This beatmap was submitted using in-game submission on Sunday, March 29, 2009 at 1:41:46 AM
Artist: Nintendo
Title: Super Mario Bros Medley
BPM: 100.2
Filesize: 2635kb
Play Time: 02:26
Difficulties Available:
Information: Scores/Beatmap Listing
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Post-rank update: Finally fixed endless loop that messed up the ending
Updated again: Full song done, although the timing for the later bits is a bit iffy. Let me know what you think. Also, storyboard! It's not going to get any more complex than it is now; just a passive backdrop. It looks best at 640x480, because the scaling looks wrong at higher resolutions.
Moving to completed, because I don't think I'll do alternate difficulties for this one, unless there is demand. Also, I'd appreciate any tips on timing the last couple of sections.
Fixed timing based on AWP's suggestions. Thanks!
Added "fail" ending. Do poorly and be rewarded with hilarity, just like in Ouendan!
Tweaked Hard based on comments. Also, added custom colors. And renamed difficulties.
One more tweak: Background graphics should be free of unsightly white lines. The Mario sprite is stuck that way, unfortunately. Still, it looks better than it did before
Last update: Fixed fireworks. Thanks AWP.
Tweaked easy a bit more.
Edit: Added Kiai time
Artist: Nintendo
Title: Super Mario Bros Medley
BPM: 100.2
Filesize: 2635kb
Play Time: 02:26
Difficulties Available:
- Super Easy (1.07 stars, 150 notes)
- Super Hard (4.69 stars, 409 notes)
- Super Normal (3.98 stars, 286 notes)
Information: Scores/Beatmap Listing
---------------
Post-rank update: Finally fixed endless loop that messed up the ending
Updated again: Full song done, although the timing for the later bits is a bit iffy. Let me know what you think. Also, storyboard! It's not going to get any more complex than it is now; just a passive backdrop. It looks best at 640x480, because the scaling looks wrong at higher resolutions.
Moving to completed, because I don't think I'll do alternate difficulties for this one, unless there is demand. Also, I'd appreciate any tips on timing the last couple of sections.
Fixed timing based on AWP's suggestions. Thanks!
Added "fail" ending. Do poorly and be rewarded with hilarity, just like in Ouendan!
Tweaked Hard based on comments. Also, added custom colors. And renamed difficulties.
One more tweak: Background graphics should be free of unsightly white lines. The Mario sprite is stuck that way, unfortunately. Still, it looks better than it did before
Last update: Fixed fireworks. Thanks AWP.
Tweaked easy a bit more.
Edit: Added Kiai time