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Android osu!

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Neo Adonis

Yosh93 wrote:

But I need 1 thing : The source of the IPhone version -__-'.
No, you don't. Android and iPhone have nothing in common.
But well... It doesn't matter, because I know how this will end... :|
Kagamine Yoshi DX
ok.
I work on this.
But you need the a .osu file in the sd card !
anonymous_old

Yosh93 wrote:

ok.
I work on this.
But you need the a .osu file in the sd card !
Bonne chance.
Kagamine Yoshi DX
Test 1 number one :
any graphics,any background,but 1 song <_< : Baby Cursing (?) Love from Peppy.
Black screen on Nexus one ,Crash on Galaxy Spica,etc <_<
ayumifanshawn
yes pleas make this for the android there is nothing outhere for the andriod as far as a musick based game like this i would pay to have this on my droid x!!!!
Reonu Konpaku
Tip: you can make port of C++ application on Android using LIBSDL. PC/iPhone osu is written using it.
rafadc
I'm starting to write something to read osu files. Probably it will be another dead end but at least i'm starting with it...

I hope there are no legal issues with writing an android application that reads osu song files...
Guy-kun
There are no legal issues with doing that, I can't even think why there would be...
Good luck though, even if it fails
- Choko -
I own an LG Ally and would happily donate my time and phone to this project.

Edit: This is not to say I want to take on the project, just that I can help for compatibility, minor coding, assistance, etc.
peppy

LeonTAH wrote:

Tip: you can make port of C++ application on Android using LIBSDL. PC/iPhone osu is written using it.
it is?
Ephemeral

peppy wrote:

LeonTAH wrote:

Tip: you can make port of C++ application on Android using LIBSDL. PC/iPhone osu is written using it.
it is?
i chuckled a bit
JokerLee_old
Wow……That's amazing ……waiting for you ^_^
Ou3nDaN_PG
I've been following this thread since summer. Aren't android devices now outselling iOS devices?
dealth0072
I would love to see this take off.
taiwo akinremi
Hi all. I got side tracked for a while but hey new year and that.

EDIT: Yeah I should have known, Osu! is written in .NET so the aforementioned C++ route aint gonna work...
Gonna be interesting to get it to work on one device let alone across devices.

I'm going to do some investigation and post back my findings.
Guy-kun

taiwo akinremi wrote:

Hi all. I got side tracked for a while but hey new year and that.

EDIT: Yeah I should have known, Osu! is written in .NET so the aforementioned C++ route aint gonna work...
Gonna be interesting to get it to work on one device let alone across devices.

I'm going to do some investigation and post back my findings.
Why would it matter what osu! on PC is written in...
Also, you don't 'write' in .net
Zerix
Hmmm .. i would try it but there's only for me 2 programming language... in java or in C#/C++ i thought better in C++ but, i only know the way to programm in Java for Android =D ... i know there's a way to programm in C++ but there are many complications.. i've had

I want to try it when i have new infos, certain i posted it here...

But there are some infos that's important for me, it's allowed to take the osu logo in the app.. i thought only with the consent from peppy :]... so i want to ask, can i used some pics from osu in the app?

Thanks in adventure,
Zerix.

My Test-device is a X10 i hope it's powerfull enough *g*.. I hope i write in plain english.. it's difficulty for me to write in a forum or sth like that. :D

It's not the way that's tomorrow a test-app is online but i thought soon there's a alpha-app online ^^.. maybe beta ;P
Guy-kun

Zerix wrote:

Hmmm .. i would try it but there's only for me 2 programming language... in java or in C#/C++ i thought better in C++ but, i only know the way to programm in Java for Android =D ... i know there's a way to programm in C++ but there are many complications..

I want to try it when i have new infos, certain i posted it here...

But there are some infos that's important for me, it's allowed to take the osu logo in the app.. i thought only with the consent from peppy :]... so i want to ask, can i used some pics from osu in the app?

Thanks in adventure,
Zerix.

My Test-device is a X10 i hope it's powerfull enough *g*.. I hope i write in plain english.. it's difficulty for me to write in a forum or sth like that. :D
We should make a copypasta to reply to all of these...

1)Make something worth showing, or at least a demo
2)Start fussing about the details/using the osu! logo etc...
Zerix
Okay, okay..

I'm working on it, but the most problem is the choice of the program-language if you started to programm in java, and you'll find out after some time that you can't do it with that language, than the only way is to program it in C++ and start again at the beginnen, but i'll try it with java..

I'll osu too on the android system.. 'cause it's the best rhytm game ever ^^
taiwo akinremi

Guy-kun wrote:

1)Make something worth showing, or at least a demo
2)Start fussing about the details/using the osu! logo etc...
Point taken ;)

What I'll do next is write something in JAVA and see how I fair. I'm normally a C# code monkey so it'll be an interesting process.
Once that is done, we can start worrying about the other issues.
Guy-kun

taiwo akinremi wrote:

Guy-kun wrote:

1)Make something worth showing, or at least a demo
2)Start fussing about the details/using the osu! logo etc...
Point taken ;)

What I'll do next is write something in JAVA and see how I fair. I'm normally a C# code monkey so it'll be an interesting process.
Once that is done, we can start worrying about the other issues.
Good man, that's what I like to hear.
C# is nice anyway, I prefer it too.

Good luck and all
Ou3nDaN_PG
I am currently on chapter 7 on C# for dummies. I think after a few more pages ill be ready to port OSU to Android.

On a serious note, this project seems to be more alive as of recent, is it becuase everyone got android devices for X-MAS? I have a galaxy S, so make sure it runs on Galaxy S's ;)
Spyro_Drag
Olá! 8-)

Eu sou um jogador Brasileiro do Osu! e queria saber se vai sair o Osu! para plataformas Android!

Então ele vai ser do tipo .apk...

Tenho um Sansung i5800l Galaxy 3 e queria ter o Osu! nele,
espero por uma resposta!

Translation:

Hello! 8-)

I am a Brazilian player of Osu! and wanted to know if it will come out the Osu! Android platform!

So it will be like that .apk...

I have a Sansung i5800l Galaxy 3 and wanted to have the Osu! it,
wait for an answer!
taiwo akinremi

Ou3nDaN_PG wrote:

I am currently on chapter 7 on C# for dummies. I think after a few more pages ill be ready to port OSU to Android.

On a serious note, this project seems to be more alive as of recent, is it becuase everyone got android devices for X-MAS? I have a galaxy S, so make sure it runs on Galaxy S's ;)
C# isn't going to help you, Android is mostly java and c++ for the bits you want to be mega fast.
taiwo akinremi
Howdy guys.
So, I can only really work on this at the weekends because I work full time in IT and don't want to be come a hermit right now ;) .
But after writing some code last Sunday and working on it for a couple of hours today (Saturday) i've come up with a very very baisc example. Think of it as a proof of concept and my seriousness on the project.

I recorded it on my camera phone because I was being stupid and could get FRAPS to record it.

http://www.youtube.com/watch?v=tprUuMG-Jys

As I said its very baisc, but what I have is a list of "objects" that have a time in milli seconds and a position on screen, and the "engine" so far waits until the time on comes and displays the picture at those co-ords.
What I'll work on next is getting some proper graphics and working on animation (fading in the beats, and having the circle decline on the beat.

I'll hopefully work on it again tomrrow (Sunday)

[EDIT] Please ignore the spelling mistakes :-)
TBTE
Nice
Ephemeral

taiwo akinremi wrote:

Howdy guys.
So, I can only really work on this at the weekends because I work full time in IT and don't want to be come a hermit right now ;) .
But after writing some code last Sunday and working on it for a couple of hours today (Saturday) i've come up with a very very baisc example. Think of it as a proof of concept and my seriousness on the project.

I recorded it on my camera phone because I was being stupid and could get FRAPS to record it.

http://www.youtube.com/watch?v=tprUuMG-Jys

As I said its very baisc, but what I have is a list of "objects" that have a time in milli seconds and a position on screen, and the "engine" so far waits until the time on comes and displays the picture at those co-ords.
What I'll work on next is getting some proper graphics and working on animation (fading in the beats, and having the circle decline on the beat.

I'll hopefully work on it again tomrrow (Sunday)

[EDIT] Please ignore the spelling mistakes :-)
If you need some help parsing .osu files but don't want to bug an actual developer about it - hit me up. I just finished a huge swathe of a taiko live mapper which has put me in pretty decent understanding of how the format works.
taiwo akinremi

Ephemeral wrote:

If you need some help parsing .osu files but don't want to bug an actual developer about it - hit me up. I just finished a huge swathe of a taiko live mapper which has put me in pretty decent understanding of how the format works.
Yeah thanks,
When I get to that stage I can think about it. But now I'm only worrying about get it animation working.
I'll def hit you up if I need the help though!!
TBTE
Btw
http://developer.android.com/sdk/ndk/overview.html
I hope this helps you out if you havn't already Checked it.
dkun
I wonder what kind of developer for a platform wouldn't have the platform's SDK available.
taiwo akinremi

thebesthingever wrote:

Btw
http://developer.android.com/sdk/ndk/overview.html
I hope this helps you out if you havn't already Checked it.
Yeah I know about this already, in fact I have the Android dev'ers feed in my RSS reader.
If I get into issues with speed, I can think about using the NDK for the more intesnsive parts.
TBTE
Sweet
taiwo akinremi
Just an update:
I'm moving next week so development has been slow, I'll hopefully have something to show you guys soon!
Ou3nDaN_PG
just to let you know...im following the development of this cuz im really really excited at the pospect of osu on android :)...

Hope to see more soon :P
MrNo_old
I definitely would like an osu! on Android!!!!
Corin
Interesting...
This gives me even more reason to invest in a Samsung Galaxy S smartphone.
jjrocks

Corin wrote:

Interesting...
This gives me even more reason to invest in a Samsung Galaxy S smartphone.
Wait for the samsung galaxy s II my friend =w=
MrNo_old
what a pity this thread hasn't been updated for any progress for months. I'm not a coder but I hope I can help with something.

Is it possible to start a voting for android OSU! supporters? Hope we can draw some programmer's attention.
kcaze
I've got some experience in using Pygame, a library which has recently been ported to Android. If there's no other Android Osu! project going on at the moment, I might take a stab at it.
arleslie
I would like to point out there is currently a rhythm game on the Android market place which features an osu! mod.
Just type in osu in the market search and an app called beats should pop up. A great alternative until an android app is fully released for osu!
DEMOLITION_D
I would never be bored at work ever again. Peppy. New guy. Seriously. Hop on this if it's not too much trouble.


You're godly already, this would throw your omnipotence off the map.
jjrocks

arleslie wrote:

I would like to point out there is currently a rhythm game on the Android market place which features an osu! mod.
Just type in osu in the market search and an app called beats should pop up. A great alternative until an android app is fully released for osu!
That's actually what the creator of this thread made :x
You should probably look at the first page and see the video...
Noboty

jjrocks wrote:

arleslie wrote:

I would like to point out there is currently a rhythm game on the Android market place which features an osu! mod.
Just type in osu in the market search and an app called beats should pop up. A great alternative until an android app is fully released for osu!
That's actually what the creator of this thread made :x
You should probably look at the first page and see the video...
I am disappoint. :( Highly.
Pesets
Hi all,
I am beginning programmer and Osu! fan. Week ago I bought Android-driven tablet and found out that there is no port of Osu! for Android. The single Osu!-like game I found was Beats, but it's just different game with partial support Osu! format.
So, I decided to write something like Android-Osu. Since it was my first game for android (and first game on Java too...) it still has lots of bugs and I have no idea how to fix some of them...but...I think, in a couple of months I will finish it. Maybe.

There is a video of 5-day written tech-demo. I don't completely understand .osu format, so things like timing or scoring are calculated very roughly. And there is a lot of bugs... but... I somehow recreated game process.



And I have a request:
There is a lot of settings (like slider speed), I have no idea how to calculate. If someone gives me some formulas or explanations, I will be very thankful.

PS. Sorry for bad English. It's not my native language.
Remco32
That looks amazing already! You should try to contact peppy for information on those sliders and .osu files.
jjrocks
Oh god, look at that progress go, I love it. I'll be excited to see how this thing turns out in the future and hopefully you'll be able to continue working on it instead of dropping support randomly ^^
Shael_old
Pesets, PM peppy, I think he'd be happy to explain/give you some source/help you
Noboty

Pesets wrote:

Hi all,
I am beginning programmer and Osu! fan. Week ago I bought Android-driven tablet and found out that there is no port of Osu! for Android. The single Osu!-like game I found was Beats, but it's just different game with partial support Osu! format.
So, I decided to write something like Android-Osu. Since it was my first game for android (and first game on Java too...) it still has lots of bugs and I have no idea how to fix some of them...but...I think, in a couple of months I will finish it. Maybe.

There is a video of 5-day written tech-demo. I don't completely understand .osu format, so things like timing or scoring are calculated very roughly. And there is a lot of bugs... but... I somehow recreated game process.



And I have a request:
There is a lot of settings (like slider speed), I have no idea how to calculate. If someone gives me some formulas or explanations, I will be very thankful.

PS. Sorry for bad English. It's not my native language.
Yes, I know this thread old, but I really want to stress how much it means to me that you have done this. Thank you!
Espionage724

Noboty wrote:

Pesets wrote:

Hi all,
I am beginning programmer and Osu! fan. Week ago I bought Android-driven tablet and found out that there is no port of Osu! for Android. The single Osu!-like game I found was Beats, but it's just different game with partial support Osu! format.
So, I decided to write something like Android-Osu. Since it was my first game for android (and first game on Java too...) it still has lots of bugs and I have no idea how to fix some of them...but...I think, in a couple of months I will finish it. Maybe.

There is a video of 5-day written tech-demo. I don't completely understand .osu format, so things like timing or scoring are calculated very roughly. And there is a lot of bugs... but... I somehow recreated game process.



And I have a request:
There is a lot of settings (like slider speed), I have no idea how to calculate. If someone gives me some formulas or explanations, I will be very thankful.

PS. Sorry for bad English. It's not my native language.
Yes, I know this thread old, but I really want to stress how much it means to me that you have done this. Thank you!
I just realized I have that exact tablet in that video :p I was reading on the history of osu!droid and stuff a week ago and saw this, quite impressive :)

osu!droid is one of the main reasons I wanted a tablet lol
Edrows Luo
Hi, look here, it's the start of osu!droid!!!

can someone sort out the history of osu!droid?

i think osu!droid need a wiki page in osu!wiki
RockRoller

Edrows Luo wrote:

Hi, look here, it's the start of osu!droid!!!

can someone sort out the history of osu!droid?

i think osu!droid need a wiki page in osu!wiki
You should open an issue linking to this thread, instead of bumping threads that have been dead for years: https://github.com/ppy/osu-wiki/issues
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