02:18:515 (1) - maybe ctrl+h for better flow and make a blanket with 02:17:658 (2) - ?
  8. 04:19:201 (1,2) - i think these 2 aren't doing a perfect blanket
  9. 05:09:944 (1,2,3) - the flow here is a little weird imo
  10. 05:18:001 (10) - maybe move this a slighly down to make a blanket with 05:17:486 (9,1) - ?
yeah... my points are a little nazi, but that's because your map is good and i can't find much more since i'm a noob mapper/modder lol

Good luck with this ^^

Thank u for mod ^^ Some fixed

Chyo-Kun
This mod has been done with both hitsounds and music volume set to 100%
 

       Euphoria


  1. Sorry for beeing so late with this mod!
  2. 00:26:229 (2) - This slider tail is slightly mispositioned, move the point to x:320 y:264
  3. 02:19:715 (4) - This beat (due to low AR) is a little misleading and can look like a slider head, my suggestion is to move it slightly like you did with 02:18:429 (4) - this beat.
  4. 03:20:229 - After the break, the songs changes quite a bit for a moment, which is totally fine, but the sudden change makes 03:22:458 (3,4,5,1,2,3) - this jump quite unforgiving, make it a little easier maybe?
  5. 03:57:944 (1) - This slider looks a little out of place.. I suggest working on it to make it look more like the others, it's quite unique
  6. 04:08:229 (1,2,3,4,1,2,3,4) - Really sudden difficulty spike, it's inconsistent with the rest of the map. I suggest making 04:08:229 (1,2,3,4) - those sliders slide a little slower and also reducing the spacing. I also suggest to replace 04:09:086 (2,3,4) those with beats, which fit more the song (If you notice those are individual, non-drawn out sounds like the ones before)
Topic Starter
Poggo
Thanks Chyo :3 Some fixed
BeatofIke
Hi Katty Pie. Amazing map you got there. Just a few things to mention, before I move this map forward:

[General]
  1. You have missing skin files in [Hitobjects] set: lighting.png
  2. You also have missing skin files in [Slider] set: sliderb.png and sliderfollowcircle.png
[Euphoria]
  1. 01:35:315 (4) - I would add a new combo here since this slider velocity is lower than the previous note at 01:34:972 (3).
  2. 01:53:657 (5) - The end of this slider is unsnapped. Just drag the slider back and forth in the time frame and it should fix itself.
  3. 04:20:315 (3) - This slider sounds weired compare to the 1st kiai section at 01:33:001 (3) due to different sounds. I would just revamp the pattern at 04:19:886 (2,3) somehow. Also, 04:20:572 (1) is not perfectly stacked with the start of 04:19:886 (2).
Topic Starter
Poggo

BeatofIke wrote:

Hi Katty Pie. Amazing map you got there. Just a few things to mention, before I move this map forward:

[General]
  1. You have missing skin files in [Hitobjects] set: lighting.png
  2. You also have missing skin files in [Slider] set: sliderb.png and sliderfollowcircle.png
[Euphoria]
  1. 01:35:315 (4) - I would add a new combo here since this slider velocity is lower than the previous note at 01:34:972 (3).
  2. 01:53:657 (5) - The end of this slider is unsnapped. Just drag the slider back and forth in the time frame and it should fix itself.
  3. 04:20:315 (3) - This slider sounds weired compare to the 1st kiai section at 01:33:001 (3) due to different sounds. I would just revamp the pattern at 04:19:886 (2,3) somehow. Also, 04:20:572 (1) is not perfectly stacked with the start of 04:19:886 (2).

Thank U for mod :3 All done :)
BeatofIke
Bubble #1~
Okoratu
01:34:629 (1,2) - obvious 1/3
ike please doublecheck snapping in the wub part before moving this forward

I don't have the necessary freetime to take care of this so i hope this isn't bothering you, i just don't want this thing to go unnoticed and would advise doublechecking snapping
BeatofIke
Oops, sorry about that. I'll double-check the snapping o3o

EDIT: I went the extra mile and double-checked the whole music instead of just the wub part.
The one you mentioned is the only one I missed :)
show more
Please sign in to reply.

New reply