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ClariS - Luminous -movie MIX-

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Mikii
M4M request for standard.

[General]
  1. Jesus 19 maps. Nice and clean mapset for standard. I don't have much to say here. Good luck on ranking the full mapset!
[Easy]
  1. No issues here
[Normal]
  1. 00:37:364 (3) The red tick slider was a bit difficulty for me to play at first. Maybe a back and forth slider would suit the song better here
[Hard]
  1. 00:24:705 (1) These HC's were a bit hard to read since the 2 HC is stacked on the slider end. You might want to unstack it
  2. 00:25:572 (1,2) Might be better to get rid of the HC here and shift the back and forth slider on the previous HC due to it sounding and playing better
  3. 00:33:895 (1,2) I think something can be done with these two slider. Maybe blanketing or something. It just looks out of place
  4. 00:37:970 (4) This did not look like a triple. Either get rid of the HC or stack it on the 1 slider
  5. 00:58:866 (1,1,1) I don't think the NC is suitable here. I don't think its an unrankable issue though so its up to your judgement. I think maybe the first NC you might want to get rid of
  6. 01:11:005 (4) Stack here isn't too creative :p, you could stack the 4 HC onto the 01:12:219 (2) HC
[Captin's Insane]
  1. 00:10:138 (1,2,3) Curving this triple might be a good idea
  2. 00:36:843 (3) Something is wrong with this kickslider. The previous kickslider was fine but this one might need more emphasis. I think a whistle hitsound might be good.
  3. 00:59:560 (1,2,1,2) As preference, I didn't like this part too much :( I think 2 sliders would have been fine or even 4 distanced HC's or 2 back and forths.
[Madoka's Insane]
  1. 00:04:676 (2,1) Triple here isn't very well readable. Might want to space the 2 HC outwards
  2. 00:14:300 (4) I think a HC should be placed here for that triple consistency.
  3. 00:37:190 (1,2) I do like this slider stack but it is a bit unreadable :p. Up to your judgement
  4. 01:08:577 (1) Weird flow change. Ctrl + H the slider and adjust everything around accordingly
  5. This difficulty spike is great and fits with the music but it didn't seem very enjoyable to play. You might want to not stack these HC's. Make a hexagon pattern or something :)
[Hope]
  1. 00:10:138 (3,4,1) The triple spacing might need shortening but it is fine to play
  2. 00:36:843 (2,3,4) Might be too large of a spacing but I can see where this spacing is coming from
  3. 00:29:387 (3) This 3/4 isn't placed to well to set up with the next HC. I'll make an placement suggestion.
  4. 00:40:311 (2) I don't think this needs to be stacked. The one at 00:15:514 (1,2) is fine but I don't think it should be here
Enjoy the mod!
Bearizm

Mikii wrote:

[Madoka's Insane]
  1. 00:04:676 (2,1) Triple here isn't very well readable. Might want to space the 2 HC outwards it's fine.
  2. 00:14:300 (4) I think a HC should be placed here for that triple consistency. again, I think it's fine hehe
  3. 00:37:190 (1,2) I do like this slider stack but it is a bit unreadable :p. Up to your judgement it's fine :P lol the song but i moved it a bit, just a little bit. lol :D
  4. 01:08:577 (1) Weird flow change. Ctrl + H the slider and adjust everything around accordingly I didn't ctrl+H but what i did is reposition the slider so it plays smoother. the awkwardness was because you have to go to the right first to click the slider and the slider's going to the left, but it's fine now :D
  5. This difficulty spike is great and fits with the music but it didn't seem very enjoyable to play. You might want to not stack these HC's. Make a hexagon pattern or something :) but, triangles are love :(
thanks for modding!

http://puu.sh/hgTRi.osu
Topic Starter
Hinsvar

Owntrolf wrote:

Timing conflict with futsuu? Oh God. Fixed.

cool basically 3 insanes with 0.01 sr gaps lel top

  • Easy

    00:23:837 (2) - I dont really like how far this is in a corner As long as it's still visible...
    00:40:832 (1,2,3) - Maybe change to
    SPOILER
    [/spoiler] I played with the rhythm here so I did something else.
    00:53:317 (3,1) - Maybe make yellow3 have the same angle as pink1 which is about rotate 5deg counterclockwise No. Why would I? Doesn't really make any difference.
    00:58:866 (3) - Maybe ctrl+g Sure.

    • Normal

      00:10:311 (1) - I like it better as 1/1 then a circle Why, exactly?
      00:14:473 (2) - Aw I wish it was like the same slider as 00:13:086 (1) - but then ctrl+h and ctrl+j or some sort of opposite curve This curving is intentional.
      00:40:311 (4) - This feels really weird to me What part of it feels weird for you?
      00:52:450 (2) - I think this should end on the red tick to matc the vocals Sure.
      01:31:467 (2) - Maybe change this to a circle then make this 01:31:814 - into a 3 circles in a row with 01:32:161 (1) - Why? I don't think that fits with the music...

    • Hard

      00:01:988 (1,2) - Maybe maintain same degree change which is about 27degrees clockwise compared to the previous two Did... something, I think.
      Maybe change to for vocals[spoilerbox]

  • Hope

    diff is mostly fine I just want to complain about this 00:44:127 (2,3) - because vocals start on the white tick I follow how the instruments work here, not the vocal.

Sorry for the massively 2 week late mod

Mikii wrote:

M4M request for standard.

[General]
  1. Jesus 19 maps. Nice and clean mapset for standard. I don't have much to say here. Good luck on ranking the full mapset! \:D/
[Normal]
  1. 00:37:364 (3) The red tick slider was a bit difficulty for me to play at first. Maybe a back and forth slider would suit the song better here I personally see no problem here.
[Hard]
  1. 00:24:705 (1) These HC's were a bit hard to read since the 2 HC is stacked on the slider end. You might want to unstack it Umm, HC? Also, I feel that this kind of patterning fits well with the song.
  2. 00:25:572 (1,2) Might be better to get rid of the HC here and shift the back and forth slider on the previous HC due to it sounding and playing better ^
  3. 00:33:895 (1,2) I think something can be done with these two slider. Maybe blanketing or something. It just looks out of place They're intentionally placed oppositely.
  4. 00:37:970 (4) This did not look like a triple. Either get rid of the HC or stack it on the 1 slider Uh, it does? I'm pretty sure players will read it as a triple easily.
  5. 00:58:866 (1,1,1) I don't think the NC is suitable here. I don't think its an unrankable issue though so its up to your judgement. I think maybe the first NC you might want to get rid of The NCs here are to indicate
  6. 01:11:005 (4) Stack here isn't too creative :p, you could stack the 4 HC onto the 01:12:219 (2) HC Did something else.
[Hope]
  1. 00:10:138 (3,4,1) The triple spacing might need shortening but it is fine to play I feel that a larger spacing emphasizes the instruments well here.
  2. 00:36:843 (2,3,4) Might be too large of a spacing but I can see where this spacing is coming from :)
  3. 00:29:387 (3) This 3/4 isn't placed to well to set up with the next HC. I'll make an placement suggestion. The current placement is intended to accentuate the instruments.
  4. 00:40:311 (2) I don't think this needs to be stacked. The one at 00:15:514 (1,2) is fine but I don't think it should be here Did stuff.
Enjoy the mod!
Thanks!

Oh, and updated.
Bearizm
http://puu.sh/hlhcc.osu update, placement changes and several hitsound tweaks.

i didn't get the 69th post :<
Topic Starter
Hinsvar

sodarose wrote:

HI
From you M4M queues


[Hope]
00:10:138 (3,4,1) - I think this Not suitable for Spacing It goes well with the increase of the instrument's power.
00:10:138 (3,1) - If there is any way to let them do not overlap Isn't visible while playing.
00:18:635 (1,2) - End Stack Intentional.
00:29:387 (3) - This is ugly,I can't See clearly 00:29:387 (3,1) - Spacing IMO, this is still readable...
00:55:225 (2,1) - Blanket?I think it's okay as is.
00:58:346 (2,1) - Stack?Okay.

[Hard]
00:33:548 (4) - Bend it?
https://osu.ppy.sh/ss/2606049 Okay, okay lol

[Easy]
00:01:988 (2) - End in 00:02:508 You must set aside space for spinner It's okay if the object is before the spinner.
00:03:028 (1) - Advance to the 00:02:855 I don't think there's anything wrong with this...
01:33:678 (2,1) - ^ Huh?

My English is not good.Encountered problem you can in-game PM me
G L

Katy-xD wrote:

Cup Difficulty

00:25:572 (1) - Note feels placed too far to the right, try play it on HD/FL and it becomes impossible to see I personally don't think there's anything wrong with this...
00:47:768 (3,4,5) - I don't like the gap between the note (music plays notes which are skipped), add a slider in the middle I'm emphasizing the stronger instruments.
00:56:092 (2) - This is probably better as a slider then a single note, as the first half of the repeat slider is louder then the second It's already a slider since it was first there, I think?
01:01:641 (1,2,3,4) - You should remap these notes to follow the melody instead of the tempo
^ notes at 1:01:641 ,1:01:468 , 1:01:641 , slider 1:01:814 - 1:02:161 etc I don't really understand why do you think the current one is wrong... It's perfectly fine and easy to follow.
01:11:352 (1,2,3,4) - same as above - I honestly feel this makes it easier for the player to follow the melody ^
01:32:160 (2,3,4) - you should add more notes here to fit the song's ending, at the moment it feels empty I can't really add anything here, can I...

Apart from this, fun song, hope it gets ranked!

deetz wrote:

hi m4m

very clean in general... so this is all

[General]
You might wanna check this out.
pic taken from normal diff aimod

[Easy]
00:36:670 (2,3,1) - I think the slider end of 3 should be clickable. try this http://puu.sh/f16P3/fc6e456913.jpg I fear it might be a little hard to read...
00:58:866 (3) - Ctrl-G, I think it helps flow a lot Sure.
01:01:988 (2) - I think the object should be outside like this, flows more naturally with the song imo http://puu.sh/f15Bf/50fe5f65a8.jpg ^
01:05:803 (1) - why don't you map this as two 1/1 sliders? This part will be too intense, you knwo...
01:07:884 (3) - sound changes, you can curve into it like this for more natural feeling :D http://puu.sh/f15WD/10d5157c64.jpg I don't think it's that drastic to need such a curving...

[Normal]
00:34:589 (4) - http://puu.sh/f1891/4055861660.jpg But... why?
00:42:219 (3) - I think this can just be 1/1 into 1/2 reverse slider. Did something else.
00:56:092 (1) - NC? No. Why?

[Hard]
00:15:340 (2,3) - pretty hard to read on the first try, it's easy to misinterpret the spacing Should be better now.
00:42:046 (4,1) - with all of the 1/1 gap stacks you have are you sure about making a 1/2 one here? This is a Hard diff. It should be fine.
00:42:219 (1,2,3) - ya I can hear what you're mapping to but I think it's kind of awkward, try this http://puu.sh/f1aYV/bd88514844.jpg That feels... too repetitive, honestly.
01:20:369 (3) - clap head? Okay.

[Hope]
00:04:676 (2,1) - please space these farther apart, it's sorta hard to read Pretty sure there is nothing wrong with this...
00:35:803 (2) - ctrl-g plsss it makes it look cooler :D No, that'd break the flow.
01:20:369 (3) - I think this head needs a clap Okay.

diffs are very nice in themselves, I can't really say much about spread.. good luck!
About Lenfried and cagalin's mods... I'm sorry, but I don't really have enough time. I actually have replied to these mods once, too, but it seems for some reason the reply disappeared. I'll just summarize that I fixed a lot from Lenfried's mod except for the first one on the HD due to pitch reasons, and I rejected many of cagalin's suggestions because the suggestions don't really go well with the song's instruments.

Thanks guys!
Pho
Rechecking, no KDs.

Bold: Fix quickly/unrankable issues
Purple: Questionable
Red: Highly recommend

[General]
  1. The actual non-romanized title of the song should be ルミナス -movie MIX-
    Also I'm uncertain about the current source, aren't you missing the full movie title:
    劇場版 魔法少女まどか☆マギカ [前編] 始まりの物語 ?
[Easy]
  1. 00:08:924 (3) - Drum-Sample on reverse?
  2. 01:27:306 (3,1) - Spacing error.
  3. 01:32:161 (1,2) - Minor spacing issue.
[Normal]
  1. 01:15:514 (4,1) - Blanket fix :3
[Hard]
  1. Just saying, but you could just NC after every two stanzas instead of after every one stanza, you have quite some 2-combos in this map.
[Madoka's Insane]
  1. 01:32:161 (5) - Was this here the last time? oO I have doubts that this is acceptable since the path of the sldier is not that visible. Please ease this up a bit similar to Hinsvar's sliders in his Hope diff at 01:21:063 (1,2) - .
  2. 01:33:807 (1) - You should really keep it consistent to the other diffs and end the spinner on 01:37:492 - first.
  3. Still don't like the overmapped triples in the kiai :c
I'm no adept in japanese metadata, so you might wanna get confirmation from someone else first. Call me back when mod is applied and the metadata has been confirmed.
Bearizm

Pho wrote:

[Madoka's Insane]
  1. 01:32:161 (5) - Was this here the last time? oO I have doubts that this is acceptable since the path of the sldier is not that visible. Please ease this up a bit similar to Hinsvar's sliders in his Hope diff at 01:21:063 (1,2) - . done
  2. 01:33:807 (1) - You should really keep it consistent to the other diffs and end the spinner on 01:37:492 - first. done
  3. Still don't like the overmapped triples in the kiai :c I thought they're fair/suitable :(
thanks for the mod :D

http://puu.sh/hpWd3.osu
captin1
"Mikii"
[Captin's Insane]
  1. 00:10:138 (1,2,3) Curving this triple might be a good idea nah
  2. 00:36:843 (3) Something is wrong with this kickslider. The previous kickslider was fine but this one might need more emphasis. I think a whistle hitsound might be good. added claps
  3. 00:59:560 (1,2,1,2) As preference, I didn't like this part too much :( I think 2 sliders would have been fine or even 4 distanced HC's or 2 back and forths. this is the best way i know to make this play smoothly and not be too easy
"Owntrolf"
  • captin's Insane

    00:30:601 (3,4) - Swap slider then circle to suit vocals?
    00:54:358 (7) - I like as 2 circles
    01:04:589 (2,3,4) - slider then circles?
    01:12:913 (2,3) - Swap for vocals?
    my rhythms tend to mix following vocal and bgm/drums, however you did make me notice a few inconsistencies so at least some things are different even though i don't think i changed anything to what you suggested
ty
SPOILER
osu file format v14

[General]
AudioFilename: Luminous.mp3
AudioLeadIn: 0
PreviewTime: 59387
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 8
GridSize: 4
TimelineZoom: 2.4

[Metadata]
Title:Luminous -movie MIX-
TitleUnicode:ルミナス -movie MIX-
Artist:ClariS
ArtistUnicode:ClariS
Creator:Hinsvar
Version:captin's Insane
Source:劇場版 魔法少女まどか☆マギカ
Tags:Gekijouban Mahou Shoujo Madoka Magica Hajimari no Monogatari Puella Magi The Movie Part 1 Beginnings opening Clara Alice 始まりの物語 叛逆の物語 Part 2 Eternal Eien no Monogatari Xinely Senritsu [ Madoka ] Ichigaki ichia7x captin1
BeatmapID:630405
BeatmapSetID:265805

[Difficulty]
HPDrainRate:6
CircleSize:4.2
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"madoka.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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[Colours]
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Combo2 : 117,194,240
Combo3 : 219,136,236
Combo4 : 247,224,149

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124,21,86265,2,0,L|113:188,1,161.999995056153,8|2,0:0|0:0,0:0:0:0:
0,308,86959,6,0,P|42:275|84:265,1,90,8|2,0:0|0:0,0:0:0:0:
202,139,87306,2,0,P|209:191|197:233,1,90,8|2,0:0|0:0,0:0:0:0:
366,368,87653,2,0,P|316:348|286:316,1,90,8|2,0:0|0:0,0:0:0:0:
135,180,87999,5,6,0:0:0:0:
282,84,88346,5,8,0:0:0:0:
308,80,88520,1,8,0:0:0:0:
334,76,88693,1,8,0:0:0:0:
381,50,88866,5,8,0:0:0:0:
435,53,89040,1,8,0:0:0:0:
474,89,89213,1,8,0:0:0:0:
486,169,89387,5,8,0:0:0:0:
443,237,89560,1,8,0:0:0:0:
362,242,89733,1,8,0:0:0:0:
401,135,89907,5,8,0:0:0:0:
494,305,90080,1,8,0:0:0:0:
299,296,90254,1,8,0:0:0:0:
131,153,90427,6,0,P|185:134|294:163,1,161.999995056153,6|0,0:0|0:0,0:0:0:0:
362,242,91121,1,2,0:0:0:0:
147,231,91468,5,8,0:0:0:0:
174,58,91641,1,8,0:3:0:0:
226,245,91814,2,0,L|223:304,1,45,4|0,0:3|0:0,0:0:0:0:
136,141,92161,5,6,0:0:0:0:
256,192,92248,12,4,93635,0:0:0:0:
256,192,93720,12,2,97492,0:0:0:0:
Topic Starter
Hinsvar
Sorry guys, I got lost in the space of time.

Working on Pho's mod soon.

Pho wrote:

[General]
  1. The actual non-romanized title of the song should be ルミナス -movie MIX- It already is? lol
    Also I'm uncertain about the current source, aren't you missing the full movie title:
    劇場版 魔法少女まどか☆マギカ [前編] 始まりの物語 ? This song was used for two movies, and that's the title for the first, so I decided to remove the part that tells that it's the first movie, and added the tags related to the first and second movie in the tags instead.
[Easy]
  1. 00:08:924 (3) - Drum-Sample on reverse? I think you meant tail? Added.
  2. 01:27:306 (3,1) - Spacing error. Derp'd.
  3. 01:32:161 (1,2) - Minor spacing issue. ^
[Normal]
  1. 01:15:514 (4,1) - Blanket fix :3 Should look better now.
[Hard]
  1. Just saying, but you could just NC after every two stanzas instead of after every one stanza, you have quite some 2-combos in this map. The "NC-every-2-measures" is only applied to the parts where the object amount is extremely sparse, which, in this case, is the beginning of the verse. It is intended to be every measure, normally.
Thanks!
Pho
  1. In Easy: 00:24:184 (1,2) - lol
Topic Starter
Hinsvar

Pho wrote:

  1. In Easy: 00:24:184 (1,2) - lol
lmao help me I'm stupid

Fixed and updated.
Pho
STD set looks fine to me now, have a circle. /o/
[R]
from queue
setiap line "?" hanya bersifat opini

[General]
all diff taiko snapnya dibuat 1/4 ya supaya enak dipandang :)
[Muzukashii]
00:52:970 - move 00:53:144 - soundnya weird
00:53:491 - boleh delete atau engga buat ngikutin flownya
[Oni]
00:36:930 (113,114) - move 00:37:017 - suara tripletnya ada disini
00:39:965 - d
00:41:699 (135,136) - ctrl+G , better sound

00:41:179 - dari
jadikan

01:03:809 - add d ?
01:11:092 - move 01:10:918 - better sound sama biar ga weird ketemu K
[Senritsu's Oni]
00:23:491 - boleh pindah 00:23:317 - biar konsisten 00:19:849 -

00:23:664 -
jadikan

00:37:537 - ada suara vokal disini tapi bingung mau suggesti apa :^(
01:01:641 - delete sama 01:01:988 - pindah 01:01:814 -
01:02:508 - k ?
01:11:092 - pindah 01:10:745 - vokal strimnya dimulai dari sini menurutku 01:10:658 -
maap kalo amburegul
tinggal taiko supaya bubble = Good luck ya :)
Senritsu

[R] wrote:

[Senritsu's Oni]
00:23:491 - boleh pindah 00:23:317 - biar konsisten 00:19:849 - bukannya udah konsisten kea gini ya .w.

00:23:664 -
jadikan im following the vocal, no change

00:37:537 - ada suara vokal disini tapi bingung mau suggesti apa :^( no need for note here imo karena vokalnnya lebih kuat di 'sana'nya bukan 'o', gw bikin break di situ. musiknya juga nggantung gitu
01:01:641 - delete sama 01:01:988 - pindah 01:01:814 - gw ngikutin drum kalo kiai, selalu.
01:02:508 - k ? ^
01:11:092 - pindah 01:10:745 - vokal strimnya dimulai dari sini menurutku 01:10:658 - ^
ty for mod~
Topic Starter
Hinsvar

[R] wrote:

from queue
setiap line "?" hanya bersifat opini

[General]
all diff taiko snapnya dibuat 1/4 ya supaya enak dipandang :) Ga ada pengaruh waktu main sih tapi oke...
[Muzukashii]
00:52:970 - move 00:53:144 - soundnya weird Sip.
00:53:491 - boleh delete atau engga buat ngikutin flownya Gak deh; IMO ritme sekarang lebih pas.
[Oni]
00:36:930 (113,114) - move 00:37:017 - suara tripletnya ada disini ...Yakin?
00:39:965 - d Done.
00:41:699 (135,136) - ctrl+G , better sound Saya merasa 00:41:699 (136) instrumennya perlu ditekanin pake don sih...

00:41:179 - dari
jadikan Ah, boleh juga. Oke deh/

01:03:809 - add d ? Gak cocok ah, IMO; ritme sekarang lebih pas sama lagunya ._.
01:11:092 - move 01:10:918 - better sound sama biar ga weird ketemu K ^
Thanks!
Bearizm
TAIKO BNs PLS DUH MUDDAQUALIFY DUH MUDDAMAP
Volta
Hi nsvar! from my queue. ini pesanannya~

Oni
00:07:537 (15) - ganti jadi d karena nadanya semakin menurun
00:10:225 - ini bisa ditambah k untuk jadi triplet lalu finisher di 00:10:311 (28) - bisa dihapus. rasanya tidak ada yang perlu terlalu ditekankan disana.

pada bagian ini 00:15:861 ~ 00:25:745 - tidak ada perbedaan dengan muzukashi? mungkin bisa cari celah untuk improve atau modif

00:37:884 (118,119,120) - kkd atau kdd jauh lebih pas baik untuk drum, vokal, maupun instrumennya
00:38:404 (121,122) - tukar

00:41:872 - - tambah not untuk konsistensi dengan 00:39:098 (124) - lagipula ada suara drum disitu yang menurutku gak bisa diabaikan begitu saja

00:48:809 (170) - gimana kalo ganti jadi k? jadi gak d semua

00:53:491 - tambah d? aneh kalo cuma ngikutin vokalnya. soalnya sebelum2nya kamu ngikutin vokal+drum

01:04:762 (247) - pindahan ke 01:05:109 - ? terasa lebih baik

01:11:179 (280) - ganti jadi d agar jadi kdd? aneh sekali rasanya kalau tiba-tiba ada kdk disana

01:31:640 - tambah d? aku denger suara drum

Senritsu's Oni
00:06:843 (4,5,6) - ganti jadi d k d agar menghasilkan don beat seperti pattern selanjutnya
00:09:618 (17,18,19,20,21) - ganti jadi d k ddk agar matching dengan violanya

00:37:364 (129) - suara violanya ada di 00:37:537 - kalo ngikutin vokal rasanya kurang pas

good job

Muzukashii
01:13:780 (233,234) - tukar agar sesuai dengan drum dan vokalnya
01:14:473 (235,236) - ^
01:15:514 (239,240,241,242) - dkkd

bagus

Futsuu
00:07:884 - tambah d, seperti di 00:05:109 (2) -

00:11:872 (18) - sebenernya gak masalah sih ada not ini, tapi kalau dihapus mungkin lebih cocok untuk futsuu

01:05:803 (121,122,123) - dkd akan mengalir lebih baik

sisanya tampak ok

Kantan
00:11:005 (9) - hapus? rasanya pukulan 2 beat nya terlalu panjang untuk kantan. apalagi sebelumnya finisher
00:27:653 () - hapus

00:38:057 ~ seterusnya ini selevel futsuu. minim 4/1 break (bahkan gak ada. break paling panjang hanya 3/1). dan banyak note di red tick/garis merah. jangan takut untuk disederhanakan atau ngasih break lebih panjang. misalnya 00:56:092 (68,69) - dua2nya finisher, dan yang kedua berada di garis merah. terlalu sulit untuk kantan, finisher kedua bisa dihapus, its okay. dan itu memberikan break 4/1. sama halnya dengan 00:54:705 (66,67) - kat di garis merah gak masalah kalau gak ada meski di lagunya terdapat suara disana. buat lebih sederhana dan minimalisir not di garis merah kecuali bener-bener-bener terpaksa

sekian dari saya. Good luck!
Senritsu


*few days later*

[Kantan]
  1. 00:08:577 (5) - ini enakan dipindah di 00:08:924 imo, jadi masih ada ritmenya gitu. yang sekarang itu tempat kosong tapi dipaksain not jadi yaa begitulah. sekalian add k di 00:09:965, lalu remove 00:09:271 (6) - jadi sama futsuu masih ada break
  2. 00:37:190 (36) - 1/1? biar gak bingungin ritmenya
  3. 00:42:913 (46) - imo mending kat biar patternnya mirip 00:39:444 (39,40,41) -
  4. 00:44:647 (49,50) - swap, lalu remove 49 biar ga mirip" sama futsuu
  5. 01:16:034 (99) - ? stands for nani desu ka
  6. 01:31:121 (118) - enakan dipindah ke 01:31:467
  7. 01:32:161 (119) - gausah finish imo karena lagunya juga ga sekuat itu .w.
[Futsuu]
  1. 00:05:803 (4) - should be here 00:06:150
  2. 00:06:150 same goes for that, 00:09:271 (11) - can be deleted for break and also for following the music
  3. 00:11:872 (17) - lets follow the ambience music and remove this .w.
  4. 00:14:127 (21,24) - bisa direm biar futsuu ke kantan ngga anjlok banget gitu
  5. 00:28:693 (41) - same as first, then rem 00:29:387 (43) - for break
  6. 00:29:733 (43) - bisa diganti jadi k
  7. 00:31:468 (46,47) - geser jd 00:31:641 (46,47) - , rem 00:32:161 (48) -
  8. 00:38:057 ~ 00:40:138 add note coba, masa sama kantan sama persis w
  9. 00:41:872 (67) - move ke 00:42:566 biar pattern 1/1nya consistent gitu
  10. 00:46:728 (78) - coba dipindah ke 00:46:901 w
  11. 01:05:109 (115) - ngga enakan dipindah ke 01:05:456?
  12. 01:10:311 (126) - bisa dibikin biar ikut vokal aja, move ke 01:10:658 lalu not sesudahnya bisa dihapus buat emphasize
  13. 01:16:034 biar ga bosenin bisa dikasi 1/2 di sini, dan sesudahnya dan sesudahnya juga
  14. 01:31:121 (168) - move 01:31:467?
[Muzukashii]
  1. 00:04:762 (1,2,3,4,5,6,7) - dst jangan terlalu mirip Oni bos. bisa coba gini dst dst ya
  2. 00:13:953 (37) - 00:15:340 (40) - rem
  3. 00:15:861 ~ 00:25:745 ini futsuu muzu oni lu copas ya but in all seriousness terlalu kosong bagian ini both muzu sama oninya.
  4. 00:25:745 (58) - ini buat apa? mending di 00:26:092 buat ngikutin vokal
  5. 00:41:872 (107) - lol misplaced? di Oni kosong btw
  6. 01:14:994 (233,234) - swap for vocal
  7. 01:23:837 (266,267) - swap remove 266, kosong.
  8. 01:30:774 (290) - bisa direm buat emphasize 01:31:121 (291) -
  9. Anyway ada beberapa part yang terlalu mirip sama Oni, bias dihilangin dikit note di situ biar spreadnya ngga terlalu gede, karena Futsuu banyak breaknya sedangkan Muzu di beberapa tempat ada yang kurang. Ada beberapa tempat kosong yang keisi not juga jadi ada beberapa not yang ga keemphasize, ex : 00:59:907 (174) - bisa diremove lalu 01:00:254 (175) - bisa dijadiin D, karena di sini harusnya 1/4 panjang tapi karena ini Muzukashii, jadi di sini bisa konsen sama vokalnya aja. Another ex : 01:15:687 (235) - bisa dipindah ke 01:15:340 buat follow vocalnya. Lain lagi 01:26:612 (273,274,275) - bisa direm 01:26:612 (273) - , lalu 01:26:785 (274) - pindah ke 01:27:132, dan 01:27:653 (278) - jadi d totally following the music. Ngga cuma itu aja sih, ada beberapa non kiai part yang mirip sama Oni, silahkan dicari sendiri, terutama yang gw mention copas itu lol /terbang/ /dibuang/
    Well at least kalo bingung langsung pm forum/ingame/line/skype/fb gw aja gw ga masalah.
[Oni]
  1. 00:07:537 (15) - isnt this better as d karena pitchnya turun di situ
  2. 00:12:306 add k di sini, biar konsisten sama 00:11:525 (33,34,35) - , pergantian pitch biola di sini kamu pake triplet so why not
  3. 00:26:265 (73) - keknya mending pake k, soalnya pitchnya kan naik turun naik turun gitu kek ngetroll (?)
  4. 00:37:364 (117) - remove, biar kesannya lebih lincah di sini. IDK WHAT ME AODJAIJWPEJ lagipula di sana kan emang kosong
  5. 00:53:491 add d for drum?
  6. 00:58:173 (212) - k? suara kat gitu btw di muzukashii kelewatan *muter*
  7. 01:10:918 not interested on giving this a note? ngikutin vokal sama musiknya btw
  8. 01:30:774 (380) - rem
ga liat ada mod baru
ah w/e yolo

Flying Pan wrote:

Senritsu's Oni
00:06:843 (4,5,6) - ganti jadi d k d agar menghasilkan don beat seperti pattern selanjutnya oh gw following drumnya kok di sini jadi for now no change ya~
00:09:618 (17,18,19,20,21) - ganti jadi d k ddk agar matching dengan violanya ^

00:37:364 (129) - suara violanya ada di 00:37:537 - kalo ngikutin vokal rasanya kurang pas agree. gw ganti beberapa hal di sini, jadi now it must be fine~

good job thank you
modified some stuff
GH40z
ah kampret pake segala laptop gue dipake rame2 buat nonton film gaje jadi ilang semua hasil mod gue
Hi..
gotta this modreq on #Indonesian.

Langsung aja ya..

[General]
- 00:00:601 - 00:02:508 - use Whistle Hitsound. soalnya lebih enak di denger
- sisa nya ga ada apa2 lagi.

[EZ]
- asdfghjkl
- mending langsung cek aja disini http://puu.sh/iRmml/386c8387fc.txt
- itu sudah di mod hitsound sama pattern nya.

[NM]
- qwertyuiopasdfgghjkl
- mending langsung cek aja disini http://puu.sh/iRmpg/487e7f084a.txt
- itu sudah di mod hitsound sama tata letak pattern nya.

[HD]
- KENAPA DATA YANG HD MALAH DI DELETE SAMA TEMEN GUE KAMPRET DAH..... ehehehe nanti nyusul deh

[Ichi's MX]
- INI JUGA KENAPA BISA SAMA GA ADA!!11! ehehe ini juga nyusul :D

sorry kemarin harus nya udah semua. tapi, karena ada suatu hal di luar perkiraan jadi yaa gitu deh :(
nanti sisa nya dilanjutin lagi deh :D
Topic Starter
Hinsvar

[ Madoka ] wrote:

TAIKO BNs PLS DUH MUDDAQUALIFY DUH MUDDAMAP
same

Flying Pan wrote:

Hi nsvar! from my queue. ini pesanannya~

Oni
00:07:537 (15) - ganti jadi d karena nadanya semakin menurun Done.
00:10:225 - ini bisa ditambah k untuk jadi triplet lalu finisher di 00:10:311 (28) - bisa dihapus. rasanya tidak ada yang perlu terlalu ditekankan disana. Ada cymbal yang cukup keras di sana btw...

pada bagian ini 00:15:861 ~ 00:25:745 - tidak ada perbedaan dengan muzukashi? mungkin bisa cari celah untuk improve atau modif Baru saya tambahin beberapa note.

00:37:884 (118,119,120) - kkd atau kdd jauh lebih pas baik untuk drum, vokal, maupun instrumennya Saya cukup yakin 00:37:884 (121,122) pitch-nya lebih rendah daripada 00:38:057 (123) kok...
00:38:404 (121,122) - tukar Oke.

00:41:872 - - tambah not untuk konsistensi dengan 00:39:098 (124) - lagipula ada suara drum disitu yang menurutku gak bisa diabaikan begitu saja ^

00:48:809 (170) - gimana kalo ganti jadi k? jadi gak d semua ^

00:53:491 - tambah d? aneh kalo cuma ngikutin vokalnya. soalnya sebelum2nya kamu ngikutin vokal+drum ^

01:04:762 (247) - pindahan ke 01:05:109 - ? terasa lebih baik ^

01:11:179 (280) - ganti jadi d agar jadi kdd? aneh sekali rasanya kalau tiba-tiba ada kdk disana ^

01:31:640 - tambah d? aku denger suara drum ^

Muzukashii
01:13:780 (233,234) - tukar agar sesuai dengan drum dan vokalnya Done.
01:14:473 (235,236) - ^ ^
01:15:514 (239,240,241,242) - dkkd kddk deh; saya merasa note pertama dan terakhir lebih kuat daripada kedua note di tengah.

bagus

Futsuu
00:07:884 - tambah d, seperti di 00:05:109 (2) - Oke.

00:11:872 (18) - sebenernya gak masalah sih ada not ini, tapi kalau dihapus mungkin lebih cocok untuk futsuu ^

01:05:803 (121,122,123) - dkd akan mengalir lebih baik Saya pribadi merasa ritme ini udah paling cocok sama musiknya sih...

sisanya tampak ok

Kantan
00:11:005 (9) - hapus? rasanya pukulan 2 beat nya terlalu panjang untuk kantan. apalagi sebelumnya finisher Oke.
00:27:653 () - hapus ^

00:38:057 ~ seterusnya ini selevel futsuu. minim 4/1 break (bahkan gak ada. break paling panjang hanya 3/1). dan banyak note di red tick/garis merah. jangan takut untuk disederhanakan atau ngasih break lebih panjang. misalnya 00:56:092 (68,69) - dua2nya finisher, dan yang kedua berada di garis merah. terlalu sulit untuk kantan, finisher kedua bisa dihapus, its okay. dan itu memberikan break 4/1. sama halnya dengan 00:54:705 (66,67) - kat di garis merah gak masalah kalau gak ada meski di lagunya terdapat suara disana. buat lebih sederhana dan minimalisir not di garis merah kecuali bener-bener-bener terpaksa Udah saya coba sederhanain sebisa saya...

sekian dari saya. Good luck!

Senritsu wrote:



*few days later*

[Kantan]
  1. 00:08:577 (5) - ini enakan dipindah di 00:08:924 imo, jadi masih ada ritmenya gitu. yang sekarang itu tempat kosong tapi dipaksain not jadi yaa begitulah. sekalian add k di 00:09:965, lalu remove 00:09:271 (6) - jadi sama futsuu masih ada break Oke.
  2. 00:37:190 (36) - 1/1? biar gak bingungin ritmenya ^
  3. 00:42:913 (46) - imo mending kat biar patternnya mirip 00:39:444 (39,40,41) - dkd
  4. 00:44:647 (49,50) - swap, lalu remove 49 biar ga mirip" sama futsuu Done.
  5. 01:16:034 (99) - ? stands for nani desu ka Udah dipindahin ke white tick setelahnya/
  6. 01:31:121 (118) - enakan dipindah ke 01:31:467 Done.
  7. 01:32:161 (119) - gausah finish imo karena lagunya juga ga sekuat itu .w. ^
[Futsuu]
  1. 00:05:803 (4) - should be here 00:06:150 Malah aneh kalau gak ada apa-apa di 00:05:803...
  2. 00:06:150 same goes for that, 00:09:271 (11) - can be deleted for break and also for following the music uh di sini ga ada apa-apa
  3. 00:11:872 (17) - lets follow the ambience music and remove this .w. Oke.
  4. 00:14:127 (21,24) - bisa direm biar futsuu ke kantan ngga anjlok banget gitu ^
  5. 00:28:693 (41) - same as first, then rem 00:29:387 (43) - for break ^
  6. 00:29:733 (43) - bisa diganti jadi k ^
  7. 00:31:468 (46,47) - geser jd 00:31:641 (46,47) - , rem 00:32:161 (48) - ^
  8. 00:38:057 ~ 00:40:138 add note coba, masa sama kantan sama persis w Hapus yang di Kantan deh...
  9. 00:41:872 (67) - move ke 00:42:566 biar pattern 1/1nya consistent gitu Oke.
  10. 00:46:728 (78) - coba dipindah ke 00:46:901 w ^
  11. 01:05:109 (115) - ngga enakan dipindah ke 01:05:456? ^
  12. 01:10:311 (126) - bisa dibikin biar ikut vokal aja, move ke 01:10:658 lalu not sesudahnya bisa dihapus buat emphasize Oke, taoi note di 01:11:005 dibiarin buat penekanan drum deh...
  13. 01:16:034 biar ga bosenin bisa dikasi 1/2 di sini, dan sesudahnya dan sesudahnya juga uh IMO ga pas di sini; ga ada yang bisa di-map
  14. 01:31:121 (168) - move 01:31:467? Oke.
[Muzukashii]
  1. 00:04:762 (1,2,3,4,5,6,7) - dst jangan terlalu mirip Oni bos. bisa coba gini dst dst ya wut
  2. 00:13:953 (37) - 00:15:340 (40) - rem Yang pertama oke tapi nggak buat yang kedua untuk ngikutin drum.
  3. 00:15:861 ~ 00:25:745 ini futsuu muzu oni lu copas ya but in all seriousness terlalu kosong bagian ini both muzu sama oninya. yep gw kalau nge-map full spread emang copas dari diff tersusah dulu terus menerus sampai ke yang tergampang biar ada konsistensi ritme; anyway done
  4. 00:25:745 (58) - ini buat apa? mending di 00:26:092 buat ngikutin vokal Buat ngikutin instrumen.
  5. 00:41:872 (107) - lol misplaced? di Oni kosong btw Buat ngikut drum di sana. Di Oni ada kok...
  6. 01:14:994 (233,234) - swap for vocal Gak deh; lebih enak ngikutin drum di sini.
  7. 01:23:837 (266,267) - swap remove 266, kosong. Oke.
  8. 01:30:774 (290) - bisa direm buat emphasize 01:31:121 (291) - ^
  9. Anyway ada beberapa part yang terlalu mirip sama Oni, bias dihilangin dikit note di situ biar spreadnya ngga terlalu gede, karena Futsuu banyak breaknya sedangkan Muzu di beberapa tempat ada yang kurang. Ada beberapa tempat kosong yang keisi not juga jadi ada beberapa not yang ga keemphasize, ex : 00:59:907 (174) - bisa diremove lalu 01:00:254 (175) - bisa dijadiin D, karena di sini harusnya 1/4 panjang tapi karena ini Muzukashii, jadi di sini bisa konsen sama vokalnya aja. Another ex : 01:15:687 (235) - bisa dipindah ke 01:15:340 buat follow vocalnya. Lain lagi 01:26:612 (273,274,275) - bisa direm 01:26:612 (273) - , lalu 01:26:785 (274) - pindah ke 01:27:132, dan 01:27:653 (278) - jadi d totally following the music. Ngga cuma itu aja sih, ada beberapa non kiai part yang mirip sama Oni, silahkan dicari sendiri, terutama yang gw mention copas itu lol /terbang/ /dibuang/
    Well at least kalo bingung langsung pm forum/ingame/line/skype/fb gw aja gw ga masalah.
[Oni]
  1. 00:07:537 (15) - isnt this better as d karena pitchnya turun di situ Fixed.
  2. 00:12:306 add k di sini, biar konsisten sama 00:11:525 (33,34,35) - , pergantian pitch biola di sini kamu pake triplet so why not ^
  3. 00:26:265 (73) - keknya mending pake k, soalnya pitchnya kan naik turun naik turun gitu kek ngetroll (?) ^
  4. 00:37:364 (117) - remove, biar kesannya lebih lincah di sini. IDK WHAT ME AODJAIJWPEJ lagipula di sana kan emang kosong ^
  5. 00:53:491 add d for drum? ^
  6. 00:58:173 (212) - k? suara kat gitu btw di muzukashii kelewatan *muter* IMO di situ suaranya masih cukup rendah buat dipakein don sih.
  7. 01:10:918 not interested on giving this a note? ngikutin vokal sama musiknya btw Udah dibikin stream 7-note malah lol
  8. 01:30:774 (380) - rem Done.
Soal Muzu IMO kerasa udah agak beda kok sama Oni, tapi nanti dilihat lagi deh...

Thanks \o/

@GH40z: Err maaf sebelumnya, tapi bisa nggak modding-nya per poin gitu, dijelasin salah di mananya? Saya jujur bingung banget kalau tipe modding-nya ngasih versi map yang diubah-ubah, karena jadi nggak jelas apa yang disaranin. Thanks :)
[R]
oke

bit suggest buat Oni hinsvar
00:38:057 - remove finisher, unrakable
01:00:254 - duno what must doing, kalo ku play bagian ini K ga ku pencet dua, juga ga konsis sama ini 01:03:028 -

01:01:988 - move 01:02:421- , konsis pls 01:04:762 -
juga nyamain beat ini 01:02:161 - dengan ini 00:59:387 -
Topic Starter
Hinsvar

[R] wrote:

oke

bit suggest buat Oni hinsvar
00:38:057 - remove finisher, unrakable This is rankable if used properly according to a recently approved rule, and I believe this is used properly.
01:00:254 - duno what must doing, kalo ku play bagian ini K ga ku pencet dua, juga ga konsis sama ini 01:03:028 - IMO ini oke-oke aja kok...

01:01:988 - move 01:02:421- , konsis pls 01:04:762 - ok
juga nyamain beat ini 01:02:161 - dengan ini 00:59:387 -
Thanks!
wasonz
*drunk* ughhh

KANTAN

00:05:456 (2,3) - DELETE THIS - kantan don't need detail this much

00:07:537 - , 00:08:924 - change to d !! - d look more simple and this part is calm so don't need to follow the pitch

00:14:994 - 00:14:994 - 00:14:994 - 00:14:994 - ARGHHHH DELETEEEE reason like first mod

00:25:572 - k - vocal have more dominant in this part follow her vocal in this part is better

00:28:346 - , 00:29:733 - , 00:30:427 - , 00:31:121 - swap color ! - no reason it's better imo i feel the white line in this part should be d

00:35:803 - , 00:37:017 - delete it @@ - reason like the first

00:53:664 - delete - make this note 00:53:317 - look more unique

01:19:676 - , 01:20:369 - , 01:21:063 - swap COLORWQRWRAW - follow vocal and make it familiar with other pattern in this kiai part

01:25:225 , 01:23:491 - , 01:26:265 - , 01:30:427 - - better use D , it's the same sound with 01:22:450 - (instrumental in last part look nice to follow)

FUSTUSSU

01:05:456 - , 01:05:803 - , 01:06:150 - , 01:06:496 - swap color - make it familiar in this parttg

01:25:225 - D
01:23:491 - ^
01:26:265 -
01:30:427 - ^

Muzukashii

01:23:491 - , 01:25:225 - , 01:26:265 - , 01:30:427 - D

gu heheheheheeasd[aksd[okasd

Senritsu Oneechannnnn diff is fineee really fineeee ! :DDDDD

nope asdasdasd

00:11:352 (25,26,27,28,29) - ddkkd - dat sound on 00:11:699 - look better to use k cover

00:29:213 , 00:33:375 - , 00:34:416 - - deletet this - these added note ruin fluid flow

00:48:462 - , 00:48:548 - delete - this note call for a break 00:48:288 - and 00:48:288 - better use Big note

00:48:809 - if you apply above delete this note to make it smooth asdasd

00:53:491 - d cover drum

00:58:780 - add d - make 00:58:866 - more strong

blahhhhh !


ONIIIIIIIIIIIIIIIIIIIIIIIIIII

00:33:722 - add k 00:33:895 - change to d

00:34:242 - k then delete 00:34:416 - 00:34:416 - 00:34:416 -

00:35:976 - delete - unnecessary

00:51:063 - better use d

00:59:560 (222,223,224,225,226,227) - this 1/3 is fit but not good to play i suggest delete

01:13:606 - delete- unnecessary

01:25:225 - D
01:23:491 - ^
01:26:265 -
01:30:427 - ^
Senritsu

[I]MMoRTal[S] wrote:

Senritsu Oneechannnnn diff is fineee really fineeee ! :DDDDD

nope asdasdasd

00:11:352 (25,26,27,28,29) - ddkkd - dat sound on 00:11:699 - look better to use k cover im following the drum and clap here, so i think it suits better as dkdkd

00:29:213 , 00:33:375 - , 00:34:416 - - deletet this - these added note ruin fluid flow deleted the first suggestion, as for the others i keep it, because i make a new rhythm there? so it would flows better imo

00:48:462 - , 00:48:548 - delete - this note call for a break 00:48:288 - and 00:48:288 - better use Big note agree

00:48:809 - if you apply above delete this note to make it smooth asdasd changed to d instead

00:53:491 - d cover drum no change because it's clap? :'D

00:58:780 - add d - make 00:58:866 - more strong no it would not emphasize but lower the note density x)

blahhhhh ![/notice]
ty for mod~
SPOILER
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Title:Luminous -movie MIX-
TitleUnicode:ルミナス -movie MIX-
Artist:ClariS
ArtistUnicode:ClariS
Creator:Hinsvar
Version:Senritsu's Oni
Source:劇場版 魔法少女まどか☆マギカ
Tags:Gekijouban Mahou Shoujo Madoka Magica Hajimari no Monogatari Puella Magi The Movie Part 1 Beginnings opening Clara Alice 始まりの物語 叛逆の物語 Part 2 Eternal Eien no Monogatari Xinely Senritsu [ Madoka ] Ichigaki ichia7x captin1
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128,128,57132,1,0,0:0:0:0:
128,128,57306,1,0,0:0:0:0:
128,128,57479,1,4,0:0:0:0:
128,128,57999,1,0,0:0:0:0:
128,128,58173,1,8,0:0:0:0:
160,128,58346,1,0,0:0:0:0:
128,96,58693,1,0,0:0:0:0:
128,128,58866,1,8,0:0:0:0:
128,128,59387,1,0,0:0:0:0:
128,128,59560,1,8,0:0:0:0:
128,128,59733,1,0,0:0:0:0:
128,128,59820,1,0,0:0:0:0:
128,128,59907,1,8,0:0:0:0:
128,128,59994,1,8,0:0:0:0:
128,128,60080,1,8,0:0:0:0:
128,128,60254,1,4,0:0:0:0:
128,128,60601,1,8,0:0:0:0:
160,128,60947,1,0,0:0:0:0:
128,128,61121,1,0,0:0:0:0:
128,128,61294,1,8,0:0:0:0:
160,96,61468,1,0,0:0:0:0:
96,128,61641,1,0,0:0:0:0:
128,128,61988,1,8,0:0:0:0:
64,128,62161,1,0,0:0:0:0:
96,128,62335,1,0,0:0:0:0:
96,128,62508,1,0,0:0:0:0:
128,128,62681,1,8,0:0:0:0:
96,128,62855,1,8,0:0:0:0:
96,128,62942,1,8,0:0:0:0:
96,128,63028,1,0,0:0:0:0:
128,128,63375,1,8,0:0:0:0:
96,128,63548,1,0,0:0:0:0:
96,128,63895,1,0,0:0:0:0:
128,128,64069,1,8,0:0:0:0:
96,128,64242,1,0,0:0:0:0:
128,128,64416,1,0,0:0:0:0:
128,128,64762,1,8,0:0:0:0:
128,128,64936,1,0,0:0:0:0:
96,128,65109,1,0,0:0:0:0:
96,128,65283,1,0,0:0:0:0:
128,128,65369,1,0,0:0:0:0:
128,128,65456,1,8,0:0:0:0:
96,128,65629,1,8,0:0:0:0:
128,128,65803,1,4,0:0:0:0:
96,128,66150,1,8,0:0:0:0:
96,128,66323,1,0,0:0:0:0:
64,128,66496,1,0,0:0:0:0:
128,128,66670,1,0,0:0:0:0:
128,128,66757,1,0,0:0:0:0:
128,128,66843,1,8,0:0:0:0:
160,128,67017,1,8,0:0:0:0:
128,128,67190,1,0,0:0:0:0:
128,128,67537,1,8,0:0:0:0:
128,128,67710,1,0,0:0:0:0:
128,128,67884,1,0,0:0:0:0:
160,128,68057,1,8,0:0:0:0:
128,128,68231,1,8,0:0:0:0:
128,128,68577,1,4,0:0:0:0:
128,128,68924,1,8,0:0:0:0:
128,128,69098,1,8,0:0:0:0:
128,128,69184,1,8,0:0:0:0:
128,128,69271,1,0,0:0:0:0:
128,128,69444,1,0,0:0:0:0:
128,128,69791,1,12,0:0:0:0:
128,128,70138,1,0,0:0:0:0:
128,128,70311,1,8,0:0:0:0:
160,128,70485,1,0,0:0:0:0:
128,128,70658,1,8,0:0:0:0:
128,128,70832,1,0,0:0:0:0:
128,128,70918,1,0,0:0:0:0:
128,128,71005,1,8,0:0:0:0:
128,128,71092,1,8,0:0:0:0:
128,128,71179,1,8,0:0:0:0:
128,128,71352,1,4,0:0:0:0:
128,128,71699,1,8,0:0:0:0:
128,128,71872,1,0,0:0:0:0:
128,128,71959,1,0,0:0:0:0:
128,128,72046,1,0,0:0:0:0:
128,128,72219,1,0,0:0:0:0:
128,128,72392,1,8,0:0:0:0:
128,128,72566,1,0,0:0:0:0:
128,128,72913,1,0,0:0:0:0:
128,128,73086,1,8,0:0:0:0:
128,128,73259,1,0,0:0:0:0:
128,128,73433,1,0,0:0:0:0:
160,128,73606,1,8,0:0:0:0:
128,128,73780,1,8,0:0:0:0:
160,128,73953,1,8,0:0:0:0:
160,128,74040,1,8,0:0:0:0:
128,128,74127,1,0,0:0:0:0:
128,128,74473,1,8,0:0:0:0:
128,128,74647,1,0,0:0:0:0:
128,128,74994,1,0,0:0:0:0:
160,128,75080,1,0,0:0:0:0:
128,128,75167,1,8,0:0:0:0:
128,128,75340,1,0,0:0:0:0:
128,128,75514,1,0,0:0:0:0:
160,128,75687,1,8,0:0:0:0:
128,128,75861,1,8,0:0:0:0:
128,96,76034,1,0,0:0:0:0:
64,128,76207,1,0,0:0:0:0:
128,128,76294,1,0,0:0:0:0:
64,128,76381,1,0,0:0:0:0:
128,128,76554,1,8,0:0:0:0:
128,128,76728,1,8,0:0:0:0:
128,128,76901,1,4,0:0:0:0:
128,128,77248,1,8,0:0:0:0:
160,128,77421,1,0,0:0:0:0:
160,128,77768,1,0,0:0:0:0:
160,128,77855,1,0,0:0:0:0:
128,128,77942,1,8,0:0:0:0:
160,128,78115,1,8,0:0:0:0:
160,128,78288,1,4,0:0:0:0:
128,128,78635,1,8,0:0:0:0:
160,128,78809,1,0,0:0:0:0:
160,128,79155,1,0,0:0:0:0:
128,128,79329,1,8,0:0:0:0:
160,128,79416,1,0,0:0:0:0:
160,128,79502,1,0,0:0:0:0:
160,128,79676,1,12,0:0:0:0:
128,128,80022,1,8,0:0:0:0:
160,128,80196,1,0,0:0:0:0:
160,128,80369,1,8,0:0:0:0:
160,128,80543,1,0,0:0:0:0:
128,128,80716,1,8,0:0:0:0:
160,128,80803,1,8,0:0:0:0:
160,128,80890,1,0,0:0:0:0:
160,128,81063,1,12,0:0:0:0:
128,128,81410,1,8,0:0:0:0:
160,128,81583,1,0,0:0:0:0:
160,128,81930,1,0,0:0:0:0:
128,128,82103,1,8,0:0:0:0:
128,128,82277,1,0,0:0:0:0:
128,128,82450,1,4,0:0:0:0:
160,128,82970,1,0,0:0:0:0:
160,128,83144,1,8,0:0:0:0:
160,128,83491,1,0,0:0:0:0:
160,128,84184,1,0,0:0:0:0:
160,128,84531,1,8,0:0:0:0:
160,128,84705,1,8,0:0:0:0:
160,128,84878,1,0,0:0:0:0:
160,128,85051,1,0,0:0:0:0:
160,128,85225,1,12,0:0:0:0:
160,128,85745,1,0,0:0:0:0:
160,128,85918,1,8,0:0:0:0:
160,128,86265,1,4,0:0:0:0:
160,128,86612,1,8,0:0:0:0:
160,128,86785,1,0,0:0:0:0:
160,128,86959,1,8,0:0:0:0:
160,128,87132,1,0,0:0:0:0:
160,128,87306,1,8,0:0:0:0:
160,128,87479,1,0,0:0:0:0:
160,128,87653,1,0,0:0:0:0:
160,128,87999,1,12,0:0:0:0:
192,128,88346,1,0,0:0:0:0:
192,128,88520,1,0,0:0:0:0:
192,128,88693,1,0,0:0:0:0:
192,128,88866,1,0,0:0:0:0:
160,128,89040,1,8,0:0:0:0:
192,128,89213,1,0,0:0:0:0:
160,128,89387,1,8,0:0:0:0:
192,128,89560,1,0,0:0:0:0:
160,128,89733,1,0,0:0:0:0:
192,128,89907,1,0,0:0:0:0:
160,128,90080,1,8,0:0:0:0:
192,128,90254,1,8,0:0:0:0:
160,128,90427,1,4,0:0:0:0:
160,128,91120,1,0,0:0:0:0:
160,128,91467,1,8,0:0:0:0:
160,128,91640,1,0,0:0:0:0:
160,128,91814,1,0,0:0:0:0:
160,128,92161,1,4,0:0:0:0:
160,128,92854,1,8,0:0:0:0:
128,128,93201,1,0,0:0:0:0:
128,128,93432,1,0,0:0:0:0:
256,192,93634,12,0,97579,0:0:0:0:
try24get
Hi, from our queue. Sorry for late mods
Key Notation |1|2|3|4|
Actually I want to mod EZ diff but looks like it's star rating now drops to 1,12 if I don't remember. So I will mod NM and HD instead
---NM---
00:04:762 (4762|3) - extend to 00:07:364
00:06:150 (6150|2) - starts at 00:07:364 if you accept mod above
00:06:150 - add note if you accept mod above
00:07:017 - missing drum?
00:08:751 - http://puu.sh/j6LKO.jpg extend your slider, adding some drums, and some arranging
00:11:352 - http://puu.sh/j6LP4.jpg some changes that I guess follow violin and drums more accurately
00:15:861 (15861|0) - change to note at it's starting point
00:18:635 (18635|0,19155|2,20022|1,21410|0) - ^
00:22:797 (22797|3,24184|0) - ^
00:25:745 (25745|0) - move to 2, avoid too close notes
00:26:959 (26959|3) - change to note at it's starting point
00:36:150 - missing note?
00:42:219 (42219|3) - change to note at it's starting point
00:43:606 (43606|0) - remove
00:44:994 (44994|1) - change to note at it's starting point
00:46:381 (46381|3) - ^
00:47:595 (47595|0) - remove, too low I guess
00:48:288 (48288|3) - change to note at it's starting point
00:48:982 - missing drum? add at 4
00:49:502 - missing drum?
00:49:676 (49676|3) - change to note at it's starting point
00:50:543 (50543|3) - ^
00:51:930 (51930|3) - ^
00:52:450 (52450|1) - remove, I don't get that slider
01:01:468 (61468|1) - press J twice
01:03:028 - add note at 1 for consistency
01:04:242 (64242|1) - remove, too low
01:04:762 - http://puu.sh/j6LMJ.jpg using notes for drums instead than slider
01:07:884 (67884|3) - K twice
01:08:577 - http://puu.sh/j6LNr.jpg some drum adding
01:12:739 - http://puu.sh/j6LOh.jpg some drum changes
01:17:421 (77421|2,78809|1) - J twice
01:20:543 - missing drum?
01:23:491 (83491|3) - change to note at it's starting point
01:25:745 (85745|2,86265|3) - ^
---HD---
I'm sick right now, so please wait... today maybe
~~~~~~
Sorry I only mod these diffs
I hope this mod can help and your map get ranked
GLHF
try24get
OK 2nd chapter
---HD---
01:37:362 - http://puu.sh/j7iFw.jpg piano for endings, please use 1/8 snap div. Sorry I forgot to crop it
Yeah I don't get much this diff, but because it's star rating fall to 2,19 I guess it's time to rage adding xD
Beware Rage Adding
00:08:751 - add 1 more note
00:12:046 - missing notes?
00:12:392 - ^
00:13:606 - add 1 more note
00:38:404 - ^
00:40:485 - ^
00:40:832 - missing note?
00:41:179 - add 1 more note
00:42:566 - ^
00:42:913 - missing note?
00:43:953 - add 1 more note
00:44:300 - missing note?
00:45:340 - add 1 more note
00:46:728 - ^
00:47:421 - ^
00:49:676 (49676|3) - J twice
00:49:849 - missing note?
00:50:890 - add 1 more note
00:51:236 - missing note?
00:51:583 - add 1 more note
00:52:277 - ^
00:55:051 - ^
00:55:225 - missing note?
00:55:745 - add 1 more note
00:56:092 - ^
00:56:439 - add 2 notes
00:59:907 (59907|1) - remove , all above mods accepted = 2,31 sr
01:00:254 - add 1 more note
01:00:601 - ^
01:00:947 (60947|3) - K twice
01:01:468 (61468|2) - J twice
01:01:814 (61814|1,62335|0) - K 4 times then add note at 01:02:355
01:01:988 - add 1 more note
01:03:028 - missing note?
01:03:375 - add 1 more note
01:04:069 - ^
01:04:762 - ^
01:05:109 (65109|0) - J twice then add note at this point
01:05:456 - add 1 more note
01:06:150 - ^
01:06:843 - ^
01:07:884 (67884|3) - J 4 times then add note at this point
01:08:924 - add 1 more note
01:09:618 - ^
01:10:311 - ^
01:10:658 - ^
01:11:005 - ^
01:11:352 - ^
01:11:699 - ^
01:12:566 (72566|1) - J twice
01:12:739 - missing note?
01:13:086 - add 1 more note
01:13:259 - ^
01:13:259 (73259|2) - turn to note at it's starting point
01:14:127 - add 1 more note
01:14:473 - ^
01:14:647 - ^
01:14:820 - ^
01:15:167 - ^
01:15:340 (75340|1,75427|2) - remove
01:15:514 - add 1 more note
01:15:861 - ^
01:16:554 - ^
01:17:248 - ^
01:17:421 - ^
01:17:942 - ^
01:18:635 - ^
01:19:329 - ^
01:19:676 - ^
01:20:022 - ^
01:20:369 - ^
01:21:410 - ^
01:22:103 - ^
01:23:144 - ^
01:25:918 - ^
01:26:785 - missing note?
of course still need so many mods, though
No kds here please
troke

Hello, Hinsvar! mod req from queue
1|2|3|4
[EZ]
  1. 00:00:947 (947|0) - move to 4 biar seimbang
  2. 00:01:294 (1294|2,1641|1) - ctrl+ g
  3. 00:02:335 (2335|1) - move to 1 ? (gk enak klo disana)
  4. 00:02:855 (2855|2) - ni slide pindah ke 4
  5. 00:04:416 sama 00:04:589 - add note ?
  6. 00:05:109 - add note?
  7. 00:18:288 (18288|1) - move to 4?
  8. 00:54:011 (54011|3) - move to 3?
  9. 00:56:092 (56092|1) - move to 1?
  10. 01:00:601 (60601|0,60947|1) - move to |2|3
  11. 01:01:294 - hmm disini sebenernya ada suara, mungkin add note atau terserah ente dah
[NM]
  1. 00:00:601 (601|1,947|0) - :arrow: 4|3
  2. 00:01:294 (1294|2,1641|1) - ctrl+g
  3. 00:02:335 (2335|1) - sama seperti tadi, pindah ke 1
  4. 00:09:791 (9791|0) - pindah ke 3 (terlalu sulit >:( )
  5. 00:16:381 (16381|2) - delete? (gk ada suarany disini :roll: )
  6. 00:25:572 (25572|0,25745|0) - jangan di hammer, pake |1|4| :shock:
  7. 00:26:612 (26612|0) - pindah ke 3?
  8. 00:57:479 (57479|3) - pindah ke 2?
  9. 01:09:271 (69271|2,69444|3) - ctrl+g :shock:
  10. 01:11:352 (71352|1) - pindah ke 4 :?:
oke segitu aja, maaf pendek, saya nubitol
godluck bro :)
RuberusuScarlet
ruberusu's Normal modding


from my queue

|1|2|3|4|

  • [Ichi's MX]
    00:16:207 - add note? guitar sound
    00:21:757 - ^3    ^
    00:24:531 - ^2     ^

    01:06:670 (66670|1) - move to 1 or 01:06:843 (66843|1) - move to 4
    [list:1337]avoid jack column 2
01:32:941 - add note ? piano sound

00:15:514 - SV line move to 00:15:687 - ? 00:15:687 - there is a big soundgood luck
Ringating
heard you needed a video, so here's a video.

not sure what the offset should be, gl

no kds
Aphrodena
Hi, from queue~ col 1234

Pitch relevancy (high pitch on right side, lower pitch on left side) -> PR

[MX]
-suggestion to lower hitsound vol across the whole song by 10~%, feel that it's a bit too strong right now
00:04:589 (4589|1) - Move to 1 since second tom is a lower pitch than first one, and to avoid unecessary jack
00:10:225 (10225|2) - Add note to 1, double snare should have same notes during fill
00:13:953 (13953|0) - Move to 2, first tom is higher pitch, and to avoid unecessary jack
00:33:375 (33375|2,33722|0) - ctrl+j for PR, first note lower than the other one
00:35:109 (35109|2) - I don't hear a sound in the song here for this note
00:46:381 (46381|0) - Remove one, I don't hear a reason to have 3 notes here
01:04:242 (64242|0) - Remove if you're mapping to drum only, no drum here, ignore otherwise
01:11:872 (71872|1,71872|3) - Remove both notes, no strong sound here

GL in ranked!
Topic Starter
Hinsvar

[I]MMoRTal[S] wrote:

*drunk* ughhh

KANTAN

00:05:456 (2,3) - DELETE THIS - kantan don't need detail this much

00:07:537 - , 00:08:924 - change to d !! - d look more simple and this part is calm so don't need to follow the pitch

00:14:994 - 00:14:994 - 00:14:994 - 00:14:994 - ARGHHHH DELETEEEE reason like first mod

00:25:572 - k - vocal have more dominant in this part follow her vocal in this part is better I'm kind of following the instruments only, so yeah.

00:28:346 - , 00:29:733 - , 00:30:427 - , 00:31:121 - swap color ! - no reason it's better imo i feel the white line in this part should be d

00:35:803 - , 00:37:017 - delete it @@ - reason like the first

00:53:664 - delete - make this note 00:53:317 - look more unique

01:19:676 - , 01:20:369 - , 01:21:063 - swap COLORWQRWRAW - follow vocal and make it familiar with other pattern in this kiai part

01:25:225 , 01:23:491 - , 01:26:265 - , 01:30:427 - - better use D , it's the same sound with 01:22:450 - (instrumental in last part look nice to follow) did the first three; kept the last because it does feel fitting

FUSTUSSU

01:05:456 - , 01:05:803 - , 01:06:150 - , 01:06:496 - swap color - make it familiar in this parttg

01:25:225 - D
01:23:491 - ^
01:26:265 -
01:30:427 - ^

Muzukashii

01:23:491 - , 01:25:225 - , 01:26:265 - , 01:30:427 - D

gu heheheheheeasd[aksd[okasd

Senritsu Oneechannnnn diff is fineee really fineeee ! :DDDDD

nope asdasdasd

00:11:352 (25,26,27,28,29) - ddkkd - dat sound on 00:11:699 - look better to use k cover

00:29:213 , 00:33:375 - , 00:34:416 - - deletet this - these added note ruin fluid flow

00:48:462 - , 00:48:548 - delete - this note call for a break 00:48:288 - and 00:48:288 - better use Big note

00:48:809 - if you apply above delete this note to make it smooth asdasd

00:53:491 - d cover drum

00:58:780 - add d - make 00:58:866 - more strong

blahhhhh !


ONIIIIIIIIIIIIIIIIIIIIIIIIIII

00:33:722 - add k 00:33:895 - change to d

00:34:242 - k then delete 00:34:416 - 00:34:416 - 00:34:416 -

00:35:976 - delete - unnecessary

00:51:063 - better use d

00:59:560 (222,223,224,225,226,227) - this 1/3 is fit but not good to play i suggest delete

01:13:606 - delete- unnecessary

01:25:225 - D
01:23:491 - ^
01:26:265 -
01:30:427 - ^
Checking all the other mods later; I'm not in a good mood to check maps.
Nardoxyribonucleic
Hi, here is the M4M as requested.

  • [Kantan]

    Maybe HP+1 ? I think HP 3 would be a bit lenient for the difficulty.
  1. 00:03:028 (1) - consider reducing the volume of this spinner by 20-30% ? Currently it is a bit loud imo.
  2. 00:07:537 (4) - d would accompany the low-pitched music in a way better.
  3. 00:25:572 (21,22) - swapping these notes to k d would fit the decrease in vocal pitch there.
  4. 00:54:705 (59) - K would be better as the pitch of vocal is the same as 00:56:092 (60) -
  5. 01:08:577 (74,75) - maybe try K d ? This would follow the higher-pitched vocal at 01:08:577 - nicely.
  6. 01:19:676 (86) - consider removing finish here ? It is a bit overemphasized since there is no stressed sound.
  7. 01:24:531 (91,92) - similar to 01:08:577 (74,75) - , k D would sound better.
  8. 01:30:427 - change the volume to 75% to make it consistent with other diffs.
  9. 01:32:161 (100) - add finish ? It shares the similar stress as 01:30:427 (98) -
  10. 01:33:807 (1) - same as 00:03:028 (1) -
  • [Futsuu]

    SV 1.4 would be recommended for Futsuu.
  1. 00:03:028 (1) - same as Kantan
  2. 00:27:653 (42,43) - swap these notes to k d to fit the pitch drop ?
  3. 00:34:242 (54) - k would fit the vocal in a way better.
  4. 00:46:901 (79,80) - swapping these notes to d k would result in a smoother flow imo.
  5. 00:49:502 (84,85) - delete and add k at 00:49:849 - to cohere with 00:38:751 (63) - ?
  6. 00:54:705 (95,96,97) - similar to Kantan, K d k would be better.
  7. 00:56:612 (99) - d here if you apply ^ for consistency.
  8. 01:03:548 and 01:03:895 - add d ? It would result in a better spread with Muzukashii and would be more fun to play.
  9. 01:06:150 (118) - same as 00:34:242 (54) -
  10. 01:09:098 (124,125,126) - d k D would be nice if you want to follow vocal.
  11. From 01:13:780 to 01:15:514 - k d kd dk d would be better if you apply the suggestion at 01:03:548 -
  12. 01:19:676 (147) - same as Kantan
  13. 01:20:369 (148) - maybe k to follow the prominent snare ? Then you can change 01:20:716 (149) - to d to fit the rhythm.
  14. 01:22:103 (152) - same as ^
  15. 01:23:144 (154,155) - consider changing these notes to k D to fit the drums ?
  16. 01:33:807 (1) - same as Kantan

    I think you should add a bit more 1/2 notes from 00:38:057 to 01:22:450 - to make the difficulty harder. Currently its note density is a bit close to Kantan, resulting in a noticeable gap with Muzukashii.
  • [Muzukashii]
  1. 00:03:028 (1) - same as Kantan
  2. 00:11:699 (29) - k would fit the high-pitched music well.
  3. 00:25:745 (60) - consider deleting this note ? It sounds a bit unnecessary imo.
  4. 00:27:653 (66) - maybe k here as the vocal pitch is high ?
  5. 00:32:161 (78) - same as ^
  6. 00:42:392 (111,112,113) - you may delete these notes and add d at 00:42:913 - for a 2/1 break. Currently the pattern chain is too long from 00:33:895 to 01:23:491 -
  7. 00:53:491 (153,154) - similar to ^ , these notes could be removed. Then you can swap 00:53:144 (151,152) - to d k for a better flow.
  8. 00:59:387 (174) - this note could be deleted to give a 2/1 break as well.
  9. 01:08:924 (210,211) - swapping these notes to k d would accompany the vocal nicely.
  10. 01:09:791 (213) - similar to Futsuu, D would sound better imo.
  11. 01:17:248 (244,246) - swapping these notes to k d would result in a smoother flow.
  12. 01:19:676 (253) - same as Kantan
  13. 01:20:022 (254,255,256) - k d k would fit the snares there.
  14. 01:33:807 (1) - same as Kantan
  • [Senritsu's Oni]
  1. 00:03:028 (1) - consider reducing the volume of this spinner by 20-30% ? Currently it is a bit loud imo.
  2. 00:09:965 (19,20,21) - changing this pattern to ddk would follow both the increasing pitch as well as the snare at 00:10:138 -
  3. 00:37:103 (126) - you may move this note to 00:36:930 - to follow the beat there.
  4. 00:48:288 (181) - consider adding finish here for the strong background cymbal ?
  5. 01:06:757 (273) - moving this note to 01:06:410 - would result in a smoother flow imo.
  6. 01:19:676 (344) - I think k would be enough since it is not as stressed as 01:16:901 (330,337) -
  7. 01:33:634 (1) - same as 00:03:028 (1) -
  • [Oni]
  1. 00:02:855 - I think you may have forgotten to add a timing point with 80% volume here like the other diffs.
  2. 00:03:028 (1) - same as Kantan
  3. 00:32:161 (99) - as the vocal pitch is really high, k would fit well.
  4. 00:38:057 (125) - you should either remove finish or delete 00:37:970 (124) - . 1/4 ddK does not play well and is rather unnecessary imo.
  5. 01:10:658 (283,284,285,286,287,288,289) - consider changing this pattern to ddkdkkd ? This would result in a smoother flow imo.
  6. 01:18:028 (326) - move to 01:17:681 - to follow the beat there ?
  7. 01:19:676 (336) - same as Kantan
  8. 01:33:807 (1) - ^
The Onis are in fact quite good. You may call me back after fixing the spread issues stated as above~ :D
Senritsu

Nardoxyribonucleic wrote:

  • [Senritsu's Oni]
  1. 00:03:028 (1) - consider reducing the volume of this spinner by 20-30% ? Currently it is a bit loud imo. done
  2. 00:09:965 (19,20,21) - changing this pattern to ddk would follow both the increasing pitch as well as the snare at 00:10:138 - changed to kdk instead
  3. 00:37:103 (126) - you may move this note to 00:36:930 - to follow the beat there. ah yes my bad
  4. 00:48:288 (181) - consider adding finish here for the strong background cymbal ? done
  5. 01:06:757 (273) - moving this note to 01:06:410 - would result in a smoother flow imo. sure
  6. 01:19:676 (344) - I think k would be enough since it is not as stressed as 01:16:901 (330,337) - will keep it for now for consistency with 01:16:901 (327,334) -
  7. 01:33:634 (1) - same as 00:03:028 (1) - same
ty for mod!
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Title:Luminous -movie MIX-
TitleUnicode:ルミナス -movie MIX-
Artist:ClariS
ArtistUnicode:ClariS
Creator:Hinsvar
Version:Senritsu's Oni
Source:劇場版 魔法少女まどか☆マギカ
Tags:Gekijouban Mahou Shoujo Madoka Magica Hajimari no Monogatari Puella Magi The Movie Part 1 Beginnings opening Clara Alice 始まりの物語 叛逆の物語 Part 2 Eternal Eien no Monogatari Xinely Senritsu [ Madoka ] Ichigaki ichia7x captin1
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128,128,64416,1,0,0:0:0:0:
128,128,64762,1,8,0:0:0:0:
128,128,64936,1,0,0:0:0:0:
96,128,65109,1,0,0:0:0:0:
96,128,65283,1,0,0:0:0:0:
128,128,65369,1,0,0:0:0:0:
128,128,65456,1,8,0:0:0:0:
96,128,65629,1,8,0:0:0:0:
128,128,65803,1,4,0:0:0:0:
96,128,66150,1,8,0:0:0:0:
96,128,66323,1,0,0:0:0:0:
128,128,66410,1,0,0:0:0:0:
64,128,66496,1,0,0:0:0:0:
128,128,66670,1,0,0:0:0:0:
128,128,66843,1,8,0:0:0:0:
160,128,67017,1,8,0:0:0:0:
128,128,67190,1,0,0:0:0:0:
128,128,67537,1,8,0:0:0:0:
128,128,67710,1,0,0:0:0:0:
128,128,67884,1,0,0:0:0:0:
160,128,68057,1,8,0:0:0:0:
128,128,68231,1,8,0:0:0:0:
128,128,68577,1,4,0:0:0:0:
128,128,68924,1,8,0:0:0:0:
128,128,69098,1,8,0:0:0:0:
128,128,69184,1,8,0:0:0:0:
128,128,69271,1,0,0:0:0:0:
128,128,69444,1,0,0:0:0:0:
128,128,69791,1,12,0:0:0:0:
128,128,70138,1,0,0:0:0:0:
128,128,70311,1,8,0:0:0:0:
160,128,70485,1,0,0:0:0:0:
128,128,70658,1,8,0:0:0:0:
128,128,70832,1,0,0:0:0:0:
128,128,70918,1,0,0:0:0:0:
128,128,71005,1,8,0:0:0:0:
128,128,71092,1,8,0:0:0:0:
128,128,71179,1,8,0:0:0:0:
128,128,71352,1,4,0:0:0:0:
128,128,71699,1,8,0:0:0:0:
128,128,71872,1,0,0:0:0:0:
128,128,71959,1,0,0:0:0:0:
128,128,72046,1,0,0:0:0:0:
128,128,72219,1,0,0:0:0:0:
128,128,72392,1,8,0:0:0:0:
128,128,72566,1,0,0:0:0:0:
128,128,72913,1,0,0:0:0:0:
128,128,73086,1,8,0:0:0:0:
128,128,73259,1,0,0:0:0:0:
128,128,73433,1,0,0:0:0:0:
160,128,73606,1,8,0:0:0:0:
128,128,73780,1,8,0:0:0:0:
160,128,73953,1,8,0:0:0:0:
160,128,74040,1,8,0:0:0:0:
128,128,74127,1,0,0:0:0:0:
128,128,74473,1,8,0:0:0:0:
128,128,74647,1,0,0:0:0:0:
128,128,74994,1,0,0:0:0:0:
160,128,75080,1,0,0:0:0:0:
128,128,75167,1,8,0:0:0:0:
128,128,75340,1,0,0:0:0:0:
128,128,75514,1,0,0:0:0:0:
160,128,75687,1,8,0:0:0:0:
128,128,75861,1,8,0:0:0:0:
128,96,76034,1,0,0:0:0:0:
64,128,76207,1,0,0:0:0:0:
128,128,76294,1,0,0:0:0:0:
64,128,76381,1,0,0:0:0:0:
128,128,76554,1,8,0:0:0:0:
128,128,76728,1,8,0:0:0:0:
128,128,76901,1,4,0:0:0:0:
128,128,77248,1,8,0:0:0:0:
160,128,77421,1,0,0:0:0:0:
160,128,77768,1,0,0:0:0:0:
160,128,77855,1,0,0:0:0:0:
128,128,77942,1,8,0:0:0:0:
160,128,78115,1,8,0:0:0:0:
160,128,78288,1,4,0:0:0:0:
128,128,78635,1,8,0:0:0:0:
160,128,78809,1,0,0:0:0:0:
160,128,79155,1,0,0:0:0:0:
128,128,79329,1,8,0:0:0:0:
160,128,79416,1,0,0:0:0:0:
160,128,79502,1,0,0:0:0:0:
160,128,79676,1,12,0:0:0:0:
128,128,80022,1,8,0:0:0:0:
160,128,80196,1,0,0:0:0:0:
160,128,80369,1,8,0:0:0:0:
160,128,80543,1,0,0:0:0:0:
128,128,80716,1,8,0:0:0:0:
160,128,80803,1,8,0:0:0:0:
160,128,80890,1,0,0:0:0:0:
160,128,81063,1,12,0:0:0:0:
128,128,81410,1,8,0:0:0:0:
160,128,81583,1,4,0:0:0:0:
160,128,81930,1,0,0:0:0:0:
128,128,82103,1,8,0:0:0:0:
128,128,82277,1,0,0:0:0:0:
128,128,82450,1,4,0:0:0:0:
160,128,82970,1,0,0:0:0:0:
160,128,83144,1,8,0:0:0:0:
160,128,83491,1,0,0:0:0:0:
160,128,84184,1,0,0:0:0:0:
160,128,84531,1,8,0:0:0:0:
160,128,84705,1,8,0:0:0:0:
160,128,84878,1,0,0:0:0:0:
160,128,85051,1,0,0:0:0:0:
160,128,85225,1,12,0:0:0:0:
160,128,85745,1,0,0:0:0:0:
160,128,85918,1,8,0:0:0:0:
160,128,86265,1,4,0:0:0:0:
160,128,86612,1,8,0:0:0:0:
160,128,86785,1,0,0:0:0:0:
160,128,86959,1,8,0:0:0:0:
160,128,87132,1,0,0:0:0:0:
160,128,87306,1,8,0:0:0:0:
160,128,87479,1,0,0:0:0:0:
160,128,87653,1,0,0:0:0:0:
160,128,87999,1,12,0:0:0:0:
192,128,88346,1,0,0:0:0:0:
192,128,88520,1,0,0:0:0:0:
192,128,88693,1,0,0:0:0:0:
192,128,88866,1,0,0:0:0:0:
160,128,89040,1,8,0:0:0:0:
192,128,89213,1,0,0:0:0:0:
160,128,89387,1,8,0:0:0:0:
192,128,89560,1,0,0:0:0:0:
160,128,89733,1,0,0:0:0:0:
192,128,89907,1,0,0:0:0:0:
160,128,90080,1,8,0:0:0:0:
192,128,90254,1,8,0:0:0:0:
160,128,90427,1,4,0:0:0:0:
160,128,91120,1,0,0:0:0:0:
160,128,91467,1,8,0:0:0:0:
160,128,91640,1,0,0:0:0:0:
160,128,91814,1,0,0:0:0:0:
160,128,92161,1,4,0:0:0:0:
160,128,92854,1,8,0:0:0:0:
128,128,93201,1,0,0:0:0:0:
128,128,93432,1,0,0:0:0:0:
256,192,93634,12,0,97579,0:0:0:0:
Topic Starter
Hinsvar
I'm too busy and lazy these days. Don't worry, this won't be dead forever.
Bearizm
I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.I'm too busy and lazy these days. Don't worry, this won't be dead forever.
Topic Starter
Hinsvar
Hey look it woke up.

Moving to modding v2 with only my standard diffs soon.
Annabel
removed diffs were cool
Topic Starter
Hinsvar

eiri- wrote:

removed diffs were cool


To be fair, I started questioning myself about the decision of removing the GDs without asking the owners just a few hours ago...

I sent a message to notify everyone involved in my set (right after this was revived) that I removed their diffs. I will wait for their response in the meantime (if ever).
Topic Starter
Hinsvar
In the interest to respect the effort that both Bearizm and captin have put on making their guest diffs, and acknowledging the fact that there was absolutely no reason to remove difficulties that were already approved/nominated to begin with, I have decided to put back both difficulties in the mapset, and I will push their diffs to ranking alongside my ENHI spread.

I admit that this was a hasty decision that I shouldn't have made in the first place, and I shall ensure that I will think more about the possible consequences of the choices that I'm going to make in the future.

However, the non-standard difficulties won't be coming back, partly due to two of the three guests (Senritsu and Xinely) having their own things to do IRL, and me losing interest in continuing the mania set. I hope this decision can be understood.
cRyo[iceeicee]
Can i make easy insane ^-^?
Topic Starter
Hinsvar

cRyo[iceeicee] wrote:

Can i make easy insane ^-^?


Hmm, sure I guess. I was planning on speedranking this, but knowing it's me it probably won't happen in the first place. Would be nice for the diff spread anyway :D
cRyo[iceeicee]

Hinsvar wrote:

cRyo[iceeicee] wrote:

Can i make easy insane ^-^?
Hmm, sure I guess. I was planning on speedranking this, but knowing it's me it probably won't happen in the first place. Would be nice for the diff spread anyway :D
Tnks!
https://puu.sh/A6gkr/d6f10a1870.rar
Topic Starter
Hinsvar
Alright, thanks too!

Updated the set with cRyo's diff.
Gaia
new cryo gdddddddddddddddddd

ok brb bubbling
Topic Starter
Hinsvar

Gaia wrote:

new cryo gdddddddddddddddddd

ok brb bubbling


thanks

praise cRyo
Nelliel
ahhhhhhhhhhhhhhhhhhhh modding v1
Easy
00:09:618 (4) - i don't think you should have a slider here but instead continue on with the pattern you were using before this with the slider circle
00:46:381 (1,2) - instead of 2 circles you could probs just do a long slider here since making 00:47:074 (2) - clickable isn't necessary
01:03:028 (1,2,3) - reverse on 01:03:028 (1) - then remove 01:05:109 (3) - and then place a 1/1 slider on 01:04:762 (2) - feels better imo
01:06:843 (2) - don't think you should miss this sound
01:15:514 (2,3) - idk but i dont think this be just 2 circles this bit could prob be mapped better
cRyo
00:59:560 (1) - why the fug is this kicking so hard
01:17:421 (3) - unstack
Top Diff
00:02:855 (1) - this slider should end at 00:04:416 (2) - and then add like a more circles 00:04:502 (2,3) - here
00:15:861 (1) - why is this slider ending at that red tick :thonk: you could prob just reverse it
01:33:807 (1) - this spinner definitely should not be ending where it ended
Pho
oh boy you're back at it
Topic Starter
Hinsvar

Pho wrote:

oh boy you're back at it


Yea boi

(Man I shouldn't have wasted all these icons sorry :( )

I'll reply to Nelliel once I get my laptop back; thanks in advance! :D
realy0_
o

kk
maybe try to find and add video ?

Easy
00:08:924 (3) - i would avoid using 1/2 in easy difficulties for this bpm, it could be reduced by 1/2 + i never saw this kind of rhythm anywhere in the diff
00:14:473 (2,1) - nazi inconsistant ds, a easy difficulty need to have almost conistant ds though the whole map
00:28:346 (2,3) - ^
00:32:508 (1,2) - ^

beside this nazi thing, cool diff

Normal
01:11:352 (1,3) - maybe you could align them for aesthics

even nicer diff :oops:

Hard

00:01:988 (1,2) - could be rotated by 7 to make the angle consistant on the first pattern
00:12:739 (4,1) - uhh, this blanket is hurting my eyes >:(
00:15:687 (4) - i would delete this for emphasizing better 00:15:861 (1) -
01:06:843 (4,2) - fix stacks

cRyo's Insane

00:06:150 (7) - this is kinda a long combo, i would nc this and remove the one at 00:07:017 (1) -
00:08:231 (4,5,7) - visual ds could be more consistant for aesthics
00:11:525 (5,1) - you could switch nc because you're nc'ing on the violin
00:16:207 (1) - curving more this slider would look better personnally
00:40:138 (1,3) - i don't understand well what you're nc'ing on, these could have the nc switched
01:16:901 (1,2,3) - the way it was stacked looks broken
01:33:634 (1) - end it 1/8 later like easy to end on the very last note

really fun diff

captin'Insane

00:01:988 (3,4) - this blanket is triggering me
00:09:271 (2,3,4,5,6,1) - i dont think this progression in spacing reflect well the violon at 00:09:791 (5,6,1) - the violon make the music kinda abrut and not progressing
01:10:918 (4,1) - this cutted stream looks weird, there is no such sound that might make this stream cutted

a least it's more fun to play than your hitorigoto gd

Bearizm's Insane
00:11:525 (5,6) - this could be a triple cuz it fit well the violon which pitch up
01:03:028 (1,3) - this overlap could be avoided i think

well i can't really mod this because it would be a subjective wall mod on your rhythms used and the usage of nc

Hope

why using slider tick 1 ? some of the longs sliders 00:02:855 (1) - doesn't really fit with this. keeping it at 1 is enough. slider tickrate doesn't need to be consistant with the precedent diffs.

00:15:861 (1) - why this slider end on basically nothing ? it could end 1/2 later for vocals
00:21:410 (1) - ^
Topic Starter
Hinsvar

Nelliel wrote:

ahhhhhhhhhhhhhhhhhhhh modding v1 Enjoy!
Easy
00:09:618 (4) - i don't think you should have a slider here but instead continue on with the pattern you were using before this with the slider circle This is to avoid repetitiveness, considering it's been slider-circle twice from 00:06:150. Shortened the first slider by 1/2 beats, though.
00:46:381 (1,2) - instead of 2 circles you could probs just do a long slider here since making 00:47:074 (2) - clickable isn't necessary Made it a repeating 1/1 slide instead.
01:03:028 (1,2,3) - reverse on 01:03:028 (1) - then remove 01:05:109 (3) - and then place a 1/1 slider on 01:04:762 (2) - feels better imo Only did the latter. Honestly can't see any reason doing the former.
01:06:843 (2) - don't think you should miss this sound Yeah, I think I kinda undermapped it back then. Made the map a little more dense in general.
01:15:514 (2,3) - idk but i dont think this be just 2 circles this bit could prob be mapped better ^

Top Diff
00:02:855 (1) - this slider should end at 00:04:416 (2) - and then add like a more circles 00:04:502 (2,3) - here Replaced with a spinner.
00:15:861 (1) - why is this slider ending at that red tick :thonk: you could prob just reverse it Follows the sound at 00:16:381, just like 00:19:155 etc.
01:33:807 (1) - this spinner definitely should not be ending where it ended It is, actually; 01:37:449 does have a sound, but it's followed by another at the 1/8 tick after it.

realy0_ wrote:

o

kk
maybe try to find and add video ? Sure.

Easy
00:08:924 (3) - i would avoid using 1/2 in easy difficulties for this bpm, it could be reduced by 1/2 + i never saw this kind of rhythm anywhere in the diff Yea I nerfed it alongside Nelliel's mod.
00:14:473 (2,1) - nazi inconsistant ds, a easy difficulty need to have almost conistant ds though the whole map Fixed.
00:28:346 (2,3) - ^ Fixed.
00:32:508 (1,2) - ^ Fixed.

beside this nazi thing, cool diff \o/

Normal
01:11:352 (1,3) - maybe you could align them for aesthics Uh I'm not sure what could be improved here, so I'll leave it as is.

even nicer diff :oops: \o/

Hard

00:01:988 (1,2) - could be rotated by 7 to make the angle consistant on the first pattern It was never intended to have a consistent rotating angle, and I feel it's neater this way.
00:12:739 (4,1) - uhh, this blanket is hurting my eyes >:( Hope it's better now.
00:15:687 (4) - i would delete this for emphasizing better 00:15:861 (1) - Keeping because I feel the sound here, while rather subtle, is still notable enough to need to be mapped.
01:06:843 (4,2) - fix stacks Fixed.

Bearizm's Insane
00:11:525 (5,6) - this could be a triple cuz it fit well the violon which pitch up [color=#FF000]While this is true, it's subtler than the parts that he did map, so I think he intended to only emphasize the instruments on the white and red ticks here.[/color]
01:03:028 (1,3) - this overlap could be avoided i think Alright, I hope I didn't ruin the star pattern...

well i can't really mod this because it would be a subjective wall mod on your rhythms used and the usage of nc

Hope

why using slider tick 1 ? some of the longs sliders 00:02:855 (1) - doesn't really fit with this. keeping it at 1 is enough. slider tickrate doesn't need to be consistant with the precedent diffs. [color=#FF000]Tick rate 2 is used because it's an Insane in a song with constant 1/2 beat rhythms. I got rid of that slider, anyway, so it should be ok.[/color]

00:15:861 (1) - why this slider end on basically nothing ? it could end 1/2 later for vocals It ends on a piano note at 00:16:381, although it is indeed subtler than, say, 00:19:155.
00:21:410 (1) - ^ It ends on a piano note at 00:16:381, although it is indeed subtler than, say, 00:19:155.
Thanks everyone!

With this update, I changed the BG to a 1920x1080 one, and added a video for the mapset. I also made minor hitsound and object placement changes.
Kyuukai
Greetings, I have some concerns.. hello

General :

soft-sliderslide3 has a "sound length" compared to the other soft-sliderslide you have on your map folder. Please replace it by one of the others soft-sliderslide you have in the same folder.

Easy :

00:00:601 (1,2) - Maybe you could readjust the slider 2 and move it to 424,140 to make it look better ? Like this
00:21:063 (2,1) - Blanket is way too off here
01:30:427 (1,2,1) - I don't recommend you doing that in a Easy diff as it might misslead the player to hit 01:32:161 (1) - that slider instead of 01:31:467 (2) - because 01:32:161 (1) - appears while 01:30:427 (1) - is being played. 2 Approach rates at the same time are hard to read for new players, so u might wanna make something different to avoid the missread potential. (Problem : link

Normal :

00:06:150 (2,3,4,1) - I think something like this would make it flow better as it will lead the slider 2 to the next 3 notes pattern.
00:39:444 (3,4) - Making the reverse slider 3 aim the slider 4 like this would make it flow better and will emphasize 3 (has a notable new instrument on it which is the electronical sound).

Hard :

I think you should change the AR to 7.5 - 8, might be hard to read some patterns and stacks like 00:05:976 (3,1,2,3,4) -
00:15:861 (1,2) - Stack problem
01:06:323 (2,3) - Nerf the distance, it is way too high for a Hard diff (x2.3 DS). You can move 01:06:323 (2) - to 204,384 if you want to keep the same pattern but with less DS
01:24:184 (1,2) - Swap NCs, it will make 01:24:531 (2,3,4) - more noticeable as their sounds are different from 01:24:184 (1) -

cRyo's Insane :

01:30:427 - Sampleset is not the same on the red & green line, same as the volume level
Some green lines are not used or unsnapped : 00:02:956 - 01:07:984 - 01:22:897
01:10:659 - This kiai time is not snapped correctly

00:15:514 (3,4) - Nerf the distance, it is way too high atm for the difficulty and has as much DS as 1/1 gap notes like 00:31:814 (1,2) -
00:26:785 (5,6) - same as above
00:55:745 (3,1,2) - Transition here doesn't follow the previous flow made before (00:54:011 (1,2,3,4,1,2) - ). You suddently change the flow into a linear one making it inconsistant with the actual mapping here. Moving 00:55:918 (1,2) - to 244,324 would fix the problem and keep the same spacing as before between 00:56:092 (2,3) -
01:33:634 (1) - Spinner should end here 01:37:405 - to follow other diffs ending time

captin's Insane :

00:00:601 - custom set number is not the same

00:31:814 (3,4,5) - Spacing is really high for such a low intensity part, you should nerf it

Bearizm's Insane & topdiff looks fine

Poke me after u get some more mods on ur set
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