1. osu!community
  2. Beatmaps
  3. Beatmap Graveyard
posted
This beatmap was submitted using in-game submission on vendredi 20 mai 2016 at 03:54:15

Artist: Nero vs After School
Title: Sound In Motion vs AH (Fauxami Mashup)
Tags: dnb drum and bass
BPM: 174
Filesize: 8367kb
Play Time: 05:10
Difficulties Available:
  1. Another (4,77 stars, 844 notes)
  2. Exote's Normal (2,23 stars, 342 notes)
  3. Extra (5,65 stars, 972 notes)
  4. Frey's Hard (3,65 stars, 641 notes)
  5. ryuubey's Easy (1,56 stars, 201 notes)


Download: Nero vs After School - Sound In Motion vs AH (Fauxami Mashup)
Information: Scores/Beatmap Listing
---------------
08/16/2015: new mp3; If you experience weird offset, delete and redownload the map.
posted
Awesome map. <3
posted
Been waiting so long for someone to map this song. It's amazing, the flow, the rhythm. 10/10. Could have been longer maybe...(ar 9)
EDIT: The intro could have been mapped as well maybe? (for ar9)
posted

StinkyBoy wrote:

Been waiting so long for someone to map this song. It's amazing, the flow, the rhythm. 10/10. Could have been longer maybe...(ar 9)
EDIT: The intro could have been mapped as well maybe? (for ar9)
That difficulty is far from being finished.
posted
such a great map, i hope you gona finish it and it gets ranked. Keep it up !
posted
In-Game
22:26 galvenize: I could cut the mp3 myself but if you want to do it then why not
22:27 galvenize: cut off the first 45 seconds
22:27 PulseOfSk8: ok
22:29 galvenize: post in thread when you're done I'll kudosu
22:29 PulseOfSk8: no prob.
22:33 PulseOfSk8: http://puu.sh/dbWZu/05a8e01481.mp3
22:34 PulseOfSk8: look
22:35 galvenize: nice

-Title hasn't changed
-Cutted out first 45 secs of the song
-Added Fade In
-320 kbp/s

Link
http://puu.sh/dbWZu/05a8e01481.mp3
posted

galvenize wrote:

That difficulty is far from being finished.
duh. im dumb. well keep up the good work
posted
Nice job, this would be really fun ranked

EDIT: The drain is REALLY intense right after the spinner with HR (unless you spin 410+, but even then). It could use either more filler notes to prevent fails or lower HP

I started the spinner with full HP, spun around 400, FCd the 1/2 part after, and still failed.

04:03:606 (5,6,1) - This anti-jump felt like it went against the flow of the map

Otherwise not much to contribute. Lots of fun, I love jumps (especially combined with your style)
posted
Ah right, that's what I forgot about when someone told me to raise the OD. Putting it back to 8.
posted
320kb/s mp3's are unrankable :(

WHO NEEDS JUMP PRACTICE MAPS WHEN YOU HAVE GALVENIZE
posted

SnickarN wrote:

320kb/s mp3's are unrankable :(

WHO NEED JUMP PRACTICE MAPS WHEN YOU HAVE GALVENIZE
I don't think so, i've done a mp3 for Secretpipe too, and there was VBR Stereo Audio (better than 320kbp/s) and it's ranked now :v
posted

PulseOfSk8 wrote:

SnickarN wrote:

320kb/s mp3's are unrankable :(

WHO NEED JUMP PRACTICE MAPS WHEN YOU HAVE GALVENIZE
I don't think so, i've done a mp3 for Secretpipe too, and there was VBR Stereo Audio (better than 320kbp/s) and it's ranked now :v
The max bitrate is 192 so how

Ranking Criteria wrote:

The song's audio file must be of reasonable quality. Try and source mp3 files yourself; ripping them from a streaming video site often results in low quality audio with high file sizes. The bitrate of a beatmap's audio file must be no lower than 128kbps and no higher than 192kbps. If you are having trouble acquiring an appropriate audio file, contact one of the more audio-savvy BAT; they will be more than happy to help find an mp3 for you.
posted

PulseOfSk8 wrote:

SnickarN wrote:

320kb/s mp3's are unrankable :(

WHO NEED JUMP PRACTICE MAPS WHEN YOU HAVE GALVENIZE
I don't think so, i've done a mp3 for Secretpipe too, and there was VBR Stereo Audio (better than 320kbp/s) and it's ranked now :v
Well , a friend of mine gave me another mp3 cause kbp/s was too high !
posted
subscribing
posted
Love this map, I really hope it gets ranked!

Makes me want Axent headphones, too ...

Edit: Not sure if intentional, but this part 04:36:020 (1,2,3,4) - was quite different from this part 02:23:433 (3,1,1,1) - . Was kinda expecting something similar since they had the same buildup (and followup) rhythms
posted
Wooo!! Gonna throw a star at this because i love the map and song :D Might do a mod sometimes but im not very good at modding so dont expect much if i do mod it haha
posted
at first i thought this song sucks but after playing this map im in love with it.Thank you galvenize
posted
Really nice work!
posted
Made a liveplay :D! Good map.
posted
Great work! I wanna see this mapset go far. Starred :3

EDIT: Gonna throw a small mod at Extra while I'm at it. I'm not the best at modding so please take my advice with a grain of salt.

[Extra]

01:49:296 (1,2,3,4) - I really like this pattern, so I think if you moved (2) to X: 68 Y: 280 it would emphasize it a lot more and prepare players for the big jumps at 01:50:502 (1,2,3,4,5) - .

02:11:192 (1) - Move to X: 192 Y: 160 ? Would be less confusing to read IMO

03:20:158 (1) - Letting you know right now that the spinner is not HR friendly at all. I know it fits the part well (and that Kaoru mentioned it a while ago too), but there are some crazy people out where who will try to HR/HDHR that map, and that spinner would pose a problem.

03:38:089 (1,2) - IMO a slider fits that part better, especially because it's mapped to the vocals and (2) is on a blue tick.

03:47:227 (1,2,3,4,5,6) - A burst of 6 is kinda weird and threw me off a couple of times. I feel like 7 would fit better for the players :3


All I have for now, all these problems are really minor (minus the spinner) so good job dude, hoping to see this map ranked soon :)
Please sign in to reply.