12:46 Priti: period ;3
12:46 *Priti runs with his immature jokes
12:46 TicClick: it's finished btw
12:46 Priti: want a mad?
12:46 TicClick: yes, please
12:46 TicClick: was about to start collecting them
12:47 Priti: can we do IRC modding on your diffs?
12:48 TicClick: but what about the rest?
12:48 Priti: I can either make a post for em
12:48 Priti: or IRC mod with the mappers
12:48 Priti: I did that with Leader's octagon lol
12:48 TicClick: why not make a post for the whole set, then
12:48 Priti: ew no
12:48 Priti: If I can do IRC modding, I'd prefer that
12:48 TicClick: well, if IRC is more comfortable for you, alright, let's do this
12:48 Priti: easier to explain
12:49 Priti: LunaTic
12:49 Priti: ;3
12:49 TicClick: I decided to rename it back
12:49 Priti: yea I saw
12:49 Priti: lol
12:50 Priti: 00:06:343 (6) - I can understand the intention behind adding the clap, but I personally find it a bit unfitting, The sample you're using doesn't have much impact, it's a bit muddy and having 1/2 gap between two of them makes it sound too noisy and bad instead of actually adding to the hitsounding
12:51 Priti: Yes, that's how much I can write for "remove clap"
12:51 TicClick: I am okay with that
12:51 TicClick: will see if it needs to be removed
12:52 Priti: 00:08:543 (1,2) - Move this 4 down 4 to the right? atm it looks a bit ew due to the stack leniency
12:52 Priti: 00:09:343 (4,6) - Blanket?
12:52 TicClick: oh yeah, manual stacks
12:53 TicClick: idk if it's worth blanketing
12:53 Priti: 00:11:743 (1,2,3) - This gap is actually pretty cool, I'm personally fine with it but future modders might be pissed at it since it skips beats that are even to 1,2
12:53 Priti: manually unstacking can make this look super neat if you do em correctly
12:53 Priti: like, the whole map.
12:53 TicClick: I've had a beat there 00:12:343
12:54 Priti:
https://osu.ppy.sh/ss/2492205 maybe like this?
12:54 Priti: 00:12:943 (5) - ctrl g if you do that
12:56 TicClick: hmmm
12:56 TicClick: will decide laterr
12:57 Priti: 00:14:043 (4) - This kinda annoys me
12:57 Priti: It both skips a kick
12:57 Priti: and it looks like there's 1/4 between it and the next note
12:57 Priti: it's hard to read as 1/2 imo
12:57 TicClick: want me to turn it into 00:17:243 (4,5) - ?
12:58 Priti: si :3
12:58 TicClick: done
12:58 Priti: 00:15:043 (2,3) - ewewew overlap
12:58 TicClick: moved
12:58 Priti: 00:19:043 (5) - even pressure between red and blue, make this a triple?
12:59 Priti: also add a hitnormal on red tick
12:59 TicClick: yes
12:59 Priti: that also solves the ugly overlap 00:19:043 (5,1,2) -
13:00 Priti: 00:21:743 (3,4) - Looks a bit like 1/4 again, i don't have an idea though.
13:00 Priti: oh ik
13:00 Priti: put it on one of the sides of 00:21:343 (1) -
13:00 Priti:
https://osu.ppy.sh/ss/249223913:00 TicClick: that works
13:00 Priti: that also means you need to respace the next few notes
13:00 TicClick: yea
13:01 Priti: 00:22:943 (1,2,3,4,5,6,7,8,9,1) - SUDDEN STYLE CHANGEEE
13:01 TicClick: yeaaa
13:02 Priti: lol u
13:02 Priti: 00:24:543 (1) - There's a weak sound on either 00:24:809 - or 00:24:843
13:02 Priti: maybe make it a slider end?
13:03 TicClick: will see about it
13:03 Priti: 00:26:143 - NOW
13:03 Priti: THE BULLSHIT COMMENCES
13:03 Priti: Get ready
13:04 Priti: 00:26:143 (1) - Something in this feels wonky, I can't really explain it but I find the slider end to not actually have any impact or sound due to the cymbal before it
13:04 Priti: so it essentially feels like 3/4
13:04 Priti: also, starting the section with a 1/4 slider and then with a 1/2 gap between it and the next note feels a bit off to me
13:05 Priti: [https://osu.ppy.sh/ss/2492259 perfect]
13:05 TicClick: I was planning to turn it into a double
13:05 Priti: 00:31:643 - Skipped beat
13:05 Priti: NOW
13:05 Priti: WAIT
13:05 Priti: DON'T FIX THE STREAM YET
13:05 Priti: 00:31:743 (8,1,2,3,4,1) - This
13:05 Priti: is so wrong
13:06 Priti: both NCing goes off the pattern
13:06 Priti: and this is essentially unreadable
13:06 Priti: and doesn't make much sense musically
13:06 TicClick: I'll just move it down to the slider
13:07 TicClick: as for skipped beat, I did it intentionally to have a gap between the stream and slider
13:07 Priti: okie
13:07 Priti: 00:44:943 (1) - remove new combo plox
13:08 TicClick: done
13:08 Priti: 00:49:743 (8) - make this a repeating slider, it's really tough to transition from 1/3 tapping to 1/4
13:08 Priti: 00:50:743 (7) - hitnroaml
13:08 TicClick: mhm
13:08 Priti: hitnormal*
13:09 TicClick: not really
13:09 Priti: 00:57:343 (2,3,4,5,6,7,1,2) - ohgod there's so much I found here
13:09 TicClick: what you hear is 00:50:843
13:09 Priti: I hear both
13:09 Priti: lol
13:09 Priti: ok
13:10 Priti: 00:57:643 (3,4,5,6,7) - Use slider -> stream tool, this looks a bit icky and not properly curved
13:10 Priti: 00:58:043 (7,1,2) - ohgod no this is just nonononono
13:10 Priti: It's so odd to jump into a stacked double
13:10 TicClick: depends on what you think the curve should be
13:10 Priti: maybe unstack the ones in the kiai?
13:10 Priti: just
13:10 Priti: an even one
13:10 Priti: yours isn't properly made
13:11 TicClick: 00:58:143 (1,2) - how about I just move it closer to the stream
13:11 Priti: yas
13:11 Priti: that too
13:12 TicClick: or do this
http://puu.sh/ek3lt/acf416979b.jpg13:12 Priti: 01:15:743 (1) - extend by 1/4 and have it blanket the triple
13:12 Priti: second one is better actually
13:12 Priti: 01:16:643 (1) - unneeded nc
13:12 Priti: 01:21:143 (3,7) - Do I need to say anything?
13:13 TicClick: moved up a bit
13:14 Priti: 01:26:143 - Maybe do smthn like this? feels better to me
https://osu.ppy.sh/ss/249231713:14 Priti: 01:28:143 (6,1) - steck iz oof
13:14 Priti: 01:28:843 (2) - ctrl + g for better flow?
13:14 Priti: 01:23:343 (1) - rnc
13:14 Priti: 01:29:743 (1) - rnc
13:15 TicClick: bottom to top: yes, yes [you're missing the point but whatever], no, it feels awful, yes, mm yes
13:16 Priti: 01:35:743 (1,2,3,4) - mappers who use stacks in streamjumps should be BERNED IN HERL
13:16 Priti: 01:35:343 (2) - Move this liek, below 1 for nicer flow
13:17 TicClick: hey, it's in between of two sliders
13:17 TicClick: nothing can go wrong there
13:17 Priti: everything can babe
13:18 Priti: 01:46:143 (1,2,3) - omg ploxno
13:18 Priti: 01:48:543 (1,2) - more spacing pls? it deserves it
13:18 Priti: 01:49:343 (1) - maybe map this to prevent really pissing off fails?
13:18 TicClick: hm? the drain isn't that high
13:19 Priti: yea but
13:19 Priti: still
13:19 Priti: kiai is hard
13:19 Priti: failing right in the end is likely
13:19 Priti: especially after the mean stream
13:19 TicClick: you can only die if you do the stream in all 100s AND miss a note or two
13:19 Priti: still
13:19 Priti: mapping it will feel nicer.
13:19 TicClick: all I can do is start the spinner right after the note
13:19 Priti: nuuu
13:19 Priti: map et
13:19 TicClick: no
13:20 Priti: btw Flower's Hard has some inconsistencies
13:20 *Priti is editing [http://osu.ppy.sh/b/527081 tsunamix_underground - Period. ~ Seishin no Kousoku to Jiyuu o Tsukamu Jouka [Easy]]
13:20 TicClick: thanks god Irie
13:20 TicClick: 's doesn't
13:20 Priti: 00:18:543 (4,1) - can u not
13:20 TicClick: I've got Flower's and Aka's permission to apply mods
13:20 Priti: make a triangle instead or smthn
13:20 Priti: oh
13:21 TicClick: uhh hold it hold it
13:21 TicClick: what difficulty did you switch to?
13:21 *Priti is editing [http://osu.ppy.sh/b/527081 tsunamix_underground - Period. ~ Seishin no Kousoku to Jiyuu o Tsukamu Jouka [Easy]]
13:21 Priti: lel
13:21 Priti: I alr np'd
13:21 TicClick: why would I make it a triplet?
13:21 TicClick: err triangle
13:21 Priti: because
13:21 Priti: looks cleaner
13:21 Priti: and atm it's a bit ew
13:21 TicClick: you mean the whole 00:18:543 (4,5,1) - ?
13:21 Priti: due to the overlap
13:21 Priti: si
13:21 TicClick: okay
13:21 Priti: and blanket 00:18:543 (4,1) -
13:22 Priti: ofc respace 00:20:943 (2) -
13:22 TicClick: done and done
13:22 Priti: 01:08:943 (2,4) - again
13:23 TicClick: fixed
13:23 Priti: 01:25:743 (4,5,1,2) - <3333333333333
13:23 Priti: perfection
13:24 Priti: 01:28:543 (3,4) - ew flow
13:24 Priti: 01:30:143 (1,2) - and no
13:24 Priti: 01:31:743 (3,4) - y
13:24 Priti: 01:33:343 (1,2,3) - triangles r the shape of the demon and you're a qat so that's close enough
13:24 TicClick: `hm?
13:24 Priti: the stacks
13:24 Priti: are just
13:24 Priti: plsno
13:24 Priti: not a good idea on an easy
13:25 TicClick: they work good inthat pattern
13:25 Priti: idk
13:25 Priti: I dislike it
13:26 *Priti is editing [http://osu.ppy.sh/b/589547 tsunamix_underground - Period. ~ Seishin no Kousoku to Jiyuu o Tsukamu Jouka [Aka's Normal]]
13:26 Priti: 00:57:343 (1) - unsnappu
13:26 TicClick: fixed
13:27 Priti: aka diff
13:27 Priti: modding
13:27 Priti: ohgod
13:28 Priti: oh
13:28 Priti: 00:57:343 (1) - why is this alone in a combo
13:28 Priti: 01:48:543 (1) - same
13:28 Priti: I CAN'T MOD AKA MAPS I'M SORRY SHE'S TOO GOOD
13:28 TicClick: added last one manually because of the fitting sound
13:29 Priti: There's something vewy vewy vewy suspicious
13:29 Priti: Normal's circles are smaller than Hard's!!!!!!!!!!!!!!!!!!!!111111111111111111111111
13:29 Priti: not that I care
13:29 Priti: but modders are bitches about that
13:29 Priti: that and OD
13:29 TicClick: lol yeah
13:29 Priti: even though OD should be put according to the individual diff and not the spread
13:29 TicClick: haven't had a chance to tweak her settings yet
13:30 Priti: omg
13:30 Priti: Flower's diff is genius
13:30 Priti: I'm sorry I probably won't find anything but the metadata inconsistencies
13:30 Priti: 00:54:143 (1) - this is really ew
13:30 Priti: lol
13:30 Priti: just make it straight
13:31 TicClick: fixed already
13:31 Priti: 01:10:143 (4,5,6) - manually unstack? visual flow is shit, doesn't matter in gameplay but looks terribad
13:31 TicClick: made it bezier
13:31 TicClick: unstack in which way
13:31 *Priti drools 01:26:543 (5,1) -
13:32 Priti:
http://osu.ppy.sh/ss/249238913:32 TicClick: cool
13:32 Priti: This set is gold
13:33 Priti: Call me next month, I might become a BAT