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KOTOKO - Daily-daily Dream

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Topic Starter
Kotomi-chan
This beatmap was submitted using in-game submission on sábado, 31 de julio de 2010 at 13:25:54

Artist: KOTOKO
Title: Daily-daily Dream
Source: Hayate no Gotoku!
Tags: combat butler yongtw123
BPM: 170
Filesize: 7554kb
Play Time: 03:01
Difficulties Available:
  1. Butler (4,21 stars, 288 notes)
  2. Combat Butler (4,89 stars, 501 notes)
  3. New Butler (2,68 stars, 215 notes)
  4. yongtw123's Ojou-sama (4,66 stars, 402 notes)
Download: KOTOKO - Daily-daily Dream
Information: Scores/Beatmap Listing
---------------
31/07/10 - Some changes to the SB, re-dl plz!
_________________

The 2nd OP of Hayate no Gotoku!! (2nd season)

~Progress~
All done

~Special thanks~

- FPRC16 (a lot of things)
- yongtw123 (diff)
- S i R i R u's Storehouse (some SB items)
- All the people that mod this map
yongtw123
:( Can't download~
The file size is only like 2 KB...

This song was picked up someone some time ago, but it was graveyarded. I believe you will keep this one up. Go~go~go!

And maybe I can map a, ehm, [Normal]? :D
Topic Starter
Kotomi-chan

yongtw123 wrote:

:( Can't download~
The file size is only like 2 KB...

This song was picked up someone some time ago, but it was graveyarded. I believe you will keep this one up. Go~go~go!

And maybe I can map a, ehm, [Normal]? :D
Can't dl? Srly? :(
A guest diff? yea, please x3
Fenya
Aun no e visto el map...pero ya sabes que cuentas conmigo. :)
Star~ XDD te la doy por que yo pienso que esta bien ^^
Kenezz
Geniaaal! :3 Star!
aver xD aqui esta mi super ayuda del dia :L

Normal
01:16:322 (5) - alargalo al tick azul DX se oye rarito

See yaa!
Kenezz
Bueno ahora pongo algo que queda bajo tu criterio para modificar :3

Normal

01:12:440 (1) - Elimina este Spinner , si lo eliminas agrega un circle aqui 01:13:675
01:29:734 (9) - Acortalo dos ticks se oye un poco raro
01:30:440 - Si acortas el Slidder dos ticks argega un circle aqui
01:39:263 (9) - Haz que termine en 01:41:910 con BMP 0.5x y con el audio suave
02:45:352 (1) - Elimina este Spinner, si lo haces agrega un circle en 02:46:852

Hard

01:12:440 (1) - Elimina este Spinner , si lo eliminas agrega un circle aqui 01:13:675
02:34:234 (1) - " " 02:35:557

Bueno, modificalo si quieres... :D
Topic Starter
Kotomi-chan

KenezzEdward wrote:

Bueno ahora pongo algo que queda bajo tu criterio para modificar :3

Normal

01:12:440 (1) - Elimina este Spinner , si lo eliminas agrega un circle aqui 01:13:675 No >_<
01:29:734 (9) - Acortalo dos ticks se oye un poco raro Acortado~
01:30:440 - Si acortas el Slidder dos ticks argega un circle aqui Hai hai
01:39:263 (9) - Haz que termine en 01:41:910 con BMP 0.5x y con el audio suave No D:
02:45:352 (1) - Elimina este Spinner, si lo haces agrega un circle en 02:46:852 No Dx

Hard

01:12:440 (1) - Elimina este Spinner , si lo eliminas agrega un circle aqui 01:13:675 Nah
02:34:234 (1) - " " 02:35:557 ^

Bueno, modificalo si quieres... :D
Kablo
[General]
-Usas demasiados spinners. O_o
-El Fruit Ryuuta, igual que tu otra song de Let's Go, cuando usas Hard Rock se corta por debajo. ;3!

[Normal]
-Podrías aumentarle el tamaño un poco. No estaría de más, pues en los spinners en CtB se confunden los tamaños.

[Hard]
01:58:146 (1) Y todo lo que siga de ese combo. No va con el ritmo, no queda bien. Cámbialo.

En sí te recomendaría hacer un Easy, un Insane y quizás un Extra o un Collab. Quizás tengas problemas con eso, nunca te he visto hacer de esos. Tus mapas están bien, ambos me resultaron bastante entretenidos y muy bien hechos. Con un skin bastante bueno y un SB epic win. Pero una HP Bar a modo de tu skin no vendría mal.

PD: ¿Por qué dos Kotomi-chans dieron star? Kablo's Star added too.
Topic Starter
Kotomi-chan

Kablo wrote:

[General]
-Usas demasiados spinners. O_o SPINNER ATTACK
-El Fruit Ryuuta, igual que tu otra song de Let's Go, cuando usas Hard Rock se corta por debajo. ;3! Hai hai

[Normal]
-Podrías aumentarle el tamaño un poco. No estaría de más, pues en los spinners en CtB se confunden los tamaños. NO >_<

[Hard]
01:58:146 (1) Y todo lo que siga de ese combo. No va con el ritmo, no queda bien. Cámbialo. Lo intentaré :T

En sí te recomendaría hacer un Easy, un Insane y quizás un Extra o un Collab. Quizás tengas problemas con eso, nunca te he visto hacer de esos. Tus mapas están bien, ambos me resultaron bastante entretenidos y muy bien hechos. Con un skin bastante bueno y un SB epic win. Pero una HP Bar a modo de tu skin no vendría mal. Easy = dah. Extra= Esto no es Touhou-map. Collab = otro map <3. He dicho que esto es WiP y que lo proximo que haré será la HP bar XD.

PD: ¿Por qué dos Kotomi-chans dieron star? Kablo's Star added too. Use 6 de mis kudosu para darme kudosu star :D
Cyril Scarlet
Just my suggesttion, if you don't like some point ignore that ^^
and sorry about my bad english


-General-

 ● add anime in tag
 ● set Background color
 ● offset maybe 5900+. I'm not good in timing too. plz ask other guys again XD


-NORMAL-

00:44:017 (5,6,7) - Move Right 1 Grid ?
00:49:311 (4,5) - Spacing
00:51:694 (1) - start at 00:51:782
00:57:958 (4,5,6,7,8) - Move left 1 Grid ?
00:59:370 (6,7) - not stack
01:04:135 (2) - too close
01:08:017 (1,2,3,4,5,6,7,8,9) - maybe this part is too hard for normal
01:37:664 (4) - Left 1 Grid
02:09:252 (5) - Spacing
02:32:370 (4) - Not stack
02:48:341 (1) - start at 02:48:429
02:51:076 (4,5) - Spacing
02:52:488 (1,2) - far to next 3
02:58:311 (1,2,3) - Spacing
02:58:311 (1,2,3,4,5,6,7,8,9) - I think this part is crazy for normal , rythm is fast and far from pinner point



-HARD-

00:41:028 (4) - Move down 1 Tiny Grid
00:43:499 (3) - right 2 Grid
00:44:028 (4) - Right 1 Grid and Up 1 Grid after move check 00:44:381 (5,6,7) spacing
01:09:958 (8,9) - Spacing
01:28:488 (3,4,5,6,7,8) - Move left 1 Tiny Grid
01:32:017 (6,7) - Right 1 Grid
01:39:252 (10) - Sapacing
01:51:429 (3) - Far from 2
01:52:311 (6) - Far from 5
01:54:958 (6,7,8) - Move Left 1Grid
02:00:605 (5) - Not stack on the end slider
02:02:900 (2) - Spacing
02:13:576 (1) - I think start at 02:13:664 is better
02:16:400 (1) - ^ 02:16:488
02:19:841 (3,4,5,1,2) - Move down 1 Grid
02:23:900 (7,8) - Move right 3 Grid
02:38:017 (6,7) - Spacing
02:38:370 (8) - New Combo
02:45:341 (1) - Start at 02:45:429
02:54:958 (4) - New combo ?

-SB-

01:10: Ha > Haku (it's hard to listenning because fast but it's haku) ド迫力だい!! > Do haku ryoku dai !!
02:30:958 Choujou gensou > Choujou genshou



STAR! fight ~ ヾ(´¬`)ノ
yongtw123
Offset I got 5932.

Currently arranging my map... :?

And I am done :D

IMO this diff is like [Normal+]. You may swap "Unknown" for any stuff you wish~

Download: KOTOKO - Daily-daily Dream (Kotomi-chan) [yongtw123's Unknown].osu
Topic Starter
Kotomi-chan

S i R i R u wrote:

-SB-

01:10: Ha > Haku (it's hard to listenning because fast but it's haku) ド迫力だい!! > Do haku ryoku dai !!
02:30:958 Choujou gensou > Choujou genshou

STAR! fight ~ ヾ(´¬`)ノ
(ノ゚ω゚)ノ Oh god is the SB master
Thanls for the mod! fixed, new diff added and re-named all diffs!
yongtw123
Quick modding as requested by, uh, well, as a respect to privacy I won't type the name lol (?):

Use the offset 5932 please, the original doesn't sound right.

[New buttler]
Wrong spelling~ Make this [New Butler]
If this difficulty is meant to be a [Normal] diff, then it's too hard:
1. The spacing is very large (on avg. x1.5).
2. The spacing is not intuitive. And by that I mean the spacing is inconsistent. I wouldn't recommend introducing jumps in a [Normal] diff. A supposedly [Normal] diff should be equally spaced.
3. The timeline is a bit messy. For example some spinner starts only 1/4 beat after a note while some are 1/2.
4. Starting from 01:50:402, I believe you are following the more subtle BGM, but IMO it's not easy to follow. You may need to get a second opinion on this.
5. Overall design needs more polishing. How to do this really depends on how much effort you decide to put in.

[Buttler]
Yep, should be [Butler]~
Same issues as [New Butler]'s 3, 4, and 5.
1. Spacing changes very frequently. Maybe it's okay, but I am very shaky on this. You need to get several professional opinions on this. IMO, at least make spacing within a combo consistent. If you wish, you can gradually increase spacing as the song progresses.

Overall, after you are done with SB (good SB by the way ;)), please "self-mod" (as mentioned here) and playtest your diffs. Try to perfect any aspect of the maps. This way it will be less tasking for modders to point out suggestions. (Like as of right now I have too many things to point out that I resort to just listing general comments.)

Keep up the work! And do take your time. Make it nice and slow.
wmfchris
General reminder:
1)Use the most precise (level 3) grid in mapping.
2)Consistant spacing should be obeyed in most of the case.
3)Quick note after spinner should be avioded if possible.
4)I suggest that you can cut away the first 2x seconds...

[New butter]
0:45:440 (1) Comparing to the spacing before it's not really a constant.
0:48:263 (1-7) Cosidering auto's play the jumping speed and slider velocity aren't match.
0:49:675 (5) Put it 1 grid (level 3) left and up such that it is parallel to (1,2,3,4). the level of (6,7) may have to be changed as well.
0:56:734 (1-) The spacing here isn't consistant.
1:06:969 (2) Put it one grid up so that it is parallel to (1).
1:36:440 (1) Don't put a quick note just after spinner, if possible.
1:52:852 (1,2) inconsistant spacing
2:01:322 (6,7) The spacing slowed down again?! O_O

[yongtw123]
good.

[Butter]
Similar problems as the first difficulty. I wonder there's no significant harder elements comparing to the first difficulty.

SB: nice =)

star~
DeadAlready
hi 0.0/
nice song <3 and some advice here...

[New butler]
01:59:381 (2,3,4) - lol this pattern maybe is too difficult to let newbies understand XD?
maybe seperate them will better XD

And this diff's offset is different with other diffs (need to +110ms then same with other diffs D: )
so please change offset to 5932 or +110ms on this offset(mean 34168ms)XD


[Butler]
eh...pattern is no problem for me...
but...a lot of notes aren't snapped D:
please resnap them XD


hmm that's all 0.0
stared <3
Topic Starter
Kotomi-chan
Fixed! (ノ゚ω゚)ノ but I'm working in the consistent spacing and rythym. Pacience with this, please
phqdtc
[New butler]
1:15:637 (2) This slider is better end at 1:16:167 so the lyric "hayate~" could finish.
1:29:226 (8) This slider listens better end at 1:29:402 since the "ri~" sound didn't fully finished at 1:29:579.
1:30:637 (1) Make this slider a go-back slider which starts at 1:30:637,goes back at 1:30:814 and ends at 1:30:990.
1:57:814 I think add a note here make it listen better . :)
And at last,maybe the circle size should be a bit larger for a new butler(just my opinion) ;)

[Butler]
2:09:284(6) Not really good with this long slider,try to change it to notes and short sliders and follow the rhythm like what you do a second before it.

Star~
woodrockman
I want to create a taiko map!~ can you put it? XD
orioncomet
KOTOKO!! <3

[General]
- add tag "yongtw123"

[New butler]
- Resnap all note on this diff
- hitsound are too loud
- Circle Size +1?
00:49:873 (6) - Spacing
01:12:637 (2,3,4) - ^
01:17:932 (1) - look far from 01:17:049 (3) -
01:22:167 (1) - look far from 01:21:284 (5) -
01:51:637 (3,4) - spacing
01:55:167 (5) - ^
01:57:990 (4) - stack at last silder of (3)

[Butler]
- Resnap all note on this diff
- hitsound are too loud
01:04:343 (5) - new combo?
02:04:873 (6) - seem.. weird really, spacing abit maybe, 0.5 right grid (lvl3)

star ~
Chacha17
General
Oh, everything seems not to be snapped here
Timing > Resnap All Notes
Source: Shouldn't it only be Hayate no Gotoku ?
Tags: As what the post above indicates, add yongtw123 to the tags.
Skin: oh god a blank spinner center :o
Maybe making an Easy would be nice.

New butler!
00:50:381 (7) - this beat is not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap that one

yongtw123's Ojou-sama
00:33:284 (2) - add whistle to the slider's head
Other than that, this diff's fine

Butler
00:33:284 (2) - this beat is not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap that one
01:12:440 (1) - finish
01:27:616 (6,1) - these ones are not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap these
01:38:205 (6) - ^
Other than that, this diff's fine

Here you go.
Topic Starter
Kotomi-chan

woodrockman wrote:

I want to create a taiko map!~ can you put it? XD
Yeaah! moar guest diffs (ノ゚ω゚)ノ btw, all fixed.
Astom
Mod for IRC

StaR x3
LKs
general

Max BG size is 1024x768

add “spinner-approachcircle.png”

you need to adjust the Timeline when SB appeared and disappeared (i think all the SB parts set a bit early)
such as "sample" should appeared at [01:50:402]

New butler

[01:13:696] start kiai here
[01:41:931] stop kiai here
[02:52:520] start kiai
[03:03:814] stop kiai

yongtw123's Ojou-sama

not bad

Butler

turn all the line-volume 10%~20% down

slider tick rate = 1

some spacing wrongs like [02:04:520] (5,6,7) .better to use same spacing if its not a jump

[01:08:049] lol hard to play
[01:13:696] start kiai here
[01:41:931] stop kiai here
[02:52:520] start kiai
[03:03:814] stop kiai
[02:50:402] move 1 grid down
[02:51:108] (1,2) 1 grid right


star
AngelHoney
Butler

00:44:402 (5,6,7) - spacing
00:48:814 (2) - move 1 gird down ?
01:02:049 (8) - spacing
01:16:520 (9) - move 1 gird left ?
01:21:990 (10) - remove ?(i cant see 01:22:167 (1) reverse arrow ;_;
01:28:343 (2) - move 1 gird up
whistle is too noisy ...

yongtw123

01:16:520 (5,6,7) - spacing ?
02:11:579 - add a note ?

(i like this diff :3

New butler

STR 1

00:45:461 (1,2,3) - spacing
01:08:755 (3) - move 2 gird right
01:14:049 (2,3) - spacing.....lol
01:31:696 (3,4,5) - ^
01:38:755 (2,3,4,5) - its too hard for New butler :'(
01:54:461 (4) - 1 gird right
02:00:814 (1) - up
02:10:608 (1) - start at 02:10:520 ?
02:45:373 (1) - start at 02:45:284 ?
02:59:579 (4,5) - spacing...

Star~ :) :)
yongtw123
I modded before you re-submitted, so some stuff may not be essentially correct.

[New Butler]
This diff will be much of a Normal+, due to spacing switches from approx. x0.8 to x1.5 pretty frequently.
I guess an easier diff is required? Since this diff is already 4 stars. Are other guest diffs mapping [Easy]?
So now what I am doing now is streamlining the spacing, but do take note that MATs or BATs may point out something very different from me.

Now set distance snapping to x0.8
00:40:873 (4) - spacing (like one grid to the left)
00:42:284 (8) - this one too, and re-adjust the notes after this one
00:45:461 (1) - spacing
Now set distance snapping to something like x1.5
00:45:990 (2,3,4,5) - re-adjust these sliders, if you like this spacing (well, using x0.8 on these sure will look crowded...)
Now set distance snapping to something like x1.1 OR don't change
00:48:284 (1) - adjust this note
Now set distance snapping back to x0.8
00:48:367 - re-adjust the notes after this
Now back to x1.5
00:59:579 (1) - spacing
01:03:814 - starting from here there's another spacing, make them all x1.5 (now I worry, will x1.5 be too hard for a [Normal+]?) Re-adjust the notes using x1.5 all the way to the end of song.
02:32:755 - hmm, I know using x1.5 will destroy the pattern, but you can improvise ;)
02:59:226 (2,3,4,5) - just specifically pointing these out, spacing

Now I notice something, you use x0.8 only at the beginning of the song. It will be up to you to keep it that way or make the entire map all x1.5.

LKs wrote:

yongtw123

01:16:520 (5,6,7) - spacing ?
02:11:579 - add a note ?
I guess Kotomi-chan fixed the spacing for me.
As for 02:11:579... er, nope. :D

[Butler]
Using x1.5 all the way, re-adjust all the notes please (except for intentional jumps). Spacing is fluctuating.
01:08:049 (1,2,3,4,5) - cool one..., you may keep it that way
01:08:579 (4) - resnap this note on the timeline
01:14:049 - this combo's spacing is x0.8, but I guess it's ok... :?
02:23:755 - keep the jump
02:47:226 - keep the jump
02:50:049 - keep these too

Now this diff is somewhat similar in rhythm to [New Butler], but anyways it's harder and has more score.
Speaking of score, although this diff has more star rating than mine, it's score is lower. Perhaps you can map the song further at the beginning or the end?

And btw, thanks for updating my diff Kotomi-chan :)

(You can expect my star when I see things going great ;) )
TTTTTTTTTTTT
New butler
00:46:520(3) - move one gird down
00:47:049(4) - move three gird down
00:47:579(5) - ^
00:45:461~00:47:579(1,2,3,4,5) - all move one gird up
01:33:108~01:33:637(7,8,9,10) - all move one gird down
02:26:402(3) - move one gird up?

Ojou-sama
00:06:814(3) - add a finish hitsound(soft)?
00:08:226(3) - ^
00:09:637(3) - ^
00:12:461(3) - ^
00:13:873(3) - ^
00:15:284(3) - ^
02:08:402(4) - add a finish hitsound
02:09:814(4) - ^
02:11:226(4) - ^

Butler
00:41:049(4) - remove finish at mid
00:44:755(7) - remove finish at end
01:08:755~01:10:167(5,6,7,8,9) - all move one grid right
02:33:284(2) - new combo
02:33:814(3) - ^
02:39:108(3) - remove finish
03:15:461(3) - spacing?

star~
yongtw123

H-boy wrote:

Ojou-sama
00:06:814(3) - add a finish hitsound(soft)?
00:08:226(3) - ^
00:09:637(3) - ^
00:12:461(3) - ^
00:13:873(3) - ^
00:15:284(3) - ^
:( Sorry didn't take your suggestions... IMO a finish is a bit... obtrusive
02:08:402(4) - add a finish hitsound
02:09:814(4) - ^
02:11:226(4) - ^
Great, done with those!
Thanks!

Download: KOTOKO - Daily-daily Dream (Kotomi-chan) [yongtw123's Ojou-sama].osu
Topic Starter
Kotomi-chan
Fiiiixed! (ノ゚ω゚)ノ Thanks to everyone
Dangaard
[general]
  1. Source should be "Hayate no Gotoku!!" only
  2. remove "anime" from tags, since this will be added as genre
  3. try 5.916 ms as offset and resnap all notes afterwards
  4. max size for SB elements is 800x600, resize your elements and full-submit
  5. maybe add an easier diff
[Butler]
  1. 03:09:461 (5,1) - switch new combo
  2. 03:17:931 (9,1) - ^
  3. 03:19:343 (8,1) - ^
fumoffu star :3
yongtw123
My final mod as for your diffs, no kudosu please (I'm afraid I've too much from a single map lol).

[New Butler]
00:55:327 (1,2,3,4) - not equally spaced
01:01:680 (3,4,1,2,3) - hmm, I think making these into a triangular pattern (like "<") will be better
01:03:798 (1,2,3,4) - spacing suddenly so small? Hmm... I'm not sure.
01:08:033 (1,2,3) - spacing suddenly becomes small! Hmm, not sure either.
01:10:857 (1,1,1,1,1) - in general make the geometry better
02:31:151 (1,1,1,1,1) - ^
02:59:739 (5) - one grid left

[Butler]
01:00:798 (1~9) - make the geometry better
01:07:680 (7) - spacing, too close from (6)
I'd like to say the last part of the map IS hard lol~

Although IMO there are still some minor spacing issues in [Butler], but I think it isn't that bad.

Now I am happy to give a star :)
xBubu
[New butler]
01:02:033(4)-move 1 grid right

[yongtw123's Ojou-sama]
02:11:563(x)-add a note,set up new combo,and remove new combo at 02:11 739(1)
03:25:327(2)-move 1 grid up?
03:25:680(4,5)-move 1 grid right?

[Butler]
02:12:798(3)-move 1 grid left
02:12:974(4)-spacing
02:24:284(8)-move 1 grid down

Star~~
Great SB~
-Xero-
Haii,

[Overall]
01:12:268 SB looks ugly. The exclamation mark strikes through "dai". bah.
02:52:504 ~ 03:03:798 I don't see why there should be a Kiai Time here.
Kiai Time should be the same on ALL difficulties.
Tags: buttler -> butler ? dunno if it's correct

[Easy]
01:52:857 (1- and following notes) - 1 tick up

[Guest Diff.]
03:25:151 (Whole Combo) - Look at the screenshot. You can stack the 5 too if you want so.


[Hard]
03:14:386 (5, [7]) - Spacing

+star
Skiboslaw
I was asked to mod this, so here's a very short list of some minor stuff... You can just ignore this post if you don't agree with it ;p

[Ojou-sama]
Add proper Kiai timing sections from other difficulties

[Butler]
01:21:798 (9) - inconsistent spacing (too far), may look pretty but it was confusing because the rest of the map has almost perfect consistent spacing


*
Fenya

Xero_HT wrote:

+star
creo que se le olvido la estrella...
Topic Starter
Kotomi-chan
All fixed! (ノ>ω<)ノ

creo que se le olvido la estrella...
LOL
-Xero-
lulz..


creo que se le olvido la estrella...
good thing i translated that

there is your star ^^
Lumiere
Estrellita ^^ , ta bonito el mapita ;3
Lilac
Argh, for one, the SB elements after 01:57:79 - in this map move way too fast. Please, slow them down. It makes it disorientating for the player.

You've also put "moe 87915 sample.jpg" in the fail section when it should really be in the Background. You definitely need to change this.

Also, your difficulty spread is H I I. Please, if it's possible, map an easier difficulty.

[New Butler]
Capitalize the B, please.

01:02:03 (4) - Too far from the previous circle.
01:36:26 - Uninherited Section not needed. Please remove.
01:38:73 (2,3,4,5) - Kinda unexpected, move them closer to each other.
02:11:91 (8,9,10) - Align them with 2,3 and move the consecutive objects in regards to spacing.

[yongtw123]
Alright.

[Butler]
01:04:32 (5) - That's such cheap spacing, bring it closer to 4.

Hmm...
Beuchi
Hi hi! :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~All Diffs~
- You need an easier diff, this map is unrankable without a diff with less than 3 stars.
- The text images have a lot of "blank space" around them. You should reduce it =x
- The spinnercircle image size must be 666x666. Resize it.
- Uhhh... what? you're using spinnermetre on storyboard? Unfortunately, SB images can't exceed 800x600px, so you'll have to make a new image for this :/
- Make sure you fix what MarioBros777 said.

~New butler~
- As MB777 said, capitalize the B on Butler.

00:45:445 (1,2,3,4,5) - Fix spacing.
00:57:974 (2,3) - ^
01:00:974 (1,2,3,4) - ^
01:08:386 (2,3) - ^
01:14:033 (2,3) - ^
01:23:739 (1,1,2,3,4) - ^
01:33:092 (7) - New Combo.
02:01:680 (1,2,3,4) - Fix spacing.

~yongtw123's Ojou-sama~
- No Kiai time? I LOVE YOU :)

03:26:386 (1) - Finish it on 03:33:798?

~Butler~
01:33:092 (8) - New Combo.
02:12:974 (4) - Fix spacing.
02:23:563 (5,6,7,8) - ^
02:30:974 (3) - New Combo.
02:40:504 (5) - Fix spacing.
02:51:798 (1) - Not sure if this spinner is rankable or not... maybe get a second opinion? oxo
02:54:974 (4) - New Combo.

Nice map ^^ *star*
yongtw123

Beuchi-chan wrote:

~yongtw123's Ojou-sama~
- No Kiai time? I LOVE YOU :) (ノ゚ω゚)ノ

03:26:386 (1) - Finish it on 03:33:798? sure, slightly modified timing sections too

~Butler~
02:51:798 (1) - Not sure if this spinner is rankable or not... maybe get a second opinion? oxo IMO replace this spinner with something else may be better
Updated. And with some xBubu's suggestions.

Thanks for the modding!

Download: KOTOKO - Daily-daily Dream (Kotomi-chan) [yongtw123's Ojou-sama].osu
Shinxyn
I was asked to mod this, but refrained to since it was WIP and waiting for guest diffs when asked~
Now I see it in Pending... so.. lessee..
Wobbly spinner ;-;


New Butler-
eh, yea, definitely map something easier to follow, basically, don't map to the vocal
hmm delete all unused timing panels, theres quite a few
01:25:680 (2) - ... maybe shift this left a tick, so 1,2,3,4 looks like a slanted square?
01:39:092 (4) - down a tick please, so the spacing looks more even here
meh, won't ask for any more changes unless you're not ganna map something easier

yongtw123's-
umm.. mmm... maybe add .25 second lead in time, just for the sake of this map having the Skip button there, might ruin the sb a tiny bit though (just a flash of the bg at the start)
00:33:268 (2) - this slider sounds odd since it doesn't have the whistle slider sound like the other sliders around it
00:58:857 (7,9) - make both of these with slider slide sound or not
02:11:563 - preferred you added a note here, since you're following instrumental
Good, the claps come out kinda odd though..

Butler-
follow a constant clap usage or don't use it at all... @.@ the claps come and go, sounds kinda odd (like the start and 01:58:327 on...)
same timing panels as Normal .-.
02:51:798 (1) - its not unrankable, but very uncomfortable to play, don't think ninja spinner works well on the map, would replace
the map is a bit messy... @.@ don't wanna point every little thing...

I find it odd that you storyboarded lyrics on a few parts instead of all...
Needs more mods >.>
yongtw123

Shinxyn wrote:

yongtw123's-
umm.. mmm... maybe add .25 second lead in time, just for the sake of this map having the Skip button there, might ruin the sb a tiny bit though (just a flash of the bg at the start)
I'll leave this to Kotomi-chan I guess...

00:33:268 (2) - this slider sounds odd since it doesn't have the whistle slider sound like the other sliders around it
Well, I can't explain it well but this stanza sounds a little different from the others... Hmm, like more quiet, less important that kind of feeling. Well, I add whistle to both ends with no slider slide sound. Hope that's ok.

00:58:857 (7,9) - make both of these with slider slide sound or not Made them both not
02:11:563 - preferred you added a note here, since you're following instrumental
Err, like I said this part feels a bit different from the others. Aw, if more modders spot this then I'll change maybe :S :

Good, the claps come out kinda odd though..
I tried some combinations but subject to my rather novice hitsound abilities I find the current one okay. Suggestions welcome~
Thanks for the suggestions~ Updated.

Download: KOTOKO - Daily-daily Dream (Kotomi-chan) [yongtw123's Ojou-sama].osu
Topic Starter
Kotomi-chan
All fixed, added easiier diff and skin changes (ノ゚ω゚)ノ
happy30
[General]

- Resnap the green timing sections on every diff
- The MP3 is too soft. here is a better mp3: http://www.mediafire.com/?n0mmnztwx4r
- Nice skin :3

[SB]

http://osu.ppy.sh/ss/7219 make it fade out completely at this point
http://osu.ppy.sh/ss/7220 'Dou' should zoom out in the beginning just like haku ryo ku dai?
http://osu.ppy.sh/ss/7221 remove this keyframe in 'fade'
http://osu.ppy.sh/ss/7222 remove 2 scale keyframes, it should look like the screenshot
http://osu.ppy.sh/ss/7223 Make it completely fade out at this point, also I think it looks the best when you fade out 'Dai' and '!' at the same time

Sakura big.png The sakura feels unnatural, it looks better when you remove some keyframes from 'rotate', keep as little as possible.

[New Butler]

You have to look out with the spacing, like at 00:53:916 (1,2,1,2) -
However, it's still easy to read. But prevent spacing like this in the future, it could get bad.

01:37:327 (2,3) - move these 1 grid right, you might want to move 01:38:210 (1,2,3,4,5) - 1 grid to the right aswell.

[Butler]

Nothing wrong, pretty good map, but also here you must look out.
00:56:739 (1,2,3) - (1) and (2) aren't overlapped, but (2) and (3) are. It kind of gives the feeling the beat is earlier when it's overlapped.
either you make all beats which are 1/2 from eachother overlap eachother, or make them not overlap eachother.

01:38:210 (1,2,3,4,5) - good example which can confuse people.

[yongtw123's Ojou-sama]

good, fun map :3

[Combat Butler]

the jumps aren't really good.
01:07:151 (4,5,6,7,8,1,2,3,4,5) - I lost my grip on the map when I played this part, and I missed serveral beats.

Jumps should be predictable, shouldn't be confusing, shouldn't break the flow of the map, and should fit in your rhythm.
When your jumps meet that, you can make them as hard as you want xD

01:26:386 (5,6,1) - restack, this looked wrong in playmode.
Real1
Real1 modding as requested. Sorry for the delay!
Keep in mind that these are only suggestions.

[General]
Maybe map something before the lyrics? The intro sure is long otherwise. Seems strange. This does not apply to yongtw's difficulty.

[New Butler]
- Maybe increase the circle size. This is the easiest difficulty, and noobs have big problems with small hitcircles.
- 1/2 beat stacks... I'd avoid many of these in something easy. Perhaps make some of them sliders instead? All for the noobs!
- It ends pretty boring. A repeating slider? maybe end it with a spinner instead?
02:56:033 (1) - Maybe end this spinner at 02:57:798 then add a beat on the next white tick that appears?

[Butler]
02:54:092 (4) - Sounds better and is easier to read if you remove one repeat from this, just making it a normal slider, THEN adding a note on 02:54:798.
02:56:033 (1) - Maybe end this spinner at 02:57:798 then add a beat on the next white tick that appears?

[yongtw123's ojou-sama]
02:11:563 (x) - Add a note here.

[Combat Butler]
02:56:033 (1) - Maybe end this spinner at 02:57:798 then add a beat on the next white tick that appears?



Good work. Star.
yongtw123

Real1 wrote:

[yongtw123's ojou-sama]
02:11:563 (x) - Add a note here.
Hm, if this specific mod comes out one more time (that makes it five times I believe...), then I'll change it immediately.

Thanks for the suggestion though~
Leorda
Bivuendo!

[SB]
1) As, Derekku Chan said, your SB is waaaaaaay too transparent, if you do this, this is gonna be low performance for ancient system
Example mune ni yuunagi....png :


If you see the black space, you have to cut off. You have to fix all of SB Items in SB Folder.

2) Really, I don't like the SAKURA BIG is overlap the mune ni yuunagi.... If you do this, it would be bad looking!
Look below:


If you already seen this, move the word of EffectsSAKURA BIG to Background Layer. Just drag the word of EffectsSAKURA BIG, and then move to Background Layer

3) Some the SB size is make this make is UNRANKABLE!!!!!! You have to resize to 640x480
This is the list the SB is unrankable:
  1. BG effect (1024x768)
  2. SAKURA BIG (1000x800)
  3. Konachan.com - 55281 sample (800x600)
  4. Konachan.com - 55283 sample (800x600)
  5. moe 74768 sample (800x300)
  6. moe 87915 sample (800x600)
[New butler]
Rename this diff to New Butler?
00:19:327 (1) - Move the new combo to 00:20:033 (2)?
00:21:445 (1) - Move the new combo to 00:22:857 (3)?
00:40:504 (2) - Move 1 grid down?
01:09:268 (5,6) - ^
01:10:857 (1,1,1,1) - I think this is a combo spammer, IMO. Remove one of them?

[Butler]
00:51:621 (2) - Spacing?
02:07:680 (3,4) - ^
02:09:092 (4,5) - ^


[yongtw123's Ojou-sama]
00:17:210 (8) - I don't like when this object is stack with 7
01:30:621 (3) - New combo

[Combat Butler]
Fine~

Not bad
STAR
yongtw123
Thanks for the modding!

My diff updated:

Download: KOTOKO - Daily-daily Dream (Kotomi-chan) [yongtw123's Ojou-sama].osu
tsuka
Combat Butler:
00:39:798 (1) - that jumps not obvious , i suggest you that make it more close to 00:39:621 (7) ...
02:51:621 (1) - no new combo
03:34:151 inherit timing section with volume 0 for the absolutely silence the end of spinner

others fine ^^
beautiful job well done (storyboard pretty good 8-) )
sico91212
[combat Butler]
00:59:563 (1) - move up 1 grid
01:00:798 (1,3) - distance
02:12:445 (1,2,3,4) - distance
02:13:504 (5) - move left 1 grid
02:48:268 (4) - move down 1grid
02:50:386 (2) - move down 1grid
03:08:033 (3) - distance
03:21:798 (3) - jump is ok,but the distance.replace it plz.
03:26:563 (1) - this spinner is too long you can finish it in 03:31:680 - (it decide to you

star
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