Genocide wrote:apa ini?
mod req ok
offset jadi 609 / 612 agak enak ditaiko hittingnya
00:04:762 (3) - well ddk " masih " unrankable t/251894 Loh? Di situ boleh kok...
00:10:138 (28,29,30) - ini apaan beb? 00:10:225 (29) dijadiin kat.
00:36:851 (115,116,117) - kdd is more fit for me Oke.
00:37:884 (121,122,123) - ddK masih unrankable same reason Well...
00:48:635 (175) - k? 2/1 break terus K k , flow imo Nggak deh; gak terasa pas sama musiknya...
00:55:918 (209,210,211) - sama ini juga beb Umm, lihat di atas.
01:10:138 (281,282,283,284,285,286) - k ddk k d more fit imo :Arrow: klo di accept ganti ini jadi 01:11:005 (287,288,289,290,291) - kkkkD pls , for better strimmu IMO pattern gitu malah kurang nyambung sama musiknya ._.
simple oni mastin good
00:01:641 (4) - delete? biar gk begitu keliatan ngeconvert diff also bagus kok soundnya klo didelet Okelah.
00:53:317 (153) - d? terlalu bnyk kat disana lagian suaranya kecil ^
00:53:664 (154) - delete?, gk terlalu penting imo Well ada instrumen yang terasa lumayan aneh kalau ditinggalin... swap 00:53:664 (154,155) aja deh.
00:54:184 (156) - k? consistent sama 00:56:612 (165) - Udah ngubah 00:54:011 (155) jadi kat duluan.
00:59:907 (176) - d klo mau atau gk delet, suaranya kan ngedalemin jadi pake don enak suaranya Don'd.
01:04:416 (193) - try use my suggestion huehuehue https://osu.ppy.sh/ss/2576963 Terlalu banyak instrumen yang dilewatin, jadi terasa gak nyaman ketika main.
01:31:468 (293) - coba didelet, labih enak imo Nope. Alasannya sama kayak (154).
00:06:496 (5) - delete? Done.
00:58:173 (107,108) - delete? unesessari emphasize imo (107) aja; (108) perlu untuk menekankan drum. Dan ini nge-mod diff Futsuu yah...
00:59:907 (111) - delete juga,^ sem reson Done.
01:04:762 (121) - delete ^ Saya rasa ini perlu sih untuk drum. Rasanya aneh kalau ditinggalin gitu aja.
01:10:311 (132) - delete, ^ ^
01:28:346 (168) - delete, soalnya 01:27:999 (167) - uda D Done.
[Futsuu nih? ;w;]
gk tau ah puyeng sama futsuu gk bisa ngemod futsuu lagi ;_;
note mungkin buat aku aje :v
kantan sama futsuu 1.2 SV dong soalnya BPMnya cukup tinggi Oke.
makasih buat mod
good luck hinsvar
Xinely wrote:ga bisa mod taiko orz
Hi there, coming from your
request in our/myModding Queue. Be so kind to take some minutes (or seconds, lets be honest) to answer to my mods. Dont be a dick and just "lol didnt changed stuffs hurr durr" without an explanation. If I told you something that was against your map, tell me why. This way mapper and modder both gain something.(copy paste end) Unrankable
Rather important change
Not so important change/small note or opinion[General]
■ Will there be a video/SB soon? If no, disable Widescreen support. Yes, there will be a video. I guess I'll ask Madoka soon.[Hope]
■ 00:04:676 (2,1) - You probably want to adjust these so that ingame stacking doesnt mess these up Pulled off a manual stacking.
■ 00:02:855 (1) - Also, this one should end on the blue tick. The buildup-ish sound has 4 hits. Sliderend, 2 Circles and Sliderhead. The red tick seems to be a better choice to end the slider, though. It just feels more natural, somehow.
■ 00:05:976 (4,1) - If this is supposed to be a blanket, shame on you D: Adjusted the circle a little bit.
■ 00:54:531 (6) - Have this be a blanket with the previous two Circles? Nope; the current position is intended to create a pattern where the spacing gets lower with every circle.
■ 01:03:028 (1) - I think that ctrl+g'ing (and maybe slightly adjusting it) would result in a better flow. 4 -> 1 feels rather "meh" to play for me, and the changed Slider would have some nice effect on going towards 2 Made a compeletely new slider instead.
■ 01:16:554 (6,7,8,9) - I think it'd be awesome if you could shape it more like this (so that the stream catches the players movement a bit more) Done.
■ I really like this diff :3 yay[Hard]
■ 00:12:739 (4,1) - Blanket's off Adjusted.
■ 00:58:866 (1) - You could ctrl+g this one. It'd act nice with how the two Sliders before that flow + It'd add a small jump to the next Slider, which isnt all that bad, considering the music gets strong/loud there Done![Easy]
■ 00:07:537 (1,2,3) - The specing is kinda messed up here Damn it.
■ 00:14:473 (1) - You want this (fixed blanket) Sure.197,234,14473,2,0,B|144:288|72:268|48:208|48:208|43:233|15:260,1,240,2|8,3:2|0:0,0:0:0:0:
■ 00:21:410 (1) - you maybe also want to blanket the Circle on this one ^
■ 00:28:346 (2) - Make these ticks equal/symmetric (the 4th tick sits on y326, which is off the grid - so if you want to fix this, either turn off gridsnap or move both to a grid coordinate) Tried my best to adjust this.
Didnt find anything in Normal, neither much in the easier diffs. Either they're good to go or Iam a scrub. You decide :^)
00:08:577 (2,3) - Whats with the DS change I was high.
00:20:022 (2,1) - Not really sure about the flow here It's okay; don't worry.
00:35:283 (1,2) - Nazistack That's how the editor goes. I'm not going to bother with this.
00:44:300 (3) - Maybe move a little bit to the right to align with 2 better Okay.
01:02:161 (2) - Maybe move the the white tick and shorten to 1/2 and put a circle where it used to start I'm following the instruments here.
01:16:207 (3,1) - Nazistack
01:19:676 (1,3) - Nazistack
Starting from 00:15:861 - to 00:34:936 - feels weird because you keep switching between jumps and antijumps Trust me, it actually plays very well. That's how the song is.
00:29:387 (3) - Very uncomfortable Fits with how the instrument here is played. I can't see how it's uncomfortable, too. Mind to explain why?
00:40:138 (1,2,3) - I think it kills the momentum Remapped.
00:56:005 (4) - I dont think its that needed It is. It's actually following an instrument sound.
01:03:548 (2,4) - Nazistack
guineaQ wrote:forum pm me when you finish the set for four game mode mod cus
Hinsvar wrote:4-mode because YOU ONLY LIVE ONCE GUYS PLEASE DO REALIZE
Just reminding, the GD-er nickname should be on tags
Woah already, damn