forum

yanaginagi - Haru Modoki

posted
Total Posts
77
show more
Topic Starter
hehe
david

DavidEd wrote:

Just a beginner modder looking through pending. Love oregairu and yanaginagi!

  • General
  1. Why does every map need an extra? xD why not
  2. add tags: anime, op, opening added anime, others are there already.
  3. Title: 春擬き its already the title.
  4. Please do map the vocals in the beginning, it's such a short song too. don't like mapping to vocals.

    Easy and Normal is fine

    Hard
  5. 00:06:439 - this beginning part plays weird, maybe map it like this? i like the whoosh as it is.
  6. 01:22:214 - didnt see that it was a double before i looked twice. delete and space the incoming slider? its a regular 'pseudo-triple', it should be understandable.

    Insane
  7. 00:20:749 - add note there's nothing.
  8. 00:26:266 - ^ there's nothing.

    And for both extra difficulties I wont even go into since I personally hate extras xD
    Just space those intro streams out, they're too boring. low intensity.
Sorry for bad mod, couldnt really find that many issues. But I still hope it helped somehow.
Good luck with your map man! ;3 thanks!

fort > thanks!

Fort wrote:

baka:
- delete your creator words sdkjmdtkktkdtytkytydkkt7y5656568dtkktkdtyt568568[---]6dtkktkdtyt568568568[---]656856856dtdtkktkdtytdtkktkdtytkktkdtyt8[---]6568568568[---]6568568568[---]6568568568[---]6568568568[---]6568568568[---]65685dtkktkdtytdtkktkdtyt68568[---]6dtkktkdtytdtkktkdtytdtkktkdtyt568568568[---]
- change your BG dtkktkdtytdtkktkdtyt335735735jdtjdk;/-l;/-l;/l;-[/l-[/l-['/l-[;'/l-u[ky]-je5[uw'sr-yhw4;yh-pty/3.p;t;/34tp;-34/tgy;ae/yaesr5yhp/ae5yp/;ayp/;a4p.;/yp;/ay4p;/as45yp;/=y4p;/y4p;/y45yhp;'/t;h/ps'/aw4;=5y/q0=3py/q3py;
- add justin bieber as tags -a3pbl.t-3'tlp.ty3a/4y.a43'6.bq643/'ll-3p4-apw[pl-/y;w'/4';yry='/;.l.;/'by4;'/=4b;'=4arw;'=4=l'/.;=/l.;'4l.;'/=by4a;'/=4;l.;4/;/;/.l.;/=y4=l.-;/y64=l.-;/ay46=a/l.-;4
Litharrale

Fort wrote:

baka:
- add justin bieber as tags
10/10
Euny

Fort wrote:

baka:
- add justin bieber as tags

xD nice
neonat
General

Kiai could totally use Soft instead of Normal, Normal hits sound as solid as the clap, which just makes it have less impact, and the hit is pretty noisy as well
00:46:089 - could use something like the drum clap

Easy

00:45:059 (2) - this bugs me, in regards to rhythm, too long imo. Even if it's an Easy, it shouldn't undermine the rhythm that much, try and have it like this:
00:50:921 (3) - remove that finish at the end
01:11:266 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,1) - lay off the claps lol, only have them on the 2nd and 4th beats like you did before, it really makes things cleaner, especially those off beats at 01:19:542 (1,2,3) -> this affects all the other diffs as well

Normal

00:26:956 (4) - you always NC when there's a long break or there's a long spinner, why differ here
00:50:921 (2) - remove finish at the end
00:59:887 (1) - remove the finish, takes away the impact of the finish on 01:00:232 (1) which should be the one with the emphasis
Same as easy about those claps

Hard

00:10:404 (1) - remove clap on end of slider
00:13:163 (1) - ^
00:12:990 (5,1) - the way you placed the stuff beforehand, this spacing shouldn't be similar to 00:12:645 (3,4,5)
00:24:714 (3,4) - have them more side by side:
00:51:611 (4) - remove the finish
00:59:887 (2) - remove that finish, rather use a clap instead
The claps are still fine here, since there are the 1/2 beats as well, so it's not too over-consuming in sound, but make sure to use Soft instead of Normal

Insane

00:20:059 (1) - I actually find this angle very weird, I think a angle facing downwards would be better, also a spacing like 00:25:232 (4,1) is more even
00:37:645 (5,1) - spacing more constant for 1/4 sliders please
00:41:611 (3,1) - shift up
00:50:921 (2) - remove finish from slider end
00:59:887 (3) - remove that finish, add clap
The claps are still fine here, since there are the 1/2 beats as well, so it's not too over-consuming in sound, but make sure to use Soft instead of Normal
01:20:059 (3) - have it to the left of the circle, something like this but with a more even line made:

Extra

Just gonna state it right here right now, those streams at the start are really redundant...

00:26:951 (1) - faster sv
00:51:606 (4) - remove finish
00:50:571 (1) - you made it an extra, at least also fully follow the music, split this like this and have a clap on the slider start:
That full stream section doesn't represent the song well, you need to diversify the clicking with repeat slider, specifically 1/4 sliders with 2 repeats (last 4 1/4 beats), I would suggest at places like 00:55:227 - 00:55:744 - 00:56:778 - 00:57:123
Even before this ^ you left out a clap at 00:55:227
00:59:882 (3) - remove finish add clap
01:07:813 (4,5,1) - very very straight direction, really not very nice
The claps are still fine here, since there are the 1/2 beats as well, so it's not too over-consuming in sound, but make sure to use Soft instead of Normal
But do note, for this section 01:15:571 (2,1,2,1,2,1,2) - I think it would be better to have the claps on the off beat instead of the on beat to go more with the focus in the music here (strings)
Topic Starter
hehe
neonat > thanks!

neonat wrote:

General

Kiai could totally use Soft instead of Normal, Normal hits sound as solid as the clap, which just makes it have less impact, and the hit is pretty noisy as well
00:46:089 - could use something like the drum clap ok1

Easy

00:45:059 (2) - this bugs me, in regards to rhythm, too long imo. Even if it's an Easy, it shouldn't undermine the rhythm that much, try and have it like this: i did this on purpsoe, so that the song felt calmer during the slow portion.
00:50:921 (3) - remove that finish at the end there's a finish!
01:11:266 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,1) - lay off the claps lol, only have them on the 2nd and 4th beats like you did before, it really makes things cleaner, especially those off beats at 01:19:542 (1,2,3) -> this affects all the other diffs as well ok

Normal

00:26:956 (4) - you always NC when there's a long break or there's a long spinner, why differ here fixed
00:50:921 (2) - remove finish at the end nooooo
00:59:887 (1) - remove the finish, takes away the impact of the finish on 01:00:232 (1) which should be the one with the emphasis used softfinish instead
Same as easy about those claps keeping because every white tick is mapped!

Hard

00:10:404 (1) - remove clap on end of slider sounds good to me
00:13:163 (1) - ^ sounds good to me
00:12:990 (5,1) - the way you placed the stuff beforehand, this spacing shouldn't be similar to 00:12:645 (3,4,5) yep, changed.
00:24:714 (3,4) - have them more side by side: uhm ok
00:51:611 (4) - remove the finish noooo
00:59:887 (2) - remove that finish, rather use a clap instead softfinish
The claps are still fine here, since there are the 1/2 beats as well, so it's not too over-consuming in sound, but make sure to use Soft instead of Normal

Insane

00:20:059 (1) - I actually find this angle very weird, I think a angle facing downwards would be better, also a spacing like 00:25:232 (4,1) is more even moved a little
00:37:645 (5,1) - spacing more constant for 1/4 sliders please this is swag for triangles tho
00:41:611 (3,1) - shift up no, y
00:50:921 (2) - remove finish from slider end noooo
00:59:887 (3) - remove that finish, add clapsoft~
The claps are still fine here, since there are the 1/2 beats as well, so it's not too over-consuming in sound, but make sure to use Soft instead of Normal
01:20:059 (3) - have it to the left of the circle, something like this but with a more even line made: i like how it is!

Extra

Just gonna state it right here right now, those streams at the start are really redundant... no u

00:26:951 (1) - faster sv don't like playing with SV, made it straight tho
00:51:606 (4) - remove finish nonono
00:50:571 (1) - you made it an extra, at least also fully follow the music, split this like this and have a clap on the slider start: this is intetional to make the rhythm more relaxed and follow the slow vocals.
That full stream section doesn't represent the song well, you need to diversify the clicking with repeat slider, specifically 1/4 sliders with 2 repeats (last 4 1/4 beats), I would suggest at places like i like my streams death and without rest.
Even before this ^ you left out a clap at 00:55:227 had it originally, but i removed cuz it sounded weird.
00:59:882 (3) - remove finish add clap soft
01:07:813 (4,5,1) - very very straight direction, really not very nice the whole 'theme' of the diff is back and forth :D
The claps are still fine here, since there are the 1/2 beats as well, so it's not too over-consuming in sound, but make sure to use Soft instead of Normal
But do note, for this section 01:15:571 (2,1,2,1,2,1,2) - I think it would be better to have the claps on the off beat instead of the on beat to go more with the focus in the music here (strings) creative but i think it'll play weird.
Cerulean Veyron
Hi, requested via form... iirc

[> General <]
  1. - Timing Check: Ehh, just my suggestion, but couldn't the offset should be on 916? mehh idk wtf
  2. - What are you using widescreen support for?!? Disable it!!
  3. - Everything seems fine.
[> Easy <]
  1. 00:33:847 (2,1) - Idk, but recorrect blanket, or maybe do a different pattern than this..
  2. - Perfectionist.
[> Normal <]
  1. 00:13:675 (2,1) - Idk but.. symmetry?
  2. 00:15:399 (3) - You could also use the drum clap on the head of this slider, the drums on the song track sound greater.
  3. 00:36:606 (1,2,3,4) - I feel this pattern is weird. I might not understand your flow, but maybe you could just curve one of the sliders here mehh
  4. 00:39:882 (2) - Why adding finish here? i know there's this ride on the song track here, but it's quite small.
  5. - Waow, it gets better during.
[> Hard <]
  1. 00:20:399 (2,3) - Idfk, recorrect blanket or sth.
  2. 00:26:089 (3,4) - Eh... is this spacing on purpose, i guess you should change slider (1)'s position.
  3. 00:36:089 (3) - I think this rhythm looks offbeat, maybe you could follow a little bit of vocals here? Just shoerten this slider to 1/2 and maybe add a circle next to it.
  4. 00:41:606 (2,3,1) - It feels a bit odd when this is stacked while staying in just one grid, unstack and remake sth better here.
  5. 00:47:123 (2,3,1) - ^
  6. 01:17:296 (3,4,1) - Why spacing is differed here? i though you're using 1.4x on the start...
  7. 01:26:261 (1,2,3) - Spacing~
  8. - Ehhk, some distance spacing issues, but quite a nice diff.
[> Insane <]
  1. 00:16:434 (3) - Are you serious about this slider?!?! This is overrating the player's cursor.
  2. 00:42:813 (2,3,4) - Spacing... or maybe not?
  3. 00:50:571 (1) - Ctrl + G?
  4. - Nothing much to say, but great diff!
... I'm tired... e_e

Uhh, bad mod imo. Good Luck!
Topic Starter
hehe
Gray Veyron > thanks~

Gray Veyron wrote:

Hi, requested via form... iirc

[> General <]
  1. - Timing Check: Ehh, just my suggestion, but couldn't the offset should be on 916? mehh idk wtf doesn't really matter
  2. - What are you using widescreen support for?!? Disable it!! sure
  3. - Everything seems fine.
[> Easy <]
  1. 00:33:847 (2,1) - Idk, but recorrect blanket, or maybe do a different pattern than this.. uhm ok~
  2. - Perfectionist.
[> Normal <]
  1. 00:13:675 (2,1) - Idk but.. symmetry? sure
  2. 00:15:399 (3) - You could also use the drum clap on the head of this slider, the drums on the song track sound greater. nah, i'm fine with the hitsounds
  3. 00:36:606 (1,2,3,4) - I feel this pattern is weird. I might not understand your flow, but maybe you could just curve one of the sliders here mehh curved 1 :D
  4. 00:39:882 (2) - Why adding finish here? i know there's this ride on the song track here, but it's quite small. alright
  5. - Waow, it gets better during.
[> Hard <]
  1. 00:20:399 (2,3) - Idfk, recorrect blanket or sth. alright looks perfect to me
  2. 00:26:089 (3,4) - Eh... is this spacing on purpose, i guess you should change slider (1)'s position. i guess it looked weird, fixed.
  3. 00:36:089 (3) - I think this rhythm looks offbeat, maybe you could follow a little bit of vocals here? Just shoerten this slider to 1/2 and maybe add a circle next to it. fixed
  4. 00:41:606 (2,3,1) - It feels a bit odd when this is stacked while staying in just one grid, unstack and remake sth better here. antijumps instead~
  5. 00:47:123 (2,3,1) - ^ antijumps instead~
  6. 01:17:296 (3,4,1) - Why spacing is differed here? i though you're using 1.4x on the start... jumps~
  7. 01:26:261 (1,2,3) - Spacing~ for calmness, low spacing.
  8. - Ehhk, some distance spacing issues, but quite a nice diff.
[> Insane <]
  1. 00:16:434 (3) - Are you serious about this slider?!?! This is overrating the player's cursor. fun to play!
  2. 00:42:813 (2,3,4) - Spacing... or maybe not? no stressing needed~
  3. 00:50:571 (1) - Ctrl + G? oh.. nice!
  4. - Nothing much to say, but great diff!
... I'm tired... e_e

Uhh, bad mod imo. Good Luck!
Cerulean Veyron


Am i even a doll?!!?
Sophia_old_1

Gray Veyron wrote:



Am i even a doll?!!?
Removed the kudosu just to give it AGAIN
Kite
That are the best creator words I have ever seen on a beatmap, good job!
Also, small irc mod.. fixed 2 minor things and discussed metadata for a while

SPOILER
16:59 Kite: are you ok with irc mod on
16:59 *Kite is editing [http://osu.ppy.sh/b/670786 yanaginagi - Haru Modoki [Hard]]
16:59 Kite: dont really have much to point out anyways
16:59 handsome: 1 diff?
16:59 handsome: well im fine with that
17:00 Kite: nah for the set i mean
17:00 Kite: a few things on normal and hard so far
17:00 Kite: on hard:
17:00 handsome: ah ok
17:00 handsome: np
17:01 Kite: 01:10:916 (4,5,6,7) - would probably be better for this difficulty to make this into a repeat slider like you did later on 01:25:744 (3) -
17:01 handsome: insane has really long streams
17:01 handsome: so i'm keeping this
17:01 Kite: fair enough
17:01 handsome: yep
17:02 Kite: 01:21:951 (4,5) - about this, what do you think about a single beat 01:21:951 - here
17:02 handsome: sounds good
17:05 Kite: love the repeat slider on insane 00:16:434 (3) -
17:05 Kite: dont see that often :D
17:06 handsome: yeah, actually some poeple hate it
17:06 handsome: but it loved how well it fit
17:07 Kite: its just unusual
17:09 Kite: on snafu diff :
17:09 Kite: 01:10:227 (2) - x173 y123 for better playability imo
17:10 Kite: actually hmm.
17:11 Kite: well its for you to decide, i think its better not to have a stacking note there for readability, and the returning slidershape plays a bit better if the upcoming beat is located a bit higher up
17:11 handsome: waow
17:11 handsome: waot
17:13 handsome: hhhhhmmmmmmmm
17:13 handsome: hmmmm
17:14 handsome: allright
17:14 handsome: i moved it somewhee else
17:14 Kite: alright fair enough
17:15 handsome: ended up with somethinmg like this http://osu.ppy.sh/ss/3001015
17:15 handsome: also for the hard i remapped a whole bunch to accomodate that change @_@
Sonnyc
[Easy]
  1. 01:10:054 (3) - Even the surrounding rhythm to click this object is a 1/1, the drum rhythm is pretty complexed to catch as an easy difficulty imo. I personally suggest removing this note to make beginners more comfortable to play, and to also emphasize the finish sounds at 01:09:709 and 01:10:399 by placing in a row.
  2. 01:21:951 - Are you sure about this whistle sound? It feels pretty loud and redundant.
[Normal]
  1. 00:31:089 (1,3) - 00:33:847 (1,3) - 00:36:606 (1,3) - Regarding the comboes, I think starting the combo from the current (3) will be more appropriate to seperate the instrument part better. In the previous rhythm section, the seperation is done well like 00:20:571 (2,3) and such consistency can be maintained.
  2. 00:44:192 - Consider adding a note here since there is both a big drum sound and a vocal. Maybe the orginal intention of you might been to make the rhythm consistent with 00:45:054 (1,2), but unlike 00:45:571, the drum sound of 00:44:192 feels important to get ignored.
  3. 01:21:951 - Same with Easy.
[Hard]
  1. 00:25:916 (2,3) - I definitely believe the flow can be better than this.
[Insane]
  1. 00:16:434 (3) - The volume feels quite high here. Lessening to 30% will be enough.
  2. 01:18:847 (5) - Consider adding a NC since the rhythm changes, but the distance of the note remains the same.
[SNAFU]
  1. 00:13:502 (2,3) - Stack unreadable due to the merge with the BG. Changing the combo color by using color hax is most recommended.
  2. 01:11:261 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - Pretty interesting xD
Topic Starter
hehe
sony

Sonnyc wrote:

[Easy]
  1. 01:10:054 (3) - Even the surrounding rhythm to click this object is a 1/1, the drum rhythm is pretty complexed to catch as an easy difficulty imo. I personally suggest removing this note to make beginners more comfortable to play, and to also emphasize the finish sounds at 01:09:709 and 01:10:399 by placing in a row. fixed!
  2. 01:21:951 - Are you sure about this whistle sound? It feels pretty loud and redundant. removed
[Normal]
  1. 00:31:089 (1,3) - 00:33:847 (1,3) - 00:36:606 (1,3) - Regarding the comboes, I think starting the combo from the current (3) will be more appropriate to seperate the instrument part better. In the previous rhythm section, the seperation is done well like 00:20:571 (2,3) and such consistency can be maintained. well its just basic 1 measure 1 nc, i wanna keep it as it is.
  2. 00:44:192 - Consider adding a note here since there is both a big drum sound and a vocal. Maybe the orginal intention of you might been to make the rhythm consistent with 00:45:054 (1,2), but unlike 00:45:571, the drum sound of 00:44:192 feels important to get ignored. done
  3. 01:21:951 - Same with Easy. removed
[Hard]
  1. 00:25:916 (2,3) - I definitely believe the flow can be better than this. changed
[Insane]
  1. 00:16:434 (3) - The volume feels quite high here. Lessening to 30% will be enough. changed to c:1, which is softer.
  2. 01:18:847 (5) - Consider adding a NC since the rhythm changes, but the distance of the note remains the same. ok
[SNAFU]
  1. 00:13:502 (2,3) - Stack unreadable due to the merge with the BG. Changing the combo color by using color hax is most recommended. done!
  2. 01:11:261 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - Pretty interesting xD
hehe
Sonnyc
Terminate
Flower
A quick silly check


[snafu]
I feel sick when hitting complete overlapped 1/2 notes. maybe increase stack leniency to 4? as you don't have any significant patterns that requires preventing 1/2 stack

[Insane]
as this is lower difficulty, I suggest also let 1/1 notes stack, so increase the leniency to 5. what do you think?
00:59:882 (3,4) - make parallel or like this?

wake me when you need me.
Topic Starter
hehe
flowa

Flower wrote:

A quick silly check


[snafu]
I feel sick when hitting complete overlapped 1/2 notes. maybe increase stack leniency to 4? as you don't have any significant patterns that requires preventing 1/2 stack lol, ok :D

[Insane]
as this is lower difficulty, I suggest also let 1/1 notes stack, so increase the leniency to 5. what do you think? ok
00:59:882 (3,4) - make parallel or like this? ss is snafu diff, so erm im not sure what you're saying. no change

wake me when you need me.
Josde
Here's a small mod, sorry if I'm doing something wrong as it's the first time I do something like this.
[General]
Here's the full res version of the background in case you want to use it.
The MP3 is a bit quiet, so you should possibly make it louder.
Also maybe put the preview point in 1:00:227 (the kiai) directly?
AFAIK, the title is "Harumodoki", not "Haru Modoki"
Add "opening" and "single" to the tags?

[Snafu]
00:07:985 (2) - New combo to make it easier to sightread? It'd make it clearer that there's a space between those two notes.
00:10:744 (2) - ^
00:13:502 (2) - ^

[Insane]
01:19:882 (2) - Move the note to prevent a confusing overlap with the sliderend?

[Hard]
00:46:434 (1) - Risky object, not totally sure if it's rankable. https://osu.ppy.sh/ss/3008951
Topic Starter
hehe
jos

Josde wrote:

Here's a small mod, sorry if I'm doing something wrong as it's the first time I do something like this.
[General]
Here's the full res version of the background in case you want to use it. quality has been compromised for filesize.
The MP3 is a bit quiet, so you should possibly make it louder. its fine as it is
Also maybe put the preview point in 1:00:227 (the kiai) directly? why? doesn't sound good
AFAIK, the title is "Harumodoki", not "Haru Modoki" pretty sure the current is correct
Add "opening" and "single" to the tags? already have opening, single isn't necessary

[Snafu]
00:07:985 (2) - New combo to make it easier to sightread? It'd make it clearer that there's a space between those two notes. nc spam, nah.
00:10:744 (2) - ^ nc spam, nah.
00:13:502 (2) - ^ nc spam, nah.

[Insane]
01:19:882 (2) - Move the note to prevent a confusing overlap with the sliderend? intentional

[Hard]
00:46:434 (1) - Risky object, not totally sure if it's rankable. good catch, however its not outside so its fine.

thanks for taking your time, however! :D you're on the right track ^^
Flower
All right, everything is fine. Qualified!
ac8129464363
G FUCKIN G

grats
Topic Starter
hehe
meii18
\:D/ congratulations handsome
Nara
grats!
kakifly
OOOOOOOH you actually did it
Litharrale
Gratz!
Kite
Sweet, congrats!
Aerous
;) rank my set plz

rip
Knotts
gratstsssssts!
Shiguma
Something should be done about the mp3 (very quiet). Also the video should be changed in 2 days since the real opening animation will be used in episode 3.

Also congrats
Euny
YAY \o/

congra~ handsome
Meg
why 00:40:227 (1,2,3,4,5,6,1) - all 1/3 sounds on this mp3?
1/3 + 1/4 sounds on my mapset LOL
Topic Starter
hehe

iMage-- wrote:

why 00:40:227 (1,2,3,4,5,6,1) - all 1/3 sounds on this mp3?
1/3 + 1/4 sounds on my mapset LOL
edit _(:зゝ∠)_
Koiyuki
edit too strong lol
Okoayu
i for one liked the nonsense spam in the description
xxdeathx
i thought it was code for something—every different block of nonsense (occurring multiple times) stands for a letter maybe
Meg
PLZ DON'T EDIT MP3 LOL
Meyrink
Gratzszsz And nice job with mp3 sounds neat !
Heanday

iMage-- wrote:

PLZ DON'T EDIT MP3 LOL
Please !
wetdog123

Heanday wrote:

iMage-- wrote:

PLZ DON'T EDIT MP3 LOL
Please !

PLEASE
Momochikun
feels like im hitting ghost notes ;w;
IamKwaN
Greetings, your map has to be taken out of the Qualified section.

  1. Wrongly snapped notes at 00:29:106 (2) - and 00:59:796 (2) - in SNAFU and Insane. Both of them should be snapped at 1/6 tick before the current blue tick. Graphically, we mean http://puu.sh/hjgD1/b94f323320.jpg .
  2. Finishes at 00:59:882 - and 01:00:054 - in all diffs except Easy are inconsistent, abrupt and noisy since the strings are very very very weak. Also, consecutive two finishes make them clashing with the finish at the beginning of the kiai (i.e. 01:00:227 - ), weakening its effect. Removing them would avert the issue.
  3. In SNAFU, 00:08:158 (3,4,5,6,7,8,9,10,11,12,13,14,1,2,3,4,5,6,7,8,9,10,11,12,13) - The drums/noises here are merely audible and what dominates the music is the constant 1/2 beats. Thus, the huge bunch of streams makes the introduction overdone and don't necessarily fit the map well, therefore we suggest remapping this part to more concise rhythms like plain 1/2 beats.
  4. We also suggest HP of SNAFU being slightly reduced to 7, as it's almost impossible for players to get back to health when passing through those short halts.
The BNG will handle the requalification of this mapset. Good luck!
Topic Starter
hehe
nice
Ujimatsu Chiya
Most Mappers who want to have a more first ranked
but too fast, make bad quality I think. like me orz

I mean.... best of luck !! :3
wetdog123

IamKwaN wrote:

  1. In SNAFU, 00:08:158 (3,4,5,6,7,8,9,10,11,12,13,14,1,2,3,4,5,6,7,8,9,10,11,12,13) - The drums/noises here are merely audible and what dominates the music is the constant 1/2 beats. Thus, the huge bunch of streams makes the introduction overdone and don't necessarily fit the map well, therefore we suggest remapping this part to more concise rhythms like plain 1/2 beats.
What are talking about? I can hear the 1/4 very clearly and it would feel weird and inconsistent if 00:08:158 (3,4,5,6,7,8,9,10,11,12,13,14,1,2,3,4,5,6,7,8,9,10,11,12,13) - is a 1/2 jumpy bit and every other part like it is a stream.

Doesn't need to be changed imo
Okoayu
I'm pretty sure they were talking about that part as a whole and not just that one stream
californiabones
XD
Topic Starter
hehe

andycay wrote:

SNAFU difficulty is amazing! i can tell you spent a whole 5 minutes making it
thanks, i try my best
VINXIS

IamKwaN wrote:

Greetings
by VINXIS



kk rerank pls or smth
ac8129464363

andycay wrote:

SNAFU difficulty is amazing! i can tell you spent a whole 5 minutes making it
stay salty
Monstrata
I think the overdone streams fit the "SNAFU" theme lol. I mean ya, you could map those sections with 1/2 but that'd be too normal xD.

You should consider repositioning stacked notes like 00:07:985 (2,3) - though. It's stacked in editor, but when you play it, because of stack-leniency it almost looks like another note in the stream.

00:10:744 (2,3) - Here it just doesn't look neat cuz of the stacks and the direction of the stream :P.


00:55:485 (10,11,12,13,14,15,16,1) - Also, i noticed some weird spacing on your streams here. Some of them have spacing differences by up to 0.08x (0.46 Previous 0.54 Next)


Anyways, poke me for a longer mod if you still plan on re-ranking this :D. I forgot to check this cuz I dl'ed it a while back when it still had the weird name and naruto background looool
benjacala
SNAFU
Enhu
LOLZ
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply