[General]*Offset feels a bit late. Try 462 and resnap on all difficulties please.
[Noob]00:34:760 (1) - this spinner is a bit short... so how about moving it back to the red tick and extending 1/2? That way it'll give a bit more time to clear and still look perfectly fine while playing =)
01:02:923 (3,4,1,2,3) - spacing? The notes start to overlap and then 2,3 is just bleh
01:35:985 (1) - even though this spinner isn't short like the one I previously mentioned, I still think that it would look better moved back 1/2 and extended 1/2, just because the low overall difficulty on this easy map makes the spinners pop up much slower into view. Thus, it seems like it's starting a bit later than the white tick you want it to be on.
01:43:332 (2,3,4,5) - heh, I found it strange that this short part was a break in the harder difficulties but not in the easiest one :p
01:51:291 (2,3,4) - (nazi) spacing
02:10:270 (1) - same as the others XP
02:34:760 (1) - ^
02:57:413 (1) - ^, also, I I'd silence this to go with the music (0 volume soft set) but then put a new inherited section 1/4th before the end for the finish like you have.
*Whistles are a bit loud throughout the choruses =s
*I noticed that you kept a clapping pattern throughout the map, but it gets broken during sliders. You could always add a clap sound in the folder and use it as a custom sampleset for slider ticks y'know ;P (ask if you don't know how ;3)
[Virile]00:54:352 (1) - I think that using a slider like this for the triplets in the first part of the chorus would've been more logical. That is, letting the player hear that it's a triplet pattern by means of a slider and THEN using single notes the next time(s).
00:55:577 (1) - These sliders _might_ still be rankable on harder difficulties, but you should definitely not have it on a normal one like this.
00:59:709 (1) - Sounds a bit odd where it ends. Perhaps shorten it 1/2?
01:31:087 (1,2,3,4,5,6,1,2,3,4,5,6) - Too clustered and hard-to-read. I wouldn't even advise doing this in a harder difficulty. Please space this whole part better so that they're not overlapped and ambiguous. .-.
01:39:964 (8,9,10) - a bit hard-to-read
01:41:189 (1,2,3,4,5,6,7) - ^
01:48:536 (1) - maybe move this back 1/4th and extend
02:10:423 (1) - the curving makes the repeat arrow look pretty sloppy x_x
02:11:648 (1) - ^
02:18:230 (1) - shorten 1/2?
02:56:801 (1) - silence like I suggested in the last diff please~
*Whistles are a bit loud at the end @-@
[Nightmare]00:27:413 (7,1) - a bit hard to see that 1 is a slider
00:52:362 (3) - ^
00:59:862 (1) - perhaps shorten this 1/2?
01:39:352 (6) - can't see that it's a slider
01:39:948 (8,9,10,1,2) - these could be stacked on each other better I suppose..
02:18:214 (1) - shorten 1/2?
02:41:173 (11,12,13) - waaay hard to read <.>
02:43:622 (6) - didn't see this at all while playing
02:52:959 (8) - ^, try to avoid overlapping streams :/
02:56:954 (2) - can't see the slider under 02:55:577 (5)'s hitburst
02:56:495 (6) - ouch this is a loud whistle ;x
02:58:010 (1) - silence suggestions above
*whistles are loud again ._.
Not bad for your first map.