thank you for the mod and stars rand c: im happy you like it! lolRandomEffect wrote:
From my queue~
[General][Evanescence]
- Romanised title: Suika
i suggest to move "Drunken Flower" to tags- not still fixed source:"Touhou" ?
- tags suggetion:
Uni "Akiyama Uni"very nice song, Suimusou<3
- 01:01:291 (1) - hard to find rhythm. i suggest to add a note at white line mmm i think the player should react to the sound of the end of the spinner like its a note :/ feels so much better than having a note on the white there imo and gameplay wise is not that bad since its in the beginning.. i think ill keep as is for now
- 01:27:791 (1) - i prefer to add NC at white line at this part yes!
- 02:32:625 (4) - I prefer simple curved not angularmakes sense. idk why i made it edged
- 04:25:624 (3,4) - this big jump is hard to play... aaaaaa i wanted to make it a different pattern :c but i dont wanna kill people for that lol fixed
- 04:36:625 (3) - i prefer to follow back music. just a suggetion i like it!
- 04:47:291 (3) - Ctrl+G yes! and moved slider before it a bit to make it not so congested at the top between easy notes
- 05:14:625 (1) - sounds good!
and awesome mapping and custom-hitsound! i really hope to be ranked
triple ~☆☆☆
~Good Luck~
thank you for modding!!Smoothie World wrote:
Recording as requested: http://puu.sh/iB9I8/621e38accc.mp4 - Sightread, Played bad at the end, 12x Miss, 8x 100[General]sure ! ill do with a bit of green. i like 3 colors only tho so i made light blue greener and blue lighter
A greener color would look pretty with the background and the blues.[Evanescence]
Unused Green Line(s): None
02:13:291 (1) - Ctrl + G would serve for better flow. dont want a continuous flow of motion there for clap emphasis and music section stuff o-o
02:13:958 (4) - Try placing this around x:140, y:36. I feel it flows better this way. If you do this, move 02:14:291 (5) to x:258,y:79 or somewhere similar. i know what you mean, to make it a more sharper angle? i didnt like the spacing of it all so i moved some notes before it around to get the same type of spacing and angles.. so fixed o3o lol
02:25:291 (1,2,3) - The arrangement of these three notes can be improved. Consider something like this http://i.imgur.com/TYLGlnG.jpg . Note the position of 4 as well. mm nah i prefer my pattern and flow here
02:39:291 (4) - If you did Ctrl + G to this, it would better maintain the rotational flow that you have going and would play much smoother. There, in my eyes, isn't a reason to have an almost 4x spaced jump that breaks the flow greatly here. oops ! i was making a pattern and completely missed the spacing! fixed and moved some stuff around for it to flow a bit better. nice catch!
03:07:291 (5) - Position this so that the end forms a perfect triangle with 3 and 4. Try x:344, y:356. If you follow through with this, move 6 with it as well. fixed
03:59:625 (1) - I'm not a fan of this reverse slider ending on a large white tick. Consider not having it reverse and put a circle on the white tick instead. It kind of screws up the momentum as it is right now. ehhh o3o but i really like this actually lol its one of my favorite parts on this map c:
04:07:291 (3) - The same thing here as with 02:39:291 (4) i actually feel the bg music is different here o3o
04:31:291 (3,4,1) - This felt very awkward to play because of the amount of times I had to change the direction of my cursor in a small amount of time when the music doesn't suggest that. Consider doing Ctrl + G on 04:31:958 (1) to fix that, and if you do that, move 04:32:458 (2) to the right a bit. i knew this but i did it for patterns sake. it just annoys me now :/ changed the entire thing!! or most of it
04:34:625 (1) - The shape of this slider can be improved. Try to make the curve more neat and smooth like the rest of the map instead of jagged oh my what was i doing here. fixed!
06:00:625 (1,2,3,4,1) - I feel this can be improved by moving 1 and 4 to x:180, y:48 and by moving the slider after 4 to x:104, y:348. i dont like the way that looks :/ and the difference in gameplay isnt all too great
06:01:291 (1) - Have this mirror 06:01:958 (4) ok