Been playing around lately making maps with codes, and fucking around. Finally uploaded it yesterday but it's still a WIP and I'll be adding new shit as I get more ideas.
So far, there's 6 diffs (used to be 8, I put some of them together though)
The one's that I highly recommand playing are Binary and Waves, OhEmGee has pretty much all the small little things in it so that too.
WARNING: Waves (and maybe Binary) might crash your game, as they are very CPU intensive
Here are the diffs and some SS for each:
I don't mind sharing the codes if requested, and if you have any ideas, go ahead :>
Instructions on how to play and everything is in the thread:
viewtopic.php?t=24428
How to play each diff:
Pi: NoFail (there's not much to see here, just an experiment. Each circle you see is a digit of Pi)
Ball: NoFail (Might want to DT if you're impatient)Yea IO
SliderBawlz: NoFail and watch
ApproachCircles: NoFail and watch (Also looks amazing with Auto)
Binary: NoFail and just watch
Count: HR (it's harder without it)
Donuts: NoFail
Gravity: NoFail
Longslider: normal but it's more fun with DT
OhEmGee: Might want NoFail but it's possible without
Waves: NoFail and just watch
So far, there's 6 diffs (used to be 8, I put some of them together though)
The one's that I highly recommand playing are Binary and Waves, OhEmGee has pretty much all the small little things in it so that too.
WARNING: Waves (and maybe Binary) might crash your game, as they are very CPU intensive
Here are the diffs and some SS for each:
- APPROACHCIRCLES (4.61 stars, 1710 notes)
- SLIDERBAWLZ (4.5 stars, 511 notes)
- PI (0.64 stars, 1199 notes)
- BALL & DONUTS (1.25 stars, 7 notes)
- COUNT (4.72 stars, 157 notes)SPOILERThis one is a challenging map. It's based on constant rhythm (1/2 through the entire thing) but with random spacing. It plays better with HR on and it's quite hard, but it's possible and enjoyable for some people
- Binary (4.72 stars, 23571 notes)
- LONGSLIDER (5 stars, 1 notes)SPOILERThis is one looong slider, it's to practice consistency and hand movements, It's actually more enjoyable (and less boring) in DT. Try getting as high score as you can. My best was ~1800.
- OhEmGee (5 stars, 194 notes)
- WAVES (-85125.97 stars, 845 notes)
I don't mind sharing the codes if requested, and if you have any ideas, go ahead :>
Instructions on how to play and everything is in the thread:
viewtopic.php?t=24428
How to play each diff:
Pi: NoFail (there's not much to see here, just an experiment. Each circle you see is a digit of Pi)
Ball: NoFail (Might want to DT if you're impatient)Yea IO
SliderBawlz: NoFail and watch
ApproachCircles: NoFail and watch (Also looks amazing with Auto)
Binary: NoFail and just watch
Count: HR (it's harder without it)
Donuts: NoFail
Gravity: NoFail
Longslider: normal but it's more fun with DT
OhEmGee: Might want NoFail but it's possible without
Waves: NoFail and just watch